Hi. Here from reddit. I'm a player who enjoys jumps more than streams and doesn't enjoy DnB all too much except when it's liquid. I tried to be as honest/critical as I could because I think you're better at determining where my subjectivity ends and where useful reactions start. Hope this feedback helps.
01:29:934 (1) – SV felt really high on the first play through. Seemed better on second play through with a 1.00x SV.
01:35:538 (1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4) – This is the first time the level gets actually jumpy. It felt really abrupt to spring these big sustained jumps on me. If I was nice, I'd leave it at that, but since I'm a mapper, I'd like to make a suggestion on how you could address this. Make the DS at 01:35:710 (2,3) – real small. Making a rest here introduces higher spacing while also giving the player a chance to recognize that's what's going on. I might even put a ½ slider in each of the combos at 01:36:572 (1,1) – (but not 01:37:952 (1) - ) either on the (1) or the (3), though that might be too restful to you. It's just that this and the next pattern felt like the most rhythmically dense non-stream patterns in the map because of the difference from calm section into this.
01:58:641 (1,2,3,4,5,6,7,1,2,3,4,5) – I felt this was a little too energetic than what the music allows. I don't think you've built into this level of intensity yet. 01:58:986 (3) – This snare sounds like the intense moment, so a rest at (4) by making the DS at (3,4) small seems like it would be nice like stacking 01:58:469 (5,4) - .
02:56:572 (3) – until 03:40:710 (1) - Somewhere in here I started to feel like the map/song was too long. It's like the intensity/engagement spiked in the middle and now you're left waiting for the last measure of the song. The break was really good though. Like, it kind of was a reset of the intensity and when you started back up again at 03:51:745 (2) – I was ready to get back into the music. Then at 05:31:055 (1) – I wish it ended and it dragged on a bit. I don't think this is your fault at all, I'm just a sourpus, which is supported by the fact that I didn't feel this strongly about it on the second play-through.
05:26:831 (10) – This caught me off guard on the second play through with the spaced ¼ jump in and out of it. Doing a jump into it and stacking on 05:26:917 (1) – seems like it'd work better (though obviously the DS would be too high, but you get the effect I'm trying to get). Makes me want to play it a third time to see how I feel but I'm way too lazy. From the looks/sounds of it, it looks like a convenient aesthetic choice, but I don't think it's the best play experience for this part of the music.
05:40:710 (7,1) – could be outlined/blanketed better (end of (1) is way closer to (7) )
02:45:710 (2,3,4,5,6,7) – This was a cool rhythm and I enjoyed fucking it up (oh this might sound sarcastic, but no, I mean it, this was fun to play.).
Really nice flow/spacing with the kick sliders, especially in the second half. Overall a lot of fun patterns here, but the pacing seems off at the beginning with a bit too spikey jumps. Great work from one of the greats.