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posted
This beatmap was submitted using in-game submission on 1 พฤศจิกายน 2560 at 0:14:43

Artist: So'Fly
Title: i BELIEVE~Hoshi ni Negai o
Tags: GIORGIO Cancemi 13 TOKO hiphop CDTV First Kiss サイン やりすぎコージー j-pop rnb r&b Inversal
BPM: 103
Filesize: 12384kb
Play Time: 04:00
Difficulties Available:
  1. A Wish To The Stars (5.4 stars, 859 notes)
  2. HS test (2.67 stars, 429 notes)


Download: So'Fly - i BELIEVE~Hoshi ni Negai o
Information: Scores/Beatmap Listing
---------------
Remap :3 (80%)
Change Name Diff to ->> A Wish To The Stars // REDOWNLOAD PLS :3
Thx name diff from Paloch VeGa


->> Collab with Inversal (at now only Inversal <3)
->> Storyboard by me (100%)
->> Thx Hitsound From Natsuki Nanaka (HSding by me) (100%)

->>> Not For Ranked <3 but I'll try to loved state
<Just let play for fun :3 Thx for play and love my map \o/>
posted
Please check all of inheret-timing, Its devious.
เส้นเขียวไม่ตรงไปปรับด้วย

Hitsounds ->> Here
posted

Natsuki Nanaka wrote:

Please check all of inheret-timing, Its devious.
เส้นเขียวไม่ตรงไปปรับด้วย >>Fixed

Hitsounds ->> Here >>Thx senpai ;w;
posted
ว้าว เพลงโปรดเลย เพราะมาก ;w;
posted
ความยาวเพลง: 4:57 นาที
Drain: 3:54 นาที
ดิฟเดียวได้หรอกำ ._.
posted
ยังไม่เสร็จเลยกำ
posted
Maybe I'm useful, maybe not
Since I'm not really good with spacings myself I won't question the way you did the spacings but I was from time to time a bit curious about the way how you spaced a few things..

00:16:091 (2,3,4,5,6) - I don't really like the spacings here between the patterns it looks ..random
00:53:664 (2,3,4,5,6) - same uwu..
01:05:751 (3,4,1,2,3,4) - same uwu.. why not something like this? http://puu.sh/uhH4j.jpg (01:06:042 (1) - stacked with 01:04:877 (1) - 01:06:625 (5) - Sliderend stacked with 01:07:499 (2) - it's just an idea but maybe you get what I mean. ^^')
( nitpicky ) 01:29:052 (4,1,3,4,5) - If you use a pattern like this maybe it would look better if you put the 4 a bit down like http://puu.sh/uhHxR.jpg beacause if you overlap the 4,5 with the ones above wou will see this http://puu.sh/uhHlv.jpg.. if you want you can stack the 4 then again with 01:29:052 (4) - like you did before..
01:33:712 (5,6,1,2,3) - maybe something more like a square would look nice
03:06:042 (1,2,3,4,5,6,7,8) - too.. spaced..? o.o
---
not finished map whupps
posted
On my part

Froschi wrote:

Maybe I'm useful, maybe not
Since I'm not really good with spacings myself I won't question the way you did the spacings but I was from time to time a bit curious about the way how you spaced a few things..

01:05:751 (3,4,1,2,3,4) - same uwu.. why not something like this? http://puu.sh/uhH4j.jpg (01:06:042 (1) - stacked with 01:04:877 (1) - 01:06:625 (5) - Sliderend stacked with 01:07:499 (2) - it's just an idea but maybe you get what I mean. ^^') I think I should keep the short spacing right here since it's not the kiai part.
( nitpicky ) 01:29:052 (4,1,3,4,5) - If you use a pattern like this maybe it would look better if you put the 4 a bit down like http://puu.sh/uhHxR.jpg beacause if you overlap the 4,5 with the ones above wou will see this http://puu.sh/uhHlv.jpg.. if you want you can stack the 4 then again with 01:29:052 (4) - like you did before.. Okay
01:33:712 (5,6,1,2,3) - maybe something more like a square would look nice Hmmmm I think not to change would be better
---
not finished map whupps


Thanks for the mod!
posted
On my part ><

Froschi wrote:

Maybe I'm useful, maybe not
Since I'm not really good with spacings myself I won't question the way you did the spacings but I was from time to time a bit curious about the way how you spaced a few things..

00:16:091 (2,3,4,5,6) - I don't really like the spacings here between the patterns it looks ..random ok fixed =w=
00:53:664 (2,3,4,5,6) - same uwu.. I think in kiai time it not bad ;w;
01:05:751 (3,4,1,2,3,4) - same uwu.. why not something like this? http://puu.sh/uhH4j.jpg (01:06:042 (1) - stacked with 01:04:877 (1) - 01:06:625 (5) - Sliderend stacked with 01:07:499 (2) - it's just an idea but maybe you get what I mean. ^^')
( nitpicky ) 01:29:052 (4,1,3,4,5) - If you use a pattern like this maybe it would look better if you put the 4 a bit down like http://puu.sh/uhHxR.jpg beacause if you overlap the 4,5 with the ones above wou will see this http://puu.sh/uhHlv.jpg.. if you want you can stack the 4 then again with 01:29:052 (4) - like you did before..
01:33:712 (5,6,1,2,3) - maybe something more like a square would look nice
03:06:042 (1,2,3,4,5,6,7,8) - too.. spaced..? o.o
---
not finished map whupps hehe xD my map finshed because drafteris join collab (his part finish around 5 hrs... owo) but wait hs and sb coming soon ^^
posted

GaziloTFap wrote:

On my part ><


Froschi wrote:

Maybe I'm useful, maybe not
Since I'm not really good with spacings myself I won't question the way you did the spacings but I was from time to time a bit curious about the way how you spaced a few things..

00:16:091 (2,3,4,5,6) - I don't really like the spacings here between the patterns it looks ..random ok fixed =w=
00:53:664 (2,3,4,5,6) - same uwu.. I think in kiai time it not bad ;w;
01:05:751 (3,4,1,2,3,4) - same uwu.. why not something like this? http://puu.sh/uhH4j.jpg (01:06:042 (1) - stacked with 01:04:877 (1) - 01:06:625 (5) - Sliderend stacked with 01:07:499 (2) - it's just an idea but maybe you get what I mean. ^^')
( nitpicky ) 01:29:052 (4,1,3,4,5) - If you use a pattern like this maybe it would look better if you put the 4 a bit down like http://puu.sh/uhHxR.jpg beacause if you overlap the 4,5 with the ones above wou will see this http://puu.sh/uhHlv.jpg.. if you want you can stack the 4 then again with 01:29:052 (4) - like you did before..
01:33:712 (5,6,1,2,3) - maybe something more like a square would look nice
03:06:042 (1,2,3,4,5,6,7,8) - too.. spaced..? o.o
---
not finished map whupps
posted

[ Lost ] wrote:

ว้าว เพลงโปรดเลย เพราะมาก ;w;
ชอบเหมือนกัน =w=
posted
เมื่อไหร่จะ graveyard ค่ะ
posted

- Frontier - wrote:

เมื่อไหร่จะ graveyard ค่ะ

นิสัย!! พูดจาอะไร หยาบคายที่ฉุด!!!! ;w;
posted

- Frontier - wrote:

เมื่อไหร่จะ graveyard ค่ะ


ห้ะ "คะ" เขียนงี้พี่
posted
q m4m

is the beginning supposed to be following vocals จะบอกว่ามันไม่มี snap แน่นอน even 1/16 doesnt fit properly so basically its mapping to nothing atm just follow simple melody would be safer for rc

00:36:625 (5,2) - stack pls looks cleaner
00:39:246 (1,2,3,4,1,2,3,4) - spacing makes no sense rhythm wise cuz the sound is weak but u make spacing big af bigger than 00:37:935 (6,1) -
00:50:751 (4,1,2,3) - what exactly is this following
00:55:702 (1,2) - hi ik ur new mapper so u dont know much yet but can u try smhlike this instead https://osu.ppy.sh/ss/7614767

01:04:877 (1,2) - overlap looks a bit cluttered and messy if u care
01:09:537 (1,2) - if ur mapping vocals then pls change its on 1/8
if u mapping instruments pls change also 4 circles work better
01:18:858 (1,2) - this also doesnt rly fit tbh try just simplify to single 3/4 slider
01:35:168 (1,2,3,4,1,2,3,4,1) - why do u ppl like to make jumps following on no sounds lol literally n o s o u n d
01:51:770 (3,4,5,6,7,8,1) - alright this is cool i like this

01:54:974 (1) - nazi stack
02:20:605 (1,2,3,4,5,6,7,8) - the vocals on first 2 notes are diffrent than 6 notes after it so can u consider to change it a bit just so its different and emphasize it better

02:48:566 - now this kiai is just a copy of the last and edited parts a bit, and its not even mapped by you wtf come on now its not hard to spot at all sure u can claim its a coincidence to let it slide but fucking seriously ไม่ก้ทำให้มันเนียน pls
02:53:809 (4,1) - overlap with previous head looks kinda cluttering n awkward but k iguess

03:22:353 (1,2,3,4) - now this vocals pretty high pitched which is good opportunity for bigger jumps but no No N O u just make it same so it lacks emphasis

04:13:615 (1,2) - blanket?
04:25:266 (1,2) - ?? ถ้าจะให้ stack ไปทางอื่นให้ใช้รัศมีประมาณ x +- 4 y +- 4 will blend in with normal autostack best since dat thing is x+4 y+4

04:38:955 - the sb just shut downs here cuz it follows piano but the map is following vocals seems unsyncronized and p weird tbh can u fade in black screen 1/2 tick later
05:10:411 (4) - rip emphasis on downbeat
posted

Deppyforce wrote:

q m4m

Remap :v

Dep's Mod
is the beginning supposed to be following vocals จะบอกว่ามันไม่มี snap แน่นอน even 1/16 doesnt fit properly so basically its mapping to nothing atm just follow simple melody would be safer for rc

00:36:625 (5,2) - stack pls looks cleaner
00:39:246 (1,2,3,4,1,2,3,4) - spacing makes no sense rhythm wise cuz the sound is weak but u make spacing big af bigger than 00:37:935 (6,1) -
00:50:751 (4,1,2,3) - what exactly is this following
00:55:702 (1,2) - hi ik ur new mapper so u dont know much yet but can u try smhlike this instead https://osu.ppy.sh/ss/7614767

01:04:877 (1,2) - overlap looks a bit cluttered and messy if u care
01:09:537 (1,2) - if ur mapping vocals then pls change its on 1/8
if u mapping instruments pls change also 4 circles work better
01:18:858 (1,2) - this also doesnt rly fit tbh try just simplify to single 3/4 slider
01:35:168 (1,2,3,4,1,2,3,4,1) - why do u ppl like to make jumps following on no sounds lol literally n o s o u n d
01:51:770 (3,4,5,6,7,8,1) - alright this is cool i like this

01:54:974 (1) - nazi stack
02:20:605 (1,2,3,4,5,6,7,8) - the vocals on first 2 notes are diffrent than 6 notes after it so can u consider to change it a bit just so its different and emphasize it better

02:48:566 - now this kiai is just a copy of the last and edited parts a bit, and its not even mapped by you wtf come on now its not hard to spot at all sure u can claim its a coincidence to let it slide but fucking seriously ไม่ก้ทำให้มันเนียน pls
02:53:809 (4,1) - overlap with previous head looks kinda cluttering n awkward but k iguess

03:22:353 (1,2,3,4) - now this vocals pretty high pitched which is good opportunity for bigger jumps but no No N O u just make it same so it lacks emphasis

04:13:615 (1,2) - blanket?
04:25:266 (1,2) - ?? ถ้าจะให้ stack ไปทางอื่นให้ใช้รัศมีประมาณ x +- 4 y +- 4 will blend in with normal autostack best since dat thing is x+4 y+4

04:38:955 - the sb just shut downs here cuz it follows piano but the map is following vocals seems unsyncronized and p weird tbh can u fade in black screen 1/2 tick later
05:10:411 (4) - rip emphasis on downbeat
posted
lol ok gl
posted
Just something that bothered me. SB load is getting irrelevant but it is good practice to disable the permanent BG since it is not used as SB is happening in front of it. (Completely obstructed throughout the map) Also, it might be a good optimization for really old computers!

Put this code right after `//Storyboard Layer 0 (Background)`
Sprite,Background,Centre,"bg0.png",320,240
M,0,323553,,320,240
F,0,323553,,0.01
S,0,323553,,1
Should look like : https://puu.sh/winEK/16bdd55606.jpg

No kuds

@- frontier - : If you want to optimize further, you can delete white image (black) and use fade on the active pictures for dimming instead. (Since you dont have permanent image anymore in the BG)

(oh rip its graved :p)
posted

Sidetail wrote:

Just something that bothered me. SB load is getting irrelevant but it is good practice to disable the permanent BG since it is not used as SB is happening in front of it. (Completely obstructed throughout the map) Also, it might be a good optimization for really old computers!

Put this code right after `//Storyboard Layer 0 (Background)`
Sprite,Background,Centre,"bg0.png",320,240
M,0,323553,,320,240
F,0,323553,,0.01
S,0,323553,,1
Should look like : https://puu.sh/winEK/16bdd55606.jpg

No kuds

@- frontier - : If you want to optimize further, you can delete white image (black) and use fade on the active pictures for dimming instead. (Since you dont have permanent image anymore in the BG)

(oh rip its graved :p)
Graveyarded GG UwU
posted
nice sb frontier
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