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MAXIMUM THE HORMONE - A-L-I-E-N

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Total Posts
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Topic Starter
Yuuki Konno
This beatmap was submitted using in-game submission on Saturday, April 22, 2017 at 10:49:56 PM

Artist: MAXIMUM THE HORMONE
Title: A-L-I-E-N
BPM: 276
Filesize: 7662kb
Play Time: 05:01
Difficulties Available:
  1. #BetterThanMonstrata? (4.48 stars, 902 notes)
Download: MAXIMUM THE HORMONE - A-L-I-E-N
Information: Scores/Beatmap Listing
---------------
Stop Stop!

4* Marathon
Timing by: Monstrata

(Timing points have been edited by myself for any errors)
Inspiration: A-L-I-E-N by Monstrata

https://osu.ppy.sh/s/456366
Any Mods would be greatly appreciated! :D
Pickkle
Marathon

05:14:943 (1) - eh
00:23:986 (5) - ^
00:25:697 (5) - u kno
00:37:715 (2) - curve
00:53:865 (1,2,3,4) - flow is bad.
01:47:522 (11,12) - ehhh
02:08:573 (1) - too close to 4
02:09:830 (2,4) - curve
02:25:494 (4,5,6,7,8) - space out
04:01:581 (1) - little too close to 2.

really couldn't find anything else, nice map.
Finshie
Hi M4M

First of all, You need to fix this

00:00:838 (1) - either put a low volume to where the bpm time point is or copy monstrata's silent hitsound. kinda loud
00:30:410 (4,6) - not stacked properly (make sure to look the next slider that also connects to this)
00:34:933 (1) - im confused what youre following here but you followed the vocal 00:35:361 (2,3,4,5,6) - here
00:36:860 (2,3) - stack
01:00:294 (3) - ^
01:20:436 (4) - NC
02:25:494 (4) - ^
02:55:471 (2) - ^
04:03:581 (5) - ^
04:05:581 (9) - ^
04:05:581 (4) - ^
04:04:581 (1) - remove NC
04:06:081 (1) - ^
04:06:081 (1) - ^

Some bpm change got ignored because of undermapping and bunch of really close overlaps like this one 02:29:313 (7,1) - Not gonna mention all of them but youll see it everywhere on the screamy part

00:23:131 (1,2,3,4,5) - i like this though and some of the reverse sliders before it :D

gl~
Topic Starter
Yuuki Konno
00:00:838 (1) - either put a low volume to where the bpm time point is or copy monstrata's silent hitsound. kinda loud -->Changed to low
00:30:410 (4,6) - not stacked properly (make sure to look the next slider that also connects to this)--> Re-made to stack
00:34:933 (1) - im confused what youre following here but you followed the vocal 00:35:361 (2,3,4,5,6) - here --> Switched to 2 notes for transition to vocals
00:36:860 (2,3) - stack Both this and below have been stacked.
01:00:294 (3) - ^
01:20:436 (4) - NC
02:25:494 (4) - ^
02:55:471 (2) - ^
04:03:581 (5) - ^
04:05:581 (9) - ^
04:05:581 (4) - ^
04:04:581 (1) - remove NC
04:06:081 (1) - ^
04:06:081 (1) - ^

I changed all of the combos as you were right that they seem to separate better at those points.

Some bpm change got ignored because of undermapping and bunch of really close overlaps like this one 02:29:313 (7,1) - Not gonna mention all of them but youll see it everywhere on the screamy part

00:23:131 (1,2,3,4,5) - i like this though and some of the reverse sliders before it :D

gl~[/quote]
Topic Starter
Yuuki Konno

Pickkle wrote:

Marathon

05:14:943 (1) - eh
00:23:986 (5) - ^
00:25:697 (5) - u kno
The above ones I made odd due to the change in sound to more harsh sounds.

00:37:715 (2) - curve
I agree, so I changed it

00:53:865 (1,2,3,4) - flow is bad.
I believe this part is fine.

01:47:522 (11,12) - ehhh
I uh... don't really know how to respond XD

02:08:573 (1) - too close to 4
Agreed, changed and looks visually better here too.

02:09:830 (2,4) - curve
I disagree, this sound is the same as 02:09:830 (2) - and just as harsh.

02:25:494 (4,5,6,7,8) - space out
Bpm is too high, it wouldn't match the star level

04:01:581 (1) - little too close to 2.
I had to visually represent that this wasn't like the other 1/2 jumps that were just close, but rather a 1/4 in the start of this section.

really couldn't find anything else, nice map.
Sabokizi
hello from modreq


  • [ General ]
  1. fix everything in AiMod
  2. I'd increase the star rating by adding a few difficult jumps here and there. Really underwhelming star rating due to the lack of jumps
  3. make sure drain time is over 5minutes if you want to make it a single difficulty map set
    [ Time specific ]
  4. I'd just start the map at 00:17:766 (1) - so I wouldnt have to spin and slide for 18 seconds in the beginning every time I wanna replay the song
  5. 00:25:697 (5) - this slider shape should be the same as 00:22:275 (5) - and 00:23:986 (5) -
  6. 00:27:409 (5) - I'd increase this by half a beat
  7. 00:37:288 (4,1) - spacing big
  8. 00:42:622 (5,6) - why this when its not like this here? 00:44:342 (6,7) - or here 00:47:770 (6,7) - 00:46:056 (6,7) -
  9. 00:54:726 (1,2,3,4,5,6) - 00:51:453 (2,3,4,5,6,7) - these streams should be mapped the same way imo
  10. 00:58:150 (1) - maybe turn this into the same kind of stream
  11. the spacing between these circles keep changing completely with no reason 01:25:648 (6,7,8) - 01:27:363 (6,7,8) - 01:29:077 (6,7,8) - 01:30:791 (6,7,8) - 01:32:502 (6,7,8) -
  12. 01:37:630 (1,2) - why is it shaped like this
  13. 01:43:490 (10,11,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,1,2,3,4,5,6,7) - this entire part feels weird
  14. 01:52:133 (7) - this slider should be the same as these 01:53:913 (5,4,4) -
  15. 02:06:649 (5,1) - spacing big
  16. the way you map these drum hits change spontaneously without real reason 02:02:564 (1,2,3) - 02:09:830 (2,3,4) - 02:13:776 (1,2,3,4) - 02:17:226 (10,1,2,3) -
  17. 02:51:908 (1) - you skip awkwardly a note after this maybe theres a way to fix it?
  18. 03:04:823 (3) - curve more
  19. 03:09:356 (2,3) - is there a reason why these two are so close together?
  20. 03:10:874 (8) - insert break time after this?
  21. 03:17:650 (2,1) - spacing too big for no reason
  22. 03:20:417 (3,4,1,2,1,2,1,2,1,2,3,4) - oh and here too, I guess its intentional. but wouldnt it be better to increase it according to the drum hits? if you want to increase it slightly for some circles that is
  23. 03:28:492 (3,4,5,6,1,2,1,2,1,2,3) - or atleast increase it here too the same way, dont be so unpredictable for no reason on a part thats so calm
  24. 04:01:581 (1,2,3,4,1,2,3,4,1,2,3) - weird slider shape changes for no reason
  25. 04:01:581 (1,2) - spacing too small compared to 04:02:581 (3,4) -
  26. 04:17:026 (1) - remove
  27. 04:25:986 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - you follow the "stop stop" something lyrics perfectly with sliders before and after this part. but here you completely ignore them
  28. 04:42:786 (3,4) - these feel off sync
Really nice map overall, I can see you've spent quite awhile making it. It really needs some jumps here and there, but thats just my opinion.
Topic Starter
Yuuki Konno

Sabokizi wrote:

hello from modreq


  • [ General ]
  1. fix everything in AiMod Fixed
  2. I'd increase the star rating by adding a few difficult jumps here and there. Really underwhelming star rating due to the lack of jumps I made this song with the idea that it would be a competitive song rather than a PP farm. Putting in jumps may take away from the playstyle.
  3. make sure drain time is over 5minutes if you want to make it a single difficulty map set It is 5:00
    [ Time specific ]
  4. I'd just start the map at 00:17:766 (1) - so I wouldnt have to spin and slide for 18 seconds in the beginning every time I wanna replay the song Playstyle
  5. 00:25:697 (5) - this slider shape should be the same as 00:22:275 (5) - and 00:23:986 (5) - I'm ending each group with a different slider because the noise is actually more metallic.
  6. 00:27:409 (5) - I'd increase this by half a beat Fixed
  7. 00:37:288 (4,1) - spacing big Fixed
  8. 00:42:622 (5,6) - why this when its not like this here? 00:44:342 (6,7) - or here 00:47:770 (6,7) - 00:46:056 (6,7) - fixed
  9. 00:54:726 (1,2,3,4,5,6) - 00:51:453 (2,3,4,5,6,7) - these streams should be mapped the same way imo I think they are extremely similar
  10. 00:58:150 (1) - maybe turn this into the same kind of stream During this part of the song I felt the player was under enough stress.
  11. the spacing between these circles keep changing completely with no reason 01:25:648 (6,7,8) - 01:27:363 (6,7,8) - 01:29:077 (6,7,8) - 01:30:791 (6,7,8) - 01:32:502 (6,7,8) - fixed (partially) - Certain circles are varying distance to predict the player's movements. If I do a slightly smaller jump it leads into a slightly larger jump. This makes it feel less robotic, while still resembling similar notes.
  12. 01:37:630 (1,2) - why is it shaped like this The other sliders had the metallic 1/2 notes on them. This has the repeating (stream) notes on it.
  13. 01:43:490 (10,11,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,1,2,3,4,5,6,7) - this entire part feels weird
  14. 01:52:133 (7) - this slider should be the same as these 01:53:913 (5,4,4) - The second slider has a repeat due to vocals.
  15. 02:06:649 (5,1) - spacing big fixed
  16. the way you map these drum hits change spontaneously without real reason 02:02:564 (1,2,3) - 02:09:830 (2,3,4) - 02:13:776 (1,2,3,4) - 02:17:226 (10,1,2,3) - They have a large and small drum beat. As such I saw two sliders and a note as fitting.
  17. 02:51:908 (1) - you skip awkwardly a note after this maybe theres a way to fix it? Too fast to notice. Under-mapped for simplicity. Also, this part is much too loud to hear so quickly.
  18. 03:04:823 (3) - curve more
  19. 03:09:356 (2,3) - is there a reason why these two are so close together? fixed
  20. 03:10:874 (8) - insert break time after this? Thank you! :D
  21. 03:17:650 (2,1) - spacing too big for no reason New beat
  22. 03:20:417 (3,4,1,2,1,2,1,2,1,2,3,4) - oh and here too, I guess its intentional. but wouldnt it be better to increase it according to the drum hits? if you want to increase it slightly for some circles that is Imo I did?
  23. 03:28:492 (3,4,5,6,1,2,1,2,1,2,3) - or atleast increase it here too the same way, dont be so unpredictable for no reason on a part thats so calm
    fixed
  24. 04:01:581 (1,2,3,4,1,2,3,4,1,2,3) - weird slider shape changes for no reason Metallic
  25. 04:01:581 (1,2) - spacing too small compared to 04:02:581 (3,4) - fixed
  26. 04:17:026 (1) - remove Separate drum beat from the previous slider.
  27. 04:25:986 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - you follow the "stop stop" something lyrics perfectly with sliders before and after this part. but here you completely ignore them
  28. 04:42:786 (3,4) - these feel off sync
I think I know what you mean and fixed it.

Really nice map overall, I can see you've spent quite awhile making it. It really needs some jumps here and there, but thats just my opinion.
THANK YOU!! This is by far the best mod so far. If I could give 2 kudosu I would lmao.
Cris-
Hi, nm from #modreqs
I can pass this without NF yay xD

Marathon
Have you considered changing the name diff to a cool one?
  1. 01:24:363 (9) - From here make all in 1/4 please, 1/3 sounds bad (Monstrata uses 1/4 on sliders and 1/3 on kicksliders so...)
  2. 01:25:648 (6,7,8) - I think this sounds better with kicksliders-reverse
  3. 01:27:363 (6,7,8) - ^
  4. 01:29:077 (6,7,8) - ^
  5. 01:30:791 (6,7,8) - ^
  6. 01:32:502 (6,7,8) - ^
  7. 02:33:171 (1) - Symmetry? (all map is asymmetry haha, feel free to ignore this)
  8. 02:57:797 (2) - Remove this and extend the slider 1
  9. 02:59:833 (2) - ^
  10. 03:03:823 (1,2) - Make this blanket better
  11. 03:08:597 (4) - Remove this and extend slider 3
  12. 03:31:252 - Circle?
  13. 03:41:086 (5,1) - Blanket?
  14. 04:03:581 (1) - Make this same at 04:01:581 (1,2) and 04:02:581 (3,4)
  15. 04:16:532 (7) - End this at 04:16:779 ?
Funny map :D
GL!
Topic Starter
Yuuki Konno

Cris_1 wrote:

Hi, nm from #modreqs
I can pass this without NF yay xD

Marathon
Have you considered changing the name diff to a cool one? LMAO I forgot it was named Marathon... I made this a LOONG time ago, when I thought all marathons had to be named "Marathon".
  1. 01:24:363 (9) - From here make all in 1/4 please, 1/3 sounds bad (Monstrata uses 1/4 on sliders and 1/3 on kicksliders so...) I do like the 1/4 idea here, In fact I love it XD, but the kicksliders seem too hard for this difficulty.
  2. 01:25:648 (6,7,8) - I think this sounds better with kicksliders-reverse ^
  3. 01:27:363 (6,7,8) - ^ ^
  4. 01:29:077 (6,7,8) - ^ ^
  5. 01:30:791 (6,7,8) - ^ ^
  6. 01:32:502 (6,7,8) - ^ ^
  7. 02:33:171 (1) - Symmetry? (all map is asymmetry haha, feel free to ignore this)
  8. 02:57:797 (2) - Remove this and extend the slider 1 I didn't want too large of a difficulty gap between the "two songs", so I used this mapping style to make the following song not feel out of place.
  9. 02:59:833 (2) - ^
  10. 03:03:823 (1,2) - Make this blanket better True XD Changed
  11. 03:08:597 (4) - Remove this and extend slider 3
  12. 03:31:252 - Circle? Since I mapped the drums before this, it would feel unnatural to map this no te.
  13. 03:41:086 (5,1) - Blanket? Changed *
  14. 04:03:581 (1) - Make this same at 04:01:581 (1,2) and 04:02:581 (3,4) Thank you!!!
  15. 04:16:532 (7) - End this at 04:16:779 ?
Great suggestion as well xD I made some stupid mistakes here
Funny map :D
GL!
- Frontier -
#modreqs
no kd please

[General]
  1. There is nothing in tags wtf.
  2. You map use default combo colors.
  3. Maybe tick out "Enable Countdown". I think it's useless.
GL
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