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DE-SIRE - SP-TRIP MACHINE(JUNGLE MIX) [Osu|Taiko]

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Topic Starter
jossieP

Nivalis wrote:

Hi~ Saw your request in #modreqs earlier (: yey thanks n.n

[General]
-> Display epilepsy warning? ok o.o
-> Add "Naoki Maeda" to the tags? ok
-> As far as I know "Dance Dance Revolution" (without 2nd mix) is enough for source I want the 2nd mix

[Normal]
-> You should at least try to make the star difficulty under 3.25, so it appears as 3-star in game. now 3 stars
00:04:681 (4) - Add whistle also to the second and fourth repeat? =o
00:05:992 (1) - Add hitsound finish? it sound weird for me
00:07:491 (3,4,...) - Because this is the easiest difficulty, following the "Five, four, three, two, one, head start" sound is much more intuitive for beginners. following
00:17:791 (5) - Add whistle at slider end? better finish x3
00:18:915 (1,...) - Change the rhythm into something like http://osu.ppy.sh/ss/106025 feels much more intuitive intuitive ;3
00:29:964 (5) - Change the slider's shape so the reverse arrow doesn't touch (3)? I dont get it but now doesnt touch (3)
00:34:833 (1) - End the spinner at 00:35:957 and add a circle at where the spinner originally ends would be better better
00:54:685 (4) - Curve it smoother? Like http://osu.ppy.sh/ss/106028 like that >.<
01:18:282 (1) - Remove the whistle at slider end? removed =o
01:19:592 (2,3) - Add whistle at slider start? added

[Insane]
00:11:049 (2,3) - Combining these two into a slider suits more for me cimbined yeah
00:14:607 (4) - Remove the clap? removed
00:33:335 (6,1) - Is this intentional? If no, stack it stacked?
00:44:759 (4) - New combo here new
00:48:692 (4) - Add clap? added
00:53:561 (3) - Press CTRL+R here, I think it would be better hmmm >.<
00:58:430 (1,2,3,4,5,6,7) - (5,6,7) is too hard even for experienced players. Maybe arrange like this: http://osu.ppy.sh/ss/106030 ? I like this :(
01:05:921 (5) - New combo new
01:17:907 (4) - Maybe add a storyboard warning about this slider slowdown? Feels too unexpected later I think in this

Star! I want these kind of songs to be in the ranked maps list~ thanks a lot :D
cacipan
[Normal]
AR+1
00:05:943 - erase kiai time

star 8-)
Topic Starter
jossieP

cacipan wrote:

[Normal]
AR+1
00:05:943 - erase kiai time this is a mod right? :D?

star 8-) thanks >.<
Cristian
Estrella :)
Kitsuneko
hi, from #modreqs

[General]
please reset preview point, unsnapping

[Normal]
needs same Kiai time as Insane

00:00:000 (1,2,3) - I can't see this...plz look this. can you move it?
00:39:890 (2) - why not centre?
00:43:822 (1,2,3) - I don't like this down spacing, I suggest (3) move to 1 grid right
01:24:273 - unsnap timing section, 01:24:274 right
01:24:649 (1) - start at 01:24:274

[Insane]
00:05:943 - unsnap Kiai time, 00:05:992 right
00:07:022 - unsnap again, and i suggest 00:06:929 or 00:07:116
00:11:979 - ^, 00:11:985 right
00:24:346 - ^, suggest 00:23:971
00:47:564 - ^, suggest 00:47:474
01:00:112 - ^, suggest 00:59:928
01:17:905 - ^, suggest 01:17:813
01:19:497 - ^, 01:19:499 right
01:24:273 - ^, 01:24:181 right

I cant play taiko sorry :o

star here
good luck ikari_kyon
Topic Starter
jossieP

Kitsuneko wrote:

hi, from #modreqs

[General]
please reset preview point, unsnapping ok

[Normal]
needs same Kiai time as Insane someone told me I should delete it but here it is again

00:00:000 (1,2,3) - I can't see this...plz look this. can you move it? moved
00:39:890 (2) - why not centre? center o.o
00:43:822 (1,2,3) - I don't like this down spacing, I suggest (3) move to 1 grid right right
01:24:273 - unsnap timing section, 01:24:274 right right x3
01:24:649 (1) - start at 01:24:274 yup x.x

[Insane]
00:05:943 - unsnap Kiai time, 00:05:992 right o.o
00:07:022 - unsnap again, and i suggest 00:06:929 or 00:07:116 O.o
00:11:979 - ^, 00:11:985 right O.O
00:24:346 - ^, suggest 00:23:971 o-o
00:47:564 - ^, suggest 00:47:474O-o
01:00:112 - ^, suggest 00:59:928 o-O
01:17:905 - ^, suggest 01:17:813 O-O
01:19:497 - ^, 01:19:499 right o.O
01:24:273 - ^, 01:24:181 right x.x

I cant play taiko sorry :o ok dont worry :)

star here
good luck ikari_kyon thanks :D
Mercurial
Y me voy pasando por acá...

Hola sí (?

Black Star.-

Edit:

me estaba fijando qué onda el map...

Como era de esperar de vos...

Mapeás muy bien D:

Bueno, en fín, no puedo esperar menos de mi maestro...

Solamente podría aconsejarte subirle un poco el volumen de los "Hit Sounds" a 90%... No sé por qué los escucho tan bajos... =/


Igual, ya te dí la estrella, otra cosa no puedo hacer.


Quiero ranked este map.
Mismagius
General
You probably need a diff with 3.00 star rating or lower, oh well.
I don't agree with the random kiai points, but oh well.

Normal
00:01:872 (4) - Move this 1/2 earlier, sounds a lot better
00:05:992 (1) - + finish?
00:07:491 (2) - + whistle?
00:08:989 (3) - New combo?
00:19:664 (2) - + whistle?
00:21:162 (1) - This jump is way too harsh for the easiest difficulty imo...
00:27:342 (2) - + whistle?
00:31:462 (6) - + whistle?
00:40:826 (2) - + whistle?
00:50:190 (1,2) - + finish?
00:56:932 (3) - + whistle at the start and end, but not reverse arrow?
00:59:928 (1,2) - + finish
01:18:282 (1,2,3) - spacing
01:20:342 (4) - Move 1/2 earlier
01:20:716 (x) - add a note here?
01:24:087 (3) - 1 grid right?

Insane
00:11:611 (1) - Add whistle at start?
00:18:165 (1) - I'd say remove the jump then remove new combo, plays much better
00:23:035 (6) - Move 2 grids to the right, would be consistent with (4,5)
00:24:346 (10) - + finish?
00:27:342 (2) - ^
00:28:091 (3) - clap + finish at the end of slider?
00:33:335 (6) - + finish?
00:35:957 (1) - Remove new combo
00:42:137 (5,6) - Make this jump shorter, surely doesn't fit
00:42:886 (2) - whistle ~
00:49:254 (6) - ^
00:52:625 (1,2,3) - This antijump is too confusing... I'd consider making the spacing a lot smaller or using normal spacing.
00:59:179 (5,6,7) - really, too confusing x-x
01:12:101 (2,1) - Use same spacing as (1,2) of the slider's combo
01:17:907 (4) - This slowdown is random imo :x
01:23:713 (5) - Move it up so (5,1)'s spacing makes sense?

Sorry if I sounded too harsh. Most of these are suggestions, so you don't have to follow them. Have a star!
Topic Starter
jossieP

Blue Dragon wrote:

General
You probably need a diff with 3.00 star rating or lower, oh well. I would think on that
I don't agree with the random kiai points, but oh well. well ;w;

Normal
00:01:872 (4) - Move this 1/2 earlier, sounds a lot better wow :D
00:05:992 (1) - + finish? +
00:07:491 (2) - + whistle? +
00:08:989 (3) - New combo? +
00:19:664 (2) - + whistle? +
00:21:162 (1) - This jump is way too harsh for the easiest difficulty imo... xwx
00:27:342 (2) - + whistle? I cant hear it but well x)
00:31:462 (6) - + whistle? +
00:40:826 (2) - + whistle? +
00:50:190 (1,2) - + finish? +
00:56:932 (3) - + whistle at the start and end, but not reverse arrow? +
00:59:928 (1,2) - + finish +
01:18:282 (1,2,3) - spacing +
01:20:342 (4) - Move 1/2 earlier +
01:20:716 (x) - add a note here? +
01:24:087 (3) - 1 grid right? +

Insane
00:11:611 (1) - Add whistle at start? +
00:18:165 (1) - I'd say remove the jump then remove new combo, plays much better ok >.<
00:23:035 (6) - Move 2 grids to the right, would be consistent with (4,5) consistent o.o
00:24:346 (10) - + finish? +
00:27:342 (2) - ^ +
00:28:091 (3) - clap + finish at the end of slider? +
00:33:335 (6) - + finish? +
00:35:957 (1) - Remove new combo ok
00:42:137 (5,6) - Make this jump shorter, surely doesn't fit closer
00:42:886 (2) - whistle ~ +
00:49:254 (6) - ^ +
00:52:625 (1,2,3) - This antijump is too confusing... I'd consider making the spacing a lot smaller or using normal spacing. antijump? xD
00:59:179 (5,6,7) - really, too confusing x-x I keep it ;w;
01:12:101 (2,1) - Use same spacing as (1,2) of the slider's combo owo
01:17:907 (4) - This slowdown is random imo :x yeah x.x
01:23:713 (5) - Move it up so (5,1)'s spacing makes sense? =w=

Sorry if I sounded too harsh. Most of these are suggestions, so you don't have to follow them. Have a star! Dont worry for being harsh x3 I take hitsound suggestions, thanks for mod and starring >w<
Leorda
Hello there

General

* You need more diff (Easy diff, or Hard diff)
* Remove "stepmania", "simulation", "naoki", and "maeda" in tags, because they're not related to this song
* Set the preview time at 00:11:611

-------------------------------------------------------------------------

Normal

00:05:992 (1,2) - Replace this into slider? To make the average player can easily to play this?
00:34:833 (1) - This spinner is too short. Some beginner/average player can't complete the spinner because this short spinner. You need to extend it
00:56:932 (3) - The sliderbody near tail slider are weird
01:23:338 (2,3) - Replace this into slider? To make the average player can easily to play this?

-------------------------------------------------------------------------

Insane

00:31:088 (2) - Stack with head slider in 00:29:964 (4)?
00:47:193 (x) - Add note here please
00:56:745 (7) - Not stack perfectly with tail slider
01:17:907 (4) - The slowdowns feels awful
01:23:338 (4) - This sliderbody is almost hidden, please move further away

-------------------------------------------------------------------------

What a cute gorilla :3
Topic Starter
jossieP

Leorda wrote:

Hello there

General

* You need more diff (Easy diff, or Hard diff) maybe :/
* Remove "stepmania", "simulation", "naoki", and "maeda" in tags, because they're not related to this song :?
* Set the preview time at 00:11:611 =o

-------------------------------------------------------------------------

Normal

00:05:992 (1,2) - Replace this into slider? To make the average player can easily to play this? why not
00:34:833 (1) - This spinner is too short. Some beginner/average player can't complete the spinner because this short spinner. You need to extend it extendeed~
00:56:932 (3) - The sliderbody near tail slider are weird unweird?
01:23:338 (2,3) - Replace this into slider? To make the average player can easily to play this? ><

-------------------------------------------------------------------------

Insane

00:31:088 (2) - Stack with head slider in 00:29:964 (4)? yup
00:47:193 (x) - Add note here please o.o
00:56:745 (7) - Not stack perfectly with tail slider O.o
01:17:907 (4) - The slowdowns feels awful unslowed
01:23:338 (4) - This sliderbody is almost hidden, please move further away awayed

-------------------------------------------------------------------------

What a cute gorilla :3
x3 thanks for mod
SapphireGhost
Hi there, modding via !request

[Stuff]
- I don't think you need the 00:05:992 to 00:07:116 kiai time.
- I'm not exactly sure the epilepsy warning is needed here. Check with a MAT/BAT on it.
- Wikipedia would say that the source should be Dance Dance Revolution 2ndMix.
- You should probably make another difficulty because nowadays people sort of like to have three.

[Insane]
00:52:625 (1,2,3) - Spacing suddenly gets really confusing in this part. Oh no, combo stopped!

Yeah so have fun
Topic Starter
jossieP

SapphireGhost wrote:

Hi there, modding via !request yey :3

[Stuff]
- I don't think you need the 00:05:992 to 00:07:116 kiai time. Hmm maybe
- I'm not exactly sure the epilepsy warning is needed here. Check with a MAT/BAT on it. somebody told me to activate it
- Wikipedia would say that the source should be Dance Dance Revolution 2ndMix. Resourcerred (?)
- You should probably make another difficulty because nowadays people sort of like to have three. ok >w<

[Insane]
00:52:625 (1,2,3) - Spacing suddenly gets really confusing in this part. Oh no, combo stopped! combo is continuing (respaced)

Yeah so have fun thanks for the stuff :3
Backfire
Just dropping by to say that I'll get on your requested taiko mod.

Taiko needs quite a bit of work. Fairly overmapped, and your streams are in random places. But don't worry, we'll fix that~

Anyways, posting to remind myself to mod it later on my desktop.

01:23:338 - k
00:02:621 (15,16,17) - dkdkd
00:05:711 - k?
00:08:614 (50,51,52) - kdkdk
00:09:176 - add a note
00:10:300 - 7 note stream then big kat on 00:11:049 -
00:12:547 (70,71,72,73,74) - ddkdk d?
00:15:824 - Add a note?
00:17:416 (102,103,104,105) - D K K D?
00:20:975 - d
00:21:817 - d?
00:23:409 (144,145) - K K?
00:29:496 (191) - Remove?
00:29:589 (192,193,194) - K K K?
00:32:492 - d
00:32:960 - ddd
00:33:522 - ^
00:38:391 (238) - move to 00:38:579 -
00:39:515 - add a note
00:46:913 - add a note
00:47:287 - add a note
00:53:186 (321,322,323,324) - make all these finishes
00:56:932 - Finish
00:58:711 - add a note
00:59:648 - ^
00:59:928 (365) - Finish
01:00:303 (366) - K Finish
01:02:176 (380,381,382,383,384) - Make this a 7 note stream
01:02:925 - d
01:14:161 (40,42) - Add finishes to these~
01:16:034 (51,52,53) - ) - 5 note stream
01:16:596 (54,55,56,57) - make all these kat
01:19:031 (69,70,71) - 5 note stream
01:20:529 - add a note
01:22:027 - 5 note stream
01:23:338 - Put 4 1/6 katsu's here then a katsu on the note after that

All suggestions. Feel free to not take any of them at all! :D
Topic Starter
jossieP

Backfire wrote:

Just dropping by to say that I'll get on your requested taiko mod.

Taiko needs quite a bit of work. Fairly overmapped, and your streams are in random places. But don't worry, we'll fix that~

Anyways, posting to remind myself to mod it later on my desktop.

01:23:338 - k this is a k =O
00:02:621 (15,16,17) - dkdkd dkdkd
00:05:711 - k? k
00:08:614 (50,51,52) - kdkdk kdkdk
00:09:176 - add a note nope >.<
00:10:300 - 7 note stream then big kat on 00:11:049 - yup
00:12:547 (70,71,72,73,74) - ddkdk d? yes
00:15:824 - Add a note? :3
00:17:416 (102,103,104,105) - D K K D? D K K D
00:20:975 - d d
00:21:817 - d? d
00:23:409 (144,145) - K K? K K
00:29:496 (191) - Remove? YUU
00:29:589 (192,193,194) - K K K? ññññññ
00:32:492 - d llllll
00:32:960 - ddd eeeeeeeeeeee
00:33:522 - ^ wwwwwww
00:38:391 (238) - move to 00:38:579 - ow
00:39:515 - add a note yup
00:46:913 - add a note woooo
00:47:287 - add a note no necesary I think x3
00:53:186 (321,322,323,324) - make all these finishes fish
00:56:932 - Finish fish fish
00:58:711 - add a note aadddddddddd
00:59:648 - ^ aaaaaaaadddddddddd
00:59:928 (365) - Finish ffffffffff
01:00:303 (366) - K Finish kkkkkfffff
01:02:176 (380,381,382,383,384) - Make this a 7 note stream 7777777777
01:02:925 - d dddddddddddddddddddddddddddddd
01:14:161 (40,42) - Add finishes to these~ ffffffffff
01:16:034 (51,52,53) - ) - 5 note stream 555555555
01:16:596 (54,55,56,57) - make all these kat kkkkkkkkkk
01:19:031 (69,70,71) - 5 note stream
01:20:529 - add a note nooootteeeeee
01:22:027 - 5 note stream 55555555
01:23:338 - Put 4 1/6 katsu's here then a katsu on the note after that recheck please >w<

All suggestions. Feel free to not take any of them at all! :D
thanks~ a lot for your time :3
Modding is continuing!!
Kazenage_Negumi
Lo único que me incomoda son ciertas notas que están al parecer muy juntas en modo Normal.
Pero no soy Mod para decir este tipo de cosas
Sera pues, una estrella
TicClick
As promised.

General
— You better change this white colour to something red. Look, flowers in the background's bottom are red.

Normal
Please, check your spacing. I've found some errors.

00:39:890 (2) - move it back to white tick
00:54:685 (4) - change its shape
01:08:918 (1) - place it in the front of slider's center
01:14:911 (3) - change its shape
01:18:282 (1) - don't use red anchorpoint here. Change it to white one and move up and right until you get slider with the same length

Insane
00:05:056 (6) - change its shape
00:11:611 (1) - make it look like 00:11:049 (2) -
00:20:600 (8) - make it look like 00:20:225 (7) -
00:39:328 (3) - please, make it more beautiful
00:46:632 (1) - remove new combo
00:46:913 (3) - add it here
00:47:287 (1) - remove new combo
00:50:003 (2) - why didn't you make it curved?
00:58:430 (1,2,3,4,5,6,7) - though it's insane, you better place it closer to each other. 1.2x would be good
00:59:554 (8) - remove new combo
00:59:928 (1) - add new combo
01:01:801 (1) - repair this slider
01:05:921 (1) - and this one too. It doesn't look good
01:10:229 (1,2,3,4,5,6,7) - really hard to read. How about making a nice heptagon?
01:17:907 (4) - place it in the center
01:21:278 (7) - change its shape
01:24:087 (1) - maybe remove this and start spinner from here?
Topic Starter
jossieP

TicClick wrote:

As promised.

General
— You better change this white colour to something red. Look, flowers in the background's bottom are red. =o

Normal
Please, check your spacing. I've found some errors. can tell me where? =o

00:39:890 (2) - move it back to white tick sorry nope >_< is not acording to that strange sound
00:54:685 (4) - change its shape reshshshshaped
01:08:918 (1) - place it in the front of slider's center there?
01:14:911 (3) - change its shape =o
01:18:282 (1) - don't use red anchorpoint here. Change it to white one and move up and right until you get slider with the same length kkk

Insane
00:05:056 (6) - change its shape =o
00:11:611 (1) - make it look like 00:11:049 (2) - now?
00:20:600 (8) - make it look like 00:20:225 (7) - copied and rotated
00:39:328 (3) - please, make it more beautiful o-o
00:46:632 (1) - remove new combo no thanks
00:46:913 (3) - add it here ^
00:47:287 (1) - remove new combo ^
00:50:003 (2) - why didn't you make it curved? >.< Im sorry
00:58:430 (1,2,3,4,5,6,7) - though it's insane, you better place it closer to each other. 1.2x would be good to 1.2x
00:59:554 (8) - remove new combo this have not new combo =o
00:59:928 (1) - add new combo asdfasdf
01:01:801 (1) - repair this slider OMG it was broken?
01:05:921 (1) - and this one too. It doesn't look good fffffffffffff
01:10:229 (1,2,3,4,5,6,7) - really hard to read. How about making a nice heptagon? sorry Im not simetrical
01:17:907 (4) - place it in the center 2.0x spacing
01:21:278 (7) - change its shape uuuuuuuuuuuu
01:24:087 (1) - maybe remove this and start spinner from here? no, thank you! ♫


thanks thanks >w<
double kudosu =o
ouranhshc
Overall
I think you should remove kiai.
Add a diff between Insane and Normal

Insane
00:01:123 (3) - new combo
00:04:494 (3) - ^
00:05:618 (1) - remove new combo
00:05:992 (Kiai) - remove this kiai section, it isn't needed
00:08:240 (1) - remove new combo
00:18:165 (9) - remove a repeat (will require changing the direction of the slider
00:38:953 (1,2,3) - even out the spacing?
00:42:137 (5,6) - if you are going to have a jump like this (5) should have a new combo
00:53:561 (3) - hidden repeat
00:44:572 (x) - add a note.
00:44:759 (1,2,3) - I think it would look better if you unstacked the sliders
00:45:695 (x) - add a note
00:46:913 (3,4,5,6,1,2,3,4) - i would redo this pattern.
00:50:752 (x) - add a note?
00:54:497 (1,2) - bad spacing. (2) is too far
01:03:299 (5) - bad spacing, i suggest moving this hitcircle
01:05:921 (1,2,3) - increase the spacing here?

Normal -
00:04:681 (4) - a slider with this many repeats can be confusing for newbies
00:22:847 (1,2,3) - like the following:

If you did the previous, add a note here 00:23:784 (x) as a better transition from the upbeat to the downbeat
00:29:964 (5) - this slider is ugly :/

Folder
is fine
Topic Starter
jossieP

ouranhshc wrote:

Overall
I think you should remove kiai. removed all kiai
Add a diff between Insane and Normal added experimental hard

Insane
00:01:123 (3) - new combo b
00:04:494 (3) - ^ b
00:05:618 (1) - remove new combo b
00:05:992 (Kiai) - remove this kiai section, it isn't needed b
00:08:240 (1) - remove new combo q
00:18:165 (9) - remove a repeat (will require changing the direction of the slider q
00:38:953 (1,2,3) - even out the spacing? what? =o
00:42:137 (5,6) - if you are going to have a jump like this (5) should have a new combo b
00:53:561 (3) - hidden repeat rotated
00:44:572 (x) - add a note. added
00:44:759 (1,2,3) - I think it would look better if you unstacked the sliders unstacked
00:45:695 (x) - add a note q
00:46:913 (3,4,5,6,1,2,3,4) - i would redo this pattern. =o
00:50:752 (x) - add a note? b
00:54:497 (1,2) - bad spacing. (2) is too far now closer
01:03:299 (5) - bad spacing, i suggest moving this hitcircle dont know why was there :/
01:05:921 (1,2,3) - increase the spacing here? no thanks >w<

Normal -
00:04:681 (4) - a slider with this many repeats can be confusing for newbies sorry newbies
00:22:847 (1,2,3) - like the following:
like that
If you did the previous, add a note here 00:23:784 (x) as a better transition from the upbeat to the downbeat yup
00:29:964 (5) - this slider is ugly :/ poor slider T^T

Folder
is fine o-o at least I have something fine xD
thanks for modding
Kei
Hermanito~ :3 El mod como lo pediste.

[Hard]

00:02:247 (5) - Mover a 00:02:060
00:08:802 (5) - Delete? :3
00:09:363 (1,2,3) - Alargar silder hasta el tick blanco, despues mueve el slider 2 al tick blanco, alargalo hasta el siguiente tick blanco x3 y borra la nota 3.
00:11:611 (x) - Una nota aqui :3?
00:12:734 (3) - Huhuhu bueno! Aqui, creo que seria mejor quitar Distance Snap, y colocar esta nota así, y las siguientes con distance snap:
00:16:199 (3) - Mover un tick atrás, al blanco, y hacerlo mas corto x3 hazlo acabar en el tick rojo.
00:21:162 (6) - Finish.
00:26:031 (4,5,6) - Agregar finish a estas notas.
00:27:717 (3) - Finish al final.
00:28:091 (4) - Finish.
00:33:897 (1) - Finish al comienzo y final.
00:34:271 (2) - Delete?
00:45:321 (6) - New combo?
00:54:310 (6) - Hermanito ;3; Esto queda muy vacio aqui, es como que si no hubieses terminado de mappear esta parte .u. especialmente por las notas 5 y 6 .u.
01:04:236 (5) - Delete.
01:04:610 (1) - Uguu..~ esto se ve extraño ;3; por mí esta bien porque me importa que me divierta el map, pero seguro que cuando venga alguien random a moddearte te fastidiará por este slider y por el slider 1 del siguiente combo .u.
01:12:289 (x) - Agregar nota?

Tarán~ eso es todo! :3 Espero que te sirva de algo ;3; soy algo inutil.
Topic Starter
jossieP

Keilara wrote:

Hermanito~ :3 El mod como lo pediste.

[Hard]

00:02:247 (5) - Mover a 00:02:060 ok >_<
00:08:802 (5) - Delete? :3 -
00:09:363 (1,2,3) - Alargar silder hasta el tick blanco, despues mueve el slider 2 al tick blanco, alargalo hasta el siguiente tick blanco x3 y borra la nota 3. modifique segun me parecio mejor :3
00:11:611 (x) - Una nota aqui :3? no gracias
00:12:734 (3) - Huhuhu bueno! Aqui, creo que seria mejor quitar Distance Snap, y colocar esta nota así, y las siguientes con distance snap: =O
00:16:199 (3) - Mover un tick atrás, al blanco, y hacerlo mas corto x3 hazlo acabar en el tick rojo. asdfewr
00:21:162 (6) - Finish. x
00:26:031 (4,5,6) - Agregar finish a estas notas. x
00:27:717 (3) - Finish al final. x
00:28:091 (4) - Finish. x
00:33:897 (1) - Finish al comienzo y final. x
00:34:271 (2) - Delete? yup
00:45:321 (6) - New combo? algo si
00:54:310 (6) - Hermanito ;3; Esto queda muy vacio aqui, es como que si no hubieses terminado de mappear esta parte .u. especialmente por las notas 5 y 6 .u. rest? :3
01:04:236 (5) - Delete. yup
01:04:610 (1) - Uguu..~ esto se ve extraño ;3; por mí esta bien porque me importa que me divierta el map, pero seguro que cuando venga alguien random a moddearte te fastidiará por este slider y por el slider 1 del siguiente combo .u. Disoy style :)
01:12:289 (x) - Agregar nota? yup

Tarán~ eso es todo! :3 Espero que te sirva de algo ;3; soy algo inutil.
grax por todo
Xakyrie
hey there~ sorry this mod took so long to get to.
So, lets get started! :D


General.
SPOILER
I feel like there's a lack of timing points here, such as for kiai and volume and maybe even slider velocity adjustment... you should try adding some kiai time in somewhere (in all diffs, makes sure they are the same!) and maybe softening or increasing volume levels. I'll insert some very obvious points during this mod.

I also believe those sounds you added in your folder, such as the combo break mp3, is quite annoying. They're very long and extended, and are quite distracting during gameplay.

Think about cleaning up some of your sliders, such as making them symmetrical or round. There are too many to point out, so a generalization is good.

SB is not too noticable but quite nice in the background.~

Normal.
SPOILER
  • 00:04:681 (4,5) - if you could extend the repeat by two ticks, it works with the music because you're missing a beat or so with it ._. then move (5) over to the red tick beside the (1) so it keeps flow.
    00:06:929 (1,2) - remove new combo. spacing issues shouldn't be addressed with NCs. Move these two farther from the white slider.
    00:15:731 (1,2,3) - maybe move this away a little because it's a little crowded and the change in beats makes it slightly confusing.
    00:26:031 (1) - try stacking this on [00:23:409 (3)], silly! :P
    00:40:639 (1,2) - you can try blanketing here :3
    00:55:808 (5) - start new combo here.
    00:59:928 (1,2) - space these properly away from the last combo, and remove new combo.
    01:19:592 (2,3,4,5) - I don't know what spacing you used, but please space this properly :c this way, it's not that confusing DX
    01:22:402 (1,2) - can be added to previous combo. As well, for (1), to keep consistant patterning and to keep beat with the song instead of using random timing, move it back a tick (over 1 right to the red tick) and remove a repeat. Also, fix spacing because of this.
overall, generally good, but there are some really random patterns here and there, meaning patterning is inconsistant. This might throw off new players. Keep these in mind. :oops:

Hard.
SPOILER
This one in general is less 'random' as opposed to the Normal, so this is definitely good. ^^
  • 00:07:865 (3) - move this slider back so it's right after (2), add a note to the next red tick (right beside 4) and then fix spacing.
    00:10:487 (1,2,3) - please space this section away from the previous, it's kind of hard to read ._.
    00:11:985 (1) - you should increase volume here using a green timing point.
    00:21:724 (1) - consider removing this note for flow and playability.
    00:23:971 (8) - new combo.
    00:26:031 (4) - new combo (make sure to fix the previous combos mentioned, such as combining 1,2,3 to the new combo before).
    00:28:653 (1,2,3,4,5,6) - finishes here sound amazing. use them on (1), (3), both ends of (5) and on (6). Hear this part in the song? Consider applying the same hitsound mod in other parts of the maps and other diffs for this part.
    00:32:024 (1,2) - symmetrical sliders, please :c
    00:33:897 (1) - remove the new combo.
    00:42:137 (1,2) - make this part of the previous combo.
    00:46:163 - this gap here should be filled; there's a lot of drain. This also adds to the fact that after this, there are plenty more "half-breaks" that drain a lot on the hp bar. consider filling it in a little (this applies to all gaps following after this one).
    00:47:568 (1) - would be part of previous combo if you fill in the gap, because it doesn't start on a new full count of 4.
    00:50:939 (1) - remove new combo.
    00:59:928 (6) - new combo. :c
    01:01:052 (1) - remove new combo.
    01:09:854 (1,2,3,4) - add some more finishes here.
    01:11:914 (1) - increase volume.
    01:13:412 (7) - new combo?
A lot of the playability and flow here can be better fixed with increased/decreased volume at certain points, more hitsounds, and more consistancy. This was pretty nice, it just needs more fixing.

Insane.
SPOILER
  • 00:01:123 (1,2) - make this part of previous combo.
    00:02:996 (1) - aeuhkrghsirhgik spacing away from previous combo D:
    00:04:494 (1,2,3,4,5,6) - this whole combo can be merged with the previous.
    00:07:116 (1,2,3) - no need for new combo.
    00:11:611 (1) - remove the new combo.
    00:13:671 (1) - hitsounds in this section are nice, try keeping this consistency in other places in the map.
    00:15:731 (1) - remove new combo.
    00:16:667 (5) - this has quite a bit of repeats on it... try adding more circles or using something more creative to fill the void.
    00:17:604 (6) - new combo.
    00:26:031 (1) - remove the new combo here.
    00:29:402 (2) - woah, watch you don't muddle your sounds. Try limiting notes to one or two hitsounds at once.
    00:30:900 (1,2,3) - spacing between these three should be fixed. :c
    00:32:024 (1) - volume increase~
    00:42:137 (1,2) - make this part of the previous combo.
    00:43:635 (1,2,3) - again, ^
    00:44:572 (1,2) - literally, combine this with the previous.
    00:46:444 - this should be filled, considering it's a huge change and drastic at that, in the song. increase volume, add a note, fix spacing between the top right combo and this next part.
    00:54:497 (1) - rid the new combo.
    00:55:621 (4) - new comboooo ><
    00:59:928 (1) - increase volume, or at least change it for some contrast~
    01:01:052 (1) - make part of previous combo.
    01:10:229 (1,2,3,4,5,6,7,8) - space this out evenly, it will look nice, trust me. ;)
    01:13:038 (1) - make part of previous combo.
    01:16:034 (6) - lessen the repeats here. For exact, remove one, stack a note at the end and new combo it.
    01:17:907 (4) - new combo.
    01:21:091 (6) - new combo.
...Yeah, you'll definitely want to add some kiai in there somewhere. This was very well your best diff by far, and that's not just because I'm used to insanes, I think it was pretty well put together. :)

Taiko.
SPOILER
This was definitely a great play, good job on the taiko. I think however, you could benefit from removing those custom sounds, they are very distracting in taiko ._. even in general.

This map is coming together quite nicely, however it still needs a lot of work. If you have any questions or would like a more in depth mod, please feel free to PM me in game~. :P
I prefer you message me in game so I can help you with the kiai, volume points and even slider symmetry.

Good luck!
Topic Starter
jossieP

xcherry wrote:

hey there~ sorry this mod took so long to get to.
So, lets get started! :D
:3!!!!!!!!!!!

General.
SPOILER
I feel like there's a lack of timing points here, such as for kiai and volume and maybe even slider velocity adjustment... you should try adding some kiai time in somewhere (in all diffs, makes sure they are the same!) and maybe softening or increasing volume levels. I'll insert some very obvious points during this mod. well I dont like a lot volume changes and someone suggested me to delete kiai time

I also believe those sounds you added in your folder, such as the combo break mp3, is quite annoying. They're very long and extended, and are quite distracting during gameplay. DDR 3rd mix announcer \o/

Think about cleaning up some of your sliders, such as making them symmetrical or round. There are too many to point out, so a generalization is good. Im non symetrical /.\

SB is not too noticable but quite nice in the background.~ I know is very basic x3

Normal.
SPOILER
  • 00:04:681 (4,5) - if you could extend the repeat by two ticks, it works with the music because you're missing a beat or so with it ._. then move (5) over to the red tick beside the (1) so it keeps flow. /.º cant get it at all but hope make it well
    00:06:929 (1,2) - remove new combo. spacing issues shouldn't be addressed with NCs. Move these two farther from the white slider. =O
    00:15:731 (1,2,3) - maybe move this away a little because it's a little crowded and the change in beats makes it slightly confusing. I had changed the pattern
    00:26:031 (1) - try stacking this on [00:23:409 (3)], silly! :P /.\
    00:40:639 (1,2) - you can try blanketing here :3 3:
    00:55:808 (5) - start new combo here. \o
    00:59:928 (1,2) - space these properly away from the last combo, and remove new combo. y
    01:19:592 (2,3,4,5) - I don't know what spacing you used, but please space this properly :c this way, it's not that confusing DX sliders u.u
    01:22:402 (1,2) - can be added to previous combo. As well, for (1), to keep consistant patterning and to keep beat with the song instead of using random timing, move it back a tick (over 1 right to the red tick) and remove a repeat. Also, fix spacing because of this. weeeee~
overall, generally good, but there are some really random patterns here and there, meaning patterning is inconsistant. This might throw off new players. Keep these in mind. :oops: /.\ poor newbies

Hard.
SPOILER
This one in general is less 'random' as opposed to the Normal, so this is definitely good. ^^
  • 00:07:865 (3) - move this slider back so it's right after (2), add a note to the next red tick (right beside 4) and then fix spacing. huh? x3!
    00:10:487 (1,2,3) - please space this section away from the previous, it's kind of hard to read ._. ok
    00:11:985 (1) - you should increase volume here using a green timing point. [/color]
    00:21:724 (1) - consider removing this note for flow and playability. 3:
    00:23:971 (8) - new combo. new
    00:26:031 (4) - new combo (make sure to fix the previous combos mentioned, such as combining 1,2,3 to the new combo before). O.O?
    00:28:653 (1,2,3,4,5,6) - finishes here sound amazing. use them on (1), (3), both ends of (5) and on (6). Hear this part in the song? yey better hitsounds \:D/Consider applying the same hitsound mod in other parts of the maps and other diffs for this part.
    00:32:024 (1,2) - symmetrical sliders, please :c symmetrical? =o
    00:33:897 (1) - remove the new combo. [/color]
    00:42:137 (1,2) - make this part of the previous combo. weqr
    00:46:163 - this gap here should be filled; there's a lot of drain. This also adds to the fact that after this, there are plenty more "half-breaks" that drain a lot on the hp bar. consider filling it in a little (this applies to all gaps following after this one). break =w=
    00:47:568 (1) - would be part of previous combo if you fill in the gap, because it doesn't start on a new full count of 4. [/color]
    00:50:939 (1) - remove new combo. y
    00:59:928 (6) - new combo. :c w
    01:01:052 (1) - remove new combo. /.\
    01:09:854 (1,2,3,4) - add some more finishes here. nope
    01:11:914 (1) - increase volume. sorry
    01:13:412 (7) - new combo? new
A lot of the playability and flow here can be better fixed with increased/decreased volume at certain points, more hitsounds, and more consistancy. This was pretty nice, it just needs more fixing. sure :)

Insane.
SPOILER
  • 00:01:123 (1,2) - make this part of previous combo. I like colour of this :3
    00:02:996 (1) - aeuhkrghsirhgik spacing away from previous combo D: erqwerqwer xd
    00:04:494 (1,2,3,4,5,6) - this whole combo can be merged with the previous. =o
    00:07:116 (1,2,3) - no need for new combo. I want here
    00:11:611 (1) - remove the new combo. wer
    00:13:671 (1) - hitsounds in this section are nice, try keeping this consistency in other places in the map. kushu :3
    00:15:731 (1) - remove new combo. rwqer
    00:16:667 (5) - this has quite a bit of repeats on it... try adding more circles or using something more creative to fill the void. maybe later
    00:17:604 (6) - new combo. new
    00:26:031 (1) - remove the new combo here. rrrr
    00:29:402 (2) - woah, watch you don't muddle your sounds. Try limiting notes to one or two hitsounds at once. jokljln
    00:30:900 (1,2,3) - spacing between these three should be fixed. :c is broken?
    00:32:024 (1) - volume increase~ noo~
    00:42:137 (1,2) - make this part of the previous combo. rer
    00:43:635 (1,2,3) - again, ^
    00:44:572 (1,2) - literally, combine this with the previous. huh?
    00:46:444 - this should be filled, considering it's a huge change and drastic at that, in the song. increase volume, add a note, fix spacing between the top right combo and this next part. =o
    00:54:497 (1) - rid the new combo.
    00:55:621 (4) - new comboooo ><
    00:59:928 (1) - increase volume, or at least change it for some contrast~ /x
    01:01:052 (1) - make part of previous combo.
    01:10:229 (1,2,3,4,5,6,7,8) - space this out evenly, it will look nice, trust me. ;) huh =D?
    01:13:038 (1) - make part of previous combo. werwerwerq
    01:16:034 (6) - lessen the repeats here. For exact, remove one, stack a note at the end and new combo it. ?_?
    01:17:907 (4) - new combo.
    01:21:091 (6) - new combo.
...Yeah, you'll definitely want to add some kiai in there somewhere. This was very well your best diff by far, and that's not just because I'm used to insanes, I think it was pretty well put together. :) kiai was deleted as ouran suggest >3<

Taiko.
SPOILER
This was definitely a great play, good job on the taiko. I think however, you could benefit from removing those custom sounds, they are very distracting in taiko ._. even in general. [/color]

This map is coming together quite nicely, however it still needs a lot of work. If you have any questions or would like a more in depth mod, please feel free to PM me in game~. :P
I prefer you message me in game so I can help you with the kiai, volume points and even slider symmetry.

Good luck! thanks >3<
mikedepenes
Bueno, se que esto no aporta nada práctico a la moderación del map, pero debo decirte que me parece que está bastante bien en los 3 modos, y solo espero que te lo rankeen lo antes posible.

Suerte :3
Ruisu-kun_old
Te prometo que mañana te modeo la canción, vi algunos fallos bien puntuales y que ayudaríanpara que el map se vea mejor... also, te puedo hacer una guest diff? *o* asi un hard de 4 ó 4,5 estrellas?...

Bueno espero tu respuesta... para el mod voy a editar este mensaje, lo haría ahora pero me toy saliendo del pc D:!

Also, star~
Topic Starter
jossieP
happy 1 day late birthday trip machine /o/
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