Woah, it's been a while :/ I completely skipped version 5.3 and you fixed so many bugs on your own!
Sorry for that :c
"*.*" is used in many different languages and situations to say "every file", not just every file with a file name and extension that's only one character long! o:
I mean, if it is actually true that every non-ASCII character represents one other character in your program, then that's great, but I thought actual wild cards worked differently
[quote"Roan"]
There are no new bug reports in this post o: that really surprised me xD.
[/quote]Yeah, I didn't have that much time and I couldn't find any that quick c:
which doesn't mean that I don't have any now c:
2) Removing any keys (mouse buttons as well) doesn't work o: The keys aren't displayed anymore, but they still affect the average, maximum, etc.
3) This probably has to do with bug #2, but anyway: Loading a new config file also doesn't disable the previous keys, I can still use them.
4) I'm not sure whether this is a feature or a bug. Loading a new config file doesn't reset any of the stats or totals.
5) Having the background color opacity lower than 100% does.. stuf.... I've prepared a video o:
At first I thought, this would only affect the color negation of the key counters, that's why I made this GIF file:
But no, it affects pretty much everything For example, the general slowness of the program and it showing weird white strips in the config menu is weird to me too. When I reset the opacity to 100% everything is fine again, but not when it's below that o:
I believe that it's not very important, there isn't all that much to lose at the other menus (except the color picker) o:
Uhm, that's it again. I probably missed something, though
By the way, and this has nothing to do with KeysPerSecond, I figured out some new ways to use the auto-replace feature of AutoHotkey, which I use in my program to create the "–", "©", "≠", and so on. It can now quickly tell time and date, and restart/exit itself just by typing the 'commands' anywhere.
And then I actually made it so that it would autocomplete the osu! BBCode tags, just for writing these posts a bit easier c:
Though, I'm pretty sure that I won't really release it publicly o:
Sorry for that :c
Huh, from my understanding of asterisks/wild cards they represent any number of any character!Roan wrote:
Well I don't have any other solution. Also one non-ASCII character only counts for one character. So for example: something-こ.kpsconf2 would be interpreted as something-*.kpsconf2. Now any character is allowed at the place of the *. So *.kpsconf2 would only match .kpsconf2 files that have a name that is a single character long. So it'll still load -.kpsconf2 unless ofcourse there's another file with a one character name like こ.kpsconf2 that would match too. But not ab.kpsconf2.
"*.*" is used in many different languages and situations to say "every file", not just every file with a file name and extension that's only one character long! o:
I mean, if it is actually true that every non-ASCII character represents one other character in your program, then that's great, but I thought actual wild cards worked differently
Yeah, she really is :3Roan wrote:
:3 so cute
[quote"Roan"]
There are no new bug reports in this post o: that really surprised me xD.
[/quote]Yeah, I didn't have that much time and I couldn't find any that quick c:
which doesn't mean that I don't have any now c:
o.O that's much o:Roan wrote:
Edit
Update notes (v5.3):
- Added the option to track mouse buttons
- Added the option to save the on screen position of the program to the config.
Edit 2
Update notes (v5.4):
- Fix the backgroud opacity being used as the graph foreground opacity.
- Fix the key color not being inverted when the background opacity is 0%.
- Fixed some rendering issues when only displaying a single panel.
- Fix changing the colors resetting the key counters.
- Fix the pause check mark in the right click menu not being toggled by Ctrl + T.
- Change overlay osu! to overlay mode since it doesn't always overlay osu! properly.
Bugs:
1) The context menu controls have the same keys as the window-moving, the arrow keys. They interfere with each other. I don't think this is that big of a deal, but I wanted to point it out c:2) Removing any keys (mouse buttons as well) doesn't work o: The keys aren't displayed anymore, but they still affect the average, maximum, etc.
3) This probably has to do with bug #2, but anyway: Loading a new config file also doesn't disable the previous keys, I can still use them.
4) I'm not sure whether this is a feature or a bug. Loading a new config file doesn't reset any of the stats or totals.
5) Having the background color opacity lower than 100% does.. stuf.... I've prepared a video o:
At first I thought, this would only affect the color negation of the key counters, that's why I made this GIF file:
But no, it affects pretty much everything For example, the general slowness of the program and it showing weird white strips in the config menu is weird to me too. When I reset the opacity to 100% everything is fine again, but not when it's below that o:
It probably has something to do with this fix that you previously wrote:
- Fix the key color not being inverted when the background opacity is 0%.
Request:
1) I think we both didn't even think of this. The key counter has it's cancel-button now, but everything else doesn'tI believe that it's not very important, there isn't all that much to lose at the other menus (except the color picker) o:
Uhm, that's it again. I probably missed something, though
By the way, and this has nothing to do with KeysPerSecond, I figured out some new ways to use the auto-replace feature of AutoHotkey, which I use in my program to create the "–", "©", "≠", and so on. It can now quickly tell time and date, and restart/exit itself just by typing the 'commands' anywhere.
And then I actually made it so that it would autocomplete the osu! BBCode tags, just for writing these posts a bit easier c:
Though, I'm pretty sure that I won't really release it publicly o: