played for a bit, can confirm
1. result totals show correctly despite combo screwing up. I'm not seeing how the finishers are 4x worth though; for example, in the first screenshot, regular notes were worth 1200~1350, while finishers had only around 2000 or 2200 (the first note being a finisher had ~1300, wat). Also, the >1m thing.
2. kiai time still has its +20% absent.
3. HR is slower now! E.g. in 4:3 reso, the circles would still overlap a bit on the borders, compared to being exactly adjacent like it was before. Haven't looked at 16:9 reso, but some people say it's relatively even slower than in 4:3, although very slightly. Also, HD visibility area got scaled along with the reso width?
there's most likely more to be found along the way, but so far it's going pretty well. Isn't it nice to have the same on-screen time of notes across different widths though? I mean, widescreen has been quite overpowered in non-HD/HR ever since the widescreen update back in late 2012 or early 2013.
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alright, go on
1. result totals show correctly despite combo screwing up. I'm not seeing how the finishers are 4x worth though; for example, in the first screenshot, regular notes were worth 1200~1350, while finishers had only around 2000 or 2200 (the first note being a finisher had ~1300, wat). Also, the >1m thing.
2. kiai time still has its +20% absent.
3. HR is slower now! E.g. in 4:3 reso, the circles would still overlap a bit on the borders, compared to being exactly adjacent like it was before. Haven't looked at 16:9 reso, but some people say it's relatively even slower than in 4:3, although very slightly. Also, HD visibility area got scaled along with the reso width?
there's most likely more to be found along the way, but so far it's going pretty well. Isn't it nice to have the same on-screen time of notes across different widths though? I mean, widescreen has been quite overpowered in non-HD/HR ever since the widescreen update back in late 2012 or early 2013.
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alright, go on