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Aqours - Mijuku DREAMER(b-UMB J-CORE Remix) [Os...

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Topic Starter
Frim4503
This beatmap was submitted using in-game submission on 07 Juni 2023 at 22:34:20

Artist: Aqours
Title: Mijuku DREAMER(b-UMB J-CORE Remix)
Source: ラブライブ!サンシャイン!!
Tags: marathon Lovelive! School Idol Project: Sunshine!! school idol project
BPM: 175
Filesize: 10088kb
Play Time: 06:41
Difficulties Available:
  1. Sunlight!! - 5Key (4,61 stars, 4357 notes)
Download: Aqours - Mijuku DREAMER(b-UMB J-CORE Remix)
Information: Scores/Beatmap Listing
---------------
Sunlight!! By Me (100%)
Hitsounded By Me (100%)

Modder:
Litharrale
Syadow-
OscarRickyH02
error_exe777
Litharrale
nm from my queue
1|2|3|4|5
get a higher res bg
Why do your hitsounds part of the 4th set when you dont have a 1st, second or a 3rd set?
Why is normal-hitclap4 separate to the set? you could've just mapped it to finish or something rather than importing it

53% is a weird volume and slightly too loud imo
00:11:875 (11875|3) - while I dont usually advocate mapping to this lyrics, why not make this a double to spice up this repetitive section a bit?
00:12:390 (12390|3) - Could make this a triple to compliment ^^^
00:39:475 (39475|0) - 60% is way too loud for these claps
00:43:247 (43247|0) - It sounds weird to go from loud claps to nothing tbh
00:43:590 (43590|2,43590|1) - Consider making a triple to reflect the stronger sound?
00:44:618 (44618|1) - not strong enough to be a triple
00:45:304 (45304|2,45647|1) - all the white ticks in this section should be whistled
01:17:018 (77018|0) - The vocal here is very short and sudden so I'd suggest using a single instead of an LN to reflect that
01:18:561 (78561|2) - What is this mapping?
01:53:533 (113533|3) - put in col 3 to reflect the pitch
01:56:275 (116275|0,116447|0) - col4 for pitch
02:10:333 (130333|1) - col 3 and 02:10:675 (130675|0) - col 2 for pitch
02:12:218 (132218|4) - col 4 for pitch
02:12:904 (132904|1) - col 1 for pitch
03:04:504 (184504|3,184847|2,185190|2,185533|3,185875|4) - perhaps make these all triples to reflect the vocal hits in the music?
03:25:247 (205247|3,205418|1,205418|0) - consider making this a jack
stopping here. Great map!
Syadow-
ui mas frim o/ maap lama :'v
Mod
[General]

od hp nya kek sadis mending diturunin ke 8,5 aja imo
[sunlight]

00:22:847 - double, ada sedikit emphasis jd lebih ena dobel

00:44:275 (44275|2,44447|4) - ga dobel ? mirip kek 00:43:761 (43761|4,43933|4) -

02:25:075 - etc. (digaris putih) buat double aja, suaranya keras bikin ga konsen kalo cuma 1

02:34:333 - lebih ena dobel owo)b emphasis pergantian part

02:46:161 - 02:46:504 - triple suaranya sama itu

03:08:104 - 03:08:447 - ^

03:40:847 (220847|0,221018|1) - lebih ena swap col, pas naik di 03:41:190 - terus turun jd kek stair gitu

05:11:790 (311790|2,311875|2) - wadoo :v 05:11:875 (311875|2,311961|0,311961|1,312047|2) - swap col / rearrange

05:29:704 (329704|2,329704|1) - 1 aja cukup

05:35:361 (335361|3) - move ke 1/5 aja ngejack gitu serem mas :'v

06:41:190 (401190|4) - mending remove, habisnya di tik biru suaranya
Good Luck >w< maap mod cuma dikit ;w;
Topic Starter
Frim4503
will reply it later
Topic Starter
Frim4503

Litharrale wrote:

nm from my queue
1|2|3|4|5
get a higher res bg will change later
Why do your hitsounds part of the 4th set when you dont have a 1st, second or a 3rd set? cuz why not ? xD
Why is normal-hitclap4 separate to the set? you could've just mapped it to finish or something rather than importing it i need that cymbal. so, it more easy for me only import it

53% is a weird volume and slightly too loud imo still wip
00:11:875 (11875|3) - while I dont usually advocate mapping to this lyrics, why not make this a double to spice up this repetitive section a bit? will consider about this
00:12:390 (12390|3) - Could make this a triple to compliment ^^^ ^
00:39:475 (39475|0) - 60% is way too loud for these claps still wip
00:43:247 (43247|0) - It sounds weird to go from loud claps to nothing tbh ^
00:43:590 (43590|2,43590|1) - Consider making a triple to reflect the stronger sound? that too loud
00:44:618 (44618|1) - not strong enough to be a triple this section has cymbal
00:45:304 (45304|2,45647|1) - all the white ticks in this section should be whistled STILL WIP. READ THE CREATOR WORDS
01:17:018 (77018|0) - The vocal here is very short and sudden so I'd suggest using a single instead of an LN to reflect that will break the consistency. also it 1/2 LN and still fit the sound i guess and im not mapping those vocal. i follow piano sound in the back
01:18:561 (78561|2) - What is this mapping? piano
01:53:533 (113533|3) - put in col 3 to reflect the pitch
01:56:275 (116275|0,116447|0) - col4 for pitch
02:10:333 (130333|1) - col 3 and 02:10:675 (130675|0) - col 2 for pitch
02:12:218 (132218|4) - col 4 for pitch
02:12:904 (132904|1) - col 1 for pitch
03:04:504 (184504|3,184847|2,185190|2,185533|3,185875|4) - perhaps make these all triples to reflect the vocal hits in the music? no. i never make a map based on vocal
03:25:247 (205247|3,205418|1,205418|0) - consider making this a jack
stopping here. Great map!
other are ok
Topic Starter
Frim4503

Syadow- wrote:

ui mas frim o/ maap lama :'v
Mod
[General]

od hp nya kek sadis mending diturunin ke 8,5 aja imo biasa aja tuh. isuzu sama reliance juga hp/od 9
[sunlight]

00:22:847 - double, ada sedikit emphasis jd lebih ena dobel sama aja

00:44:275 (44275|2,44447|4) - ga dobel ? mirip kek 00:43:761 (43761|4,43933|4) - lu salah denger kli. yg sebelumnya itu ada suara clap sama whistle. klo yg ini kgk ada

02:25:075 - etc. (digaris putih) buat double aja, suaranya keras bikin ga konsen kalo cuma 1 kuping lu yg kgk konsisten. itu gw ga follow clap tpi follow synth

02:34:333 - lebih ena dobel owo)b emphasis pergantian part

02:46:161 - 02:46:504 - triple suaranya sama itu yg triple ada suara cymbalnya, yg dobel kgk ada

03:08:104 - 03:08:447 - ^

03:40:847 (220847|0,221018|1) - lebih ena swap col, pas naik di 03:41:190 - terus turun jd kek stair gitu sama aja

05:11:790 (311790|2,311875|2) - wadoo :v 05:11:875 (311875|2,311961|0,311961|1,312047|2) - swap col / rearrange

05:29:704 (329704|2,329704|1) - 1 aja cukup

05:35:361 (335361|3) - move ke 1/5 aja ngejack gitu serem mas :'v

06:41:190 (401190|4) - mending remove, habisnya di tik biru suaranya suara end di tik putih
Good Luck >w< maap mod cuma dikit ;w;
Oscyy
yo
M4M req from queue

map is good tbh, i dont spot anything bad from the first run

sunlight!!
00:00:732 - why i copy this timing point since this is the offset im stupid- just little suggestion notes on red line is for bass yes? i think since its long sound i prefer 1/2 ln but 00:11:875 - since it hit hat (maybe) its ok to be note
00:30:733 (30733|4) - delete for single emphasize?
00:42:561 - triple for consistency with 00:41:875 - ?
01:01:075 - give bump sv for this part 1.5x-0.5x
01:02:447 - idk its starting from this part or its been in earlier part there was sound difference on every beat like 01:02:447 - is pure kick (with cymbal obviously) and 01:02:790 - i heard like kick with some snary sound on the bg, i suggest you double on pure kick each note should be right next to each other like 01:03:818 - meanwhile the snary sound have space to it like 01:04:161 -
03:25:590 - place 1/2 ln on 1st column every red line due to low pitch synth if you prefer
03:56:961 - why not triple since you put triple in earlier part?
04:17:190 - 04:18:218 - 04:18:390 - triple
04:49:075 - again
since its looping do a selfmod ye? :D

that's it, good luck o wo)b
Topic Starter
Frim4503

OscarRickyH02 wrote:

yo
M4M req from queue

map is good tbh, i dont spot anything bad from the first run

sunlight!!
00:00:732 - why i copy this timing point since this is the offset im stupid- just little suggestion notes on red line is for bass yes? i think since its long sound i prefer 1/2 ln but 00:11:875 - since it hit hat (maybe) its ok to be note it will become hard if i use 1/2 ln
00:30:733 (30733|4) - delete for single emphasize?
00:42:561 - triple for consistency with 00:41:875 - ? nope. cuz the prev section is 1/1 note but this one is 1/2 note
01:01:075 - give bump sv for this part 1.5x-0.5x i will ad sv later dont worry
01:02:447 - idk its starting from this part or its been in earlier part there was sound difference on every beat like 01:02:447 - is pure kick (with cymbal obviously) and 01:02:790 - i heard like kick with some snary sound on the bg, i suggest you double on pure kick each note should be right next to each other like 01:03:818 - meanwhile the snary sound have space to it like 01:04:161 - yeah i know. im not sure about it cuz that clap part is not strong enough but i will consider it to change
03:25:590 - place 1/2 ln on 1st column every red line due to low pitch synth if you prefer nope. since it has different sound from prev section
03:56:961 - why not triple since you put triple in earlier part? nope cuz it has single note stream
04:17:190 - 04:18:218 - 04:18:390 - triple
04:49:075 - again
since its looping do a selfmod ye? :D

that's it, good luck o wo)b
k
error_exe777
5k is rarer than 6k nowadays

General
Difficulties: marathon
Spread: marathon
Hitsounds: done i believe
Metadata: good
AiMod: good
Other: nothing

Sunlight!!
00:58:847 (58847|1,58847|0,59190|0,59190|3,59533|3,59533|4) - i disagree with these being doubles, considering the other doubles around it are for a drum and these are for a faint chime thing, maybe just have the LNs on their own

01:21:304 (81304|0,81304|4,81390|1,81390|3,81475|4,81475|0,81561|3,81561|1,81647|0,81647|4) - ignoring the middle column seems odd honestly

01:33:818 (93818|2,93818|3,93990|2,94333|3) - this is fjdslkfjsdlkfjsdlfkjsldkfjlsdkfj maybe move some

01:46:675 (106675|2,106675|0,106675|4,107018|0,107018|4,107018|2,107361|2,107361|0,107361|4,107704|2,107704|4,107704|0) - woah even if this was intended, it still seems very stupid imo. considering all the other triples are random before that maybe just move some around to make everyone happy

02:24:733 - the charting here is so weird though. i understand what you're charting but you're missing obvious doubles like 02:25:075 (145075|3) - 02:25:761 (145761|1) - 02:26:447 (146447|2) - which, because the kick is there, they need to be doubles.

04:28:161 - i would add one as its the start of the chorus

05:09:304 - add one for cymbal?

06:36:561 (396561|2,396733|2) - intended?

good map. best of luck o/
Topic Starter
Frim4503

error_exe777 wrote:

5k is rarer than 6k nowadays

General
Difficulties: marathon
Spread: marathon
Hitsounds: done i believe
Metadata: good
AiMod: good
Other: nothing

Sunlight!!
00:58:847 (58847|1,58847|0,59190|0,59190|3,59533|3,59533|4) - i disagree with these being doubles, considering the other doubles around it are for a drum and these are for a faint chime thing, maybe just have the LNs on their own i think its ok to leave it. i mean a lot of other maps do it and i just reduce the other note like 00:58:675 (58675|4,58675|3) - to make it more simple

01:21:304 (81304|0,81304|4,81390|1,81390|3,81475|4,81475|0,81561|3,81561|1,81647|0,81647|4) - ignoring the middle column seems odd honestly change it to something different

01:33:818 (93818|2,93818|3,93990|2,94333|3) - this is fjdslkfjsdlkfjsdlfkjsldkfjlsdkfj maybe move some repattern some part

01:46:675 (106675|2,106675|0,106675|4,107018|0,107018|4,107018|2,107361|2,107361|0,107361|4,107704|2,107704|4,107704|0) - woah even if this was intended, it still seems very stupid imo. considering all the other triples are random before that maybe just move some around to make everyone happy i feel happy now

02:24:733 - the charting here is so weird though. i understand what you're charting but you're missing obvious doubles like 02:25:075 (145075|3) - 02:25:761 (145761|1) - 02:26:447 (146447|2) - which, because the kick is there, they need to be doubles. fix

04:28:161 - i would add one as its the start of the chorus kick. also it feel weird if i use single note since this was part of prev. pattern

05:09:304 - add one for cymbal? no for now

06:36:561 (396561|2,396733|2) - intended? y

good map. best of luck o/
thanks for mod
Leonita
terlambat untuk mod?
Topic Starter
Frim4503

Leonita wrote:

terlambat untuk mod?
ga kok
nanti klo kmu mod, pasti aku revive lagi nih map
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