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Topic Starter
moshi
j
dkun
You should of worked on your project at home, where homework is supposed to be done.
Topic Starter
moshi
j
Sleep Powder
Do what I did.

Explain how osu! is organized into different categories.

peppy
Global Mod Team
MATmanager (idk if BATmanager exists lol)
BAT
MAT
Famous mappers
Famous players
Well-known active people

Then explain how each one functions and how they are different/similar from each other.
SapphireGhost

These screenshots are fairly bad, so let me know if you want more.
marshallracer
i'd also show some pics of other mapping styles like streams or even mapper-specific styles e.g. Kirby MIX'es or other common mapper-styles
(just ideas though ;))
Mashley
I'll help you if you add a bit in about how talented of a mapper I am ;)
Topic Starter
moshi
hj
bmin11

animask wrote:

MATmanager (idk if BATmanager exists lol)
Isn't ztrot a BATmanager?
awp
ztrot is the MAT manager

Ival is the BATman(ager)

You'd best keep the presentation fairly high-level, going no deeper than the development of trends and language (we have an entire glossary thanks to the latter). I doubt your class/evaluator gives a flying fuck about any particular mapper or what a "stream" is
Beuchi
- Jumps

http://puu.sh/2ATW
http://osu.ppy.sh/ss/99878
http://osu.ppy.sh/ss/99879

- Hidden Mode

Without hidden: http://osu.ppy.sh/ss/99885
With Hidden: http://osu.ppy.sh/ss/99886

- Flashlight Mode:

Sliders: http://osu.ppy.sh/ss/99868
0 to 100 combo: http://osu.ppy.sh/ss/99866
100 to 200 combo: http://osu.ppy.sh/ss/99869
200 to max combo: http://osu.ppy.sh/ss/99870
Spinner: http://osu.ppy.sh/ss/99872

Hope it's useful :)

Also, I agree on adding certain special patterns or mapping techniques, like ztrot spacings: http://osu.ppy.sh/ss/99884
Good luck with your project!! ;)
Lybydose
Flashlight would probably make sense to show a "before" and "after" in the same spot, so here's some shots for that:


If you don't want creepy Miku pictures:

mekadon_old
You might want to add in Taiko and CtB as well, osu! isn't about only osu! standard.

I would like too see your project and let me see what can I help you about it.
boat
or rather then showing the amusing aspects of the game, do as awp said, and rather focus on showing whatever in a way that will grant you a good grade
Yuzeyun

mekadon wrote:

You might want to add in Taiko and CtB as well, osu! isn't about only osu! standard.

I would like too see your project and let me see what can I help you about it.
For taiko I could help lol (I've a ton of screenshots in my computer, however I don't know when will be your presentation orz)
Faust
Might want to elaborate on Storyboarding as well. It's an interesting aspect of the game.
hellkor
its a powerpoint, just use videos dood
Starrodkirby86
Just make sure, while this won't really affect your grade, but may sort of be a minor pet peeve thing, make sure "osu!" has no capitalization. :P When doing so, specify this is exactly what it is named as, just like the iPod or iTunes, so people would understand ~
OnosakiHito

animask wrote:

Famous mappers
Famous players
Well-known active people
Honestly, who want to know peoples user name in the school? Meanless.

_Gezo_ wrote:

For taiko I could help lol
Let it do lepidopodus, or some one who knows more? Just my oppinion.

Have want to point out just these two things.
Ikillforpies
Make sure you add the other 2 different modes~~
I can help on ctb if you need~~

Stuff to make sure to add
Differenet bewteen Ranked and approved
Hp drain, Ar
TAG4s =D (if you want to)
Topic Starter
moshi
Thanks for the suggestions!

I had already been done with the CTB/Taiko slides, so I didn't need help there.

Finishing up now, again thank you for the suggestions/screen shots

<3
Starrodkirby86
I think it's been implied before, but I'd like to say this and I should have mentioned this earlier. I'm not sure if you already went through this thought process or anything, but hey, it helps ~

You're showing osu! to a bunch of classmates and a teacher who, generally, don't have as much video game intuitiveness as you do. Therefore, you should present the things that can easily wow kids into thinking that it's a very cool or neat game. As mentioned in previous posts, they aren't interested in specific terms, famous maps, momentous events and milestones, or any of that specific community stuff. They want to know what the game is about and what would interest them about it.

It's like you're a salesperson trying to give a pitch on how osu! is a great game to play. With that, you should probably mention the main features, give demonstrations (by demonstrations, videos can work). Since you have Taiko, CTB, and various screenshots of mods covered, I'm thinking you're on the right track though ~ Just make sure you can keep the class's and moreover the teacher's interest in the presentation.

I think online access is only blocked at school? O_o The game client should be fine... You can just take osu! on a USB, play offline, and heck, you can show live demonstrations of the game to your class. This depends on the technology of the computer and projector though... For instance, if the computer is some ancient, sad panda that lacks the needed components to run osu!, then a live demo won't be possible. For that alternative, videos are a godsend, yeah~?
Lilac
Don't do what I did when I did osu! as my project.

Confuse the hell out of everyone.

Explain osu! should be short and simple. If it takes more than 2 minutes to explain, you're doing it wrong. Start with basic gameplay, intro, history and things like that. Though, the main focus in my presentation was what I mapped and what I mapped back then...was pretty shoddy. But I dunno, it's all dependent on what you want to get across.

But I'm an Elite Mapper now apparently...for some reason...

EDIT: Well screw me, it's already finished. Ah well. Still.
Topic Starter
moshi

Lilac wrote:

Don't do what I did when I did osu! as my project.

Confuse the hell out of everyone.

Explain osu! should be short and simple. If it takes more than 2 minutes to explain, you're doing it wrong. Start with basic gameplay, intro, history and things like that. Though, the main focus in my presentation was what I mapped and what I mapped back then...was pretty shoddy. But I dunno, it's all dependent on what you want to get across.
It actually worked out fine (Just presented, not even 20 minutes ago) There was a 3 minute timelimit, but I think I got the point across.

Everyone understood and a few were interested in trying it. One of the requirements was to make a chart, so I did top players and their total scores(Because I didn't feel like explaining ranked scores).


They like Cookiezi.
Faust
Haha, Cookiezi.
Corin
FUNNY THAT, I did that and passed my powerpoint course so here, take my work and use it well <3

It's not true basically and it was quickly done, but hey, it did the job and passed me the unit.

http://puu.sh/2M45 <3

EDIT: Also most of the info is probably not correct but idc, It was a quick 10 min thing
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