MOB CHOIR - 99 (Tv Size)

posted
Total Posts
12
Topic Starter
Breic
This beatmap was submitted using in-game submission on domingo, 19 de noviembre de 2017 at 20:45:40

Artist: MOB CHOIR
Title: 99 (Tv Size)
Source: Mob Psycho 100
Tags: mob psycho 100 99 choir op opening
BPM: 190
Filesize: 3586kb
Play Time: 01:28
Difficulties Available:
  1. Extra (5,53 stars, 374 notes)
  2. Hard (2,77 stars, 191 notes)
  3. Insane (5 stars, 340 notes)


Download: MOB CHOIR - 99 (Tv Size)
Information: Scores/Beatmap Listing
---------------
Extra: Completed!
Insane: Completed!
Hard: Completed!
Normal: Soon...
yShadowXOP_

yShadowXOP_ wrote:

Extra:


  1. 00:00:837 - from here start the stream
  2. 00:03:916 (5) - NC
  3. 00:06:442 (6) - ^
  4. 00:15:285 - it's very weak but deep down you can hear the sound in the red and blue tick
  5. 00:22:548 - here must be a stream because there is sound in the blue tick from here to here 00:22:942 -
  6. 00:25:232 (1) - stack end slider 00:25:548 (3) -
  7. 00:26:258 - triple
  8. 00:26:969 (7) - NC
  9. 00:29:653 (1) - stack at the end of the slider 00:29:969 (3) -
  10. 00:31:469 - triple
  11. 00:36:758 (7) - NC
  12. 00:38:021 (2) - fix stack
  13. 01:01:548 (4) - NC
  14. 01:03:285 (1,2,3,4,5,6,7) - here could be a very intense jump since the music starts to get intense in this part (just opinion)
  15. 01:14:574 - triple
  16. 01:17:574 - circle?
map is great, good luck ;)
Topic Starter
Breic

yShadowXOP_ wrote:

Extra:


  1. 00:00:837 - from here start the stream Gracias, no lo habia notado
  2. 00:03:916 (5) - NC
  3. 00:06:442 (6) - ^
  4. 00:15:285 - it's very weak but deep down you can hear the sound in the red and blue tick
  5. 00:22:548 - here must be a stream because there is sound in the blue tick from here to here 00:22:942 -
  6. 00:25:232 (1) - stack end slider 00:25:548 (3) -
  7. 00:26:258 - triple Creo que queda bien como está :(
  8. 00:26:969 (7) - NC
  9. 00:29:653 (1) - stack at the end of the slider 00:29:969 (3) -
  10. 00:31:469 - triple Creo que queda bien como está :( x2
  11. 00:36:758 (7) - NC
  12. 00:38:021 (2) - fix stack
  13. 01:01:548 (4) - NC
  14. 01:03:285 (1,2,3,4,5,6,7) - here could be a very intense jump since the music starts to get intense in this part (just opinion) Al jugarlo no parece tan dificil :P
  15. 01:14:574 - triple Creo que queda bien como está :( x3
  16. 01:17:574 - circle?


map is great, good luck ;)
Muchas gracias ! Lo que está señalizado con Rojo no lo corregí por algunos motivos.
PotatoJet
hi from my queue
General
Full spread needs to be mapped: Easy,Normal,Hard,Insane,Extra

Hard
Use beat snap divisor of 1/2
01:03:482 (1,2,3,4) I think this should be changed...
I don't agree with some patterns but then I checked other hard diffs from other maps and I'm not so sure anymore so maybe tone down the difficulty a bit and ask for more mods.

Sorry for short mod, I don't really see anything that needs to be pointed out and fixed. Not that it's perfect, I just am not sure if some patterns are fine or some should be changed.

So not bad actually for one of your first maps and I couldn't find much but then again I'm trying to mod late at night and I'm quite tired, so probably not a good idea..

Good luck! :)
Topic Starter
Breic

PotatoJet wrote:

hi from my queue
General
Full spread needs to be mapped: Easy,Normal,Hard,Insane,Extra

Hard
Use beat snap divisor of 1/2 No lo veo necesario :P
01:03:482 (1,2,3,4) I think this should be changed... Corregido
I don't agree with some patterns but then I checked other hard diffs from other maps and I'm not so sure anymore so maybe tone down the difficulty a bit and ask for more mods.

Sorry for short mod, I don't really see anything that needs to be pointed out and fixed. Not that it's perfect, I just am not sure if some patterns are fine or some should be changed.

So not bad actually for one of your first maps and I couldn't find much but then again I'm trying to mod late at night and I'm quite tired, so probably not a good idea..

Good luck! :)
Thanks
Senery
From my queue

[Hard]
  1. 00:30:600 - i suggest putting a circle here
  2. 00:32:811 (1) - ends on a strong beat, better to put a circle there, same for 00:33:442 (2,3) - . 00:34:706 (4) - doesnt have it for whatever reason lmao
  3. 00:37:863 (1,2,3) - ^
  4. 00:40:706 - put a circle here because there is still a number being said (or make it a reverse)
  5. 00:47:653 (7) - remove the reverses of this and put a slider here 00:47:969 - that sounds a bit better
  6. 01:12:916 - dont know if it possible but i would suggest putting a 1 beat slider here and a circle here 01:13:390 -


[Extra]
  1. 00:01:863 (1,2,3,4,5) - there is no sound on the blue tick
  2. 00:16:706 (1) - maybe stack this with 00:15:758 (4) -
  3. 00:20:495 (1,2,3,4,1,2,3,4,1,2,3,4) - there is not really a sound on the blue tick
  4. 00:26:969 (1) - stack this with 00:26:179 (3) -
  5. 00:31:074 (2) - stack with 00:32:021 (7) -
  6. 00:35:021 (3) - why is this one curved?
  7. 00:37:074 (2) - stack with 00:36:127 (3) -
  8. 00:45:600 (6,7,1) - i would remove this triple because its not the same as the other ones after it
  9. 00:46:153 - i would put a circle here as well because the sound that the triple emphasizes is here as well
  10. 01:12:916 (1,2,3,4,5,6,7,8) - this to me sounds like its in 1/3


thats it! hope it helps good luck! :)
- titan
hi, light mod from my queue

Extra

really fun map
00:01:311 (1,2,3) - add more of a curve to this part of the stream
00:01:548 (1,2,3,4) - same here
00:03:916 (1,2) - make these sliders the same
00:23:337 (1,3) - when you put the objects so close together like this it doesn't look very good (maybe space them out a bit)
00:49:232 (1,2,3,4,5,1,2,3,4,5) - rotate this pattern anywhere from like 5-15 degrees (it looks better)
01:18:285 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2) - this part really kills stamina. maybe that was intentional, but it was really difficult to play. (you don't have to change anything just pointing that out lol)
this difficulty also lacked hitsounding :/

only modding 1 diff sorry ;w;

as the other guy pointed out earlier, if you wanna rank this you need at least a normal-hard-insane-extra spread. (add custom combo colors btw)

good luck!
Topic Starter
Breic

Senery wrote:

From my queue

[Hard]
  1. 00:30:600 - i suggest putting a circle here
  2. 00:32:811 (1) - ends on a strong beat, better to put a circle there, same for 00:33:442 (2,3) - . 00:34:706 (4) - doesnt have it for whatever reason lmao
  3. 00:37:863 (1,2,3) - ^ ^
  4. 00:40:706 - put a circle here because there is still a number being said (or make it a reverse)
  5. 00:47:653 (7) - remove the reverses of this and put a slider here 00:47:969 - that sounds a bit better
  6. 01:12:916 - dont know if it possible but i would suggest putting a 1 beat slider here and a circle here 01:13:390 -


[Extra]
  1. 00:01:863 (1,2,3,4,5) - there is no sound on the blue tick Corrected.
  2. 00:16:706 (1) - maybe stack this with 00:15:758 (4) - I changed this.
  3. 00:20:495 (1,2,3,4,1,2,3,4,1,2,3,4) - there is not really a sound on the blue tick I see it well.
  4. 00:26:969 (1) - stack this with 00:26:179 (3) - Corrected. But it is not appreciated by the AR9.4.
  5. 00:31:074 (2) - stack with 00:32:021 (7) - It is not appreciated by the AR9.4.
  6. 00:35:021 (3) - why is this one curved? I do not know, it looks cool.
  7. 00:37:074 (2) - stack with 00:36:127 (3) - It is not appreciated by the AR9.4. x2
  8. 00:45:600 (6,7,1) - i would remove this triple because its not the same as the other ones after it Corrected.
  9. 00:46:153 - i would put a circle here as well because the sound that the triple emphasizes is here as well It looks weird.
  10. 01:12:916 (1,2,3,4,5,6,7,8) - this to me sounds like its in 1/3 Corrected.


thats it! hope it helps good luck! :)

- titan wrote:

hi, light mod from my queue

Extra

really fun map Thanks~ ♥
00:01:311 (1,2,3) - add more of a curve to this part of the stream I changed this.
00:01:548 (1,2,3,4) - same here ^
00:03:916 (1,2) - make these sliders the same Corrected.
00:23:337 (1,3) - when you put the objects so close together like this it doesn't look very good (maybe space them out a bit) Corrected.
00:49:232 (1,2,3,4,5,1,2,3,4,5) - rotate this pattern anywhere from like 5-15 degrees (it looks better) Corrected. Thanks, now this looks better.
01:18:285 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2) - this part really kills stamina. maybe that was intentional, but it was really difficult to play. (you don't have to change anything just pointing that out lol)
this difficulty also lacked hitsounding :/

only modding 1 diff sorry ;w;

as the other guy pointed out earlier, if you wanna rank this you need at least a normal-hard-insane-extra spread. (add custom combo colors btw)

good luck!
Many thanks to both!
RevengeZ
Respecto a lo que te dijeron en un mod anterior, podes no hacer la Easy. Mientras la diff mas facil sea menor a 2* estas bien
PD: tambien necesitas hitsounds
Topic Starter
Breic

RevengeZ wrote:

Respecto a lo que te dijeron en un mod anterior, podes no hacer la Easy. Mientras la diff mas facil sea menor a 2* estas bien
PD: tambien necesitas hitsounds
Que bueno, porque me cuestan mucho los mapas Easy, muy pronto le voy a hacer los hitsounds, primero quiero terminar el Insane
timemon
mod
[Extra]
Please lower your volume

00:02:811 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,1,2,3,1,2,1,2,1,2,1,2,1,2,3,4) - A calm section should have lower spacing yes, but it also should have lower note/rhythm density as well. ATM it is basically the kiai with less spacing. You could try using lower spacing and less density like ultilizing the reverse arrow

00:12:285 (1) - extend the slider to 00:12:758 -

00:20:811 (1) - why NC?

There is not enough difference between 00:23:337 (1,2,3,1,2,3,1,2,3,1,2,3) - AND 00:25:863 (1,2,3,4,5,6,1,2,3) -

00:25:863 (1,2,3,4,5,6,1,2,3) - should be mapped more differently or with a little bit of different style because right now that section doesn't stand out at all it's just drowned in the 1/2 spam
^applies for the entire section (it repeats itself one more time)

01:03:285 (1,2,3,4,5,6,7) - slider shape should have more variety

01:23:495 (2) - can NC to indicate that spinner is coming

good luck!
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