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Hyadain - Hyadain no Kakata Kataomoi-C (TV Size)

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Topic Starter
Pidget
This beatmap was submitted using in-game submission on 27 April 2017 at 14:04:10

Artist: Hyadain
Title: Hyadain no Kakata Kataomoi-C (TV Size)
Source: Nichijou
Tags: anime op opening nichijou
BPM: 180
Filesize: 15451kb
Play Time: 01:27
Difficulties Available:
  1. Hard (3.61 stars, 238 notes)
  2. Insane (4.31 stars, 302 notes)
  3. Normal (2.17 stars, 149 notes)
Download: Hyadain - Hyadain no Kakata Kataomoi-C (TV Size)
Download: Hyadain - Hyadain no Kakata Kataomoi-C (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Opening to Nichijou. Go watch it.

Normal: Done (except Hitsound)
Hard: Done (except Hitsound)
Insane: Done (except Hitsound)

Waiting for modding
Enorin
Hi! :D #M4M ?... Okay :roll:
Normal:

- Move this slider so that the slider that follows does not cover it. 00:56:988 (6) -
- I see this NC unnecessary 00:48:154 (1) -
- Move this pair of notes a bit so that the others do not cover them. 01:04:988 (2) - 01:05:655 (3) - 01:06:655 (5) - 01:16:488 (2) - 01:16:822 (3) -
-Remove NC 00:28:821 (1,2) -
- Adds NC 00:56:655 (5) - 01:01:321 (5) - 01:06:655 (1) - 01:11:988 (5) -
- Remove the Clap. 01:25:988 (1) -
Hard:

Looks great! :)
- Only in the spin please remove the clap and whistle. 01:25:988 (1) -
Insane:

Nothing to say.
General:

- Consider using the "Kiai time"
- Don't use two combos of the same color followed (suggestion) ;)
- Check this out: http://imgur.com/a/oE2sA
I Hope This Helps You, Good Luck :P
Topic Starter
Pidget

Enorin wrote:

Hi! :D #M4M ?... Okay :roll:
Normal:

- Move this slider so that the slider that follows does not cover it. 00:56:988 (6) -
- I see this NC unnecessary 00:48:154 (1) -
- Move this pair of notes a bit so that the others do not cover them. 01:04:988 (2) - 01:05:655 (3) - 01:06:655 (5) - 01:16:488 (2) - 01:16:822 (3) -
-Remove NC 00:28:821 (1,2) -
- Adds NC 00:56:655 (5) - 01:01:321 (5) - 01:06:655 (1) - 01:11:988 (5) -
- Remove the Clap. 01:25:988 (1) -
Hard:

Looks great! :)
- Only in the spin please remove the clap and whistle. 01:25:988 (1) -
Insane:

Nothing to say.
General:

- Consider using the "Kiai time"
- Don't use two combos of the same color followed (suggestion) ;)
- Check this out: http://imgur.com/a/oE2sA
I Hope This Helps You, Good Luck :P
Thank you very much! I'll try and mod your "MYTH & ROID - Anger/Anger" Map. I don't really like the other one, sorry >.<
Firetruck
irc <3
18:23 Firetruck: hi, u requested a m4m from my queue, is it possible if i can do an irc with u for ur map?
18:23 Dragonguard1998: irc?
18:24 Firetruck: in-game mod c:
18:24 Dragonguard1998: oh
18:24 Dragonguard1998: sure, just give me 10 mins
18:24 Firetruck: yup
18:24 Dragonguard1998: I gotta eat something real quick
18:24 Firetruck: yeah tyt :3
18:30 Dragonguard1998: Alright, I'm ready when you are
18:31 Firetruck: ahh sorry in a sec
18:31 Firetruck: xD
18:31 Dragonguard1998: no worries
18:42 Firetruck: ok u ready?
18:42 Firetruck: sorry bout that
18:43 Dragonguard1998: I'm ready
18:43 Dragonguard1998: and no worries
18:44 Dragonguard1998: Which map do you want me to mod for you?
18:44 Firetruck: idk yet xD lets start with urs first
18:44 Dragonguard1998: alright
18:45 Firetruck: so first off the offset is wrong
18:45 Firetruck: the first strong beat starts at 00:01:155 -
18:46 Dragonguard1998: the song starts at 00:00:489 - though
18:47 Firetruck: yes but its normal to have a couple of sounds before it starts
18:47 Dragonguard1998: alright, didn't know that
18:47 Firetruck: ;p no problem
18:47 *Firetruck is editing [https://osu.ppy.sh/b/1191769 Hyadain - Hyadain no Kakata Kataomoi-C (TV Size) [Normal]]
18:48 Firetruck: i see that you use more than one anchor for ur curvy sliders which makes them uneven and just unpolished in general, i would recommend using just one
18:49 Firetruck: [http://prntscr.com/e1vs12 this] could turn into [http://prntscr.com/e1vs6i this] instead, looks cleaner
18:50 Dragonguard1998: Well, it kinda grew into a habit to do it like this since I have more freedom to control how it looks
18:50 Firetruck: i guess, but it's pretty much old style and no ones does it anymore xD since they fixed so that u dont have to use more than one, using one will make it more cleaner
18:51 Firetruck: just for normal curvy sliders, ofc
18:51 Firetruck: for other stuff like wavy ones you use more than one
18:52 Dragonguard1998: Yeah, i was taught some old style stuff xD
18:52 Firetruck: so it's your choice i guess if u wanna change the curvy ones or not, but i'm pretty sure alot of modders are gonna tell u the same thing xD
18:53 Dragonguard1998: Yeah, I'm changing it
18:53 Firetruck: cool ;p
18:53 Firetruck: also a question, did u use distance snap while mapping this?
18:53 Dragonguard1998: yea
18:53 Firetruck: ok good :^)
18:54 Firetruck: its inconsistent at some places, just check aimod to fix those
18:54 Dragonguard1998: I was lectured by someone of the quality assurance team about distance snap xD
18:54 Firetruck: oh cool
18:55 Firetruck: ok so
18:55 Firetruck: this is a general thing as well for all the diffs
18:56 Firetruck: 00:01:988 (1,4,5) - you should avoid these kinds of overlaps, they look kinda bad
18:56 Firetruck: 00:01:988 (1,3) - these too xd
18:56 Dragonguard1998: Yeah, I already see I'll have to re-arrange a lot of sliders and circles in normal diff
18:57 Firetruck: yup
18:57 Firetruck: ill focus more on rhyhtm and stuff like that then :')
18:59 Firetruck: 00:05:988 (7) - this could look neater by putting a read anchor in the middle, and even it all out
19:01 Firetruck: 00:05:988 (7) - another thing is that you're ignoring a pretty strong beat on 00:06:321 -
19:02 Firetruck: so i would recommend doing something like [http://prntscr.com/e1vyte this]
19:02 Firetruck: to follow the music better~
19:04 Dragonguard1998: Well, I didn't know if this wasn't too hard for Normal, so I didn't do it
19:04 Firetruck: 00:07:488 (1) - ends on a pretty strong beat, would be better if it was clickable to avoid awkwardness when playing
19:04 Firetruck: dont worry, it's fine on normal ;D
19:05 Firetruck: 1/2 sliders on normal are fine as long as u dont do way too much of it
19:05 Dragonguard1998: I don't really like to map Easy/Normal since I don't have the best feeling for mapping it slow >.<
19:06 Firetruck: you're not the only one who feels that way ;D alot of people do actually
19:08 Firetruck: 00:09:154 (1) - end this spinner earlier, too little of recovery time after it for a normal
19:08 Firetruck: and it would be good if 00:11:821 - was clickable as well since it's a pretty strong beat
19:09 Dragonguard1998: 00:11:654 -
19:09 Dragonguard1998: yea
19:09 Dragonguard1998: did that
19:09 Dragonguard1998: but
19:10 Dragonguard1998: It's not exactly good to reduce the spinner length by so much
19:10 Dragonguard1998: since it doesn't fit the beat anymore
19:11 Dragonguard1998: And if I put a circle at 00:11:821 - nothing really changes
19:11 Dragonguard1998: with the recovery time anyway
19:11 Firetruck: you could just map it out instead of having a spinner ;p
19:12 Firetruck: im not eniterly sure about how much recovery time you need after a spinner for a normal
19:12 Firetruck: its somewhere in the criteria im too lazy to find it xD
19:13 Firetruck: you can figure something out with that, let's move on~
19:13 Dragonguard1998: I'll think of something
19:14 Firetruck: 00:12:821 (3) - having more than one repeat in normal should be avoided
19:14 Firetruck: + you're missing a strong beat and vocal on 00:13:154 -
19:16 Firetruck: 00:14:154 (4) - i see that u end alot of sliders on strong beats, just check them all urself and fix that if you want since it plays really awkwardly. stroung beats should be clickable xd
19:18 Firetruck: alright, i looked through the whole diff and see alot of the mistakes i brung up repeating
19:18 Firetruck: so i would just look into it if i were u
19:19 Firetruck: the rest should be fine :'3
19:19 Dragonguard1998: Alright, I will :)
19:19 Firetruck: oh i just noticed something, why is kiai on 00:33:821 - to 00:51:821 -
19:20 Firetruck: kiais are put on more intense parts of songs, so it should be after the preview point
19:20 Dragonguard1998: Isn't kiai for refrain?
19:21 Firetruck: noo it's for intense parts of a song
19:21 Firetruck: (choruses)
19:21 Firetruck: i mean it's your choice where to put it ofc xD
19:22 Firetruck: it's not like it's unrankable or anything lmao
19:22 Firetruck: it's all ur choice to where to put it, but u usually put it in choruses or just intense parts of a song
19:23 Dragonguard1998: Alright
19:23 Dragonguard1998: I'll change it then
19:23 Firetruck: ;p
19:23 Firetruck: oh i gotta go now im sorry D: i'll finish the mod on the forum
19:24 Dragonguard1998: Alright, thank you for your help!
Topic Starter
Pidget

Firetruck wrote:

irc <3
18:23 Firetruck: hi, u requested a m4m from my queue, is it possible if i can do an irc with u for ur map?
18:23 Dragonguard1998: irc?
18:24 Firetruck: in-game mod c:
18:24 Dragonguard1998: oh
18:24 Dragonguard1998: sure, just give me 10 mins
18:24 Firetruck: yup
18:24 Dragonguard1998: I gotta eat something real quick
18:24 Firetruck: yeah tyt :3
18:30 Dragonguard1998: Alright, I'm ready when you are
18:31 Firetruck: ahh sorry in a sec
18:31 Firetruck: xD
18:31 Dragonguard1998: no worries
18:42 Firetruck: ok u ready?
18:42 Firetruck: sorry bout that
18:43 Dragonguard1998: I'm ready
18:43 Dragonguard1998: and no worries
18:44 Dragonguard1998: Which map do you want me to mod for you?
18:44 Firetruck: idk yet xD lets start with urs first
18:44 Dragonguard1998: alright
18:45 Firetruck: so first off the offset is wrong
18:45 Firetruck: the first strong beat starts at 00:01:155 -
18:46 Dragonguard1998: the song starts at 00:00:489 - though
18:47 Firetruck: yes but its normal to have a couple of sounds before it starts
18:47 Dragonguard1998: alright, didn't know that
18:47 Firetruck: ;p no problem
18:47 *Firetruck is editing [https://osu.ppy.sh/b/1191769 Hyadain - Hyadain no Kakata Kataomoi-C (TV Size) [Normal]]
18:48 Firetruck: i see that you use more than one anchor for ur curvy sliders which makes them uneven and just unpolished in general, i would recommend using just one
18:49 Firetruck: [http://prntscr.com/e1vs12 this] could turn into [http://prntscr.com/e1vs6i this] instead, looks cleaner
18:50 Dragonguard1998: Well, it kinda grew into a habit to do it like this since I have more freedom to control how it looks
18:50 Firetruck: i guess, but it's pretty much old style and no ones does it anymore xD since they fixed so that u dont have to use more than one, using one will make it more cleaner
18:51 Firetruck: just for normal curvy sliders, ofc
18:51 Firetruck: for other stuff like wavy ones you use more than one
18:52 Dragonguard1998: Yeah, i was taught some old style stuff xD
18:52 Firetruck: so it's your choice i guess if u wanna change the curvy ones or not, but i'm pretty sure alot of modders are gonna tell u the same thing xD
18:53 Dragonguard1998: Yeah, I'm changing it
18:53 Firetruck: cool ;p
18:53 Firetruck: also a question, did u use distance snap while mapping this?
18:53 Dragonguard1998: yea
18:53 Firetruck: ok good :^)
18:54 Firetruck: its inconsistent at some places, just check aimod to fix those
18:54 Dragonguard1998: I was lectured by someone of the quality assurance team about distance snap xD
18:54 Firetruck: oh cool
18:55 Firetruck: ok so
18:55 Firetruck: this is a general thing as well for all the diffs
18:56 Firetruck: 00:01:988 (1,4,5) - you should avoid these kinds of overlaps, they look kinda bad
18:56 Firetruck: 00:01:988 (1,3) - these too xd
18:56 Dragonguard1998: Yeah, I already see I'll have to re-arrange a lot of sliders and circles in normal diff
18:57 Firetruck: yup
18:57 Firetruck: ill focus more on rhyhtm and stuff like that then :')
18:59 Firetruck: 00:05:988 (7) - this could look neater by putting a read anchor in the middle, and even it all out
19:01 Firetruck: 00:05:988 (7) - another thing is that you're ignoring a pretty strong beat on 00:06:321 -
19:02 Firetruck: so i would recommend doing something like [http://prntscr.com/e1vyte this]
19:02 Firetruck: to follow the music better~
19:04 Dragonguard1998: Well, I didn't know if this wasn't too hard for Normal, so I didn't do it
19:04 Firetruck: 00:07:488 (1) - ends on a pretty strong beat, would be better if it was clickable to avoid awkwardness when playing
19:04 Firetruck: dont worry, it's fine on normal ;D
19:05 Firetruck: 1/2 sliders on normal are fine as long as u dont do way too much of it
19:05 Dragonguard1998: I don't really like to map Easy/Normal since I don't have the best feeling for mapping it slow >.<
19:06 Firetruck: you're not the only one who feels that way ;D alot of people do actually
19:08 Firetruck: 00:09:154 (1) - end this spinner earlier, too little of recovery time after it for a normal
19:08 Firetruck: and it would be good if 00:11:821 - was clickable as well since it's a pretty strong beat
19:09 Dragonguard1998: 00:11:654 -
19:09 Dragonguard1998: yea
19:09 Dragonguard1998: did that
19:09 Dragonguard1998: but
19:10 Dragonguard1998: It's not exactly good to reduce the spinner length by so much
19:10 Dragonguard1998: since it doesn't fit the beat anymore
19:11 Dragonguard1998: And if I put a circle at 00:11:821 - nothing really changes
19:11 Dragonguard1998: with the recovery time anyway
19:11 Firetruck: you could just map it out instead of having a spinner ;p
19:12 Firetruck: im not eniterly sure about how much recovery time you need after a spinner for a normal
19:12 Firetruck: its somewhere in the criteria im too lazy to find it xD
19:13 Firetruck: you can figure something out with that, let's move on~
19:13 Dragonguard1998: I'll think of something
19:14 Firetruck: 00:12:821 (3) - having more than one repeat in normal should be avoided
19:14 Firetruck: + you're missing a strong beat and vocal on 00:13:154 -
19:16 Firetruck: 00:14:154 (4) - i see that u end alot of sliders on strong beats, just check them all urself and fix that if you want since it plays really awkwardly. stroung beats should be clickable xd
19:18 Firetruck: alright, i looked through the whole diff and see alot of the mistakes i brung up repeating
19:18 Firetruck: so i would just look into it if i were u
19:19 Firetruck: the rest should be fine :'3
19:19 Dragonguard1998: Alright, I will :)
19:19 Firetruck: oh i just noticed something, why is kiai on 00:33:821 - to 00:51:821 -
19:20 Firetruck: kiais are put on more intense parts of songs, so it should be after the preview point
19:20 Dragonguard1998: Isn't kiai for refrain?
19:21 Firetruck: noo it's for intense parts of a song
19:21 Firetruck: (choruses)
19:21 Firetruck: i mean it's your choice where to put it ofc xD
19:22 Firetruck: it's not like it's unrankable or anything lmao
19:22 Firetruck: it's all ur choice to where to put it, but u usually put it in choruses or just intense parts of a song
19:23 Dragonguard1998: Alright
19:23 Dragonguard1998: I'll change it then
19:23 Firetruck: ;p
19:23 Firetruck: oh i gotta go now im sorry D: i'll finish the mod on the forum
19:24 Dragonguard1998: Alright, thank you for your help!
Thanks a lot! I'll try to mod your Map in the next few days, when I have some time for it.
-NanoRIPE-
q
i luv this song <3

general
disable widescreen support (because you dont have the video op) and disable countdown (you dont need this)
and i think you need custom colour ~ because the default colour is not fit with the bg imo
00:54:321 - i think the kiai time should be start here and ended at 01:15:821 -

normal
hitsound?
i think AR 5 is too big for normal imo,ar 4 instead for better
check aimod please (there a lot problem in this diff) or just press ctrl + shift + a

00:00:821 (1) - why not a circle and then a slider for emphatize the song more
00:09:154 (1) - ok you put spinner here but you skipped the clap sound at 00:11:488 - thats not good imo ~,maybe just del this spinner and then map this part?
00:24:821 (4,1) - overlap is not allowed on normal diff
00:27:488 (4,2) - ^
00:44:154 - circle or slider here for emphatize the piano?
00:45:488 - ^
01:26:321 - i think the spinner should be start here imo

not bad but i think you need more study about mapping (at least the basic) so you can make your map ranked ~
here i give you the link for reference

https://osu.ppy.sh/wiki/FAQ#Beatmapping
https://osu.ppy.sh/wiki/Ranking_Criteria
https://osu.ppy.sh/wiki/Beatmapping
https://osu.ppy.sh/wiki/FAQ

sorry for bad english and GL!
Topic Starter
Pidget

-NanoRIPE- wrote:

q
i luv this song <3

general
disable widescreen support (because you dont have the video op) and disable countdown (you dont need this)
and i think you need custom colour ~ because the default colour is not fit with the bg imo
00:54:321 - i think the kiai time should be start here and ended at 01:15:821 -

normal
hitsound?
i think AR 5 is too big for normal imo,ar 4 instead for better
check aimod please (there a lot problem in this diff) or just press ctrl + shift + a

00:00:821 (1) - why not a circle and then a slider for emphatize the song more
00:09:154 (1) - ok you put spinner here but you skipped the clap sound at 00:11:488 - thats not good imo ~,maybe just del this spinner and then map this part?
00:24:821 (4,1) - overlap is not allowed on normal diff
00:27:488 (4,2) - ^
00:44:154 - circle or slider here for emphatize the piano?
00:45:488 - ^
01:26:321 - i think the spinner should be start here imo

not bad but i think you need more study about mapping (at least the basic) so you can make your map ranked ~
here i give you the link for reference

https://osu.ppy.sh/wiki/FAQ#Beatmapping
https://osu.ppy.sh/wiki/Ranking_Criteria
https://osu.ppy.sh/wiki/Beatmapping
https://osu.ppy.sh/wiki/FAQ

sorry for bad english and GL!
Thanks a lot! :)
BanchoBot
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