You should use distance snap and don't use grind snap, except to make symmetric patterns ^^00:02:042 (5,6) - you can make a blanket if you adjust the slider number 5
Done00:04:442 (8,1) - ^
Done00:06:842 (4,5) - this break the flow, you can make something like this:
https://puu.sh/tlfQo/dbb264c2e6.png Done00:10:892 (2,3,4) - absolutely, use distance snap, and use it from start to end
00:12:842 (7) - NC
Done00:15:242 (1) - this is weird and break the rhythm after this 00:10:442 (1,2,3) - then you can reuse that
00:16:442 (3) - ^
00:17:642 (5) - ^
ChangedOk, your map have bad flow like 00:04:442 (8,1) - this, or 00:13:442 (8,9) - this... or 00:15:242 (1,2,3) - ... to make a good flow, don't use rigth or obtuse angles, but try to make sharped angle... there are more natural
I'll keep that in mind00:21:842 (4) - too far
Changed spacing.00:22:442 (7) - you should to replace the circle with a slider... something like this
https://puu.sh/tlgws/b124d1fca2.png00:24:842 (1) - this is weird and break the rhythm
00:26:042 (3) - ^
00:27:242 (5) - ^
Changed00:34:142 (12,1) - blanket
Done00:38:642 (6,2) - stack those object or you can rotate 00:39:242 (1,2,3,4,5,6) - this
Why?00:41:642 (1,2) - uhhmm, there are ugly and break the flow, but you can do something like that
https://puu.sh/tlhaU/a2eecd73e8.png Your version definitely looks better00:43:742 (7,1) - adjuste this distance
Done00:45:242 (5,6) - flow is bad, adjuste it
Not sure what you mean by that.00:56:043 (1,2,3) - you can stack this with 00:54:243 (2) - this
Why?00:57:243 (1,2,3,4,5,6,7) - bad pattern... it's so old style
Changed