Banya & Warak - Beethoven Influenza

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Topic Starter
Miutrex

DiMiDROU wrote:

http://prntscr.com/fa9oos are u fucking sireous?
I think I will put this difficulty in an external link to avoid confusion,
--------------
Map +: God Style - In process (too easy: 3) <----This map is external, so it is not synchronized with the rest of my maps
Topic Starter
Miutrex

Loreley wrote:

00:14:584 (8) - wrong timing, you have to hear that beats are on blue tics<----Really, thanks 4 this
00:17:937 (7,1) - add circle on blue tic, also listen to it in 25%<--- what?!? wrong timing!
00:18:466 (1) - 1/1 <---ok -w-
00:19:878 (7) - nc for strong sound<-----strong sound o.O?
00:22:702 (1,2) - on a blue tic there is a sound <---- good idea .o.
00:57:643 (1,1) - miss triple etc.<-----idk :c
01:45:996 (8) - move him closer because too hard x.x<----- ok -w-
01:57:819 (4) - nc i think<----ok -w-
01:58:702 (11) - ^ <----------- ^
02:17:937 (1,2) - these sounds too weak to be clickable<----+15% in volume :3
02:28:613 (4,5) - put her slightly closer than a consistence with 02:27:202 (5,6) <----nerf
Ultima Fox
hey

[Digital Orchestra]

  1. 00:04:349 (4) - An NC should be here cause there is an nc on the circle in all the other parts of this pattern
  2. 00:07:172 (6) - Same here, the NC shouldnt be on the slider but instead on the circle before
  3. 00:07:172 (6,1,2,3) - These aren't symmetrical (with the middle notes being offcentered), so you should to keep the aesthetic of the pattern
  4. 00:09:996 (3) - NC here as well, but im not gonna point out all the instances so you should look for them on your own
  5. 00:14:055 (5,6) - There seems to be a strong beat in between here that you are ignoring, so perhaps make 5 a 1/4 slider or put a circle in between.
  6. 00:14:408 (7) - This slider is really awkward, in the sense that it looks weird and doesnt really flow with the pattern, and since the pattern should flow back at the point its at, perhaps you can do something like this https://puu.sh/w4KBT/b1562958ec.jpg (but better cause it did it really lazily lol) or somehting else
  7. 00:13:349 (1,2,3,4,5,6,7,8,9,10,11) - This is a pretty long combo, you should probably put an NC somewhere in there
  8. 00:18:113 (1) - Overlap this with the (5) before it to make it look better (and adjust 2 and 3 accordingly)
  9. 00:21:555 (14) - Again, a pretty long combo
  10. 00:20:584 (9,10,11,12,13) - This pattern into (13) doesnt seem very good, and I think you should make it more dynamic instead of a back and forth until the next pattern because as it is right now it really doesnt flow well.
  11. 00:22:702 (1,2) - This is kinda weird considerning 00:23:319 (4,5) - you have notes stacked as well except those 2 are 1/4 instead of 1/2, so you should pick either one or the other to stack in this case
  12. 00:25:525 (1,2,3,4,5,1,2,3,1,2,3,1,2,3) - This pattern is really disorienting, because normally every downbeat would start a new stream, cause a new part when the music enters the next measure(dont really know how to explain it well), so i think the sliders shouldnt be on the downbeats because that makes the map really disorienting to play, and instead the new streams after the sliders should be on the downbeat
  13. 00:29:761 (5) - This slider is almost completely covered by the stream and it is extremely hard to read, so you should definetly change it so that it doesnnt overlap the stream
  14. 00:30:113 (1) - In addition, there seems to be no reason to stack this circle on top of the end of the slider, so you should make it distant like all the other circles
  15. 00:31:525 (1) - This is unrankable. Slider speed manipulation through overlapping itself is not allowed, and instead you should just decrease the sv to the appropriate speed.
  16. 00:31:525 (1) - Also, the end of this slider seems to land on a really strong sound that should be clickable, so maybe make the slider a little shorter and add a circle or something
  17. 00:34:702 (3) - Again, no reason to stack this on the stream, but instead you should just have it be a normal distance
  18. 00:34:878 (4,5,6,7,8,9) - I dont recommend using this stream pattern because it adds uncertainty to the stream and is overall just uncomfortable to play
  19. 00:33:114 (1,2) - This doesnt overlap but 00:33:819 (1,2) - does, so you should pick one or the other
  20. 00:37:525 (2,3,4) - I understand time distance equality doesnt have to be used for higher modes, but this pattern should be the other way around, because the anti jump with the large time gap from 2 to 3 makes the short time between 3 and 4 really disorienting
  21. 00:42:819 (1) - Again, slider speed manipulation is unrankable and has to be removed
  22. 00:43:878 (1) - ^
  23. 00:44:584 (2) - ^
  24. 00:45:290 (2) - ^
  25. 00:47:055 (3) - ^
  26. 00:47:231 (4) - ^
  27. 00:47:761 (3) - ^
  28. 00:47:937 (4) - ^
  29. 00:46:261 (1) - starting a stream slider on a blue tick is not the best idea and can be confusing, so either change to 2 circles or do something to fix it
  30. 00:46:173 (1,1,1) - 3 NCs in a row isnt really necessary here, and i think you shuold remove the second one
  31. 00:50:937 (3) - This slider is kind of ugly, but i see what you were trying to do with the overlap, so take that as you wish
  32. 00:53:761 (1) - Make the slider blanket itself better like https://puu.sh/w4Mbp/348289b573.jpg
  33. 00:57:643 (1) - This NC seems kinda random, i think you should remove it
  34. 00:57:820 (1) - This is one of the times i think a stack would be better, because it is the same sound as the rest but introducing another element to is leading to the next pattern
  35. 00:59:232 (2) - This oeverlap on the slider doesnt really look to good, and i think you shuold separate them more
  36. 00:59:761 (5) - Same here
  37. 01:00:466 (3,4) - This is super confusing to play with the 1/2 gap between 3 and 4, so i highly recommend moving 3 away from 4
  38. 01:01:525 (3,4) - These sliders completly ignore the sound on the red tick that you followed with 01:00:820 (1,2) - , so these should be shortened or sv increased to accomodate that
  39. 01:02:231 (5,6,7,8) - These notes overlapping the slider are also really hard to see until the slider fades, so you should separate them from the slider
  40. 01:03:290 (1,2,3,4) - This space stream is a huge difficulty spike that i think the song did not call for, and i think the spacing should be reduced a lot
  41. 01:03:996 (2,1,2,3) - These being so close together is kinda weird, but not too big of a deal so you can increase the distance if you so choose
  42. 01:05:055 (1,2,3,4,5,6) - These distances are nearly identical but it switches from 1/2 to 1/4, so you should make those two a lot more distinct to make it less confusing
  43. 01:06:378 (8,1) - 1 completely overlaps 8 which is weird to read and weird to play, so i think 1 should be more to the right to make it more distinct
  44. 01:07:173 (3) - This shape is really weird and theres norhing really calling for it, so i think you should make the shape simpler
  45. 01:07:878 (6) - This is a complete new pattern, so i think there should be a NC here
  46. 01:09:819 (2) - Sliders that overlap themselves like this are also unrankable and need to be changed
  47. 01:11:761 (1) - Same as above, unrankable
  48. 01:12:114 (1) - ^
  49. 01:14:584 (1) - Same as before
  50. 01:14:937 (1) - ^
  51. 01:18:290 (6) - I think 6 Should be Ctrl Gd (and the stream adjusted accordingly) to make the pattern flow better
  52. 01:19:878 (1,2,3,4) - These overlaps make it hard to read, so you should separate these for easier readability
  53. 01:26:937 (8,9,10,11,12,13,14,15,1) - This big long stream (which i also think should have an NC at the beginning) is really unintuitive considering the other patterns you have done, so i think you should do something so it isnt just a straight stream into the next pattern
  54. 01:32:055 (1) - Unrankable like before
  55. 01:33:290 (5) - I think this is on the line of rankable and unrankable, so im not really sure if it is, but i think to be safe you should just change it
  56. 01:36:643 (1) - Unrankable
  57. 01:38:055 (1) - ^
  58. 01:41:761 (10) - There should definetly be a NC here because it is a complete new section
  59. 01:43:349 (14) - Also unrankable
  60. 01:45:731 (6,7) - This jump is huge, and i think there is a lot of emphasis, but that is too big of a jump for it
  61. 01:47:584 (1) - Unrankable
  62. 01:48:996 (1) - ^
  63. 01:50:055 (2) - This overlap with the black slider doesnt look to good, so you should separate it more
  64. 01:51:290 (7) - This slider seems to ignore the sound on the blue tick, so i think you should map something to that
  65. 01:52:349 (7,8,9) - Same with this, except there are spaces inbetween
  66. 01:53:055 (3) - The white tick has a really strong sound that i definitely think you should map
  67. 01:54:467 (8) - ^
  68. 01:54:467 (8,9) - Sound in between these that should be mapped
  69. 01:58:349 (7) - This slider is hidden under the other ones and also overlaps itself, so it has to be changed
  70. 02:08:231 (3) - This slight overlap with 9 is kinda weird, so you should either overlap and separate more
  71. 02:09:996 (3) - This slider shape is pretty ugly and i think you should change it to something more normal
  72. 02:11:408 (3) - ^
  73. 02:11:408 (3,4) - If you do keep that slider, however, then you should at least blanket 4 on the end of it
  74. 02:16:172 (1,1,2) - This overlap pattern is really ugly and awkward and i think you should separate 2 from the slider
  75. 02:16:878 (1,1,2) - ^
  76. 02:19:173 (1,2,3,4,5,6,7,8,9) - I was ok with these patterns before, but this seems extreme and i think you should tone it down a notch
  77. 02:20:937 (1,2,3) - This linear jump is really awkward to play, and you should make 123 at more of an angle
  78. 02:22:349 (1,2,3) - ^
  79. 02:23:055 (4) - NC here like you did on the last one
  80. 02:30:113 (2,3) - Its the same thing i said before about the awkward pattern with the circle and slider, and i think it should be changed
  81. 02:30:820 (3,4) - ^
  82. 02:31:525 (3,4) - ^

Well, thats everything that I saw (sorry for such a long mod haha)
Good Luck!~
Topic Starter
Miutrex
A mod so elaborate!?!? for me!?!? <3

Ultima Fox wrote:

hey

[Digital Orchestra]

  1. 00:04:349 (4) - An NC should be here cause there is an nc on the circle in all the other parts of this pattern <----It´s true .o.
  2. 00:07:172 (6) - Same here, the NC shouldnt be on the slider but instead on the circle before <----It´s true .o.
  3. 00:07:172 (6,1,2,3) - These aren't symmetrical (with the middle notes being offcentered), so you should to keep the aesthetic of the pattern<I should have fixed it time ago, thanks >.<
  4. 00:09:996 (3) - NC here as well, but im not gonna point out all the instances so you should look for them on your own<----ok =w=
  5. 00:14:055 (5,6) - There seems to be a strong beat in between here that you are ignoring, so perhaps make 5 a 1/4 slider or put a circle in between.New flow changes and a pattern that adapts to the strong beat -w-/, as in other parts where i have ignored this strong sound
  6. 00:14:408 (7) - This slider is really awkward, in the sense that it looks weird and doesnt really flow with the pattern, and since the pattern should flow back at the point its at, perhaps you can do something like this https://puu.sh/w4KBT/b1562958ec.jpg (but better cause it did it really lazily lol) or somehting else<----New flow and blanket!
  7. 00:13:349 (1,2,3,4,5,6,7,8,9,10,11) - This is a pretty long combo, you should probably put an NC somewhere in there<----Done =w=
  8. 00:18:113 (1) - Overlap this with the (5) before it to make it look better (and adjust 2 and 3 accordingly)<----Done =w=
  9. 00:21:555 (14) - Again, a pretty long combo<----NC Added =w=
  10. 00:20:584 (9,10,11,12,13) - This pattern into (13) doesnt seem very good, and I think you should make it more dynamic instead of a back and forth until the next pattern because as it is right now it really doesnt flow well.<----New flow for jumping!
  11. 00:22:702 (1,2) - This is kinda weird considerning 00:23:319 (4,5) - you have notes stacked as well except those 2 are 1/4 instead of 1/2, so you should pick either one or the other to stack in this case<----It´s true :c fucking stack leniency ;_;
  12. 00:25:525 (1,2,3,4,5,1,2,3,1,2,3,1,2,3) - This pattern is really disorienting, because normally every downbeat would start a new stream, cause a new part when the music enters the next measure(dont really know how to explain it well), so i think the sliders shouldnt be on the downbeats because that makes the map really disorienting to play, and instead the new streams after the sliders should be on the downbeat<----Really, thanks 4 this, the time of the sliders have been changed
  13. 00:29:761 (5) - This slider is almost completely covered by the stream and it is extremely hard to read, so you should definetly change it so that it doesnnt overlap the stream <----Slider modified, now is extremely easy to read :3
  14. 00:30:113 (1) - In addition, there seems to be no reason to stack this circle on top of the end of the slider, so you should make it distant like all the other circles<----Spacing modified!!!
  15. 00:31:525 (1) - This is unrankable. Slider speed manipulation through overlapping itself is not allowed, and instead you should just decrease the sv to the appropriate speed. </3
  16. 00:31:525 (1) - Also, the end of this slider seems to land on a really strong sound that should be clickable, so maybe make the slider a little shorter and add a circle or something <----Speed ​​of the slider increased and a hitcircle has been added
  17. 00:34:702 (3) - Again, no reason to stack this on the stream, but instead you should just have it be a normal distance <---- ok =w=
  18. 00:34:878 (4,5,6,7,8,9) - I dont recommend using this stream pattern because it adds uncertainty to the stream and is overall just uncomfortable to play<----but it is a short stream :c besides that i do not want to simplify them much >.<i don´t like simple streamings in songs with normal-low bpm =w=
  19. 00:33:114 (1,2) - This doesnt overlap but 00:33:819 (1,2) - does, so you should pick one or the other <----wtf o.o, overlapped (again :v)
  20. 00:37:525 (2,3,4) - I understand time distance equality doesnt have to be used for higher modes, but this pattern should be the other way around, because the anti jump with the large time gap from 2 to 3 makes the short time between 3 and 4 really disorienting <----idk :c
  21. 00:42:819 (1) - Again, slider speed manipulation is unrankable and has to be removed </3
  22. 00:43:878 (1) - ^</3
  23. 00:44:584 (2) - ^</3
  24. 00:45:290 (2) - ^</3
  25. 00:47:055 (3) - ^</3
  26. 00:47:231 (4) - ^</3
  27. 00:47:761 (3) - ^</3
  28. 00:47:937 (4) - ^</3
  29. 00:46:261 (1) - starting a stream slider on a blue tick is not the best idea and can be confusing, so either change to 2 circles or do something to fix it<----triple 1/4 slider added =.=
  30. 00:46:173 (1,1,1) - 3 NCs in a row isnt really necessary here, and i think you shuold remove the second one<----2 NC removed
  31. 00:50:937 (3) - This slider is kind of ugly, but i see what you were trying to do with the overlap, so take that as you wish<----I know xD, I'm not good at making pretty sliders :c maybe in the future I'll do something better
  32. 00:53:761 (1) - Make the slider blanket itself better like https://puu.sh/w4Mbp/348289b573.jpg<----kawai <3 Done =w=
  33. 00:57:643 (1) - This NC seems kinda random, i think you should remove it<----oops >.< removed
  34. 00:57:820 (1) - This is one of the times i think a stack would be better, because it is the same sound as the rest but introducing another element to is leading to the next pattern<----ok =w=
  35. 00:59:232 (2) - This oeverlap on the slider doesnt really look to good, and i think you shuold separate them more<----New jump pattern!
  36. 00:59:761 (5) - Same here<------------------------------------------------------------------------------------------------------------^
  37. 01:00:466 (3,4) - This is super confusing to play with the 1/2 gap between 3 and 4, so i highly recommend moving 3 away from 4---->......wrong selection? :c.... Changed!!! :3
  38. 01:01:525 (3,4) - These sliders completly ignore the sound on the red tick that you followed with 01:00:820 (1,2) - , so these should be shortened or sv increased to accomodate that<----hmmmm this small section has no sound in the red ticks, are all the FX in place :3
  39. 01:02:231 (5,6,7,8) - These notes overlapping the slider are also really hard to see until the slider fades, so you should separate them from the slider<-This overlap is intentional xD
  40. 01:03:290 (1,2,3,4) - This space stream is a huge difficulty spike that i think the song did not call for, and i think the spacing should be reduced a lot<----remix parts=high spacing :s
  41. 01:03:996 (2,1,2,3) - These being so close together is kinda weird, but not too big of a deal so you can increase the distance if you so choose<----ok =w=
  42. 01:05:055 (1,2,3,4,5,6) - These distances are nearly identical but it switches from 1/2 to 1/4, so you should make th[/color]ose two a lot more distinct to make it less confusing---->ok, overlapped the 1/2 hitcircles and NC
  43. 01:06:378 (8,1) - 1 completely overlaps 8 which is weird to read and weird to play, so i think 1 should be more to the right to make it more distinct<-Changed =w=
  44. 01:07:173 (3) - This shape is really weird and theres norhing really calling for it, so i think you should make the shape simpler<----blanket added, slider simplified =w=
  45. 01:07:878 (6) - This is a complete new pattern, so i think there should be a NC here<---ok =w=
  46. 01:09:819 (2) - Sliders that overlap themselves like this are also unrankable and need to be changed</3
  47. 01:11:761 (1) - Same as above, unrankable</3
  48. 01:12:114 (1) - ^</3
  49. 01:14:584 (1) - Same as before</3
  50. 01:14:937 (1) - ^</3
  51. 01:18:290 (6) - I think 6 Should be Ctrl Gd (and the stream adjusted accordingly) to make the pattern flow better<----inverted =w=
  52. 01:19:878 (1,2,3,4) - These overlaps make it hard to read, so you should separate these for easier readability<----I consider it more important to keep the pattern before an easier reading
  53. 01:26:937 (8,9,10,11,12,13,14,15,1) - This big long stream (which i also think should have an NC at the beginning) is really unintuitive considering the other patterns you have done, so i think you should do something so it isnt just a straight stream into the next pattern<----NC added =w=, but I think that this stream along with the previous one, are ideal for the moment, as well as to highlight the end of the kiai =.=
  54. 01:32:055 (1) - Unrankable like before</3
  55. 01:33:290 (5) - I think this is on the line of rankable and unrankable, so im not really sure if it is, but i think to be safe you should just change it</3
  56. 01:36:643 (1) - Unrankable</3
  57. 01:38:055 (1) - ^</3
  58. 01:41:761 (10) - There should definetly be a NC here because it is a complete new section<----ok =w=
  59. 01:43:349 (14) - Also unrankable</3
  60. 01:45:731 (6,7) - This jump is huge, and i think there is a lot of emphasis, but that is too big of a jump for it<----nerf, blanket added!
  61. 01:47:584 (1) - Unrankable</3
  62. 01:48:996 (1) - ^</3
  63. 01:50:055 (2) - This overlap with the black slider doesnt look to good, so you should separate it more<----ok =w=
  64. 01:51:290 (7) - This slider seems to ignore the sound on the blue tick, so i think you should map something to that<----i´m deaf T.T thanks
  65. 01:52:349 (7,8,9) - Same with this, except there are spaces inbetween<----what?!?! but... i don´t hear nothing in the blue ticks :c
  66. 01:53:055 (3) - The white tick has a really strong sound that i definitely think you should map Hitfinish added =w=
  67. 01:54:467 (8) - ^--------------------------------------------------------------------------------------------------^
  68. 01:54:467 (8,9) - Sound in between these that should be mapped<----idk :c
  69. 01:58:349 (7) - This slider is hidden under the other ones and also overlaps itself<----that is the intention :v
  70. 02:08:231 (3) - This slight overlap with 9 is kinda weird, so you should either overlap and separate more<----no problem, moved
  71. 02:09:996 (3) - This slider shape is pretty ugly and i think you should change it to something more normal<----I'll think of something >.<
  72. 02:11:408 (3) - ^------------------------------------------------------------------------------------------------------------------^ :c
  73. 02:11:408 (3,4) - If you do keep that slider, however, then you should at least blanket 4 on the end of it<---- ok =w=
  74. 02:16:172 (1,1,2) - This overlap pattern is really ugly and awkward and i think you should separate 2 from the slider<---Changed =w=
  75. 02:16:878 (1,1,2) - ^--------------------------------------------------------------------------------------------------------------------------^
  76. 02:19:173 (1,2,3,4,5,6,7,8,9) - I was ok with these patterns before, but this seems extreme and i think you should tone it down a notch
  77. 02:20:937 (1,2,3) - This linear jump is really awkward to play, and you should make 123 at more of an angle<----changed =w=
  78. 02:22:349 (1,2,3) - ^----------------------------------------------------------------------------------------------------------------^
  79. 02:23:055 (4) - NC here like you did on the last one<----ok =w=
  80. 02:30:113 (2,3) - Its the same thing i said before about the awkward pattern with the circle and slider, and i think it should be changedidk :c
  81. 02:30:820 (3,4) - ^idk :c
  82. 02:31:525 (3,4) - ^idk :c

Well, thats everything that I saw (sorry for such a long mod haha)
Good Luck!~
Really man, thank you for your help ;w;
MujouSekai
m4m
and I know what a blanket means :^)

Digital Orchestra



  • 00:14:408 (7) - NC should be here.
    00:13:878 (4,5) - too confusing, and quite weird.
    00:14:408 (7) - I think you missed a sound here at the end of the slider.
    00:17:055 (2,1) - This is too clumped together. Really difficult to read.
    00:19:702 (6,7,8) - Why do this when previous section is slider note? Also this is too sudden.
    00:22:614- This should not be a kiai section.
    00:18:114-^
    00:43:878 (1) - 00:44:584 (2) - 00:45:290 (2) - unrankable
    01:00:114 (1,2,3,4) - here two patterns are the same, players would assume it is the same rhythm.
    01:03:290 (1,2,3,4) - too sudden
    01:09:819 (2) - burai slider unrankable
    01:11:761 (1) - ^
    01:12:114 (1) - ^
    I like the idea of making these cool sliders, but if you are trying to rank, these are not acceptable in the current ranking criteria, unless im terribly outdated.
    01:25:173 (4,5) - stacking error
    01:32:055 (1) - LOL
    02:04:525 (1,2,1,2,3,4,1,2,3,4,1) - Why put all the jumps here. The music clearly does not support jumps.
    02:18:290 (5) - Flow Error
    02:19:173 (1,2,3,4,5,6,7,8,9) - Earrape lol. scared the shit otta me
    02:21:643 (1) - overlap
    02:23:055 (1) - ^

The map has too many unpredictable patterns and unrankable sliders, this would be cool as a troll map, but not for ranked, as it really messes with the player. Keep the patterns consistent, and similar patterns for each section.
Topic Starter
Miutrex

MujouSekai wrote:

m4m
and I know what a blanket means :^)<---- ok xD

Digital Orchestra



  • 00:14:408 (7) - NC should be here. <----ok =w=
    00:13:878 (4,5) - too confusing, and quite weird.<----changed (wrong timing) =w=
    00:14:408 (7) - I think you missed a sound here at the end of the slider.<----what :c?
    00:17:055 (2,1) - This is too clumped together. Really difficult to read.<-----------------Changed (wrong timing(again =.=))
    00:19:702 (6,7,8) - Why do this when previous section is slider note? Also this is too sudden.<----^
    00:22:614- This should not be a kiai section.<----;_; Changed
    00:18:114-^<----------------------------------------------;_;^
    00:43:878 (1) - 00:44:584 (2) - 00:45:290 (2) - unrankable</3
    01:00:114 (1,2,3,4) - here two patterns are the same, players would assume it is the same rhythm. <----i-i'll think in something >.<
    01:03:290 (1,2,3,4) - too sudden<----Is intentional :v
    01:09:819 (2) - burai slider unrankable</3
    01:11:761 (1) - ^</3
    01:12:114 (1) - ^</3
    I like the idea of making these cool sliders, but if you are trying to rank, these are not acceptable in the current ranking criteria, unless im terribly outdated.<-The 1st, and I intend to go to love stage
    01:25:173 (4,5) - stacking error<----wtf o.o? thanks man
    01:32:055 (1) - LOL<----yeah, that's the expression i'm looking for, a lol c:
    02:04:525 (1,2,1,2,3,4,1,2,3,4,1) - Why put all the jumps here. The music clearly does not support jumps.<----WHAT?!?
    02:18:290 (5) - Flow Error<----why :c?
    02:19:173 (1,2,3,4,5,6,7,8,9) - Earrape lol. scared the shit otta me<-----xDDddDdDXd why :v
    02:21:643 (1) - overlap<----It would be very difficult to read >.<
    02:23:055 (1) - ^<----------------------^

The map has too many unpredictable patterns and unrankable sliders, this would be cool as a troll map, but not for ranked, as it really messes with the player. Keep the patterns consistent, and similar patterns for each section.<----I'm finishing pulling out the sudden patterns =w=, some for wrong timing, oh, i m don´t going to rank =.= , and i don´t like repeat the same patterns =n=
Thanks 4 your help!
NeonLights
lRandom IRC M4M request :o
funkadilly map, cool concepts, but a lot of overlapping or patterns that could be brushed up in some way

[s18]
00:17:584 (3,1) - This pattern is a little messy. Here's a suggestion I made based on your decreasing DS through this section: https://i.imgur.com/7Gct5D6.jpg
00:26:937 (5) - NC for SV change
00:28:349 (1,2,3,4,5,6,7,8) - I get the idea you're going for here but you should try to clean this stream up a bit so it's more readable
00:45:290 (3) - I don't really see how this slider fits the instrument you're mapping
00:51:996 (1,2,1) - This is not very friendly leading into a stream. I'd recommend you space these two notes out.
00:53:055 (7) - NC
00:53:761 (13) - NC
00:57:820 (1) - I'd put the sliderhead on the same side as the previous 3 sliders unless you're purposely trying to confuse people
00:59:055 (4) - I'd put an NC for SV change here
01:00:643 (5,6,1) - Just for aesthetic reasons, it would look nicer if you curve your short sliders (see below for what I mean)
01:05:761 (1,2,3,4,5,6,7,8) - Curve your sliders so it follows the direction you're traveling in (ex: https://i.imgur.com/Ve9RYn4.jpg&#41;
01:08:761 (6) - line the 6 up with the red anchor on 7
01:09:290 (8) - NC for SV change, follow with NC at 01:10:702
01:10:702 (4,5,6,7,8,9,10,11) - again, stream readability
01:15:937 (7) - NC
01:17:055 (3,4,5,6,7,8,9,10) - clean up this stream with a slider to stream (Ctrl+Shift+F)
01:21:996 (1,2,3) - You should have consistent spacing with the rest of the stream here
01:30:467 (2) - NC for SV change
01:45:643 (9,10,11,12,1) - Here, I'd curve your sliders so you can actually read what you are doing here
01:51:643 (2) - This slider is held out for too long, you are skipping notes
01:57:820 (1,2,3,4,5,6,7) - Ok let me be honest what the hell is this pattern
02:01:528 - Even this pattern is too hard to read for a map like this
02:11:584 (1,2,3) - Fix your stacking here
02:25:525 (4) - NC
02:33:996 (13) - NC

[s21]
00:13:349 (1,2,3,4,5,6) - Something about this pattern just doesn't sit right, and it doesn't look or match the emphasis either
01:05:761 (5,6,7,8,9,10,11,12) - This is just me but I would NC all of these for readability
01:23:231 (7) - This slider is extremely anti flow, maybe curving it less would help (especially after a spaced stream)
01:26:937 (1,2,3,4,5,6,7,8) - I would curve this stream to match your other stream but also descalate your DS (so go from spaced to lower DS) to match the falling notes
01:38:937 (3,4,5) - I think these notes should be spaced out
01:44:584 - Add some NCs here, maybe by pairs
02:35:408 (10) - I'd make this an NC just because of the length of the slider
Topic Starter
Miutrex

NeonLights wrote:

lRandom IRC M4M request :o
funkadilly map, cool concepts, but a lot of overlapping or patterns that could be brushed up in some way

[s18]
00:17:584 (3,1) - This pattern is a little messy. Here's a suggestion I made based on your decreasing DS through this section: https://i.imgur.com/7Gct5D6.jpg<----Changed!
00:26:937 (5) - NC for SV change<----ok =w=
00:28:349 (1,2,3,4,5,6,7,8) - I get the idea you're going for here but you should try to clean this stream up a bit so it's more readable<----It´s fine :<
00:45:290 (3) - I don't really see how this slider fits the instrument you're mapping<----i-I'll think of something >.<
00:51:996 (1,2,1) - This is not very friendly leading into a stream. I'd recommend you space these two notes out.<----ok =w=
00:53:055 (7) - NC<----ok =w=
00:53:761 (13) - NC<----ok =w=
00:57:820 (1) - I'd put the sliderhead on the same side as the previous 3 sliders unless you're purposely trying to confuse people<----too predictable =.=
00:59:055 (4) - I'd put an NC for SV change here<----ok =w=
01:00:643 (5,6,1) - Just for aesthetic reasons, it would look nicer if you curve your short sliders (see below for what I mean)<----i know but...only are 2 short sliders :c
01:05:761 (1,2,3,4,5,6,7,8) - Curve your sliders so it follows the direction you're traveling in (ex: https://i.imgur.com/Ve9RYn4.jpg&#41; <----Changed!
01:08:761 (6) - line the 6 up with the red anchor on 7<---oops, ok =.=
01:09:290 (8) - NC for SV change, follow with NC at 01:10:702 <----ok =w=
01:10:702 (4,5,6,7,8,9,10,11) - again, stream readability<----it´s fine :<
01:15:937 (7) - NC <-----what? why here? o.o
01:17:055 (3,4,5,6,7,8,9,10) - clean up this stream with a slider to stream (Ctrl+Shift+F)<----why? :<
01:21:996 (1,2,3) - You should have consistent spacing with the rest of the stream here<----it´s intentional :v
01:30:467 (2) - NC for SV change<----ok =w=
01:45:643 (9,10,11,12,1) - Here, I'd curve your sliders so you can actually read what you are doing here<----ok =w=
01:51:643 (2) - This slider is held out for too long, you are skipping notes <---- oops, sorry, wrong timing, fixed!
01:57:820 (1,2,3,4,5,6,7) - Ok let me be honest what the hell is this pattern<----I-ITS AAA!!....AA!!..........ok, i´ll think of something :c
02:01:528 - Even this pattern is too hard to read for a map like this<----it´s fine :c
02:11:584 (1,2,3) - Fix your stacking here <---It´s intentional :v
02:25:525 (4) - NC<----ok =w=
02:33:996 (13) - NC<----ok =w=

[s21]
00:13:349 (1,2,3,4,5,6) - Something about this pattern just doesn't sit right, and it doesn't look or match the emphasis either<---- it´s hard, but i´ll think of something
01:05:761 (5,6,7,8,9,10,11,12) - This is just me but I would NC all of these for readability<----1 NC added
01:23:231 (7) - This slider is extremely anti flow, maybe curving it less would help (especially after a spaced stream)<---- I don´t see flow problems
01:26:937 (1,2,3,4,5,6,7,8) - I would curve this stream to match your other stream but also descalate your DS (so go from spaced to lower DS) to match the falling notes <----I was not convinced the result >.<
01:38:937 (3,4,5) - I think these notes should be spaced out <---If I do, the rest of objects to overlap would be very distanced!
01:44:584 - Add some NCs here, maybe by pairs <----too ez to read :x
02:35:408 (10) - I'd make this an NC just because of the length of the slider<----true =w=
thnx 4 your help!
RevengeZ
Solo digo, pero no te conviene tirar todas tus estrellas, a menos que lo quieras loved. Con solo +12 de star priority te alcanza para cumplir con las reglas de rank de los Beatmap Nominators :p
De paso, Final Movement y Digital Orchesta son lo mismo a partir de aca 01:29:979 - , solo cambiaste el tamaño de los circulos. No hagas copypaste
Topic Starter
Miutrex

RevengeZ wrote:

Solo digo, pero no te conviene tirar todas tus estrellas, a menos que lo quieras loved. Con solo +12 de star priority te alcanza para cumplir con las reglas de rank de los Beatmap Nominators :p
De paso, Final Movement y Digital Orchesta son lo mismo a partir de aca 01:29:979 - , solo cambiaste el tamaño de los circulos. No hagas copypaste
Buenas, gracias por tu aporte n.n
Busco que este map sea loved (falta mucho, pero me esforzare para ello xD), hay muchisimos efectos de burai sliders, streams muy separados, y todas esas cosas que no es que vengan muy bien para el ranking, y el adaptar el mapa a estos criterios seria quitarle la gracia a gran parte del mapa, asi que, love stage o nada :3
Con respecto a lo otro, s21 y s24 son los mismos desde un poco despues de la mitad ya que estoy remapeando Final Movement a partir de Digital Orchestra (Por eso es que en el progreso del mapeado lo puse en 66% y no al 100%), descuida, en un futuro Final Movement sera completamente remapeado n.n

Te daria kudos, pero nose si seria lo correcto >.<
RevengeZ

Miutrex wrote:

Buenas, gracias por tu aporte n.n
Busco que este map sea loved (falta mucho, pero me esforzare para ello xD), hay muchisimos efectos de burai sliders, streams muy separados, y todas esas cosas que no es que vengan muy bien para el ranking, y el adaptar el mapa a estos criterios seria quitarle la gracia a gran parte del mapa, asi que, love stage o nada :3
Con respecto a lo otro, s21 y s24 son los mismos desde un poco despues de la mitad ya que estoy remapeando Final Movement a partir de Digital Orchestra (Por eso es que en el progreso del mapeado lo puse en 66% y no al 100%), descuida, en un futuro Final Movement sera completamente remapeado n.n

Te daria kudos, pero nose si seria lo correcto >.< No es lo correcto, no hice nada realmente asi que no me des kudos :p
Ya que estamos te cuento que, por ahora, el sistema de loved esta congelado. Es decir que no esta en funcionamiento.
Van a cambiar los requisitos para que un map sea loved (la mayoria de las personas dice que van a hacer que pase de 30 favs a 100 favs). No se si cambien lo del SP porque no escuche nada de eso, pero el punto es que puede que se te haga mas dificil hacerlo loved que rankearlo
Topic Starter
Miutrex

RevengeZ wrote:

Miutrex wrote:

Buenas, gracias por tu aporte n.n
Busco que este map sea loved (falta mucho, pero me esforzare para ello xD), hay muchisimos efectos de burai sliders, streams muy separados, y todas esas cosas que no es que vengan muy bien para el ranking, y el adaptar el mapa a estos criterios seria quitarle la gracia a gran parte del mapa, asi que, love stage o nada :3
Con respecto a lo otro, s21 y s24 son los mismos desde un poco despues de la mitad ya que estoy remapeando Final Movement a partir de Digital Orchestra (Por eso es que en el progreso del mapeado lo puse en 66% y no al 100%), descuida, en un futuro Final Movement sera completamente remapeado n.n

Te daria kudos, pero nose si seria lo correcto >.< No es lo correcto, no hice nada realmente asi que no me des kudos :p
Ya que estamos te cuento que, por ahora, el sistema de loved esta congelado. Es decir que no esta en funcionamiento.
Van a cambiar los requisitos para que un map sea loved (la mayoria de las personas dice que van a hacer que pase de 30 favs a 100 favs). No se si cambien lo del SP porque no escuche nada de eso, pero el punto es que puede que se te haga mas dificil hacerlo loved que rankearlo
Estoy al tanto todo, si bien no esta definido cuando se actualizara los criterios para loved (Y que el sistema tambien vuelva a funcionar) no es que me preocupe mucho por ahora, es porque falta muchisimo tiempo para que termine el mapset completo (Y el storyboard) una vez termine todo el mapa lo mas probable es que los criterios de loved ya se hubiesen actualizado otra vez :v
En verdad, no tendria problema de tratar de llevarlo al ranking, pero hacer tantos cambios para ajustarlos a estos criterios va en contra de lo que quiero expresar como autor de este mapa (Si quieres entender mejor mi punto acerca del ranking, puedes mirar mi opinion en mi userpage, es una traduccion perfecta por si quieres leerla en español)
Voy a hacer lo que sea necesario para cumplir con los futuros requisitos del love stage, sean cual sean, en este punto lo unico que me preocupa (Y detendria) es que el love stage no vuelva a estar en funcionamiento ;_;
***Fear Intensifies***

Si tienes mas sugerencias (Que no sean mods, claro) dimelo por PM o en el chat del juego asi evitamos llenar el hilo con posts de conversaciones :v
Cecilliad
Just sharing some opinion. Real mod soon ~

General
  1. I think the first diff name should be Beginner


Good luck :)
I really love this song =w=
Topic Starter
Miutrex

Cecilliad wrote:

Just sharing some opinion. Real mod soon ~

General
  1. I think the first diff name should be Beginner


Good luck :)
I really love this song =w=
Really, thanks for this, sorry for my inglish xD
Name fixed c:
ItashaS13

  • s21(Digital Orchestra!!!)

    00:07:215 (1,2,3,1,2,3,1,2,3,1,2,3) - tbh this looks out of place since you used low spacing before, the song doesn't change at all to justify such increase of spacing, and then 00:10:038 (4,5,6,1,2,3) - this linear flow also looks out of place, the playability of all these patterns is quite different while the song.. keeps the same

    00:13:567 (1,2) - here, I think that 00:13:567 (1) - should have more spacing than 00:13:567 (1,2) - since the 1 has strong beat on it, so the pattern doesn't really reflect the music imo

    00:14:450 (1,2,3) - and now here you using circular flow, making something completly different for the same kind of sounds seems unconsistent you know


    00:17:273 (2,3) - I feel like big spacing here isnt justified, same for 00:17:450 (3,4,5,6) - feel like they have too much spacing and then I don't really understand your placement for 00:18:156 (1,2) - because you use a kickslider making it similar to 00:17:273 (2,3) - BUT both sounds are completly different, AND because you're connecting 00:18:156 (1,2) - to 00:17:097 (1,2,3,4,5,6) - using the same aesthetics for it, I recommend making 00:18:156 (1,2) - clickable, as a stream and making a different shape out of 00:17:097 (1,2,3,4,5,6) - to make emphasize on it

    00:18:509 (1) - and this shouldn't be connected to that previous patterning, like 00:17:097 (1,2,3,4,5,6,1,2,1) - youre making this a whole pattern that suggest connection between sounds but there's that sound on 00:18:156 (1,2) - which is out of the rest

    00:19:215 (2,3,4,5,6,1,2,3,1) - again here using 2 different fow, which in my opinion doesn't really... fit the song, because it sounds the same, so the map shouldnt change either

    00:27:332 (2,4) - I really don't like these, you're placing them just for aesthetics and completly ignoring the music, these sounds are different than the rest 00:26:979 (1,3,5) - so they should PLAY different, not just "look" different, because while playing, you don't really pay attention to when sliders are similar

    00:31:215 (7,8,9,10) - imo this placement isnt supported by the music which sounds like.. decreasing it's pitch, and is NOT a linear sound

    00:32:273 (1,2) - too much spacing considering the song..

    00:35:450 (3,4) - I dont get why spacing between these is bigger than 00:35:626 (4,5) - while 00:35:626 (4,5,6) - have stronger sounds

    00:50:979 (1) - this is out of the screen

    00:52:744 (1,2,3,4) - this should play different than 00:52:391 (1,2,3,4) - since sounds are quite different, having the same shape as 00:52:391 (1,2,3,4) - but just rotated doesn't make it stand out from the rest, because it actually PLAYS the SAME so you lose emphasize on these sounds

    00:55:215 (1,5) - these have more stronger or high pitched sounds so I don't see any reason why they have same spacing as the rest...

    and this 00:56:273 (1,2,3,4,5,6) - doesnt really fits the music imo, ok, yeah, you have different slider shapes but they play the same, so you feel nothing different while playing and the song DOESNT feel.. the same

    00:58:744 (4) - pretty much the same I said before

    00:58:744 (4) - While playing, I don't even know which song I was playing, because placement doesn't make any difference for sounds, they being.. different

    01:03:509 (3,1) - Not sure why you used such placement, a stream should fit better, and maybe add more spacing between 01:03:420 (2,3) - to fit the music better

    01:04:567 (2) - what is the function of this slider? 01:04:744 - 01:04:744 - I don't feel like both sounds are connected, and the sound on 01:04:744 - is more louder or important than 01:04:920 - so I don't really see the reason behind it

    01:11:715 - missed a beat huh

    01:12:773 (2,3,4,1,2,3) - this is weird you know, it was weird while playing and now I see why, it's because it doesn't fit the music at all, there's not any noticeable sound on 01:12:950 (4) - so I don't see the reason why it is clickable and also 01:12:773 (2,3,4) - and 01:13:038 (1,2,3) - shouldn't be connected because music doesn't support it

    01:17:803 (1,2,3,4,5,6) - don't feel like spacing here supports the music

    01:19:215 (1,2,3,4,5,6) - why you increasing spacing here if the music is deccreasing its intensity/pitch

    01:23:450 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - same here, music is decreasing its intensity/lowering it's pitch.. the violin sound its like decreasing so it looks like you're making the opposite in the map

    01:34:744 (1,2,3,1,2,3) - sounds more linear to me

    01:39:509 (1,2) - shouldn't play the same way as the sounds before for... the same reason I've already explained in other parts like this

    01:52:744 (6,7) - don't feel like kicksliders supports the music, 1/4 sounds are equal so.. I don't see any reason behind.. just making emphasize on 1/2 sounds

    02:04:391 (3,2,2) - these should have different spacing than 02:04:744 (2,2,2) - because these have stronger sounds, you do that but in a minimal scale that doesn't feel while playing

    02:15:156 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - same thing

    General about the map is that I feel like you're paying more attention to the aesthetics of the map than to the actual music, sometimes it looks like.. you're mapping a whole different thing, I didn't really felt the song while playing, spacing wasn't correctly done sometimes so it's like.. you're mapping anything but this song


I feel like it would be useless to mod other diff since this map is going for loved section and my concerns would be like the same.. so let me just shot a star at your map and wish you good luck
ItashaS13
coñodelamadre el internet me hizo postear doble
Topic Starter
Miutrex

Itasha_S13 wrote:


  • s21(Digital Orchestra!!!)

    00:07:215 (1,2,3,1,2,3,1,2,3,1,2,3) - tbh this looks out of place since you used low spacing before, the song doesn't change at all to justify such increase of spacing, and then 00:10:038 (4,5,6,1,2,3) - this linear flow also looks out of place, the playability of all these patterns is quite different while the song.. keeps the same -Probare con nuevos patrones que ahora mantengan el mismo spacing, remapeare esta parte

    00:13:567 (1,2) - here, I think that 00:13:567 (1) - should have more spacing than 00:13:567 (1,2) - since the 1 has strong beat on it, so the pattern doesn't really reflect the music imo-Hm? entre esos deslizadores el ritmo es bastante singular, no veo la necesidad de agrandar el spacing

    00:14:450 (1,2,3) - and now here you using circular flow, making something completly different for the same kind of sounds seems unconsistent you know-Esta bien, buscare un nuevo patron mas acentuado para el cambio de sonidos


    00:17:273 (2,3) - I feel like big spacing here isnt justified, same for 00:17:450 (3,4,5,6) - feel like they have too much spacing and then I don't really understand your placement for 00:18:156 (1,2) - because you use a kickslider making it similar to 00:17:273 (2,3) - BUT both sounds are completly different, AND because you're connecting 00:18:156 (1,2) - to 00:17:097 (1,2,3,4,5,6) - using the same aesthetics for it, I recommend making 00:18:156 (1,2) - clickable, as a stream and making a different shape out of 00:17:097 (1,2,3,4,5,6) - to make emphasize on it-Ok, formare patrones especificos de lo que suene en el momento, dividire los patrones

    00:18:509 (1) - and this shouldn't be connected to that previous patterning, like 00:17:097 (1,2,3,4,5,6,1,2,1) - youre making this a whole pattern that suggest connection between sounds but there's that sound on 00:18:156 (1,2) - which is out of the rest-Lo de arriba

    00:19:215 (2,3,4,5,6,1,2,3,1) - again here using 2 different fow, which in my opinion doesn't really... fit the song, because it sounds the same, so the map shouldnt change either- En donde es diferente? Por el pequeño SV change? La gente no presta atencion a esas cosas, tu mismo lo dijiste ahi abajo :P con respecto al resto, creo que es una de las pocas partes en la que aplico un buen spacing segun el cambio de agudos y graves

    00:27:332 (2,4) - I really don't like these, you're placing them just for aesthetics and completly ignoring the music, these sounds are different than the rest 00:26:979 (1,3,5) - so they should PLAY different, not just "look" different, because while playing, you don't really pay attention to when sliders are similar-Me parece bien, buscare algo mas adecuado

    00:31:215 (7,8,9,10) - imo this placement isnt supported by the music which sounds like.. decreasing it's pitch, and is NOT a linear sound-Quizas, si es que encuentro algo mejor, pero lo mas probable es que quede como esta, no estara representando el ritmo decreciente, pero funciona

    00:32:273 (1,2) - too much spacing considering the song.. Esta bien, quizas las primera vez parece muy repentino, pero me parece adecuado

    00:35:450 (3,4) - I dont get why spacing between these is bigger than 00:35:626 (4,5) - while 00:35:626 (4,5,6) - have stronger sounds-Pienso remapear esta parte

    00:50:979 (1) - this is out of the screen-Ups, recolocado

    00:52:744 (1,2,3,4) - this should play different than 00:52:391 (1,2,3,4) - since sounds are quite different, having the same shape as 00:52:391 (1,2,3,4) - but just rotated doesn't make it stand out from the rest, because it actually PLAYS the SAME so you lose emphasize on these sounds-El mismo patron no tiene mucho sentido ahi, lo pondre en algun otro tiempo y remapeare esta parte

    00:55:215 (1,5) - these have more stronger or high pitched sounds so I don't see any reason why they have same spacing as the rest... -Esta bien, los espaciare un poco y reacomodare el patron

    and this 00:56:273 (1,2,3,4,5,6) - doesnt really fits the music imo, ok, yeah, you have different slider shapes but they play the same, so you feel nothing different while playing and the song DOESNT feel.. the same-Tratare de buscar algo mejor, pero mientras se quedara como esta

    00:58:744 (4) - pretty much the same I said before-Lo de arriba

    00:58:744 (4) - While playing, I don't even know which song I was playing, because placement doesn't make any difference for sounds, they being.. different-Lo se, cualquier cosa es mejor que este patron :P buscare algo mejor

    01:03:509 (3,1) - Not sure why you used such placement, a stream should fit better, and maybe add more spacing between -Probare con algo mas espaciado...

    01:04:567 (2) - what is the function of this slider?-Estetica(? 01:04:744 - 01:04:744 - I don't feel like both sounds are connected, and the sound on 01:04:744 - is more louder or important than 01:04:920 - so I don't really see the reason behind it-Buscare algo mejor

    01:11:715 - missed a beat huh-khe? donde :c

    01:12:773 (2,3,4,1,2,3) - this is weird you know, it was weird while playing and now I see why, it's because it doesn't fit the music at all, there's not any noticeable sound on 01:12:950 (4) - so I don't see the reason why it is clickable and also 01:12:773 (2,3,4) - and 01:13:038 (1,2,3) - shouldn't be connected because music doesn't support it-hmmm nose como explicarlo, yo mismo al testear esta parte no tuve ningun inconveniente, tampoco lo senti raro, mismo paso con los jugadores que probaron el mapa, la separacion 1/4 en el tick rojo me parece acorde

    01:17:803 (1,2,3,4,5,6) - don't feel like spacing here supports the music-But....is midscreen spacing .-.

    01:19:215 (1,2,3,4,5,6) - why you increasing spacing here if the music is deccreasing its intensity/pitch-ctrl+G sdfsdfsdfsdf

    01:23:450 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - same here, music is decreasing its intensity/lowering it's pitch.. the violin sound its like decreasing so it looks like you're making the opposite in the map-Lo de arriba

    01:34:744 (1,2,3,1,2,3) - sounds more linear to me-Es cierto, tratare de acomodar ese patron en un solo stream

    01:39:509 (1,2) - shouldn't play the same way as the sounds before for... the same reason I've already explained in other parts like this -Intentare recolocarlo de alguna mejor manera

    01:52:744 (6,7) - don't feel like kicksliders supports the music, 1/4 sounds are equal so.. I don't see any reason behind.. just making emphasize on 1/2 sounds-Hmmm esta bien, hare algo clickeable

    02:04:391 (3,2,2) - these should have different spacing than 02:04:744 (2,2,2) - because these have stronger sounds, you do that but in a minimal scale that doesn't feel while playing-Me parece correcto, fixed

    02:15:156 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - same thing-Lo de arriba

    General about the map is that I feel like you're paying more attention to the aesthetics of the map than to the actual music, sometimes it looks like.. you're mapping a whole different thing, I didn't really felt the song while playing, spacing wasn't correctly done sometimes so it's like.. you're mapping anything but this song
    Gracias, creo que en verdad necesitaba que alguien me avise que mi spacing era una mierda xD me enfocare en temas de jugabilidad a ver si hago esto un poco mas divertido, esto es lo que en verdad necesito hacer...


I feel like it would be useless to mod other diff since this map is going for loved section and my concerns would be like the same.. so let me just shot a star at your map and wish you good luck
Gracias por la estrella!
El corregir los errores tomara bastante tiempo, asi que mejor respondo ahora y ya :P


Itasha_S13 wrote:

coñodelamadre el internet me hizo postear doble
COÑODELAMADRE me equivoque de post al dar kd :c
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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