nm from my
q[Knight's Miracle]
00:06:551 (1,2) - lower the spacing here. its pretty big for 1/4
00:08:675 (1,2) - don't overlap the sliderends like this. move them apart, also, make the shapes identical (with copy paste)
00:10:003 (1,2) - again that weird overlap thing, if you like the overlap maybe cleaning it up would be cool
00:12:525 (4,1) - same thing, these overlaps don't look very nice and can be certianly cleaned up
00:14:250 (2,3) - why is this spaced so large if it's 1/4? This is 226bpm, you don't need spaced 1/4
00:33:365 (2,1) - why is this overlapped? It should be blanket
00:36:286 (1,2) - your missing a lot of beats here, I feel like you were rushing a little, try to listen closely to what your mapping
00:45:710 (4,1) - space these out further
00:59:383 (4,2) - (2) looks like it comes after (4). Position 00:59:649 (1) - this higher and (2) lower
01:00:710 (1) - make this a 1/2 slider, it's the same as 01:00:976 (2,3,4) - all of these
01:02:038 (2) - why isn't this fully on the slider like the other one?
01:14:649 (2,3) - space these out more, it all looks 1/2
01:18:764 (1,1) - these aren't properly overlapped
aesthetics can use a lot of work in that diff, also spacing and flow seem a little meh. could use some work
[Insane]
00:11:861 (1,3) - blanket these
00:14:250 (1,2,3) - why are these spaced the same when 00:14:250 (1,2) - this is 1/1 and 00:14:516 (2,3) - this is 1/2?
00:20:887 (2,3,4) - same weird spacing, 00:21:020 (3,4) - this is 2/1 but it's spaced like 1/2
00:23:011 (4,5,6) - here again
pretty much this whole diff has weird spacing, you should try to focus on making your spacing consistent and make sure it makes sense
00:37:082 - your missing a pretty important beat here
00:42:126 (4,1) - this overlap seems sketchy
00:43:719 (1,2,1,2,3) - this is pretty misleading. The first stack is 1/2 but the second one is 1/1, so players might think the 1/1 stack is 1/2 and click too early
01:00:976 (3,1) - this spacing spike is huuuuuge
01:03:896 (1,2,1,2,1,2,1,2,1,2,1,2) - this 1/2 slider spam is pretty boring, you could add more rhythm in it
01:14:781 (2,3) - this spacing is pretty small
01:18:764 (3) - this shape can be polished, I don't think an 'S' curve looks good with your current sv
yeah, like i said earlier your spacing can be a lot more consistent and should make sense
[Hard]
00:03:365 (1,2,3,4,1,2,3,4) - these should be equally spaced. i know what you were trying to do a buildup but tbh there's no need for a buildup and the spacing should be consistent
00:20:356 (1) - add a white node/anchor in the middle of the slider to polish the shape
00:22:480 (1) - same thing, this goes for all your 'S' curved sliders
01:17:702 (1,2,3,4,1,2,3,4) - same thing as the first suggestion pretty much, I like the shape and idea of it, but there's no need for one to be spaced more then the others
[Normal]
00:06:551 (3) - this can be polished, it should be a symmetrical shape (which is what you were going for I assume, but it didn't really turn out)
00:10:799 (3,1) - these can be spaced more
00:13:188 - important beat your missing, also 00:13:454 - 00:13:719 - these
00:17:436 - same with here, 00:17:702 - here, 00:17:967 - here, and 00:18:233 - here
there's no need to miss those beats, I understand the rhythm your going for but I don't really think it's the best choice
00:28:056 (3) - this isn't that clean, there's really no reason to make such a tight 'S' curve
00:32:038 (3) - this can be polished, but a node in the middle of the slider and adjust it to make it look neat. this goes with the majority of your sliders
00:43:719 (3,4) - blanket these
00:51:153 (3) - why SV change? I don't think this is appropriate for a normal
00:53:277 (3) - same goes for this, and all the other times you've done it.
00:59:649 (3) - the hitsound volume killed my ears
01:13:454 (3) - xd this shape isn't good.
slider shapes like this aren't good anywhere unless it fits the music, in this case it gives nothing to the music
[Easy]
SV is really slow for an easy, considering your normal had way faster SV and even SV spikes
okay, in the beginning up until 00:20:356 - here your missing an insane amount of beats.
When mapping low SV you want high DS, so your notes dont overlap. They should be spaced slightly. I would suggest, if you keep this current SV, 1.2x distance spacing. This is so no sliders overlap, and yes it might make the SR jump a little but having very dense overlaps like the ones you have right now, it make sit look very messy.
okay, overall opinion I think in your higher diffs what lacks the most is aesthetics and spacing, so try to focus on that.
Good luck!