I kinda disagree here for the exact same reason, as a 4:3 player i'm just unable to read anything on widescreen resolution due to the note density on screen. While yu68 and probably all the widescreen users/players coming from TnT can probably easily read 16:9 / 16:10. There are also alot who plays only on 4:3.
_yu68 wrote:It is disadvantage for 16:9 players because notes interval becomes difficult to read.
Like told by other in here, it is best to change the 4:3 screen layout so that the same time notes as 16:9 is displayed.
The only maps where I feel like widescreen is required to be readable are Converts or Taiko diff (with 1.6 Sv while using DT)
In the end 4:3 or widescreen is a matter of preferences and i don't understand why widescreen should be considered as the "good" resolution.
The actual Scorev2 make the note density on screen lower on widescreen and higher on 4:3. I find it pretty good as it is now but the only problem is that there are now maps that became unreadable at all even if "Mostly converts" and Unranked very high SV maps.