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lol, i guess im a bit lazy but i worked on it for a couple of days. ive updated it and see if its okay!Pickkle wrote:
okay
okward's normal
00:12:595 (2) - this should probably be placed at 00:12:661 just for better rhythmic feel and use that for the whole map
00:14:395 (3,4,1) - move 4 to the bottom right of slider, then select 1, press crtl + j to flip it the move it down for flow. (like this)
00:21:995 (4,1) - move these two up a lil
00:23:995 (3) - make this a reversed slider (suggestion)
00:30:395 (3) - remove the reverse arrow (a must) beginner users are playing this map and a reverse arrow ruins that silent part.
00:36:795 (3) - make shorter and add reverse arrow
overall: decent flow, i get the style that you are using, just make sure to follow rhythm, it is a rhythm game after all
she... looks familiar...
ok, off the bat i noticed three unnecessary sliders.
00:11:506 - start the map here!!
00:14:400 (2,3,4,5,6) - different pattern than this
00:22:400 (5) - shows laziness in a way, don't have too many reverse arrows.
00:25:466 (6) - see HE KNOWS OKWARD ^^^^
00:31:200 (1,2,3,4,5,6) - delet
00:35:195 (4) - quite a jump don't you think?
00:35:195 (4) - again with the reverse arrows
00:40:795 (3,4,5,6) - way too awkward
00:43:195 (7) - different direction please.
overall: okward had a decent job on his diff with some rhythmical errors but it's all good, second diff was a bit of an ehhh placement wise. but gl