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BilliumMoto - HDHR

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Nuolong

Firetruck wrote:

holy shit CONGRATSSS
phaZ
gratz ryo ;P
Topic Starter
RyoKazuka

Exote wrote:

wow nice bg niggg call me if you need a mod hehe
THE BG IS SICK BUT THEN IT WAS USED IN ANOTHER MAP SO I HAVE TO FIND ANOTHER ONE FUFUFUFUF

yea sure bby hit me up
Grim Rapper
finally another mapper that deserved the title of "Elite Mapper"
Love all your maps man, this one is really good and represent the song
Congrats~!
Manysi
holy shit you did it! late gratz dawg
Rumia-
gratz!!
Topic Starter
RyoKazuka
thanks guys !

sahuang
Really a nice entry, i have to say
gratz
LMT
grats :D
Aurele
hi there!
it would be nice if you could gather some mods so we can push it to a ranking state!

Normal
  1. 00:28:562 (1,2) - For these two sliders here, I believe you are missing a long sound that could be emphasized with the first slider by adding another 1/2 slider. If you are looking at your previous combos, the first object is usually a 1/1 slider and it emphasize greatly the long note. What you should do here, is delete the slider (2), make the slider (1) longer by 1/4 and add a circle at 00:29:895 (2) - . For a visual aspect, you can see what I've done there:
  2. 01:38:784 (5,6,1) - These finish hitsounds are too loud here and they are unfitting to the music. I would suggest you to delete all the finish hitsounds here except the one on the slider (1) that you will add a soft addition to it, as it is a downbeat and it's the beginning of a new measure. Then, I suggest you to add a Normal Sampleset with a Soft Addition Whistle hitsound at the end of this slider 01:38:784 (5) -, a soft whistle to 01:39:451 (6) - . It's going to follow the sound even more that way.
  3. 01:53:895 (1) - You could add a finish hitsound here. It's going to be consistent with the previous suggestion.
  4. 01:59:229 (4) - Since there's a very different sound element at this place, I would suggest you to add a new combo here.
  5. 02:41:451 (4) - On this slider's reverse arrow, a normal addition is not needed, it doesn't do anything hitsound-wise. Instead, I would add a soft whistle to emphasize the "wub" sound that's here.

Hard
  1. 01:11:229 (1) - Considering the song interpretation, this slider should not be stacked with the previous note. Instead, it should be moved somewhere else which would require some movement. What about x:284 y:76? It's a nice spot.
  2. 01:16:562 (1) - This slider sound a bit weird without hitsounds. Also, since there is a strong bass sound, a Drum Sampletset Finish could be added here!
  3. 01:38:784 (3,4,5,1) - Same as mentioned on Normal.
  4. 01:46:784 (1) - Based on the sound at the end of this slider, the normal whistle sounds too much. It would be better if you were having a soft whistle instead.
  5. 02:41:895 (5,1) - If you listen carefully, there is a "wub" sound on the circle (5), but then you added a slider 1/8 later, which sounds quite weird. What if you do a CTRL+G to both of these objects? It's going to be way much better and it's going to follow the sound perfectly.

Insane
  1. 01:39:006 (2,3,4,1) - Same as mentioned on Normal.
Rhythm-wise, flow-wise, everything looks good~
*you should get some mods on this difficulty even tho I couldn't find anything major

Expert
  1. 01:38:710 (1,2,3,4,5,1) - Same as mentioned on Normal.

~~

It was a really hard time to judge this map, I had such an admiration since I had to judge it in the MBC~
Congratulation once again, you deserved it!
Exote
woo first (2nd) mod is here, might as well drop my 2 cents

some modding shit on expert, insane and hardbefore the map was submitted
2016-12-22 21:20 RyoKazuka: can you testplay smth
2016-12-22 21:20 Exote: yas
2016-12-22 21:20 Exote: give
2016-12-22 21:21 RyoKazuka: okie w8
2016-12-22 21:22 RyoKazuka: https://puu.sh/sXTJC.osz
2016-12-22 21:22 RyoKazuka: both in sane and exexex
2016-12-22 21:22 RyoKazuka: even tho ex not finished
2016-12-22 21:23 Exote: ok
2016-12-22 21:23 Exote: ACTION is playing BilliumMoto - HDHR [Insane]
2016-12-22 21:26 Exote: nic
2016-12-22 21:26 RyoKazuka: btw i got loads of cu
2016-12-22 21:26 RyoKazuka: pp
2016-12-22 21:26 RyoKazuka: just now
2016-12-22 21:26 Exote: some parts were confusing
2016-12-22 21:27 RyoKazuka: yay
2016-12-22 21:27 Exote: due to the songbeing
2016-12-22 21:27 RyoKazuka: like really confusing or
2016-12-22 21:27 Exote: bullshit
2016-12-22 21:27 RyoKazuka: normal
2016-12-22 21:27 Exote: nah
2016-12-22 21:27 RyoKazuka: o
2016-12-22 21:27 Exote: general rhythm confusion
2016-12-22 21:27 Exote: also
2016-12-22 21:27 Exote: let me play expert
2016-12-22 21:27 Exote: ill show u waht
2016-12-22 21:29 Exote: soz mouse plays
2016-12-22 21:29 Exote: kok
2016-12-22 21:29 Exote: lol
2016-12-22 21:29 Exote: ok tahts cool
2016-12-22 21:29 Exote: but insane got me confused
2016-12-22 21:29 RyoKazuka: xd
2016-12-22 21:29 RyoKazuka: thank
2016-12-22 21:29 RyoKazuka: which
2016-12-22 21:29 RyoKazuka: show me
2016-12-22 21:29 RyoKazuka: someone pointed out these in insane
2016-12-22 21:30 RyoKazuka: 01:45:895 (4,5,6,7) -
2016-12-22 21:30 RyoKazuka: cos might be confusing
2016-12-22 21:30 RyoKazuka: idk if i should
2016-12-22 21:30 Exote: yea
2016-12-22 21:30 Exote: one of those
2016-12-22 21:30 Exote: stacked circles
2016-12-22 21:30 Exote: i misread
2016-12-22 21:30 Exote: and clicked as if i was clicking 1/4
2016-12-22 21:30 Exote: an actual 1/4 i mean
2016-12-22 21:31 RyoKazuka: o man
2016-12-22 21:31 RyoKazuka: fuck
2016-12-22 21:31 RyoKazuka: what should i do
2016-12-22 21:31 Exote: a jump?
2016-12-22 21:31 RyoKazuka: i thought the ar makes it visible
2016-12-22 21:31 Exote: larger one
2016-12-22 21:32 RyoKazuka: cos hard diff also has that
2016-12-22 21:32 RyoKazuka: and im not doin hard
2016-12-22 21:32 Exote: ugh well
2016-12-22 21:33 RyoKazuka: i dont really want to introduce 1/4 jumps here
2016-12-22 21:33 RyoKazuka: splitting the 1/2's is okay
2016-12-22 21:33 Exote: wait
2016-12-22 21:33 Exote: pc lagged
2016-12-22 21:33 Exote: yea so i was saying
2016-12-22 21:33 Exote: u have both
2016-12-22 21:33 Exote: 1/2s and 1/4s
2016-12-22 21:33 Exote: as stacke circles
2016-12-22 21:33 Exote: ar makes it kinda visible
2016-12-22 21:33 RyoKazuka: ok
2016-12-22 21:33 Exote: but sometimes u just fuick up
2016-12-22 21:33 Exote: like i did
2016-12-22 21:33 Exote: idk man
2016-12-22 21:33 Exote: those should be
2016-12-22 21:33 Exote: okay
2016-12-22 21:35 Exote: SEc
2016-12-22 21:35 RyoKazuka: but ill try thinking of smth
2016-12-22 21:35 Exote: OINE SEC
2016-12-22 21:35 Exote: I KNOW WHAT U CAN DO
2016-12-22 21:35 Exote: 00:30:673 (2,3) -
2016-12-22 21:35 RyoKazuka: i got like 8 days left man
2016-12-22 21:35 Exote: see this?
2016-12-22 21:35 RyoKazuka: O SHIT LEMME
2016-12-22 21:35 Exote: 00:33:006 (3,4) -
2016-12-22 21:35 Exote: this
2016-12-22 21:35 RyoKazuka: okay got chu
2016-12-22 21:35 Exote: NICE
2016-12-22 21:36 RyoKazuka: wait
2016-12-22 21:36 Exote: 00:33:006 (3,4) -
2016-12-22 21:36 Exote: 00:33:006 (3,4) -
2016-12-22 21:36 Exote: https://osu.ppy.sh/ss/6871250
2016-12-22 21:36 RyoKazuka: i dont got chu
2016-12-22 21:36 Exote: u leave
2016-12-22 21:36 Exote: 1/2s stacked
2016-12-22 21:36 Exote: and 1/4s with overlapped
2016-12-22 21:36 Exote: like00:30:673 (2,3) -
2016-12-22 21:36 RyoKazuka: hmmmmmmmmmmmmmmmmmmmmmmmmmmm
2016-12-22 21:36 Exote: yea
2016-12-22 21:36 Exote: that now
2016-12-22 21:36 Exote: is pretty good
2016-12-22 21:36 Exote: and u can distinguish em easy
2016-12-22 21:36 RyoKazuka: okay applied
2016-12-22 21:37 Exote: nice
2016-12-22 21:37 Exote: other than that
2016-12-22 21:37 Exote: cool map -----------
2016-12-22 21:48 Exote: 01:35:229 (5,6,7,8) -
2016-12-22 21:48 Exote: 01:49:451 (5,6,7,8) -
2016-12-22 21:48 Exote: the spacing in the 2nd pattern
2016-12-22 21:48 Exote: is consistent
2016-12-22 21:49 Exote: but the 1st one
2016-12-22 21:49 RyoKazuka: oh my
2016-12-22 21:49 RyoKazuka: well
2016-12-22 21:49 Exote: thats an easy fix imo
2016-12-22 21:49 RyoKazuka: i literally made a triangle on the first
2016-12-22 21:49 RyoKazuka: but the 2nd one
2016-12-22 21:49 RyoKazuka: i used the tri slider trick
2016-12-22 21:49 RyoKazuka: 02:51:645 (2,3,4,1) - like this
2016-12-22 21:49 RyoKazuka: only without the third one
2016-12-22 21:49 Exote: yea but
2016-12-22 21:49 RyoKazuka: should fix?
2016-12-22 21:49 Exote: hm
2016-12-22 21:49 Exote: i think u should yea
2016-12-22 21:50 Exote: dont have to make it the same
2016-12-22 21:50 Exote: just the spacing
2016-12-22 21:50 Exote: get it even if u can
2016-12-22 21:50 Exote: or not so spaced
2016-12-22 21:50 RyoKazuka: 01:49:673 (6) - can i ctrl g this or should i move smth
2016-12-22 21:50 Exote: this pattern is fine
2016-12-22 21:50 Exote: wait
2016-12-22 21:50 Exote: what do u wnt to change?
2016-12-22 21:50 RyoKazuka: o the first one
2016-12-22 21:50 RyoKazuka: idk
2016-12-22 21:50 RyoKazuka: prolly first
2016-12-22 21:50 Exote: yea
2016-12-22 21:50 Exote: the 2nd is fine yo
2016-12-22 21:52 RyoKazuka: fixed
2016-12-22 21:52 RyoKazuka: https://puu.sh/sXVE3.jpg
2016-12-22 21:52 Exote: ooook
2016-12-22 21:52 Exote: nwo thats
2016-12-22 21:52 Exote: pretty good
2016-12-22 21:53 Exote: i like it a lot
2016-12-22 21:53 Exote: nj
2016-12-22 21:53 RyoKazuka: any other
2016-12-22 21:53 RyoKazuka: and i need tips for expert
2016-12-22 21:54 RyoKazuka: or map ref
2016-12-22 21:54 Exote: sec
2016-12-22 21:54 RyoKazuka: cos my brain is dying
2016-12-22 21:54 Exote: 00:42:784 (1,1) -
2016-12-22 21:54 Exote: oh boy
2016-12-22 21:54 Exote: spacing
2016-12-22 21:54 Exote: is a no-no
2016-12-22 21:55 Exote: oh
2016-12-22 21:55 Exote: thats
2016-12-22 21:55 Exote: in expert
2016-12-22 21:55 Exote: also
2016-12-22 21:55 Exote: ur map is just fine
2016-12-22 21:55 Exote: what ref do u need
2016-12-22 21:55 RyoKazuka: 00:42:784 (1,1) - what should i do
2016-12-22 21:55 RyoKazuka: well
2016-12-22 21:55 RyoKazuka: uh
2016-12-22 21:56 RyoKazuka: low bpm wubs?
2016-12-22 21:56 Exote: u know this is how its generally mapped rite https://puu.sh/sXVE3.jpg
2016-12-22 21:56 Exote: 01:04:117 -
2016-12-22 21:56 Exote: from here?
2016-12-22 21:56 RyoKazuka: yes
2016-12-22 21:56 RyoKazuka: i thought of it
2016-12-22 21:56 Exote: i think i can help
2016-12-22 21:56 Exote: but song map
2016-12-22 21:56 Exote: nam*
2016-12-22 21:56 Exote: man*
2016-12-22 21:56 Exote: wtf
2016-12-22 21:56 RyoKazuka: ikr
2016-12-22 21:57 RyoKazuka: but it looks like
2016-12-22 21:57 RyoKazuka: looks like not much is participating
2016-12-22 21:57 RyoKazuka: so might win
2016-12-22 21:57 Exote: GUESS WHY
2016-12-22 21:57 Exote: CUZ SONG SUCKS
2016-12-22 21:57 Exote: JESUS
2016-12-28 03:37 Exote: 02:53:515 (3,1) -
2016-12-28 03:37 Exote: there it is
2016-12-28 03:37 Exote: the gap
2016-12-28 03:37 Exote: u have it all good
2016-12-28 03:37 Exote: u mapped that right
2016-12-28 03:37 Exote: 02:55:582 (3,1) -
2016-12-28 03:37 Exote: here the gap
2016-12-28 03:38 Exote: is non existent in ur map
2016-12-28 03:38 Exote: got it?
2016-12-28 03:38 Exote: i tried explaining as good as i could xD
2016-12-28 03:38 RyoKazuka: not quite
2016-12-28 03:38 Exote: eh
2016-12-28 03:38 RyoKazuka: detailed explaination pls
2016-12-28 03:38 Exote: let me see how can i explain better
2016-12-28 03:38 Exote: ok
2016-12-28 03:38 Exote: sec
2016-12-28 03:38 Exote: one min actually
2016-12-28 03:39 RyoKazuka: in general, my spacing is not quite consistent according to the bpm changes?
2016-12-28 03:39 Exote: something like that
2016-12-28 03:39 Exote: lets break it down
2016-12-28 03:39 Exote: 02:55:294 (2,3,1,2) -
2016-12-28 03:39 Exote: ok
2016-12-28 03:39 Exote: u have 4 circles
2016-12-28 03:39 Exote: in ur map
2016-12-28 03:39 Exote: expert diff
2016-12-28 03:39 Exote: they ALL have the same spacing, right?
2016-12-28 03:39 RyoKazuka: yea
2016-12-28 03:39 Exote: ok so
2016-12-28 03:39 RyoKazuka: wait i got an idea
2016-12-28 03:39 RyoKazuka: hold on
2016-12-28 03:39 Exote: in the timeline
2016-12-28 03:40 Exote: the gap between circle 2 and 3 is the same as 1 and 2, ok
2016-12-28 03:40 Exote: BUT
2016-12-28 03:40 Exote: the gap between circle 3 and 1 ( in the timeline) is a bit larger
2016-12-28 03:40 Exote: due to the song bpm changes
2016-12-28 03:40 Exote: YET
2016-12-28 03:40 Exote: in the map
2016-12-28 03:40 Exote: it is not emphasized
2016-12-28 03:40 Exote: the spacing is the same
2016-12-28 03:40 Exote: u gotta map according to the song
2016-12-28 03:40 RyoKazuka: got it
2016-12-28 03:40 Exote: so, u have a gap between notes in the song, but u dont have a different spacing in the map
2016-12-28 03:40 RyoKazuka: ik what to do
2016-12-28 16:00 RyoKazuka: ACTION is editing BilliumMoto - HDHR [Hard]
2016-12-28 16:01 Exote: oh k
2016-12-28 16:01 RyoKazuka: so the diff in general is
2016-12-28 16:01 RyoKazuka: fuckinneat as you described lololol
2016-12-28 16:01 Exote: it is yea
2016-12-28 16:01 RyoKazuka: but samee prob as mine previously
2016-12-28 16:01 RyoKazuka: 01:39:451 (5,1) -
2016-12-28 16:02 RyoKazuka: 01:46:340 (3,4) -
2016-12-28 16:02 Exote: wait
2016-12-28 16:02 Exote: oh
2016-12-28 16:02 RyoKazuka: he doesnt want it
2016-12-28 16:02 RyoKazuka: spaced somehow
2016-12-28 16:02 RyoKazuka: like how i did
2016-12-28 16:02 RyoKazuka: he said it plays bad for him
2016-12-28 16:03 Exote: the another fix wowell
2016-12-28 16:03 Exote: o shit
2016-12-28 16:03 Exote: i was sying
2016-12-28 16:03 Exote: there 2 other options taht come to my mind
2016-12-28 16:03 Exote: one is to remove every stacked 1/2 he uses
2016-12-28 16:03 Exote: 01:39:451 (5,1) -
2016-12-28 16:03 Exote: like this
2016-12-28 16:03 Exote: but the better one imo
2016-12-28 16:03 RyoKazuka: xd
2016-12-28 16:03 Exote: 01:46:117 (2) -
2016-12-28 16:04 Exote: http://puu.sh/t3A1O/f4364b5ff4.jpg
2016-12-28 16:04 Exote: still gonna look and play neat
2016-12-28 16:04 RyoKazuka: nice
2016-12-28 16:05 Exote: but for the 2nd option
2016-12-28 16:05 Exote: he should work on other patterns
2016-12-28 16:05 Exote: as well
2016-12-28 16:05 Exote: 01:58:340 (3,4,5) -
2016-12-28 16:05 Exote: this isnot possible
2016-12-28 16:05 Exote: slider 3 should become a circle and then on the red tick a slider etc
2016-12-28 16:05 Exote: so idc
2016-12-28 16:05 Exote: still
2016-12-28 16:05 Exote: the best way for me is the spacing thing u did
2016-12-28 16:05 Exote: the stack
2016-12-28 16:05 Exote: but u said he doesnt want it ;/
2016-12-28 16:06 RyoKazuka: sadly
2016-12-28 16:06 RyoKazuka: i convinced him to do so
2016-12-28 16:06 RyoKazuka: he doesnt want it

ok ill recheck again

Expert:
00:40:562 (1) - I recommend placing this closer to 00:39:895 (1) - or somewhere in the middle , the denser rhythm/smaller spacing thing that we discussed, also it's a bit hard hitting without losing 300s cuz 1/8
00:44:562 (7) - 00:58:784 (7) - those 2 could benefit from a nc

Insane:
00:44:562 (4) - u've got a slider here, 00:58:784 (4) - but 2 circles here? ps: I think replacing the first slider with 2 circles would be better, and again like the Expert you can nc

that's it dog, whole set looking pretty solid

kudosu for you for sticking to the very end, ggwp once again.
Topic Starter
RyoKazuka

Gabe wrote:

hi there!
it would be nice if you could gather some mods so we can push it to a ranking state!

Normal
  1. 00:28:562 (1,2) - For these two sliders here, I believe you are missing a long sound that could be emphasized with the first slider by adding another 1/2 slider. If you are looking at your previous combos, the first object is usually a 1/1 slider and it emphasize greatly the long note. What you should do here, is delete the slider (2), make the slider (1) longer by 1/4 and add a circle at 00:29:895 (2) - . For a visual aspect, you can see what I've done there:
    while your suggestion looks neat, id still like to keep this pattern because i want the slider to end here 00:29:006 for hitsound purposes, and i also fancy the variety of rhythm when mapping lower diffs, If I used your suggestion then the rhythm placements would be the same as 00:32:117 (1,2,3,4) -
  2. 01:38:784 (5,6,1) - These finish hitsounds are too loud here and they are unfitting to the music. I would suggest you to delete all the finish hitsounds here except the one on the slider (1) that you will add a soft addition to it, as it is a downbeat and it's the beginning of a new measure. Then, I suggest you to add a Normal Sampleset with a Soft Addition Whistle hitsound at the end of this slider 01:38:784 (5) -, a soft whistle to 01:39:451 (6) - . It's going to follow the sound even more that way. I kinda found this hs-ing a bit unique, because it is emphasizing the strong 1/2 kicks and the hs made it more intense. Im keeping this
  3. 01:53:895 (1) - You could add a finish hitsound here. It's going to be consistent with the previous suggestion.
  4. 01:59:229 (4) - Since there's a very different sound element at this place, I would suggest you to add a new combo here.
  5. 02:41:451 (4) - On this slider's reverse arrow, a normal addition is not needed, it doesn't do anything hitsound-wise. Instead, I would add a soft whistle to emphasize the "wub" sound that's here.

Insane
  1. 01:39:006 (2,3,4,1) - Same as mentioned on Normal.
Rhythm-wise, flow-wise, everything looks good~
*you should get some mods on this difficulty even tho I couldn't find anything major

Expert
  1. 01:38:710 (1,2,3,4,5,1) - Same as mentioned on Normal.

~~

It was a really hard time to judge this map, I had such an admiration since I had to judge it in the MBC~
Congratulation once again, you deserved it!

thank you for your nice words !
I will keep on improving, and thanks for asking ephemeral about the results xd

Exote wrote:

woo first (2nd) mod is here, might as well drop my 2 cents

some modding shit on expert, insane and hardbefore the map was submitted
2016-12-22 21:20 RyoKazuka: can you testplay smth
2016-12-22 21:20 Exote: yas
2016-12-22 21:20 Exote: give
2016-12-22 21:21 RyoKazuka: okie w8
2016-12-22 21:22 RyoKazuka: https://puu.sh/sXTJC.osz
2016-12-22 21:22 RyoKazuka: both in sane and exexex
2016-12-22 21:22 RyoKazuka: even tho ex not finished
2016-12-22 21:23 Exote: ok
2016-12-22 21:23 Exote: ACTION is playing BilliumMoto - HDHR [Insane]
2016-12-22 21:26 Exote: nic
2016-12-22 21:26 RyoKazuka: btw i got loads of cu
2016-12-22 21:26 RyoKazuka: pp
2016-12-22 21:26 RyoKazuka: just now
2016-12-22 21:26 Exote: some parts were confusing
2016-12-22 21:27 RyoKazuka: yay
2016-12-22 21:27 Exote: due to the songbeing
2016-12-22 21:27 RyoKazuka: like really confusing or
2016-12-22 21:27 Exote: bullshit
2016-12-22 21:27 RyoKazuka: normal
2016-12-22 21:27 Exote: nah
2016-12-22 21:27 RyoKazuka: o
2016-12-22 21:27 Exote: general rhythm confusion
2016-12-22 21:27 Exote: also
2016-12-22 21:27 Exote: let me play expert
2016-12-22 21:27 Exote: ill show u waht
2016-12-22 21:29 Exote: soz mouse plays
2016-12-22 21:29 Exote: kok
2016-12-22 21:29 Exote: lol
2016-12-22 21:29 Exote: ok tahts cool
2016-12-22 21:29 Exote: but insane got me confused
2016-12-22 21:29 RyoKazuka: xd
2016-12-22 21:29 RyoKazuka: thank
2016-12-22 21:29 RyoKazuka: which
2016-12-22 21:29 RyoKazuka: show me
2016-12-22 21:29 RyoKazuka: someone pointed out these in insane
2016-12-22 21:30 RyoKazuka: 01:45:895 (4,5,6,7) -
2016-12-22 21:30 RyoKazuka: cos might be confusing
2016-12-22 21:30 RyoKazuka: idk if i should
2016-12-22 21:30 Exote: yea
2016-12-22 21:30 Exote: one of those
2016-12-22 21:30 Exote: stacked circles
2016-12-22 21:30 Exote: i misread
2016-12-22 21:30 Exote: and clicked as if i was clicking 1/4
2016-12-22 21:30 Exote: an actual 1/4 i mean
2016-12-22 21:31 RyoKazuka: o man
2016-12-22 21:31 RyoKazuka: fuck
2016-12-22 21:31 RyoKazuka: what should i do
2016-12-22 21:31 Exote: a jump?
2016-12-22 21:31 RyoKazuka: i thought the ar makes it visible
2016-12-22 21:31 Exote: larger one
2016-12-22 21:32 RyoKazuka: cos hard diff also has that
2016-12-22 21:32 RyoKazuka: and im not doin hard
2016-12-22 21:32 Exote: ugh well
2016-12-22 21:33 RyoKazuka: i dont really want to introduce 1/4 jumps here
2016-12-22 21:33 RyoKazuka: splitting the 1/2's is okay
2016-12-22 21:33 Exote: wait
2016-12-22 21:33 Exote: pc lagged
2016-12-22 21:33 Exote: yea so i was saying
2016-12-22 21:33 Exote: u have both
2016-12-22 21:33 Exote: 1/2s and 1/4s
2016-12-22 21:33 Exote: as stacke circles
2016-12-22 21:33 Exote: ar makes it kinda visible
2016-12-22 21:33 RyoKazuka: ok
2016-12-22 21:33 Exote: but sometimes u just fuick up
2016-12-22 21:33 Exote: like i did
2016-12-22 21:33 Exote: idk man
2016-12-22 21:33 Exote: those should be
2016-12-22 21:33 Exote: okay
2016-12-22 21:35 Exote: SEc
2016-12-22 21:35 RyoKazuka: but ill try thinking of smth
2016-12-22 21:35 Exote: OINE SEC
2016-12-22 21:35 Exote: I KNOW WHAT U CAN DO
2016-12-22 21:35 Exote: 00:30:673 (2,3) -
2016-12-22 21:35 RyoKazuka: i got like 8 days left man
2016-12-22 21:35 Exote: see this?
2016-12-22 21:35 RyoKazuka: O SHIT LEMME
2016-12-22 21:35 Exote: 00:33:006 (3,4) -
2016-12-22 21:35 Exote: this
2016-12-22 21:35 RyoKazuka: okay got chu
2016-12-22 21:35 Exote: NICE
2016-12-22 21:36 RyoKazuka: wait
2016-12-22 21:36 Exote: 00:33:006 (3,4) -
2016-12-22 21:36 Exote: 00:33:006 (3,4) -
2016-12-22 21:36 Exote: https://osu.ppy.sh/ss/6871250
2016-12-22 21:36 RyoKazuka: i dont got chu
2016-12-22 21:36 Exote: u leave
2016-12-22 21:36 Exote: 1/2s stacked
2016-12-22 21:36 Exote: and 1/4s with overlapped
2016-12-22 21:36 Exote: like00:30:673 (2,3) -
2016-12-22 21:36 RyoKazuka: hmmmmmmmmmmmmmmmmmmmmmmmmmmm
2016-12-22 21:36 Exote: yea
2016-12-22 21:36 Exote: that now
2016-12-22 21:36 Exote: is pretty good
2016-12-22 21:36 Exote: and u can distinguish em easy
2016-12-22 21:36 RyoKazuka: okay applied
2016-12-22 21:37 Exote: nice
2016-12-22 21:37 Exote: other than that
2016-12-22 21:37 Exote: cool map -----------
2016-12-22 21:48 Exote: 01:35:229 (5,6,7,8) -
2016-12-22 21:48 Exote: 01:49:451 (5,6,7,8) -
2016-12-22 21:48 Exote: the spacing in the 2nd pattern
2016-12-22 21:48 Exote: is consistent
2016-12-22 21:49 Exote: but the 1st one
2016-12-22 21:49 RyoKazuka: oh my
2016-12-22 21:49 RyoKazuka: well
2016-12-22 21:49 Exote: thats an easy fix imo
2016-12-22 21:49 RyoKazuka: i literally made a triangle on the first
2016-12-22 21:49 RyoKazuka: but the 2nd one
2016-12-22 21:49 RyoKazuka: i used the tri slider trick
2016-12-22 21:49 RyoKazuka: 02:51:645 (2,3,4,1) - like this
2016-12-22 21:49 RyoKazuka: only without the third one
2016-12-22 21:49 Exote: yea but
2016-12-22 21:49 RyoKazuka: should fix?
2016-12-22 21:49 Exote: hm
2016-12-22 21:49 Exote: i think u should yea
2016-12-22 21:50 Exote: dont have to make it the same
2016-12-22 21:50 Exote: just the spacing
2016-12-22 21:50 Exote: get it even if u can
2016-12-22 21:50 Exote: or not so spaced
2016-12-22 21:50 RyoKazuka: 01:49:673 (6) - can i ctrl g this or should i move smth
2016-12-22 21:50 Exote: this pattern is fine
2016-12-22 21:50 Exote: wait
2016-12-22 21:50 Exote: what do u wnt to change?
2016-12-22 21:50 RyoKazuka: o the first one
2016-12-22 21:50 RyoKazuka: idk
2016-12-22 21:50 RyoKazuka: prolly first
2016-12-22 21:50 Exote: yea
2016-12-22 21:50 Exote: the 2nd is fine yo
2016-12-22 21:52 RyoKazuka: fixed
2016-12-22 21:52 RyoKazuka: https://puu.sh/sXVE3.jpg
2016-12-22 21:52 Exote: ooook
2016-12-22 21:52 Exote: nwo thats
2016-12-22 21:52 Exote: pretty good
2016-12-22 21:53 Exote: i like it a lot
2016-12-22 21:53 Exote: nj
2016-12-22 21:53 RyoKazuka: any other
2016-12-22 21:53 RyoKazuka: and i need tips for expert
2016-12-22 21:54 RyoKazuka: or map ref
2016-12-22 21:54 Exote: sec
2016-12-22 21:54 RyoKazuka: cos my brain is dying
2016-12-22 21:54 Exote: 00:42:784 (1,1) -
2016-12-22 21:54 Exote: oh boy
2016-12-22 21:54 Exote: spacing
2016-12-22 21:54 Exote: is a no-no
2016-12-22 21:55 Exote: oh
2016-12-22 21:55 Exote: thats
2016-12-22 21:55 Exote: in expert
2016-12-22 21:55 Exote: also
2016-12-22 21:55 Exote: ur map is just fine
2016-12-22 21:55 Exote: what ref do u need
2016-12-22 21:55 RyoKazuka: 00:42:784 (1,1) - what should i do
2016-12-22 21:55 RyoKazuka: well
2016-12-22 21:55 RyoKazuka: uh
2016-12-22 21:56 RyoKazuka: low bpm wubs?
2016-12-22 21:56 Exote: u know this is how its generally mapped rite https://puu.sh/sXVE3.jpg
2016-12-22 21:56 Exote: 01:04:117 -
2016-12-22 21:56 Exote: from here?
2016-12-22 21:56 RyoKazuka: yes
2016-12-22 21:56 RyoKazuka: i thought of it
2016-12-22 21:56 Exote: i think i can help
2016-12-22 21:56 Exote: but song map
2016-12-22 21:56 Exote: nam*
2016-12-22 21:56 Exote: man*
2016-12-22 21:56 Exote: wtf
2016-12-22 21:56 RyoKazuka: ikr
2016-12-22 21:57 RyoKazuka: but it looks like
2016-12-22 21:57 RyoKazuka: looks like not much is participating
2016-12-22 21:57 RyoKazuka: so might win
2016-12-22 21:57 Exote: GUESS WHY
2016-12-22 21:57 Exote: CUZ SONG SUCKS
2016-12-22 21:57 Exote: JESUS
2016-12-28 03:37 Exote: 02:53:515 (3,1) -
2016-12-28 03:37 Exote: there it is
2016-12-28 03:37 Exote: the gap
2016-12-28 03:37 Exote: u have it all good
2016-12-28 03:37 Exote: u mapped that right
2016-12-28 03:37 Exote: 02:55:582 (3,1) -
2016-12-28 03:37 Exote: here the gap
2016-12-28 03:38 Exote: is non existent in ur map
2016-12-28 03:38 Exote: got it?
2016-12-28 03:38 Exote: i tried explaining as good as i could xD
2016-12-28 03:38 RyoKazuka: not quite
2016-12-28 03:38 Exote: eh
2016-12-28 03:38 RyoKazuka: detailed explaination pls
2016-12-28 03:38 Exote: let me see how can i explain better
2016-12-28 03:38 Exote: ok
2016-12-28 03:38 Exote: sec
2016-12-28 03:38 Exote: one min actually
2016-12-28 03:39 RyoKazuka: in general, my spacing is not quite consistent according to the bpm changes?
2016-12-28 03:39 Exote: something like that
2016-12-28 03:39 Exote: lets break it down
2016-12-28 03:39 Exote: 02:55:294 (2,3,1,2) -
2016-12-28 03:39 Exote: ok
2016-12-28 03:39 Exote: u have 4 circles
2016-12-28 03:39 Exote: in ur map
2016-12-28 03:39 Exote: expert diff
2016-12-28 03:39 Exote: they ALL have the same spacing, right?
2016-12-28 03:39 RyoKazuka: yea
2016-12-28 03:39 Exote: ok so
2016-12-28 03:39 RyoKazuka: wait i got an idea
2016-12-28 03:39 RyoKazuka: hold on
2016-12-28 03:39 Exote: in the timeline
2016-12-28 03:40 Exote: the gap between circle 2 and 3 is the same as 1 and 2, ok
2016-12-28 03:40 Exote: BUT
2016-12-28 03:40 Exote: the gap between circle 3 and 1 ( in the timeline) is a bit larger
2016-12-28 03:40 Exote: due to the song bpm changes
2016-12-28 03:40 Exote: YET
2016-12-28 03:40 Exote: in the map
2016-12-28 03:40 Exote: it is not emphasized
2016-12-28 03:40 Exote: the spacing is the same
2016-12-28 03:40 Exote: u gotta map according to the song
2016-12-28 03:40 RyoKazuka: got it
2016-12-28 03:40 Exote: so, u have a gap between notes in the song, but u dont have a different spacing in the map
2016-12-28 03:40 RyoKazuka: ik what to do
2016-12-28 16:00 RyoKazuka: ACTION is editing BilliumMoto - HDHR [Hard]
2016-12-28 16:01 Exote: oh k
2016-12-28 16:01 RyoKazuka: so the diff in general is
2016-12-28 16:01 RyoKazuka: fuckinneat as you described lololol
2016-12-28 16:01 Exote: it is yea
2016-12-28 16:01 RyoKazuka: but samee prob as mine previously
2016-12-28 16:01 RyoKazuka: 01:39:451 (5,1) -
2016-12-28 16:02 RyoKazuka: 01:46:340 (3,4) -
2016-12-28 16:02 Exote: wait
2016-12-28 16:02 Exote: oh
2016-12-28 16:02 RyoKazuka: he doesnt want it
2016-12-28 16:02 RyoKazuka: spaced somehow
2016-12-28 16:02 RyoKazuka: like how i did
2016-12-28 16:02 RyoKazuka: he said it plays bad for him
2016-12-28 16:03 Exote: the another fix wowell
2016-12-28 16:03 Exote: o shit
2016-12-28 16:03 Exote: i was sying
2016-12-28 16:03 Exote: there 2 other options taht come to my mind
2016-12-28 16:03 Exote: one is to remove every stacked 1/2 he uses
2016-12-28 16:03 Exote: 01:39:451 (5,1) -
2016-12-28 16:03 Exote: like this
2016-12-28 16:03 Exote: but the better one imo
2016-12-28 16:03 RyoKazuka: xd
2016-12-28 16:03 Exote: 01:46:117 (2) -
2016-12-28 16:04 Exote: http://puu.sh/t3A1O/f4364b5ff4.jpg
2016-12-28 16:04 Exote: still gonna look and play neat
2016-12-28 16:04 RyoKazuka: nice
2016-12-28 16:05 Exote: but for the 2nd option
2016-12-28 16:05 Exote: he should work on other patterns
2016-12-28 16:05 Exote: as well
2016-12-28 16:05 Exote: 01:58:340 (3,4,5) -
2016-12-28 16:05 Exote: this isnot possible
2016-12-28 16:05 Exote: slider 3 should become a circle and then on the red tick a slider etc
2016-12-28 16:05 Exote: so idc
2016-12-28 16:05 Exote: still
2016-12-28 16:05 Exote: the best way for me is the spacing thing u did
2016-12-28 16:05 Exote: the stack
2016-12-28 16:05 Exote: but u said he doesnt want it ;/
2016-12-28 16:06 RyoKazuka: sadly
2016-12-28 16:06 RyoKazuka: i convinced him to do so
2016-12-28 16:06 RyoKazuka: he doesnt want it

ok ill recheck again

Expert:
00:40:562 (1) - I recommend placing this closer to 00:39:895 (1) - or somewhere in the middle , the denser rhythm/smaller spacing thing that we discussed, also it's a bit hard hitting without losing 300s cuz 1/8
00:44:562 (7) - 00:58:784 (7) - those 2 could benefit from a nc

Insane:
00:44:562 (4) - u've got a slider here, 00:58:784 (4) - but 2 circles here? ps: I think replacing the first slider with 2 circles would be better, and again like the Expert you can nc i was aiming for the asymmetric look but ill wait for more suggestions, if this got mentioned again then ill change it to 2 circ and nc xd

that's it dog, whole set looking pretty solid

kudosu for you for sticking to the very end, ggwp once again.

thanks man for sticking with me tooo until the end ayyy
thank you for your mods !
Pachiru
I really like the style you use on this map, especially on the wubwub parts, good job bro ! :)
Topic Starter
RyoKazuka

thank you !

and i need timing checks cos i think it sounded a bit too late?

BOUYAAA
Since this is for a contest i think this should stay as intact as possible. Feel free to redwall me with no particular explanation.

Expert :

00:24:117 (5,6,7,8,9) - I have a little trouble understanding why rythm is different here. You hitsound it like before 00:22:340 (3,4,5,6) - so I would think clicking pattern should be the same

01:01:229 (1) - considering how strong this synth is i'd suggest you map a slider ans completely ignore the triple

01:59:229 (1) - are these allowed? not like it's hard to hit or anything but you know why i ask that

02:22:006 (7,8,1) - i kind of wonder why you didn't map the 4 1/4 notes here. They're part of the main rythm you mapped before and are pretty noticeable

Insane :


01:27:229 (4) - you usually map the strong 1/4 by some sort of kickslider and circle combination, fels kinda weird that you just decided to ignore them here

02:22:229 - i feel like the 1/4 are there to what's coming afterwards too

02:48:117 (4) - probably makes more sense to emphasize blue tick by making it clickable here like you did just before


I started a bit late, I'll do the 2 remaining diffs tomorrow. Feel free to remind me
Topic Starter
RyoKazuka

BOUYAAA wrote:

Since this is for a contest i think this should stay as intact as possible. Feel free to redwall me with no particular explanation.

Expert :

00:24:117 (5,6,7,8,9) - I have a little trouble understanding why rythm is different here. You hitsound it like before 00:22:340 (3,4,5,6) - so I would think clicking pattern should be the same the main idea was the for the hs 00:24:562 (8) - here, if i were to map it normally then ill prolly miss this, ill try to make the clicking pattern consistent while still being able to hs this

01:01:229 (1) - considering how strong this synth is i'd suggest you map a slider ans completely ignore the triple keeping the triples for personal ref

01:59:229 (1) - are these allowed? not like it's hard to hit or anything but you know why i ask that i asked here and there and eventually got my answer, Bonsai said as long as the wiggles are noticeable, than the slider should be allowed in a Extra-level diff. i did risked smth here cos he said that some might personally said that its allowed but some just deny it.

02:22:006 (7,8,1) - i kind of wonder why you didn't map the 4 1/4 notes here. They're part of the main rythm you mapped before and are pretty noticeable

Insane :


01:27:229 (4) - you usually map the strong 1/4 by some sort of kickslider and circle combination, fels kinda weird that you just decided to ignore them here trying my best to simplify the rhythms here without making it too hard and too wide from the diff spread, fixed in some way

02:22:229 - i feel like the 1/4 are there to what's coming afterwards too i think ill leave this one for now

02:48:117 (4) - probably makes more sense to emphasize blue tick by making it clickable here like you did just before keeping the symmetry for now


I started a bit late, I'll do the 2 remaining diffs tomorrow. Feel free to remind me
sure, ill try finding you in game
thanks for modding


edit: fixed hs for hoot
he said the suggestions arent fitting for him
Cheesecake
irc modded
13:11 Cheesecake: 00:53:784 (2,3) - this overlap is a little yucky
13:12 *Cheesecake is editing [https://osu.ppy.sh/b/1208037 BilliumMoto - HDHR [Insane]]
13:14 RyoKazuka: fixd
13:14 Cheesecake: 00:05:451 (1,2,3) - do these three sliders have red nodes cos it kinda shows a progression in volume
13:14 Cheesecake: compared to the two sets before
13:15 Cheesecake: and what do you think of having 00:06:340 (3) - as a repeat
13:15 RyoKazuka: yea
13:15 RyoKazuka: it does
13:15 RyoKazuka: idk about
13:15 Cheesecake: when the player releases the slider the sound in the song also stops at the same time so it fits
13:15 RyoKazuka: mapping that empty volume
13:15 RyoKazuka: i once got
13:16 RyoKazuka: pointed out
13:16 RyoKazuka: that
13:16 RyoKazuka: one time by this dude
13:16 RyoKazuka: and when i check rc
13:16 RyoKazuka: he's right
13:16 Cheesecake: ok
13:17 RyoKazuka: at first
13:17 RyoKazuka: even i thought that it fits
13:19 Cheesecake: http://cdn.shigetora.pw/i/kfexbhi.jpg 00:50:340 (1) - what do you think of this
13:19 Cheesecake: just throwing ideas out xp
13:20 Cheesecake: the red node matches up with the wub then
13:20 Cheesecake: two white nodes makes that curve a bit smoother
13:21 *Cheesecake is editing [https://osu.ppy.sh/b/1208035 BilliumMoto - HDHR [Expert]]
13:21 Cheesecake: 00:12:117 (3) - ctrl+g on this makes it a bit nicer, no real need for the awkward flow i think
13:22 RyoKazuka: ill prolly leave the slider like that in insane
13:22 Cheesecake: np
13:23 RyoKazuka: i personally like the flow though
13:23 RyoKazuka: if that got mentioned again then ill change it
13:24 Cheesecake: 00:35:229 (1) - in the other diffs the click slider is a little offset from the slider after
13:24 Cheesecake: are you just taking advantage of lol top diff
13:24 RyoKazuka: which one am i taking
13:24 RyoKazuka: advantage
13:25 RyoKazuka: blame the offset tbh
13:25 RyoKazuka: i need confirmation on the offset of song
13:25 Cheesecake: what do you mean
13:25 Cheesecake: offset lol
13:25 Cheesecake: oh because i said offset
13:25 Cheesecake: i meant like
13:25 Cheesecake: position wise xd
13:25 Cheesecake: http://cdn.shigetora.pw/i/qtfaioh.png the position is a bit offset from the slider after
13:25 Cheesecake: (insane)
13:26 RyoKazuka: o
13:26 RyoKazuka: xdd
13:26 RyoKazuka: yea cos
13:26 RyoKazuka: advantage
13:26 RyoKazuka: xd
13:26 Cheesecake: ok!
13:26 RyoKazuka: breakin mapping meta
13:28 Cheesecake: 00:44:562 (1,2,3,4) - so these are the most prominent notes here
13:28 Cheesecake: and are stacked
13:28 RyoKazuka: habiholic just congratulate me lol
13:28 RyoKazuka: its been 2 weeks xd
13:28 Cheesecake: 00:43:229 (1,2,3,4,5,6) - while these are all spaced out but less prominent
13:28 Cheesecake: hehe
13:30 RyoKazuka: hmm
13:30 RyoKazuka: idk i just felt like mappin it like that
13:30 RyoKazuka: about that
13:31 Cheesecake: i mean its fine cos like
13:31 RyoKazuka: honest opinion
13:31 Cheesecake: the pitches of the spaced out notes changes
13:31 Cheesecake: where as the stacks are like 12 34
13:31 Cheesecake: kinda
13:31 Cheesecake: so the stacks ARE fine
13:31 Cheesecake: (im just trying to pad my mod lol()
13:31 RyoKazuka: OH LOL
13:31 RyoKazuka: okok i understand xdxdxdxd
13:31 Cheesecake: quality discussion
13:32 RyoKazuka: very quality
13:32 Cheesecake: yea nothing else to complaina bout
13:32 Cheesecake: i dont wanna mess with it too much
Topic Starter
RyoKazuka
thank ches
Monstrata
Let me know if you need help pushing this forward~
Topic Starter
RyoKazuka

Monstrata wrote:

Let me know if you need help pushing this forward~
currently waiting for 2-3 more mods perhaps
Manysi
Normal

looks kinda weird how 00:12:117 (2,3) - is blanketed but 00:12:562 (3,4) - not
just a suggestion: you could use 4 circles here instead 00:43:673 (3,4) - so it would make this solo piano part stand out
02:11:673 (1) - what are you guys mapping with this? I cant seem to hear anything :S

Hard

01:14:562 (4,5) - maybe stack thease to emphasize the lack of wubs
02:21:451 (2) - feel like this should be the same as 02:17:895 (2) - for the sake of consistent rhythm

Insane
00:13:229 (2) - ctrl+g would play better (the spacing is quite big currently 00:12:562 (1,2) - )
00:21:006 (4) - same thing. Would emphasize 00:21:451 (1) - well.
I know this is an insane but using the same pattern for a bunch of different things is meh 00:41:006 (3,4,5) - 00:49:006 (5,6,1) - 00:55:229 (2,3,4) - the last one is just overmapped...
Here, a couple alternatives that arent above the difficulty level https://puu.sh/unN6y/c6438ae3f2.jpg
01:24:562 (1,2) - this felt underwhelming cuz previously you mapped clicks on much weaker beats then thease. Also, the next one of thease are circles for some reason: 01:38:784 (1,2,3,4) - .
01:27:229 (4) - nc missing

Expert
I dont wanna meddle in this masterpiece.
Topic Starter
RyoKazuka

Manysi wrote:

Normal

looks kinda weird how 00:12:117 (2,3) - is blanketed but 00:12:562 (3,4) - not originally it was blanket'd things were changed here
just a suggestion: you could use 4 circles here instead 00:43:673 (3,4) - so it would make this solo piano part stand out i think i like the pattern now
02:11:673 (1) - what are you guys mapping with this? I cant seem to hear anything :S im mapping the slowly increasing sound?

Hard

01:14:562 (4,5) - maybe stack thease to emphasize the lack of wubs keeping for consistency
02:21:451 (2) - feel like this should be the same as 02:17:895 (2) - for the sake of consistent rhythm keeping as well for rhythm simplification

Insane
00:13:229 (2) - ctrl+g would play better (the spacing is quite big currently 00:12:562 (1,2) - )
00:21:006 (4) - same thing. Would emphasize 00:21:451 (1) - well. keeping this one
I know this is an insane but using the same pattern for a bunch of different things is meh 00:41:006 (3,4,5) - 00:49:006 (5,6,1) - 00:55:229 (2,3,4) - the last one is just overmapped... not introducing that kind of stuff in this kind of insane, im making the spread more linear so thats why i didnt do the technique that you suggested, and the overmapped one seems fine
Here, a couple alternatives that arent above the difficulty level https://puu.sh/unN6y/c6438ae3f2.jpg
01:24:562 (1,2) - this felt underwhelming cuz previously you mapped clicks on much weaker beats then thease. Also, the next one of thease are circles for some reason: 01:38:784 (1,2,3,4) - its for consistency as i previously did 01:10:340 (1,2) -
01:27:229 (4) - nc missing this was intentional

Expert
I dont wanna meddle in this masterpiece.
fixed only a thing tho

thanks for modding
HabiHolic
Hi! sorry for late M4M!

[Normal]

00:46:340 (1) - this one is here?

[Hard]

00:09:006 (1) - made curve?

02:58:931 (1) - change 1/8?

[Insane]

02:48:117 (4) - move up please. now is flow is bad imo..

GL! your map so very good :3
Topic Starter
RyoKazuka

HabiHolic wrote:

Hi! sorry for late M4M!

[Normal]

00:46:340 (1) - this one is here?
i think i like it curved

[Hard]

00:09:006 (1) - made curve? i dont think hoot will like it curved

02:58:931 (1) - change 1/8? its 1/4 in all diff so im keeping it for diff consistency

[Insane]

02:48:117 (4) - move up please. now is flow is bad imo..
it flows well to me imo due to symmetry

GL! your map so very good :3
thanks for modding eventho didnt fix any :c

thanks for m4m
Monstrata
Expert

00:12:117 (3) - Ctrl+G flows better imo. I don't think flowbreak is necessary here yet cuz its a calm section of the map and you dont need to introduce sharp angles yet.
00:31:006 (4,5) - Kinda odd for the note on 00:31:229 - to be a slider-end. I think people will try to click there because of the sound. The blue tick after seems less important in comparison.
01:25:895 (1) - Could be more symmetrical in design.
01:34:340 (1,2) - Felt a bit empty here in terms of rhythm.
02:21:006 (3) - This isn't following the same doublet rhythm as the rest of your rhythm choice in this combo.
02:37:229 (1) - This is 1/12 snapping, not 1/16
02:48:562 (1,2,3,1) - This arrangement doesn't end up emphasizing blue tick notes like 02:48:895 (3) - that you've emphazied with 02:47:562 - 02:48:229 -

Insane

00:19:673 (1,2,3) - I don't think this rhythm is necessary. You could just have done a 1/1 slider. The extra click sounds overmapped imo.
01:37:895 (1,2) - You could have used a more similar slider design for visual consistency here since they both play into (our out of) 1/4 stream patterns.

Hard

00:01:895 (1) - Not really good to begin the map at the edge of the screen imo... Can you bring it closer to the center so the player can orient their cursor better? It really helps with hand positioning.
00:44:117 (4,1) - How about a jump here? Maybe Ctrl+G 1? For the pitch change here.
01:01:229 (2,3,4) - Looks really packed together. Ehh.. You probably ran out of space i guess. If you want to fix, you ccould probably have used 00:59:673 (3,4,1) - to transition to the left area of the screen instead and that would have allowed you more room to work with.
02:24:117 (1) - Not going to use a 3/4 repeat slider like 02:23:228 (3) - ? its the same rhythm

Normal

01:15:229 (2,3,4) - Spacing could be more even here.

[]

When you're ready!
Topic Starter
RyoKazuka

Monstrata wrote:

Expert

00:12:117 (3) - Ctrl+G flows better imo. I don't think flowbreak is necessary here yet cuz its a calm section of the map and you dont need to introduce sharp angles yet. someone pointed this out before irc, your point is correct but i feel like keeping the pattern itself because i like my usage of sliders in some section to be different
00:31:006 (4,5) - Kinda odd for the note on 00:31:229 - to be a slider-end. I think people will try to click there because of the sound. The blue tick after seems less important in comparison. i think its more pleasant to play the rhythm like this due to tapping consistency
01:25:895 (1) - Could be more symmetrical in design.
01:34:340 (1,2) - Felt a bit empty here in terms of rhythm. idk how to reply to this but i have to say that i like how it looks right now xd
02:21:006 (3) - This isn't following the same doublet rhythm as the rest of your rhythm choice in this combo. i have to hit that bell sound somehow, ill ask suggestions around
02:37:229 (1) - This is 1/12 snapping, not 1/16
02:48:562 (1,2,3,1) - This arrangement doesn't end up emphasizing blue tick notes like 02:48:895 (3) - that you've emphazied with 02:47:562 - 02:48:229 - i dont quite understand this but i did focus on making the kicks clickable (??)

Insane

00:19:673 (1,2,3) - I don't think this rhythm is necessary. You could just have done a 1/1 slider. The extra click sounds overmapped imo. changed it to 1/2 repeat instead
01:37:895 (1,2) - You could have used a more similar slider design for visual consistency here since they both play into (our out of) 1/4 stream patterns. i think im satisfied with the shape itself as i use the technique frequently

Normal

01:15:229 (2,3,4) - Spacing could be more even here.

[]

When you're ready!
thanks for the mod !

have to wait for hoot to update his
Topic Starter
RyoKazuka
hoot fixd the first two points except the third point is cus he used all the playfield area
and last is cus he's following the bells like all the other diffs are doin

thanks for mod again

Monstrata

RyoKazuka wrote:

Monstrata wrote:

Expert

00:31:006 (4,5) - Kinda odd for the note on 00:31:229 - to be a slider-end. I think people will try to click there because of the sound. The blue tick after seems less important in comparison. i think its more pleasant to play the rhythm like this due to tapping consistency
It's not more pleasant xP. the clicking rhythm is 3/4 and theres a clearly stronger note that lands on the white tick.
02:21:006 (3) - This isn't following the same doublet rhythm as the rest of your rhythm choice in this combo. i have to hit that bell sound somehow, ill ask suggestions around
Use a rhythm like this then, unless you actually got opinions for this point since you said you'll ask for suggestions around.
02:48:562 (1,2,3,1) - This arrangement doesn't end up emphasizing blue tick notes like 02:48:895 (3) - that you've emphazied with 02:47:562 - 02:48:229 - i dont quite understand this but i did focus on making the kicks clickable (??)
It's clickable but its not emphasized, especially when its the second note in a triplet (which really makes it the weakest imo). Basically think along the lines of removing 02:48:784 (2) - and using a gap instead so you can focus on the blue tick rhythm instead of adding an extra click on the red tick that doesn't follow anything you've been following so far.


[]

When you're ready!
thanks for the mod !

have to wait for hoot to update his
Replying to the 3 points that I still can't agree on.
Topic Starter
RyoKazuka


fixd the three points eventho i dislike the last point

discuss irc (with log) cos im the real deal






asdasdasdas
2017-03-19 16:49 RyoKazuka: i wanted to ask you about how to change the pattern
2017-03-19 16:49 RyoKazuka: but you aint on
2017-03-19 16:49 RyoKazuka: and like i said
2017-03-19 16:49 RyoKazuka: IM DESPERATE
2017-03-19 16:49 Exote: ACTION is editing [http://osu.ppy.sh/b/1208035 BilliumMoto - HDHR [Expert]]
2017-03-19 16:49 RyoKazuka: so went on to pm him saying im ready
2017-03-19 16:49 Exote: man
2017-03-19 16:49 RyoKazuka: WHICH IM NOT SO READY TBH
2017-03-19 16:51 RyoKazuka: first point
2017-03-19 16:51 RyoKazuka: It's not more pleasant xP. the clicking rhythm is 3/4 and theres a clearly stronger note that lands on the white tick.
2017-03-19 16:51 Exote: sec
2017-03-19 16:51 Exote: let me
2017-03-19 16:51 Exote: first take a lok
2017-03-19 16:51 Exote: ok
2017-03-19 16:51 Exote: so
2017-03-19 16:52 Exote: you're aware why
2017-03-19 16:52 Exote: 00:30:895 (3,4,5) -
2017-03-19 16:52 Exote: his
2017-03-19 16:52 Exote: line here
2017-03-19 16:52 Exote: doesn surpsie me at all
2017-03-19 16:52 Exote: what he wants u to do is
2017-03-19 16:52 Exote: 00:31:229 - make this here clickable
2017-03-19 16:52 Exote: cuz the sound is
2017-03-19 16:52 Exote: STRONG
2017-03-19 16:52 Exote: yes, its consistent now
2017-03-19 16:52 Exote: and yes, its more pleasent
2017-03-19 16:52 Exote: but u lose alot of power
2017-03-19 16:53 RyoKazuka: N I N J A
2017-03-19 16:53 RyoKazuka: ok
2017-03-19 16:53 RyoKazuka: i think
2017-03-19 16:53 RyoKazuka: i understand now
2017-03-19 16:53 Exote: yea
2017-03-19 16:53 Exote: emphasis stuff
2017-03-19 16:53 Exote: if the sound is MUCH Stronger than the rest of this area
2017-03-19 16:53 Exote: then u must make it clickable
2017-03-19 16:53 Exote: well not must, but it's recommended u do so
2017-03-19 16:53 Exote: so it makes sense
2017-03-19 16:54 RyoKazuka: i tend to make the map looked more mbc winner material
2017-03-19 16:54 Exote: i c
2017-03-19 16:54 RyoKazuka: but if the suggestion is a mbc winner material
2017-03-19 16:54 RyoKazuka: then
2017-03-19 16:54 RyoKazuka: ok
2017-03-19 16:54 Exote: anyway
2017-03-19 16:54 RyoKazuka: wait fixing
2017-03-19 16:54 Exote: http://puu.sh/uQ5Mq/aaa52e5c15.jpg
2017-03-19 16:54 Exote: there
2017-03-19 16:54 Exote: u have it
2017-03-19 16:54 Exote: easy fix
2017-03-19 16:54 RyoKazuka: ill adjust it to be more
2017-03-19 16:54 RyoKazuka: comfortable to play
2017-03-19 16:54 Exote: sure
2017-03-19 16:54 RyoKazuka: i dont like that patterning
2017-03-19 16:54 Exote: ill look at the 2nd part
2017-03-19 16:55 Exote: line
2017-03-19 16:55 Exote: *
2017-03-19 16:55 RyoKazuka: sure
2017-03-19 16:55 RyoKazuka: ay
2017-03-19 16:56 Exote: 02:20:895 (2,3,4) -
2017-03-19 16:56 Exote: im giving u
2017-03-19 16:56 Exote: the easy fix as well
2017-03-19 16:56 Exote: and the best imo
2017-03-19 16:56 Exote: http://puu.sh/uQ5Uz/fae134d072.jpg
2017-03-19 16:56 Exote: thats literally bomb
2017-03-19 16:56 Exote: must use imo
2017-03-19 16:58 RyoKazuka: okok wait
2017-03-19 16:59 Exote: ugh
2017-03-19 16:59 Exote: the third point
2017-03-19 16:59 Exote: he alreasdy told u how to fix
2017-03-19 16:59 Exote: idk why didnt u do so xd
2017-03-19 17:00 Exote: tell me when you're ready
2017-03-19 17:00 Exote: so we can discuss it real quick
2017-03-19 17:00 RyoKazuka: ok i fixd it
2017-03-19 17:00 Exote: ok so
2017-03-19 17:00 RyoKazuka: do you wanna see
2017-03-19 17:00 Exote: wait
2017-03-19 17:00 Exote: whab tou the third point?
2017-03-19 17:00 RyoKazuka: first point so far
2017-03-19 17:00 Exote: yea yea
2017-03-19 17:00 RyoKazuka: lemme see second point
2017-03-19 17:00 Exote: lets fix all of those
2017-03-19 17:00 Exote: and then
2017-03-19 17:00 Exote: im here dw
2017-03-19 17:01 RyoKazuka: holy
2017-03-19 17:02 RyoKazuka: your seuggestion is
2017-03-19 17:02 RyoKazuka: DA BOMB
2017-03-19 17:02 Exote: YASSSS
2017-03-19 17:02 RyoKazuka: this plays better tbh
2017-03-19 17:02 Exote: yep
2017-03-19 17:02 RyoKazuka: damn son
2017-03-19 17:02 Exote: reminds me of skystar
2017-03-19 17:02 Exote: that kind of pattern
2017-03-19 17:02 Exote: so its a win win
2017-03-19 17:02 Exote: ;6)
2017-03-19 17:02 Exote: brbbbbb why u fix
2017-03-19 17:04 RyoKazuka: :^))))))))))))
2017-03-19 17:04 RyoKazuka: fixd seconf
2017-03-19 17:04 RyoKazuka: third
2017-03-19 17:04 RyoKazuka: now
2017-03-19 17:04 RyoKazuka: ok third
2017-03-19 17:04 RyoKazuka: point
2017-03-19 17:05 RyoKazuka: i really dont understand
2017-03-19 17:05 RyoKazuka: english iz badz sorry for my badz englizh
2017-03-19 17:06 Exote: ok
2017-03-19 17:06 Exote: so
2017-03-19 17:06 Exote: i didnt explain yet
2017-03-19 17:06 Exote: the third one
2017-03-19 17:06 RyoKazuka: like
2017-03-19 17:06 Exote: 02:48:895 (3) -
2017-03-19 17:06 Exote: tehres a snare
2017-03-19 17:06 RyoKazuka: wat does he wants me to emphasize
2017-03-19 17:07 RyoKazuka: theres the
2017-03-19 17:07 RyoKazuka: whistle sound
2017-03-19 17:07 Exote: and u want to emphize
2017-03-19 17:07 RyoKazuka: and kick + finish sound
2017-03-19 17:07 Exote: in the song
2017-03-19 17:07 Exote: thers a snare
2017-03-19 17:07 Exote: not in ur map
2017-03-19 17:07 Exote: so
2017-03-19 17:07 Exote: the thing is
2017-03-19 17:07 Exote: 02:48:784 (2) -
2017-03-19 17:07 Exote: beacuse u have this
2017-03-19 17:07 Exote: here
2017-03-19 17:07 Exote: it kinda underpowers the next strong sound
2017-03-19 17:07 Exote: and it is as if you[re not emphasizing anything
2017-03-19 17:07 Exote: get it?
2017-03-19 17:07 RyoKazuka: you want me to space it?
2017-03-19 17:07 Exote: no
2017-03-19 17:07 Exote: remove 2
2017-03-19 17:07 Exote: 02:48:784 (2) -
2017-03-19 17:07 Exote: because of 2
2017-03-19 17:07 Exote: 3 loses its power
2017-03-19 17:08 Exote: plays like a regular stream
2017-03-19 17:08 RyoKazuka: but then
2017-03-19 17:08 RyoKazuka: the momentum will be weird
2017-03-19 17:08 RyoKazuka: having to stop 02:48:784 (2) - here for a while
2017-03-19 17:09 Exote: 02:47:229 (1,2) -
2017-03-19 17:09 Exote: ?
2017-03-19 17:09 Exote: u have the same thing here
2017-03-19 17:09 Exote: slider 1
2017-03-19 17:09 Exote: u stop
2017-03-19 17:09 Exote: and then 2
2017-03-19 17:09 Exote: he wants u to do the same thing
2017-03-19 17:09 Exote: kickslider
2017-03-19 17:09 Exote: stop
2017-03-19 17:09 Exote: and then blue tick
2017-03-19 17:09 Exote: meaning u have to remove 2
2017-03-19 17:09 Exote: it plays fine dw
2017-03-19 17:10 RyoKazuka: oooooooooooooooooooooo
2017-03-19 17:10 RyoKazuka: okokokok
2017-03-19 17:10 RyoKazuka: now i get it
2017-03-19 17:10 Exote: ;)
2017-03-19 17:11 RyoKazuka: his explanation is so high level im getting left out lol
2017-03-19 17:11 RyoKazuka: okok
2017-03-19 17:11 Exote: eeh
2017-03-19 17:11 Exote: maybe
2017-03-19 17:11 RyoKazuka: its like
2017-03-19 17:11 RyoKazuka: ' what does he wants actually ' lmao
2017-03-19 17:12 RyoKazuka: i think im the at the dumb side
2017-03-19 17:12 Exote: XD
2017-03-19 17:12 Exote: well
2017-03-19 17:12 Exote: ur gettin the map ranked anyway
2017-03-19 17:12 Exote: u must be used to it
2017-03-19 17:12 RyoKazuka: o
2017-03-19 17:12 RyoKazuka: ok
2017-03-19 17:12 RyoKazuka: now i know why i map like this
2017-03-19 17:12 RyoKazuka: 02:48:562 (1,2,3,1) -
2017-03-19 17:12 Exote: ye[p
2017-03-19 17:12 RyoKazuka: 02:48:784 (2) - here that sound here
2017-03-19 17:12 RyoKazuka: at the very beginning
2017-03-19 17:12 RyoKazuka: i map every sound
2017-03-19 17:13 RyoKazuka: i mean
2017-03-19 17:13 Exote: yeaa
2017-03-19 17:13 RyoKazuka: this section
2017-03-19 17:13 RyoKazuka: including the
2017-03-19 17:13 RyoKazuka: 02:33:229 (2,3) - the weird hi hats
2017-03-19 17:13 Exote: its not bad to map anything u hear
2017-03-19 17:14 Exote: as long as u emphasize the right stuff

thanks for modding
Monstrata
Changes look good. Let's get this on the road now. It's been too long xD.
Topic Starter
RyoKazuka
ay thanks monstra xd
Aurele
yaay!! <3
Pentori
the 1/8 slider end jumps in expert are honestly ridiculous.. they're just so unnatural to play and really hard to predict because you don't make changes in spacing between 1/4 and 1/8 gaps

also with sliders like 01:05:229 (2) - 01:06:117 (2) - etc. ur skipping over the more audible sounds on the blue ticks 01:05:340 - 01:06:229 . snapping to those instead would follow the more dominating melody
Topic Starter
RyoKazuka
reduced MOST 1/8 snapped sliders to 1/4, there might be 1/8s around but they are used consistently, its also present for the sake of difficulty progression and also for variation to make the diff more colorful and not too easy or too boring to play

and for rhythms like 01:05:229 (2,3) -
i tend to keep them to make the map more challenging
but mostly because of its unique rhythm usage

thanks for modding
Aurele
Topic Starter
RyoKazuka
aspire results coming near D:
Monstrata
Rebubbled~
Gero
Congratulations!

~ click the circles! to the beat! ~
_DT3
Ayy, finally gratz Ryo!
I remember you saying that you wouldn't stop participating in the contests till you won, now's the time LOL
Topic Starter
RyoKazuka


AAAA THANKS SO MUCH

ESPECIALLY GABE BECAUSE I POKED HIM TOO MUCH
AND SPECIAL THANKS TO EXOTE AND HOOT FOR STAYING UNTIL THE END

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