This map has been deleted on the request of its creator. It is no longer available.
sullywally wrote:
#modreqsGeneral[*]You're missing an L in the Collab, its triggering me .-.
[*]Epilepsy warning? You do have a flashing SB ((I know nothing about SBing tbh)) Better safe than sorry
[*]Yikes.. those normal is exactly 2*, If I were you I would make a diff for easy just incaseExtra
SV is really slow for an Extra, imo :/
- 00:12:296 (5,1) - remove (5), and move slider time to (5), and make it 3/2 slider, since your rhythm here is abit confusing Slider starts on clap sounds in the music, and the rhythm is perfectly readable
- 00:17:813 (5,1) - ^
- 00:23:848 (3,5,7) - why must you torture anyone by this? Reading this is hard (I know its just back-and-forth, but still...) I'm 65K and i can read this perfectly fine, it really is not that hard
- 00:26:779 (4,5,6,7,8,9) - this is just straight overmap jump spam, please fix this Toned it down a bit
- 00:28:675 (4) - there's no sound in the sliderend, remove the repeat But there is?
- 00:46:951 (1,2,3,4,1,2,3,4) - I'm honestly confused to which part of the instrument is this mapped
- 00:51:434 (1,2,3,4,1,2,3,4,1,2,3,4) - again same ^
- 01:16:951 (7,8) - if you want to break the flow, i suggest using slider for this part, or NC it idk :/ (also this part jump spam confused me too...)
- 01:22:813 - is areally strong beat, make it clickable instead of repeat slider Applied
I guess one of the most crucial thing is those jump spam in the kiai, some of them just doesnt fit the beat (some of them didnt even have beat on them), mapping extra for dnb is more than just jump spam made major nerfs to the jumps and did some general cleaning up rhythmically to make emphasis more clear
Thats all I suppose , GL with the map
Thanks for the modHikan wrote:
m4m return
add hitsound if you canNor
00:16:606 (1,3) - blanket this Fixed
00:20:744 (1,1) - ye fix this overlap ex I think it's fine
00:22:123 (1,2,1) - Try following the drum sound here, the current rhythm doesn't make sense imo https://puu.sh/tJmKa/136fc44c41.png
Yes you should follow the drum from 00:22:123 - to 00:33:158 - , just map the white tick doesn't emphasis anything even the song Fixed
00:38:675 (1,2,3,4,1,2,3,4,1,2,3,4,5) - you should change this into a spinner here, to make it comfortable for a new player Changed the last measure of the section to a spinner, thats where a held sound starts
01:11:779 (1,2) - this blanket could be improved fixed
00:57:986 (1,1) - fix this overlap somehow Fixed, mostlyHard
00:31:089 (3,2) - fix the overlap https://puu.sh/tJrQ2/575dd59941.png Looks fine as is
00:51:433 (4,5) - prefer to stacking it, like you did at 00:50:054 (4,5) - , also move it to 78;208 to avoid the stacking magic Fixed
00:55:226 - This is downbeat, so make it clickable if you can Fixed
01:05:916 (4) - overmapped imo, since you are following the drum, but that circle doesn't stand on the drum beat, so I prefer to delete it replaced it with a 1/2 repeating slider
01:12:640 (4,6) - unstacking this, this is hard to recognize while you playing, you can put it at 403;79 FixedIn
00:22:123 (1) - change this into a slider will make it following the song more reasonable, maybe I like it, it emphasizes the switch from slow to fast
00:31:606 - this beat should be clickable, try this instead https://puu.sh/tJuYs/dbcb793983.png Changed to single note + 1/2 slider
00:36:606 (2,1) - overlapped Fixed
00:46:606 (6) - this looks edgy, make it more circular? Fixed first one, second one is fine though
as well as 01:02:468 (3) -
01:26:951 - good tick to map imo fixedEx[list:1337]
00:17:641 (4,1) - improve this blanket k
00:20:055 - 00:21:434 - idk but maybe you missed a lot of sounds here, try adding more circles to this part :d ,this is extra why not The sounds fade in so i decided to just undermap it insted of try and figure out a point to start mapping them
01:04:106 (8,9,10,11,12,13,14,15,16) - make this stream smoother, also 01:04:192 (9) - you should nc this one
01:05:227 (1) - unessential nc imo
01:27:813 (3,1) - move 3 to somewhere unless you want them to be overlapped lul done
maybe that's all, good luck
sullywally wrote:
#modreqsBac's Insane
- 00:17:813 (5,6) - slider starts on red tick (5) Alright Fixed!
- 00:23:503 (1) - the strong beat is on red tick, if you want to start a slider, start it there
- 00:27:296 (6) - sliderend so stronk, make it clickable (also since youre still following the rhythm the rest of it kinda messed up too)Fixed
- 00:54:882 (6,7) - use slider if you want to break the flow .-. That is better than what I had lol
- 01:01:951 (1) - again sliderend on a strong beat Is now just circles.
- 01:08:158 (3,4) - oops.. not sure bout those stacking slider...If I'm not mistaken, its unrankable(even if it is rankable, this is reading lvl : aspire) I did not know that, so thank you.
- 01:10:917 (3,4) - ^ , and also other part you found this
- 01:16:779 (5) - nope you dont need a 1/8 here .-. I guess not honestly.
love the diff, its pretty solid ^.^
Thats all I suppose , GL with the map
Hikan wrote:
m4m returnBacwux's
00:14:365 (2) - extend this to a 1/1 slider for a cooler rhythm, or you can make it reverse
00:27:296 (6,1) - try this
00:56:434 (1,3) - fix this overlap To me on this it just looks nicer, and it really doesn't effect the playability on the map.
00:58:503 (3,4) - this doesn't follow anything, hear this part again and map it more clearly, just my instance for this, you can use another rhythm if you want I was hearing wrong oops.
01:08:158 (3,4) - wtf lmao is this aspire map Fixed
maybe that's all, good luck
Bacwux wrote:
I only modded Insane and Extra since normal and hard were just modded, and it doesn't feel right to mod my own diff.
GENERALSPOILERDon't overlap every other or every 3rd note. You seem to overlap your notes in these two difficulties a lot in the jumpy parts.
The beginning is fine with the overlaps though, the triangles, but the Kiai time jumps typically have almost every other note stacked on top of each other.
INSANESPOILER00:15:917 (2,3,1) - Move the 3 in between the slider end of 2 and the 1, that way the spacing fits with the rest of the beginning. Done
00:31:434 (5,6) - Probably be better to space these out more, so you dont go from a medium jump to insta-small jump, and also it comes in on a strong mhmsound
00:41:951 (4,1) - - No need for it, only my preference, is to raise this and angle it upwards more, so that its easier to read 4 going into 1 Made it a bit easier to read
00:46:606 (6) - In all honesty, this slider could be made better. Changed it and a few other hard curved sliders into small V shaped sliders
00:48:330 (1,3) - I see what your going for here, so it would be better to make the sliders look the same. Aka copy 3, and replace it with 1.
00:49:365 (5,1) - Make this flow better, as in curve the slider upwards instead of downwards. May involve moving it So i started moving shit, ended up changing the position of almost everything on the map, i probably fixed it?
00:56:951 (3) - Curve this slider inwards to keep with the flow of the notes. nah
01:00:399 (5) - Make this slider look more like this, it looks nicer. Made it v shaped instead
01:07:641 (1) - The sliderend ends on a strong beat. You could put a slider here instead. I'm not mapping to those sounds, i'm mapping to the bass
01:08:158 (3), 01:10:399 (1) 01:13:158 (1) 01:15:917 (1,3) 01:18:675 (1,3,1,3) - Same thing here ^
01:26:951 (4) - Neaten this slider up a little, dont make it look so squished up I think it looks fine
EXTRASPOILER00:13:848 (1) - Dont make this slider look so scrunched up Fixed
00:15:917 (2,3,1) - Move the 3 in between the slider end of 2 and the 1, that way the spacing fits with the rest of the beginning, sorta. feels fine as is
00:26:951 (5,6,7,8) - Neaten these up sonewhat, if needed to, based on what your doing, just copy 7 and 8. (Or 5 and 6) These look just fine to me
00:28:158 (2) - Slider end on strong beat It doesn't
00:28:675 (4) - Slider middle(?) on strong beat. You could make it like this: IMAGE Again, i'm mapping to the bass so i'm ignoring it
00:30:399 (1) - Stretch this slider out and make it look pretty. Fixed
00:31:434 (5) - This is a definite no-no. Slider end on a very strong note of the beginning.
00:35:917 (1,2) - Make these sliders fit in, by either copy/pasting, or tilting 2 clockwise some. not sure what you mean, they look fine to me
00:38:675 (1,2,3,4) - It may just be me, but make these the same distance apart. i think 3 and 4 and closer together but that could be me. They look to be the same distance apart to me
00:42:813 (5) - This isnt entirely needed, as there isnt a predominant sound here. Sounds kind of weird without it
00:44:192 (1) - Dont put this on the end of 3. Or you can move 3. One of the 2. Stacked 1 on top of 4
00:47:296 (4,5) - Space these out more man, make it fit in with the rest of the jumpy stuff. Applied
00:49:365 (1,4) - Best bet here is to copy 4 and replace it with 1, if you get my drift. You're right
00:53:503 (1,3) - Start the new combo on 3 instead of where it is. That way it fits in with the others. Done
00:54:537 (6,7,1) - I would really love this to not be a straight line but instead.. i dont really know. but dont make this a straight line. There isn't anything on that timestamp, lol what
00:54:882 (1) - Also spread this slider out more to make it look nicer. nah, this one fits the music nicer, i feel
00:56:606 (3,1) - Going with what your doing, go ahead and copy 3 or 1 and replace the other one, or vice versa, which one you prefer. K
00:57:641 (1) - Dont start a new combo here. Yep
00:57:986 (3) - Start the new combo here. Yes
00:59:020 (1) - No new combo. uh huh
00:59:365 (3,4,5,6,1) - Spread these out evenly, or more of less neater, as it just looks wrong. Spacing is wider between 2 and 3 because 3 is a stronger sound
01:01:089 (4,6) - Dont have 6 on the sliderend. Sounds fine to me
01:04:882 (1,2,3,4) - Change what these sliders look like and make them more fitting and comfortable. Ill provide an image of what i think is good for here, but you dont have to: IMAGE Feels fine as is
01:06:261 (1) - Best bet is to copy 2 and replace 1 with it with crtl+j Looks fine as is
01:07:641 (1) - Slider middle(?) has a strong sound on it.
01:10:399 (1) - ^^^
01:13:158 (1) - ^^^
01:12:123 (2) - Probably an accident. But you should take the soft sampleset off this one note. i don't hear a soft sampleset
01:13:158 (1) 01:18:675 (1) 01:21:434 (1) 01:24:192 (1) 01:26:951 (1) - Continuing the slider middle has a strong sound on it. You're actually right about this one, Fixed along with some other inconsistencies regarding strong sounds
01:16:779 (5) - Slider END has a strong sound.
After 01:22:813 the song starts to dim down and soften, so should the jumps. for a soft part like this you have particularly big jumps.After the previous section these jumps are pretty tame