saradisk - 220 - Kumano [OsuMania]

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Topic Starter
Jesuren

LordTimeWaste wrote:

00:16:215 (16215|2) Ghostnote yeah
00:18:015 (18015|2) Should be a double No necessary
00:19:740 (19740|2) Ghostnote it isn't a ghostnote
00:19:740 (19740|2) Sounds too soft for a double where is the double?
00:20:490 (20490|0,20490|3,20490|2,20715|2,20715|3,20715|1) Bouth doubles Mmmmm
00:22:815 (22815|2) Double No necessary
00:23:190 (23190|3,23190|1,23340|2,23340|0,23490|3,23490|0,23490|1) Single, Single, Double owo
00:24:165 Would suggest putting a tripple here, leating into a 1/8th stream untill 00:24:390 Mmmm idk
00:25:290 Same here 1
00:26:565 And here 2
00:27:165 And here xD 3
00:28:440 Add a note mmmm no necessary
00:29:190 This sound is quite hard, i'd allways put a tripple on that sound, mabye go with tripple, double, tripple, double, ... I think you get the idea Mmmm i might think about to that
00:33:690 Same sound as the doubles, wouldn't do a quad here noup
00:08:790 (8790|0,8790|1) This double makes no sense for me, like most of the following doubles in this part, too. You put a double on the bass like 00:10:890 , which makes sense, but the others are based on no tone. Mmmmm
00:12:690 (12690|2,12765|3,12840|1,12840|2,12990|3,12990|0,13065|2,13140|0,13140|3,13215|1,13290|2,13290|0,13440|3,13515|2,13590|1,13590|0) This section is really unbalanced, while you have 5 notes on 3, you only got 3 notes in 2, i'd change this part to make it more comfortable to play ok
00:27:690 Here should be a tripple Mmmm no necessary
00:39:840 This is the only jack in this whole section, move it somewhere else please OK
00:42:315 Missing a note nop
00:42:615 Same here nop
00:42:765 (42765|1) Ghostnote it isn't a ghostnote xd
00:08:940 Would always put a double on the base, as you did at 00:08:490 the sound of 00:08:490 isn't similar
00:16:290 (16290|3) I don't get the idea behind these LN's ohh
00:19:740 Here are no LN's.. no idea on what instrument they are based, sry xd where is the LN?
00:29:190 Would add some doubles this diff should be easier, isn't it?

Funny song, keep on mapping!!!
Thank you for mod C:
- Ly0572 -
2017-03-22 11:40 JesusMD24: lyo :3, hey i need your help, can you?
2017-03-22 11:40 - Ly0572 -: uh yea sure
2017-03-22 11:40 - Ly0572 -: what can i hhelp?
2017-03-22 11:40 JesusMD24: thanks ^^
2017-03-22 11:40 JesusMD24: mod
2017-03-22 11:40 JesusMD24: >u<
2017-03-22 11:41 - Ly0572 -: sure ^^
2017-03-22 11:41 JesusMD24: i don't find modders
2017-03-22 11:41 JesusMD24: it's a short map
2017-03-22 11:41 JesusMD24: 43sec
2017-03-22 11:41 JesusMD24: alsklakj
2017-03-22 11:41 - Ly0572 -: lemme see
2017-03-22 11:41 JesusMD24: ACTION is listening to [http://osu.ppy.sh/b/1189052 saradisk - 220 - Kumano]
2017-03-22 11:41 JesusMD24: choose any diff
2017-03-22 11:44 - Ly0572 -: let do irc
2017-03-22 11:44 - Ly0572 -: lets
2017-03-22 11:44 JesusMD24: oki uwu
2017-03-22 11:46 - Ly0572 -: 00:23:190 (23190|2,23340|2,23490|3) - switch col really satisfying if you jack it from |4|
2017-03-22 11:46 - Ly0572 -: oh this is norma btw
2017-03-22 11:46 - Ly0572 -: normal
2017-03-22 11:47 JesusMD24: ok
2017-03-22 11:47 - Ly0572 -: 00:23:790 - i would double this for impact
2017-03-22 11:47 JesusMD24: ohhh sure
2017-03-22 11:47 - Ly0572 -: put the notes in |1| and |2|
2017-03-22 11:48 - Ly0572 -: 00:26:190 (26190|3,26340|1) - switch to make the jack effect like 00:24:690 (24690|0,24990|0) -
2017-03-22 11:49 JesusMD24: ohh
2017-03-22 11:49 JesusMD24: nice
2017-03-22 11:50 - Ly0572 -: 00:27:690 (27690|0) - move to |4| then move these to the left 00:27:390 (27390|3,27540|2,27690|1) - so that it would be the mirror of 00:26:790 (26790|1,26940|2,27090|3,27090|0) -
2017-03-22 11:50 - Ly0572 -: 00:32:190 (32190|0) - move to |2| cuz it feels empty
2017-03-22 11:51 - Ly0572 -: thats all for normal
2017-03-22 11:51 JesusMD24: ok
2017-03-22 11:51 - Ly0572 -: be right back hehe im cooking lunch ayy xD
2017-03-22 11:51 JesusMD24: oki
2017-03-22 11:51 JesusMD24: :O
2017-03-22 11:52 JesusMD24: XD
2017-03-22 11:57 - Ly0572 -: ok back again hehe this time for hard
2017-03-22 11:57 JesusMD24: oki uwu
2017-03-22 11:58 - Ly0572 -: 00:01:290 (1290|0,1290|2,1290|3,1440|1,1590|2,1890|3,2040|0,2340|2,2640|1,2790|1,3090|2,3240|0) - u might wanna change the pattern cuz its the same as normal
2017-03-22 11:58 JesusMD24: noup
2017-03-22 11:59 - Ly0572 -: 00:09:540 (9540|0,9540|3) - should be single?
2017-03-22 11:59 JesusMD24: i like that pattern and well, all diff have it xD
2017-03-22 11:59 JesusMD24: ohhh yeah
2017-03-22 11:59 - Ly0572 -: 00:11:115 (11115|3) - looks like a ghost note to me
2017-03-22 11:59 - Ly0572 -: oh wait
2017-03-22 12:00 - Ly0572 -: never mind haha
2017-03-22 12:00 JesusMD24: lol
2017-03-22 12:00 - Ly0572 -: hold on
2017-03-22 12:01 JesusMD24: mmm i might do it
2017-03-22 12:03 - Ly0572 -: 00:14:490 (14490|2,14490|3) - single too
2017-03-22 12:03 JesusMD24: oki
2017-03-22 12:05 - Ly0572 -: 00:17:190 (17190|1,17340|2) - switch?
2017-03-22 12:05 - Ly0572 -: 00:18:390 (18390|0,18540|2) - ^
2017-03-22 12:06 - Ly0572 -: 00:20:190 (20190|0,20190|3) - i dont think doubles is the best idea here
2017-03-22 12:06 - Ly0572 -: 00:27:690 - add for triple like 00:27:090 -
2017-03-22 12:07 - Ly0572 -: 00:27:990 - ^
2017-03-22 12:07 JesusMD24: mmm no
2017-03-22 12:07 JesusMD24: too hard
2017-03-22 12:07 - Ly0572 -: oki its fine haha
2017-03-22 12:08 JesusMD24: alkslja
2017-03-22 12:09 - Ly0572 -: well thats all haha
2017-03-22 12:09 - Ly0572 -: i think i cant mod the last diff tho
2017-03-22 12:09 JesusMD24: oki no problem uwu
2017-03-22 12:09 JesusMD24: thanks a lot
2017-03-22 12:09 JesusMD24: <3
2017-03-22 12:09 - Ly0572 -: aight ^w^ gl jee chan
2017-03-22 12:10 JesusMD24: post it for a sexy kudo 7u7
2017-03-22 12:10 JesusMD24: aklsklakljsdj
2017-03-22 12:10 - Ly0572 -: haha owkie dokies
2017-03-22 12:10 JesusMD24: >u<
Nevertary
hi, i'm from ( ͡° ͜ʖ ͡°) queue

Haii~ It's Jesus Christ
NM req
Saradisk / 220 - Kumano
0:42
https://puu.sh/uV8kx/7793ff9c0e.png
thank you <3

NM fast mod

00:10:815 - add 1note and 00:10:890 (10890|3) - move this to column 2
00:12:990 (12990|3,12990|0,13065|2,13140|0,13140|3,13215|1,13290|2,13290|0) - same sound, i suggest make double thrill like>00:10:590 (10590|1,10590|0,10665|3,10665|2,10740|0,10740|1) -
00:15:615 - add on column 2 and 00:15:690 (15690|1) - move to col 4
00:17:790 (17790|0,17790|3,17865|2,17940|1,17940|3,17940|0,18015|2,18090|1,18090|3) - make doublethrill
00:22:815 - add on column 2 and 00:22:890 (22890|1) -move to col 4
00:09:690 - add 1 for bassdrum sound
00:11:790 (11790|2,11940|0) - ^
00:14:190 (14190|1,14340|0,14490|3) - ^
00:16:590 (16590|0,16740|3) - ^
00:25:590 - remove 1 note
00:26:940 - add 1note
00:27:540 - ^
00:09:390 (9390|1,9540|0,9690|2) - add 1 note
00:09:690 - add 1 note
00:12:090 - ^
00:14:490 - ^
00:16:890 - ^
00:20:490 - ^
00:21:690 - ^
00:24:690 - add on col 4
00:25:890 - add 1note
00:38:790 (38790|2,39090|0,39390|3,39690|1,39990|3,40290|0,40590|2,40890|3,41190|2,41490|0,41790|1) - i suggest add 1 more

good luck uwu)b
Topic Starter
Jesuren

Nevertary wrote:

hi, i'm from ( ͡° ͜ʖ ͡°) queue

00:10:815 - add 1note and 00:10:890 (10890|3) - move this to column 2 Not necessary
00:12:990 (12990|3,12990|0,13065|2,13140|0,13140|3,13215|1,13290|2,13290|0) - same sound, i suggest make double thrill like>00:10:590 (10590|1,10590|0,10665|3,10665|2,10740|0,10740|1) - Mmmm no, i don't want to a pattern too similar
00:15:615 - add on column 2 and 00:15:690 (15690|1) - move to col 4 Not Necessary
00:17:790 (17790|0,17790|3,17865|2,17940|1,17940|3,17940|0,18015|2,18090|1,18090|3) - make doublethrill Mmm i can't xd that would be weird
00:22:815 - add on column 2 (no, same reason) and 00:22:890 (22890|1) -move to col 4 mm nop, that would make a stack
00:09:690 - add 1 for bassdrum sound No, double notes are for clap sounds on this Diff
00:11:790 (11790|2,11940|0) - ^ same
00:14:190 (14190|1,14340|0,14490|3) - ^ meh
00:16:590 (16590|0,16740|3) - ^ x2
00:25:590 - remove 1 note ohh sure
00:26:940 - add 1note nop
00:27:540 - ^ nop x2
00:09:390 (9390|1,9540|0,9690|2) - add 1 note doubles are for clap sounds
00:09:690 - add 1 note very difficult for a beginner
00:12:090 - ^ same
00:14:490 - ^ same
00:16:890 - ^ same
00:20:490 - ^ same
00:21:690 - ^ same
00:24:690 - add on col 4 doubles are only for cymbal sounds on this Diff
00:25:890 - add 1note ^
00:38:790 (38790|2,39090|0,39390|3,39690|1,39990|3,40290|0,40590|2,40890|3,41190|2,41490|0,41790|1) - i suggest add 1 more Mmm very dificult for a beginner

good luck uwu)b
Thank you~ ^w^
CrumpetFiddler
As requested in Crumpey's Mod Queue

Normal(Mod)
00:03:690 (3690|2) - i feel like for this slider section, having one slider going the whole time and having short sliders beside it would flow better
00:12:240 (12240|1) - doesnt need to be 2 lns for this
00:29:190 (29190|1,29490|3,29790|1,30090|0,30390|2,30690|3,30990|1,31290|2,31590|0,31890|3,32190|1,32490|2,32790|0,33090|3,33390|1) - these should be doubles, such a big beat behind it
00:38:790 (38790|2,39090|0,39390|3,39690|1,39990|3,40290|0,40590|2,40890|3,41190|2,41490|0,41790|1) - ^^

Hard(Mod)
00:01:290 (1290|0,1290|3,1290|2) - doesnt need to be a triple
00:03:690 (3690|3,3790|1,3890|0) - i feel like these sliders are going the wrong way, the music goes lower to higher (sliders left to right) either way it should be fine, i just think it would fit better
00:25:590 (25590|0) - make a double
00:27:390 (27390|3) - ^^
00:27:802 (27802|2,27896|3,28102|0,28196|1) - im not sure how these notes are placed, it doesnt look right unless i use 1/16 which is probably not the best for a (hard) diff

Pretty solid stuff there bud, Good luck with ranking
AHHHHHHHHHHHHHH
Hi, I'm from the noobest mania q ever <-- Sad but true
00:08:940 (8940|2) - Add 1 note to each row
00:09:390 (9390|1,9540|0,9690|2) - ^
00:11:340 (11340|2) - ^
00:11:790 (11790|2,11940|0) - ^
00:13:740 (13740|2) - ^
00:14:190 (14190|1,14340|0,14490|3) - ^
00:14:940 (14940|2) - ^
Other same part (i'm too lazy): ^

00:27:690 (27690|0,27690|1) - Isn't this supposed to be a triple?
00:28:290 (28290|2,28290|3) - ^
00:14:190 (14190|1,14340|0,14490|3) - Add 1 note to each row
00:16:140 (16140|2) - ^
00:16:590 (16590|0,16740|3) - ^
00:17:340 (17340|1) - ^
Again, other same part (I'm lazy): ^





Blue: It means that that part should be matched with the drum sound
lol this is too perfect for me to mod (lol noob) so i wouldnt even ask for kudo but i hope this would help
Asherz007
Hi! Maniac queue person here. Let's see how far I get. c:

Cool track bud, very fun to listen to :)

[General]
Nothing negative here really. Very good custom hitsounding, audio and BG are fine... Man, and here I was expecting work to do. :P
Just one thing: If you wanted to, you could probably push the ODs for Hard and Insane a little higher, given how very few LNs there are.
(Also, as a post note... the whistle HS heavily outweighs the clap HS in terms of volume. Just thought it may be a little thing you'd like to sort out.)

0|1|2|3

I see there's a pattern in mapping that you've set out here. I'll try not to interfere with it too much.
  1. 00:03:690 to 00:07:890 feels like it could do with some hitsounds. For example (although this might be awkward to configure), the standard soft hitsound would work on beats 1 and 3 of every measure here, like the reiteration of the chord.
  2. 00:19:290 (19290|0) - Are you sure you want the clap hitsound here? It completely drowns out the whistle hitsound, and isn't that vital to have it here, whereas the whistle one is. (Acting more like a bass drum, and the clap a snare, new measures of music will often start with the drum, but hardly ever the snare.)
  3. Missing a note at 00:19:740 to follow vocals?
  4. 00:20:190 (20190|3,20340|1) - Switch HS?
  5. 00:23:190 (23190|3,23340|3) - I don't really see a reason for these two notes to be in the same column. The sounds that you hear on each tick is different, so shouldn't the notes be in different columns?
  6. 00:23:490 (23490|2) - Make a double? (to follow emphasis pattern of 00:23:790 (23790|1,23790|0,24090|0,24090|3) )
  7. 00:28:290 (28290|0,28290|1) - Missing a finish HS?
  8. 00:34:590 (34590|0,34590|2) - Remove one whistle HS? (Having two feels too dense, as well as a hitsounding inconsistency)
  9. 00:35:190 (35190|3,35190|0) - ^
  10. 00:37:290 (37290|3) - Double? (New measure, drums and vocals also present; a single doesn't do it justice for me.)
  11. 00:42:990 (42990|1) - Because the audio cuts off abruptly, it doesn't appear natural to map the LN to the end. Perhaps replace with a double instead?
Long highlight incoming!
  1. 00:03:690 (3690|3,3790|1,3890|0,3990|3,4090|2,4190|1,4290|3,4390|1,4490|0,4590|3,4690|2,4790|1,4890|3,4990|1,5090|0,5190|3,5290|2,5390|1,5490|3,5590|1,5690|0,5790|3,5890|2,5990|1,6090|3,6190|1,6290|0,6390|3,6490|2,6590|1,6690|3,6790|1,6890|0,6990|3,7090|2,7190|1,7290|3,7390|1,7490|0,7590|3,7690|2,7790|1,7890|3) - Same HS thing as in Normal. Also I have noticed that the triplets always start in column 3. Given the way the moving part is going up and down, perhaps you could emulate that like this?
  2. 00:09:690 (9690|2) - Double? It feels a little odd with the inconsistency of it sometimes being a double and sometimes not within the same section (New measure + bass)
  3. 00:14:490 (14490|3) - ^
  4. 00:15:690 (15690|3) - ^
  5. 00:42:090 (42090|0,42090|3,42165|1,42240|2,42390|3,42390|0,42465|2,42540|1,42690|3,42690|0,42765|1,42840|2) - Map all 1/4s to follow the drums in the audio?
  6. 00:42:990 (42990|3,42990|1) - Make triple? (Same reason as in Normal)

Overall, I like it. A lot. Best of luck to you and I hope this will get ranked soon! :)
Topic Starter
Jesuren

CrumpetFiddler wrote:

As requested in Crumpey's Mod Queue

Normal(Mod)
00:03:690 (3690|2) - i feel like for this slider section, having one slider going the whole time and having short sliders beside it would flow better mmm xd
00:12:240 (12240|1) - doesnt need to be 2 lns for this Oki
00:29:190 (29190|1,29490|3,29790|1,30090|0,30390|2,30690|3,30990|1,31290|2,31590|0,31890|3,32190|1,32490|2,32790|0,33090|3,33390|1) - these should be doubles, such a big beat behind it not necessary
00:38:790 (38790|2,39090|0,39390|3,39690|1,39990|3,40290|0,40590|2,40890|3,41190|2,41490|0,41790|1) - ^^ same xd

Hard(Mod)
00:01:290 (1290|0,1290|3,1290|2) - doesnt need to be a triple mm meh
00:03:690 (3690|3,3790|1,3890|0) - i feel like these sliders are going the wrong way, the music goes lower to higher (sliders left to right) either way it should be fine, i just think it would fit better Mmm i might change somethings
00:25:590 (25590|0) - make a double No necessary
00:27:390 (27390|3) - ^^ xddd
00:27:802 (27802|2,27896|3,28102|0,28196|1) - im not sure how these notes are placed, it doesnt look right unless i use 1/16 which is probably not the best for a (hard) diff mmm well


Pretty solid stuff there bud, Good luck with ranking
thanks for mod~

B A D wrote:

Hi, I'm from the noobest mania q ever <-- Sad but true LOL
00:08:940 (8940|2) - Add 1 note to each row
00:09:390 (9390|1,9540|0,9690|2) - ^ Mmmmm
00:11:340 (11340|2) - ^ not necessary
00:11:790 (11790|2,11940|0) - ^ not necessary
00:13:740 (13740|2) - ^ not necessary
00:14:190 (14190|1,14340|0,14490|3) - ^ mmmm
00:14:940 (14940|2) - ^ xddddd
Other same part (i'm too lazy): ^[/color]
00:27:690 (27690|0,27690|1) - Isn't this supposed to be a triple? not necessary
00:28:290 (28290|2,28290|3) - ^ not necessary
00:14:190 (14190|1,14340|0,14490|3) - Add 1 note to each row
00:16:140 (16140|2) - ^ xddddd
00:16:590 (16590|0,16740|3) - ^ xddddd
00:17:340 (17340|1) - ^ xddddd
Again, other same part (I'm lazy): ^[/color]




Blue: It means that that part should be matched with the drum sound
lol this is too perfect for me to mod (lol noob) so i wouldnt even ask for kudo but i hope this would help
Thanks for mod~

Asherz007 wrote:

Hi! Maniac queue person here. Let's see how far I get. c:

Cool track bud, very fun to listen to :)

[General]
Nothing negative here really. Very good custom hitsounding, audio and BG are fine... Man, and here I was expecting work to do. :P
Just one thing: If you wanted to, you could probably push the ODs for Hard and Insane a little higher, given how very few LNs there are.
(Also, as a post note... the whistle HS heavily outweighs the clap HS in terms of volume. Just thought it may be a little thing you'd like to sort out.)
ohhhh mmm well

0|1|2|3

I see there's a pattern in mapping that you've set out here. I'll try not to interfere with it too much.
  1. 00:03:690 to 00:07:890 feels like it could do with some hitsounds. For example (although this might be awkward to configure), the standard soft hitsound would work on beats 1 and 3 of every measure here, like the reiteration of the chord. Mmmmm
  2. 00:19:290 (19290|0) - Are you sure you want the clap hitsound here? It completely drowns out the whistle hitsound, and isn't that vital to have it here, whereas the whistle one is. (Acting more like a bass drum, and the clap a snare, new measures of music will often start with the drum, but hardly ever the snare.) ohhhh
  3. Missing a note at 00:19:740 to follow vocals? nop
  4. 00:20:190 (20190|3,20340|1) - Switch HS? mmmm
  5. 00:23:190 (23190|3,23340|3) - I don't really see a reason for these two notes to be in the same column. The sounds that you hear on each tick is different, so shouldn't the notes be in different columns? Mmmm
  6. 00:23:490 (23490|2) - Make a double? (to follow emphasis pattern of 00:23:790 (23790|1,23790|0,24090|0,24090|3) ) Not necessary
  7. 00:28:290 (28290|0,28290|1) - Missing a finish HS? nop necessary
  8. 00:34:590 (34590|0,34590|2) - Remove one whistle HS? (Having two feels too dense, as well as a hitsounding inconsistency) oki
  9. 00:35:190 (35190|3,35190|0) - ^ oki x2
  10. 00:37:290 (37290|3) - Double? (New measure, drums and vocals also present; a single doesn't do it justice for me.) OKey
  11. 00:42:990 (42990|1) - Because the audio cuts off abruptly, it doesn't appear natural to map the LN to the end. Perhaps replace with a double instead? nop, i'm following the vocal sound
Long highlight incoming!
  1. 00:03:690 (3690|3,3790|1,3890|0,3990|3,4090|2,4190|1,4290|3,4390|1,4490|0,4590|3,4690|2,4790|1,4890|3,4990|1,5090|0,5190|3,5290|2,5390|1,5490|3,5590|1,5690|0,5790|3,5890|2,5990|1,6090|3,6190|1,6290|0,6390|3,6490|2,6590|1,6690|3,6790|1,6890|0,6990|3,7090|2,7190|1,7290|3,7390|1,7490|0,7590|3,7690|2,7790|1,7890|3) - Same HS thing as in Normal. Also I have noticed that the triplets always start in column 3. Given the way the moving part is going up and down, perhaps you could emulate that like this? mmm ok
  2. 00:09:690 (9690|2) - Double? It feels a little odd with the inconsistency of it sometimes being a double and sometimes not within the same section (New measure + bass) meh
  3. 00:14:490 (14490|3) - ^ meh
  4. 00:15:690 (15690|3) - ^ meh
  5. 00:42:090 (42090|0,42090|3,42165|1,42240|2,42390|3,42390|0,42465|2,42540|1,42690|3,42690|0,42765|1,42840|2) - Map all 1/4s to follow the drums in the audio? xddd
  6. 00:42:990 (42990|3,42990|1) - Make triple? (Same reason as in Normal)
Nop

Overall, I like it. A lot. Best of luck to you and I hope this will get ranked soon! :)
Moku_Hazushi
Legend is 0|1|2|3

Sorry if i point out/say stuff that has already been debated previously, i did not take time to read all mods :c



00:10:890 (10890|0) - Maybe a clap here too

00:20:340 (20340|1,20490|2,20715|2) - ctrl+h here (the previous jack was on the same row)

00:42:690 (42690|2,42690|3) - Missing finish here

Nothing much to say, very clean difficulty, good job owo)b


00:09:540 (9540|0) - At 1 for a jack

00:10:890 (10890|1) - Would expect a clap here

00:11:940 (11940|0) - Maybe at 2 for a jack but it will mean adjusting the following, so up to you

00:14:490 (14490|1) - Same would expect a clap here

00:18:540 (18540|2) - At 0 to keep the same tendency than 00:18:240 (18240|0,18315|3) since the voice is repeating itself why not the pattern :3 ?

00:22:890 (22890|2) - Maybe a small finish

00:35:490 (35490|3) - At 0

Fun to play, good difficulty balance, i like it :)


From 00:03:690 to 00:08:040 I'm really confused how to mod this, I mean the notes are out of any ticks, but the pattern is clean and regular but it's also hella hard for a 4* so... i don't know sorry xD i'll leave it to more experienced moder

00:16:290 (16290|2) - At 0, most of the last patterns started on the right

00:27:690 (27690|2,27690|3) - There are 2 whistle here, not necessary i think, keep just one

Proposition :
00:36:090 (36090|2) - At 0
00:36:240 (36240|0) - At 2
Gives more space for the 00:36:240 (36240|0,36390|3,36390|0,36390|1,36540|2,36540|1) part

Another proposition :
00:39:840 (39840|2) - At 0
00:39:915 (39915|1) - At 2
To avoid small 00:39:690 (39690|1,39690|2,39840|2) - jack

Very enjoyable to play, i was like "oh no its already over :'(" at the end. Still the beginning is too hard i think but since it matches with the whole difficulty of the rest of the map i'll just blame osu's underating algorithm. No problem noticed with the SVs

I know that was a small mod but i did what i could ^-^"
Topic Starter
Jesuren

Moku_Hazushi wrote:

Legend is 0|1|2|3

Sorry if i point out/say stuff that has already been debated previously, i did not take time to read all mods :c NP dude



00:10:890 (10890|0) - Maybe a clap here too Mmm no

00:20:340 (20340|1,20490|2,20715|2) - ctrl+h here (the previous jack was on the same row) Mmmm owo

00:42:690 (42690|2,42690|3) - Missing finish here OHHH thanks for that

Nothing much to say, very clean difficulty, good job owo)b


00:09:540 (9540|0) - At 1 for a jack Mmm idk

00:10:890 (10890|1) - Would expect a clap here No :s

00:11:940 (11940|0) - Maybe at 2 for a jack but it will mean adjusting the following, so up to you Mmmm

00:14:490 (14490|1) - Same would expect a clap here It isn't a clap sound, 00:14:790 (14790|0) - this one is a clap sound for example :b

00:18:540 (18540|2) - At 0 to keep the same tendency than 00:18:240 (18240|0,18315|3) since the voice is repeating itself why not the pattern :3 ? mmmm

00:22:890 (22890|2) - Maybe a small finish not necessary

00:35:490 (35490|3) - At 0 xd

Fun to play, good difficulty balance, i like it :)


From 00:03:690 to 00:08:040 I'm really confused how to mod this, I mean the notes are out of any ticks, but the pattern is clean and regular but it's also hella hard for a 4* so... i don't know sorry xD i'll leave it to more experienced moder XDDD don't worry, that part is fun, everybody likes fun things 7u7

00:16:290 (16290|2) - At 0, most of the last patterns started on the right mmm no necessary

00:27:690 (27690|2,27690|3) - There are 2 whistle here, not necessary i think, keep just one ohh i don't see that

Proposition :
00:36:090 (36090|2) - At 0 OK
00:36:240 (36240|0) - At 2 OK
Gives more space for the 00:36:240 (36240|0,36390|3,36390|0,36390|1,36540|2,36540|1) part asdaksdjaskjdaskd

Another proposition :
00:39:840 (39840|2) - At 0 Mmmm
00:39:915 (39915|1) - At 2 MMM x2
To avoid small 00:39:690 (39690|1,39690|2,39840|2) - jack asdasdas

Very enjoyable to play, i was like "oh no its already over :'(" at the end. Still the beginning is too hard i think but since it matches with the whole difficulty of the rest of the map i'll just blame osu's underating algorithm. No problem noticed with the SVs

I know that was a small mod but i did what i could ^-^"
Thanks for mod~ o/
L A U R A
hey heey~~

Normal

00:08:190 (8190|1) - move to 2
00:08:340 (8340|0) - move to 3
00:08:490 (8490|2,8490|3) - ctrl+h
00:08:640 (8640|1) - move to 4
00:09:540 (9540|0) - move to 2
00:09:990 (9990|1) - move to 1
00:10:590 (10590|2) - delete change a single note at 3
00:10:740 - a note at 2
00:20:490 - i think better double note here
00:20:715 - ^
00:20:940 - ^
00:21:315 - ^
00:34:140 - one more note at 2
00:35:340 - one more note here
00:35:640 - ^
00:36:540 - ^

Hard

00:09:390 - makedouble note here cuz every beat sound you made it with 2 notes
00:09:540 - ^
00:10:590 (10590|1,10665|0) - ctrl+g
00:11:790 - double note here
00:11:940 - ^
00:12:990 (12990|2,12990|3,13065|0,13140|1,13140|2,13215|3,13290|0,13290|1) - how about like this? https://osu.ppy.sh/ss/7994699
00:13:440 (13440|2,13515|1) - if you accept the previous suggested ctrl g it
00:14:190 - double here
00:14:340 - ^
00:33:990 - make it 3 here
00:34:140 (34140|2) - move to 1
00:34:440 (34440|0) - delete
00:33:840 (33840|1) - delete
00:34:590 - make it 3 here
00:35:040 (35040|2) - delete
00:35:490 (35490|3) - delete
00:36:240 (36240|2) - delete
00:36:840 (36840|1) - delete

the song really amusing XD good luck
Topic Starter
Jesuren
My points:
Fine
Mmm I'll Think about that
NO


L A U R A wrote:

hey heey~~

Normal

00:08:190 (8190|1) - move to 2 mmm no
00:08:340 (8340|0) - move to 3 nop
00:08:490 (8490|2,8490|3) - ctrl+h xd, i don't want to change that
00:08:640 (8640|1) - move to 4 nop
00:09:540 (9540|0) - move to 2 nop
00:09:990 (9990|1) - move to 1 nop
00:10:590 (10590|2) - delete change a single note at 3 mmmm nop :c
00:10:740 - a note at 2 waaa
00:20:490 - i think better double note here too hard for a beginner
00:20:715 - ^ x^
00:20:940 - ^ x^
00:21:315 - ^ x^
00:34:140 - one more note at 2 difficult for a noob
00:35:340 - one more note here difficult for a noob x2
00:35:640 - ^ x^
00:36:540 - ^ x^

Hard

00:09:390 - makedouble note here cuz every beat sound you made it with 2 notes too hard
00:09:540 - ^ nop
00:10:590 (10590|1,10665|0) - ctrl+g mmm it isn't fine for me xd
00:11:790 - double note here haaard
00:11:940 - ^ waaa
00:12:990 (12990|2,12990|3,13065|0,13140|1,13140|2,13215|3,13290|0,13290|1) - how about like this? https://osu.ppy.sh/ss/7994699 mmmm owo
00:13:440 (13440|2,13515|1) - if you accept the previous suggested ctrl g it mmm
00:14:190 - double here too hard
00:14:340 - ^ x2
00:33:990 - make it 3 here not necessary
00:34:140 (34140|2) - move to 1 meh
00:34:440 (34440|0) - delete nop
00:33:840 (33840|1) - delete nop
00:34:590 - make it 3 here nop
00:35:040 (35040|2) - delete nop
00:35:490 (35490|3) - delete nop
00:36:240 (36240|2) - delete nop
00:36:840 (36840|1) - delete nop

the song really amusing XD good luck
thanks <3
Stug
Heyo!


From mine and Vortex- modding queue

I'll do my best to give you suggestions to this map, but as stated in the thread we aren't used to modding charts with low star rating
00:10:590 (10590|1,10665|0,10740|3,10815|2) - This pattern could be rearranged to be a trill, suits the sound better > something like this


00:15:690 - Add a note on this column to emphasize the drum sound, like you've done with the other ones ;)

00:24:240 (24240|2) - Move this note up one row to here 00:24:290 - using 1/6th to get it into the correct place, don't be afraid to use 1/3rd or 1/6th to get notes placed correctly according to sound just because it's a 3* map, doesn't raise the difficulty :)

00:25:440 (25440|2) - ^Same as above to here 00:25:490 - Using 1/6th

00:26:640 (26640|3) - ^Same as above to here 00:26:690 - ^

00:27:240 (27240|1) - Same as above to here 00:27:290 - ^

00:28:890 - An idea is to add a slider here emphasizing the piano sound up to here 00:29:190 - same goes for 00:30:090 - the other ones are to faint to hear when you play


Pattern wise it's well made and the map is fun to play ;)

GL with the map, can see this getting ranked soon :idea:
Topic Starter
Jesuren

cpotfangirl wrote:

Heyo!


From mine and Vortex- modding queue

I'll do my best to give you suggestions to this map, but as stated in the thread we aren't used to modding charts with low star rating
00:10:590 (10590|1,10665|0,10740|3,10815|2) - This pattern could be rearranged to be a trill, suits the sound better > something like this


00:15:690 - Add a note on this column to emphasize the drum sound, like you've done with the other ones ;)

00:24:240 (24240|2) - Move this note up one row to here 00:24:290 - using 1/6th to get it into the correct place, don't be afraid to use 1/3rd or 1/6th to get notes placed correctly according to sound just because it's a 3* map, doesn't raise the difficulty :)

00:25:440 (25440|2) - ^Same as above to here 00:25:490 - Using 1/6th

00:26:640 (26640|3) - ^Same as above to here 00:26:690 - ^

00:27:240 (27240|1) - Same as above to here 00:27:290 - ^

00:28:890 - An idea is to add a slider here emphasizing the piano sound up to here 00:29:190 - same goes for 00:30:090 - the other ones are to faint to hear when you play


Pattern wise it's well made and the map is fun to play ;)

GL with the map, can see this getting ranked soon :idea:
mmmm your mod is well, but i think that it not works for that diff, but it gives me an idea, and well Thanks for that c:
Envory

Hi JesusMD4!
|1|2|3|4|


00:08:190 (8190|1) - How about use a tiny jack like Hard Diff? So move this note to col 4
00:20:940 (20940|0) - Add 1 note at col 4 for kick
00:38:790 (38790|2) - Move this note to col 2 for finger balancing
00:07:890 (7890|0) - Why the stair stop at this part?maybe you can use 1/4 note at col 2 for continue that stair
00:15:840 (15840|0) - I suggest to move that note to col 3
00:15:915 (15915|2) - And move this note to col 4 for making variative mini-stair after 00:15:390 (15390|3,15390|0,15465|2,15540|1,15615|0) - that stair left to the left
00:25:440 (25440|2) - Move to col 4
00:37:890 (37890|1) - You can avoid jack by move that note to col 4 (cause you haven't use jack pattern at this part before and after diff)
00:11:040 (11040|1,11115|2,11190|0,11190|3,11190|1,11340|2,11340|0) - For this part i have a idea for avoid stacking too > https://osu.ppy.sh/ss/8050806
00:23:190 (23190|1) - Move this note to col 4 For finger balancing



Nice Map!
I didn't found too many problems with your pattern~
Goodluck and goooo Ranked! :)
Topic Starter
Jesuren

Mai9392 wrote:


Hi JesusMD4! yahallo~
|1|2|3|4|


00:08:190 (8190|1) - How about use a tiny jack like Hard Diff? So move this note to col 4 noop, it is not necessary
00:20:940 (20940|0) - Add 1 note at col 4 for kick mmm ok
00:38:790 (38790|2) - Move this note to col 2 for finger balancing ok
00:07:890 (7890|0) - Why the stair stop at this part?maybe you can use 1/4 note at col 2 for continue that stair owo ok
00:15:840 (15840|0) - I suggest to move that note to col 3 ok
00:15:915 (15915|2) - And move this note to col 4 for making variative mini-stair after 00:15:390 (15390|3,15390|0,15465|2,15540|1,15615|0) - that stair left to the left mmm ok
00:25:440 (25440|2) - Move to col 4 ok
00:37:890 (37890|1) - You can avoid jack by move that note to col 4 (cause you haven't use jack pattern at this part before and after diff) mmmm owo
00:11:040 (11040|1,11115|2,11190|0,11190|3,11190|1,11340|2,11340|0) - For this part i have a idea for avoid stacking too > https://osu.ppy.sh/ss/8050806 ohhh nice
00:23:190 (23190|1) - Move this note to col 4 For finger balancing ok



Nice Map!
I didn't found too many problems with your pattern~
Goodluck and goooo Ranked! :)
Thanks a lot <3
DDMythical
1 / 2 / 3 / 4

00:08:040 (8040|3,8490|3) - This pattern here is quite backwards to play -- It doesn't follow the song atall. Even though this is a normal, you could get away with making an anchored jack on 4 here. It emphasises the repeating drums and is more fun to play than the current pattern.
00:12:990 (12990|3) - Move this to 1 and 00:13:140 (13140|2) - to 4 to make coming off this LN less awkward.
00:17:490 (17490|0) - This LN isnt following anything. Typically you use it to emphasise the vocals but here no vocals can be heard; and it's not timed to the bass either.
Solid diff. Nothing i could find.
Can't find anything here either aaaaa
Topic Starter
Jesuren

DDMythical wrote:

1 / 2 / 3 / 4

00:08:040 (8040|3,8490|3) - This pattern here is quite backwards to play -- It doesn't follow the song atall. Even though this is a normal, you could get away with making an anchored jack on 4 here. It emphasises the repeating drums and is more fun to play than the current pattern.
00:12:990 (12990|3) - Move this to 1 and 00:13:140 (13140|2) - to 4 to make coming off this LN less awkward.
00:17:490 (17490|0) - This LN isnt following anything. Typically you use it to emphasise the vocals but here no vocals can be heard; and it's not timed to the bass either.
Solid diff. Nothing i could find.
Can't find anything here either aaaaa
thx all fixed
Illya X Ram Li
Hello , im From Illya x Ram Li's Mania 4k modding queue [NM/M4M] [OPEN]


1 | 2 | 3 | 4


00:12:090 (12090|3) change with LN to 00:12:840
00:12:390 (12390|3) remove this LN
00:15:390 (15390|1) move to 3 and change to LN
00:15:540 (15540|2) remove
00:15:690 (15690|3) move 1
00:15:990 (15990|0) move to 3
00:24:390 (24390|1,24540|2,24690|0)CTRL+H
00:33:390 (33390|1) change with LN
00:42:990 (42990|0) make double LN, add note to 1
00:13:890 (13890|3) move to 1

nice diff
00:01:740 (1740|1) add note at 2
00:01:740 (1740|1) add note to 4
00:02:490 (2490|0) add note at 1
00:02:940 (2940|3) add note to 4
00:03:390 (3390|3) add note to 4
00:03:540 (3540|2) add note to 3
00:35:490 miss note here , add note at 1 and 3

Good Luck
Topic Starter
Jesuren

Illya X Ram Li wrote:

Hello , im From Illya x Ram Li's Mania 4k modding queue [NM/M4M] [OPEN]


1 | 2 | 3 | 4


00:12:090 (12090|3) change with LN to 00:12:840
00:12:390 (12390|3) remove this LN
00:15:390 (15390|1) move to 3 and change to LN
00:15:540 (15540|2) remove
00:15:690 (15690|3) move 1
00:15:990 (15990|0) move to 3
00:24:390 (24390|1,24540|2,24690|0)CTRL+H
00:33:390 (33390|1) change with LN
00:42:990 (42990|0) make double LN, add note to 1
Thinking about this one
00:13:890 (13890|3) move to 1

nice diff
ok
00:01:740 (1740|1) add note at 2
00:01:740 (1740|1) add note to 4 ok
00:02:490 (2490|0) add note at 1 ok
00:02:940 (2940|3) add note to 4 ok
00:03:390 (3390|3) add note to 4 ok
00:03:540 (3540|2) add note to 3 ok
00:35:490 miss note here , add note at 1 and 3 nop, i don't heard nothing there

Good Luck
thx for mod
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