[General]
bpm is 118. any point where u have 236 bpm should be changed to 118
02:30:210 - sounds very off, u should probably add red lines to fix that
[Easy]
00:10:326 (2,3) - could be really confusing for an easy cause you use different snaps for the reverses while the sliders look quite similar in length
spoke a bit irc, but yeah my main concern is the combination of pace and rhythm you map this at eg. 01:16:678 (1,2,3,4,5,6,7,8,1) - is such a long string of sliders it just becomes too hectic for an easy, the constant switch to offbeat vocals 01:17:313 (2,3) - 01:19:347 (6,7) - doesn't help with this either as it just gives people more to think about. my solution for this would be to use more 2/1 gaps (or 1/1 when you change the bpm) so that beginners actually have time to grasp what's going on, especially with the pace u map everything at.
using a more drum focused rhythm might help as well, once you start introducing the 2/1 gaps the rhythm will feel very broken if you keep it as is
01:32:995 (1) - spinner usage doesn't seem optimal, having a circle at 01:35:028 - and starting the rhythms at 01:35:791 - feels a lot better to catch onto, as 01:36:045 - starts mid sentence
01:36:045 - following vocals for this section is so awkward tbh, u end up with all kinds of weird emphasis 01:37:062 - as well as skipping dominant beats 01:37:825 . committing to mapping the instruments would work a lot better here
02:51:482 - u can probably increases distance snap here to be visually consistent with 00:04:065 (3,1) . the bpm change makes the spacing look too cramped
[Normal]
00:57:610 (4) - 01:13:881 (4) - not really sure what stuff like this is following, 00:57:864 - 00:57:483 - are much stronger sounds so u should build rhythms around those
01:03:330 (3,4,1) - consistent spacing?
01:37:825 - 01:41:893 - finishes are here, similar to what was mentioned in the easy, having the rhythms based around vocals is super awkward, also cus u hitsound 01:37:952 - like it would appear at 01:37:825
01:58:418 (1) - spinner seems too short/random for a normal. also ending on 01:59:830 - sounds awful as the offbeat is much stronger here 01:59:957
02:43:200 (1,2) - this is the only time this isnt stacked :c it feels more inconsistent rather than an increase in difficulty
02:49:141 (2) - please make this look nicer
[Hard]
00:18:708 - 01:28:913 - timing line settings need to be the same
00:13:456 (1,2,3) - just feel so unintuitive to play, especially because its a slow section. y not try a rhythm like
http://puu.sh/v3ePg/632e0a45ad.jpg and try avoid the full slider overlaps
00:16:389 (1,1) - dont think u need to overlap, consistent spacing would look nicer
00:39:941 - dont think u normally skipped these 00:30:788 - 00:32:822 - 00:34:856 - 00:35:873 (4) - so u should try to cover this as well
00:45:661 (3) - 00:53:796 (3) - why do you need the 1/2 reverse? nothing plays on 00:45:788 - so a 1/1 works fine
00:55:703 - sounds really dominant because of the snare, i think u should try to include it. the reverse sounds a lot better starting from 00:55:449 .
01:36:554 (3) - clap
01:35:791 (1,2,3) - should prob use less spacing for a sharp angle
01:48:249 (2) - 01:50:283 (2) - y dont u do ur sv changes based on combo lol. seeing 01:49:266 (1,2) - at different lengths relative to each other doesnt look nice tbh
01:59:957 - is much more prominent here, should try map that
[Insane]
00:18:708 - check timing lines
00:58:373 (8) - 01:02:441 (9) - can you nc appropriately for measures zz. it just makes the kiai so imbalanced in terms of nc's compared to the rest of the map
01:35:791 (4) - i'd like to see this stuff receive proper emphasis, a weak vocal note 01:36:045 (5) - shouldnt have more spacing.
01:37:825 (4) - 01:39:859 (4) - etc. ^
01:41:893 (4) - stacking this on 01:42:020 (5) - would be a lot better imo
02:44:089 (4) - should nc here cos sv
ill check melancholy later along with hitsounds. popping for unrankables