15:14 MrKOSIEJ:
hey
15:15 Spork Lover: hellow :3
15:15 MrKOSIEJ: are u busy?
15:15 Spork Lover: currently applying a mod xd
15:15 Spork Lover: but apart from that not really, what's up?
15:16 MrKOSIEJ: just wanted to ask you for a testplay/ opinion on my map
15:16 Spork Lover: sure :3
15:16 Spork Lover: as long as it's not like 7*
15:16 Spork Lover: 'cause I can't play that atm
15:16 Spork Lover: xDD
15:16 MrKOSIEJ: i mean, it's not fully finished yet, but the rest is just the same as beginning
15:16 MrKOSIEJ: its 6.38
15:16 *MrKOSIEJ is listening to [https://osu.ppy.sh/b/1199180 Whispered - Strike]
15:21 Spork Lover: Yeah I suck at streams Lol xD
15:21 Spork Lover: ok let's see
15:22 Spork Lover: 00:02:253 (4) - in terms of hitsounds, finish?
15:22 MrKOSIEJ: hmm, actually a good idea
15:22 Spork Lover: 00:04:485 (4,1) - the space between here should be utilized in some way imo
15:23 Spork Lover: like, the 4 could be a long slider to represent the vocals or something
15:23 Spork Lover: or the spacing on 00:04:346 (3,4) - could be increased to represent it as well
15:25 MrKOSIEJ: is it bad if i leave it as it is? cuz i really like how it looks like
15:25 Spork Lover: the break is fine
15:25 Spork Lover: if you just do it so 4,1 doesn't feel awkward
15:25 Spork Lover: xd
15:25 Spork Lover: you can also do something like..
15:25 Spork Lover:
https://osu.ppy.sh/ss/750619115:26 Spork Lover: this way the break is only 1/1
15:26 Spork Lover: you can also add the 5 on the slider end of 00:05:183 (2) - or something
15:26 Spork Lover: and that way the slider at..
15:27 MrKOSIEJ: but there's no sound there (00:04:764 - ) there is tho later in song in similar moment, there i have it mapped that way
15:27 Spork Lover: 00:06:718 (4) - works better for intensifying stuff xd
15:27 Spork Lover: etc
15:28 Spork Lover: 00:02:253 (4,1) - this one's fine because the spacing's so high
15:28 Spork Lover: lol
15:28 Spork Lover: 00:04:346 (3,4) - ctrl+g maybe? idk
15:28 MrKOSIEJ: 00:06:718 (4) - here is a long sound which lasts, 00:04:485 - here i hear only shout that lasts but is not.. constant? not enough to be mapped
15:29 MrKOSIEJ: 00:03:927 (3,4,1,2,3,4) - id break circular momentum with ctrl g 00:03:927 (3,4,1,2,3,4) -
15:29 MrKOSIEJ: unintended double link
15:30 Spork Lover: 00:06:299 (1,2,3,4) - looks a little funky lol
15:30 Spork Lover: and the 3,4 transition is a little derpy imo :p
15:31 Spork Lover: also, in the 00:13:694 part and onward, I start hearing a sound there :p
15:31 Spork Lover: 'cause you break momentum with the 3/2 break
15:32 MrKOSIEJ: 00:06:299 - fixed
15:32 Spork Lover: which is the main reason I whined about it so much before xd
15:32 Spork Lover: And that part is more intense for sure, so it's justified
15:32 MrKOSIEJ: 00:11:462 - yeah there's actually a sound
15:32 Spork Lover: yup
15:33 MrKOSIEJ: but, 00:15:927 - here's again no sound, so id go with consistency and not map it at all in that intro
15:33 MrKOSIEJ: or maybe there is
15:33 Spork Lover: 00:15:648 (4) - then do a long slider here
15:33 MrKOSIEJ: i should wear headphones xd
15:33 Spork Lover: 'cause the song DEFINITELY offers that
15:33 Spork Lover: xd
15:34 Spork Lover: 00:12:997 (1,2,3,4) - btw, about those single taps, why is 3,4 the same spacing as 1,2,3?
15:34 Spork Lover: (or very close to at least)
15:34 Spork Lover: you do it quite often, and I feel like it's underwhelming
15:35 Spork Lover: considering you're not underwhelming the streams in any way lol
15:35 Spork Lover:
https://osu.ppy.sh/ss/750624015:35 Spork Lover: I'm talking something like this (added a single tap on the break thing for reference)
15:37 MrKOSIEJ: this is caused by my ephasizing style in which i emphasize after the sound, not on sound
15:37 MrKOSIEJ: i mean, after you hear it, not before
15:37 MrKOSIEJ: i dont always do that, but it seems good to me there
15:38 Spork Lover: That's a very weird way of doing it, since you're not giving any emphasis to the strong vocal that way
15:38 Spork Lover:
https://osu.ppy.sh/ss/7506251 about the slider thing here's a share you could use (increased SV a bit)
15:38 Spork Lover: shape*
15:39 Spork Lover: 00:25:973 (2,3,4,1,2,3,1,2,3,4,1,2,3,4) - you need some claps here xd
15:39 MrKOSIEJ: but, to be consistent i'd have to use it everywhere before (teh slider)
15:39 Spork Lover: no, the sound is different
15:40 Spork Lover: there's a very clear difference
15:40 Spork Lover: so that "rule" does not apply there
15:40 Spork Lover: In Uta for example he does the exact same thing lol
15:40 MrKOSIEJ: ok, ill think about that
15:41 Spork Lover: 01:33:229 (1,2,3,1,2,3) - regarding this btw, this would flow well if either:
15:41 Spork Lover: the second triangle had a ctrl+g on 01:33:926 (2,3) -
15:41 Spork Lover: or the 3 on both triangle were a 1/2 slider
15:41 Spork Lover: 'cause you break momentum by making them rotate the same way
15:42 Spork Lover: 03:05:880 (1,2) - consistency wise, if you do it here, why not on 03:08:112 - and other similar sections with those sounds?
15:42 MrKOSIEJ: how's that breaking momentum, i thought its actually keeping momentum and it plays very weel
15:43 MrKOSIEJ: well*
15:43 Spork Lover: Adding breaks which are emphasized with spacing makes it a very unwhelming jump
15:43 Spork Lover: Try to add a slider on the 3 and play that
15:43 Spork Lover: and compare it to how the single tap 3 plays
15:43 Spork Lover: you'll realize that your cursor movement is a lot different
15:44 MrKOSIEJ: ill try it
15:44 Spork Lover: If I were to talk about your map overall, I personally feel that some section lack flow and momentum (like with the triangles for example)
15:45 Spork Lover: If you had a continuous way of adding the flow, it would create a map which was a bit more comfortable
15:45 Spork Lover: look-wise and rhythm wise, you're pretty accurate
15:46 Spork Lover: There can obviously still be aesthetic changes etc, but all of this a subjective manner, and is something experienced modder will point out if you ask them :p
15:46 MrKOSIEJ:
ok thanks for help
15:47 Spork Lover: 03:15:926 (1,2,3,1,2,3) - another triangle example where you emphasize the break with spacing xd
15:47 Spork Lover: it's not as bad here though since it's a steep angle
15:47 Spork Lover: 03:16:484 (1,2,3) - but ctrl+g'ing this would help
15:47 Spork Lover: also np
- hope I could help at least a bit lol xd
15:48 MrKOSIEJ: you did, but i hate those triangles after ctrl g so not a chance with that change xd
15:48 Spork Lover: just do something like a slider then
15:48 Spork Lover: or make the shape different
15:48 Spork Lover: xd
15:48 Spork Lover: there's like 345983745 options x]