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posted
Kibou
  1. Desactiva el countdown.
  2. 00:16:452 (1) - ¿Para que el NC?
  3. 00:19:861 (1,2,3) - No están bien puestos, deberían empezar en 00:19:691 (9) -
  4. 00:43:384 (1,2,3,4,5,6,7,8,1) - ¿Por qué te saltas el sonido de 00:43:555 (3) - y 00:43:895 (7) - ? Siendo que lo mapeas hartas veces.
  5. 00:54:549 (1) - Lo mismo que en 00:16:452 (1) -
  6. 01:27:361 (3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Esto es muy inconsistente, por ejemplo, en 01:29:918 (7) - mapeas este sonido, pero en 01:28:555 - no.
  7. 01:35:202 (2) - Mmm... ¿Es necesario un slider tan extravagante? No hay nada especial aquí.
  8. 01:40:827 (5,6) - ?? Básicamente lo mismo que puse antes xd
  9. 01:44:577 (2,3,4) - Entre 01:44:577 (2) - y 01:44:748 (3) - hay el mismo spacing que entre 01:44:748 (3) - y 01:45:003 (4) - , resulta muy confuso siendo que no hay la misma distancia entre notas, ya que un spacing es 1/2 y el otro 3/4.
  10. 02:12:020 (5) - Un NC podría estar bien aquí, para que se pueda leer mejor.
  11. 02:28:384 (4) - Lo mismo que antes.
  12. 02:33:157 (1) - Pusiste mucho énfasis en anteriores notas, y esta que está en un downbeat debería tener mas, ya que es un sonido mas fuerte, sin embargo decae mucho.

Básicamente como las secciones del map son bastante parecidas no quise repetir las cosas xD
GL~
posted

-Ploy- wrote:

Hi, from my queue!
Hi! o/
00:18:839 (1) - instead of here, put NC at 00:19:180 (3)
Fixed~
00:18:839 (5) - This flow change should be a bit earlier becouse of upcomming stream. (Unless suddenly changing flow right before stream is what you're going for).
I think current pentagon is great and not that hard to follow so I'm keeping
00:19:861 (1,2,3) - These slider are faster than rhythm. Just make them 1/4 and let them attach each other just like this.
Agree in someway, I pref using 1/4 sliders but not finishing on blue ticks
06:00:770 (1,2,3) - Same here^
^
00:31:793 (1,2,3) - Rotate these to -45° to make flow better.
Fixed~
00:22:930 (5,5,5,5,5,5,5,5) - Put NC's there and 00:32:731 (1) remove this NC.
I agree with NC, I was about to do that to be honest xD. I'm not removing that NC since it emphatises some break in this section
00:42:276 (4,5,6,7,8,1) - This spacing change seems too much drastic agains the rhythm to me.
I'd try to keep it, making spaced streams isn't bad considering the melody is considerably increasing and emphatises good
00:46:623 (9) - If you put this into right corner at like x:400 y:75 (pos) it will gain much smoother flow.
Agree
01:21:225 - Feels kinda weird that it changes flow after every stream. :/
Hmmm it's about variability. I'll try to hold them but waiting for other comment ^^
02:20:117 - Please map this break time. It's good spot to make part with only 1/2 sliders.
Song is around 6minutes so only having 1 break is a little dense imo. Anyways I'll have this comment in mind
Also if you want to keep that break time then 02:24:293 (1,2,3,4) this is too fast start after break.
But it gives a great entrance to next slider, enough imo :p
02:38:611 (1,2,3,4,5) - Give these parts a bit more spacing, since It's Kai.
Done
03:29:748 (3) - NC this and remove NC on 03:29:066 (1)
Done
04:49:520 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Don't start this stacking again, keep same spacing as you made here → 04:47:731 (4,5,6,7,8)
I think it's pretty neccesary to focus on ascendant melody (same as above)
04:58:384 (6,6,6,6,6,6,6) - NC's?
Fixed~
05:15:771 (5,1) - In these point's stream gets rly weird. I think you should make transition from stacked stream into spaced stream more smoother.
Fixed this ~
05:37:589 (5) - Same here ^
^


So. Overall: I love this, this kind of map just nicely fits my requirements for enjoyable map! There is still few places where you are changing flow very often or flow isn't so smooth, you should try to play with it a little bit. Maybe this mod isn't that long as it might be but I hope it helps you and I hope you keep working on this map, also song is very good! Good luck!

note: Got my favourite♥
Really thanks for modding and good wishes! Thanks for favouriting aswell. Let's try to have it rank someday :D

Hazu- wrote:

Kibou
  1. Desactiva el countdown.
    Se me había ido, hecho
  2. 00:16:452 (1) - ¿Para que el NC?
    Para enfatizar el drop en esta sección (se repite cada cierto 16/1 aprox)
  3. 00:19:861 (1,2,3) - No están bien puestos, deberían empezar en 00:19:691 (9) -
    Fixed~
  4. 00:43:384 (1,2,3,4,5,6,7,8,1) - ¿Por qué te saltas el sonido de 00:43:555 (3) - y 00:43:895 (7) - ? Siendo que lo mapeas hartas veces.
    Es distinto en el sentido que acá hay un cambio de sección y prefiero priorizar el sonido del drum, si hago eso sería muy confuso de leer
  5. 00:54:549 (1) - Lo mismo que en 00:16:452 (1) -
    Mismo comentario
  6. 01:27:361 (3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Esto es muy inconsistente, por ejemplo, en 01:29:918 (7) - mapeas este sonido, pero en 01:28:555 - no.
    Arreglé esta parte
  7. 01:35:202 (2) - Mmm... ¿Es necesario un slider tan extravagante? No hay nada especial aquí.
    Enfatiza bien la distorsión de voz, así que lo holdearé
  8. 01:40:827 (5,6) - ?? Básicamente lo mismo que puse antes xd
    Reemplazé para seguir vocal
  9. 01:44:577 (2,3,4) - Entre 01:44:577 (2) - y 01:44:748 (3) - hay el mismo spacing que entre 01:44:748 (3) - y 01:45:003 (4) - , resulta muy confuso siendo que no hay la misma distancia entre notas, ya que un spacing es 1/2 y el otro 3/4.
    Es verdad, arreglado~
  10. 02:12:020 (5) - Un NC podría estar bien aquí, para que se pueda leer mejor.
    Arreglado
  11. 02:28:384 (4) - Lo mismo que antes.
    ^
  12. 02:33:157 (1) - Pusiste mucho énfasis en anteriores notas, y esta que está en un downbeat debería tener mas, ya que es un sonido mas fuerte, sin embargo decae mucho.
    Moví un poquito acá

Básicamente como las secciones del map son bastante parecidas no quise repetir las cosas xD
Oki, revisaré a lo largo de todo entonces :3
GL~
Thanks for modding! :)
posted
 Kibou :
  1. 00:16:111 (4) - aqui comenzaria el NC en vez de aqui 00:16:452 (1) -
  2. 00:44:066 - yo creo que desde aqui patrones como esto image, quedaria mejor si los cambias por sliders 1/4
  3. 01:14:066 (1) - este slider quedaria mejor si acomodas mas las anclas parecido a este slider
  4. 01:16:623 (2) - talvez, aqui un NC?
  5. 02:48:839 (3) - esta forma de slider quedaria bien si solo se usa en los vocales como estos 00:21:566 (3) - y 03:36:566 (5) - , talvez, podria gustar esta forma slider

bueno, eso es todo chanfles!, hice un mod corto u.u
Buena suerte xfrac! :D
posted
aaaaaaaaaaaaa i want to mod this

Kibou


00:10:316 (4,5,6) - welp in this part i think something like this would be better...

00:16:452 (1) - remove the NC here

00:21:566 (3) - do something like this here

00:32:475 (1,2,3,1,2) - something like this is better here

01:53:611 (2,3,4,2) - add NC to those notes. i think it would fit better

02:02:305 (1) - i think something like this could fit in here.

02:11:680 - maybe add an note here

02:12:361 - ^

02:44:407 (1,1,1,1,1) - remove the NC of those notes. they are useless.

03:33:839 (6) - maybe add NC here

04:37:418 (2,4,2,4) - remove the clap here

04:48:327 (2,4,2,4) - ^

GL
posted
hi, from my queue :)
kibou

00:19:435 (4,5,6,1) - give this part of the stream more of a curve
00:38:782 (2,3) - maybe try blanketing these
01:07:759 (4) - make this slider look better (try something like this ?)

01:09:464 (2,3,4) - in patterns like this you have the circles barely overlapping. i think it would look better if they were either not overlapping or overlapping more :/
01:12:702 (1) - move both anchors down and center them more
01:14:066 (1) - change this slider to look better in some of the ways i've already pointed out
01:22:930 (1,2,3,4,5,6,7,8,1) - make this more circular
01:44:066 (1,2) - fix the blanket
02:48:839 (3) - make this slider less lopsided
02:54:975 (1,2,3,4,1,2,3,4) - for this you could make a pattern where the sliders are placed symmetrically across the y-axis and the spacing increases throughout the pattern.
03:29:748 (1,2,3,4,5,6,7,8,1) - make this more circular
04:16:111 (4) - this slider looks messy
04:27:020 (3) - ^

nice map. good luck!
posted

Acnos wrote:

 Kibou :
  1. 00:16:111 (4) - aqui comenzaria el NC en vez de aqui 00:16:452 (1) -
    Cambiado, arreglaré los otros tb
  2. 00:44:066 - yo creo que desde aqui patrones como esto image, quedaria mejor si los cambias por sliders 1/4
    Mmmm la verdad prefiero mantener los dobles por ahora, en todo caso, es lo más probable que me lo comenten mucho. En un principio lo hice con sliders y no me gusta cómo suena
  3. 01:14:066 (1) - este slider quedaria mejor si acomodas mas las anclas parecido a este slider
    Lo moví un poco :3
  4. 01:16:623 (2) - talvez, aqui un NC?
    El problema con eso sería básicamente que quedaría un combo de 2 que no me gusta, y si lo extiendo a empezar el combo desde ahí terminaría en muy high combo :c
  5. 02:48:839 (3) - esta forma de slider quedaria bien si solo se usa en los vocales como estos 00:21:566 (3) - y 03:36:566 (5) - , talvez, podria gustar esta forma slider
    Hice otro cambio, un slider similar a 02:50:884 (3) -

bueno, eso es todo chanfles!, hice un mod corto u.u
Buena suerte xfrac! :D
<3 <3

Ppus wrote:

aaaaaaaaaaaaa i want to mod this

Kibou


00:10:316 (4,5,6) - welp in this part i think something like this would be better...
I think current kicksliders are great considering there's section change and follows great the drum :P
00:16:452 (1) - remove the NC here
Im is currently fine since it follows the drop in this section so players will notice there's something different than the rest :p
00:21:566 (3) - do something like this here
To be honest I made than on a first instance, but then I noticed it wasn't as accurate as current long slider talking by the space between red and white line. Also I want to make it as readable as I can so that slider is easy to follow. I'm open to other comments anyways
00:32:475 (1,2,3,1,2) - something like this is better here
Hmm I think current kickslider usage is great according to the song drop so I'm gonna hold it to make it different
01:53:611 (2,3,4,2) - add NC to those notes. i think it would fit better
Did it
02:02:305 (1) - i think something like this could fit in here.
I made other changes here but conserving the last reverse
02:11:680 - maybe add an note here
Not any strong sound that deserves to be mapped, anyways I made new combo on next note so it's more notorious
02:12:361 - ^
Same comment
02:44:407 (1,1,1,1,1) - remove the NC of those notes. they are useless.
Agree, fixed~
03:33:839 (6) - maybe add NC here
Also did on 03:31:111 (1) -
04:37:418 (2,4,2,4) - remove the clap here
They emphatises the current difference between stream and kickslider stream usage
04:48:327 (2,4,2,4) - ^
^
GL

Thanks ~~

- titan wrote:

hi, from my queue :)
kibou

00:19:435 (4,5,6,1) - give this part of the stream more of a curve
Seems great, fixed~
00:38:782 (2,3) - maybe try blanketing these
Isn't a bad point, but current flow is great imo and not neccesary to blanket
01:07:759 (4) - make this slider look better (try something like this ?)

Fixed~
01:09:464 (2,3,4) - in patterns like this you have the circles barely overlapping. i think it would look better if they were either not overlapping or overlapping more :/
There's not any problem at overlapping them since I'm focusing on slow part so overlaps mean something like same sound. I hope you get my point :p
01:12:702 (1) - move both anchors down and center them more
Fixed slider~
01:14:066 (1) - change this slider to look better in some of the ways i've already pointed out
Already fixed above
01:22:930 (1,2,3,4,5,6,7,8,1) - make this more circular
Fixed~
01:44:066 (1,2) - fix the blanket
Done~
02:48:839 (3) - make this slider less lopsided
Made other changes above
02:54:975 (1,2,3,4,1,2,3,4) - for this you could make a pattern where the sliders are placed symmetrically across the y-axis and the spacing increases throughout the pattern.
I made that suggestion 02:55:316 (3,4) - (increased the spacing a little) but I like the next wave flow so it sets a difference between first 4 kicksliders and last 4
03:29:748 (1,2,3,4,5,6,7,8,1) - make this more circular
Fixed~
04:16:111 (4) - this slider looks messy
I made a little change
04:27:020 (3) - ^
This one is great imo D:

nice map. good luck!
Thanks!
Thank you all for modding! Really happy :) and thanks for good wishes about the map^^
posted
placehold

Kibou
  1. OD 9 would fit better with the high SR and long streams this map has
  2. 00:00:430 (1) - to 00:16:111 (4) - imo a lower spacing would this section would create a better build up
  3. 00:19:691 (1,2,3) - turn these into 1/8 sliders like 01:05:373 (1,2) . It would be better to have the same sound mapped consistently throughout the map. same for 06:00:770 (1,2,3) -
  4. 00:38:611 (1,2,3) - If you want you can increase the spacing of 3 to give it some nice emphasis. example https://osu.ppy.sh/ss/8809971
  5. 00:39:293 (4,5,6) - ^
  6. 00:43:555 (3,4,5,6,7,8) - ^ . This whole section has a mix of of 1/8 and 1/2 beat sounds so mapping the entire thing as a continuous 1/4 stream does reflect any of the rhythm going on within the song
  7. 00:42:276 (4,5,6,7,8,1) - imho spaced streams don't quite suit the song here. Also there isn't much difference in the intensity of the song from 00:41:850 00:41:850 (7,8,1,2) - to 00:42:361 (5,6,7,8,1) - so it does feel quite forced
  8. 00:55:231 (2,3,4,5) - Because there are nothing in the song that supports a short stream as well as the fact these objects arent hitsounded this ends up playing like ghost notes. I would suggest to remove it and map it like the previous section. Same for 00:56:594 (2,3,4,5) -
  9. 00:44:407 (2,3,4) - If you're going to add triplets like this it would be ideal to hitsound them. What do you think about adding whistles to them? This goes for the other triplets in the rest of the section as well
  10. 01:06:395 (3) - It's a bit weird to use a normal sampleset for this section when the section before used a soft one. The music in this section is very soft and calm
  11. 01:29:236 (2,3,4,5) - stacking 1/4 beats can be a bit confusing here since you used stacks for 1/2 beats earlier at 01:28:213 (4,5) . I would suggest on structuring the 1/4 beats like 00:59:748 (6,7,8,9) -
  12. 02:27:702 (1,2,3,4,5,6) - Switching from 1/2 beats objects to this rhythm can be really tricky for players if there are no visual clues. Alternatively you could use a rhythm like http://i.imgur.com/7BLPYNT.png
  13. 02:36:566 (5,6) - Since you're following the electronic sound how about mapping the blue tick at 02:36:822 ? http://i.imgur.com/tTBEOMX.png
  14. 03:06:736 (6,7) - same about 1/8 sound here. It's really empty to skip it here when you mapped it at 03:08:100 (8) -
  15. 04:11:594 (3,4) - The 3/4 gap between these objects are a bit, awkward imo. You can turn 3 into a slider to get rid of the awkward pause in rhythm http://i.imgur.com/M9jtfgW.png
  16. 04:12:276 (7) - ^ same as above
  17. 04:55:572 (5) - Suggest to turn this into circles. Having a kick slider alone in this pattern just complicates things and messes up a player's clicking pattern
  18. 05:14:066 (1,2,3,4,5,6) - same as 00:38:611 (1,2,3)
  19. 05:35:884 (1,2,3,4,5,6) - ^
  20. 06:08:611 - add a timing point here and use soft sample with 5% volume to silence the spinner.
  21. 02:50:202 (2) - Try not to perfectly stack the reverse under 02:49:520 (1) . It can cause people to really misread the pattern badly. Same for 04:28:384 (2)
[]Sorry this was mostly just a rhythm mod. There wasn't much I could say about your structure without breaking it.

I hope this mod was useful! GL ~
posted

Kisses wrote:

placehold
o/

Kibou
  1. OD 9 would fit better with the high SR and long streams this map has
    Not pretty sure but gotta do anyways
  2. 00:00:430 (1) - to 00:16:111 (4) - imo a lower spacing would this section would create a better build up
    Agree only until 00:09:975 -
  3. 00:19:691 (1,2,3) - turn these into 1/8 sliders like 01:05:373 (1,2) . It would be better to have the same sound mapped consistently throughout the map. same for 06:00:770 (1,2,3) -
    Fixed~
  4. 00:38:611 (1,2,3) - If you want you can increase the spacing of 3 to give it some nice emphasis. example https://osu.ppy.sh/ss/8809971
  5. 00:39:293 (4,5,6) - ^
    I'd pref to stuck at current pattern since I think it deserves something easy to follow for next stream, if I make it more spaced it will be non-sense hard imo
  6. 00:43:555 (3,4,5,6,7,8) - ^ . This whole section has a mix of of 1/8 and 1/2 beat sounds so mapping the entire thing as a continuous 1/4 stream does reflect any of the rhythm going on within the song
    Fixed~
  7. 00:42:276 (4,5,6,7,8,1) - imho spaced streams don't quite suit the song here. Also there isn't much difference in the intensity of the song from 00:41:850 00:41:850 (7,8,1,2) - to 00:42:361 (5,6,7,8,1) - so it does feel quite forced
    I think they're pretty neccesary to emphatise ascendant sound melody so if I make them linear it will be a little bored and doesn't follow the pitch correctly
  8. 00:55:231 (2,3,4,5) - Because there are nothing in the song that supports a short stream as well as the fact these objects arent hitsounded this ends up playing like ghost notes. I would suggest to remove it and map it like the previous section. Same for 00:56:594 (2,3,4,5) -
    I think they're great talking about dinamicity, also I'm a fan of increase-difficulty through the song. Let's try to keep it but waiting for other comments
  9. 00:44:407 (2,3,4) - If you're going to add triplets like this it would be ideal to hitsound them. What do you think about adding whistles to them? This goes for the other triplets in the rest of the section as well
    Sounds great, whistled them
  10. 01:06:395 (3) - It's a bit weird to use a normal sampleset for this section when the section before used a soft one. The music in this section is very soft and calm
    Wops made mistake here, agree~
  11. 01:29:236 (2,3,4,5) - stacking 1/4 beats can be a bit confusing here since you used stacks for 1/2 beats earlier at 01:28:213 (4,5) . I would suggest on structuring the 1/4 beats like 00:59:748 (6,7,8,9) -
    This section is way different from that considering they're aiming for section change, anyways I'm moving 01:28:384 (5) - since they're not double and still stacekd
  12. 02:27:702 (1,2,3,4,5,6) - Switching from 1/2 beats objects to this rhythm can be really tricky for players if there are no visual clues. Alternatively you could use a rhythm like http://i.imgur.com/7BLPYNT.png
    Great idea! Done
  13. 02:36:566 (5,6) - Since you're following the electronic sound how about mapping the blue tick at 02:36:822 ? http://i.imgur.com/tTBEOMX.png
    I'd pref to stuck at current 1/2 slider usage, waiting for other comment tho... maybe that can be better but I'm already focusing on long sound
  14. 03:06:736 (6,7) - same about 1/8 sound here. It's really empty to skip it here when you mapped it at 03:08:100 (8) -
    On this I think current doubles are really more strong and audible so I pref holding them and making last 1/8 slider since there's not any electronic sound
  15. 04:11:594 (3,4) - The 3/4 gap between these objects are a bit, awkward imo. You can turn 3 into a slider to get rid of the awkward pause in rhythm http://i.imgur.com/M9jtfgW.png
  16. 04:12:276 (7) - ^ same as above
    I made other moves here
  17. 04:55:572 (5) - Suggest to turn this into circles. Having a kick slider alone in this pattern just complicates things and messes up a player's clicking pattern
    I think it's way something different in the song but correctly mapped considering the 04:55:316 (3,4) - double usage on this so next notes shouldn't be doubles imo. Maybe feel really strange at playing
  18. 05:14:066 (1,2,3,4,5,6) - same as 00:38:611 (1,2,3)
  19. 05:35:884 (1,2,3,4,5,6) - ^
    Same comment
  20. 06:08:611 - add a timing point here and use soft sample with 5% volume to silence the spinner.
    Great, added~
  21. 02:50:202 (2) - Try not to perfectly stack the reverse under 02:49:520 (1) . It can cause people to really misread the pattern badly. Same for 04:28:384 (2)
    OK wasn't pretty sure of that, wanted to make something different but changed ~
[]
Sorry this was mostly just a rhythm mod. There wasn't much I could say about your structure without breaking it.
Don't worry, still really helpful

I hope this mod was useful! GL ~
Useful! Thanks for modding Kisses :3
posted
NM from my queue


[General]

- soft-sliderslide1 & soft-sliderslide2 aren't used. Delete them.
- I don't see any storyboard, why is there an osb in the song folder?

[Kibou]

00:05:543 (4,5) - they aren't stacked but 00:06:566 (3,4) - and 00:07:930 (3,4) - are stacked.
01:14:066 (1) - This shape could be improved.
01:23:270 (5,6,7,8) - Improve that angle
01:39:293 (3,5) - & 01:39:464 (4) - stack
01:41:339 (1,2) - improve blanket
01:47:645 (3,1) - ^
01:54:975 (1) - ^
02:25:998 (5,1) - overlap
02:29:066 (1,2) - improve blanket
02:30:259 (3) - stack correctly
02:40:657 (5,6) - improve blanket
03:09:464 (5,1) - overlap
03:11:168 (3,2) - stack
03:44:066 (1) - improve flow
03:44:748 (2) - ^
04:16:111 (4) - improve shape

Pretty good map, but very repetitive. I don't have the level to play it, but I think a player will get bored if he have to retry.
Good luck!
posted

FruityEnLoops wrote:

NM from my queue


[General]

- soft-sliderslide1 & soft-sliderslide2 aren't used. Delete them.
OK done
- I don't see any storyboard, why is there an osb in the song folder?
There isn't any .osb file D:
[Kibou]

00:05:543 (4,5) - they aren't stacked but 00:06:566 (3,4) - and 00:07:930 (3,4) - are stacked.
First two are not stacked cause they're focused on the downbeat and section change so space usage makes sense with that.
01:14:066 (1) - This shape could be improved.
I'm holding this slider, already changed two times :p
01:23:270 (5,6,7,8) - Improve that angle
Hmmm only a little movement but.. I think it was way nice
01:39:293 (3,5) - & 01:39:464 (4) - stack
It's already stacked, it seems strange cause there are 3 notes in the same place and about stack latency stuff
01:41:339 (1,2) - improve blanket
I guess it's fixed
01:47:645 (3,1) - ^
It's currently nice imo
01:54:975 (1) - ^
If you're talking about slider shape, I made a slight change
02:25:998 (5,1) - overlap
Great idea, done
02:29:066 (1,2) - improve blanket
It's already good
02:30:259 (3) - stack correctly
Wops fixed~
02:40:657 (5,6) - improve blanket
Guess it's fixed
03:09:464 (5,1) - overlap
Done
03:11:168 (3,2) - stack
Already stacked
03:44:066 (1) - improve flow
I think it's already great cause vocals are a little distortioned
03:44:748 (2) - ^
Same
04:16:111 (4) - improve shape
I like the current circular movement :p
Pretty good map, but very repetitive. I don't have the level to play it, but I think a player will get bored if he have to retry.
Sadly, the song is repetitive so ; ; but still nice imo
Good luck!
Thanks for modding and wishing luck :3
posted
Hello! NM from my queue!

  1. 00:24:634 (5) - Having the slider oppose the direction of the stream flow is weird, wouldn't recommend it since you don't really do it elsewhere in this section
  2. 01:36:907 (7) - I feel like move this to the right a tiny bit
  3. 01:38:271 (7) - Almost feel like this should be two circles because the slider end is mapped to a pretty noticeable vocal hit
  4. 01:40:827 (5,6) - Two major buzzes in this section unmapped, given how you mapped other ones it feels appropriate to map these as well
  5. 01:52:248 (1,1,2,1,1,1) - Maybe work on these a bit? These feel a bit awkward and look a little ugly to me
  6. 02:34:520 (1) - NC looks weird here, maybe move to 02:34:691 (2) -
  7. 02:46:452 (3,4,1) - same thing with unmapped buzzes in this area
  8. 05:06:225 (5) - Move this so that the curved part of the slider doesn't stick out to the left
  9. 05:07:589 (5) - The curvature of the slider here doesn't seem to really fit
  10. 05:15:430 (1) - The stream is fine but this first note feels really out of place
  11. 05:37:248 (1) - Same as above


Nice map! I don't normally mod above 5:30 min or above 6* but I like the song and the map is nice. Good luck! Go for ranked!
posted

rohasshiki wrote:

Hello! NM from my queue!
Hi! Thanks for comming:')
  1. 00:24:634 (5) - Having the slider oppose the direction of the stream flow is weird, wouldn't recommend it since you don't really do it elsewhere in this section
    Fixed it ~
  2. 01:36:907 (7) - I feel like move this to the right a tiny bit
    I don't feel it neccesary, straight stream is great :p
  3. 01:38:271 (7) - Almost feel like this should be two circles because the slider end is mapped to a pretty noticeable vocal hit
    Yeah seems great
  4. 01:40:827 (5,6) - Two major buzzes in this section unmapped, given how you mapped other ones it feels appropriate to map these as well
    I'm following vocals here and if I suddenly focus on them it will be really weird at playing
  5. 01:52:248 (1,1,2,1,1,1) - Maybe work on these a bit? These feel a bit awkward and look a little ugly to me
    Yeah I forgot to fix them lol
  6. 02:34:520 (1) - NC looks weird here, maybe move to 02:34:691 (2) -
    I moved to 02:34:009 (1) - instead
  7. 02:46:452 (3,4,1) - same thing with unmapped buzzes in this area
    Waiting for other comment here cause I'm following melody and could be strange here too. Anyways I think it's more followable than the other one
  8. 05:06:225 (5) - Move this so that the curved part of the slider doesn't stick out to the left
    Fixed stream
  9. 05:07:589 (5) - The curvature of the slider here doesn't seem to really fit
    Fixed I guess
  10. 05:15:430 (1) - The stream is fine but this first note feels really out of place
    Second one was the problem, fixed :p
  11. 05:37:248 (1) - Same as above
    Same


Nice map! I don't normally mod above 5:30 min or above 6* but I like the song and the map is nice. Good luck! Go for ranked!
Thanks for the mod and good feedback! :)
posted
Hey o/

00:05:714 (2,1) - siento que podrias stackear estos 2, el sonido es el mismo exceptuando el otro beat que empieza en el 1, se sentiria mejor al jugarlo tambien

00:10:145 (2,3,4) - podrias darle un 0.5 de distancia en vez de 1, creo que no es necesario un patron tan alargado a la hora de jugarlo, la intensidad es bastante consistente con la parte anterior

voy a darte otra opcion al patron q tienes aqui, es solo un plus asi que no lo tomes mucha importancia, para mi es mas comodo asi:
00:18:157 (1,2) - Ctrl+G
00:18:668 (4,6) - Ctrl+G
si lo cambias, podrias cambiar un poquito el flow del siguiente stream igual, para mi es mas comodo asi

00:19:520 (5,6,1) - creo q podrias dejar estos 3 como una linea, diferenciandolos de la curva del stream anterior por el cambio de sonido

00:19:691 (1) - podrias probar cortarlo hasta el tick azul y agregar un triple en el proximo tick blanco like this,
siento que es mas comodo y demuestra mejor el spike de intensidad

00:21:907 - siento que deberia ir un circulo aqui, el sonido es lo suficientemente importante, con el estilo que tomaste aqui dudo que lo apliques pero no esta demas señalar

00:22:248 (1,2,3) - podrias mover estos un poco mas arriba, el patron se ve muy lineal comparado a los siguientes del mismo tipo

00:42:191 (3) - de aqui en adelante el stream podria sentirse mucho mas fluido, intenta hacerlo un poquito mas redondo

00:42:873 (2,3,4) - creo que podrian estar mucho mas lejos por la intensidad del stream anterior

00:43:597 (2) - te falto un tick :o

00:44:748 (5,6,7,8) - podrias dejar estos 2 como sliders de 1/4, mas que nada para introducir al player en los dobles del resto de la seccion, pueden ser un poco inesperados de ver, igual que 00:46:111 (5,6,7,8) - estos

00:49:435 (9) - este esta demas tomando en cuenta los sonidos, igual si lo dejas no hay problema pero yo lo quitaria

00:54:293 (5,6,1) - creo q la representacion de intensidad en estos 2 esta al revez, intenta seguir el mismo patron de antes pero en el 2do doble dale mas spacing o cambiale el patron para que se note el beat mas fuerte que salta ahi

01:02:134 (5) - muevelo un poquito para que se note mas suave la curva, esta un poquito fuera

01:06:395 (3) - 01:07:248 (1) - NC
01:12:702 (1) - NC
01:16:793 (1) - 01:17:645 (5) - NC

01:24:975 (1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,1) - podrias remapear esto imo, o simplemente mover 01:24:975 (1,2) - esto para que se note bien que es un jump, trata de seguir la misma intensidad del stream igualando un poco la distancia en general del patron, que no aumente tanto gradualmente

01:27:702 (1) - esto suena muy off imo, creo q podrias representarlo de una forma mucho mas comoda, 1-2, se apega mejor al ritmo de la cancion

01:40:827 (5) - creo que podrias seguir usando los sliders 1/8 para esto, pero esta bien como lo hiciste, de la primera forma solo le agregaria enfasis

01:44:577 (2,3,4,5) - este patron puede ser tomado como jumps muy facilmente, podrias diferenciarlo con unos NC, mas distancia o hacer 01:44:066 (1) - este un repeated

01:46:111 (2,3) - un slider vendria mejor en esta parte imo, seguiria bien las vocals

01:46:452 (4) - 2 circulos aqui por los beats fuertes

01:47:475 (2,3) - cambiarlos de lugar seguiria mas comodo imo, slider-circulo

01:52:077 (5,1) - la intensidad aqui te permite poner un jump mas grande, creo q vendria mejor para el enfasis

02:05:884 (1) - aqui segui intuitivamente las vocals cuando lo jugue, creo q seria mucho mas interesante mapearlas

02:30:430 (1,2) - Ctrl+G vendria re bien, agrega un poco de enfasis

02:52:418 (2) - tiene muuuy poca distancia, separala un poco mas, puede confundirse con un triple igual

03:05:714 (4,1) - creo que deberias seguir el patron de arriba abajo, el cambio de direccion aqui es muy repentino

03:05:884 (1) - lo mismo que dije mas arriba sobre este patron

03:29:236 - el slider deberia empezar aqui

04:44:066 (1,2,3,4) - seria mucho mas comodo si terminas el slider en el tick blanco y pones un doble al final, los triples asi son bastante incomodos imo,
aunque son bastante old school

05:14:237 (2) - deberia ser un circulo imo, no hay razon para que sea un slider mas que la consistencia con los anteriores, igual siento que sobra

05:51:395 (5) - 2 circulos por los beats fuertes
05:54:634 (6) - lo mismo ^

06:00:770 (1) - este deberia empezar en el tick rojo anterior

Sorry por la muralla :(
GL!
posted

[-Crissaegrim-] wrote:

Hey o/
o/

00:05:714 (2,1) - siento que podrias stackear estos 2, el sonido es el mismo exceptuando el otro beat que empieza en el 1, se sentiria mejor al jugarlo tambien
En tema de jugabilidad coincido caleta, pero creo que es necesario dejar así para enfatizar los dos kick por separados :c
00:10:145 (2,3,4) - podrias darle un 0.5 de distancia en vez de 1, creo que no es necesario un patron tan alargado a la hora de jugarlo, la intensidad es bastante consistente con la parte anterior

voy a darte otra opcion al patron q tienes aqui, es solo un plus asi que no lo tomes mucha importancia, para mi es mas comodo asi:
00:18:157 (1,2) - Ctrl+G
00:18:668 (4,6) - Ctrl+G
si lo cambias, podrias cambiar un poquito el flow del siguiente stream igual, para mi es mas comodo asi

00:19:520 (5,6,1) - creo q podrias dejar estos 3 como una linea, diferenciandolos de la curva del stream anterior por el cambio de sonido

00:19:691 (1) - podrias probar cortarlo hasta el tick azul y agregar un triple en el proximo tick blanco like this,
siento que es mas comodo y demuestra mejor el spike de intensidad

00:21:907 - siento que deberia ir un circulo aqui, el sonido es lo suficientemente importante, con el estilo que tomaste aqui dudo que lo apliques pero no esta demas señalar

00:22:248 (1,2,3) - podrias mover estos un poco mas arriba, el patron se ve muy lineal comparado a los siguientes del mismo tipo

00:42:191 (3) - de aqui en adelante el stream podria sentirse mucho mas fluido, intenta hacerlo un poquito mas redondo

00:42:873 (2,3,4) - creo que podrian estar mucho mas lejos por la intensidad del stream anterior

00:43:597 (2) - te falto un tick :o

00:44:748 (5,6,7,8) - podrias dejar estos 2 como sliders de 1/4, mas que nada para introducir al player en los dobles del resto de la seccion, pueden ser un poco inesperados de ver, igual que 00:46:111 (5,6,7,8) - estos

00:49:435 (9) - este esta demas tomando en cuenta los sonidos, igual si lo dejas no hay problema pero yo lo quitaria

00:54:293 (5,6,1) - creo q la representacion de intensidad en estos 2 esta al revez, intenta seguir el mismo patron de antes pero en el 2do doble dale mas spacing o cambiale el patron para que se note el beat mas fuerte que salta ahi

01:02:134 (5) - muevelo un poquito para que se note mas suave la curva, esta un poquito fuera

01:06:395 (3) - 01:07:248 (1) - NC
01:12:702 (1) - NC
01:16:793 (1) - 01:17:645 (5) - NC
Los hice todos

01:24:975 (1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,1) - podrias remapear esto imo, o simplemente mover 01:24:975 (1,2) - esto para que se note bien que es un jump, trata de seguir la misma intensidad del stream igualando un poco la distancia en general del patron, que no aumente tanto gradualmente
Los rehice justo antes de aplicar el mod :3

01:27:702 (1) - esto suena muy off imo, creo q podrias representarlo de una forma mucho mas comoda, 1-2, se apega mejor al ritmo de la cancion

01:40:827 (5) - creo que podrias seguir usando los sliders 1/8 para esto, pero esta bien como lo hiciste, de la primera forma solo le agregaria enfasis

01:44:577 (2,3,4,5) - este patron puede ser tomado como jumps muy facilmente, podrias diferenciarlo con unos NC, mas distancia o hacer 01:44:066 (1) - este un repeated

01:46:111 (2,3) - un slider vendria mejor en esta parte imo, seguiria bien las vocals

01:46:452 (4) - 2 circulos aqui por los beats fuertes

01:47:475 (2,3) - cambiarlos de lugar seguiria mas comodo imo, slider-circulo

01:52:077 (5,1) - la intensidad aqui te permite poner un jump mas grande, creo q vendria mejor para el enfasis

02:05:884 (1) - aqui segui intuitivamente las vocals cuando lo jugue, creo q seria mucho mas interesante mapearlas

02:30:430 (1,2) - Ctrl+G vendria re bien, agrega un poco de enfasis

02:52:418 (2) - tiene muuuy poca distancia, separala un poco mas, puede confundirse con un triple igual

03:05:714 (4,1) - creo que deberias seguir el patron de arriba abajo, el cambio de direccion aqui es muy repentino
Mmmm no es tanto (igual moví un poco de todas maneras antes) y los jumps ya enfatizaron los beat fuertes
03:05:884 (1) - lo mismo que dije mas arriba sobre este patron

03:29:236 - el slider deberia empezar aqui
Arreglado
04:44:066 (1,2,3,4) - seria mucho mas comodo si terminas el slider en el tick blanco y pones un doble al final, los triples asi son bastante incomodos imo,
aunque son bastante old school

05:14:237 (2) - deberia ser un circulo imo, no hay razon para que sea un slider mas que la consistencia con los anteriores, igual siento que sobra

05:51:395 (5) - 2 circulos por los beats fuertes
05:54:634 (6) - lo mismo ^

06:00:770 (1) - este deberia empezar en el tick rojo anterior
Lo hice, hice varios cambios acá tb

Sorry por la muralla :(
GL!
posted
reminder, gonna mod this later today
posted
~Hello, from M4M!

General: The map is already pretty well polished and the rhythm is a lot repeatable with no any rhythmic transitions, so my mod will be really short and quiet subjective so sry ;w; (Btw i expected more ''wub'' hitsounding lul)


Kibou


  1. 00:21:566 (3) - : I'm not really sure what's the concept behind this wavy slider, the slider should end here 00:21:736 - and then add a circle on 00:21:907 - .There aren't any guitar or second vocals there to make an actual long slider and mix them all together.
  2. 01:14:066 (1) - : Slider shape is a bit akward, it could clearly be better.
  3. 01:35:202 (2) - : I don't see any reason behind this unique slider when the vocal is flat and without any ''tremulous'' notes.
  4. 01:38:952 (2,4,6) - : Overlaps like these aren't very nice.
  5. 01:40:486 (4,5) - : Ctrl + G ?
  6. 01:47:475 (2,3) - : Same.
  7. 01:56:339 (1) - : Yeah..this could get improved visually, it isn't really cool.
  8. 01:59:066 (1) - : Maybe rotate that so you can improve the blanket of the sliderhead on 01:57:702 (1) -
  9. 02:25:657 (3,4,5,6) - : Why equal spacing, they sound differently.
  10. 02:36:566 (5,6) - : Isn't this rhythm more fancy?
  11. 02:39:293 (5,6) - : Same.
  12. 02:43:214 (5,6) - : Ctrl + G?
  13. 03:06:140 (3,4,5) - : The rhythm here is quiet random, aren't doubles more clear rhythm?
  14. 03:20:202 (2) - : Maybe move this little up for a better blanket?
  15. 03:21:736 (3) - : Hmm, i would delete that since the rhythm is pausing there and song's tempo is calm
  16. 03:40:657 (1,2,3,4,5,6,7,8,9) - : They basically sound in the exact same way, i would recommend to balance the spacing, the second part is a bit overdone for no reason.

That's all i could find out, really solid map and a nice song!
Wish you luck!~
posted
new #spanish BN hype / pero taiko, sad para algunos, yay para otros

m4m como esta prometido, mi mapa: https://osu.ppy.sh/s/644996

[Kibou]
Deberias usar hitsounding propio, el que esta por defecto simplemente no encaja con esta cancion :c
00:20:714 (4,5) - Esto puede ser reemplazado con un slider como
00:21:566 (3) - Aqui como que es un ritmo 1/3, puedes hacer also asi http://puu.sh/xwROR.jpg
00:42:702 (1,2) - El spacing es mejor aqui, dando nulo enfasis. Haz este jump un poco mas grande, aparte de hacer consistencia con el stream, sigue bien los drums
01:04:520 (1,2) - ^
01:12:702 (4) - Haz esto consistente con - 01:07:248 (3,4,5,6) -
01:32:475 (2) - Poner una forma puntiaguda en el principio del slider luce raro
01:35:202 (2) - ^ pero con todo el slider
01:40:827 (5) - Puedes poner un slider 3/8 como el del primer punto
02:25:657 (3,4,5,6) - Una distancia igual no encaja aqui
03:10:657 (2) - ^^ (lo de arriba de arriba)
03:51:736 (4,5,1) - Uh... Este spacing tampoco encaja, pues la musica se intensifica y ese factor es omitido
04:16:111 (4) - La simetria aqui puede ser mejorada
05:57:532 (7) - Este jump debe ser un poquito mas largo para dar enfasis a los jumps que le siguen
06:02:475 (3) - Esto termina en 1/3, para ser mas precisos en 06:02:702 -

Veo que todavia eres un aprendiz en mapear modo estandar, el mapa tiene potencial pero todavia necesita mejoras antes de buscar por BNs
buena suerte :3
posted
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