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Imperial Circus Dead Decadence - Gekiai no Yobigoe ga Dekiai

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Total Posts
23
Topic Starter
idke
This beatmap was submitted using in-game submission on Wednesday, October 11, 2017 at 7:40:08 PM

Artist: Imperial Circus Dead Decadence
Title: Gekiai no Yobigoe ga Dekiai no Kyougoe wo Kurau
Tags: 狂おしく咲いた凄惨な骸は奏で、愛おしく裂いた少女は聖餐の詞を謳う kurooshiku saita seisan na mukuro wa kanaderu itooshiku shoujo seisen kotoba wo utau symphonic death metal nanomortis
BPM: 210
Filesize: 15904kb
Play Time: 05:33
Difficulties Available:
  1. Gokansei ga nai (7.69 stars, 2089 notes)
Download: Imperial Circus Dead Decadence - Gekiai no Yobigoe ga Dekiai no Kyougoe wo Kurau
Information: Scores/Beatmap Listing
---------------
fieryrage
placeholder for when u finish this shit
Topic Starter
idke
first! : D
Weriko
kek
Silver Eyes
lul
fieryrage
garbage fucking shit map

eeee
00:01:297 (2) - for future reference while ur remapping this section having snares/claps on slider ends makes me want 2 puke dont do this
00:18:297 (1,2,3) - silence slider ticks and ends plz thanks
00:25:440 (3,5) - ik these are nc'd for aesthetics but again u kinda want to refrain from ncing excessively like this, it's not a huge deal but aesthetic.e

ok skipping first min cuz u said ur remapping anyway

01:11:440 (9) - personally i'd start spacing out the stream more here and nc this instead of 01:11:726 (1) - here, the emphasis is pretty noticeable so (and this goes for all streams like this xd)
01:22:869 (1) - uhh this isn't 1/3 there's a note on the white tick, red tick and blue tick here in 1/4 rhythm
01:24:012 (1) - also put another 210 bpm timing point here the downbeat gets adjusted at this point, it's a lot more noticeable once 01:42:297 (1) - this stream starts and the downbeat is like 01:43:440 (1) - ten notes later omegalul
01:25:726 (1) - useless nc
01:38:297 (1,2,3,4,1,2,3,4) - idk why you decrease spacing so much when the emphasis is practically the same here, space out the latter pattern a bit more
01:41:154 (1) - useless nc
01:42:583 (1) - useless nc again xd
01:47:940 (4) - kinda borderline overmapping i'd personally remove this note since there's really nothing in the song on the blue tick here
02:12:012 (1,2,3) - honestly i hope you die for ever mapping this type of pattern
02:14:297 (1,2,3,4,1,2,3) - follow the guitar here? it's hella potent here so idk why you aren't
02:16:583 (1,2,1,2,3,4,5,6,1,2,3) - space this out a bit more, it's hard to tell it's 1/3 as it is right now since the spacing from 02:18:869 (1,2,3,4,5,6,7,8) - the 1/4 stream is basically the same as the 1/3
02:37:869 (1,2,3,4) - eh this really doesn't need to be emphasized that much or nc'd i'd reduce spacing from 02:37:583 (4,1) - and un-nc
02:47:012 (1) - ya more useless ncs
02:59:726 (3,4) - emphasize 4 more? the snare is more potent
03:10:869 (9,10,11,12,13,14,15,16) - why isn't this nc'd and spaced out more like the other one
03:12:012 (6) - un-nc
03:13:154 (1) - ^
03:16:583 (1) - god dammit dude ur nc's were actually ok now they're just all over the place un-nc this 2
03:19:012 (5) - ^
03:20:012 (1) - ^
03:22:869 (1) - nice 1
03:53:056 (2,3) - i wouldnt stack and just do the same patterns like b4 tbh
03:58:869 (3) - this is 1/8 ending on blue tick
04:02:619 (1) - lol (already pointed this 1 out and fixed so)
04:11:502 (3) - stream and kiai should start on this red tick here cuz that's when the screaming starts
04:30:145 - nice kiai
04:36:930 (1) - slider Tick silenc
04:40:930 (1,2,3,4) - wheres the emphasis
04:53:502 (1) - same thing as 01:22:869 (1) - this isn't 1/3
05:20:930 (4) - y no slider? would fit here perfect
05:28:928 (1) - u wanna make the kiai start on the red timing point here as well btw
05:49:070 (2) - this is 1/6
05:55:213 (17) - nc
05:57:499 (17) - ^
06:26:070 (5) - move nc here instead of 06:26:642 (1) - for downbeat
06:29:356 (17,18,1) - stack these like you did 06:28:213 (1,2) - here
Topic Starter
idke
rainbow mod
mod

fieryrage wrote:

garbage fucking shit map
stfu look at ur own map

00:01:297 (2) - for future reference while ur remapping this section having snares/claps on slider ends makes me want 2 puke dont do this
ok
00:18:297 (1,2,3) - silence slider ticks and ends plz thanks
ok
00:25:440 (3,5) - ik these are nc'd for aesthetics but again u kinda want to refrain from ncing excessively like this, it's not a huge deal but aesthetic.e
ok
ok skipping first min cuz u said ur remapping anyway

01:11:440 (9) - personally i'd start spacing out the stream more here and nc this instead of 01:11:726 (1) - here, the emphasis is pretty noticeable so (and this goes for all streams like this xd)
remap
01:22:869 (1) - uhh this isn't 1/3 there's a note on the white tick, red tick and blue tick here in 1/4 rhythm
gonna do 1/2 slider for more playability
01:24:012 (1) - also put another 210 bpm timing point here the downbeat gets adjusted at this point, it's a lot more noticeable once 01:42:297 (1) - this stream starts and the downbeat is like 01:43:440 (1) - ten notes later omegalul
OK MY DUDE I LOVE YOUR MOD
01:25:726 (1) - useless nc
yea oops accident
01:38:297 (1,2,3,4,1,2,3,4) - idk why you decrease spacing so much when the emphasis is practically the same here, space out the latter pattern a bit more
going on emphasis with lyrics here; lower pitch = lower spacing i guess lo idk we'll see
01:41:154 (1) - useless nc
useless like u l0l
01:42:583 (1) - useless nc again xd
i was probably high when i made this seciton
01:47:940 (4) - kinda borderline overmapping i'd personally remove this note since there's really nothing in the song on the blue tick here
redone to go with the drums in bg lol
02:12:012 (1,2,3) - honestly i hope you die for ever mapping this type of pattern
mad
02:14:297 (1,2,3,4,1,2,3) - follow the guitar here? it's hella potent here so idk why you aren't
consistency with the jumps to emphasis spacing decrease
02:16:583 (1,2,1,2,3,4,5,6,1,2,3) - space this out a bit more, it's hard to tell it's 1/3 as it is right now since the spacing from 02:18:869 (1,2,3,4,5,6,7,8) - the 1/4 stream is basically the same as the 1/3
yea i was literally gonna remap this
02:37:869 (1,2,3,4) - eh this really doesn't need to be emphasized that much or nc'd i'd reduce spacing from 02:37:583 (4,1) - and un-nc
i think it wasnt spaced that much before, i just fixed some stacks and it became spaced and i forgot about it lol
02:47:012 (1) - ya more useless ncs
ok
02:59:726 (3,4) - emphasize 4 more? the snare is more potent
no im not overmapping like guilty all the same + consistency with the section
03:10:869 (9,10,11,12,13,14,15,16) - why isn't this nc'd and spaced out more like the other one
ill remap
03:12:012 (6) - un-nc
wtf is with me and nightcore
03:13:154 (1) - ^
ye
03:16:583 (1) - god dammit dude ur nc's were actually ok now they're just all over the place un-nc this 2
03:19:012 (5) - ^
03:20:012 (1) - ^
yea idk what im doing at this point i also removed the nightcore after the streams
03:22:869 (1) - nice 1
literally better than any slider you can ever make in any of your maps fukin stay mad kid
03:53:056 (2,3) - i wouldnt stack and just do the same patterns like b4 tbh
flow rider
03:58:869 (3) - this is 1/8 ending on blue tick
close enough
04:02:619 (1) - lol (already pointed this 1 out and fixed so)
ea
04:11:502 (3) - stream and kiai should start on this red tick here cuz that's when the screaming starts
drum
04:30:145 - nice kiai
gotta emphasis THE SPACING xdDDdd
04:36:930 (1) - slider Tick silenc
ok let me fucking hitsound this first
04:40:930 (1,2,3,4) - wheres the emphasis
drum =/= emphasis in this song so thats why it doesnt suck like ur maps L0
04:53:502 (1) - same thing as 01:22:869 (1) - this isn't 1/3
ok
05:20:930 (4) - y no slider? would fit here perfect
mad bc ur mad
05:28:928 (1) - u wanna make the kiai start on the red timing point here as well btw
wtf why
05:49:070 (2) - this is 1/6
ur dicg is also 1/6
05:55:213 (17) - nc
05:57:499 (17) - ^
no because its also kinda hard to tell where hes screaming so yea lo lets see what otoher people say
06:26:070 (5) - move nc here instead of 06:26:642 (1) - for downbeat
ok
06:29:356 (17,18,1) - stack these like you did 06:28:213 (1,2) - here
stop advising me to shitmap
SilverCatalyst
>not 958pp
try again idke lol
box
00:00:012 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- remap w
(meme don't suspend pls)
Topic Starter
idke

PizzarollMC wrote:

>not 958pp
try again idke lol
box
00:00:012 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- remap w
(meme don't suspend pls)
thank you for mod
fieryrage
remod
you can give kds again since it's remapped from the original version i modded

gave proper title + romanized version + album titles + tags and whatnot i'm next-gen kwan
(though deathmetal should just be death metal in your tags)

huge mod
diff
  • capitalize gokensei lol

    00:01:154 (4) - nc here instead of 00:00:726 (1) - here
    00:05:369 (7) - considering you're emphasizing guitar wouldn't it be better to remove this note? not really necessary but it emphasizes guitar imo
    00:06:869 (9) - move nc here instead of 00:07:154 (1) - here (this one is kinda debatable but downbeats usually take precedence over guitar anyway)
    00:15:726 (5,6,1,2,3) - kind of awkward, the flow goes side to side but the stream starts in the middle of the jump pattern, wouldn't something like this be better if not just rotating the stream in general?
    00:18:297 (1,2) - plz silence Slider Tick
    00:21:726 (4) - move nc here instead of 00:21:154 (1) - yada yada basically just move most of the ncs to downbeats instead cuz as it is right now it's retarded inconsistent
    00:22:583 (8) - i hear a vocal on this red tick and it's entirely ignored :(
    00:22:869 (1,2,3,4,5,6) - this pattern suffers from a huge lack of emphasis in contrast to other patterns with similar rhythm like i mean 00:27:440 (1,2,3,4,5,6,7,8) - right after you do this so
    00:24:012 (1) - wtf is this hitsound lol
    00:24:726 (6,7) - add claps to red ticks here and anywhere else that might've been missed i cba to look thru hitsounds xd
    00:25:440 (3,4) - while this is a nice blanket it plays fucking atrociously, with the flow you set up i expected this to be overlapping 00:25:297 (2) - this but it's like right below it and not even emphasized when it's a clap what the fuvcdjvk
    00:30:012 (3,4) - no SERIOUSLY THESE CLOSE KICKSLIDER / SLIDER PATERNS ARE GARBAGE STOP
    00:34:869 (6,7,8) - why isn't this a triangle
    00:43:726 (3,4) - why the random rhythm change tho
    00:48:297 (3,4,5,6,7,1,2,3,4,5) - rhythm in this section is weird, why is there no breaks in between when there was throughout the rest of the map?
    00:55:297 (4,5,6) - wtf u doing
    01:04:012 (1,2) - this could be spaced out more, having it stacked is kinda snore
    01:04:583 (1,2,3) - just stack this triple ::::::::/
    01:18:583 (5) - nc
    01:21:440 (1,2,3) - silence slider ends
    01:22:297 (1,2,3,4) - this gives this pattern like absolutely no emphasis despite having claps and a finish just do a jump thing or smth here
    01:24:154 (2,3) - idk why this reduces spacing xd..
    01:37:869 (2,3,4,5) - ^
    01:46:869 (1,2) - considering the stream before it this jump is kinda weird aesthetics wise, maybe do this?
    01:47:297 (5,1) - barely spaced from previous slider can u not
    01:47:869 (4,1) - space out more, this is a downbeat
    01:51:797 (3,4) - stack directly u peice of shit
    01:54:154 (3,4,5,6) - with spacing like this i'm going to assume this is a 1/4 pattern, but there's a gap in between, so i'd space this out (ie 01:55:154 (3,4,5,6) - this is the same exact spacing but different rhythm)
    01:59:154 (3,4) - this should be exaggerated more due to the guitar
    02:06:512 - missing note here on purpose or?
    02:16:583 (1) - as i said before i'd space this 1/3 section out so it's easier to differentiate (and also make it consistent in terms of difficulty xd) since 02:18:869 (1) - the transition here is the same spacing as 02:17:726 (1,2,3,4,5,6) - this entire stream
    02:36:012 (5,1) - space this out more like every other kickslider/slider pattern u have PLEASe
    02:36:297 (1,2,3) - LOL NICE
    02:55:440 (1,2,3) - continue the stream or smth, stacking here is stupid imo
    03:06:869 (3) - nc
    03:12:012 (6,7,8) - ok this is like more spaced than literally any other 1/4 in the map can u reduce this actually
    03:21:154 (9) - uhh this might classify as a burai slider (unreadable) but i have no clue so if a bn bugs you about it u should change it

    skip slow part since i'm gay and can't mod that shit

    04:02:619 (1) - lands at 04:02:645 - at the timing point, not where you have it rn
    04:11:645 - kiai should start here instead of 04:11:787 (1) - since that's where the yelling is, stream should also start here so make 04:11:502 (3) - not a repeat and add notes on the red/blue ticks
    04:30:073 (1,2,3,4) - kinda weird reduction in spacing, just keep it the same imo
    04:33:216 (4,5) - space this jump out a bit more
    04:35:787 (1,2,3,4) - lol wtf is this jump pattern actually it's so awkward to play properly
    04:40:930 (1,2,3,4) - lack of emphasis especially on 04:41:216 (3,4) - these last two notes
    04:52:073 (1,2) - mini stack here looks pretty ugly
    04:54:645 (1) - where's the kiai time here, it's the exact same as 01:24:012 (1) - like wot
    05:07:645 (4,5) - reduction in spacing which really shouldn't be here, space out a bit more
    05:09:073 (2,3) - space out a bit more

    fuck slow sections

    05:27:787 (4,1) - make these stack cuz it's cooler
    05:42:356 (6) - make this a repeat slider and remove 05:42:499 (1,2) - it's awkward asf rhythm to play as it is rn
    05:44:928 (1,2,3,4) - 2 3 and 4 look like they come immediately after the slider as it is rn instead of a bit later, space 2 from 1 a bit more like this
    05:48:356 (1,2,3) - please die
    05:55:213 (17) - nc
    05:57:499 (17) - ^
    05:59:213 (6,1,2,3) - spacing stuff blah blah blah
    06:02:499 (9,1) - considering literally every other pattern in the map this can easily be mistaken as a triple so like don't
    06:05:070 (6,7,8,9) - spacing stuff again
    06:06:213 (1,2,3,4,5) - personally would reduce burst spacing here, feels way too out of place rn
    06:14:642 (1,2,3,4,5,6,7,8,9) - this entire jump pattern feels awkward due to the amount of angle changes, smooth this out a bit
    06:17:070 (2,3,4,5) - space out a bit more
    06:19:213 (9) - nc should be here and not 06:19:499 (1) - here
    06:23:785 (10) - ^
    06:28:213 (1,2) - starting a stream on a triple is wicked gay, just do a kickslider here or smth, makes it flow a lot better
    06:30:642 (9) - personal opinion but this should be a slider ending on 06:31:070 - xd

the entire map is kinda inconsistent (which makes sense considering how slow you finished), the former part is really awkward in terms of jump placements and kicksliders which aren't really present near the end of the map (some jump patterns near the end are still awkward tho), so personally i'd relook through the map just to make sure everything flows well cuz unless your main gimmick here is antiflow there is a LOT of awkward flow that can easily be avoided

hitsounding is kinda bleh at parts, there's a lot of overused finishes (i didn't notice whistles so idk about those, i'm assuming they're fine) and missing claps

i also didn't really like how inconsistent the triples were; sometimes the sliders before the triples ended on the red tick, sometimes the blue tick, sometimes the white tick, it felt really awkward to play when you didn't really know what pattern would be coming for what's essentially the same rhythm over and over
Topic Starter
idke
mod

fieryrage wrote:

remod
you can give kds again since it's remapped from the original version i modded
ye XD
gave proper title + romanized version + album titles + tags and whatnot i'm next-gen kwan
(though deathmetal should just be death metal in your tags)
ok stop bragging
diff
  • capitalize gokensei lol
    u can capitalize ur mom
    00:01:154 (4) - nc here instead of 00:00:726 (1) - here
    nightcore
    00:05:369 (7) - considering you're emphasizing guitar wouldn't it be better to remove this note? not really necessary but it emphasizes guitar imo

    i kinda wanted to try to emphasize the drums most of song as well as guitar for other parts and it kinda just merges with guitar right here
    basically it triggers me that its gonna skip the drum

    00:06:869 (9) - move nc here instead of 00:07:154 (1) - here (this one is kinda debatable but downbeats usually take precedence over guitar anyway)
    one main thing is how i the nc over a stack is absolutely ugly and i wanted to highlight guitar part
    00:15:726 (5,6,1,2,3) - kind of awkward, the flow goes side to side but the stream starts in the middle of the jump pattern, wouldn't something like
    this be better if not just rotating the stream in general?
    wouldnt that just do the same thing but just extend the jump distance
    00:18:297 (1,2) - plz silence Slider Tick
    ok
    00:21:726 (4) - move nc here instead of 00:21:154 (1) - yada yada basically just move most of the ncs to downbeats instead cuz as it is right now it's retarded inconsistent
    yea oops
    00:22:583 (8) - i hear a vocal on this red tick and it's entirely ignored :(
    vocals are ignored in the entire song i think
    00:22:869 (1,2,3,4,5,6) - this pattern suffers from a huge lack of emphasis in contrast to other patterns with similar rhythm like i mean 00:27:440
    (1,2,3,4,5,6,7,8) - right after you do this so
    yea fukl i thought i changed this pattern like 3 seperate times but i guess i forgot to save xd
    i also made it really ugly

    00:24:012 (1) - wtf is this hitsound lol
    ok i actually put these everywhere until i found some new cymbal sounds and i thought but i think i thought a hihat at the time was good here and stuff so we'll see how many people complain
    00:24:726 (6,7) - add claps to red ticks here and anywhere else that might've been missed i cba to look thru hitsounds xd
    yea i deleted a bunch of fking stuff and FORGOT TO HITSOUND FCk
    00:25:440 (3,4) - while this is a nice blanket it plays fucking atrociously, with the flow you set up i expected this to be overlapping 00:25:297 (2) - this but it's like right below it and not even emphasized when it's a clap what the fuvcdjvk
    ok triples there u go fuking nazi modded that shit
    00:30:012 (3,4) - no SERIOUSLY THESE CLOSE KICKSLIDER / SLIDER PATERNS ARE GARBAGE STOP
    nok
    00:34:869 (6,7,8) - why isn't this a triangle

    it is r u high

    00:43:726 (3,4) - why the random rhythm change tho
    tyea fk more triples because i tried to copy the close slider thing from uta and ended up abusing it

    00:48:297 (3,4,5,6,7,1,2,3,4,5) - rhythm in this section is weird, why is there no breaks in between when there was throughout the rest of the map?
    this was actually one of the unchanged section of the map from the start so make sure u have an understandable, have a great day moment
    ok idk if i made it worse so help

    00:55:297 (4,5,6) - wtf u doing
    mapping jumopds
    01:04:012 (1,2) - this could be spaced out more, having it stacked is kinda snore
    Ye XD
    01:04:583 (1,2,3) - just stack this triple ::::::::/
    streams for ConSisTneCy with the previous part
    01:18:583 (5) - nc
    what the fuck
    01:21:440 (1,2,3) - silence slider ends
    ok dad
    01:22:297 (1,2,3,4) - this gives this pattern like absolutely no emphasis despite having claps and a finish just do a jump thing or smth here

    but zig zag pattern ;((((

    01:24:154 (2,3) - idk why this reduces spacing xd..

    lower intensity with vocals helo

    01:37:869 (2,3,4,5) - ^
    edited a big part previous cus that makes the mod above sound hypocritical
    01:46:869 (1,2) - considering the stream before it this jump is kinda weird aesthetics wise, maybe do this?

    idk wat ur talking about so i just stacked it

    01:47:297 (5,1) - barely spaced from previous slider can u not
    bUt EmPhAsIs Xd
    01:47:869 (4,1) - space out more, this is a downbeat
    ok i had to move like 40 different stacks but thats just ok

    01:51:797 (3,4) - stack directly u peice of shit
    triggered
    01:54:154 (3,4,5,6) - with spacing like this i'm going to assume this is a 1/4 pattern, but there's a gap in between, so i'd space this out (ie 01:55:154
    (3,4,5,6) - this is the same exact spacing but different rhythm)
    ok i got confused and just put it in a random place lets see if that fixes XDxD

    01:59:154 (3,4) - this should be exaggerated more due to the guitar

    ur rite but i made it uglyt

    02:06:512 - missing note here on purpose or?

    ye

    02:16:583 (1) - as i said before i'd space this 1/3 section out so it's easier to differentiate (and also make it consistent in terms of difficulty xd) since

    literally blame distance snap also i made it wider but not sure if its more readable or not

    02:18:869 (1) - the transition here is the same spacing as 02:17:726 (1,2,3,4,5,6) - this entire stream

    yae i did it dumb bich

    02:36:012 (5,1) - space this out more like every other kickslider/slider pattern u have PLEASe
    no cus 3/4 slider

    02:36:297 (1,2,3) - LOL NICE

    what

    02:55:440 (1,2,3) - continue the stream or smth, stacking here is stupid imo
    yea ur opinion doesnt matter because im higher ranked than you so therefore my points are more valid than yours and in fact i guess you can call my "opinions" facts because just how right they are

    03:06:869 (3) - nc
    ok
    03:12:012 (6,7,8) - ok this is like more spaced than literally any other 1/4 in the map can u reduce this actually

    lol no i need those red anchor blankets

    03:21:154 (9) - uhh this might classify as a burai slider (unreadable) but i have no clue so if a bn bugs you about it u should change it
    ok later
    skip slow part since i'm gay and can't mod that shit

    lol reta

    04:02:619 (1) - lands at 04:02:645 - at the timing point, not where you have it rn
    lol gj me
    04:11:645 - kiai should start here instead of 04:11:787 (1) - since that's where the yelling is, stream should also start here so make 04:11:502 (3) - not a repeat and add notes on the red/blue ticks
    went with drums instead
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH

    04:30:073 (1,2,3,4) - kinda weird reduction in spacing, just keep it the same imo

    yea o well

    04:33:216 (4,5) - space this jump out a bit more
    ok
    04:35:787 (1,2,3,4) - lol wtf is this jump pattern actually it's so awkward to play properly

    ok i reversed it idk how that happened

    04:40:930 (1,2,3,4) - lack of emphasis especially on 04:41:216 (3,4) - these last two notes
    ok i made it back and forths so u dont complain
    04:52:073 (1,2) - mini stack here looks pretty ugly

    ok

    04:54:645 (1) - where's the kiai time here, it's the exact same as 01:24:012 (1) - like wot
    o ur write
    05:07:645 (4,5) - reduction in spacing which really shouldn't be here, space out a bit more

    ok i made jumps ugly
    05:09:073 (2,3) - space out a bit more
    how
    fuck slow sections
    05:27:787 (4,1) - make these stack cuz it's cooler
    ok when everyone tells me im a peice of shite

    05:42:356 (6) - make this a repeat slider and remove 05:42:499 (1,2) - it's awkward asf rhythm to play as it is rn
    ok i followed half of the mod
    05:44:928 (1,2,3,4) - 2 3 and 4 look like they come immediately after the slider as it is rn instead of a bit later, space 2 from 1 a bit more like this

    bUT THE BLANKETS

    05:48:356 (1,2,3) - please die

    sure.

    05:55:213 (17) - nc
    05:57:499 (17) - ^

    ok

    05:59:213 (6,1,2,3) - spacing stuff blah blah blah
    increased slightly
    06:02:499 (9,1) - considering literally every other pattern in the map this can easily be mistaken as a triple so like don't
    considering how my dick can be easily mistaken to be the biggest in the world i wont change it
    maybe

    06:05:070 (6,7,8,9) - spacing stuff again

    i think its appropriate

    06:06:213 (1,2,3,4,5) - personally would reduce burst spacing here, feels way too out of place rn
    nAh ItS pRePeRaTiOn FoR tHe SpAcE sTrEaM
    06:14:642 (1,2,3,4,5,6,7,8,9) - this entire jump pattern feels awkward due to the amount of angle changes, smooth this out a bit
    ok i get it this ending sucks cock
    06:17:070 (2,3,4,5) - space out a bit more

    mayb

    06:19:213 (9) - nc should be here and not 06:19:499 (1) - here
    06:23:785 (10) - ^
    A E S T H E T I C S
    06:28:213 (1,2) - starting a stream on a triple is wicked gay, just do a kickslider here or smth, makes it flow a lot better

    no >:)))))

    06:30:642 (9) - personal opinion but this should be a slider ending on 06:31:070 - xd
gotta have that extra S P A C E D space stream ending with weird turns for maximum failure in the end

the entire map is kinda inconsistent (which makes sense considering how slow you finished), the former part is really awkward in terms of jump placements and kicksliders which aren't really present near the end of the map (some jump patterns near the end are still awkward tho), so personally i'd relook through the map just to make sure everything flows well cuz unless your main gimmick here is antiflow there is a LOT of awkward flow that can easily be avoided
shut up nigre

hitsounding is kinda bleh at parts, there's a lot of overused finishes (i didn't notice whistles so idk about those, i'm assuming they're fine) and missing claps

ur missing ur mom

i also didn't really like how inconsistent the triples were; sometimes the sliders before the triples ended on the red tick, sometimes the blue tick, sometimes the white tick, it felt really awkward to play when you didn't really know what pattern would be coming for what's essentially the same rhythm over and over
ok ty for entirely destroying my hard work in creating my map, i hope this guilt trips you to reconsider your "mods" to personally be less offensive and give me a formal apology as well as 3 page letter on why you are sorry for assaulting me. please reconsider your life choices and pick on someone your own size because i am very insecure which does make me a target but i would appreciate it if you do what is listed above as well as be a nicer person in the future. thank you.
fieryrage
jeff lol
zigizigiefe
why am i here lol

00:38:583 (5) - consider to add clap hitsound.you skipped vocal sound,so normal hitsound doesn't fit.

no kd pls
Topic Starter
idke

zigizigiefe wrote:

why am i here lol

00:38:583 (5) - consider to add clap hitsound.you skipped vocal sound,so normal hitsound doesn't fit.

no kd pls
ok
Troll

IOException wrote:

amazing map :)


here's some comments on minor things that dont matter
obviously i get that ur trying to make it jumpy and hard so if what youre doing is intentional then go for it but here are my thots:

00:03:440 (8) - moev this in the middle? liek between 6 and the next 1
00:05:012 (5,6,7,8,1) - flow seems kinda messed up here... look for patterns?
00:06:297 (6) - not super noticeable, but u shud make this just a straight angle slider instead of curved cuz everything else is straight
00:11:440 (1,2,3) - overmapped
00:16:012 (1,2,3,4,5,6,7,8,9,10,11,12) - i think this is a bit overmapped, "stream" doesnt really start till 00:17:154 (1) -
00:26:297 (8,9,10) - i think the 8 and 9 shud be swapped... that's probably just me tho
00:29:440 (6) - why doesn't this look like 1 or 3
00:37:726 (9) - nc?
00:49:154 (1,2,3,4) - overmapped
00:53:297 (5,6) - i think you cud just copy paste 00:52:869 (3,4) - and then ctrl H it
01:03:583 (6) - can u turn the slider the other way? (so it's facing right)
01:08:583 (1) - i really like this part :D
01:11:726 (1) - y is this nc
01:18:012 (3) - y does this curve around
01:23:440 (3,4,5,6) - if i was mapping this, i'd make these a bit less spaced, or even use sliders to emphasize that the verse starts next measure and there is some kind of time signature change going on here
01:56:583 (1,2) - tilt the 1 so its parallel
02:01:726 (1) - can you silence the end of this slider?
02:07:869 (2) - ctrl +G
02:16:583 (1,2) - make these longer (spatially) since they're slower
02:17:726 (1,2,3,1,2,3) - mite wanna space this stream out a bit more too...
02:18:869 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - ...so u can emphasize the difference between the 1/6 stream and 1/8 stream (u can space out after but make the beginning of the 1/8 stream significantly less spaced than the 1/6)
02:20:583 (9,10) - parallel pls
02:23:440 (1,2) - y didnt you continue the stream here
02:25:726 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,1) - lmao this entire guitar solo is 1/6 but thats ok
03:04:012 (1,2,3,4) - this shud be 2 circles + 1 slider if ur following the pattern
03:22:869 (1) - for the δ
04:10:573 (4,5,6,7,8) - should this be soft?
04:22:359 (5) - 04:26:930 (5) - 04:29:216 (5) - why do you turn on the 5 instead of the 1??
04:36:930 (1) - y dos this turn around
04:44:930 (3,4) - ok these are similar enough that u shud just copy paste and then ctrl+H ctrl+J or differentiate them more
05:28:928 (1) - is it just me or does the drums timing sound off a bit here?
06:02:928 (3) - shud make this 1/2 slider + circle
06:06:785 (6) - same
06:10:070 (1) - for this section, can u stick to a single triple pattern? like between (1 - 2 3 4 - 5), (1 - 2 - 3 4 5) can u just pick one and stick to it cuz the song doesn't change much here
06:24:928 (1,2,3,4,5,6,7,8) - y is this suddenly circular flow

overall:

definitely suuuper uta-inspired :D but it looks like u tried to copy the style so much that some of the jumps and stuff dont really work well
also i think some of the triples are kinda random

<3 IOException
Topic Starter
idke
mod

Troll wrote:

IOException wrote:

amazing map :)


here's some comments on minor things that dont matter
obviously i get that ur trying to make it jumpy and hard so if what youre doing is intentional then go for it but here are my thots:

00:03:440 (8) - moev this in the middle? liek between 6 and the next 1
uhhhh nope sorry stack machine work
00:05:012 (5,6,7,8,1) - flow seems kinda messed up here... look for patterns?
i think the triples create a good stopping point to recover and change flow
00:06:297 (6) - not super noticeable, but u shud make this just a straight angle slider instead of curved cuz everything else is straight
ok i made it straighter
00:11:440 (1,2,3) - overmapped
2 true
00:16:012 (1,2,3,4,5,6,7,8,9,10,11,12) - i think this is a bit overmapped, "stream" doesnt really start till 00:17:154 (1) -
na i think it works
00:26:297 (8,9,10) - i think the 8 and 9 shud be swapped... that's probably just me tho
remapped
00:29:440 (6) - why doesn't this look like 1 or 3
extended sliders = different patterns so it doesnt get mistaken for a 1/2 still
00:37:726 (9) - nc?
ye
00:49:154 (1,2,3,4) - overmapped
ye
00:53:297 (5,6) - i think you cud just copy paste 00:52:869 (3,4) - and then ctrl H it
nope sorry uhhhhh copy paste mirrored patterns r not my style
01:03:583 (6) - can u turn the slider the other way? (so it's facing right)
y tho
01:08:583 (1) - i really like this part :D
thx
01:11:726 (1) - y is this nc
velocity change
01:18:012 (3) - y does this curve around
A E S T H E T I C S
01:23:440 (3,4,5,6) - if i was mapping this, i'd make these a bit less spaced, or even use sliders to emphasize that the verse starts next measure and there is some kind of time signature change going on here
but i love space
01:56:583 (1,2) - tilt the 1 so its parallel
y tho its pointing at the stream
02:01:726 (1) - can you silence the end of this slider?
ye
02:07:869 (2) - ctrl +G
yea works better that way
02:16:583 (1,2) - make these longer (spatially) since they're slower
nop sorry
02:17:726 (1,2,3,1,2,3) - mite wanna space this stream out a bit more too...
i think the 1/3 sliders prepare you enough for the 1/3 streams and they're easier to differentiate already
i dont like spaced 1/3 streams

02:18:869 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - ...so u can emphasize the difference between the 1/6 stream and 1/8 stream (u can space out after but make the beginning of the 1/8 stream significantly less spaced than the 1/6)
i dont really see the need for spacing change since there isnt really anything significant in this section to justify doing so
02:20:583 (9,10) - parallel pls
ok
02:23:440 (1,2) - y didnt you continue the stream here
cus jumps
02:25:726 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,1) - lmao this entire guitar solo is 1/6 but thats ok
yea but drums are 1/4
03:04:012 (1,2,3,4) - this shud be 2 circles + 1 slider if ur following the pattern
nope ths pattern is present everywhere else in the song
03:22:869 (1) - for the δ
δwδ
04:10:573 (4,5,6,7,8) - should this be soft?
some fixed
04:22:359 (5) - 04:26:930 (5) - 04:29:216 (5) - why do you turn on the 5 instead of the 1??
no reason xd
04:36:930 (1) - y dos this turn around
A E S T H E T I C S
04:44:930 (3,4) - ok these are similar enough that u shud just copy paste and then ctrl+H ctrl+J or differentiate them more
the slightly different rift sounds more rough so the sliders are a bit more rough and ugly
05:28:928 (1) - is it just me or does the drums timing sound off a bit here?
yea it does but idk why either
06:02:928 (3) - shud make this 1/2 slider + circle
y tho
06:06:785 (6) - same
P E R F E C T B L A N K E T S
06:10:070 (1) - for this section, can u stick to a single triple pattern? like between (1 - 2 3 4 - 5), (1 - 2 - 3 4 5) can u just pick one and stick to it cuz the song doesn't change much here
but the patterns repeat themselves, same with the song so therefore the patterns are fine right?? :thinking:
06:24:928 (1,2,3,4,5,6,7,8) - y is this suddenly circular flow
random jumps but no reason why it shouldnt be right

overall:

definitely suuuper uta-inspired :D but it looks like u tried to copy the style so much that some of the jumps and stuff dont really work well
also i think some of the triples are kinda random

<3 IOException
thx 4 mo D
fieryrage
eee
2017-08-02 11:26 fieryrage: 00:05:012 (5) - shouldnt this be slider to keep rhythm consistency with 00:02:726 (5) - 
2017-08-02 11:26 idke: let me
2017-08-02 11:26 idke: update
2017-08-02 11:26 idke: sec
2017-08-02 11:30 idke: ok its
2017-08-02 11:30 idke: posting
2017-08-02 11:30 idke: upd8
2017-08-02 11:30 fieryrage: ok
2017-08-02 11:30 fieryrage: my point still stands
2017-08-02 11:30 fieryrage: xd
2017-08-02 11:31 idke: ok yes
2017-08-02 11:32 fieryrage: 00:11:726 (4) - is this rly needed to be a slider
2017-08-02 11:32 fieryrage: i understand why but it feels overmapped
2017-08-02 11:33 idke: no u rite
2017-08-02 11:33 idke: does the slider at 3 feel overmapped
2017-08-02 11:33 idke: or just 4
2017-08-02 11:33 fieryrage: just 4
2017-08-02 11:33 fieryrage: theres a noticeable five burst
2017-08-02 11:34 fieryrage: 00:18:297 (1) - cool circle but the beginning of this slider makes me want to commit
2017-08-02 11:34 idke: ill just make it like
2017-08-02 11:34 idke: quint to slider
2017-08-02 11:34 fieryrage: ok sec areuieu started h1z1 im gonna kill msyuself
2017-08-02 11:35 idke: jk quint is cancer
2017-08-02 11:38 fieryrage: 00:22:583 (5) -
2017-08-02 11:38 fieryrage: missing clap here is aids
2017-08-02 11:39 fieryrage: same thing for the other patterns lul
2017-08-02 11:39 idke: gonna do drum + clap
2017-08-02 11:39 idke: cus they overlap
2017-08-02 11:39 idke: xddd
2017-08-02 11:39 idke: and ok
2017-08-02 11:39 idke: i think its cus i remapped
2017-08-02 11:39 idke: and i forgot to rehitsound
2017-08-02 11:39 fieryrage: i mean u follow the guitar more so its not a huge deal
2017-08-02 11:39 fieryrage: i just dislike not mapping claps
2017-08-02 11:40 fieryrage: 00:32:440 (4,5,6) - what the fuck
2017-08-02 11:40 idke: haha jumps mapped when i first mapped this
2017-08-02 11:40 idke: am i right
2017-08-02 11:41 fieryrage: 00:48:869 (7) - y is this rhythm different from like
2017-08-02 11:41 fieryrage: literally every other section likethis
2017-08-02 11:41 fieryrage: 01:08:869 (3) - is this alienstyle thing intentional
2017-08-02 11:41 fieryrage: 01:11:726 (1,2,3,4,5) - space out more
2017-08-02 11:42 idke: o u rite
2017-08-02 11:42 idke: and yeah
2017-08-02 11:42 idke: 1:08
2017-08-02 11:42 idke: and why space out more
2017-08-02 11:42 idke: wtf
2017-08-02 11:42 fieryrage: cuz its more intense
2017-08-02 11:42 fieryrage: 01:20:869 (1,2,3,4,5) -
2017-08-02 11:42 fieryrage: u did it here
2017-08-02 11:42 fieryrage: lo
2017-08-02 11:43 idke: uhhhhhhhhhhhhhhhhh
2017-08-02 11:43 idke: but its progressively getting more spaced
2017-08-02 11:44 idke: its going up by .1 sv each time
2017-08-02 11:44 idke: jk last one is .2
2017-08-02 11:44 idke: let me fix that
2017-08-02 11:45 fieryrage: sec h1z
2017-08-02 11:46 idke: should i change the looks of these kicksliders
2017-08-02 11:46 idke: 00:16:583 (9,10,11,12) -
2017-08-02 11:46 idke: they look very bland compared to the maps style
2017-08-02 11:47 fieryrage: idk
2017-08-02 11:48 idke: ok
2017-08-02 11:48 idke: also the alien style thing sliders is justified by the slgiht difference in the guitar rift
2017-08-02 11:48 idke: the first one is always more weird
2017-08-02 11:49 idke: or maybe they're the same sound
2017-08-02 11:49 idke: sounds different to me
2017-08-02 11:52 fieryrage: idk
2017-08-02 11:52 fieryrage: they sound kinda different
2017-08-02 11:52 fieryrage: 00:24:297 (2,7) -
2017-08-02 11:52 fieryrage: s top
2017-08-02 11:52 idke: ye
2017-08-02 11:52 idke: its only slgiht
2017-08-02 11:53 fieryrage: 01:22:583 (3,4) - more emphasis on these notes but same spacing wtf
2017-08-02 11:54 idke: mad bro
2017-08-02 11:54 idke: let me try mapping the 1/6
2017-08-02 11:54 idke: i just realize it fits more
2017-08-02 11:54 idke: rather than a slider and 1/3
2017-08-02 11:55 fieryrage: 01:54:012 (2,1) -
2017-08-02 11:55 fieryrage: ok like
2017-08-02 11:55 fieryrage: i dont rly get why u dont just
2017-08-02 11:55 idke: lol jk
2017-08-02 11:55 fieryrage: direct overlap when its like this
2017-08-02 11:55 fieryrage: cuz ur overlaps are so inconsistent with how they overlap it makes me want to die
2017-08-02 11:56 idke: they're supposed to be structured in a specific way but i moved that part so i guess it just died xddd
2017-08-02 11:56 fieryrage: no theyre like
2017-08-02 11:56 fieryrage: all over the dam place
2017-08-02 11:56 fieryrage: 01:38:726 (4,3) -
2017-08-02 11:56 fieryrage: like what
2017-08-02 11:57 fieryrage: 01:35:726 (3,2,5) -
2017-08-02 11:57 idke: bro squares
2017-08-02 11:57 fieryrage: liuke just make these the same distance
2017-08-02 11:57 fieryrage: ?????///////
2017-08-02 11:57 idke: wtf why
2017-08-02 11:57 idke: i dont want no equilateral triangle
2017-08-02 11:57 fieryrage: ????????
2017-08-02 11:58 fieryrage: https://osu.ppy.sh/ss/8746293
2017-08-02 11:58 fieryrage: making it like this does not mean a triangle
2017-08-02 11:58 fieryrage: nigga the fuck
2017-08-02 11:58 fieryrage: i just mean in terms of overlaps
2017-08-02 11:58 fieryrage: like the distance randomly changes and it looks ugly as fuck
2017-08-02 11:58 idke: its suposed to
2017-08-02 11:58 idke: xdDDd
2017-08-02 11:59 fieryrage: ur not Monstrata
2017-08-02 11:59 fieryrage: That doesn work!@
2017-08-02 11:59 idke: yea i am
2017-08-02 11:59 fieryrage: 01:56:012 (1,2,3,4,5,6,7,8) - i feel like this could be spaced a lot more
2017-08-02 11:59 idke: ok
2017-08-02 11:59 fieryrage: 02:02:297 (3) - adding whistle to sliderhead here is good DIEa
2017-08-02 11:59 idke: i wanted to make a significant difference
2017-08-02 11:59 idke: between those 2
2017-08-02 11:59 idke: but i guess i can space it out
2017-08-02 12:00 fieryrage: 02:04:583 (5) - remove clap from slider
2017-08-02 12:00 fieryrage: i mean u can space out the other one too
2017-08-02 12:00 fieryrage: if u want
2017-08-02 12:00 fieryrage: 02:07:869 (2,3) - when ur claps are like dead
2017-08-02 12:02 fieryrage: ok yea ur claps are like
2017-08-02 12:02 fieryrage: weird as hell
2017-08-02 12:02 fieryrage: they should beon basically every red tick for normal parts of the song
2017-08-02 12:02 fieryrage: but theyre missing in some places so ????????????
2017-08-02 12:02 fieryrage: aside from that
2017-08-02 12:02 fieryrage: 02:14:297 (1,2,3,4,1,2,3,4,5,6) - u could follow 1/3 guitar here, helps introduce the 1/3 stream a bit better
2017-08-02 12:03 idke: for clap from slider i changed to drum
2017-08-02 12:03 idke: 2:07 i changed to drums and claps on end of sliders so it actually goes well
2017-08-02 12:04 idke: and i think the 2 1/3 sliders introduce it enough
2017-08-02 12:04 idke: unlike probox fucking spaced 1/3 out of nowhere
2017-08-02 12:04 fieryrage: ok
2017-08-02 12:04 idke: also i feel like the drums are much more powerful
2017-08-02 12:04 idke: at the jumpy bit
2017-08-02 12:05 fieryrage: 02:44:583 (6,7,8) - wtf are u doing with spacing here
2017-08-02 12:05 idke: also i fixed the hitsounds on slider part
2017-08-02 12:06 idke: fuk
2017-08-02 12:06 idke: old jump
2017-08-02 12:06 idke: excuse
2017-08-02 12:06 fieryrage: thats like saying i mapped guilty a month ago so everything is old now
2017-08-02 12:07 idke: fixed spacing a bit
2017-08-02 12:07 idke: dude no
2017-08-02 12:07 idke: its actually one of the patterns i mapped when i first made the map
2017-08-02 12:08 fieryrage: 02:55:440 (1,2,3) - im prety sure i pointed this out before but stacking after a stream is gay
2017-08-02 12:08 fieryrage: id space out but by like 0.2x
2017-08-02 12:08 idke: i personally dont see anyhting wrong with it
2017-08-02 12:08 idke: tho
2017-08-02 12:08 fieryrage: its just gay for playability imo xd
2017-08-02 12:08 fieryrage: 02:56:583 (3,1,2) - sto p
2017-08-02 12:08 idke: wtf no
2017-08-02 12:09 idke: ok i actually
2017-08-02 12:09 idke: stacked that before
2017-08-02 12:09 idke: but i moved it xd
2017-08-02 12:09 idke: fixed
2017-08-02 12:11 fieryrage: 02:59:726 (3,4) - jump here?
2017-08-02 12:11 fieryrage: more intesne
2017-08-02 12:11 idke: ye
2017-08-02 12:11 idke: gonna change the other stacks to keep consistenC
2017-08-02 12:12 fieryrage: 03:04:012 (1,2,3,4) -
2017-08-02 12:12 fieryrage: stop
2017-08-02 12:13 idke: ya i changed that to
2017-08-02 12:13 idke: space out the 4
2017-08-02 12:13 idke: for conSIntenyfYTNc
2017-08-02 12:13 idke: acutlaly
2017-08-02 12:13 idke: ill keep the pattern but just switch 2/3
2017-08-02 12:14 fieryrage: 03:22:297 (9,1) -
2017-08-02 12:14 fieryrage: ?????????????????
2017-08-02 12:14 fieryrage: actually
2017-08-02 12:14 fieryrage: more confusing than that
2017-08-02 12:14 fieryrage: 03:21:154 (9,2) -
2017-08-02 12:14 fieryrage: ???????????????????????????????????
2017-08-02 12:15 idke: i changed to a slower slider at 9
2017-08-02 12:15 idke: and added a note where the slow slider was at 1 and a spinner
2017-08-02 12:16 idke: actually ill keep 1x but add spinner
2017-08-02 12:16 idke: and remove slow slider
2017-08-02 12:16 idke: everyone fucking breaks on it
2017-08-02 12:16 fieryrage: 03:54:369 (1,2,3,1,2,3) - wot are these stacks even supposed to be FOLOWIGN
2017-08-02 12:16 fieryrage: in the RHTYHm
2017-08-02 12:17 idke: oops
2017-08-02 12:17 idke: i fucking
2017-08-02 12:17 idke: hitsounded them wrong
2017-08-02 12:17 idke: xddd
2017-08-02 12:17 idke: D
2017-08-02 12:17 idke: D
2017-08-02 12:17 fieryrage: L:
2017-08-02 12:17 idke: i added extra hitsounds where there hsouldnt be
2017-08-02 12:18 idke: let me fix
2017-08-02 12:18 idke: hitsounds are supposed to follow the guitar strings or whatever
2017-08-02 12:18 idke: jk i guess not its fucking switching
2017-08-02 12:18 idke: every time
2017-08-02 12:19 idke: i think
2017-08-02 12:19 idke: those are pianos
2017-08-02 12:19 idke: actually lOL
2017-08-02 12:20 idke: there its fixed
2017-08-02 12:20 fieryrage: 04:24:645 (2,3) -
2017-08-02 12:20 fieryrage: SPspace out mORE
2017-08-02 12:20 fieryrage: 04:30:359 (3,4) - ^^^^^^^^
2017-08-02 12:22 idke: spaced out 4:30
2017-08-02 12:22 idke: 4:24 i dont see a reason to
2017-08-02 12:22 idke: jk i lied
2017-08-02 12:23 fieryrage: 05:03:787 (1,2) -
2017-08-02 12:23 fieryrage: nice spacinmg
2017-08-02 12:23 fieryrage: 05:05:216 (3,4,5) -
2017-08-02 12:23 idke: wtf is wrong with that
2017-08-02 12:23 fieryrage: ITS
2017-08-02 12:23 fieryrage: LITERALLY
2017-08-02 12:23 fieryrage: RIGHT NEXT TO THE FUICKING SLIDER
2017-08-02 12:23 fieryrage: AND ITS A 12/2 GAP
2017-08-02 12:23 fieryrage: 05:02:645 (1,2,1,2) -
2017-08-02 12:23 fieryrage: like
2017-08-02 12:23 fieryrage: these are the same gaps
2017-08-02 12:23 fieryrage: but theyre different rhythynm
2017-08-02 12:24 idke: o
2017-08-02 12:24 idke: ok no u seet
2017-08-02 12:24 idke: the
2017-08-02 12:24 idke: big gap happens when its a lot more intense
2017-08-02 12:24 idke: but the thing u pointed out its more intense on the white tick
2017-08-02 12:24 idke: so thats why its really close to the slider
2017-08-02 12:25 fieryrage: 05:27:787 (4,1) -
2017-08-02 12:25 idke: 04:58:645 (5,1) -
2017-08-02 12:25 idke: like this is intense
2017-08-02 12:25 idke: 04:56:359 (5,1) -
2017-08-02 12:25 idke: but this isnt
2017-08-02 12:25 idke: wots wrong with 5:27
2017-08-02 12:25 idke: ttf
2017-08-02 12:25 fieryrage: OVERLAP
2017-08-02 12:25 fieryrage: s
2017-08-02 12:25 idke: u mean stacks
2017-08-02 12:25 idke: ???
2017-08-02 12:25 fieryrage: yes
2017-08-02 12:25 idke: what about
2017-08-02 12:25 idke: do u want me to stack on top of stream
2017-08-02 12:25 idke: or
2017-08-02 12:26 fieryrage: yea
2017-08-02 12:26 fieryrage: also 05:50:642 (1) - this slider gives me cancer but thasts personal
2017-08-02 12:26 idke: ya personal problems
2017-08-02 12:27 idke: 05:44:356 (1,2,3,4,5,1) -
2017-08-02 12:27 idke: is this an ok transition
2017-08-02 12:27 idke: mlaw was like
2017-08-02 12:27 idke: this transition is weird af
2017-08-02 12:27 fieryrage: idk
2017-08-02 12:27 fieryrage: not really
2017-08-02 12:27 fieryrage: just looking at it
2017-08-02 12:28 fieryrage: ok my mom is yeling at me to go somewhere
2017-08-02 12:28 fieryrage: BEE r be
2017-08-02 12:28 fieryrage: im posting irc for kdusou
2017-08-02 12:28 idke: ok

when u mod the fucking same map 3 times for kudosu farm lol l l l l ll ll l l
Topic Starter
idke

fieryrage wrote:

when u mod the fucking same map 3 times for kudosu farm lol l l l l ll ll l l
xddddddd

u got like 4 kudosu because i remapped this map so many times gj
Lost
Hello idke, here is the small mod i said i would post.

Small mod, I cannot play nor map difficulties on this level but I noticed some small things either way. Might be some overlapping suggestions with fiery, I didn't go through his post.

Small Mod
AI mod is happy (all the errors it gives are quite irrelevant to my knowledge)

01:10:869 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5) - Making these streams (this same stream appears a few times) overlap at the end would look a bit nicer in my opinion. Quickly made example: The Kiai time at 01:42:297, 03:06:869 and 05:28:928 are different lengths while they sounds very similar, i suggest making all 3 a consistent length (last one is much longer)

04:11:787 (1) - 04:30:073 (1) - The streams between these two points seem inconsistent to me.
04:12:930 (1) - This sound gets a sharp turn to make it stand out, 04:15:216 (1,1,1) - These notes all have the same sound but only the first one of these gets the same treatment as 04:12:930 by having a sharp turn. The sounds are the same so they should also be treated as such to my knowledge. You keep making this same (in my eyes) mistake in this entire section (and possibly throughout the entire map)

04:26:645 (1,5,9,13,1,5,9,13,1,5,9,1) - These notes all share the same sound, yet only 04:26:930 (5) - Gets emphasis by having a very sharp almost 180 degree turn. It could be a choice to not emphasize all these sounds as using the same way of emphasis you used in this entire section for all these notes would turn the stream into a very weird looking stream. In this case i'd suggest putting the emphasis on all the downbeats (1)'s but you might want to check with a more experienced mapper on whether or not that is a good idea.
I hope this was useful at all, quite a low efford mod (i only looked through the map quickly) so idk if kds are appropriate.

I would appreciate a reply to the points as im still trying to improve my modding (you seem to be doing this anyway) if anything is unclear u can just pm me ingame or on the forums
Topic Starter
idke

Lost wrote:

Hello idke, here is the small mod i said i would post.

Small mod, I cannot play nor map difficulties on this level but I noticed some small things either way. Might be some overlapping suggestions with fiery, I didn't go through his post.

Small Mod
AI mod is happy (all the errors it gives are quite irrelevant to my knowledge)

01:10:869 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5) - Making these streams (this same stream appears a few times) overlap at the end would look a bit nicer in my opinion. Quickly made example: unfortunately its pretty impossible with the spacing change, as it goes up by .1 SV every time this happens
The Kiai time at 01:42:297, 03:06:869 and 05:28:928 are different lengths while they sounds very similar, i suggest making all 3 a consistent length (last one is much longer)
changed the last kiai time to be exactly the same as the other two

04:11:787 (1) - 04:30:073 (1) - The streams between these two points seem inconsistent to me.
04:12:930 (1) - This sound gets a sharp turn to make it stand out, 04:15:216 (1,1,1) - These notes all have the same sound but only the first one of these gets the same treatment as 04:12:930 by having a sharp turn. The sounds are the same so they should also be treated as such to my knowledge. You keep making this same (in my eyes) mistake in this entire section (and possibly throughout the entire map)
i didnt want to overuse the sharp turns so the first stream section creates a sharp turn every 32 notes
,
the second creates on every 16 but seems like it wasnt shown that way
and the last curve in the most spaced section sounds very intense at the curve compared to the rest of the stream



04:26:645 (1,5,9,13,1,5,9,13,1,5,9,1) - These notes all share the same sound, yet only 04:26:930 (5) - Gets emphasis by having a very sharp almost 180 degree turn. It could be a choice to not emphasize all these sounds as using the same way of emphasis you used in this entire section for all these notes would turn the stream into a very weird looking stream. In this case i'd suggest putting the emphasis on all the downbeats (1)'s but you might want to check with a more experienced mapper on whether or not that is a good idea.
like i said, the last stream is really consistent with the large amounts of strong notes, but i didnt not want to overuse too many, plus a very spaced section is would be hard to hit any curves. a section which has no curves is too boring while a section with too many is too difficult, so i just found the strongest beat and placed a curve there
I hope this was useful at all, quite a low efford mod (i only looked through the map quickly) so idk if kds are appropriate.

pretty good points and nice mod


I would appreciate a reply to the points as im still trying to improve my modding (you seem to be doing this anyway) if anything is unclear u can just pm me ingame or on the forums
thanks for the mod, you did discuss some points that requires a good amount of justification to combat which really made me consider some choices for this map :)
Troll

IOException wrote:

nice blankets lmao

00:00:297 (4,5) - personally i would change this to a slider and then a circle so the down beat at 00:00:583 - is clickable
00:11:154 (9,10) - triple here to fit with the theme (cuz this measure you're doing triples for the repeated parts)
00:17:154 (1) - stream technically doesn't start until here
00:18:297 (1) - 00:20:012 (3) - silence the end of these sliders
00:26:726 (1) - seems overmapped, could just be a circle
00:33:154 (1,3) - imo these two should be the same shape
00:34:012 (6) - could look better tbh
00:36:583 (1,2) - breaks flow
00:41:154 (1,2) - seems overmapped
01:23:440 (3,4,5,6) - make these a bit less spaced, so there's a contrast between this and the beginning of the next combo where the timing actually changes (also contrast helps better emphasize the down beat)
01:31:440 - i'd prefer for this beat to be clickable, if you can make that happen
01:32:440 (2,3) - swap these two around
01:33:440 (7,8,9) - a 1/2 slider would be better suited since this isn't intense enough to justify a triple
01:37:154 (5,6,7) - change this rhythm to support the guitar that's doing the little downward arpeggio
01:42:297 (1) - silence the end of this slider (i'd also make it 1/2 instead of 3/4 but that's up to you)
01:46:869 - i'd change the rhythm here to ( 1 . 2 3 <4 - > . 5 ) so the 5 is on the down beat. do you get what i mean?
01:47:726 (3,4) - this should be a 1/2 slider
01:56:583 (1,2) - change the 1 so it's parallel to the 2
02:06:440 - this is where a triple would belong
02:16:583 (1,2) - bump up the SV a bit so it's obvious these are 1/6s rather than 1/4s
02:18:297 (7,1) - like, there should be a noticeable difference between these two sliders
02:28:583 (9) - when did you change to NC'ing every 16?
02:36:297 (1,2,3) - i'd ctrl+H all three of these
02:37:869 (6,7) - it would be nice if there was a triple here
02:41:012 (3) - the finish hitsound is kinda inappropriate
02:43:297 (4) - silence the end of this slider
02:47:440 (1,2) - 1/4 slider to match the first two
02:50:869 (1) - make this not dig into the 3
03:06:297 (1,2) - silence the end of these sliders. i'd also make them a bit lower SV just to add more contrast
03:06:869 (3) - NC this slider
03:22:869 (1) - zzz
03:34:869 (1) - this section: perfect
03:59:244 (1) - do that thing where you increase the volume of the spinner
04:11:216 (2) - this looks a bit off. nudge it up a bit
04:16:930 (9) - un-NC this, since you made a pattern of NC'ing on the pitch changes
04:26:930 (5) - the turn here is rather abrupt and unsightly cuz you don't really make these kind of turns. see if you can go for this kind of thing 04:17:502 (1) -
04:36:930 (1) - the last curve at the end of this slider still looks retarded to me
04:45:502 (1,2,3,4) - kind of hard to read for the first time
04:46:359 (5) - unjustified angle in stream.
04:52:073 (1,2) - silence the ends of these two sliders
04:54:073 (3,4,5,6) - same thing about making it less spaced
05:02:787 - missed a note here. make the slider 1/2 and put a triple on the end of it
05:20:645 (3) - turn this into 3/4 slider and put a clickable beat at the end
06:19:499 (1,2,3) - move this a bit higher, i clicked early cuz i misread this
SilverCatalyst
pls go for rank, amazing map <3
[Nemesis]
Preview point at 05:28:930 - pls
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