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DEARDROPS - Kibou no Senritsu

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Topic Starter
Norn_NNN
>banvi
arigato- :)
Takos
;)
Topic Starter
Norn_NNN
>Takos
Thanks ;)
m i z u k i
:oops:
ABBA
;)
Topic Starter
Norn_NNN
>m i z u k i,ABBA
Thanks~ :)
Muya
:) :) :)
Topic Starter
Norn_NNN
>Muya
arigato- :)
Reisyth
:)
Topic Starter
Norn_NNN
>Reisyth
Thanks! :)
Natteke
:oops:
Topic Starter
Norn_NNN
>Natteke
Thanks :oops:
Aleks719
SB & Folder
remove file bg.png, because you have it on folder "SB". full submit after that
I discussed in #modhelp about your normal-hitfinish2.wav . This hitsound is tooo long (~10sec). Try to make it shorter
Why you use SB for every diff, without *.osb file? It will be better, imo.

General
Disable "letterboxes during breaks" in all diffs since you used SB
Enable "Epilepsy warning" in all dffs
Your combocolors are not constantly for all diffs. Fix it.
Your "Hard" is harder than"Insane" (i know tnat no, but Star rating says it, try to make something, i guess it's an osu mistake)
Kiai time is not constantly in all diffs, as example, it must started from 01:24:219 in all diffs, but no. Or 00:55:039... Start your kiai from white ticks here and not only here in all diffs :)
Source is copying your Artist, not sure in necessary of this source
add "opening" to the tags?

Insane
01:06:350 (9) - nc here? (16) is too long
01:19:793 (1) - ^

Hard
00:06:350 (3) - i have similar slider in my map, but BAT said to fix it, Imo, okay, but just suggestion
00:07:825 (1,1,1,1,1,1,1,1,1,1,1,1,1,1) - combospam, I think you could make 2 combos instead of this combostream
00:37:825 (9) - add reverse?

Normal+
00:24:711 (3) - remove whistle from the end?
00:31:268 (1,2,3) - imo, better 00:35:366 (4) - note+clap insted of this slider? (end of slider sounds bad)
00:38:645 (4) - ^
00:48:317 (x) - add note?
01:09:137 (x) - ^
01:21:268 add note or reverse + finish hitsound here and start your spinner 1/2 later?

Easy
00:38:645 (3) - note+clap insted of this slider? (end of slider sounds bad)
01:17:826 (3,1) - flip (1) horizontally (ugly overlap) :P

Waw, really perfect. Have my star
h3k1ru
^ω^)っ☆
MoYuO
good map:D
Topic Starter
Norn_NNN
SPOILER

Aleks719 wrote:

SB & Folder
remove file bg.png, because you have it on folder "SB". full submit after that ok
I discussed in #modhelp about your normal-hitfinish2.wav . This hitsound is tooo long (~10sec). Try to make it shorter Fixed ok? :?:
Why you use SB for every diff, without *.osb file? It will be better, imo. The reason is that timings to 00:55:039~01:10:612 are different

General
Disable "letterboxes during breaks" in all diffs since you used SB
Enable "Epilepsy warning" in all dffs
Your combocolors are not constantly for all diffs. Fix it.
Your "Hard" is harder than"Insane" (Star rating says it, try to make something, i guess it's an osu mistake)
Kiai time is not constantly in all diffs, as example, it must started from 01:24:219 in all diffs, but no. Or 00:55:039... Start your kiai from white ticks here and not only here in all diffs :)
Source is copying your Artist, not sure in necessary of this source
Rename (Hard→Insane) (Insane→DEARDROPS)
Remap (Normal+→Hard) :?


Insane
01:06:350 (9) - nc here? (16) is too long ok
01:19:793 (1) - ^ ok

Hard
00:06:350 (3) - i have similar slider in my map, but BAT said to fix it, Imo, okay, but just suggestion ok~fixed
00:07:825 (1,1,1,1,1,1,1,1,1,1,1,1,1,1) - combospam, I think you could make 2 combos instead of this combostream deleted note :?
00:37:825 (9) - add reverse? no :(

Normal+
00:24:711 (3) - remove whistle from the end? ok
00:31:268 (1,2,3) - imo, better ok
00:35:366 (4) - note+clap insted of this slider? (end of slider sounds bad) ok
00:38:645 (4) - ^ ok
00:48:317 (x) - add note? ok
01:09:137 (x) - ^ ok
01:21:268 add note or reverse + finish hitsound here and start your spinner 1/2 later? ok nice idea! :)

Easy
00:38:645 (3) - note+clap insted of this slider? (end of slider sounds bad) ok
01:17:826 (3,1) - flip (1) horizontally (ugly overlap) :P hmm...? ok?

Waw, really perfect. Have my star
>Aleks719
Thank you for mod! :)

>h3k1ru,MoYuO
Thanks~ ;)
Suzully
:) :)
Sharp
Hi
Topic Starter
Norn_NNN
>Suzully,Sharp
arigato- :)
Peace_old_1
NNNNNNNNNN
Topic Starter
Norn_NNN
>Posca
ThaNNNks :D
KSHR
kibou wo kudasai, setsujitsu ni... Orz
Topic Starter
Norn_NNN
>KSHR
arigato- :)
Goisuke_old
:)
Topic Starter
Norn_NNN
>Goisuke
Thanks ;)
val0108
woo!
Chocopikel
;)
Topic Starter
Norn_NNN
>val0108,Chocopikel
arigatou :roll:
Pcell
:lol:
lolcubes
Hello there! A random mod! :D
A very long mod.
[General]:
  1. The song is not timed correctly. Apart from some earlier offset, you are missing quite some red lines. As I mod, some stuff might appear slightly different on the timeline because I made the timings a bit later. Click the spoilerbox to see the timing.
    SPOILER
    [TimingPoints]
    2588,327.868852459016,4,1,1,70,1,0
    13079,-100,4,1,2,40,0,1
    13244,-100,4,1,1,70,0,0
    20948,331.491712707182,4,1,1,70,1,0
    23570,327.868852459016,4,1,1,70,1,0
    23817,-100,4,1,2,40,0,0
    23981,-100,4,2,1,70,0,0
    27260,-200,4,2,1,70,0,0
    28079,-100,4,2,1,70,0,0
    32833,-200,4,2,1,70,0,0
    33489,-100,4,1,1,70,0,0
    43242,333.333333333333,4,1,1,70,1,0
    43489,-100,4,1,1,50,0,0
    43653,-100,4,1,1,35,0,0
    43817,-100,4,1,1,20,0,0
    44575,327.868852459016,4,1,1,70,1,0
    44575,-200,4,2,1,70,0,0
    52115,-100,4,1,1,70,0,0
    52443,324.851109907959,4,1,1,70,1,0
    53755,322.58064516129,4,1,1,70,1,0
    55066,325.20325203252,4,1,2,40,1,1
    55148,-100,4,1,1,70,0,1
    57667,327.153762268266,4,1,1,70,1,1
    60291,327.868852459016,4,1,1,70,1,1
    65532,328.317373461012,4,1,1,70,1,1
    68151,329.67032967033,4,1,1,70,1,1
    69462,331.491712707182,4,1,1,70,1,1
    70823,319.148936170213,4,1,1,70,1,1
    72107,335.195530726257,4,1,1,70,1,1
    73345,-100,4,1,1,70,0,0
    73427,327.332242225859,4,1,1,70,1,1
    81292,329.67032967033,4,1,1,70,1,0
    84259,-100,4,1,2,100,0,1
    84341,-100,4,1,2,100,0,0
    I tried my best I could in such a short time. Just to be sure, check the timing with a BAT. I might have missed something.
    There is a slight catch though, 01:10:823 at this spot try not to map anything, have a slider going over this timeline, because else it would throw off the player (there is nothing in the background here anyway so) as it would sound weird.

    For other diffs just be sure to remove the unnecessary timing sections when you apply these (I removed the unnecessary ones from the highest diff atleast), because some will change the speed of your sliders in ofther diffs, which you don't want. Also watch out for different spacing in easy, the bpm will mess with the spacing a little.
  2. After fixing the timing, you will have to resnap all the notes in all diffs. Some sliders will be longer than what they should be, so be sure to shorten them properly (their snap points are longer than themselves), while some will be too short.
  3. I really suggest that you place your combo colors yourself. The reason is the slowing down of sliders. They aren't bad as they are now, but they would be much easier to read if you made them brown. You could use your blue, darkgreen/gray and pink for the map and just use the brown for the slow down parts.
[DEARDROPS]:
  1. This difficulty is heavily overmapped. You have ministreams/triplets everywhere, and in most cases they follow nothing in the music, they are just there to make the map hard (which is unnecessary). I will point them out as I go and suggest some spots for additional notes which follow the music.
  2. 00:02:587 - (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Claps on these really don't fit. You should probably switch to soft hitsounds for them, as you mapped guitar/voice parts later on in the map using soft. Maybe put some soft whistles (or maybe on all of them lol).
  3. 00:13:743 (3,4,5) - Overmapped, remove the 4.
  4. 00:16:202 (3,4,5) - ^
  5. 00:16:850 (7,8,9) - Overmapped, remove 8.
  6. 00:17:833 (11,12,13) - Overmapped, remove 12.
  7. 00:18:981 (4,5,6) - Overmapped, remove 5.
  8. 00:19:227 - If you wanted to make your map harder by adding more notes, this is a good place to add a note. You could add a circle here.
  9. 00:19:883 - Also a nice spot to add a note. You have a slider going over this timeline though, so up to you if you add it.
  10. 00:23:570 (1) - This note will be very hard to hit properly when you fix your timings. I suggest you make a slider out of 00:23:433 (14,1) these two.
  11. 00:28:324 (1,2) - Overmapped, remove these two.
  12. 00:28:488 (3) - Remove finish. and place a new combo.
  13. 00:30:619 (10,11,12,13,14,15) - Overmapped, remove 11 and 14.
  14. 00:33:569 (2,3,4) - Overmapped, remove 3 to fix. Although I have a better idea for this (I think). Try removing all 3 of these, and place notes at 00:33:897 and 00:33:979. This way they follow the drumline correctly.
  15. 00:39:963 (7,8,9) - Overmapped, remove 8.
  16. 00:41:274 (14,15,16) - Overmapped, remove 15.
  17. 00:43:078 (8) - Also, you don't need the note at the arrow. Make it a 1/2 slider.
  18. 00:43:733 (2) - The drums here are actually 1/6. Look here how they could look. (also it's not snapped to grid, so the arrow is slightly off, so you could fix that as well)
  19. 00:44:061 - Place this timing section on 00:44:560 instead. You will need it to change the SV of the new bpm.
  20. 00:44:236 (1) - Remove finish.
  21. 00:45:625 (5) - Overmapped, remove this.
  22. 00:47:019 - You could add a note here, so it follows the drum. Swap to normal sounds just for this note (and the one I'm about to suggest)
  23. 00:47:100 - ^
  24. 00:48:494 (6) - Overmapped, just map a 1/2 slider instead.
  25. 00:49:641 - You could add a note here.
  26. 00:49:478 (1) - Remove finish. Add it on the start of the slider 00:49:805 (2) instead.
  27. 00:49:805 (2) - Just map a circle here, there is nothing in the music that would fit this.
  28. 00:52:100 (1) - Finish on the arrow.
  29. 00:54:068 (3,4,5,6,7,8,9,10,11) - Overmapped, remove 4,6,8,10.
  30. 00:55:625 (3) - Place this note on 00:55:707. It follows the music better.
  31. 00:57:428 (10) - Remove this note. Overmapped.
  32. 00:58:740 (5) - ^
  33. 00:59:314 (9) - Just make it 1/2. It's overmapped like this.
  34. 00:59:560 - Add a note here to follow the drums.
  35. 01:00:051 (12) - Remove this note.
  36. 01:00:215 - Add a note here to follow the drums.
  37. 01:01:937 (10) - Overmapped. Just make this slider 1/2.
  38. 01:04:396 - Add a note here to follow the drums. Also add a new combo then, and remove it from 01:04:559 (1).
  39. 01:04:641 (2) - Overmapped remove this note.
  40. 01:04:723 (3) - Finish.
  41. 01:06:117 (7) - Remove it, overmapped.
  42. 01:06:855 (3,4) - Remove these two, overmapped.
  43. 01:08:904 (6) - Remove it, overmapped.
  44. 01:10:461 (12) - Overmapped, just make it 1/2.
  45. 01:13:330 - Add a note here to complete the drumline.
  46. 01:13:822 (3) - Remove it, overmapped.
  47. 01:14:559 (7) - Finish.
  48. 01:14:641 (8) - Remove it, overmapped.
  49. 01:16:035 (1) - Overmapped. Just make it a circle, there is nothing where the arrow and the end are.
  50. 01:17:100 (7) - Remove this note, overmapped.
  51. 01:17:182 (8) - Finish.
  52. 01:17:346 (9,10) - Remove these two, overmapped.
  53. 01:17:756 (13) - Remove it, overmapped.
  54. 01:17:920 - You can add a note here to follow the drum.
  55. 01:18:740 (3,4) - Remove these 2, overmapped.
  56. 01:19:559 (9) - Overmapped, remove it.
  57. 01:19:969 (2) - ^
  58. 01:20:707 (7) - ^
[Insane]:
  1. 00:02:587 (1,2,3,4,1,2,3) - I suggest you swap to soft hitsound set for these and use whistles if necessary. You mapped guitar/vocal parts using soft hitsound set, so why not use it here as well?
  2. 00:33:569 (2) - These don't fit, overmapped. Rather map something at 00:33:897 and 00:33:979 as there are drums.
  3. 00:52:088 (1) - Finish at the arrow of the slider? It's in the music.
  4. 00:55:039 (kiai) - Why not use claps on the 2nd and the 4th white ticks? Would follow the drum nicely and give overall a better feeling while playing imo.
  5. 01:01:596 (6) - Finish.
  6. 01:03:891 (2) - Remove finish from this note, add it to 01:04:055 (3) instead. That's how it's in the music atleast.
  7. 01:06:350 (6) - Just like the above, remove finish from the end of the slider and add it to the start of the slider 01:06:678 (7).
  8. 01:07:825 (1) - Remove the finish from the start of the slider and add it to the circle 01:08:153 (2) instead.
  9. 01:14:547 (6) - Finish.
  10. 01:16:022 (1) - Finish at the start of the slider.
  11. 01:18:481 (1) - Remove new combo. Add it to 01:18:645 (2) instead.
  12. 01:18:645 (2) - Finish at the start of the slider.
[Easy]:
  1. 00:43:563 (1) - Remove finish from the end of the slider.
  2. 00:49:465 (1) - Remove finish.

Couldn't really find anything noticeable in hard though. Easy looked fine more or less.
Sorry for the long post, hopefully this was helpful, and be sure to fix your timing! (and check with a BAT)
Topic Starter
Norn_NNN

lolcubes wrote:

Hello there! A random mod! :D
A very long mod.
[General]:
  1. The song is not timed correctly. Apart from some earlier offset, you are missing quite some red lines. As I mod, some stuff might appear slightly different on the timeline because I made the timings a bit later. Click the spoilerbox to see the timing.
    SPOILER
    [TimingPoints]
    2588,327.868852459016,4,1,1,70,1,0
    13079,-100,4,1,2,40,0,1
    13244,-100,4,1,1,70,0,0
    20948,331.491712707182,4,1,1,70,1,0
    23570,327.868852459016,4,1,1,70,1,0
    23817,-100,4,1,2,40,0,0
    23981,-100,4,2,1,70,0,0
    27260,-200,4,2,1,70,0,0
    28079,-100,4,2,1,70,0,0
    32833,-200,4,2,1,70,0,0
    33489,-100,4,1,1,70,0,0
    43242,333.333333333333,4,1,1,70,1,0
    43489,-100,4,1,1,50,0,0
    43653,-100,4,1,1,35,0,0
    43817,-100,4,1,1,20,0,0
    44575,327.868852459016,4,1,1,70,1,0
    44575,-200,4,2,1,70,0,0
    52115,-100,4,1,1,70,0,0
    52443,324.851109907959,4,1,1,70,1,0
    53755,322.58064516129,4,1,1,70,1,0
    55066,325.20325203252,4,1,2,40,1,1
    55148,-100,4,1,1,70,0,1
    57667,327.153762268266,4,1,1,70,1,1
    60291,327.868852459016,4,1,1,70,1,1
    65532,328.317373461012,4,1,1,70,1,1
    68151,329.67032967033,4,1,1,70,1,1
    69462,331.491712707182,4,1,1,70,1,1
    70823,319.148936170213,4,1,1,70,1,1
    72107,335.195530726257,4,1,1,70,1,1
    73345,-100,4,1,1,70,0,0
    73427,327.332242225859,4,1,1,70,1,1
    81292,329.67032967033,4,1,1,70,1,0
    84259,-100,4,1,2,100,0,1
    84341,-100,4,1,2,100,0,0
    I tried my best I could in such a short time. Just to be sure, check the timing with a BAT. I might have missed something.
    There is a slight catch though, 01:10:823 at this spot try not to map anything, have a slider going over this timeline, because else it would throw off the player (there is nothing in the background here anyway so) as it would sound weird.

    For other diffs just be sure to remove the unnecessary timing sections when you apply these (I removed the unnecessary ones from the highest diff atleast), because some will change the speed of your sliders in ofther diffs, which you don't want. Also watch out for different spacing in easy, the bpm will mess with the spacing a little.
  2. After fixing the timing, you will have to resnap all the notes in all diffs. Some sliders will be longer than what they should be, so be sure to shorten them properly (their snap points are longer than themselves), while some will be too short.
  3. I really suggest that you place your combo colors yourself. The reason is the slowing down of sliders. They aren't bad as they are now, but they would be much easier to read if you made them brown. You could use your blue, darkgreen/gray and pink for the map and just use the brown for the slow down parts.
[DEARDROPS]:
  1. This difficulty is heavily overmapped. You have ministreams/triplets everywhere, and in most cases they follow nothing in the music, they are just there to make the map hard (which is unnecessary). I will point them out as I go and suggest some spots for additional notes which follow the music.
  2. 00:02:587 - (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Claps on these really don't fit. You should probably switch to soft hitsounds for them, as you mapped guitar/voice parts later on in the map using soft. Maybe put some soft whistles (or maybe on all of them lol).
  3. 00:13:743 (3,4,5) - Overmapped, remove the 4.
  4. 00:16:202 (3,4,5) - ^
  5. 00:16:850 (7,8,9) - Overmapped, remove 8.
  6. 00:17:833 (11,12,13) - Overmapped, remove 12.
  7. 00:18:981 (4,5,6) - Overmapped, remove 5.
  8. 00:19:227 - If you wanted to make your map harder by adding more notes, this is a good place to add a note. You could add a circle here.
  9. 00:19:883 - Also a nice spot to add a note. You have a slider going over this timeline though, so up to you if you add it.
  10. 00:23:570 (1) - This note will be very hard to hit properly when you fix your timings. I suggest you make a slider out of 00:23:433 (14,1) these two.
  11. 00:28:324 (1,2) - Overmapped, remove these two.
  12. 00:28:488 (3) - Remove finish. and place a new combo.
  13. 00:30:619 (10,11,12,13,14,15) - Overmapped, remove 11 and 14.
  14. 00:33:569 (2,3,4) - Overmapped, remove 3 to fix. Although I have a better idea for this (I think). Try removing all 3 of these, and place notes at 00:33:897 and 00:33:979. This way they follow the drumline correctly.
  15. 00:39:963 (7,8,9) - Overmapped, remove 8.
  16. 00:41:274 (14,15,16) - Overmapped, remove 15.
  17. 00:43:078 (8) - Also, you don't need the note at the arrow. Make it a 1/2 slider.
  18. 00:43:733 (2) - The drums here are actually 1/6. Look here how they could look. (also it's not snapped to grid, so the arrow is slightly off, so you could fix that as well)
  19. 00:44:061 - Place this timing section on 00:44:560 instead. You will need it to change the SV of the new bpm.
  20. 00:44:236 (1) - Remove finish.
  21. 00:45:625 (5) - Overmapped, remove this.
  22. 00:47:019 - You could add a note here, so it follows the drum. Swap to normal sounds just for this note (and the one I'm about to suggest)
  23. 00:47:100 - ^
  24. 00:48:494 (6) - Overmapped, just map a 1/2 slider instead.
  25. 00:49:641 - You could add a note here.
  26. 00:49:478 (1) - Remove finish. Add it on the start of the slider 00:49:805 (2) instead.
  27. 00:49:805 (2) - Just map a circle here, there is nothing in the music that would fit this.
  28. 00:52:100 (1) - Finish on the arrow.
  29. 00:54:068 (3,4,5,6,7,8,9,10,11) - Overmapped, remove 4,6,8,10.
  30. 00:55:625 (3) - Place this note on 00:55:707. It follows the music better.
  31. 00:57:428 (10) - Remove this note. Overmapped.
  32. 00:58:740 (5) - ^
  33. 00:59:314 (9) - Just make it 1/2. It's overmapped like this.
  34. 00:59:560 - Add a note here to follow the drums.
  35. 01:00:051 (12) - Remove this note.
  36. 01:00:215 - Add a note here to follow the drums.
  37. 01:01:937 (10) - Overmapped. Just make this slider 1/2.
  38. 01:04:396 - Add a note here to follow the drums. Also add a new combo then, and remove it from 01:04:559 (1).
  39. 01:04:641 (2) - Overmapped remove this note.
  40. 01:04:723 (3) - Finish.
  41. 01:06:117 (7) - Remove it, overmapped.
  42. 01:06:855 (3,4) - Remove these two, overmapped.
  43. 01:08:904 (6) - Remove it, overmapped.
  44. 01:10:461 (12) - Overmapped, just make it 1/2.
  45. 01:13:330 - Add a note here to complete the drumline.
  46. 01:13:822 (3) - Remove it, overmapped.
  47. 01:14:559 (7) - Finish.
  48. 01:14:641 (8) - Remove it, overmapped.
  49. 01:16:035 (1) - Overmapped. Just make it a circle, there is nothing where the arrow and the end are.
  50. 01:17:100 (7) - Remove this note, overmapped.
  51. 01:17:182 (8) - Finish.
  52. 01:17:346 (9,10) - Remove these two, overmapped.
  53. 01:17:756 (13) - Remove it, overmapped.
  54. 01:17:920 - You can add a note here to follow the drum.
  55. 01:18:740 (3,4) - Remove these 2, overmapped.
  56. 01:19:559 (9) - Overmapped, remove it.
  57. 01:19:969 (2) - ^
  58. 01:20:707 (7) - ^
[Insane]:
  1. 00:02:587 (1,2,3,4,1,2,3) - I suggest you swap to soft hitsound set for these and use whistles if necessary. You mapped guitar/vocal parts using soft hitsound set, so why not use it here as well?
  2. 00:33:569 (2) - These don't fit, overmapped. Rather map something at 00:33:897 and 00:33:979 as there are drums.
  3. 00:52:088 (1) - Finish at the arrow of the slider? It's in the music.
  4. 00:55:039 (kiai) - Why not use claps on the 2nd and the 4th white ticks? Would follow the drum nicely and give overall a better feeling while playing imo.
  5. 01:01:596 (6) - Finish.
  6. 01:03:891 (2) - Remove finish from this note, add it to 01:04:055 (3) instead. That's how it's in the music atleast.
  7. 01:06:350 (6) - Just like the above, remove finish from the end of the slider and add it to the start of the slider 01:06:678 (7).
  8. 01:07:825 (1) - Remove the finish from the start of the slider and add it to the circle 01:08:153 (2) instead.
  9. 01:14:547 (6) - Finish.
  10. 01:16:022 (1) - Finish at the start of the slider.
  11. 01:18:481 (1) - Remove new combo. Add it to 01:18:645 (2) instead.
  12. 01:18:645 (2) - Finish at the start of the slider.
[Easy]:
  1. 00:43:563 (1) - Remove finish from the end of the slider.
  2. 00:49:465 (1) - Remove finish.

Couldn't really find anything noticeable in hard though. Easy looked fine more or less.
Sorry for the long post, hopefully this was helpful, and be sure to fix your timing! (and check with a BAT)
All fixed!
Thank you for very good advice!!!! :) :) :)

>Pcell
arigatou! ;)
Kaona
i really like the song, so here's a star~!

wtf why is my message always too short? =_=
BanchoBot
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