So, will this apply to converts as well?
Normal notes are unchanged. Scoring is 300 for an accurate hit, 100 for an inaccurate hit.I think you meant 150. Inaccurate hits were never a third of the max score, they were half. If you have changed the behavior of score to become 100 rather than 150, this is a change.
and me ...
Loctav wrote:whenever you hit a D only with one red key, you get a forced 100 (without the x4 bonus) and break combo like a sliderbreak, but you don't miss. This still accounts for actually hitting something, but seem to punish you with sliderbreaking and ignoring the double hit mechanic. I like that more than what it is now, tbh and I will try to bring that forward instead."but you don't miss"
i guess that mean i can't pass it, cause it was counted as misses
also who cares about unranked maps?