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posted
This beatmap was submitted using in-game submission on jueves, 10 de agosto de 2017 at 11:52:51 p.m.

Artist: saradisk
Title: 220 - Kumano
Source: 艦隊これくしょん -艦これ-
Tags: kancolle kantai collection
BPM: 200
Filesize: 1772kb
Play Time: 00:43
Difficulties Available:
  1. Hard - 4Key (2,86 stars, 435 notes)
  2. Insane - 4Key (4,01 stars, 578 notes)
  3. Normal - 4Key (1,96 stars, 270 notes)


Download: saradisk - 220 - Kumano
Information: Scores/Beatmap Listing
---------------


BG & Other things From Nozhomi's Mapset

SUZUYA

posted
Hi, I'm Hydria, and today I'm going to be your mapping tutor, so let's begin teaching you how to map!

This mapset was flagged green so all diffs will be checked

column numbers go 1|2|3|4

Extreme
00:03:752 (3752|0,3789|1,3827|3,3864|2,3902|1,3939|0,3977|2,4014|3,4052|0,4089|1,4127|2,4164|3,4202|1,4239|0,4277|3,4314|2,4352|0,4389|1,4427|3,4464|2,4502|1,4539|0,4577|2,4614|3,4652|0,4689|1,4727|2,4764|3,4802|1,4839|0,4877|3,4914|2,4952|0,4989|1,5027|3,5064|2,5102|1,5139|0,5177|2,5214|3,5252|0,5289|1,5327|2,5364|3,5402|1,5439|0,5477|3,5514|2,5552|0,5589|1,5627|3,5664|2,5702|1,5739|0,5777|2,5814|3,5852|0,5889|1,5927|2,5964|3,6002|1,6039|0,6077|3,6114|2,6152|0,6189|1,6227|3,6264|2,6302|1,6339|0,6377|2,6414|3,6452|0,6489|1,6527|2,6564|3,6602|1,6639|0,6677|3,6714|2,6752|0,6789|1,6827|3,6864|2,6902|1,6939|0,6977|2,7014|3,7052|0,7089|1,7127|2,7164|3,7202|1,7239|0,7277|3,7314|2,7352|0,7389|1,7427|3,7464|2,7502|1,7539|0,7577|2,7614|3,7652|0,7689|1,7727|2,7764|3,7802|1,7839|0,7877|3,7914|2,7952|0,7989|1) - don't think this is straight 1/8 throughout but I can't find any snap decent enough to confirm what it should be tbf

I wanna know how you're hearing 00:08:589 (8589|1,8739|3) - these snaps because the sounds for these don't exist, and that goes for ALL of the 1/8 notes in this section.

After you've done that, move 00:08:702 (8702|2) - and subsequent notes to a space where there isn't a note on the white line above, aka move this one to 4, move 00:09:152 (9152|1) - to 1 etc.

00:09:527 - the 1/8 here can just be dragged up to make a double on the red line since it's fitting

00:12:302 (12302|1,12302|2) - this shouldn't be a double, remove 00:12:302 (12302|1) -

move 00:12:677 (12677|3) - to 2 and add a note 00:12:752 - on 4

00:12:977 - move the notes so you have this pattern:


00:13:389 (13389|1,13539|3) - keep deleting these 1/8 notes and moving the 1/4 over as told before

00:15:677 - should be a double here; place note on 1

place a note 00:16:202 - on 4

00:16:727 - should be a double; place note on 1

00:17:777 (17777|2,17927|1) - ctrl-G and then place notes on 00:17:852 - at 2 and 00:18:002 - at 4

00:19:539 (19539|0) - this note has no purpose, same 00:20:289 (20289|2) - 00:20:664 (20664|0) -

00:21:827 - 1/8 deleting continues

00:22:952 (22952|3,23139|2) - don't exist

00:24:639 (24639|0) - move down to the blue line

00:24:939 (24939|2) - delete

00:25:802 - add a note at 3

00:27:827 (27827|1,27902|2,28127|0,28202|2) - these should be snapped to 1/3
Insane
00:08:589 (8589|1,8739|3) - these 1/8 notes don't exist. Neither do more or less the rest of them in this entire song. Delete. Actually you know what? just read through the extreme mod for which notes to delete (don't add notes from that diff mod)

00:08:627 (8627|0) - delete since this doesn't need to be a double

00:27:827 (27827|2,27902|3,28127|3,28202|0) - 1/3 snap
Hard
00:03:677 - because the sound repeats every two beats, I'd recommend using a pattern like the following and then just repeat it upwards until you hit the doubles:


00:10:802 (10802|1) - move to 4 for somewhat of a fitting trill and then move 00:10:877 (10877|2) - to 2 I guess

move 00:16:352 (16352|1) - down to 00:16:202 - because it better represents the song there

00:23:627 (23627|1) - delete, there's no sound there

between 00:28:877 - and 00:33:677 - you could add single notes on the red lines, you'd just have to move some of the patterns around
same goes from 00:38:777 - to 00:40:277 -
Normal
00:01:277 (1277|3) - move to 2 since that 1/2 jack will be a problem for some new players

00:08:477 (8477|2,8477|3) - does this need to be a double?

00:33:977 - you seem to have missed out a double here, either put one here or remove the rest

in fact, from 00:33:677 - to 00:38:477 - this entire section could just be following the drum beat and it'll probably work


PM me once you've dealt with all of this and we'll move onto lesson 2: comfortable patterning.
posted
Hi there, happy chinese new year :D a roughly mod~

mod

Hard



00:34:877 - Add a beat for the strong beat

00:34:277 (34277|2) - ^

00:36:077 - ^

00:36:527 (36527|2,36677|0) - ^

00:37:277 (37277|3) - ^

00:37:577 (37577|1,37577|2,37577|3,37727|2,37877|1,38027|0,38177|2,38177|1,38177|3) - I think triple note isn't necessary here bcs it will use some column where you can add double note

00:37:727 (37727|2,38027|0) - Add a note for the strong beat after changing ^

00:38:477 - ^


Xphedian & Jesuren's Insane


00:16:727 - I suggest adding a note here bcs for the same voice 00:16:577 - you used double note

00:27:527 - Add a note for the beat


Extreme


00:24:827 (24827|3,24977|3,25127|3) - I think using jack notes isn't good idea, so move some of these note to col 2 or col 3

00:28:577 (28577|2) - Move to col 4 for avoiding jack notes

00:42:977 - Add a note for ****

That's all


Good luck with your map :D
posted
2nd lesson today: comfortable patterning!

Extreme
00:07:952 (7952|0,8027|0) - this is just generally annoying to hit, it's prob better just to make these 3 note chords two note chords instead and have it like this:


move 00:11:027 (11027|0) - to 2 to avoid 00:10:877 (10877|0,11027|0,11177|0) - after that 1/4 stream

00:12:977 (12977|1,12977|0,12977|2,13127|2,13127|1,13127|3) - prob best to make these 3 note chords 2 note chords instead by removing the 3rd column note on the first set and the 2nd column note on the second set and then make them switch hands you know what just do this:

00:13:277 (13277|1) - move to 4

if the above is followed, move 00:13:427 (13427|0) - to 4 and move 00:13:502 (13502|3) - to 2 and then move 00:13:577 (13577|1) - to 4

00:17:927 (17927|0) - move up to 00:18:077 - and then move 00:18:077 (18077|2) - to 2

move 00:21:077 (21077|0) - to 4 and move 00:21:227 (21227|3) - to 1

00:24:602 (24602|0) - 00:25:802 (25802|2) - are non-existent notes, delete.

00:27:527 (27527|0,27527|1) - move over to the right hand

00:32:402 (32402|0) - move to 4
00:33:827 (33827|2) - also move to 4

00:41:027 (41027|1,41327|2,41627|2,41927|1) - why aren't these doubles?

Extra: SV suggestions:
Insane
i got tired explaining at this point
00:10:577 (10577|2,10577|3) - move one column to the left
00:11:327 (11327|1) - move to 1
00:12:527 (12527|0) - move to 4
00:12:827 (12827|1) - move to 3
00:13:052 (13052|0,13127|3,13127|2) - ctrl-H
00:13:502 (13502|2,13577|1) - move one column to the right
00:14:777 (14777|2) - move to 2
00:15:227 (15227|3) - move to 1
00:17:627 (17627|3) - move to 2
00:17:777 (17777|0) - move to 4
00:18:002 (18002|3,18077|2) - move one column to the left
00:22:427 (22427|3) - move to 2
00:23:327 (23327|0) - move to 3
00:26:327 (26327|3) - move to 2
00:27:527 (27527|0) - move to 2
00:27:677 (27677|1) - move to 3
00:29:627 (29627|1,29702|0) - ctrl-G
00:32:477 (32477|1) - move to 4
00:42:677 (42677|1) - remove
Hard
00:06:077 (6077|3,6152|0,6227|1,6302|3,6377|2,6452|1,6527|0,6602|3,6677|1,6752|0,6827|3,6902|2,6977|1,7052|0,7127|3,7202|1,7277|0) - is this on purpose? if it is, move 00:06:152 (6152|0) - to 3
00:16:427 (16427|0) - move to 4


That should be all from me for now, good luck with ranking.
posted
irc
2017-01-28 20:34 Interlude-: ACTION is editing [https://osu.ppy.sh/b/1189052 saradisk - 220 - Kumano [Extreme]]
2017-01-28 20:35 JesusMD24: mmm si
2017-01-28 20:35 JesusMD24: solo la intro
2017-01-28 20:35 Interlude-: en que necesitas?
2017-01-28 20:35 Interlude-: ayuda
2017-01-28 20:35 Interlude-: 00:03:677 - esta?
2017-01-28 20:36 JesusMD24: es mas como un checkeo, una opinion si hay patrones que este bien o no
2017-01-28 20:36 JesusMD24: si hay notas demas o no
2017-01-28 20:37 Interlude-: 00:03:714 - hay que agregar una aqui
2017-01-28 20:37 Interlude-: en 3
2017-01-28 20:37 Interlude-: 1/2/3/4
2017-01-28 20:38 JesusMD24: ohh ok
2017-01-28 20:39 Interlude-: 00:10:577 - https://osu.ppy.sh/ss/7178165
2017-01-28 20:39 Interlude-: la verdad es muy similar a 00:12:977 - estas patrones
2017-01-28 20:40 Interlude-: podes agregar como la que te mande o eliminar uno como la pusiste en 00:12:977 - estas
2017-01-28 20:40 JesusMD24: mmmm
2017-01-28 20:40 JesusMD24: ok
2017-01-28 20:40 Interlude-: 00:15:452 - 00:15:602 - ignoraste estas por algun motivo?
2017-01-28 20:41 JesusMD24: la verdad esa no las escuche
2017-01-28 20:41 Interlude-: ok podes agregar unas notes ahi
2017-01-28 20:41 Interlude-: 00:21:302 (21302|1) - esta a col 4
2017-01-28 20:42 Interlude-: 00:20:477 - estos svs
2017-01-28 20:42 Interlude-: la que pusiste de 1.5 tiene que ir 00:20:589 - aqui
2017-01-28 20:42 Interlude-: en 1/8 snap
2017-01-28 20:42 Interlude-: 00:20:814 - mismo aqui
2017-01-28 20:43 JesusMD24: ohh
2017-01-28 20:43 Interlude-: tienen que estar en el punto medio
2017-01-28 20:43 Interlude-: entre las notas
2017-01-28 20:43 JesusMD24: mmm eso no lo sabia
2017-01-28 20:44 Interlude-: tambien normalmente se pone 1.5 primero
2017-01-28 20:44 Interlude-: pero la suya tambien funciona asi que no hay problema
2017-01-28 20:44 JesusMD24: oh genial >w<
2017-01-28 20:45 Interlude-: 00:28:077 (28077|0) - esto a col 2?
2017-01-28 20:45 Interlude-: seria mas coherente con la cancion
2017-01-28 20:45 JesusMD24: pues si, queda bien
2017-01-28 20:45 Interlude-: 00:33:977 - estos svs son incompletos?
2017-01-28 20:46 JesusMD24: mmmm
2017-01-28 20:46 JesusMD24: ess no son svs
2017-01-28 20:46 Interlude-: oh para hitsounds?
2017-01-28 20:46 JesusMD24: es cambio de hitsound
2017-01-28 20:46 Interlude-: genial
2017-01-28 20:47 Interlude-: 00:38:477 - se puede agregar una aqui ya que hay un crash
2017-01-28 20:47 JesusMD24: pues tenia pensado ponerle el mismo hitfinish pero no quedaba bien
2017-01-28 20:47 Interlude-: nicely mapped
2017-01-28 20:48 Interlude-: es buena
2017-01-28 20:48 JesusMD24: >u<
2017-01-28 20:49 Interlude-: solo una cosa
2017-01-28 20:49 Interlude-: el insane tendra que subir un poco su SR
2017-01-28 20:49 JesusMD24: sip?
2017-01-28 20:49 Interlude-: para que sea mas que 3.75
2017-01-28 20:49 JesusMD24: mmmm
2017-01-28 20:50 Interlude-: no es un problema de unrankable pero
2017-01-28 20:50 Interlude-: quedaria mejor para disminuir la diferencia entre
2017-01-28 20:50 JesusMD24: queda mal xD
2017-01-28 20:50 Interlude-: los difficulties
2017-01-28 20:50 JesusMD24: mmm si
2017-01-28 20:54 JesusMD24: pues ya revisare eso
2017-01-28 20:54 JesusMD24: muchas gracias >w<
2017-01-28 20:54 JesusMD24: si quieres kudo, pon el chat ;D
2017-01-28 20:54 JesusMD24: postealo uwu
2017-01-28 20:54 Interlude-: ok
2017-01-28 20:54 JesusMD24: C:
posted
Status

Normal = ok
Hard = Changed Somethings
Xphedian & Jesuren's Insane = Deleted
Extreme = Changed Somethings > Insane
posted
Hello
1|2|3|4
Normal
00:10:577 (10577|2) - extend this LN to 00:10:877 , if accepted 00:10:727 (10727|1) - remove
00:38:627 (38627|1) - don't need, remove
00:41:177 (41177|0) - move to 4 and 00:41:777 (41777|3) - to 1
Hard
00:14:327 - double?
00:15:377 - use 1/4 here
Insane
00:15:377 - 1/4

sorry for short mod, can't find anything
good luck
posted
Marked for mod
posted


Okay, mod here coming from the queue.

saradisk - 220 - Kumano



[General]
Metadata: Well I assume it's safe since the STD-CTB version of this song is ranked with the same Metadata
Audio: 192kbps
Hitsounds: Hitsounded, but I haven't checked it yet.
Graphics: Well I assume it's safe since the STD-CTB version of this song is ranked with this BG
Timing: Good enough
Folder: I think no unused files here
Spread: Actually I'm going to say 3.1 to 4.8 is questionable, but after this mod especially on the crucial part it's not a problem.

Column
|1|2|3|4|


[Insane]
Mods
  1. 00:03:677 - Lmao the culprit for the ludicrous SR gain. 3.84* to 4.85*. Sorry to wreck your party but I think it's legit 1/6. 00:03:677 until 00:03:827 - is having 4 sound instead of 5. Listen carefully. For pattern suggestion, I can only suggest rolls of something like https://puu.sh/tHScm/350027130e.png up until the end of the stream but IDK you should ask someone else too.
  2. 00:08:027 - For this thingy here after you use my kind of stream, maybe you want to change this into something like https://puu.sh/tHUow/9ca8fdaf6a.png
  3. 00:09:377 (9377|2,9377|1,9527|3,9527|0) - I think hammering these would play better since these are covering the drum sound. Do something like https://puu.sh/tHUQY/21810cd05f.png . And then you might doing this kind of thing as well at 00:11:777 - 00:14:177 - etc.
  4. 00:10:577 - Do something like https://puu.sh/tHV07/c5c521aaaa.png . 00:10:277 (10277|3,10427|3,10577|3,10652|3) - is actually hard to rhythm and not that good for comfortability of players.
  5. 00:12:977 - Do something like https://puu.sh/tHVbP/2e5192117b.png instead for better feedback for players. Intuitively, Players would expect 00:12:977 - 00:13:127 - getting the same amount of notes in the same column because of the identical loud snare sounds.
  6. 00:15:452 - 00:15:602 - Not mapping the sound of the kicks there?
  7. 00:17:777 - Maybe do something like https://puu.sh/tHVov/da61752dc1.png . Jacking for the kick sound here is rather random IMO.
  8. 00:18:977 (18977|2,18977|0,19127|3,19127|1) - Maybe put the doubles in |1| and |2| instead for both of the doubles. It emphasizes the usage of the SV more.
  9. 00:27:777 (27777|1,27877|2,28077|1,28177|2) - Put these at |1| and |4|, I think. I just can't help myself knowing you hammered |2| and |3| too at 00:27:527 (27527|1,27527|2,27677|1,27677|2) -
  10. 00:35:627 - Should be double here for the additional kick like 00:35:327 -
posted
Hi~
1|2|3|4
Hard
00:08:027 (8027|3,8027|2) - move to 1 2
00:10:652 (10652|3) - add to 3
00:10:652 (10652|3) - add more
00:12:077 - 00:12:902 - add LN
00:17:702 - add
00:21:677 (21677|2) - add more
00:21:677 - 00:22:502 - add LN
00:42:977 (42977|1) - delete
00:43:052 (43052|2) - Start with 00:42:977 -

You need SV ;)
posted
Hi Hi <3

1 | 2 | 3 | 4

Normal
00:09:527 - add note 1col drum sound
00:32:777 (32777|1) - move to 1col
00:24:977 (24977|2) - move to 1col
00:25:127 (25127|0) - move to 3col
Hard
00:38:477 - add note because cymbal sound
Insane
00:19:127 (19127|3) - 00:19:127 (19127|3) - move to 3col
00:20:177 (20177|0) - move to 3col
00:23:177 (23177|0) - move to 2col
00:24:227 (24227|2) - move to 1col and 00:24:302 (24302|0) - movo to 2col

00:25:427 (25427|2) - move to 4col and 00:25:502 (25502|3) - move to 3col

00:27:227 (27227|1,27302|0) - This too same

00:33:602 (33602|1) - It's hard to hit notes above on it, so remove it


GL <3
posted
hy jesus, this my sacond mod for u :)

GENERAL:
:arrow: all my mod is only suggestion and opinion, so u can approve or reject it :)
:arrow: i just mod Normal diffs cause u put all diffs to mod, i know u not read the rule,so i just pick randomly diffs to modding :D next time read the rule again :)

Collum : |1|2|3|4|

Normal
well diffs, i just wanna give some suggest

-00:02:027 (2027|1) move to (4)
-00:03:227 (3227|2) move to (4)
-00:13:127 (13127|3) move to (3)
-00:14:327 (14327|0) move to (2) same like 00:16:577 (16577|3,16727|2,16877|1) and 00:15:377 (15377|1,15527|2,15677|3)
-00:14:477 (14477|2) move to (1) same like 00:16:577 (16577|3,16727|2,16877|1) and 00:15:377 (15377|1,15527|2,15677|3)
-00:22:877 (22877|1) move to (4)
-00:24:377 (24377|2) move to (2) and 00:24:527 (24527|1) move to (3) and 00:24:677 (24677|3) move to (1) . backside of 00:25:577 (25577|0,25727|2,25877|1,26177|3,26327|1,26477|0,26477|2)
-00:29:777 (29777|3) move to (2)


ok just that... GOODLUCK bro :D
posted
From my m4m queue
[Normal]
00:12:227 - 00:12:677 - Add LNs at these timing if you are using the LN for the 1/4 sound
00:43:427 - Suggest extend the LN to the red tick for the long sound, i know the current timing is perfect for the vocal, but ending a LN at 1/4 in a normal diff is not a wise choose
[Hard]
00:03:677 - using 1/4 to simplify the 1/6 is not a good idea, please change to 1/3
00:15:452 - 00:15:602 - add note for the drum beat
posted
Hola o/

Mania mod solicitud desde mi queue (NM)

[General]
Columns:
0|1|2|3

  1. El hitsound lo escucho alto.. tal vez con 50% de volumen estaría mejor.

[Insane]
  1. 00:01:427 (1427|3) - mover en la columna 1 pienso que no hay sonido similar para el jack(? ademas se ve mejor un poco cómodo imo
  2. 00:02:627 (2627|1,2777|1) - mejor en la columna 2 y 00:03:077 (3077|1) - columna 1 , 00:03:227 (3227|0) - columna 0 y 00:03:377 (3377|1) - columna 3 para el sonido que va disminuyendo?
  3. 00:38:327 (38327|2,38327|1) - control + ←

[Hard]
  1. 00:01:277 - hasta 00:03:677 - es lo mismo que insane? debes hacerlo diferente para esta diff
  2. 00:10:577 - aquí podrías hacer una escalera de 1/4 notas es mejor para esta diff imo.. like 00:15:452 (15452|2,15527|1,15602|0) -
  3. 00:19:727 (19727|3) - mover en la columna 2
  4. 00:21:827 (21827|0) - mover en la column 3?
  5. 00:24:977 (24977|0) - same.. imo es incomodo jugar para esta diff con ese patron por lo que el bpm es alto
  6. 00:42:227 - falta nota? en insane pusiste notas 1/4 hace que el spread no se vea bien imo
  7. 00:42:527 - ^

[Normal]
  1. 00:02:177 (2177|0) - eliminar.. poco difícil para esta diff y es mejor seguir la flauta imo
  2. 00:03:377 (3377|1) - ^
  3. 00:09:227 - yo pondría doble para el tambor, quitaría los LN cortos ya que es difícil de leer para esta diff
  4. 00:19:277 - agregar note for double?
  5. 00:29:177 - same es mejor para la parte del kiai
  6. 00:41:027 - podrías agregar nota de 1/2 para ese golpe de fondo le da mas jugabilidad esa parte
posted
Hi There!~
Heres the MOD as requested!!

Hard
Not much problems here just a few layering suggestions

00:34:127 - add another note, dont really get why you would put single note here while putting doubles at 00:36:527 (36527|0,36527|2,36677|3,36677|0) - when these 2 parts are basically the same

00:35:327 - ^

00:35:627 - ^
Insane
Same as Hard, not much problems but will suggest some few additions

00:02:177 - I suggest making this a double because this part obviously have a heavy sound which might require more notes to differentiate it from the rest.

00:03:377 - ^

00:03:677 - ^ same as above but if you were to do this i suggest you add the note at the 4th column

00:03:677 to 00:08:027 - the stream patterns feels kind of repetitive , you can keep it the way it is now or you can change it and add a bit more diversity on the patterns

00:10:577 (10577|0,10577|1,10652|0,10727|3,10727|2,10802|3,10877|0,10877|2) - a bit of pattern suggestion https://puu.sh/u44py/2b43e9e375.png because these notes have the same sound so i dont really get why you would put 1 note on some and 2 notes on the others.

00:34:127 - add another note


These are just my opinion and suggestions~ feel free to reject them all...(I hope not everything..)
sorry for short mod, can't really find much
posted
Hi! ^w^

Request from In-Game



Columns:

| 1 | 2 | 3 | 4 |
  • [General]

  1. Coloca el volúmen a 30% o 40% ya que los Hitsound se escuchan muy fuerte, haciendo que no se relacionen con el sonido de la canción en general.
  • [ Normal]

    HP: 7

  1. 00:01:277 (1277|2) - Mueve a la columna 4.
  2. 00:01:427 (1427|3,1577|2) - Muévelos a la izquierda (columna 3 y 2.
  3. 00:02:177 (2177|0) - Quita el Hitsound Whistle, no hay un sonido igual o similar a ese. Te recomiendo que coloques el Hitsound Normal,
  4. 00:03:077 (3077|0,3377|1,3677|2) - Lo mismo ^
  5. 00:02:777 (2777|1) - Muévelo a la columna 3.
  6. 00:12:077 (12077|2) - Mueve a la columna 4.
  7. 00:22:577 (22577|1,22727|2) - Puedes moverlo todo a la derecha, que queden en las columnas 3 y 4.
  8. 00:23:477 (23477|3) - Mueve a la columna 2 y esta a la columna 3 00:23:777 (23777|1) -
  9. 00:30:977 (30977|0) - Puedes moverla a la columna 2.
  10. 00:41:777 (41777|0) - Mueve a la columna 2.
  • [ Hard]

  1. 00:01:277 (1277|3) - Mueve a la columna 2.
  2. 00:02:177 (2177|0) - Quita el Hitsound Whistle ya que no hay un sonido similar o igual al mismo (De hecho eso lo dije en la diff anterior)
  3. 00:02:777 (2777|1) - Muévelo a la columna 3.
  4. 00:03:077 (3077|0,3377|1) - Quita el Hitsound Whistle (Ya sabes por qué)
  5. 00:03:677 (3677|3) - ^
  6. 00:08:177 (8177|1) - Mueve a la columna 3.
  7. 00:08:327 (8327|3,8327|2) - Muévelo todo a la izquierda, éstas deben quedar en las columnas 1 y 2.
  8. 00:10:277 (10277|3) - Puedes moverlo a la columna 1.
  9. 00:09:827 (9827|0) - Puedes moverlo a la columna 2 y este al 1 00:09:902 (9902|2) -
  10. 00:09:977 (9977|1,9977|0) - Mueve estas notas a la derecha, deben quedar en las columnas 2 y 3.
  11. 00:10:127 (10127|2) - Mueve a la columna 4.
  12. 00:10:577 (10577|1,10652|2) - Ctrl G y mueve todo a la derecha, quedando en las notas 3 y 4.
  13. 00:10:727 (10727|1) - Elimina, mueve esta nota a la columna 2 00:10:802 (10802|3) - y mueve estas notas todo a la derecha 00:10:877 (10877|1,10877|2) - quedando en las notas 3 y 4.
  14. 00:19:277 (19277|2) - Mueve a la columna 2.
  15. 00:19:577 (19577|1) - Mueve a la columna 1.
  16. 00:19:877 (19877|2) - Mueve a la columna 2.
  17. 00:20:027 (20027|1) - Mueve a la columna 3.
  18. 00:33:527 (33527|2,33677|3) - Ctrl G.
  • [ Insane]

    OD: 8

  1. 00:01:427 (1427|3,1577|2) - Muévelos a la izquierda, quedando en las columna 2 y 3.
  2. 00:02:777 (2777|1) - Mueve a la columna 3.
  3. 00:02:177 (2177|0) - Quita el Hitsound Whistle (Ya sabes por qué)
  4. 00:03:077 (3077|0,3377|1) - ^
  5. 00:15:827 (15827|1) - Mueve a la columna 3.
  6. 00:21:227 (21227|0) - Elimina esa nota.
  7. 00:33:827 (33827|3) - Mueve a la columna 2.
  8. 00:42:977 - Inicia el LN desde aquí, aparte de que el sonido empieza desde aquí, lo tienes en las otras dos diffs.




Eso es todo, mucha suerte :3!
posted
aaaa, sorry can't mod this map cuz i not like the song
then i shoot 1 stars ~

good luck ~ :D
posted
[Insane]

00:02:177 (2177|0,3377|1) - consider removing these 2 notes, it sounds really off
00:16:127 (16127|2,16202|3) - would be so much better if you switch column for these two notes
00:33:227 (33227|0,33377|0,33377|1,33527|0,33527|1,33677|0,33677|1,33827|1) - too much stack, i cri
[Hard]

00:02:177 (2177|0,3377|1) - same issue as Insane
00:10:577 (10577|3) - I'd move this to 2nd column if I were you
00:27:677 - try this one maybe http://puu.sh/ulgvJ/b4f5885b39.png
posted
hihi~

[Normal]
00:02:177 (2177|0) - Remove
00:03:377 (3377|1) - Remove

[Insane]
00:10:802 - Add 4?

goodluck~
posted
sorry late modding

ill check hard and insane
[Insane /// Hard]
00:01:877 - change hard or insane [same note..]
00:10:577 - add hitsound hard dif + 00:10:652 - here
00:11:927 - hitsound check
00:12:977 - Make the placement different
00:16:577 - ^
00:17:777 - ^
00:22:652 (22652|1,22802|0) - add hitsound w [hard dif same]
00:33:527 - hitsound check
00:42:077 - change
good luck :)
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