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Lifehouse - Here Tomorrow Gone Today

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cacipan
:)
dNextGen
okay boss
RobotoRaccoon
Mod :o

Really good song :D

[Easy]
• OD -1?
00:17:451 (3) - Right 1 grid (level 3)
00:19:948 (7) - ^

[Hard]
01:37:840 (3) - Place this directly on the end of the slider ;)
02:17:286 (2) - ^


[Insane]
• Tick Rate 2
00:19:948 (6) - Directly on sliders end.
01:30:850 (5) - Remove New Combo (because you don't want the spacing changing that much inside the same combo, it's fine for the anti-jumps, though)
01:31:100 (2) - New Combo
01:42:833 (1,2) - I'm not sure, but do the remove combo, new combo thing on these 2? So it becomes 01:42:833 (6,1)?


Great mapping! Star ;)
Topic Starter
Kotya

RobotoRaccoon wrote:

Mod :o

Really good song :D

[Easy]
• OD -1?
00:17:451 (3) - Right 1 grid (level 3) k
00:19:948 (7) - ^ k

[Hard]
01:37:840 (3) - Place this directly on the end of the slider ;) k
02:17:286 (2) - ^ k


[Insane]
• Tick Rate 2 forgot about it thanks
00:19:948 (6) - Directly on sliders end. k
01:30:850 (5) - Remove New Combo (because you don't want the spacing changing that much inside the same combo, it's fine for the anti-jumps, though) k
01:31:100 (2) - New Combo ^
01:42:833 (1,2) - I'm not sure, but do the remove combo, new combo thing on these 2? So it becomes 01:42:833 (6,1)? no


Great mapping! Star ;)
thanks :3
Louis Cyphre
[General]
- Расположение киа мода поставленно нелогично, об этом пиздеть будут ещё как. первый киаи логичней всего начать вот здесь 00:40:419 и закончить вот здесь 00:57:895.
Второй лучше начать отсюда 01:20:364
02:14:290 ~ 02:16:287 - удаляй вообще этот киа.
последнюю секцию закончь вот тута 02:50:241

- данный звуковой файл иммет битрейт 117 кб/s, что запрещенно. Минимальный битрейт должен быть не меньше 128.
- твой оффсет задан слишком рано, чувствуется что +10 мс будет лучше, но это не уверенно, лучше попросить какого нибудь тайминг про. может быть я и не прав.
- изя есть, хард есть, инсейн есть, не порть мапсет добавь нормал!

[Easy]
HPD - 1, OD -1

Мапа чувствуется железной, придраться не к чему, но всё же пару моментов есть, которые я бы хотел выявить
в основном со спиннерами
00:55:898 (1) - рекомендую начать спинер на 1/2 позже, а сюда 00:55:898 (1) - добавить ноту.
01:23:360 (6) - добавить финиш на конец?
01:51:322 (1) - начать бы спиннер вот тут 01:52:071, а сюда 01:51:322 и сюда 01:51:821 по ноте добавить.
02:47:245 (1) - ^
02:14:290 (1) - финиш.
02:20:282 (7) - и сюда финиш и сюда 02:23:278 (6) - и etc.

[Hard]

00:55:898 (1) - ноту сюда и 00:56:148 а спиннер начать на 1/2 позже 00:56:397. И ещё финиш не забудь на конец спиннера, как в изе
01:51:072 (2,3,4) - я конечно не фанат нази моддинга, но это сильно в глаза бросилось. Лучше вот так http://puu.sh/32i1
56,192,109324,1,0
256,264,109824,1,0
456,192,110323,1,8
184,192,110822,5,2
256,120,111072,1,0
328,192,111322,1,0
256,264,111571,1,0
01:51:821 (1) - сюда ноту и сюда тоже 01:52:071 и здесь начать спиннер 01:52:320
02:46:246 (5) - лучше без стака.
02:47:245 (1) - ты знаешь что делать, таже самое что и я говорил со спиннерами выше больше не буду говорить о них.

[Insane]
HPD - 1

00:42:417 (1,2,3,4) - держи согласованость в спейсинге.
00:47:410 (3) - ну сильно в глаза бростается. http://puu.sh/32ju
232,152,47410,2,0,B|240:176|232:208|176:216|120:224|112:256|120:280,2,190,0|0|2
01:07:133 (4,5,6) - всё же не могу промолчать, ну почему тут такой триплет, немогу прочесть логику.
02:14:290 (1) - finish!

ну некоторые джампы чувствуется рандомно D:

Но мапка хорошая. Get a Morning Star!
Topic Starter
Kotya
спасибо лс :3 все пофиксила
EEeee
All diffs
02:16:537 - the kiai time starts late, move it 1/2 back, the 2 chorus' start on the Beat! right b4 he says Your ON TOP... i'm 100% sure it sounds a lot better at 02:16:287 :)
not sure if timing is off or w/e, but XD

Easy
00:40:919 (1,3) - add claps
00:40:919 (1,3) - ^
00:48:908 (1,4) - add clap on 1, and clap at the end of slider
00:51:404 (5) - add clap on rebound, and i'm gonna stop posting about the claps, but this song has awesome claps in the music, which u got at the beginning, why did u stop! sounds a lot cooler with the claps matching the music imo, most of the claps are patterned in the song itself, clap on white tick, skip a white tick, clap on white tick, skip white tick, etc.
02:42:751 (1) - remove new combo?

Hard
00:20:946 (2) - add claps, and do similar to what i mentioned in Easy (just posting this one cause it's the first one noticed)
01:04:386 (1) - remove claps here and put it only on the rebound, matching the clap music
01:09:879 (2,6) - add claps u have a clap combination going on in this pattern, adding claps here sounds needed here :)
02:42:751 (1) - remove new combo

Insane
alright, same with the hitsounds opinion i suggested in other diffs, but most of the ones in this diff looks awesome, my fav hitsound is the clap, and the places u used it at in this diff is just awesome, but more can be added :P
01:19:615 (7) - add new combo
02:18:285 (1) - This pattern is super awesome lol :D and this whole last chorus

Alright, Awesome mapset here, I love it, when i downloaded it, my bro was like "oh i know Lifehouse" and set my standards of liking this map, and i do like it, hope my suggestions are helpful

Edit: Hope u get this ranked :)!!! and see, progress

*star
Topic Starter
Kotya
thaaanks EEeee :3
Mastodonio
звезда) нужен будет модинг - обращайся
Kiiwa
Hi~ Request from Lizbeth

General
Are you sure the Album name is 'smoke & mirrors' and not 'Smoke & Mirrors'? Because on the album its 'smoke&mirrors' (no spaces).
The best time to use clap is when there's a clap in the music, for example; 00:16:952 - 00:17:950 - 00:18:949 - ect...
End your first Kiai time here: 00:56:148 - OR 00:58:145 - don't end it halfway through spinners. Same with the rest of your Kiai times~
00:57:895 - make this section Soft.
01:20:364 - This is a better preview point.
Nice SB :3

Insane
Review your hitsounds and get other's opinions.
00:32:680 - move this to -> 00:32:430 - (that little blue thingy~)
00:47:410 (3) - move down about 5 grids?
01:10:877 - Add clap
01:13:873 - ^ 01:14:872 - ^ 01:17:868 - ^ ect...

Hard
Settings D: ...OD+1?
00:23:193 (10) - Move this up... so it's end stacks on 00:24:192 -
00:32:181 (8) - Replace clap with finish
01:04:886 - Clap
01:06:883 (5) - ^
02:34:013 - Add note

Easy
Try to keep combos on this diff very short (3~6)
00:32:430 - Replace clap with finish
00:46:910 (5) - New combo?

If you need any help or don't understand anything just PM me~
Star~
Katsuri
Sliders Moderation

To fix the sliders I point here, You need to delete your slider, select the code, Open the .osu file of the selected difficulty, Go to the HitObjects tag and paste the code in anywhere of the tag, Save the .osu File(ctrl+s) and exit the editor. Go back to editor and your slider will be fixed!

You can apply all the codes in a row, but don't forget to delete all sliders pointed on this mod.


Easy

00:31:432 (4) -
156,292,31432,2,0,B|184:348|212:348|216:272|256:304|296:272|300:348|328:348|356:288,1,240,0|8

00:38:922 (2) -
156,328,38922,2,0,B|120:264|136:120|296:108|364:200,1,360,0|4

01:04:886 (2) -
168,216,64886,2,0,B|188:288|256:304|324:288|344:204,1,240

02:31:766 (7) - Here you will need to Fix the spacing after fixing the slider.
432,96,151766,2,0,B|456:160|408:208|356:260|384:328,1,240

02:39:256 (6) -
344,212,159256,2,0,B|324:284|256:300|188:284|168:200,1,240

Hard

01:14:872 (9) -
440,160,74872,2,0,B|424:208|456:240|488:272|472:328,1,170

01:16:370 (1) -
40,320,76370,6,0,B|24:272|56:240|88:208|72:152,1,170

02:23:777 (5) - I hate these Sliders.

Insane

I will not mod this diff, because you have to give your best to improve sliders on.


Star~
Topic Starter
Kotya

Kiiwa wrote:

General
Are you sure the Album name is 'smoke & mirrors' and not 'Smoke & Mirrors'? Because on the album its 'smoke&mirrors' (no spaces).
on their official site and wikipedia it's Smoke & Mirrors :3

Katsuri wrote:

02:23:777 (5) - I hate these Sliders.
ok
[Dellirium]
Всё окок, правда [Hard] показался мне слишком уж лёгким. AR в нём специально стоит, чтобы его с хардроком можно было играть?
Если да, то ок; а так я бы поднял на единичку.
Topic Starter
Kotya

[Dellirium] wrote:

Всё окок, правда [Hard] показался мне слишком уж лёгким. AR в нём специально стоит, чтобы его с хардроком можно было играть?
Если да, то ок; а так я бы поднял на единичку.
да он и так несложный, просто если повышу, то будет то же самое что и в инсейне ;w;
D33d
I'm too sodding lazy to look at everybody else's feedback and see what you've chosen to ignore, but here are my own suggestions. Be warned: I bang on about hitsounds a lot, but I feel that this is the sort of track where the right hitsounds in the right place make an excellent map to an absolutely wonderful map.

This map is delicious anyway. Somebody bubble this, at the very least. Damn it; I'd forgotten to make Jarby bubble it.

[Insane]

[00:20:946] (1) Add a clap. This won't make the amount of claps overbearing and the lack of a hitsound is jarring, as you'd had a clap on the slider/circle before it.

[00:44:664] (1) The whistle places more emphasis where there's less emphasis in the vocals, if that makes sense. Either remove the whistle or change the clap at (2) to another whistle. A similar instance would be at [01:20:614] (1), plus a couple more. I don't think that I need to elaborate any further.

[01:16:869] (1) Add a clap. The slider's length, the clap at the start of it and the clap in the track make me want to hear a clap. The clap at the end of (3) only makes me think this more. I might also add a clap at the start of (3), in order to maintain the clappy rhythm.

[01:19:366] (6,7,8,9,10,11) Finishes on the white and red ticks, if nothing else. I like this pattern and finished would make it more satisfying. Besides, there are crash cymbals in the track.

[02:44:498] (1,2) VERY subjective, but I think that the leap here's a bit too severe.

[02:45:747] (4) Add a clap!

[HARUDO MODO]

[00:55:149] (2,6) I dedicate this one to Jarby. <3

This shape is uneven! Ctrl+H.

[01:14:872] (9) Add a clap! Do the same for the end of the slider after it.

[01:18:866] (3,4,5,6) I'm sorry, but this overlap is making me madder than it should. I don't even think that (4,6) is aligned the same as (3,5).

[01:21:862] (3) Add a clap! The note feels so lonely as it is!

[02:23:777] (3) I love this, but see if you can even it out perfectly. I'd be surprised if I'm the only one to care about this.

[02:29:769] (4) Add a clap!

[02:39:256] (1) To me, this spinner makes things far too tight, especially when there's no spinner in [Insane] at this point. Replace it with a nice, long slider.

[02:45:747] (4) Add a clap! Every other slider does this and it spoils the clappy rhythm slightly.

[Easy]

[01:05:884] (2) Add a clap at the end of this! Possibly another one at the start of it, for good measure, but I wouldn't worry about that.

[01:10:877] (4) Clap at the end and possibly the start of this too. The slider's so long that the lack of a clap kills it somewhat. I'm sorry if you're sick of claps at this point.

[02:18:784] (4) Clap at the end of this.

[02:31:267] (6,7) Finish on the circle and slider start; clap at the end of the slider.
Topic Starter
Kotya
thanks for a nazi mod, d33d :D
Katsuri
There is nothing more to really fix, this map is all correct with no issues. I'm pretty sure it will get bubble soon so...

:>
Verdisphena
Hi.
General
I fell off the offset or timing, I don't know what bpm or offset is the correct

You need a normal imo

Easy

00:52:902 (1,2,3,4,5,6,7) - Can you put some sliders? I find that hard for beginners imo
01:12:375 (1,2,3,4,5,6,7,8,1,2,3,4) - ^
01:37:341 (1,2,3,1,2,3,4) - ^
01:48:825 (1,2,3,4,5,6,7) - ^
02:19:283 (5,6,7,1,2,3,4,5) - ^
02:28:770 (1,2,3,4,5,6) - ^
02:40:754 (1,2,3,4,5,6,7,8) - ^

Hard

00:40:669 (1,2) - Try this.

01:10:877 (6) - Try this.

01:20:614 (1) - Try this.

01:35:593 (4,5) - Try this.

01:43:582 (4,5) - ^ Same here.
02:16:537 (1,2) - Try this.


Insane

00:25:190(1) - Delete new combo
00:26:189 (4) - New combo
02:14:789 (2,4,6,8) - New combo?
02:27:522 (3) - cntrl+r
02:28:021 (4) - ^
02:31:766 (5) - Try this


Nice song and map :)
Star ㄟ( ̄▽ ̄ㄟ)
Topic Starter
Kotya

Verdisphena wrote:

Hi.
General
I fell off the offset or timing, I don't know what bpm or offset is the correct

You need a normal imo [Hard] is pretty easy.

Easy

00:52:902 (1,2,3,4,5,6,7) - Can you put some sliders? I find that hard for beginners imo
01:12:375 (1,2,3,4,5,6,7,8,1,2,3,4) - ^
01:37:341 (1,2,3,1,2,3,4) - ^
01:48:825 (1,2,3,4,5,6,7) - ^
02:19:283 (5,6,7,1,2,3,4,5) - ^
02:28:770 (1,2,3,4,5,6) - ^
02:40:754 (1,2,3,4,5,6,7,8) - ^

i don't think so

Hard

00:40:669 (1,2) - Try this.

01:10:877 (6) - Try this.
ok
01:20:614 (1) - Try this.

01:35:593 (4,5) - Try this.

01:43:582 (4,5) - ^ Same here.
02:16:537 (1,2) - Try this.


Insane

00:25:190(1) - Delete new combo ok
00:26:189 (4) - New combo ^
02:14:789 (2,4,6,8) - New combo? ^
02:27:522 (3) - cntrl+r ^
02:28:021 (4) - ^
02:31:766 (5) - Try this


Nice song and map :)
Star ㄟ( ̄▽ ̄ㄟ)
k thanks
whymeman
Why did you put the SB beyond the .mp3 play time? It would make more sense to have the rainbow fade after the last note, not 30 seconds later. rainbow.png could have been made smaller and a bit more cleaner to reduce the SB load since it's already at x4 (and causing some lag).

The BPM sounds kinda off at the start and i'm getting late hits. Try using this and see how this plays out

1. Offset: 486ms BPM: 120.155

[Hard]

00:40:419 (7) - Could put a finish hitsound here....
01:20:364 (8) - ^
01:28:353 (5) - ^
01:35:843 (5) - ^
01:43:832 (5) - ^
02:16:287 (8) - ^
02:23:777 (5) - ^ (Could use the whole slider too.)
02:31:267 (3) - ^
02:39:256 (3) - ^ (Could use the whole slider too.)

[Insane]

00:26:688 (3) - I can see the right side of this slider sagging. Lift the 5th slider point by 1 grid to make it look neater. Don't forget to restack 00:27:937 (4) on the end.
00:40:419 (5) - Could use a finish hitsound here...
00:47:410 (3) - ^ (Could use the whole slider too.)
00:55:399 (3,5) - Could put some finish hitsounds here.
01:20:115 (9,11) - Remove the finish from (9) and switch it with (11).
01:27:355 (3) - Could add a finish hitsound here.
01:27:854 (5) - Add a finish hitsound at the end of the slider or the whole thing.
01:35:344 (3,5) - Could put some finish hitsounds here.
01:43:333 (3) - ^
01:43:832 (5) - Could use some finish hitsounds here or the whole slider.
01:51:322 (3,5) - Could use some finish hitsounds.
02:23:278 (3) - ^
02:23:777 (5) - Add a finish at the end of the slider or the whole thing.
02:31:267 (3) - Could add a finish here.
02:31:766 (5) - ^
02:39:256 (3) - ^
02:39:755 (5) - Add a finish at the end of the slider or the whole thing.
02:47:245 (3) - Could add finishes to the 1/1 beats.

Some of the places where you could add finish hitsounds are optional, but if if you feel better using them per combo end, that's fine as long as you have finishes. [Easy] had finish hitsounds compared to the other difficultes that sounded more mono without it.
Topic Starter
Kotya

whymeman wrote:

Why did you put the SB beyond the .mp3 play time? It would make more sense to have the rainbow fade after the last note, not 30 seconds later. done :3
The BPM sounds kinda off at the start and i'm getting late hits. Try using this and see how this plays out

1. Offset: 486ms BPM: 120.155 sounds fine

[Hard]

00:40:419 (7) - Could put a finish hitsound here....
01:20:364 (8) - ^
01:28:353 (5) - ^
01:35:843 (5) - ^
01:43:832 (5) - ^
02:16:287 (8) - ^
02:23:777 (5) - ^ (Could use the whole slider too.)
02:31:267 (3) - ^
02:39:256 (3) - ^ (Could use the whole slider too.)
done
[Insane]

00:26:688 (3) - I can see the right side of this slider sagging. Lift the 5th slider point by 1 grid to make it look neater. Don't forget to restack 00:27:937 (4) on the end.
00:40:419 (5) - Could use a finish hitsound here...
00:47:410 (3) - ^ (Could use the whole slider too.)
00:55:399 (3,5) - Could put some finish hitsounds here.
01:20:115 (9,11) - Remove the finish from (9) and switch it with (11).
01:27:355 (3) - Could add a finish hitsound here.
01:27:854 (5) - Add a finish hitsound at the end of the slider or the whole thing.
01:35:344 (3,5) - Could put some finish hitsounds here.
01:43:333 (3) - ^
01:43:832 (5) - Could use some finish hitsounds here or the whole slider.
01:51:322 (3,5) - Could use some finish hitsounds.
02:23:278 (3) - ^
02:23:777 (5) - Add a finish at the end of the slider or the whole thing.
02:31:267 (3) - Could add a finish here.
02:31:766 (5) - ^
02:39:256 (3) - ^
02:39:755 (5) - Add a finish at the end of the slider or the whole thing.
02:47:245 (3) - Could add finishes to the 1/1 beats.

done
Some of the places where you could add finish hitsounds are optional, but if if you feel better using them per combo end, that's fine as long as you have finishes. [Easy] had finish hitsounds compared to the other difficultes that sounded more mono without it.
thanks whyme :з
abalee
not strongly sugggest but have a normal looks better. or delete all 1/4 in Hard and decrease the difficulty set to make it shown as H(belwo 4.5 stars in test play).
consider to reduce kiai time on every diff.s. I'd think of deleting the middle one.

Hard:
00:56:164 (6) - man 1 gird right. :/
01:19:384 (5) - 1 grid left :\

normal:
02:44:274 (8) - 1 grid left :|

nice try.
Topic Starter
Kotya

abalee wrote:

not strongly sugggest but have a normal looks better. or delete all 1/4 in Hard and decrease the difficulty set to make it shown as H(belwo 4.5 stars in test play). but it shows as 4,5 stars in mapset ;w;
consider to reduce kiai time on every diff.s. I'd think of deleting the middle one. no :(

Hard:
00:56:164 (6) - man 1 gird right. :/
01:19:384 (5) - 1 grid left :\

normal:
02:44:274 (8) - 1 grid left :|

ok

nice try.
abalee
Some checks after.

guessing not reaching the limit so more line for a bubbled.

edit: bubble fixed.
Topic Starter
Kotya
uh sorry abalee ;w; i finally decided to delete all kiai times :|
Shohei Ohtani
Clearing mod queue posts a month after they appear is fun.

Anyways, I'm going to kinda nazi, but only useful nazi.

Insane:
Some of the jumps are pretty dumb.
00:40:184 (5) - To fit the rest of the pattern, you should make this a straight slider
01:43:852 (5) - Probably make the slider look like http://osu.ppy.sh/ss/124570 , so its more proportional and stuff.

Hard
01:43:852 (5) - Not as odd as insane, but maybe you could move the last sliderpoint to have your slider look more like THIS :D http://osu.ppy.sh/ss/124572
02:31:291 (3) - Move the rightmost sliderpoint 3 units left, and move the top sliderpoint a few grids up~. It should look like this. http://osu.ppy.sh/ss/124573

Easy:
I'm not a big fan of everything being 1/1, but meh.

It's a cool song and the map is good, but uguu.
James2250
-20 second break is pushing it but ok....

Hard:
00:23:206 (9,1,2) - keep the spacing equal

Insane:
-Some of the jumps don't really fit with the music in my opinion
00:21:209 (2,3,4) - kind of confusing spacing here
00:42:431 (1,2,3,4) - keep the spacing equal
00:46:926 (1,2) - semi random jump
01:26:874 (1,2) - ^
01:42:853 (1,2) - ^ (these ones seem strange to me, the music doesn't really call for a jump)

The mapset looks nice overall, I just think Insane could be sorted out more
Topic Starter
Kotya

CDFA wrote:

Clearing mod queue posts a month after they appear is fun.

Anyways, I'm going to kinda nazi, but only useful nazi.

Insane:
Some of the jumps are pretty dumb.
00:40:184 (5) - To fit the rest of the pattern, you should make this a straight slider
01:43:852 (5) - Probably make the slider look like http://osu.ppy.sh/ss/124570 , so its more proportional and stuff.

Hard
01:43:852 (5) - Not as odd as insane, but maybe you could move the last sliderpoint to have your slider look more like THIS :D http://osu.ppy.sh/ss/124572
02:31:291 (3) - Move the rightmost sliderpoint 3 units left, and move the top sliderpoint a few grids up~. It should look like this. http://osu.ppy.sh/ss/124573

Easy:
I'm not a big fan of everything being 1/1, but meh.

It's a cool song and the map is good, but uguu.
no. i'm not going to change my sliders.

James2250 wrote:

-20 second break is pushing it but ok....

Hard:
00:23:206 (9,1,2) - keep the spacing equal ok

Insane:
-Some of the jumps don't really fit with the music in my opinion I'll keep some of them.
00:21:209 (2,3,4) - kind of confusing spacing here
00:42:431 (1,2,3,4) - keep the spacing equal ok
00:46:926 (1,2) - semi random jump
01:26:874 (1,2) - ^
01:42:853 (1,2) - ^ (these ones seem strange to me, the music doesn't really call for a jump) oh ok.

The mapset looks nice overall, I just think Insane could be sorted out more
laport
star
SPOILER
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koki_old_1
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Lizbeth
/late orz

Insane
Why not use circle size smaller, to make it different than hard?~
00:24:205 (1,2,3,4,5,6) - mmmm maybe you could add new combo on 4 to make this pattern easier to follow
00:47:425 (3) - Spacing is a bit random, you could place in the middle of 1 and 2.
01:27:124 (2) - Random spacing too imo, plays alright I guess. I just dont see the logic.
02:16:809 - there's a missing beat here, you might wanna shorten this slider~~
02:32:289 - same here
02:39:280 (3) - maybe a bit too drastic compared to spacing in this combo @_@
02:48:518 - start spinner here, you could add notes at: 02:48:019 - 02:48:269.

Hard
02:36:784 - missing note here
02:48:269 - same of the spinner in insane.

Easy
I think should be ranamed to Normal
remove new combo at:
00:38:436 (1) -
00:46:926 (1) -

hope is helpful :3
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