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Pixel - Mimiga Town

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Total Posts
13
Topic Starter
[Nemesis]
This map has been deleted on the request of its creator. It is no longer available.
Lami
b
02:58 [Nemesis]: uhm hey
02:58 [Nemesis]: could you give me your opinion about my map? I'd really appreciate some feedback
02:58 *[Nemesis] is listening to [https://osu.ppy.sh/b/1201888 Pixel - Mimiga Town]
02:58 [Nemesis]: :/
02:59 Lami: irc modding ok?
03:00 [Nemesis]: uhm
03:00 [Nemesis]: sure, just post it on the forum or something
03:00 Lami: ye
03:01 Lami: 00:06:708 (4) - pretty blanket offed http://puu.sh/tPHiO.jpg
03:01 Lami: if u use approach circle, when you make blanket. it's will be better
03:02 Lami: 00:00:400 (2) - should be mapped
03:02 Lami: 00:00:400 -
03:02 [Nemesis]: http://osu.ppy.sh/ss/7245045
03:02 [Nemesis]: how's this
03:02 Lami: 99% ok
03:03 Lami: i think this is enough
03:03 Lami: 00:15:820 (5,6) - why u make jump here
03:03 [Nemesis]: fixed the other one too
03:03 [Nemesis]: 00:18:063 -
03:04 Lami: 00:18:063 (1) - similar above issue, because u already mapped 00:01:241 (2,3) - ,00:02:362 (1,2,1,3) - etc
03:04 Lami: maybe follow melody?
03:04 [Nemesis]: oh I didn't see this one lol
03:04 [Nemesis]: I fixed this
03:04 Lami: but 00:18:063 (1) - it only not
03:04 Lami: 00:23:671 (3,4) - ye same blanket w
03:05 Lami: 00:29:278 (5,6) - i think DS x1.2
03:06 [Nemesis]: fuck right
03:06 Lami: personally, 00:36:007 (1) - etc......00:36:848 (2) - ,....... this clap doesn't fit with song, imo
03:06 [Nemesis]: fixed
03:06 Lami: remove or find custom hitsound better
03:06 Lami: 00:43:017 (5,6) - avoid overlap, then clean visual
03:06 [Nemesis]: fight
03:06 [Nemesis]: I'm making them as whistles
03:06 Lami: 00:45:820 (3,4) - yes DS
03:07 Lami: 00:56:194 (4) - hmm.. i think this shape pretty weird for me, because it don't have any structure or policy, and i really didnt see this shape, at ranked map
03:08 Lami: 00:59:278 (2,1) - avoid overlap
03:08 Lami: 00:09:091 (1,2) - ds?
03:09 [Nemesis]: all fixed
03:10 Lami: not bad overall, but i think this mapset still have some improvable thing, maybe i recommend to find futher modding
03:10 [Nemesis]: hmm
03:10 Lami: make sure DS, slider shape, etc.....
03:11 [Nemesis]: how about easy?
03:11 [Nemesis]: okay
03:11 Lami: 00:06:848 (3,1) - ds
03:11 Lami: 00:15:820 (3) - avoid overlapping head with slider's tail
03:12 Lami: 00:29:278 (3,4) - do not hide note for lowest diff
03:12 Lami: 00:33:764 (3,4) - avoid 1/2
03:12 [Nemesis]: http://puu.sh/tPI4V/622f807103.png
03:12 [Nemesis]: I fixed all the ds
03:12 Lami: hmm.. idk about 'avoid 1/2'
03:12 Lami: nvm
03:13 Lami: 00:42:176 (3,4) - no stack for lowest diff
03:13 Lami: 01:02:923 (3) - same above shape
03:14 Lami: hm... more good than normal diff
03:14 Lami: but im not sure about 1/2 rhythm for lowest diff
03:14 Lami: ye, maybe need more opinion about that
03:15 [Nemesis]: all fixed
Lama Poluna
mod
19:37 Lama Poluna: ты сейчас не занят?
19:38 [Nemesis]: спасибки
19:38 [Nemesis]: только смотрю друга
19:38 [Nemesis]: очеред - queue?
19:38 Lama Poluna: Начнем с того, что у тебя неранкабельный bg size
19:38 Lama Poluna: должен быть 1366x768
19:39 [Nemesis]: ум
19:39 [Nemesis]: а как мне это сделать большем?
19:39 Lama Poluna: изменить в фотошопе
19:39 [Nemesis]: у меня его нет лол
19:39 Lama Poluna: попросить кого нибудь
19:40 Lama Poluna: или найти готовое изображение в этом размере
19:40 [Nemesis]: можешь ты мне помочь?
19:40 Lama Poluna: у меня его тоже нет хDD
19:40 [Nemesis]: бля :/
19:41 [Nemesis]: ладно
19:41 Lama Poluna: Ты должен выключить widescreen support
19:41 Lama Poluna: ты материшься?хDD
19:41 [Nemesis]: о
19:41 [Nemesis]: я не увидел
19:42 [Nemesis]: да, я знаю русские маты
19:43 Lama Poluna: Так
19:44 [Nemesis]: ок я изменил
19:44 Lama Poluna: ты должен убрать из тегов
19:44 Lama Poluna: pixel
19:44 Lama Poluna: mimiga
19:44 Lama Poluna: так как они уже есть в артисте и название песни
19:44 Lama Poluna: и должен добавть
19:45 [Nemesis]: а
19:45 [Nemesis]: ясно
19:45 Lama Poluna: Yann van der Cruyssen Daisuke Amaya Nintendo 3DS
19:45 Lama Poluna: ^ добавить
19:46 [Nemesis]: yann van der?
19:46 Lama Poluna: да
19:47 *Lama Poluna is editing [https://osu.ppy.sh/b/1201888 Pixel - Mimiga Town [Normal]]
19:47 Lama Poluna: 00:00:961 - ты должен поставить тут ноту
19:47 Lama Poluna: ибо это единственный момент где ты пропускаешь бит
19:48 Lama Poluna: а не, не единственный
19:48 Lama Poluna: не не ставь там ничего
19:48 [Nemesis]: lol
19:50 Lama Poluna: 00:45:540 (2) -
19:50 Lama Poluna: NC
19:50 Lama Poluna: 00:44:419 (1) -
19:50 Lama Poluna: Убрать нк
19:51 Lama Poluna: 00:42:456 (4,5,6) - не знаю, возможно это сложно для нормала
19:51 Lama Poluna: 00:51:708 (4) -
19:51 Lama Poluna: нк
19:51 Lama Poluna: 00:56:194 (4) -
19:51 Lama Poluna: ^
19:51 Lama Poluna: 01:02:923 (1) -
19:51 Lama Poluna: можно придумать что то поинтересней
19:52 [Nemesis]: eee
19:52 [Nemesis]: what does the last word mean>?
19:53 Lama Poluna: https://puu.sh/tQPib.png
19:54 Lama Poluna: interesting
19:54 [Nemesis]: aa
19:54 [Nemesis]: alright
19:55 Lama Poluna: Тебе нужно сделать хитсаунды
19:55 [Nemesis]: uhm
19:55 [Nemesis]: какие?
19:55 Lama Poluna: хорошие хD
19:55 Lama Poluna: хотя бы clap и whistle
19:55 Lama Poluna: ой
19:55 Lama Poluna: clap и finish
19:55 Lama Poluna: а то звучит очень скучно
19:56 [Nemesis]: oh well
19:57 [Nemesis]: я это сделал лол
19:57 [Nemesis]: на последним слайдере
Rohit6
niyuji
hi, from m4m

[Normal]

00:01:521 (4,1) - recheck blanket, makes sure it lines smoothly (it also applies to whole map)

00:02:362 (1,2) - same^
00:06:848 (1,2,3) - it's 'normal' so make sure that spacing is equal
00:08:531 (3,1) - blanket it better

00:13:017 (7) - i would replace this slider with 2 circles according to music main lead
00:20:306 (1,2) - blanket
00:06:848 (1) - and 00:24:792 (1) - are the same but every time they're drawn, try copy pasting instead
00:26:475 (3,1) - blanket
00:30:961 (7,1) - recheck blanket
00:32:643 (3,1) - bad overlap, move 00:33:764 (1) - somewhere further so they don't touch each other
00:48:484 - don't ignore this percussion there

[Easy]
00:04:605 (1,2) - fix blanket

00:20:306 (3,4,1) - check spacing here
00:56:194 (4,1) - blanket

Good luck
Topic Starter
[Nemesis]
Fixed everything, thanks for the mod.
A r M i N
what part about this sentense dont you understand ? http://puu.sh/u1qYM/756e689137.png

[General]

"Cavestory" in tags

[Easy]

00:02:362 (3) - better flow http://puu.sh/u1rwh/d96dff2546.jpg
00:19:185 (2,3) - blanket
00:22:549 (1,2) - ^
00:36:007 (1,2,3) - http://puu.sh/u1rCs/ae90e30e2f.jpg i would put rhythm like that... also consistency with 00:40:493 (1,2,3) -
00:38:250 (1) - remove NC
00:47:222 (1) - remove NC
00:56:194 (4) - NC
01:00:680 (2) - NC
00:58:437 (1) - remove NC
01:02:923 (1) - ^


[Normal]

00:05:727 (3,4) - Blanket
00:23:671 (3,4) - ^
Man make your New Combos consistent they are all over the place, decide either every big white tick or every 2 big white ticks pls




Good luck!
Topic Starter
[Nemesis]

A r M i N wrote:

what part about this sentense dont you understand ? http://puu.sh/u1qYM/756e689137.png scuse me ._.

[General]

"Cavestory" in tags nope, it's already in the source.

[Easy]

00:02:362 (3) - better flow http://puu.sh/u1rwh/d96dff2546.jpg
00:19:185 (2,3) - blanket
00:22:549 (1,2) - ^
00:36:007 (1,2,3) - http://puu.sh/u1rCs/ae90e30e2f.jpg i would put rhythm like that... also consistency with 00:40:493 (1,2,3) -
00:38:250 (1) - remove NC
00:47:222 (1) - remove NC
00:56:194 (4) - NC
01:00:680 (2) - NC
00:58:437 (1) - remove NC
01:02:923 (1) - ^


[Normal]

00:05:727 (3,4) - Blanket
00:23:671 (3,4) - ^
Man make your New Combos consistent they are all over the place, decide either every big white tick or every 2 big white ticks pls




Good luck!
fixed literally everything (besides the tag), thanks for the mod <3
RedONI
You've gotten a lot of good mods, so all I can say is I really like it. I wouldn't stack notes so much on the Normal map, but that's a matter of preference.

That aside, good work!
Topic Starter
[Nemesis]
thank you ^^
PoNo
Short IRC ^^

IRC
ok 21:30 [Nemesis]: https://puu.sh/uaBrK/dba63fb07e.jpg
21:30 Ponoyoshi: ok nvm
21:33 Ponoyoshi: mhmm
21:33 Ponoyoshi: background can be better
21:33 Ponoyoshi: but you choice
21:35 Ponoyoshi: 00:24:792 (3) -
21:35 Ponoyoshi: maybe make a consistent shape
21:35 Ponoyoshi: should be better
21:36 Ponoyoshi: 00:33:764 (3) -
21:36 Ponoyoshi: same you should improve the balance of shapes
21:36 Ponoyoshi: 00:36:007 (1,2,3) - This patterns look terrible weird tbh
21:37 Ponoyoshi: https://imgur-archive.ppy.sh/78BbSle.png
21:37 Ponoyoshi: maybe something like that
21:38 Ponoyoshi: 00:56:194 (1) - look weird too
21:39 [Nemesis]: hm
21:40 [Nemesis]: fixed everything
21:41 Ponoyoshi: should be okay for that diff
21:41 Ponoyoshi: 00:00:680 (2) - 1/2 slider
21:42 [Nemesis]: how about normie
21:42 Ponoyoshi: for normal
21:42 [Nemesis]: nono
21:42 [Nemesis]: oh
21:42 [Nemesis]: no, it's consistent throughout the song
21:42 [Nemesis]: I'm leaving this one
21:42 Ponoyoshi: ok ok
21:43 Ponoyoshi: 00:42:456 (4) -
21:43 Ponoyoshi: this is maybe too hard for a normal
21:44 Ponoyoshi: mhmm
21:44 Ponoyoshi: globaly I don't see real problems
21:45 Ponoyoshi: but some slider shapes need a bit some balancing
21:45 Ponoyoshi: 00:20:306 (5) -
21:45 Ponoyoshi: like this one
21:45 Ponoyoshi: 00:15:540 (4,5) - making rotate H/V
21:45 Ponoyoshi: to make a symétric of 3
21:46 Ponoyoshi: 00:33:764 (5) - why this is not stacked like 00:32:643 (3) - ?
21:49 [Nemesis]: hm
21:49 [Nemesis]: my bad with the last one
21:51 [Nemesis]: alright
21:51 [Nemesis]: anything else?
21:51 Ponoyoshi: that should be okay
21:51 Ponoyoshi: for me
21:51 Ponoyoshi: I don't really found errors in that style of maps
21:51 Ponoyoshi: :/
21:51 [Nemesis]: alright
21:51 [Nemesis]: post on ze forums
21:51 Ponoyoshi: how to ?
21:52 [Nemesis]: ,/savelog
21:52 [Nemesis]: and delete unnecessary stuff
Abe Nana

Hi. From Usamin's STD modding queue M4M

Red : Unrankable issue / must fix.
Blue : Should be fixed / highly suggested.
Black : Just suggestion.
[General]
nothing
[Easy]
00:42:736 (4) - object is too high. it overlaps the drain bar.00:58:437 (2) - offscreen object01:05:166 (1) - I want you to silence the slider. It's a bit noisy in the playing
[Normal]
00:23:671 (3,5) - I think it's a bad overlap. because the path is covered with a slider and a score.01:05:166 (1) - same as Easy



good luck :3
Topic Starter
[Nemesis]
all fixed thanks
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