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Ella Vos - White Noise

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Topic Starter
Caoutchouc
This beatmap was submitted using in-game submission on 23 kwietnia 2017 at 17:56:04

Artist: Ella Vos
Title: White Noise
BPM: 138
Filesize: 3730kb
Play Time: 02:32
Difficulties Available:
  1. Easy (1,37 stars, 144 notes)
  2. Hard (2,71 stars, 239 notes)
  3. Super Easy (1,01 stars, 111 notes)
Download: Ella Vos - White Noise
Information: Scores/Beatmap Listing
---------------
pls help me
need mods
normal/hard/insane (?) - finished
ez - finished
super ez - finished
Thanks to xXRosalineXx and Bluekrait for mod - changes implemented!
thanks akali
xXRosalineXx
Heres a mod
since youre a newer mapper, some things i say might not make sense so heres links to what im talking about
1/2 slider: http://puu.sh/tYJMB/e96b23dedc.jpg
1/1 slider: http://puu.sh/tYJT4/76c6ed7a59.jpg
6/4 slider or 1 1/2 slider: http://puu.sh/tYJRk/fdd57d1b5c.jpg
2/2 slider: http://puu.sh/tYJON/780d4c9985.jpg



Easy:

First of all, 1/2s are not allowed in easies, (you can only use them in maps with about 70-90 bpm) and this is a 138 bpm map so it doesn't work.

I suggest moving the cs up to 3 because its what is normally used to map easies (also gives you more space on the screen to map with cs3)
00:19:683 (3) - instead of having a 1/1 slider and a circle 1/2 after, make a 6/4 slider, the slidertick will still fall on the beat which will still give the beat some mmph

00:20:987 (1) - same problem here but turn this into a 2/2 slider which goes for 2 white ticks instead of 1 1/2
00:24:465 (1) - ^^ do what i said up here
00:27:944 (1) - you could do what i said above or you could also turn this into a 1/1 slider and put a circle 1 beat after it
00:33:596 (3) - same problem
youre mapping this easy like its a normal, most of these problems would be ok if it were a normal but it isn't

ok im gonna try to ignore these types of problems cause there are a ton, but know that in easies, no matter what, you cannot do 1/2s unless that exception i talked about, which is very unlikely

00:34:900 (1,2,3) - get rid of circle 2

do this for all your diffs, but your ds is WAY too high. to change it, while your in the editor, press alt and while you have alt pressed, in the top right corner, the bpm snap will change to distance snap. change it to 1.5 OR LOWER.

01:42:726 (1,2,3,4,5) - nononono this is like a normal now, get rid of 2 and 4
02:03:596 - change this to a repeated 1/2 slider instaed of 3 circles
02:07:509 (3,4,5) - get rid of 4 and have 5 start at 02:08:813 - instead of 02:08:813 -
02:10:552 (1) - make it a 1/1 slider instead of 6/4
02:21:422 - make this slider a repeating slider

this actually isn't that bad, but you are mapping this like a normal, easies are mostly 1/1 6/4 2/2 and more

good luck
Topic Starter
Caoutchouc
Heres a mod
since youre a newer mapper, some things i say might not make sense so heres links to what im talking about
1/2 slider: http://puu.sh/tYJMB/e96b23dedc.jpg
1/1 slider: http://puu.sh/tYJT4/76c6ed7a59.jpg
6/4 slider or 1 1/2 slider: http://puu.sh/tYJRk/fdd57d1b5c.jpg
2/2 slider: http://puu.sh/tYJON/780d4c9985.jpg


Easy:

First of all, 1/2s are not allowed in easies, (you can only use them in maps with about 70-90 bpm) and this is a 138 bpm map so it doesn't work.

I suggest moving the cs up to 3 because its what is normally used to map easies (also gives you more space on the screen to map with cs3)
00:19:683 (3) - instead of having a 1/1 slider and a circle 1/2 after, make a 6/4 slider, the slidertick will still fall on the beat which will still give the beat some mmph

00:20:987 (1) - same problem here but turn this into a 2/2 slider which goes for 2 white ticks instead of 1 1/2
00:24:465 (1) - ^^ do what i said up here
00:27:944 (1) - you could do what i said above or you could also turn this into a 1/1 slider and put a circle 1 beat after it
00:33:596 (3) - same problem
youre mapping this easy like its a normal, most of these problems would be ok if it were a normal but it isn't

ok im gonna try to ignore these types of problems cause there are a ton, but know that in easies, no matter what, you cannot do 1/2s unless that exception i talked about, which is very unlikely

00:34:900 (1,2,3) - get rid of circle 2

do this for all your diffs, but your ds is WAY too high. to change it, while your in the editor, press alt and while you have alt pressed, in the top right corner, the bpm snap will change to distance snap. change it to 1.5 OR LOWER.

01:42:726 (1,2,3,4,5) - nononono this is like a normal now, get rid of 2 and 4
02:03:596 - change this to a repeated 1/2 slider instaed of 3 circles
02:07:509 (3,4,5) - get rid of 4 and have 5 start at 02:08:813 - instead of 02:08:813 -
02:10:552 (1) - make it a 1/1 slider instead of 6/4
02:21:422 - make this slider a repeating slider

this actually isn't that bad, but you are mapping this like a normal, easies are mostly 1/1 6/4 2/2 and more

good luck
Thanks for mod!
Bluekrait
francioszek's free #modhelp request

[Super Easy]
  1. 00:07:074 (3) - Give this guy some curves, just a bit.
  2. 00:20:987 (1,3,1) - Spacing is good, but don't overlap them.
  3. 00:27:944 (1,1) - ^
  4. 00:39:248 (1,2) - Keep spacing consistent (1.20)
  5. 00:50:552 (3) - I would end this here 00:51:422
  6. 00:58:378 (5,6) - Spacing!!! (1.20)
  7. Go through your whole map and and make sure every note is at 1.2 spacing. To do this, hit Ctrl+Shift+A in editor and check the 'Check distance snap' box.
  8. 01:14:900 (1,3) - These are barely touching, make them not touch.
  9. 02:00:987 (1) - I would delete this since it's super easy, it will give the player a proper lead in with the instrument on 02:01:857 (2)
    NC Mod
  10. 00:24:465 (1) - Don't NC
  11. 00:30:552 (1) - ^
  12. 00:34:900 (7) - NC
  13. 00:39:248 (1) - Don't NC
  14. 00:41:857 (4) - NC
  15. 02:13:161 (1) - Don't NC
  16. 02:15:770 (4) - NC
[Easy]
  1. 00:15:335 (3,4,5,6,1) - Too much overlap going on here. Also stacks. Don't make stacks in easy diffs.
  2. 00:20:987 (1,4) - 4's slider end is touching 1, make it not touch.
  3. 00:27:944 (1,3) - Touching >.<
  4. 00:41:422 (2,3) - Keep 1.20 Distance snap
  5. 00:41:857 (3,4) - ^
  6. 00:40:552 (1,3) - Avoid overlap
  7. 00:47:944 (1,3) - ^
  8. 00:54:031 (1) - I would use 1.3 DS for the kiai sections just to put a small gap between the notes. It doesn't look very nice when they're barely touching.
  9. 00:54:900 (2,4) - overlap
  10. 00:57:944 (1,2) - Keep DS consistent
  11. 01:00:335 (4,5,1,2) - Avoid stacks and overlap!!!
  12. Ok, I think you get the hang of what I'm getting at here.
Topic Starter
Caoutchouc
Bluekrait wrote:
[Super Easy]
00:07:074 (3) - Give this guy some curves, just a bit.
00:20:987 (1,3,1) - Spacing is good, but don't overlap them.
00:27:944 (1,1) - ^
00:39:248 (1,2) - Keep spacing consistent (1.20)
00:50:552 (3) - I would end this here 00:51:422
00:58:378 (5,6) - Spacing!!! (1.20)
Go through your whole map and and make sure every note is at 1.2 spacing. To do this, hit Ctrl+Shift+A in editor and check the 'Check distance snap' box.
01:14:900 (1,3) - These are barely touching, make them not touch.
02:00:987 (1) - I would delete this since it's super easy, it will give the player a proper lead in with the instrument on 02:01:857 (2)
NC Mod
00:24:465 (1) - Don't NC
00:30:552 (1) - ^
00:34:900 (7) - NC
00:39:248 (1) - Don't NC
00:41:857 (4) - NC
02:13:161 (1) - Don't NC
02:15:770 (4) - NC

[Easy]
00:15:335 (3,4,5,6,1) - Too much overlap going on here. Also stacks. Don't make stacks in easy diffs.
00:20:987 (1,4) - 4's slider end is touching 1, make it not touch.
00:27:944 (1,3) - Touching >.<
00:41:422 (2,3) - Keep 1.20 Distance snap
00:41:857 (3,4) - ^
00:40:552 (1,3) - Avoid overlap
00:47:944 (1,3) - ^
00:54:031 (1) - I would use 1.3 DS for the kiai sections just to put a small gap between the notes. It doesn't look very nice when they're barely touching.
00:54:900 (2,4) - overlap
00:57:944 (1,2) - Keep DS consistent
01:00:335 (4,5,1,2) - Avoid stacks and overlap!!!
Ok, I think you get the hang of what I'm getting at here.

Changes succesfully implemented! Huge thanks!
:)
SilverCatalyst
hi! i'm new to the modding scene, but i hope that i can help you out a bit on this map. and since you're new to mapping, i hope you take my feedback as professionally as possible and don't take things personally. anyway, here's my opinion on your map

Timing
62681,434.782608695652,4,1,0,20,1,1 add timing point here
63598,434.782608695652,4,1,0,20,1,1 and here to match vocals


Super Easy
00:44:031 (2) - this looks iffy, move this to flow with the two adjacent sliders
02:22:726 (7) - make this slider and following sliders in the combo bent since you introduced this concept in the sliders prior, and make this a new combo

Easy
00:14:031 (2) - start a new combo here since it starts on the first beat
00:38:378 (4,5,6) - make this part flow better with 1,2,3
00:41:422 (2,3) - just pointing out that i liked this :)
02:08:378 (3) - bad rhythm. my suggestion is moving this left one measure and adding a circle at 02:09:683 but try whatever you feel works
02:31:422 (3) - make this a 1/1 slider

Hard
00:02:291 (2) - delete this or move it left 1/4, it's hard to read the vocals unless you know the song
00:16:204 (3) - move this closer to sliderend of 2, nonlinear spacing
00:26:639 (1) - ^
00:30:117 (6) - move this a bit closer to 5, that's a big jump with little reason
00:43:596 (3) - put this closer to sliderend 2, 1/4 spacing should be shorter than 1/2
00:46:639 (1) - keep combo here, but start it on the slider after
00:57:509 (1) - put this on 6's slider end
01:10:552 (3) - move this closer to 2, nonlinear spacing
01:34:465 (1,2) - liked this, because the snap is louder than the others so it needs a big jump. make sure to space like this for the before mentioned 1/4 spacing
01:39:248 (3,4,5) - somehow indicate that 4 and 5 are closer rhythm wise since their distance is the same from 3
02:04:465 (1,2) - move this closer to 5 and move 2 closer to 1

Meta
i recommend you cut down the length of the song or map the rest of it. less than 75% of the song is mapped, which is an issue

Closing
I enjoyed modding this map, the song is pretty catchy too. if you don't understand anything i've stated, ask me and i'll give you some clarification :)
kudosu! is appreciated
BanchoBot
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