dash's advanced
kinda awkward that 01:14:989 (2,4) - you only use active 1/2 once in the whole map. i'd change something elsewhere to have active 1/2 too so its pretty clear cut difficulty-wise but but but this is the most intesne section of the song so active 1/2 seems the most appropriate there + there's really no other place where active 1/2 is appropriate
00:18:959 (4,5,6) - nitpicky but this shape kinda looks sloppy i tried to fix
00:33:408 (3,4) - could be neater but like how it's lit erally just straight slidersd
00:39:474 (2,4) - awkwardly close slider bodies tried to make it better
00:51:276 (4,5) - this gap is pretty awkward rhythmically. if 4 was a reverse slider with the same length the rhythm would fit much better, would require some re-patterning though yes
01:11:239 (2) - move this like 8px down so it looks nice eyeballed
01:15:761 (5) - having such a strong sound on the tail isn't great imo yes
01:25:687 (3) - tail is litearlly like 1px offscreen, just move it a tiny bit to be safe yes
https://www.dropbox.com/s/di50h22wrzzxa ... D.osu?dl=0
rank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zero
kinda awkward that 01:14:989 (2,4) - you only use active 1/2 once in the whole map. i'd change something elsewhere to have active 1/2 too so its pretty clear cut difficulty-wise but but but this is the most intesne section of the song so active 1/2 seems the most appropriate there + there's really no other place where active 1/2 is appropriate
00:18:959 (4,5,6) - nitpicky but this shape kinda looks sloppy i tried to fix
00:33:408 (3,4) - could be neater but like how it's lit erally just straight slidersd
00:39:474 (2,4) - awkwardly close slider bodies tried to make it better
00:51:276 (4,5) - this gap is pretty awkward rhythmically. if 4 was a reverse slider with the same length the rhythm would fit much better, would require some re-patterning though yes
01:11:239 (2) - move this like 8px down so it looks nice eyeballed
01:15:761 (5) - having such a strong sound on the tail isn't great imo yes
01:25:687 (3) - tail is litearlly like 1px offscreen, just move it a tiny bit to be safe yes
https://www.dropbox.com/s/di50h22wrzzxa ... D.osu?dl=0
rank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zerorank divine zero