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marasy - stella=steLLa [OsuMania]

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Topic Starter
Dreamwalker

Asherz007 wrote:

Hey. Thought I'd give a couple of thoughts on the map.

General
  1. Don't forget to set a preview point. set preview point at 01:07:537 -
  2. Turn the countdown off. (In song setup then design) Thanks :)
  3. Any BG is better than none.still making BG for this map

stella=5+3114
Nothing much to change with the start. Perhaps the OD and HP could come up to 8.5 or 9. changed to 8.5
  1. 00:32:485 - A little too much SV change here. It's extremely offputting. Maybe have it at, say 4x. Good point!
  2. 00:47:169 (47169|2) - Double up? (To match the others in this group) I just wanted to express piano sounds here, and used doubles when there's a drum sound.
  3. 00:52:222 (52222|1) - As above ^
  4. 01:06:708 (66708|3,66748|2,66787|1,66827|3,66827|0,66866|2,66906|1,66945|0,66945|3,66985|2,67024|1,67064|0,67064|3,67103|2,67143|1,67182|3,67182|0,67222|2,67261|1,67301|0,67301|3) - I see what you're trying to do here, but maybe a little too difficult. Best not to put doubles in this stream imo. Much like you do later at 01:47:327. Well I know it's difficult for *4.0 but this part has much heavier sounds than 01:47:327. I'll consider about it later.
  5. 01:37:222 (97222|2,97222|1,97222|3) - Change triple to double fixed
  6. 01:37:537 (97537|3,97537|1,97537|0) - Change triple to double fixed
  7. 01:37:695 (97695|1,97695|0) - Change double to single fixed
  8. 01:45:748 (105748|3,105748|0,105807|2,105866|1,105926|2,105985|1,106064|3,106064|0) - I don't think 1/6s fit here. Change to 1/4s. Thanks. I'll check it.
  9. 01:55:143 (115143|1,115143|0,115143|3,115380|1,115380|2,115380|0) - Change from triples to doubles.Crush sounds should be triples I think

Hope this helps, and best of luck! :)
Thanks for modding! It really helped me a lot ;)
Aste-
okay.. only 1 diff

general stuff

since you already use CHUNITHMーチュウニズムー on the Source. then you dont need to re-input it again on the Tags.

the Volume on the diff are rather high *see audio tab* better reduce it to 40 to avoid some un-necessary distraction

i see that you dont use Kiai here. better put some to make it more interesting

okay i think that's all on the general stuff

Diff:

Highest diff:

i see you use CHUNITHM style here. it's good but not really works for osu!mania

let's see something that you should fix

00:06:906 (6906|2,7380|3,7853|3,8327|3) - i see you add another note here for low piano key, but be careful for the placement to avoid some un-necessary Jack like this 00:07:380 (7380|3,7537|3) - , 00:07:853 (7853|3,8011|3) - 00:08:327 (8327|3,8485|3) - ,

the reason i say it's un-necessary is because. that jack doesn't sync with the music and not following the pitch of that music

for placement. i leave it to you. *tips for you: try to test play it to decide the placement of the dual. if you feel it's un-comfortable of the curent placement or the dual. move it around


the dual here 00:17:011 (17011|0,17011|1) - 00:17:485 (17485|2,17485|1) - 00:17:958 (17958|3,17958|2) - are sync. with the pitch of both high key and low key. so the jack 00:16:853 (16853|0,17011|0) - and 00:17:958 (17958|3,18116|3) - are fine to do.


00:18:432 (18432|3) - i suggest to move it around like i mention before

00:21:748 (21748|1,21748|3,21906|2,21906|0,22064|2,22064|1) - i only hear low key here.. so no need to do chord here

00:28:537 (28537|0) - wrong snap for start. it should be here 00:28:695 -

and start here 00:27:116 (27116|2) - i see you dont follow the pitch at all. if you aim for playability. then first thing you must do are avoid some 1/4 - 1/6 - 1/8 - jack from the start till finish

00:29:011 (29011|2) - the guitar stop here 00:32:011 - , so cut that LN

00:35:958 (35958|3,35958|0) - why you use chord when there's only 1 sound here and not chord sound too

00:35:169 (35169|2,35169|1,35643|2,35643|3) - this too
00:37:695 (37695|3,37695|2,38169|0,38169|1) - this too

start from here 00:44:801 (44801|3) - , i suggest to use only 1 note for Drum sound. so it wont go overkill on this part 00:52:380 (52380|2,52380|1,52537|2,52537|0,52695|3,52695|1,52695|0,52853|1,52853|3,53011|0,53011|2,53169|0,53169|3,53169|2,53327|1,53327|3,53485|1,53485|2,53485|0,53643|3,53643|1,53643|0) -

00:59:958 (59958|0,59958|1,59958|3) - start here. i see some un-consistence of layering. i see you follow both Piano and Drum on the previous part. but why not here too?

example:

01:00:274 (60274|1) - there's 2 sound here. piano and drum. so why only 1 note?

01:26:880 (86880|2) - i dont understand this note... i dont hear anything here. better delete it *this what we call Ghost Note

01:26:880 (86880|2) - start here.. i hear piano run , why not layer those? if it's because of the LN.. better remove those LNs, there's no need to use that Long LN to layer that Low Key Piano

okay i think that's all

last tips for you

for hardest diff. i suggest you do the iidx style (1 note for 1 sound) to avoid some un-necessary chord and some In-Consistence in note amount and layering
Topic Starter
Dreamwalker

Aste- wrote:

okay.. only 1 diff

general stuff

since you already use CHUNITHMーチュウニズムー on the Source. then you dont need to re-input it again on the Tags. erased CHUNITHMーチュウニズムー

the Volume on the diff are rather high *see audio tab* better reduce it to 40 to avoid some un-necessary distraction set to 40

i see that you dont use Kiai here. better put some to make it more interesting will add some kiai later

okay i think that's all on the general stuff

Diff:

Highest diff:

i see you use CHUNITHM style here. it's good but not really works for osu!mania actually o!m is my first rhythm game lol (except for mobile ones) I don't really know about CHUNITHM

let's see something that you should fix

00:06:906 (6906|2,7380|3,7853|3,8327|3) - i see you add another note here for low piano key, but be careful for the placement to avoid some un-necessary Jack like this 00:07:380 (7380|3,7537|3) - , 00:07:853 (7853|3,8011|3) - 00:08:327 (8327|3,8485|3) - ,

the reason i say it's un-necessary is because. that jack doesn't sync with the music and not following the pitch of that music

for placement. i leave it to you. *tips for you: try to test play it to decide the placement of the dual. if you feel it's un-comfortable of the curent placement or the dual. move it around changed placements of doubles. Good point! :)


the dual here 00:17:011 (17011|0,17011|1) - 00:17:485 (17485|2,17485|1) - 00:17:958 (17958|3,17958|2) - are sync. with the pitch of both high key and low key. so the jack 00:16:853 (16853|0,17011|0) - and 00:17:958 (17958|3,18116|3) - are fine to do.


00:18:432 (18432|3) - i suggest to move it around like i mention before ^

00:21:748 (21748|1,21748|3,21906|2,21906|0,22064|2,22064|1) - i only hear low key here.. so no need to do chord here well I hear those chords... but I found out that giving doubles 3 in a row is kinda heavy for this part. Erased 1 note here 00:21:906 -

00:28:537 (28537|0) - wrong snap for start. it should be here 00:28:695 - fixed

and start here 00:27:116 (27116|2) - i see you dont follow the pitch at all. if you aim for playability. then first thing you must do are avoid some 1/4 - 1/6 - 1/8 - jack from the start till finish changed patterns

00:29:011 (29011|2) - the guitar stop here 00:32:011 - , so cut that LN cut LN

00:35:958 (35958|3,35958|0) - why you use chord when there's only 1 sound here and not chord sound too it's because the piano sound is already chord.

00:35:169 (35169|2,35169|1,35643|2,35643|3) - this too ^
00:37:695 (37695|3,37695|2,38169|0,38169|1) - this too ^

start from here 00:44:801 (44801|3) - , i suggest to use only 1 note for Drum sound. so it wont go overkill on this part 00:52:380 (52380|2,52380|1,52537|2,52537|0,52695|3,52695|1,52695|0,52853|1,52853|3,53011|0,53011|2,53169|0,53169|3,53169|2,53327|1,53327|3,53485|1,53485|2,53485|0,53643|3,53643|1,53643|0) - I'll consider about your suggestion

00:59:958 (59958|0,59958|1,59958|3) - start here. i see some un-consistence of layering. i see you follow both Piano and Drum on the previous part. but why not here too? There's a crush sound so I put triple there.

example:

01:00:274 (60274|1) - there's 2 sound here. piano and drum. so why only 1 note? changed to double and fixed some patterns 00:59:958 - to 01:01:853 -

01:26:880 (86880|2) - i dont understand this note... i dont hear anything here. better delete it *this what we call Ghost Note well there is a low piano sound

01:26:880 (86880|2) - start here.. i hear piano run , why not layer those? if it's because of the LN.. better remove those LNs, there's no need to use that Long LN to layer that Low Key Piano Good point. I'll try to make patterns without LNs.

okay i think that's all

last tips for you

for hardest diff. i suggest you do the iidx style (1 note for 1 sound) to avoid some un-necessary chord and some In-Consistence in note amount and layering Thanks for giving lots of tips! :D I'll try iidx style for other beatmaps.
Thanks for modding!! It really helped me. I appreciate your help :)
Lude
IRC
2017-01-25 22:33 Interlude-: 지금 바로 모딩 해드릴까요?
2017-01-25 22:33 Interlude-: ACTION is editing [https://osu.ppy.sh/b/1188577 marasy - stella=steLLa [stella=5+3114]]
2017-01-25 22:34 Otakujanai: 그럼 저야 감사하죠
2017-01-25 22:34 Otakujanai: 사실 제가 모딩 거의 처음 받아보는거라서요
2017-01-25 22:34 Interlude-: 지금 하려는 모딩이
2017-01-25 22:34 Interlude-: irc 라고 채팅으로 하는모딩입니다
2017-01-25 22:35 Otakujanai: 아 기본적인것들은
2017-01-25 22:35 Otakujanai: fontes님한테 대충 다 들었습니다
2017-01-25 22:35 Interlude-: 첨부터 시작되는
2017-01-25 22:35 Interlude-: 슬로우 그라데이션에
2017-01-25 22:35 Interlude-: 규칙성같은게 있나요 혹시
2017-01-25 22:35 Otakujanai: 음
2017-01-25 22:35 Interlude-: 얼만큼 늘어났다가 줄어드는지
2017-01-25 22:35 Otakujanai: chord강약에 나름 맞춰보려고 했습니다
2017-01-25 22:35 Interlude-: 그런게 일정한가요?
2017-01-25 22:36 Interlude-: 강약 표현을 하신거같은데
2017-01-25 22:36 Interlude-: 이게 unrankable이 될지는 모르겠지만, 변속 증가와 감소에
2017-01-25 22:36 Interlude-: 규칙성을 둔다면 더 좋게볼수도 있어요
2017-01-25 22:36 Otakujanai: 0.8x - 0.92x로 잡았습니다
2017-01-25 22:37 Interlude-: 예를들어, 처음 0.83 -> 0.87 -> 0.92 로 올라가지만,
2017-01-25 22:37 Interlude-: 내려갈땐
2017-01-25 22:37 Interlude-: 0.86 에서 0.8로 내려가듯이
2017-01-25 22:38 Otakujanai: 참고하겠습니다
2017-01-25 22:38 Interlude-: 네
2017-01-25 22:38 Otakujanai: 다시한번 고쳐볼게요
2017-01-25 22:38 Interlude-: 그래도 잘 표현하셨네요
2017-01-25 22:39 Interlude-: 제가 강조드리는것은 일관성이에요
2017-01-25 22:39 Otakujanai: 감사합니다 ㅎ
2017-01-25 22:39 Otakujanai: 네
2017-01-25 22:39 Interlude-: 00:21:906 - 여기에 노트 하나 빼신건
2017-01-25 22:39 Interlude-: 의도하셨나요?
2017-01-25 22:40 Otakujanai: 네
2017-01-25 22:40 Otakujanai: 3번 연속으로 double넣으니까 소리에비해 무거운거같아서요
2017-01-25 22:40 Interlude-: 00:29:011 (29011|2) - 이 롱노트가
2017-01-25 22:40 Interlude-: 기타를 표현한거 맞나요?
2017-01-25 22:40 Otakujanai: 아 그 구간이
2017-01-25 22:41 Otakujanai: 스냅이 안맞는거는 알고있습니다만
2017-01-25 22:41 Interlude-: 00:33:274 - 이거 1/6스냅이네요
2017-01-25 22:41 Otakujanai: 기타 맞습니다
2017-01-25 22:41 Otakujanai: 이게 맞춰서 넣어보니까 또 더럽더라고요
2017-01-25 22:41 Interlude-: 00:29:011 (29011|2) - 이거 기타음이라면 좀 더 빨리 끊켜야 맞는데
2017-01-25 22:41 Interlude-: 패턴상으로 봐선
2017-01-25 22:41 Interlude-: 높은음 멜로디도 같이 표현해줄수 있을거같아요
2017-01-25 22:42 Interlude-: 00:32:169 - 여기에 끝내시는것도
2017-01-25 22:42 Interlude-: 좋아보입니다
2017-01-25 22:42 Otakujanai: 넵
2017-01-25 22:42 Otakujanai: 수정했습니다
2017-01-25 22:43 Interlude-: 00:46:064 - 00:48:590 - 00:51:116 -
2017-01-25 22:44 Interlude-: 이런 베이스음에 트리플 놓으신거
2017-01-25 22:44 Interlude-: 의도하셨나요
2017-01-25 22:44 Interlude-: 하나씩 제거하셔도 좋을것같네요
2017-01-25 22:45 Otakujanai: 제거했습니다
2017-01-25 22:45 Interlude-: 00:48:906 -
2017-01-25 22:45 Interlude-: 스샷 업로드가...
2017-01-25 22:46 Interlude-: 잠시만요
2017-01-25 22:46 Otakujanai: 네
2017-01-25 22:46 Interlude-: 00:49:064 (49064|0,49143|1,49222|0) - 이거
2017-01-25 22:46 Interlude-: 피아노 음대로 1-2-1 이 아니라 2-1-2 로 놓는건 어때요?
2017-01-25 22:47 Otakujanai: column 바꾸라고 말씀하신건가요?
2017-01-25 22:47 Interlude-: 네
2017-01-25 22:47 Interlude-: 1/2/3/4
2017-01-25 22:48 Otakujanai: 수정했습니다
2017-01-25 22:48 Interlude-: 00:51:748 - 여기에 베이스음 있는거같은데
2017-01-25 22:48 Otakujanai: 어 근데 2-1-2 놓으니까 치기가 조금 불편한거같네요
2017-01-25 22:49 Interlude-: 그렇다면
2017-01-25 22:49 Otakujanai: 놋 하나 추가했습니다
2017-01-25 22:49 Interlude-: 아 제가 그래서 스샷 보여드리려고 했는데
2017-01-25 22:49 Interlude-: 업로드가 안되네요
2017-01-25 22:49 Interlude-: 00:48:906 - 여기에 1-2 놓고
2017-01-25 22:50 Interlude-: 00:49:064 - 여기 아까 2-1-2 를
2017-01-25 22:50 Interlude-: 3-2-3으로
2017-01-25 22:50 Interlude-: 00:49:380 - 여기 1-2
2017-01-25 22:50 Interlude-: 00:49:537 - 여기 1-3
2017-01-25 22:50 Interlude-: 이런식이면 손이 안불편할거같아요
2017-01-25 22:50 Otakujanai: ㅠㅠ
2017-01-25 22:50 Otakujanai: 넵
2017-01-25 22:50 Otakujanai: 수정했습니다
2017-01-25 22:50 Interlude-: 00:52:380 - 여기 스트림
2017-01-25 22:50 Interlude-: 강조하는 부분이 틀린거같아요
2017-01-25 22:51 Interlude-: 00:52:380 - 여기가 트리플 / 00:52:695 - 여기 하나 제거 / 00:52:853 - 여기 추가 / 00:53:169 - 하나 제거
2017-01-25 22:51 Interlude-: 이런식으로
2017-01-25 22:51 Interlude-: 심볼에 강조하는게 맞는거같아요
2017-01-25 22:52 Otakujanai: 넵
2017-01-25 22:53 Interlude-: 00:53:643 - 여기까지 전부 수정해주세요
2017-01-25 22:54 Interlude-: 00:53:643 - 여기 좀 애매한데
2017-01-25 22:54 Otakujanai: 넵
2017-01-25 22:54 Interlude-: 드럼은 1/3인데 피아노는 따로거든요
2017-01-25 22:54 Interlude-: 같이 표현하는건 좀 많이 어색할거에요
2017-01-25 22:54 Otakujanai: 아 그부분이
2017-01-25 22:54 Otakujanai: 제가 스냅을 너무 못맞추겠어서
2017-01-25 22:54 Otakujanai: 잠시 냅둔구간이라서요;;
2017-01-25 22:55 Interlude-: 오 됬다
2017-01-25 22:55 Interlude-: http://osu.ppy.sh/ss/7153156
2017-01-25 22:55 Otakujanai: 혹시 도와주실수있으신가요
2017-01-25 22:55 Interlude-: 이렇게
2017-01-25 22:55 Interlude-: 놓으시는건 드럼 포커싱이구요
2017-01-25 22:55 Otakujanai: 네
2017-01-25 22:55 Interlude-: 스냅은 저게 맞으니 노트량 추가 하시고 싶으시면 더 하셔도 되구요
2017-01-25 22:56 Otakujanai: 넵 감사합니다
2017-01-25 22:56 Interlude-: 피아노는 1/4 정박이에요
2017-01-25 22:56 Interlude-: 바로 아래가 드럼이였으니
2017-01-25 22:57 Interlude-: 1/3 드럼이 좋아보이긴 합니다
2017-01-25 22:57 Otakujanai: 수정 완료했습니다
2017-01-25 22:58 Interlude-: 00:56:169 - 00:56:485 - 00:56:643 - 이 세군데가
2017-01-25 22:58 Interlude-: 베이스피아노음이 들어가네요
2017-01-25 22:58 Interlude-: 참고하셔요
2017-01-25 22:58 Interlude-: 01:04:853 - 여기 노트 삭제, 트리플은 부적합하네요
2017-01-25 22:59 Interlude-: 01:05:011 - 오히려 여기에 추가하셔야할듯합니다
2017-01-25 22:59 Otakujanai: 넵
2017-01-25 22:59 Otakujanai: 01:05:011 -
2017-01-25 22:59 Otakujanai: 혹시 여기부터 스냅 다 틀렸나요
2017-01-25 23:00 Otakujanai: 위에 말씀하신부분들 다 수정했습니다
2017-01-25 23:01 Interlude-: 맞는거같은데
2017-01-25 23:01 Interlude-: 제가 스냅 전문이 아니라
2017-01-25 23:01 Interlude-: 나중에 자카드님에게 부탁해보셔요
2017-01-25 23:01 Interlude-: 스냅만 좀 봐달라고
2017-01-25 23:01 Otakujanai: 아...
2017-01-25 23:01 Otakujanai: 넵
2017-01-25 23:01 Interlude-: 01:06:695 - 여기 3->2로 시작하는거 많이 어색한거같은데
2017-01-25 23:02 Interlude-: http://osu.ppy.sh/ss/7153186
2017-01-25 23:02 Otakujanai: 그게
2017-01-25 23:02 Interlude-: 이런거도 괜찮을거같아요
2017-01-25 23:03 Otakujanai: 오
2017-01-25 23:03 Otakujanai: 깔끔하니 좋은거같아요
2017-01-25 23:03 Interlude-: 01:15:748 - 1번에 노트추가
2017-01-25 23:03 Otakujanai: 수정했습니다
2017-01-25 23:04 Interlude-: 01:16:380 - 여기 스트림
2017-01-25 23:04 Interlude-: 드럼이랑 같이 표현하는게 좋아보이네요
2017-01-25 23:04 Interlude-: http://osu.ppy.sh/ss/7153198
2017-01-25 23:05 Interlude-: 01:23:011 - 01:23:643 - 01:24:274 - 01:24:906 - 노트추가
2017-01-25 23:05 Interlude-: 01:27:590 - 노트추가
2017-01-25 23:05 Otakujanai: 01:17:327 - 01:17:406 - 01:17:485 - 이렇게 다 드럼 있지않나요?
2017-01-25 23:06 Interlude-: 어 저기 1/3이네요
2017-01-25 23:06 Otakujanai: 수정했습니다
2017-01-25 23:06 Interlude-: 아니 1/6
2017-01-25 23:07 Interlude-: 01:17:327 -
2017-01-25 23:07 Interlude-: http://osu.ppy.sh/ss/7153205
2017-01-25 23:07 Interlude-: 이렇게 하셔도 될거같네요
2017-01-25 23:07 Otakujanai: 넵
2017-01-25 23:07 Interlude-: 01:36:590 - 같은 원리의 스트림입니다
2017-01-25 23:08 Interlude-: 드럼과 같이 표현해주셔요
2017-01-25 23:08 Otakujanai: 넵
2017-01-25 23:08 Interlude-: 01:42:906 - 여기 쿼드로 강조하고싶으시면
2017-01-25 23:08 Interlude-: 01:42:906 - 여기에도 노트추가해주세요
2017-01-25 23:08 Otakujanai: 추가했습니다
2017-01-25 23:08 Interlude-: 01:45:097 (105097|2,105097|3,105097|1,105255|2,105255|1,105255|0) - 이거 언스냅이네요
2017-01-25 23:09 Interlude-: 조금만 올려서 1/4 맞춰주세요
2017-01-25 23:09 Otakujanai: 이거 1/16 아닌가요
2017-01-25 23:09 Interlude-: 아닌거같아요
2017-01-25 23:10 Interlude-: 가급적이면
2017-01-25 23:10 Otakujanai: 넵
2017-01-25 23:10 Interlude-: 1/16은 안쓰시는게 좋아요
2017-01-25 23:10 Interlude-: 언랭커블이라
2017-01-25 23:10 Otakujanai: 수정했습니다
2017-01-25 23:10 Interlude-: 01:45:748 - 여기 스냅을
2017-01-25 23:10 Interlude-: 애매하게 두지 말고
2017-01-25 23:10 Interlude-: 1/4로 정박으로 가는것도 나쁘지 않을거같아요
2017-01-25 23:11 Otakujanai: 아 저기도 1/16으로 맞춰놨네요
2017-01-25 23:11 Otakujanai: 수정했습니다
2017-01-25 23:11 Interlude-: 네
2017-01-25 23:11 Interlude-: 01:47:958 - 여기도 마찬가지
2017-01-25 23:11 Interlude-: 전부 그냥 1/4 스트림으로 하셔도 무관합니다
2017-01-25 23:11 Otakujanai: 넵
2017-01-25 23:12 Interlude-: 스네어쪽에 노트 하나씩 추가해도 괜찮을거같지만
2017-01-25 23:12 Interlude-: 잘 조절해서 넣어보셔요
2017-01-25 23:12 Interlude-: 02:05:011 - 하나제거
2017-01-25 23:12 Interlude-: 02:05:801 - 02:06:274 - 하나씩 추가
2017-01-25 23:13 Otakujanai: 수정했습니다
2017-01-25 23:13 Interlude-: 02:18:156 (138156|2) - 이거 02:18:169 - 여기에 정확하게 스냅해주세요
2017-01-25 23:14 Interlude-: 1/6입니다
2017-01-25 23:14 Otakujanai: 넵
2017-01-25 23:14 Interlude-: 01:54:748 - 여기 변속 제거하시구
2017-01-25 23:14 Interlude-: 01:54:906 - 여기부터 시작해서
2017-01-25 23:15 Interlude-: 아 변속 잘못되어있네요
2017-01-25 23:15 Interlude-: 스냅 1/8로 해놓으시구
2017-01-25 23:15 Otakujanai: 네
2017-01-25 23:15 Interlude-: 01:54:906 - 1.5 / 01:55:024 - 0.5 / 01:55:143 - 1.5 / 01:55:261 - 0.5 / 01:55:380 - 1.5 / 01:55:458 - 0.5 / 01:55:537 - 1
2017-01-25 23:15 Interlude-: 간격을 정확하게 재주셔야합니다
2017-01-25 23:16 Otakujanai: 넵
2017-01-25 23:16 Otakujanai: 수정했습니다
2017-01-25 23:17 Interlude-: 01:25:222 - 여기도
2017-01-25 23:17 Interlude-: 그 피아노 쾅 하는걸 강조하고싶으신건가요?
2017-01-25 23:17 Otakujanai: 네
2017-01-25 23:18 Interlude-: 01:25:222 - 1.5 / 01:25:301 - 0.5 / 01:25:380 - 1
2017-01-25 23:18 Interlude-: 이렇게 트리플마다 앞에 넣어주세요
2017-01-25 23:18 Interlude-: 원래 있던 1.25 지우시고
2017-01-25 23:19 Interlude-: 저게 너무 딱딱하게 느껴지신다면 좀 레이트를 낮추셔도 됩니다
2017-01-25 23:19 Interlude-: 1.4 0.6 이나 1.3 0.7 등등
2017-01-25 23:19 Otakujanai: 넵
2017-01-25 23:19 Interlude-: 01:25:695 - 01:26:169 - 01:26:643 -
2017-01-25 23:19 Interlude-: 요렇게 세군데에 넣으시면 되겠네요
2017-01-25 23:19 Interlude-: 01:42:906 - 여기도 마찬가지로 똑같이 수정
2017-01-25 23:20 Interlude-: 02:03:116 - 마찬가지
2017-01-25 23:20 Interlude-: 일단 요정도 되겠네요
2017-01-25 23:21 Interlude-: 처음 짜시는거 치곤 변속사용을 잘하셨네요
2017-01-25 23:21 Otakujanai: 모딩 정말 감사합니다!
Topic Starter
Dreamwalker

Interlude- wrote:

IRC
2017-01-25 22:33 Interlude-: 지금 바로 모딩 해드릴까요?
2017-01-25 22:33 Interlude-: ACTION is editing [https://osu.ppy.sh/b/1188577 marasy - stella=steLLa [stella=5+3114]]
2017-01-25 22:34 Otakujanai: 그럼 저야 감사하죠
2017-01-25 22:34 Otakujanai: 사실 제가 모딩 거의 처음 받아보는거라서요
2017-01-25 22:34 Interlude-: 지금 하려는 모딩이
2017-01-25 22:34 Interlude-: irc 라고 채팅으로 하는모딩입니다
2017-01-25 22:35 Otakujanai: 아 기본적인것들은
2017-01-25 22:35 Otakujanai: fontes님한테 대충 다 들었습니다
2017-01-25 22:35 Interlude-: 첨부터 시작되는
2017-01-25 22:35 Interlude-: 슬로우 그라데이션에
2017-01-25 22:35 Interlude-: 규칙성같은게 있나요 혹시
2017-01-25 22:35 Otakujanai: 음
2017-01-25 22:35 Interlude-: 얼만큼 늘어났다가 줄어드는지
2017-01-25 22:35 Otakujanai: chord강약에 나름 맞춰보려고 했습니다
2017-01-25 22:35 Interlude-: 그런게 일정한가요?
2017-01-25 22:36 Interlude-: 강약 표현을 하신거같은데
2017-01-25 22:36 Interlude-: 이게 unrankable이 될지는 모르겠지만, 변속 증가와 감소에
2017-01-25 22:36 Interlude-: 규칙성을 둔다면 더 좋게볼수도 있어요
2017-01-25 22:36 Otakujanai: 0.8x - 0.92x로 잡았습니다
2017-01-25 22:37 Interlude-: 예를들어, 처음 0.83 -> 0.87 -> 0.92 로 올라가지만,
2017-01-25 22:37 Interlude-: 내려갈땐
2017-01-25 22:37 Interlude-: 0.86 에서 0.8로 내려가듯이
2017-01-25 22:38 Otakujanai: 참고하겠습니다
2017-01-25 22:38 Interlude-: 네
2017-01-25 22:38 Otakujanai: 다시한번 고쳐볼게요
2017-01-25 22:38 Interlude-: 그래도 잘 표현하셨네요
2017-01-25 22:39 Interlude-: 제가 강조드리는것은 일관성이에요
2017-01-25 22:39 Otakujanai: 감사합니다 ㅎ
2017-01-25 22:39 Otakujanai: 네
2017-01-25 22:39 Interlude-: 00:21:906 - 여기에 노트 하나 빼신건
2017-01-25 22:39 Interlude-: 의도하셨나요?
2017-01-25 22:40 Otakujanai: 네
2017-01-25 22:40 Otakujanai: 3번 연속으로 double넣으니까 소리에비해 무거운거같아서요
2017-01-25 22:40 Interlude-: 00:29:011 (29011|2) - 이 롱노트가
2017-01-25 22:40 Interlude-: 기타를 표현한거 맞나요?
2017-01-25 22:40 Otakujanai: 아 그 구간이
2017-01-25 22:41 Otakujanai: 스냅이 안맞는거는 알고있습니다만
2017-01-25 22:41 Interlude-: 00:33:274 - 이거 1/6스냅이네요
2017-01-25 22:41 Otakujanai: 기타 맞습니다
2017-01-25 22:41 Otakujanai: 이게 맞춰서 넣어보니까 또 더럽더라고요
2017-01-25 22:41 Interlude-: 00:29:011 (29011|2) - 이거 기타음이라면 좀 더 빨리 끊켜야 맞는데
2017-01-25 22:41 Interlude-: 패턴상으로 봐선
2017-01-25 22:41 Interlude-: 높은음 멜로디도 같이 표현해줄수 있을거같아요
2017-01-25 22:42 Interlude-: 00:32:169 - 여기에 끝내시는것도
2017-01-25 22:42 Interlude-: 좋아보입니다
2017-01-25 22:42 Otakujanai: 넵
2017-01-25 22:42 Otakujanai: 수정했습니다
2017-01-25 22:43 Interlude-: 00:46:064 - 00:48:590 - 00:51:116 -
2017-01-25 22:44 Interlude-: 이런 베이스음에 트리플 놓으신거
2017-01-25 22:44 Interlude-: 의도하셨나요
2017-01-25 22:44 Interlude-: 하나씩 제거하셔도 좋을것같네요
2017-01-25 22:45 Otakujanai: 제거했습니다
2017-01-25 22:45 Interlude-: 00:48:906 -
2017-01-25 22:45 Interlude-: 스샷 업로드가...
2017-01-25 22:46 Interlude-: 잠시만요
2017-01-25 22:46 Otakujanai: 네
2017-01-25 22:46 Interlude-: 00:49:064 (49064|0,49143|1,49222|0) - 이거
2017-01-25 22:46 Interlude-: 피아노 음대로 1-2-1 이 아니라 2-1-2 로 놓는건 어때요?
2017-01-25 22:47 Otakujanai: column 바꾸라고 말씀하신건가요?
2017-01-25 22:47 Interlude-: 네
2017-01-25 22:47 Interlude-: 1/2/3/4
2017-01-25 22:48 Otakujanai: 수정했습니다
2017-01-25 22:48 Interlude-: 00:51:748 - 여기에 베이스음 있는거같은데
2017-01-25 22:48 Otakujanai: 어 근데 2-1-2 놓으니까 치기가 조금 불편한거같네요
2017-01-25 22:49 Interlude-: 그렇다면
2017-01-25 22:49 Otakujanai: 놋 하나 추가했습니다
2017-01-25 22:49 Interlude-: 아 제가 그래서 스샷 보여드리려고 했는데
2017-01-25 22:49 Interlude-: 업로드가 안되네요
2017-01-25 22:49 Interlude-: 00:48:906 - 여기에 1-2 놓고
2017-01-25 22:50 Interlude-: 00:49:064 - 여기 아까 2-1-2 를
2017-01-25 22:50 Interlude-: 3-2-3으로
2017-01-25 22:50 Interlude-: 00:49:380 - 여기 1-2
2017-01-25 22:50 Interlude-: 00:49:537 - 여기 1-3
2017-01-25 22:50 Interlude-: 이런식이면 손이 안불편할거같아요
2017-01-25 22:50 Otakujanai: ㅠㅠ
2017-01-25 22:50 Otakujanai: 넵
2017-01-25 22:50 Otakujanai: 수정했습니다
2017-01-25 22:50 Interlude-: 00:52:380 - 여기 스트림
2017-01-25 22:50 Interlude-: 강조하는 부분이 틀린거같아요
2017-01-25 22:51 Interlude-: 00:52:380 - 여기가 트리플 / 00:52:695 - 여기 하나 제거 / 00:52:853 - 여기 추가 / 00:53:169 - 하나 제거
2017-01-25 22:51 Interlude-: 이런식으로
2017-01-25 22:51 Interlude-: 심볼에 강조하는게 맞는거같아요
2017-01-25 22:52 Otakujanai: 넵
2017-01-25 22:53 Interlude-: 00:53:643 - 여기까지 전부 수정해주세요
2017-01-25 22:54 Interlude-: 00:53:643 - 여기 좀 애매한데
2017-01-25 22:54 Otakujanai: 넵
2017-01-25 22:54 Interlude-: 드럼은 1/3인데 피아노는 따로거든요
2017-01-25 22:54 Interlude-: 같이 표현하는건 좀 많이 어색할거에요
2017-01-25 22:54 Otakujanai: 아 그부분이
2017-01-25 22:54 Otakujanai: 제가 스냅을 너무 못맞추겠어서
2017-01-25 22:54 Otakujanai: 잠시 냅둔구간이라서요;;
2017-01-25 22:55 Interlude-: 오 됬다
2017-01-25 22:55 Interlude-: http://osu.ppy.sh/ss/7153156
2017-01-25 22:55 Otakujanai: 혹시 도와주실수있으신가요
2017-01-25 22:55 Interlude-: 이렇게
2017-01-25 22:55 Interlude-: 놓으시는건 드럼 포커싱이구요
2017-01-25 22:55 Otakujanai: 네
2017-01-25 22:55 Interlude-: 스냅은 저게 맞으니 노트량 추가 하시고 싶으시면 더 하셔도 되구요
2017-01-25 22:56 Otakujanai: 넵 감사합니다
2017-01-25 22:56 Interlude-: 피아노는 1/4 정박이에요
2017-01-25 22:56 Interlude-: 바로 아래가 드럼이였으니
2017-01-25 22:57 Interlude-: 1/3 드럼이 좋아보이긴 합니다
2017-01-25 22:57 Otakujanai: 수정 완료했습니다
2017-01-25 22:58 Interlude-: 00:56:169 - 00:56:485 - 00:56:643 - 이 세군데가
2017-01-25 22:58 Interlude-: 베이스피아노음이 들어가네요
2017-01-25 22:58 Interlude-: 참고하셔요
2017-01-25 22:58 Interlude-: 01:04:853 - 여기 노트 삭제, 트리플은 부적합하네요
2017-01-25 22:59 Interlude-: 01:05:011 - 오히려 여기에 추가하셔야할듯합니다
2017-01-25 22:59 Otakujanai: 넵
2017-01-25 22:59 Otakujanai: 01:05:011 -
2017-01-25 22:59 Otakujanai: 혹시 여기부터 스냅 다 틀렸나요
2017-01-25 23:00 Otakujanai: 위에 말씀하신부분들 다 수정했습니다
2017-01-25 23:01 Interlude-: 맞는거같은데
2017-01-25 23:01 Interlude-: 제가 스냅 전문이 아니라
2017-01-25 23:01 Interlude-: 나중에 자카드님에게 부탁해보셔요
2017-01-25 23:01 Interlude-: 스냅만 좀 봐달라고
2017-01-25 23:01 Otakujanai: 아...
2017-01-25 23:01 Otakujanai: 넵
2017-01-25 23:01 Interlude-: 01:06:695 - 여기 3->2로 시작하는거 많이 어색한거같은데
2017-01-25 23:02 Interlude-: http://osu.ppy.sh/ss/7153186
2017-01-25 23:02 Otakujanai: 그게
2017-01-25 23:02 Interlude-: 이런거도 괜찮을거같아요
2017-01-25 23:03 Otakujanai: 오
2017-01-25 23:03 Otakujanai: 깔끔하니 좋은거같아요
2017-01-25 23:03 Interlude-: 01:15:748 - 1번에 노트추가
2017-01-25 23:03 Otakujanai: 수정했습니다
2017-01-25 23:04 Interlude-: 01:16:380 - 여기 스트림
2017-01-25 23:04 Interlude-: 드럼이랑 같이 표현하는게 좋아보이네요
2017-01-25 23:04 Interlude-: http://osu.ppy.sh/ss/7153198
2017-01-25 23:05 Interlude-: 01:23:011 - 01:23:643 - 01:24:274 - 01:24:906 - 노트추가
2017-01-25 23:05 Interlude-: 01:27:590 - 노트추가
2017-01-25 23:05 Otakujanai: 01:17:327 - 01:17:406 - 01:17:485 - 이렇게 다 드럼 있지않나요?
2017-01-25 23:06 Interlude-: 어 저기 1/3이네요
2017-01-25 23:06 Otakujanai: 수정했습니다
2017-01-25 23:06 Interlude-: 아니 1/6
2017-01-25 23:07 Interlude-: 01:17:327 -
2017-01-25 23:07 Interlude-: http://osu.ppy.sh/ss/7153205
2017-01-25 23:07 Interlude-: 이렇게 하셔도 될거같네요
2017-01-25 23:07 Otakujanai: 넵
2017-01-25 23:07 Interlude-: 01:36:590 - 같은 원리의 스트림입니다
2017-01-25 23:08 Interlude-: 드럼과 같이 표현해주셔요
2017-01-25 23:08 Otakujanai: 넵
2017-01-25 23:08 Interlude-: 01:42:906 - 여기 쿼드로 강조하고싶으시면
2017-01-25 23:08 Interlude-: 01:42:906 - 여기에도 노트추가해주세요
2017-01-25 23:08 Otakujanai: 추가했습니다
2017-01-25 23:08 Interlude-: 01:45:097 (105097|2,105097|3,105097|1,105255|2,105255|1,105255|0) - 이거 언스냅이네요
2017-01-25 23:09 Interlude-: 조금만 올려서 1/4 맞춰주세요
2017-01-25 23:09 Otakujanai: 이거 1/16 아닌가요
2017-01-25 23:09 Interlude-: 아닌거같아요
2017-01-25 23:10 Interlude-: 가급적이면
2017-01-25 23:10 Otakujanai: 넵
2017-01-25 23:10 Interlude-: 1/16은 안쓰시는게 좋아요
2017-01-25 23:10 Interlude-: 언랭커블이라
2017-01-25 23:10 Otakujanai: 수정했습니다
2017-01-25 23:10 Interlude-: 01:45:748 - 여기 스냅을
2017-01-25 23:10 Interlude-: 애매하게 두지 말고
2017-01-25 23:10 Interlude-: 1/4로 정박으로 가는것도 나쁘지 않을거같아요
2017-01-25 23:11 Otakujanai: 아 저기도 1/16으로 맞춰놨네요
2017-01-25 23:11 Otakujanai: 수정했습니다
2017-01-25 23:11 Interlude-: 네
2017-01-25 23:11 Interlude-: 01:47:958 - 여기도 마찬가지
2017-01-25 23:11 Interlude-: 전부 그냥 1/4 스트림으로 하셔도 무관합니다
2017-01-25 23:11 Otakujanai: 넵
2017-01-25 23:12 Interlude-: 스네어쪽에 노트 하나씩 추가해도 괜찮을거같지만
2017-01-25 23:12 Interlude-: 잘 조절해서 넣어보셔요
2017-01-25 23:12 Interlude-: 02:05:011 - 하나제거
2017-01-25 23:12 Interlude-: 02:05:801 - 02:06:274 - 하나씩 추가
2017-01-25 23:13 Otakujanai: 수정했습니다
2017-01-25 23:13 Interlude-: 02:18:156 (138156|2) - 이거 02:18:169 - 여기에 정확하게 스냅해주세요
2017-01-25 23:14 Interlude-: 1/6입니다
2017-01-25 23:14 Otakujanai: 넵
2017-01-25 23:14 Interlude-: 01:54:748 - 여기 변속 제거하시구
2017-01-25 23:14 Interlude-: 01:54:906 - 여기부터 시작해서
2017-01-25 23:15 Interlude-: 아 변속 잘못되어있네요
2017-01-25 23:15 Interlude-: 스냅 1/8로 해놓으시구
2017-01-25 23:15 Otakujanai: 네
2017-01-25 23:15 Interlude-: 01:54:906 - 1.5 / 01:55:024 - 0.5 / 01:55:143 - 1.5 / 01:55:261 - 0.5 / 01:55:380 - 1.5 / 01:55:458 - 0.5 / 01:55:537 - 1
2017-01-25 23:15 Interlude-: 간격을 정확하게 재주셔야합니다
2017-01-25 23:16 Otakujanai: 넵
2017-01-25 23:16 Otakujanai: 수정했습니다
2017-01-25 23:17 Interlude-: 01:25:222 - 여기도
2017-01-25 23:17 Interlude-: 그 피아노 쾅 하는걸 강조하고싶으신건가요?
2017-01-25 23:17 Otakujanai: 네
2017-01-25 23:18 Interlude-: 01:25:222 - 1.5 / 01:25:301 - 0.5 / 01:25:380 - 1
2017-01-25 23:18 Interlude-: 이렇게 트리플마다 앞에 넣어주세요
2017-01-25 23:18 Interlude-: 원래 있던 1.25 지우시고
2017-01-25 23:19 Interlude-: 저게 너무 딱딱하게 느껴지신다면 좀 레이트를 낮추셔도 됩니다
2017-01-25 23:19 Interlude-: 1.4 0.6 이나 1.3 0.7 등등
2017-01-25 23:19 Otakujanai: 넵
2017-01-25 23:19 Interlude-: 01:25:695 - 01:26:169 - 01:26:643 -
2017-01-25 23:19 Interlude-: 요렇게 세군데에 넣으시면 되겠네요
2017-01-25 23:19 Interlude-: 01:42:906 - 여기도 마찬가지로 똑같이 수정
2017-01-25 23:20 Interlude-: 02:03:116 - 마찬가지
2017-01-25 23:20 Interlude-: 일단 요정도 되겠네요
2017-01-25 23:21 Interlude-: 처음 짜시는거 치곤 변속사용을 잘하셨네요
2017-01-25 23:21 Otakujanai: 모딩 정말 감사합니다!
모딩해주셔서 감사합니다. 모딩 외에 해주신 조언들도 많은 도움이 됐습니다.
다시 한 번 감사드립니다 :)
FelipeLink
Hey, so a tiny mod for you (:
MOD
First of All, lets call the columns: 1 | 2 | 3 | 4 right? okay, lets go
00:09:116 (9116|3) - Move this to 3
00:09:274 (9274|2) - Move this to 4 / should be like that ~ http://puu.sh/tCvnh/f2ff994df8.png
00:23:011 (23011|2,23169|1) - This part shouldnt be 3 and 4 instead of 3 and 2? ~ http://puu.sh/tCvwh/a72f9ca914.png
00:32:011 (32011|3) - Move this to 2 ~ http://puu.sh/tCw3V/fa2ef76d25.png

The rest is fine, but i should say something here: Try to get a person to mod some SV for you, some are really weird, but i cant help with SVs ):

Good Luck ^_^
Topic Starter
Dreamwalker

FelipeLink wrote:

Hey, so a tiny mod for you (:
MOD
First of All, lets call the columns: 1 | 2 | 3 | 4 right? okay, lets go
00:09:116 (9116|3) - Move this to 3 fixed
00:09:274 (9274|2) - Move this to 4 / should be like that ~ http://puu.sh/tCvnh/f2ff994df8.png fixed
00:23:011 (23011|2,23169|1) - This part shouldnt be 3 and 4 instead of 3 and 2? ~ http://puu.sh/tCvwh/a72f9ca914.png Well, if I move that note to column4, it will be slow jack pattern at 00:23:327 - and might decrease the feeling of playing a piano for players. Anyway I'll consider about it and change note positions.
00:32:011 (32011|3) - Move this to 2 ~ http://puu.sh/tCw3V/fa2ef76d25.png fixed

The rest is fine, but i should say something here: Try to get a person to mod some SV for you, some are really weird, but i cant help with SVs ):
Erased some SVs, and made other SVs bit weaker. I'll find a person to help me with SV. Thanks for a tip!

Good Luck ^_^
Thanks for modding :)
MEGAtive
Marked for mod

And you need lower diff than Normal since Normal is higher than 2*. Or nerf Normal until it's below 2*. UTY, tho.
Niks
  1. Offset :: 4410
    오프셋은 모든 항목을 수정한다음에 마지막에 바꿔주세요
    1ㅣ2ㅣ3ㅣ4

    [Normal]
  2. 00:09:432 (9432|1) - 1번라인으로 이동
    (00:09:116 (9116|0) - 같은음입니다) 무리한패턴도아니니 피치를 맞춰주는편이 보기 좋네요
  3. 00:09:432 (9432|3) - 이 롱노트의 끝나는지점은 여기입니다 00:10:380 -
  4. 00:11:643 (11643|0) - 4번라인으로 이동
  5. 00:13:222 (13222|3,13537|2,13853|1,14169|0) - ctrl+h
  6. 00:19:537 (19537|0) - 00:20:801 - 여기가 끝나는지점같네요
  7. 00:23:327 - ~00:24:590 - 노말난이도이니까 메인음만 살려주는게 좋을거같아요
    ㄴ00:23:327 (23327|3) - 제거
    ㄴ00:23:327 (23327|2,23643|1,23958|0,24274|1) - 롱노트로 전부 바꿔주세요

  8. 00:22:064 (22064|2) - 00:22:695 - 여기가지 롱노트를 만들어주세요 윗부분이랑 자연스럽게 이어지기위해서 필요합니다
  9. 00:35:958 (35958|3) - 숏놋으로 바꿔주세요 크게 임팩트가 있는부분도 아니니 (무엇보다 이난이도는 노말입니다)
    ㄴ00:38:485 (38485|0) - ^
    ㄴ00:41:011 (41011|1) - ^
  10. 00:46:064 (46064|2) - , 00:48:590 (48590|0) - , 00:51:116 (51116|1) - 제거 여기에는 (00:49:853 - 와같은 크래시사운드가 없습니다)
  11. 00:53:643 - ~00:54:906 - 이부분은 키아타임도아닌데 갑자기 노트의 밀도가 많이올라가니 노말난이도인것을 고려하여 롱노트로 꾸며주세요
  12. 01:05:011 - ~01:06:274 - 이부분도 마찬가지로 노말난이도인것을 고려하여 난이도 하향해주세요

    나머지 뒷부분도 동일한부분 제거해주세요

    [stella=5+3114]
    변속부분은 좀 하향패치해주세요
    싱크가 안맞는부분도 있습니다
  13. 00:06:748 (6748|0) - 1번라인에 두신 의도가 뭔가요?
  14. 00:07:853 (7853|3,8011|3,8327|3,8485|3) - 손의 밸런스가 많이 무너집니다 다른 패턴을 구상해주세요
  15. 00:35:958 (35958|3) - 1개 제거

    (00:35:169 (35169|2,35169|1,35643|3,35643|2,36116|2,36116|1) - 명백히 다른 세기입니다)
    ㄴ00:38:485 - ^
  16. 00:53:643 - 이쪽부분은 노말부분 수정하셨을테니 요령껏 수정해주세요
    ㄴ01:05:011 - ^
  17. 01:12:906 (72906|3) - 01:12:274 (72274|3,72274|0) - 와 비교해주세요

    나머지부분은 다시한번 셀프모딩이 필요한거같습니다
Topic Starter
Dreamwalker

Niks wrote:

  1. Offset :: 4410
    오프셋은 모든 항목을 수정한다음에 마지막에 바꿔주세요 25%로 들었을때 4410이 맞지 않는것같습니다... 플레이 해봐도 차이가 좀 나는것같네요 일단 4380->4390으로 변경했습니다
    1ㅣ2ㅣ3ㅣ4

    [Normal]
  2. 00:09:432 (9432|1) - 1번라인으로 이동
    (00:09:116 (9116|0) - 같은음입니다) 무리한패턴도아니니 피치를 맞춰주는편이 보기 좋네요
  3. 00:09:432 (9432|3) - 이 롱노트의 끝나는지점은 여기입니다 00:10:380 - 고쳤습니다
  4. 00:11:643 (11643|0) - 4번라인으로 이동
  5. 00:13:222 (13222|3,13537|2,13853|1,14169|0) - ctrl+h
  6. 00:19:537 (19537|0) - 00:20:801 - 여기가 끝나는지점같네요 고쳤습니다
  7. 00:23:327 - ~00:24:590 - 노말난이도이니까 메인음만 살려주는게 좋을거같아요
    ㄴ00:23:327 (23327|3) - 제거했습니다
    ㄴ00:23:327 (23327|2,23643|1,23958|0,24274|1) - 롱노트로 전부 바꿔주세요

  8. 00:22:064 (22064|2) - 00:22:695 - 여기가지 롱노트를 만들어주세요 윗부분이랑 자연스럽게 이어지기위해서 필요합니다
  9. 00:35:958 (35958|3) - 숏놋으로 바꿔주세요 크게 임팩트가 있는부분도 아니니 (무엇보다 이난이도는 노말입니다)
    ㄴ00:38:485 (38485|0) - ^
    ㄴ00:41:011 (41011|1) - ^
  10. 00:46:064 (46064|2) - , 00:48:590 (48590|0) - , 00:51:116 (51116|1) - 제거 여기에는 (00:49:853 - 와같은 크래시사운드가 없습니다) 제거했습니다
  11. 00:53:643 - ~00:54:906 - 이부분은 키아타임도아닌데 갑자기 노트의 밀도가 많이올라가니 노말난이도인것을 고려하여 롱노트로 꾸며주세요
  12. 01:05:011 - ~01:06:274 - 이부분도 마찬가지로 노말난이도인것을 고려하여 난이도 하향해주세요 하향했습니다

    나머지 뒷부분도 동일한부분 제거해주세요 제거했습니다

    [stella=5+3114]
    변속부분은 좀 하향패치해주세요 조금씩 하향했고
    싱크가 안맞는부분도 있습니다 전체적으로 변속이 깔끔하지 않아 따로 모딩 한번 받아보려고 생각중입니다.
  13. 00:06:748 (6748|0) - 1번라인에 두신 의도가 뭔가요? piano chord - 1 / 2 / 4 반복이지만 뒤 패턴 고치면서 3번라인으로 이동시켰습니다
  14. 00:07:853 (7853|3,8011|3,8327|3,8485|3) - 손의 밸런스가 많이 무너집니다 다른 패턴을 구상해주세요 패턴 변경했습니다
  15. 00:35:958 (35958|3) - 1개 제거

    (00:35:169 (35169|2,35169|1,35643|3,35643|2,36116|2,36116|1) - 명백히 다른 세기입니다) 지금 당장 single이나 triple로 바꾸려니 느낌이 조금 그렇네요. 조금 더 패턴을 구상해 본 후에 바꾸겠습니다. 지적 감사합니다.
    ㄴ00:38:485 - ^
  16. 00:53:643 - 이쪽부분은 노말부분 수정하셨을테니 요령껏 수정해주세요 좀더 고민해보고 패턴 수정하겠습니다
    ㄴ01:05:011 - 패턴 수정했습니다
  17. 01:12:906 (72906|3) - 01:12:274 (72274|3,72274|0) - 와 비교해주세요 정확히 어떤 의도로 언급하셨는지는 모르겠지만 일단 놋 하나 추가했습니다.

    나머지부분은 다시한번 셀프모딩이 필요한거같습니다
명절에 바쁘신 가운데 모딩해주셔서 감사합니다! :)
MEGAtive
Okay, mod here per request from IRC
Only quick checking Hardest.

marasy - stella=steLLa



[General]
Metadata: Looks like nothing wrong
Audio: 192kbps
Hitsounds: You must Hitsound this in order to rank this
Graphics: 1366x768. (16:9)
Timing: No problem. Except for the SVs at the Hardest.
Folder: No unused files
Spread: Easiest diff must be under 2*. Either by adding an EZ diff or Nerfing the current Normal until under 2*

Column
|1|2|3|4|


[stella=5+3114]
Mods
  • Here I'm talking about the slow scroll SVs in general like 00:04:380 - 00:31:222 - etc. Going with the intensity of the piano's frequency as the base for your slow scrolls doesn't make any sense. Instead, those kind of slow scroll is confusing to play. Better go with constant scroll up until the end. Example, use constant 0.75x or 0.80x from 00:04:380 - up until 00:24:590 .
  1. 00:04:380 (4380|3) - Move to |3| pls. |3| is really empty up until 00:04:380 (4380|3) .
  2. 00:21:906 - Should be double here just like 00:21:748 - 00:22:064 . They got the same amount of instruments playing.
  3. 00:33:406 (33406|3) - Should be snapped at 00:33:432 . You can clearly hear it in 25% playrate.
  4. 00:33:353 - The piano is still ringing here. Better add note here too.
  5. 00:37:222 - Since the piano here is having the same pitch as 00:34:695 - you should put the notes in the same column as it. My suggestion to do this while preserving the pitch relevancy of the piano roll is something like https://puu.sh/tDKbT/1dd9e2d390.png . Also it's pretty dynamic to play so it's pretty fun to play.
  6. 00:41:643 - Pretty much the same as 00:37:222 . But with additional piano sound at 00:41:643 - You should also add an additional note at |2| in 00:41:643 -
  7. 00:44:169 - Uh, this stair is not really make any sense here. It just flapping left-right back and forth. Suggest to do something like https://puu.sh/tDKp9/5962ac1861.png instead
  8. 00:51:748 - The pattern here just felt off. Maybe try something like https://puu.sh/tDKuJ/38e3a1797e.png
  9. 00:59:643 - Instead of doing this SV that would threw the players in the next set of pattern, better delete the SV and map the radio sound as notes.
  10. 01:03:432 - Try something like https://puu.sh/tDNHo/44db548cd3.png . It's more comfortable to play.
  11. 01:05:643 - Eh it's pretty uncomfortable to play. Might try something like https://puu.sh/tDNUr/0fedea7d17.png .
  12. 01:07:537 (67537|2) - Move to |2|. 01:07:380 (67380|2,67537|2) - after a stream of 1/6 is not comfortable.
  13. 01:16:380 - Try something like https://puu.sh/tDO3Z/0f3539e614.png . It's more reasonable that way.
  14. 01:25:853 (85853|1,86011|1,86169|1,86327|1,86485|1,86643|1,86801|1,86958|1) - What a long anchor. Repattern pls so it would be balanced for each hand.
  15. 01:35:643 (95643|2,95801|2,95958|2,96116|2,96274|2) - Move some note elsewhere pls. If there's no real reason to hammer these and while there's more column to fill, better spread the notes more.
  16. 01:44:169 (104169|2,104169|1) - to the right one column; 01:44:643 (104643|2,104643|1) - to the left one column. 01:43:695 (103695|1,103853|1,104011|1,104169|1,104327|1) - 01:44:169 (104169|2,104327|2,104485|2,104643|2) - These anchor are kinda arse to play.
  17. 01:46:064 - It's still 1/4.
  18. 01:47:327 (107327|1,107366|0,107406|3,107445|2,107485|1,107524|0,107564|3,107603|2,107643|1,107682|0,107722|3,107761|2,107801|1,107840|0,107880|3,107919|2,107958|1) - Actually 1/12. But since it's pretty bad pattern to play with, use 1/6 instead. Just like 01:06:590 -
  19. 02:18:169 (138169|2) - Should be snapped at 02:18:195 -

Well I think this map still need improvements here and there. Good Luck.
Topic Starter
Dreamwalker

MEGAtive wrote:

Okay, mod here per request from IRC
Only quick checking Hardest.

marasy - stella=steLLa



[General]
Metadata: Looks like nothing wrong
Audio: 192kbps
Hitsounds: You must Hitsound this in order to rank this
Graphics: 1366x768. (16:9)
Timing: No problem. Except for the SVs at the Hardest.
Folder: No unused files
Spread: Easiest diff must be under 2*. Either by adding an EZ diff or Nerfing the current Normal until under 2* I'll nerf normal diff because I've already failed to make Easy diff.

Column
|1|2|3|4|


[stella=5+3114]

Sorry for late reply.

Mods
  • Here I'm talking about the slow scroll SVs in general like 00:04:380 - 00:31:222 - etc. Going with the intensity of the piano's frequency as the base for your slow scrolls doesn't make any sense. Instead, those kind of slow scroll is confusing to play. Better go with constant scroll up until the end. Example, use constant 0.75x or 0.80x from 00:04:380 - up until 00:24:590. Some mappers say these SVs make sense and others say its awkward. I won't change this style for now, but I'll change some SV rates in order to make if more mappers indicate about this, I'll erase it.
  1. 00:04:380 (4380|3) - Move to |3| pls. |3| is really empty up until 00:04:380 (4380|3). Changed some patterns 00:06:600 - to 00:08:811 - , so column 3 is filled now. :D
  2. 00:21:906 - Should be double here just like 00:21:748 - 00:22:064 . They got the same amount of instruments playing. At first it was double there, but I find out that it could be bit heavy to enjoy light piano chord, so I erased 1 note there.
  3. 00:33:406 (33406|3) - Should be snapped at 00:33:432 . You can clearly hear it in 25% playrate. fixed!
  4. 00:33:353 - The piano is still ringing here. Better add note here too. Sorry but I can't understand what you mean by this. I think you gave me wrong timing.
  5. 00:37:222 - Since the piano here is having the same pitch as 00:34:695 - you should put the notes in the same column as it. My suggestion to do this while preserving the pitch relevancy of the piano roll is something like https://puu.sh/tDKbT/1dd9e2d390.png . Also it's pretty dynamic to play so it's pretty fun to play. It's great! :) Changed patterns.
  6. 00:41:643 - Pretty much the same as 00:37:222 . But with additional piano sound at 00:41:643 - You should also add an additional note at |2| in 00:41:643 - ^
  7. 00:44:169 - Uh, this stair is not really make any sense here. It just flapping left-right back and forth. Suggest to do something like https://puu.sh/tDKp9/5962ac1861.png instead changed to same patterns as given
  8. 00:51:748 - The pattern here just felt off. Maybe try something like https://puu.sh/tDKuJ/38e3a1797e.png changed to simmilar patterns as given
  9. 00:59:643 - Instead of doing this SV that would threw the players in the next set of pattern, better delete the SV and map the radio sound as notes. ok
  10. 01:03:432 - Try something like https://puu.sh/tDNHo/44db548cd3.png . It's more comfortable to play. This one is really neat! I used this pattern at 00:52:390 - Only changed one note position from patterns you gave me. Also changed patterns 01:02:495 - to 01:05:021 - as you inspired me.
  11. 01:05:643 - Eh it's pretty uncomfortable to play. Might try something like https://puu.sh/tDNUr/0fedea7d17.png. Great patterns, but player might feel those patterns are repeating, so changed into different pattern(similar as yours)
  12. 01:07:537 (67537|2) - Move to |2|. 01:07:380 (67380|2,67537|2) - after a stream of 1/6 is not comfortable. good point!
  13. 01:16:380 - Try something like https://puu.sh/tDO3Z/0f3539e614.png . It's more reasonable that way. Changed to different patterns that are reasonable.
  14. 01:25:853 (85853|1,86011|1,86169|1,86327|1,86485|1,86643|1,86801|1,86958|1) - What a long anchor. Repattern pls so it would be balanced for each hand. No. I think this part is ok
  15. 01:35:643 (95643|2,95801|2,95958|2,96116|2,96274|2) - Move some note elsewhere pls. If there's no real reason to hammer these and while there's more column to fill, better spread the notes more. I think those sounds match to the patterns, but I'll consider about your suggestion.
  16. 01:44:169 (104169|2,104169|1) - to the right one column; 01:44:643 (104643|2,104643|1) - to the left one column. 01:43:695 (103695|1,103853|1,104011|1,104169|1,104327|1) - 01:44:169 (104169|2,104327|2,104485|2,104643|2) - These anchor are kinda arse to play.
  17. 01:46:064 - It's still 1/4. Checked snaps again and found out that 01:45:758 - to 01:45:916 - has 1/6s and 01:46:074 - to 01:46:468 - has 1/4s. Changed patterns. Thanks for mentioning.
  18. 01:47:327 (107327|1,107366|0,107406|3,107445|2,107485|1,107524|0,107564|3,107603|2,107643|1,107682|0,107722|3,107761|2,107801|1,107840|0,107880|3,107919|2,107958|1) - Actually 1/12. But since it's pretty bad pattern to play with, use 1/6 instead. Just like 01:06:590 -
  19. 02:18:169 (138169|2) - Should be snapped at 02:18:195 - fixed. I think you gave me wrong link 02:18:166 -

Well I think this map still need improvements here and there. Good Luck.
Well I didn't expect you to help me this much. I'm really surprised. :lol:
Big thanks for great mod, neat examples, and some IRC helps MEGAtive! :)
Have a nice day!
MEGAtive

Otakujanai wrote:

"00:33:353 - The piano is still ringing here. Better add note here too. Sorry but I can't understand what you mean by this. I think you gave me wrong timing."

Well, it sounds like https://puu.sh/tEDmo/f61123257b.png instead of stopping the 1/12 burst at 00:33:327 -

"01:25:853 (85853|1,86011|1,86169|1,86327|1,86485|1,86643|1,86801|1,86958|1) - What a long anchor. Repattern pls so it would be balanced for each hand. No. I think this part is ok"

But it's still unbelievably long. Some players would find this too uncomfortable to play. Also there's no indication of something sounds same for those anchors.

"02:18:169 (138169|2) - Should be snapped at 02:18:195 - fixed. I think you gave me wrong link 02:18:166 -"

02:18:156 - I mean. Use 1/8 snapping.
No kudosu here
Hydria
I'm taking MEGAtive's mini-mod reply on the previous page into consideration whilst modding.

This mapset was flagged green so all of the diffs will be checked

stella=mod
00:12:906 (12906|2,13064|1) - ctrl-G because then the pitch relevancy stays, up to you though

00:23:011 (23011|2,23169|3) - move these over to the left 1, so it'll be similar to ^

00:33:274 - looking at what MEGAtive wrote, they were correct about it lasting 1/2 beat, but it's 1/8th snapped instead of 1/12th, so it should look like this:


00:37:222 (37222|1,37222|0,37695|2,37695|3,38169|1,38169|0) - have this be similar to 00:34:695 (34695|0,34695|1,35169|1,35169|2,35643|2,35643|3) -

00:39:590 (39590|2) - move to 2?

00:42:748 (42748|1,43222|2) - move these right one column so you still have the ascending chords

00:44:485 (44485|2,44643|2,44801|2) - that feels uncomfortable, move 00:44:643 (44643|2,44722|1) - to the right and then move 00:44:801 (44801|2) - to 2

00:46:695 - this feels a lot more comfortable to hit imo:


01:16:380 - same goes here:


make 01:26:327 (86327|1,86327|3,86406|2,86485|1,86485|3) - similar to 01:25:380 (85380|2,85380|3,85458|1,85537|3,85537|2) -

01:37:380 (97380|3,97458|2,97537|3,97616|2) - this is uncomfortable, change to this:


01:46:222 (106222|2,106222|0,106380|1,106380|2) - this in particular feels unnecessary, change to this (which also has the note you missed):


02:00:590 - until 02:01:695 - what are these sv changes they feel unnecessary

02:18:156 (138156|2) - this does indeed end at 02:18:195 -

Normal
most of the suggestions here are PR

00:13:222 (13222|0,13537|1,13853|2,14169|3) - these should be descending

00:28:064 (28064|0,28537|1) - ctrl-G for PR

00:37:695 (37695|2,38169|1) - ctrl-G

00:38:643 (38643|2) - move to 2

00:39:590 (39590|2,39748|1) - move to the left 1 for comfort

00:58:064 (58064|1,58261|2) - move to the right 1

01:01:853 (61853|3,62090|2,62327|1) - ctrl-G

01:05:958 (65958|3,65958|2) - move to the left 1 and then move 01:06:274 (66274|1) - to 4

01:09:906 - should be a note here on 1, same 01:20:011 -

01:28:380 (88380|3) - move to 2

01:29:643 (89643|0) - move to 4

01:30:590 (90590|3,90748|2,90906|3,91064|2,91222|3) - stop with these 1h trills

01:44:801 (104801|0) - move to 4

01:46:222 (106222|2,106380|1,106537|0) - ctrl-G and then move 1 right

02:17:643 (137643|2,138169|1) - snap these to the blue line
Topic Starter
Dreamwalker

MEGAtive wrote:

Otakujanai wrote:

"00:33:353 - The piano is still ringing here. Better add note here too. Sorry but I can't understand what you mean by this. I think you gave me wrong timing."

Well, it sounds like https://puu.sh/tEDmo/f61123257b.png instead of stopping the 1/12 burst at 00:33:327 -

It was 1/8, so I re-snapped.

"01:25:853 (85853|1,86011|1,86169|1,86327|1,86485|1,86643|1,86801|1,86958|1) - What a long anchor. Repattern pls so it would be balanced for each hand. No. I think this part is ok"

But it's still unbelievably long. Some players would find this too uncomfortable to play. Also there's no indication of something sounds same for those anchors.

okay. I'll change patterns.

"02:18:169 (138169|2) - Should be snapped at 02:18:195 - fixed. I think you gave me wrong link 02:18:166 -"

02:18:156 - I mean. Use 1/8 snapping.
Yesterday I changed offset 4380 to 4390 and started checking your mod(cuz other modder mentioned about timing, but now its 4380 again...), so 02:18:166 - was 1/8 snap actually.

No kudosu here
Again, I appreciate your kindness :)
Topic Starter
Dreamwalker

Hydria wrote:

I'm taking MEGAtive's mini-mod reply on the previous page into consideration whilst modding.

This mapset was flagged green so all of the diffs will be checked

stella=mod
00:12:906 (12906|2,13064|1) - ctrl-G because then the pitch relevancy stays, up to you though ctrl-G ed

00:23:011 (23011|2,23169|3) - move these over to the left 1, so it'll be similar to ^ good point!

00:33:274 - looking at what MEGAtive wrote, they were correct about it lasting 1/2 beat, but it's 1/8th snapped instead of 1/12th, so it should look like this:
changed to 1/8s

00:37:222 (37222|1,37222|0,37695|2,37695|3,38169|1,38169|0) - have this be similar to 00:34:695 (34695|0,34695|1,35169|1,35169|2,35643|2,35643|3) - fixed
00:39:590 (39590|2) - move to 2? I'll consider about it.

00:42:748 (42748|1,43222|2) - move these right one column so you still have the ascending chords good point

00:44:485 (44485|2,44643|2,44801|2) - that feels uncomfortable, move 00:44:643 (44643|2,44722|1) - to the right and then move 00:44:801 (44801|2) - to 2 changed patterns. 00:44:643 - |3| to |2| // 00:44:722 - |2| to |3| // 00:44:801 - |3| to |2| thanks for mentioning.

00:46:695 - this feels a lot more comfortable to hit imo:


I know but the reason why I patterned like that is 00:47:248 - there's no sound at this timing.

01:16:380 - same goes here:


Changed patterns as given :D

make 01:26:327 (86327|1,86327|3,86406|2,86485|1,86485|3) - similar to 01:25:380 (85380|2,85380|3,85458|1,85537|3,85537|2) -
Ummm, not for now. I think if I change pattern as you suggested, it's harder to play. But if it's only for me, I'll change it later.

01:37:380 (97380|3,97458|2,97537|3,97616|2) - this is uncomfortable, change to this:
maybe not... I agree that this part could be uncomfortable for some players, but fits with SR 3.9.

01:46:222 (106222|2,106222|0,106380|1,106380|2) - this in particular feels unnecessary, change to this (which also has the note you missed):

much better now :)

02:00:590 - until 02:01:695 - what are these sv changes they feel unnecessary erased SVs

02:18:156 (138156|2) - this does indeed end at 02:18:195 fixed-

Normal
most of the suggestions here are PR

00:13:222 (13222|0,13537|1,13853|2,14169|3) - these should be descending ctrl-H

00:28:064 (28064|0,28537|1) - ctrl-G for PR

00:37:695 (37695|2,38169|1) - ctrl-G

00:38:643 (38643|2) - move to 2

00:39:590 (39590|2,39748|1) - move to the left 1 for comfort

00:58:064 (58064|1,58261|2) - move to the right 1

01:01:853 (61853|3,62090|2,62327|1) - ctrl-G

01:05:958 (65958|3,65958|2) - move to the left 1 and then move 01:06:274 (66274|1) - to 4

01:09:906 - should be a note here on 1, same 01:20:011 - fixed

01:28:380 (88380|3) - move to 2

01:29:643 (89643|0) - move to 4

01:30:590 (90590|3,90748|2,90906|3,91064|2,91222|3) - stop with these 1h trills okay pattern changed

01:44:801 (104801|0) -move to 4

01:46:222 (106222|2,106380|1,106537|0) - ctrl-G and then move 1 right

02:17:643 (137643|2,138169|1) - snap these to the blue line again its 02:18:156 (138156|1)
First I want to thank you for helping me on Normal diff. :D I don't really know how to make 2* or lower diff maps cuz this was the first time aiming for rank.
Also thanks for giving some patterning ideas for last diff.
Have a nice day Hydria! :)
Lastopia
DarKChoco's Modding


marasy - stella=SVeLLa
Columns:|1|2|3|4|


[General]
  1. 스토리보드를 쓰지 않으시니 Widescreen Support를 꺼주세요(스토리보드가 없을시 꺼놓아야합니다)
  2. 소스의 CHUNITHMーチュウニズムー에서 チュウニズム은 츄니즘을 일본어로 쓴 표기입니다 그러니 일어 표기를 뺀 CHUNITHM으로 변경해주세요
  3. 태그에 마라시의 일본어 표기인 まらしぃ를 넣어주시면 좋을것같네요
[Normal]
  1. 00:11:643 (11643|3) - 3번으로 옮기시면 좋을듯합니다
  2. 00:34:695 (34695|0,35169|1,35643|2,35958|3,36116|1,36590|0,37222|3,37695|1,38169|2,38485|0,38643|1,39116|2,39432|3,39590|1,39748|0,40222|2,40695|3,41011|1,41169|2,41643|2,41643|0) - 이부분이 지금 A-A'-A형식으로 음이 이루어져 있어요 여기서 두개의 A부분을 같은 패턴으로 해주시면 좋을듯합니다
  3. 00:58:261 (58261|3) - 이 노트를 6스냅을 사용해 00:58:327 - 이자리로 옮겨주시고 00:58:458 (58458|1) - 이노트를 12스냅을 사용해 00:58:511 - 이자리로 옮겨주세요
  4. 00:59:169 (59169|1) - 이노트 3번으로 옮겨주세요
  5. 01:25:695 - 01:26:169 - 01:26:643 - 여기 심벌에 일부러 1개씩 넣은건 의도적인건가요
  6. 01:34:380 (94380|1) - 이노트 3번으로 옮겨주세요
  7. 02:05:801 (125801|1,125958|2) - 이거 심벌도 의도적..?
  8. 02:18:156 (138156|1) - 이노트와 같은 위치 3번에 있는 롱놋 끝을 6스냅을 사용해 02:18:156 (138156|1) - 여기로 옮겨주세요
[stella=5+3114]
  1. 00:13:222 - 00:13:537 - 00:13:853 - 00:14:169 - 화음.. 같은데 이곳 2개씩 바꿔주시고 혹시 다른분 모딩에서 아니라 하면 다시 바꾸시면 됩니다
    (00:23:327 (23327|3,23485|0,23643|2,23801|0,23958|1,24116|0,24274|2) - 이쪽도 동일합니다)
  2. 00:33:274 - 이부분을 칠때 속도가 0.3배밖에 안되니 판정이..; 0.7배정도로 맞춰주시면 좋을듯하네요
  3. 00:52:537 - 이부분에서 봤을때,http://puu.sh/tFnYd/0f22ab6e3b.jpg요렇게 보이도록 패턴을 놓아보시는건 어떤가요 4놋은 피아노와 심벌이 같이 들리기 때문에, 00:52:380 - 이부분은 짤연이 되지 않게 하기위해 3놋으로 놓은 사진입니다
  4. 00:53:748 (53748|2,53853|1,53958|0,53958|3,54064|1,54169|2,54274|0,54274|3,54380|1,54485|2,54590|3,54590|0,54695|2,54801|1) - 이부분에서, 2놋을 넣은 이유가 뭔지 알수가 없네요. 차라리 3스냅으로 피아노와 드럼이 동시에 들려오기 떄문에 http://puu.sh/tFojE/35e6de470e.jpg 이런 패턴으로 바꿔보시는건 어떤가요
  5. 00:58:011 (58011|2) - 이노트를 8스냅을 사용해 00:58:024 - 여기로 옮겨주시고 00:58:301 (58301|2) - 이노트를 6스냅을 사용해 00:58:327 - 여기로 옮겨주세요 그리고 00:58:498 (58498|1) - 이노트를 12스냅을 사용해 00:58:511 - 여기로 옮겨주세요
  6. 01:02:327 - 이곳 심벌입니다 의도적으로 2놋하신건가요 01:05:327 - 여기도 그렇고요
  7. 01:06:222 - 여기 피아노 하나 더있으니 2놋해주세요
  8. 01:25:380 (85380|2,85380|3,85458|1,85537|2,85537|3,85853|1,85853|0,85932|2,86011|1,86011|0,86327|3,86327|1,86406|2,86485|3,86485|1,86801|1,86801|0,86880|2,86958|1,86958|3) - 아무래도 12 34 12 트릴같이 2놋트릴로 하는게 낫지 않을까요
  9. 01:46:695 - 여기서부터01:47:169 - 여기까지 있는 기타와 드럼을 표현해주시면 좋을것같네요
  10. 01:50:327 - 여기 4번에 노트 추가해주세요
  11. 02:03:590 - 이부분 이런 심벌 4놋으로 놔주시면 좋을것같네요
  12. 02:18:156 (138156|2) - 이노트 6스냅을 사용해 02:18:169 - 이곳으로 옮겨주세요
흠 일단 플레이하는데 변속때문에 찰진 느낌이 정말 좋았어요 그거에서 일단 맵에 호감을 가졌는데
막상 모딩하다보니 스냅을 틀리신곳이 좀.. 있더라고요 ㅋㅋㅋ
그래도 맵 정말 잘만드셧어요! 재밌었습니다

변속 핥짝
Topic Starter
Dreamwalker

[ Dark_Choco ] wrote:

DarKChoco's Modding


marasy - stella=SVeLLa
Columns:|1|2|3|4|


[General]
  1. 스토리보드를 쓰지 않으시니 Widescreen Support를 꺼주세요(스토리보드가 없을시 꺼놓아야합니다)
  2. 소스의 CHUNITHMーチュウニズムー에서 チュウニズム은 츄니즘을 일본어로 쓴 표기입니다 그러니 일어 표기를 뺀 CHUNITHM으로 변경해주세요
  3. 태그에 마라시의 일본어 표기인 まらしぃ를 넣어주시면 좋을것같네요
    예압 다 수정했습니다
[Normal]
  1. 00:11:643 (11643|3) - 3번으로 옮기시면 좋을듯합니다
  2. 00:34:695 (34695|0,35169|1,35643|2,35958|3,36116|1,36590|0,37222|3,37695|1,38169|2,38485|0,38643|1,39116|2,39432|3,39590|1,39748|0,40222|2,40695|3,41011|1,41169|2,41643|2,41643|0) - 이부분이 지금 A-A'-A형식으로 음이 이루어져 있어요 여기서 두개의 A부분을 같은 패턴으로 해주시면 좋을듯합니다
  3. 00:58:261 (58261|3) - 이 노트를 6스냅을 사용해 00:58:327 - 이자리로 옮겨주시고 00:58:458 (58458|1) - 이노트를 12스냅을 사용해 00:58:511 - 이자리로 옮겨주세요
  4. 00:59:169 (59169|1) - 이노트 3번으로 옮겨주세요
  5. 01:25:695 - 01:26:169 - 01:26:643 - 여기 심벌에 일부러 1개씩 넣은건 의도적인건가요 아니요 double로 수정했습니다
  6. 01:34:380 (94380|1) - 이노트 3번으로 옮겨주세요
  7. 02:05:801 (125801|1,125958|2) - 이거 심벌도 의도적..?
  8. 02:18:156 (138156|1) - 이노트와 같은 위치 3번에 있는 롱놋 끝을 6스냅을 사용해 02:18:169 (138156|1) - 여기로 옮겨주세요
[stella=5+3114]
  1. 00:13:222 - 00:13:537 - 00:13:853 - 00:14:169 - 화음.. 같은데 이곳 2개씩 바꿔주시고 혹시 다른분 모딩에서 아니라 하면 다시 바꾸시면 됩니다 화음 아닙니다
    (00:23:327 (23327|3,23485|0,23643|2,23801|0,23958|1,24116|0,24274|2) - 이쪽도 동일합니다) ^
  2. 00:33:274 - 이부분을 칠때 속도가 0.3배밖에 안되니 판정이..; 0.7배정도로 맞춰주시면 좋을듯하네요 넵 0.5로 수정했습니다
  3. 00:52:537 - 이부분에서 봤을때,http://puu.sh/tFnYd/0f22ab6e3b.jpg요렇게 보이도록 패턴을 놓아보시는건 어떤가요 4놋은 피아노와 심벌이 같이 들리기 때문에, 00:52:380 - 이부분은 짤연이 되지 않게 하기위해 3놋으로 놓은 사진입니다 SR 3.9치고 너무 무겁네요... 일단 전 이 비트맵을 비교적 가벼운 느낌으로 만들고싶습니다. 그래도 지적해주셨으니 참고하겠습니다.
  4. 00:53:748 (53748|2,53853|1,53958|0,53958|3,54064|1,54169|2,54274|0,54274|3,54380|1,54485|2,54590|3,54590|0,54695|2,54801|1) - 이부분에서, 2놋을 넣은 이유가 뭔지 알수가 없네요. 차라리 3스냅으로 피아노와 드럼이 동시에 들려오기 떄문에 http://puu.sh/tFojE/35e6de470e.jpg 이런 패턴으로 바꿔보시는건 어떤가요 피아노 1/4스냅 드럼 1/3스냅입니다 그래서 동시에 표현하기 그래서 계속 피아노를 강조했었으니 드럼을 살짝 강조했습니다. 대신 피아노와 드럼이 겹치는 부분에는 말씀하신대로 3놋으로 바꿔볼까 생각중입니다.
  5. 00:58:011 (58011|2) - 이노트를 8스냅을 사용해 00:58:024 - 여기로 옮겨주시고 00:58:301 (58301|2) - 이노트를 6스냅을 사용해 00:58:327 - 여기로 옮겨주세요 그리고 00:58:498 (58498|1) - 이노트를 12스냅을 사용해 00:58:511 - 여기로 옮겨주세요 넵 전부 수정했습니다!
  6. 01:02:327 - 이곳 심벌입니다 의도적으로 2놋하신건가요 01:05:327 - 여기도 그렇고요 의도입니다
  7. 01:06:222 - 여기 피아노 하나 더있으니 2놋해주세요 피아노가 아니라 기타음(앞뒤에도 표현하지 않았습니다)입니다. 그리고 1/6 스트림에 2놋 넣기에는 부담스러울것 같습니다
  8. 01:25:380 (85380|2,85380|3,85458|1,85537|2,85537|3,85853|1,85853|0,85932|2,86011|1,86011|0,86327|3,86327|1,86406|2,86485|3,86485|1,86801|1,86801|0,86880|2,86958|1,86958|3) - 아무래도 12 34 12 트릴같이 2놋트릴로 하는게 낫지 않을까요 지적 감사합니다. 이 부분에 대해서 지금까지 많은 모더분들의 의견들이 좀 엇갈려(너무 무겁다/가볍다/패턴이 좀 그렇다 등등)왔습니다. 현재는 절충안을 찾는 중입니다.
  9. 01:46:695 - 여기서부터01:47:169 - 여기까지 있는 기타와 드럼을 표현해주시면 좋을것같네요 이 비트맵이 드럼 위주가 아닌 피아노에 중점을 두고 있기에, 그리고 SR3.9를 플레이하는 유저들을 고려하여 잠시 쉬는 시간을 주고자 의도했었습니다. 하지만 생각해보니 놋을 아예 안넣기도 그런것같아 말씀해주신대로 살짝 표현해봤네요
  10. 01:50:327 - 여기 4번에 노트 추가해주세요 01:06:222 - 와 같은 케이스입니다
  11. 02:03:590 - 이부분 이런 심벌 4놋으로 놔주시면 좋을것같네요 02:05:485 - 요 심벌만 4놋으로 변경했습니다. 전부 4놋하기에는 00:52:537 -과 비슷한 케이스인듯합니다. 의도?라고 보셔도 무방하실거같네요
  12. 02:18:156 (138156|2) - 이노트 6스냅을 사용해 02:18:169 - 이곳으로 옮겨주세요
흠 일단 플레이하는데 변속때문에 찰진 느낌이 정말 좋았어요 그거에서 일단 맵에 호감을 가졌는데
막상 모딩하다보니 스냅을 틀리신곳이 좀.. 있더라고요 ㅋㅋㅋ
그래도 맵 정말 잘만드셧어요! 재밌었습니다

칭찬해주셔서 감사합니다. 앞으로 더 좋은 비트맵으로 가꿔나가겠습니다. 모딩해주셔서 다시 한 번 정말 감사드립니다. :)
변속 핥짝
DustMoon
Hi~Otakujanai
1|2|3|4|
Normal
00:19:537 (19537|1) - move to 3
00:33:353 - add
00:45:590 (45590|2,45748|3) - The whole moves one col to the left
00:46:853 (46853|1,47011|0) - same↑
00:53:643 (53643|2,53958|1) - ^
01:02:485 (62485|3) - delete it
01:06:695 (66695|3) - delete it
01:35:643 (95643|3,95801|1,95958|3,96116|2,96274|3,96274|0,96432|1,96590|0) - ^
01:47:327 (107327|2,107643|1) - Use one LN to mapping
01:55:853 (115853|1,115853|2) - move to 1,2
01:57:116 (117116|2) - move to 1
02:08:169 - add more
Hard
00:33:274 (33274|0,33314|1,33353|2,33432|3) - ^
00:36:906 (36906|1,36985|2) - Ctrl+H
00:42:116 (42116|3,42195|2) - Ctrl+H
01:26:958 (86958|0) - move to 3
01:27:748 (87748|1,87748|0,88064|2,88064|3) - ^
01:29:958 (89958|0) - move to 3
01:33:432 (93432|1) - move to 4
01:36:985 (96985|2,97064|1,97143|0) - The whole moves one col to the right
01:37:222 (97222|2) - move to 1
02:04:853 (124853|3,124853|2,125011|2,125011|3) - ^
02:17:985 (137985|2,138169|1) - ^
stella=5+3114
00:28:853 (28853|3) - move to 2
00:29:011 (29011|1) - move to 4
00:32:169 - add more
00:58:024 (58024|2,58064|3) - ^
01:02:327 (62327|2) - move to 2
02:05:327 (125327|2,125327|1,125485|1,125485|0,125485|3,125485|2) - ^
02:08:643 (128643|2,129116|3) - same sound.why use different notes to mapping.
Good luck!
Topic Starter
Dreamwalker

DustMoon wrote:

Hi~Otakujanai
1|2|3|4|

Normal
Well I updated Normal diff a bit, so some of your mods does not fit for now...
00:19:537 (19537|1) - move to 3 fixed
00:33:353 - addfixed
00:45:590 (45590|2,45748|3) - The whole moves one col to the leftfixed
00:46:853 (46853|1,47011|0) - same↑I think its right not left... anyway fixed
00:53:643 (53643|2,53958|1) - ^
01:02:485 (62485|3) - delete it deleted
01:06:695 (66695|3) - delete it deleted
01:35:643 (95643|3,95801|1,95958|3,96116|2,96274|3,96274|0,96432|1,96590|0) - ^
01:47:327 (107327|2,107643|1) - Use one LN to mapping Already changed
01:55:853 (115853|1,115853|2) - move to 1,2fixed
01:57:116 (117116|2) - move to 1fixed
02:08:169 - add more added already

stella=5+3114
00:28:853 (28853|3) - move to 2
00:29:011 (29011|1) - move to 4
changed patterns as below
https://osu.ppy.sh/ss/7242955

00:32:169 - add more No piano sound here, and I've already expressed guitar sound with SVs
00:58:024 (58024|2,58064|3) - ^ wrong link? there's only single piano sound
01:02:327 (62327|2) - move to 2 Good point!
02:05:327 (125327|2,125327|1,125485|1,125485|0,125485|3,125485|2) - ^ It's because it is the final symbol sound there, so I used quad but changed patterns as below
https://osu.ppy.sh/ss/7242974

02:08:643 (128643|2,129116|3) - same sound.why use different notes to mapping. changed to doubles
Good luck!
Thanks for modding! :)
PANDAAAAAAAA
sorry for late. i've looked and i think it's ready to go. just add hitsounds.
take my star. :)
Topic Starter
Dreamwalker

nowsmart wrote:

sorry for late. i've looked and i think it's ready to go. just add hitsounds.
take my star. :)
Thanks for checking :D
Verniy_Chan

Hi

Mod Via ♡ Верный Mania Queue ♡

4K = |1|2|3|4|
| W (Whistle) | C (Clap) | F (Finish) |

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Unused file: background4.jpg. Make sure you delete it from your folder map if you didn't use that BG
Normal

OD : 7
HP : 7,5
  1. 00:14:327 - you can add note here on |4| to cover roll piano sound, since it's high pitch like 00:19:380 -
  2. 00:33:353 (33353|1) - not really recommend a note here which it used 1/4 snap, since your consisent with 1/2. But is okay, just consider it
  3. 00:39:116 (39116|3) - seem this LN look awkward, how about shorten LN to 00:39:432 - , and then add note on here 00:39:432 - and 00:39:590 - LN just covering 1/4 instead of 1/2 snap
  4. 00:45:590 - 2 note for kick sound, it's inconsistency with your pattern on 00:53:169 - and 01:08:169 - which it kick only have a note, and also:
    00:46:853 - 00:48:116 - 00:49:380 - 00:50:643 - 00:51:906 -
  5. 01:10:064 - overmapped, delete 1 notem please consistency with you previous pattern 01:08:801 -
  6. 01:21:906 - you can add a LN on here like 01:25:380 (85380|2) -
  7. 01:34:853 (94853|2) - delete, inconsistency with your previous pattern like 01:31:064 - 01:29:801 -
  8. 01:44:643 - add a note here, since you've already put a note here 01:45:116 - with same pitch. Also here 02:04:853 -
  9. 02:17:643 (137643|2) - shorten this LN to 02:17:985 - and then add a note for emphasizing last piano
Notes : Interesting diff, good
Fontes' Hard

OD : 8
HP : 8
  1. 00:19:458 - add a note here, since you've already mapped piano sound 1/6, but why 1/4 didn't?
  2. 01:16:380 (76380|0,76537|0,76695|0) - try avoid this anchor, maybe 01:16:695 (76695|0) - move to |3| for balance too
  3. 01:31:380 (91380|3) - delete, since you didn't mapping sound like 01:21:274 -
  4. 01:44:801 - not really loud than previous pattern 01:44:327 - 01:44:801 - since there's no cymbal
  5. 01:47:011 - you missed mapping snare and also here 01:47:169 -
  6. 01:52:222 (112222|1,112301|2) - Ctrl + G, avoid jack 1/2
  7. 01:59:327 (119327|3,119801|3) - different pitch, considering rearranged the LN pattern
Notes : Solid pattern, i like your piano pattern

Verniy_Chan wrote:

Score
85

(1-100)

just for fun only, don’t take it seriously
Хорошо~ Good Luck..
Topic Starter
Dreamwalker

Verniy_Chan wrote:


Hi

Mod Via ♡ Верный Mania Queue ♡

4K = |1|2|3|4|
| W (Whistle) | C (Clap) | F (Finish) |

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Unused file: background4.jpg. Make sure you delete it from your folder map if you didn't use that BG idk why it's still there... Think I've erased bg4 4 months ago
Normal

OD : 7
HP : 7,5
  1. 00:14:327 - you can add note here on |4| to cover roll piano sound, since it's high pitch like 00:19:380 - fixed
  2. 00:33:353 (33353|1) - not really recommend a note here which it used 1/4 snap, since your consisent with 1/2. But is okay, just consider it can't delete that note for now / no idea how can I improve it
  3. 00:39:116 (39116|3) - seem this LN look awkward, how about shorten LN to 00:39:432 - , and then add note on here 00:39:432 - and 00:39:590 - LN just covering 1/4 instead of 1/2 snap fixed
  4. 00:45:590 - 2 note for kick sound, it's inconsistency with your pattern on 00:53:169 - and 01:08:169 - which it kick only have a note, and also:
    00:46:853 - 00:48:116 - 00:49:380 - 00:50:643 - 00:51:906 - added notes at 00:53:169 - and 01:08:169 -
  5. 01:10:064 - overmapped, delete 1 notem please consistency with you previous pattern 01:08:801 - mistake, deleted |4|
  6. 01:21:906 - you can add a LN on here like 01:25:380 (85380|2) - added LN and a note
  7. 01:34:853 (94853|2) - delete, inconsistency with your previous pattern like 01:31:064 - 01:29:801 - deleted
  8. 01:44:643 - add a note here, since you've already put a note here 01:45:116 - with same pitch. Also here 02:04:853 - fixed *2
  9. 02:17:643 (137643|2) - shorten this LN to 02:17:985 - and then add a note for emphasizing last piano nope
Notes : Interesting diff, good

Хорошо~ Good Luck.. [/notice]
Thanks for modding Verniy :)
Fontes

Verniy_Chan wrote:


Hi

Mod Via ♡ Верный Mania Queue ♡


Fontes' Hard

OD : 8
HP : 8
  1. 00:19:458 - add a note here, since you've already mapped piano sound 1/6, but why 1/4 didn't?
    sry i don get wat u pointed. i think u linked wrong part.
  2. 01:16:380 (76380|0,76537|0,76695|0) - try avoid this anchor, maybe 01:16:695 (76695|0) - move to |3| for balance too
    i fixed other way
  3. 01:31:380 (91380|3) - delete, since you didn't mapping sound like 01:21:274 -
    actually, i did. well rater then i used, this sounds exist in repeated 1/4 red line, but in order to make sure that the piano sounds match well
    with this sound, i mapped notes properly which mean not all spot of this sounds.
    This section has a lot of repetition, so I tried to keep the notes consistent as much as possible.

  4. 01:44:801 - not really loud than previous pattern 01:44:327 - 01:44:801 - since there's no cymbal
    fixed.
  5. 01:47:011 - you missed mapping snare and also here 01:47:169 -
    This is wat i intended. before the piano sounds which mean LN, i wanted this section to be blank.
  6. 01:52:222 (112222|1,112301|2) - Ctrl + G, avoid jack 1/2
    This is intended too. in 1/2 notes stream, i wanted highlight upper 1/4 piano notes.
    i think the jack pattern has the effect of concentrating the sound. so il add jack location just above part. :D

  7. 01:59:327 (119327|3,119801|3) - different pitch, considering rearranged the LN pattern
    i think 4k mod don need to obey the pitch correctly, just the notes location that give a feeling of playing that sound is enough.
    01:59:327 - and 01:59:801 - both hav a different pitch and same LN location, but the feeling of pressing will be different clearly.
Notes : Solid pattern, i like your piano pattern

Verniy_Chan wrote:

Score
85

(1-100)

just for fun only, don’t take it seriously
Хорошо~ Good Luck..
Thank you for modding Verniy chan.
Im enjoying your map very much :)
Shima Rin
Hey I am here for your NM Request through PM

[Normal]
  1. 01:08:643 - 01:09:906 - 01:11:169 - 01:12:432 - 01:13:695 - 01:18:748 - 01:21:274 - 01:22:537 - notes should be added for hihats
  2. 02:04:853 (124853|1) - u dont need to catch this cuz it is incorportaed into the LN
  3. 02:06:906 - u may need one more note to emphasize this hihat sound like 02:04:853 (124853|1) -
[stella=5+3114]
  1. 00:13:222 (13222|3,13537|2,13853|1,14169|2) - u may use double notes to emphasize these sounds
  2. 00:21:906 - also a double is needed
  3. 00:51:748 (51748|0,51748|3) - this should not be a double, maybe delete the note on the leftmost column
  4. 00:54:906 - from here, are you really snapping right?
  5. 00:59:643 - this is a better way to represent it: https://osu.ppy.sh/ss/8539220
  6. 01:05:011 - also a triple needed here like before
  7. 01:06:274 - triple is better cuz sound is strong
  8. 01:07:380 - you can add note on this line. There is sound here
  9. 01:07:853 - 01:08:485 - 01:09:116 - 01:09:748 - 01:10:380 - 01:11:011 - and etc. these kicks are better tripled to note a difference of volume
  10. 01:48:590 (108590|0,108748|0,108906|0,109064|0,109222|0,109380|0,109537|0) - you see there is a large anchor. Try to rearrange this part imo.
  11. 02:05:801 (125801|2,125801|3,125958|3,125958|0) - these two are better tripled as they have the same sound as 02:06:274 (126274|3,126274|2,126274|0) -
  12. 02:17:748 (137748|0,137827|1,137906|2,137985|3,138169|2) - unsnapped?
Nice Map really. Good luck and hope my mods help you! ;)
Topic Starter
Dreamwalker

Tofu1222 wrote:

Hey I am here for your NM Request through PM Hey I am here to reply to your mod

[Normal]
  1. 01:08:643 - 01:09:906 - 01:11:169 - 01:12:432 - 01:13:695 - 01:18:748 - 01:21:274 - 01:22:537 - notes should be added for hihats
    added notes : 01:12:432 - 01:13:695 - 01:18:748 - 01:21:748 -
    Here, I intended to put notes for clear sounds that can be listened by 100% speed I just put some that I missed.
  2. 02:04:853 (124853|1) - u dont need to catch this cuz it is incorportaed into the LN well actually this one is suggested from recent mod by Verniy_chan. I added notes 01:44:643 - and 02:04:853 - before. Still concerning about these notes...
  3. 02:06:906 - u may need one more note to emphasize this hihat sound like 02:04:853 (124853|1) - fixed
[stella=5+3114]
  1. 00:13:222 (13222|3,13537|2,13853|1,14169|2) - u may use double notes to emphasize these sounds decided to put just a note here since i wanted to use 00:13:380 (13380|0,13695|0,14011|0) - this pattern
  2. 00:21:906 - also a double is needed intended in order not to make jacks nor double trills
  3. 00:51:748 (51748|0,51748|3) - this should not be a double, maybe delete the note on the leftmost column small drum sound here and just put col 1 note in order to make it more comfortable and stable to play
  4. 00:54:906 - from here, are you really snapping right? I think yes. Actually I'm really bad at snapping so Fontes helped me for this. But if some of those snapping are wrong I think it can be checked by BN later lol
  5. 00:59:643 - this is a better way to represent it: https://osu.ppy.sh/ss/8539220 Ayyy this is what i wanted. Changed pattern and SVs
  6. 01:05:011 - also a triple needed here like before
  7. 01:06:274 - triple is better cuz sound is strong fixed but i'm not sure about 01:06:169 (66169|1,66274|1) - these two notes which will be bit hard for this diff
  8. 01:07:380 - you can add note on this line. There is sound here There is a sound but it's small so I intended to delete the note which was 01:07:380 - here before and put some soft SVs since piano roll is ended 01:07:222 -
  9. 01:07:853 - 01:08:485 - 01:09:116 - 01:09:748 - 01:10:380 - 01:11:011 - and etc. these kicks are better tripled to note a difference of volume
    Since those kick sounds are strong i put jacks like 01:07:853 (67853|2,68011|2) - 01:08:327 (68327|3,68485|3) - these. It was 3 notes before tho
  10. 01:48:590 (108590|0,108748|0,108906|0,109064|0,109222|0,109380|0,109537|0) - you see there is a large anchor. Try to rearrange this part imo. Ahh this one should be fixed. I'll try to think of better patterns. Can't think of good patterns for this part right now XD
  11. 02:05:801 (125801|2,125801|3,125958|3,125958|0) - these two are better tripled as they have the same sound as 02:06:274 (126274|3,126274|2,126274|0) - crash 3 notes 02:06:274 - and kick 2 notes 02:05:801 -
  12. 02:17:748 (137748|0,137827|1,137906|2,137985|3,138169|2) - unsnapped? Well i'm also not sure about snapping here but i think piano sounds are 1/12 snap delayed like 00:54:906 - this part that you mentioned. I'll recheck it.
Nice Map really. Good luck and hope my mods help you! ;)
Thanks for modding Tofu! :) and good luck with your imakoko and kai dan
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