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Sakura Fumi - Realize

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Total Posts
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Topic Starter
Snowy Dream
This beatmap was submitted using in-game submission on 2012年6月22日 at 10:08:29

Artist: Sakura Fumi
Title: Realize
Source: Touhou
Tags: flandre scarlet re:alize karenying OnosakiHito paranoia paradox
BPM: 177
Filesize: 4388kb
Play Time: 03:39
Difficulties Available:
  1. Hard (4.5 stars, 362 notes)
  2. Karen's Easy (1.96 stars, 173 notes)
  3. Normal (3.72 stars, 271 notes)
  4. Ono's Taiko Oni (4.94 stars, 1379 notes)
  5. Scarlet (4.98 stars, 653 notes)
Download: Sakura Fumi - Realize
Information: Scores/Beatmap Listing
---------------
Snowy Dream's 5th map.
2nd 1000+ combo map.
Hope you like this :3
--------------------------------------
[Karen's Easy] by Karenying
[Normal] by Snowy Dream
[Hard] by Snowy Dream
[Scarlet](Insane) by Snowy Dream
[Ono's Taiko Oni](Taiko Oni) by OnosakiHito
suraimu_su_
:)
Numbers 596108
啊嗚啊嗚~~>w<
Nymph
:|
_Kiva
More 送分PLZ
超送分DIFF预定
Kotone
教練我想要easy diff
winber1
Red Moon

--AR +1 or +2?

...and then I realized you didn't finish.. lol. pretty good up to there tho. if it's supposed to be a normal, it needs to be a little easier tho imo. or if it's a hard diff, then it's fine.

Scarlet


--Just the way you mapped this makes me want to put random streams of three everywhere. I kinda pointed out some that I thot like it could fit, but there are many other places i some reason have the urge to play triplet streams when there aren't any. Nonetheless, I could fc on the first try so i think that says something about how readable this is lol..

00:30:350 (1) - unstack?
00:51:280 (x) - add note?
00:53:991 (x) - add note?
00:54:076 (x) - ^
01:20:853 (9) - ^
01:27:123 (9) - add finish
02:44:741 (1,2,3) - These don't really match the music very well since the music plays it every 3/4 ticks while you are putting these sliders every 1/1 tick. It feels a little weird, so you may consider changing this. The same thing goes with all the other variations of this pattern.
02:47:961 (3) - i would rather you unstack this, but it doesn't really matter
03:28:465 (10,11,12) - i really feel like making a stream of 5 here :/
03:33:719 (7) - add note?

this wasn't all that helpful of a mod... but oh well. most of it is just me wanting to add random notes in the middle of nowhere cuz my fingers want to stream for no apparent reason lol

i don't have anything important to point out D:

Awesome map! :3
DeeN
when u finish this map
catch me in game

i will check it :/
wmfchris
[general]
Flandre NOT frandre

no kd

There's no hitsound and bakaying's diff''s not yet finished :3

find me later?~

no kd
Kotone
don't forgot tag
KogumaX
:) goodmap! star~★
KSHR
/me like this ;)
so triple star~
Topic Starter
Snowy Dream

KSHR wrote:

/me like this ;)
so triple star~
thanks >///<
OnosakiHito
May I make a Taiko guest diff. please? :)
OnosakiHito
Thank you for accepting the taiko guest diff.! :)
PLease add my name into all TAG's, so I can check your latest updates.

Here we go.




Download: Sakura Fumi - Realize (Snowy Dream) [Ono's Taiko Oni].osu
Crazy Jay
感觉clap轻了点,音量大一些应该没关系
[Scarlet]
00:36:952 (3,4,5,6,7) - slide往左或者左边4个note放开一些
01:45:766 (7) - 这个slide修一下,尾巴可以往下去一点,然后弧度修一下,现在和1接着比较丑
01:58:986 (6) - 这个clap太突兀了,不如没有音效
03:23:719 (1) - 这段偷懒(slap,好丑
03:36:599 (9) - end可以往左拉一点
03:37:616 (2) - 右移一个grid

[red moon]
00:14:918 (2) - 碰到slide了,丑;_;
01:07:461 (3) - 往右一点?
lol又没做完快填坑

这张感觉比永林那张水平高多了
No_Gu
request from my queue,do for M4M
title是Re:alize吧。。感觉还是title上Re:alize,tag里放Realize比较好

[Scarlet]
00:16:613 (1) - finish或者像前面一样whistle
00:32:206 (6,7,8,9,10) - 好歪0 0
00:37:630 (7) - x216 y316
00:58:817 (4,5,6,7) - 左上1格
03:53:376 这跟红的真的有必要吗-0-

[Red Moon]
01:41:698 (2) - 觉得这样能好听点 http://osu.ppy.sh/ss/223422
02:36:105 (3,4,5) - 前面有easy的话这应该是normal吧0 0三连大丈夫?
03:05:416 (2,3,4,5,6) - 看着不太舒服:<
感觉不少1/1 circle多的地方都排得不是很好看
咋没音效

[karen]
00:51:867 (1) - spacing
01:05:342 这根应该没用
02:11:867 (1) - 去掉NC?
02:17:291 (2) - 略难看- -
02:40:342 (1,2,3,4,5) - 弄个五角星之类的。。感觉这形状就是spacing够了随便摆的。。

这diff spread没问题吗。。
Topic Starter
Snowy Dream

No_Gu wrote:

request from my queue,do for M4M
title是Re:alize吧。。感觉还是title上Re:alize,tag里放Realize比较好

[Scarlet]
00:16:613 (1) - finish或者像前面一样whistle
00:32:206 (6,7,8,9,10) - 好歪0 0
00:37:630 (7) - x216 y316
00:58:817 (4,5,6,7) - 左上1格
03:53:376 这跟红的真的有必要吗-0-

[Red Moon]
01:41:698 (2) - 觉得这样能好听点 http://osu.ppy.sh/ss/223422
02:36:105 (3,4,5) - 前面有easy的话这应该是normal吧0 0三连大丈夫?
03:05:416 (2,3,4,5,6) - 看着不太舒服:<
感觉不少1/1 circle多的地方都排得不是很好看
咋没音效

[karen]
00:51:867 (1) - spacing
01:05:342 这根应该没用
02:11:867 (1) - 去掉NC?
02:17:291 (2) - 略难看- -
02:40:342 (1,2,3,4,5) - 弄个五角星之类的。。感觉这形状就是spacing够了随便摆的。。

这diff spread没问题吗。。
爆迅速 改了大部分 THX~ ;)
SinDemonDragon13
C-can I do a diff too? ;3;
Topic Starter
Snowy Dream

SinDemonDragon13 wrote:

C-can I do a diff too? ;3;
thx
but I think it's enough :(
sorry, but welcomed ;)
SinDemonDragon13

Snowy Dream wrote:

SinDemonDragon13 wrote:

C-can I do a diff too? ;3;
thx
but I think it's enough :(
sorry, but welcomed ;)
Ohh...ok
Leorda
NI HAO

General

* Inconsistent timing points
Source : AIBat
- [Karen's Easy] Red timing sections at:
00:11:190, BPM of 177.000
02:43:047, BPM of 177.020
02:56:604, BPM of 177.020
03:39:988, BPM of 177.020
03:53:376, BPM of 177.020

- [Normal] Red timing sections at:
00:11:190, BPM of 177.000
02:43:047, BPM of 177.020
02:56:604, BPM of 177.020
03:39:988, BPM of 177.020
03:53:376, BPM of 177.020

- [Ono's Taiko Oni] Red timing sections at:
00:11:190, BPM of 177.000

- [Red Moon] Red timing sections at:
00:11:190, BPM of 177.000
02:43:047, BPM of 177.020
02:56:604, BPM of 177.020
03:39:988, BPM of 177.020
03:53:376, BPM of 177.020

- [Scarlet] Red timing sections at:
00:11:190, BPM of 177.000
02:43:047, BPM of 177.020
02:56:604, BPM of 177.020
03:39:988, BPM of 177.020
03:53:376, BPM of 177.020

* Inconsistent kiai times http://puu.sh/fyCT
* Put "paranoia paradox" into tags, since they are the circles who make this song (google it)


Karen's Easy
* AR +1? Your current approach rate is bit slow

01:59:664 (1,2) - Make a pattern like this one for better flow http://osu.ppy.sh/ss/235005
02:05:766 (1) - Flip these slider (Ctrl+H) and fix spacing, for better flow. You should end up like this http://osu.ppy.sh/ss/235007
02:17:291 (2) - Finish at end slider?
02:56:265 (2) - Consider to remove this note. Because some beginners will hit this note earlier or later, since this note is doesn't follow to synth (like others)
03:05:755 (2) - Forgot to put clap here?


Normal
00:28:478 (2) - Replace this note into one slider? I feel it's empty for it.....
00:31:528 (x) - Add note here?
00:51:867 (5) - New combo for new stanza, like others
01:16:274 (1) - Forgot to put finish at head slider?
01:59:228 (T) - Useless inherited timing points
01:59:398 (T) - ^
02:03:393 (x) - Add note here?
03:29:142 (1) - Forgot to put finish at head slider?


Red Moon
* AR +1 or +2. Your current approach rate is slow

00:48:478 (x) - Add note here? I'm kinda expecting that D:
00:54:240 (x) - ^
01:48:139 (2) - Sudden slow slider can makes confusing for players
02:01:020 (5) - I don't like if the tail slider is snap at blue tick. It doesn't make sense
03:22:363 (3,4,5,6,7,8) - These pattern seems confusing, because they thought that this pattern have another circle at 03:22:872. Consider to change them?


Scarlet
01:26:444 (9) - New combo here for avoiding for long combos
02:20:681 (7) - Snap the repeating slider to blue tick?
02:41:020 (2) - Spacing error? Is this intentional?
02:41:698 (6) - New combo for new stanza, like others


That should be fine, Forum PM me for recheck
Topic Starter
Snowy Dream
SPOILER

Leorda wrote:

NI HAO

General

* Inconsistent timing points
Source : AIBat
- [Karen's Easy] Red timing sections at:
00:11:190, BPM of 177.000
02:43:047, BPM of 177.020
02:56:604, BPM of 177.020
03:39:988, BPM of 177.020
03:53:376, BPM of 177.020

- [Normal] Red timing sections at:
00:11:190, BPM of 177.000
02:43:047, BPM of 177.020
02:56:604, BPM of 177.020
03:39:988, BPM of 177.020
03:53:376, BPM of 177.020

- [Ono's Taiko Oni] Red timing sections at:
00:11:190, BPM of 177.000

- [Red Moon] Red timing sections at:
00:11:190, BPM of 177.000
02:43:047, BPM of 177.020
02:56:604, BPM of 177.020
03:39:988, BPM of 177.020
03:53:376, BPM of 177.020

- [Scarlet] Red timing sections at:
00:11:190, BPM of 177.000
02:43:047, BPM of 177.020
02:56:604, BPM of 177.020
03:39:988, BPM of 177.020
03:53:376, BPM of 177.020

* Inconsistent kiai times http://puu.sh/fyCT
* Put "paranoia paradox" into tags, since they are the circles who make this song (google it)


Karen's Easy
* AR +1? Your current approach rate is bit slow

01:59:664 (1,2) - Make a pattern like this one for better flow http://osu.ppy.sh/ss/235005
02:05:766 (1) - Flip these slider (Ctrl+H) and fix spacing, for better flow. You should end up like this http://osu.ppy.sh/ss/235007
02:17:291 (2) - Finish at end slider?
02:56:265 (2) - Consider to remove this note. Because some beginners will hit this note earlier or later, since this note is doesn't follow to synth (like others)
03:05:755 (2) - Forgot to put clap here?


Normal
00:28:478 (2) - Replace this note into one slider? I feel it's empty for it.....
00:31:528 (x) - Add note here?
00:51:867 (5) - New combo for new stanza, like others
01:16:274 (1) - Forgot to put finish at head slider?
01:59:228 (T) - Useless inherited timing points
01:59:398 (T) - ^
02:03:393 (x) - Add note here?
03:29:142 (1) - Forgot to put finish at head slider?


Red Moon
* AR +1 or +2. Your current approach rate is slow

00:48:478 (x) - Add note here? I'm kinda expecting that D:
00:54:240 (x) - ^
01:48:139 (2) - Sudden slow slider can makes confusing for players
02:01:020 (5) - I don't like if the tail slider is snap at blue tick. It doesn't make sense
03:22:363 (3,4,5,6,7,8) - These pattern seems confusing, because they thought that this pattern have another circle at 03:22:872. Consider to change them?


Scarlet
01:26:444 (9) - New combo here for avoiding for long combos
02:20:681 (7) - Snap the repeating slider to blue tick?
02:41:020 (2) - Spacing error? Is this intentional?
02:41:698 (6) - New combo for new stanza, like others


That should be fine, Forum PM me for recheck

(´・ω・`) Thx Leorda..
All fixed!
Leorda
IRC Modding
  1. (General) - Change to 5/4 metronome for any timing points who using a 3/4 metronome
  2. (Karen's Easy) - Add clap on tail slider in 02:09:156 (3)
  3. (Normal) - Add finish on head slider in 00:16:613 (1) and 00:22:037 (1)
  4. (Normal) - Add note at 02:02:715
  5. (Hard) - Change the diff name from "Red Moon" to "Hard"
  6. (Hard) - Remove clap at 01:58:986 (6)
  7. (Hard) - Remove finish at 03:18:637 (1)
  8. (Scarlet) - Unstack the stack stream pattern at 00:56:613 (6,7,8,9,10) and 02:31:528 (3,4,5,6,7)
Bubbled
Topic Starter
Snowy Dream

Leorda wrote:

IRC Modding
  1. (General) - Change to 5/4 metronome for any timing points who using a 3/4 metronome
  2. (Karen's Easy) - Add clap on tail slider in 02:09:156 (3)
  3. (Normal) - Add finish on head slider in 00:16:613 (1) and 00:22:037 (1)
  4. (Normal) - Add note at 02:02:715
  5. (Hard) - Change the diff name from "Red Moon" to "Hard"
  6. (Hard) - Remove clap at 01:58:986 (6)
  7. (Hard) - Remove finish at 03:18:637 (1)
  8. (Scarlet) - Unstack the stack stream pattern at 00:56:613 (6,7,8,9,10) and 02:31:528 (3,4,5,6,7)
Bubbled
All fixed
changed the "Red Moon" diff name to "Hard"
(´・ω・`) second bub from you ~
Beuchi
Hello old bubble! :)

[Normal]
01:05:346 - You don't really need this timing section, you can use the one you have to start the kiai to go back to 1x speed.

[Hard]
01:05:346 - You don't really need this timing section, you can use the one you have to start the kiai to go back to 1x speed.
01:48:139 (2) - If you're using wiggling sliders, they need to be differenciable from other sliders, as in, the waves they make have to be visible. http://osu.ppy.sh/ss/274807 (actual wiggly slider) http://osu.ppy.sh/ss/274805 (suggestion)

[Scarlet]
00:32:206 (6) - Add a New Combo here to mark the spacing/pattern change?
01:09:325 (7) - ^
01:48:561 - What is this timing section used for? there's no speed/volume/hitsound change...
01:48:816 - ^
01:59:577 - You don't really need this timing section, you can use the one you have to start the kiai to go back to the volume you want.

[Ono's Taiko Oni]
- Why is this not mapped to the end?

Temporarily popping this. I'm not really sure if it's okay for taiko diffs to not to be mapped to the end (not sure if this is an authentic taiko thing), if it is, then I'll probably rank the map after the changes, nice map! :)
Topic Starter
Snowy Dream
SPOILER

Beuchi-chan wrote:

Hello old bubble! :)

[Normal]
01:05:346 - You don't really need this timing section, you can use the one you have to start the kiai to go back to 1x speed.

[Hard]
01:05:346 - You don't really need this timing section, you can use the one you have to start the kiai to go back to 1x speed.
01:48:139 (2) - If you're using wiggling sliders, they need to be differenciable from other sliders, as in, the waves they make have to be visible. http://osu.ppy.sh/ss/274807 (actual wiggly slider) http://osu.ppy.sh/ss/274805 (suggestion)

[Scarlet]
00:32:206 (6) - Add a New Combo here to mark the spacing/pattern change?
01:09:325 (7) - ^
01:48:561 - What is this timing section used for? there's no speed/volume/hitsound change...
01:48:816 - ^
01:59:577 - You don't really need this timing section, you can use the one you have to start the kiai to go back to the volume you want.

[Ono's Taiko Oni]
- Why is this not mapped to the end?

Temporarily popping this. I'm not really sure if it's okay for taiko diffs to not to be mapped to the end (not sure if this is an authentic taiko thing), if it is, then I'll probably rank the map after the changes, nice map! :)

okay,I come back :) (for 5 days training, cannot touch the computer :( )
Thanks for your modding :oops:
All fixed.
Taiko diff finish at 02:21:359 -. not to the end
OnosakiHito

Beuchi-chan wrote:

[Ono's Taiko Oni]
- Why is this not mapped to the end?

Temporarily popping this. I'm not really sure if it's okay for taiko diffs to not to be mapped to the end (not sure if this is an authentic taiko thing), if it is, then I'll probably rank the map after the changes, nice map! :)
Probably at this time I was unexperienced, so this was the main reason why I didn't mapped it up to the end.
As I know there is no problem to rank it with a shorter taiko version and it is not an authentic taiko.

But if it calls for it, I will map it up to the end(allready rankable mode).~
LKs
AR在luna难度稍显低 但可以造成时代感
:3 GL
OnosakiHito
Okay, finally finished the diff. Had much to do in the last weeks, sorry. ^^
Changed the BG a bit, I guess you can see it.

Let's rank it. :3



Download: Sakura Fumi - Realize (Snowy Dream) [Ono's Taiko Oni].osu
Topic Starter
Snowy Dream

OnosakiHito wrote:

Okay, finally finished the diff. Had much to do in the last weeks, sorry. ^^
Changed the BG a bit, I guess you can see it.

Let's rank it. :3
;) Thanks
Beuchi
So the taiko is mapped to the end and sounds nice, good job! :)

Unfortunately, since there's a new mapped part I need to rebubble it so another BAT can give the last approval to it, let's hope it doesn't take that long.

Good luck! RE-BUBBLED!!
Topic Starter
Snowy Dream
;)

Beuchi-chan wrote:

So the taiko is mapped to the end and sounds nice, good job! :)

Unfortunately, since there's a new mapped part I need to rebubble it so another BAT can give the last approval to it, let's hope it doesn't take that long.

Good luck! RE-BUBBLED!!
;) anyway, thanks for your checking
Breeze
[Karen's Easy]

  1. 00:19:325 (1) - 我觉得这种形状的slider还折返多次感觉玩起来不舒服啊, 折返多次的还是圆滑点的slider形状比较顺
  2. 02:17:291 (2) - 让slider tick刚好在红色描点那里感觉会比较好看

    248,140,137291,2,0,B|288:100|340:128|340:128|396:32,2,200,0|2|4
  3. 03:23:044 (1) - (nazi)slider开头跟之前03:21:688 (2)slider尾没有完全重叠
[Normal]

  1. 01:21:698 (1) - 加finish?
[Hard]

  1. 00:22:037 (1) - finish?
  2. 00:54:579 (1) - ^
  3. 01:00:003 (1) - ^
  4. 01:37:969 (1) - ^
  5. 01:43:393 (1) - ^
  6. 01:48:817 (1) -
  7. 01:51:528 (1) - 略奇怪, 应该是1/1拍吧
  8. 01:54:240 (1) - finish
  9. 02:43:047 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - 这串感觉太难把握了, 突然一堆3/4拍的, 全部1/2或者1/4都好得多, 要么就换成sldier可能会好很多
[Scarlet]

  1. 01:58:986 (6) - 这个也挺怪的, 如果是slider过来的我觉得在01:59:325结束就好了, 声音减小没问题
  2. 03:33:214 (6) - 按音乐来说, 总觉得这里应该是2折返, 然后后面是个1拍长slider. 这样倒也没啥问题
  3. 00:22:037 (1) - finish比whistle感觉更好
  4. 00:32:206 (1,2,3,4,5) - 这个jump感觉来的太突然, 同样是五星, 可以把2,3和4,5对换下位置, 弄成常规spacing的五星
  5. 01:02:715 (1) - 这里不加finish感觉更好
  6. 01:37:969 (1) - 加finish?
  7. 01:43:393 (1) - ^
Topic Starter
Snowy Dream
SPOILER

Breeze wrote:

[Karen's Easy]

  1. 00:19:325 (1) - 我觉得这种形状的slider还折返多次感觉玩起来不舒服啊, 折返多次的还是圆滑点的slider形状比较顺
  2. 02:17:291 (2) - 让slider tick刚好在红色描点那里感觉会比较好看
    [attachment=0:2c24f]0.png[/attachment:2c24f]
    248,140,137291,2,0,B|288:100|340:128|340:128|396:32,2,200,0|2|4
  3. 03:23:044 (1) - (nazi)slider开头跟之前03:21:688 (2)slider尾没有完全重叠
[Normal]

  1. 01:21:698 (1) - 加finish?
[Hard]

  1. 00:22:037 (1) - finish?
  2. 00:54:579 (1) - ^
  3. 01:00:003 (1) - ^
  4. 01:37:969 (1) - ^
  5. 01:43:393 (1) - ^
  6. 01:48:817 (1) -
  7. 01:51:528 (1) - 略奇怪, 应该是1/1拍吧
  8. 01:54:240 (1) - finish
  9. 02:43:047 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - 这串感觉太难把握了, 突然一堆3/4拍的, 全部1/2或者1/4都好得多, 要么就换成sldier可能会好很多
[Scarlet]

  1. 01:58:986 (6) - 这个也挺怪的, 如果是slider过来的我觉得在01:59:325结束就好了, 声音减小没问题
  2. 03:33:214 (6) - 按音乐来说, 总觉得这里应该是2折返, 然后后面是个1拍长slider. 这样倒也没啥问题
  3. 00:22:037 (1) - finish比whistle感觉更好
  4. 00:32:206 (1,2,3,4,5) - 这个jump感觉来的太突然, 同样是五星, 可以把2,3和4,5对换下位置, 弄成常规spacing的五星
  5. 01:02:715 (1) - 这里不加finish感觉更好
  6. 01:37:969 (1) - 加finish?
  7. 01:43:393 (1) - ^

>v< 微微风
All done
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