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Kaori Utatsuki - Hold on me ~Koi no Mahou~ [Taiko]

posted
Total Posts
38
Topic Starter
Renka
This beatmap was submitted using in-game submission on 2018年1月12日 at 22:34:18

Artist: Kaori Utatsuki
Title: Hold on me ~Koi no Mahou~
Source: ラブライド・イヴ
Tags: short ver op opening eroge Love-Bride Eve LEVEL OCTAVE Girls Compilation C.G mix whitesoft I've Sound Saikoro
BPM: 140
Filesize: 2518kb
Play Time: 01:26
Difficulties Available:
  1. Kantan (1.28 stars, 111 notes)
  2. Muzukashii (2.56 stars, 306 notes)
  3. Oni (3.54 stars, 436 notes)
  4. Saikoro's Futsuu (1.88 stars, 200 notes)
Download: Kaori Utatsuki - Hold on me ~Koi no Mahou~
Information: Scores/Beatmap Listing
---------------
#5 Ranked Mapset

Kantan - 100%
Saikoro's Futsuu - 100%,by Saikoro
Muzukashii - 100%
Oni - 100%


old std mapset(RIP)
Saikoro
finished 8-)

Saikoro's Futsuu
osu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 48722
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 2
GridSize: 32
TimelineZoom: 0.5

[Metadata]
Title:Hold on me ~Koi no Mahou~
TitleUnicode:Hold on me ~恋の魔法~
Artist:Utatsuki Kaori
ArtistUnicode:詩月カオリ
Creator:chaica
Version:Saikoro's Futsuu
Source:ラブライド・イヴ
Tags:short ver op opening eroge Love-Bride Eve LEVEL OCTAVE Girls Compilation C.G mix whitesoft I've Sound
BeatmapID:0
BeatmapSetID:557842

[Difficulty]
HPDrainRate:8
CircleSize:6
OverallDifficulty:4
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg3.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Niko-nyan
Quick mod as m4m :3

[General Checking]
  1. None (maybe i need to ask some metadata xD
[Oni]
  1. Maybe you can change the OD to OD6 because it isn't hard at all to get accuracy on it (or maybe try 5.5 too)
  2. 00:22:510 (84.85.86) - on vocal, the voice is quite same with (84) so i suggest to change it to kdd
  3. if you change ^, you may need to change this one too : 00:29:008(117,118,119) -
  4. 00:37:579 (164,165) - It's quite questionable about the vocal because it can be k k and d k as well
  5. 01:13:807 (359.360.361.362.363) - How about change it to kdddk ? Much better with the rhytmic
[Muzukashii]
  1. Fine at all :), but the HP should be increased a little bit by 0.5 and OD to 5
[Saikoro's Kantan? oh it's Futsuu]
  1. OD3? Maybe you can increase the OD as well
  2. 00:18:950 - You can delete this one because you didn't do the same thing on 00:15:521 -
  3. 00:47:008 - necessary placement, you can delete it because there is no instrument sound.
  4. 01:06:950 - quite same with 00:18:950 -
  5. 01:22:378 - necessary placement, you cna delete it because the vocal is quite off.
[Kantan]
  1. I'm not sure with the kantan but it looks like a futsuu at all because there is not much 4/1 break
HP for this mapset : 8/7.5/7/6.5

u.u nice song
Hantsuki
NM from my queue

[Kantan]
  1. 00:25:365 (7) - d?
  2. 00:51:092 (4) - k
[Saikoro's Futsuu]
  1. 00:07:378 (12) - d?
  2. 01:06:950 (153) - that random note ;d, delete it

    Use Clap instead of whistle
[Muzukashii]
  1. 00:29:436 (90) - d
  2. 00:57:950 (193,194) - dk?
  3. 01:06:092 (226) - d
  4. 01:23:021 (300,301,302,303,304,305,306,307) - use dkdkdkdk instead of kdkdkdkdkd
  5. 01:24:950 (308) - k
[Oni]

empty ;-;
[R]
yo

you split the taiko diff ? xD
[Kantan]
00:25:365 - delete ? density too high for beginning part
01:03:521 - move 01:03:950 - match with instrument
01:05:664 - can delete if mod above applied

[Futsuu]
change HP 7
00:15:950 - add note maybe
00:18:950 - delete
00:30:722 - delete ? doesn't good to place triplet here
00:30:936 - can change don
00:43:365 (89,90) - invert ? flow in 00:43:793 - same with 00:42:079 -
00:49:150 - delete every similiar this note, it's weird after hitting the finisher

01:03:092 - can add note to fill this long spacing (it's kiai man)
01:03:950 - can add note ^
01:06:950 - move 01:06:521 - instead
01:08:021 - delete and 01:07:378 - make kdd , there pattern you copy doesn't good to follow in here

01:08:235 - change kat ?
01:08:677 (156,157) - can be ddd
01:11:878 - delete ? you dont follow pitch in 01:10:164 -
01:18:735 - ^
01:26:450 - move 01:26:021 - make easier hitting finisher forward


that's all from me
good luck
Topic Starter
Renka

Niko-nyan wrote:

Quick mod as m4m :3

[General Checking]
  1. None (maybe i need to ask some metadata xD
[Oni]
  1. Maybe you can change the OD to OD6 because it isn't hard at all to get accuracy on it (or maybe try 5.5 too) - nope,Because I think OD5 is good
  2. 00:22:510 (84.85.86) - on vocal, the voice is quite same with (84) so i suggest to change it to kdd - change ddk.
  3. if you change ^, you may need to change this one too : 00:29:008(117,118,119) - ^
  4. 00:37:579 (164,165) - It's quite questionable about the vocal because it can be k k and d k as well - change d k
  5. 01:13:807 (359.360.361.362.363) - How about change it to kdddk ? Much better with the rhytmic - keep.
[Muzukashii]
  1. Fine at all :), but the HP should be increased a little bit by 0.5 and OD to 5 - nope,This is easymap,I think 4 is good
[Kantan]
  1. I'm not sure with the kantan but it looks like a futsuu at all because there is not much 4/1 break - I made a slight change to the map
HP for this mapset : 8/7.5/7/6.5

u.u nice song

desireofpainx wrote:

NM from my queue

[Kantan]
  1. 00:25:365 (7) - d? - nope
  2. 00:51:092 (4) - k - changed
[Muzukashii]
  1. 00:29:436 (90) - d - ok
  2. 00:57:950 (193,194) - dk? -
  3. 01:06:092 (226) - d
  4. 01:23:021 (300,301,302,303,304,305,306,307) - use dkdkdkdk instead of kdkdkdkdkd
  5. 01:24:950 (308) - k
[Oni]

empty ;-;

[R] wrote:

yo

you split the taiko diff ? xD
[Kantan]
00:25:365 - delete ? density too high for beginning part - ok
01:03:521 - move 01:03:950 - match with instrument - delete this note.
01:05:664 - can delete if mod above applied - nope.I want to pick up the sound of vocals

that's all from me
good luck
thank you for modding!
Saikoro

Niko-nyan wrote:

[Saikoro's Kantan? oh it's Futsuu]
  1. OD3? Maybe you can increase the OD as well maybe,it is chaica's miss...fixed~ :D
  2. 00:18:950 - You can delete this one because you didn't do the same thing on 00:15:521 - okay
  3. 00:47:008 - necessary placement, you can delete it because there is no instrument sound. I'm still debating. if other guys said same thing, i will delete
  4. 01:06:950 - quite same with 00:18:950 -  fixed
  5. 01:22:378 - necessary placement, you cna delete it because the vocal is quite off.  deleted

desireofpainx wrote:

[Saikoro's Futsuu]
  1. 00:07:378 (12) - d? fixed
  2. 01:06:950 (153) - that random note ;d, delete it deleted~

    Use Clap instead of whistle fixed

[R] wrote:

[Futsuu]
change HP 7 changed
00:15:950 - add note maybe no changed
00:18:950 - delete ok
00:30:722 - delete ? doesn't good to place triplet here hmm... sorry, i keep here
00:30:936 - can change don
00:43:365 (89,90) - invert ? flow in 00:43:793 - same with 00:42:079 - no changed
00:49:150 - delete every similiar this note, it's weird after hitting the finisher

01:03:092 - can add note to fill this long spacing (it's kiai man) 
01:03:950 - can add note ^ no changed. if adding, 01:03:521 and 01:03:950 but i keep now
01:06:950 - move 01:06:521 - instead no changed.
01:08:021 - delete and 01:07:378 - make kdd , there pattern you copy doesn't good to follow in here

01:08:235 - change kat ?
01:08:677 (156,157) - can be ddd
01:11:878 - delete ? you dont follow pitch in 01:10:164 - if adding notes here, it's too hard? i cannot decide ;w;
01:18:735 - ^
01:26:450 - move 01:26:021 - make easier hitting finisher forward Good! changed~
thank you all :)

Code
osu file format v14

[General]
AudioFilename: hold.mp3
AudioLeadIn: 0
PreviewTime: 48722
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1.3

[Metadata]
Title:Hold on me ~Koi no Mahou~
TitleUnicode:Hold on me ~恋の魔法~
Artist:Utatsuki Kaori
ArtistUnicode:詩月カオリ
Creator:chaica
Version:Saikoro's Futsuu
Source:ラブライド・イヴ
Tags:short ver op opening eroge Love-Bride Eve LEVEL OCTAVE Girls Compilation C.G mix whitesoft I've Sound Saikoro
BeatmapID:1183491
BeatmapSetID:557842

[Difficulty]
HPDrainRate:7
CircleSize:6
OverallDifficulty:4
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg3.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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35222,-100,4,1,0,80,0,0
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48950,428.571428571429,4,1,0,90,1,1
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Charlotte
IRC LOG
21:06 *Charlotte is editing [http://osu.ppy.sh/b/1183491 Utatsuki Kaori - Hold on me ~Koi no Mahou~ [Saikoro's Futsuu]]
21:07 Charlotte: 00:03:735 - 00:10:592 - 00:14:021 - kに変更?
21:08 Saikoro: ok!
21:09 Charlotte: まだ高い音のように感じます + 次の 00:04:378 - がdonなので強調出来ます
21:10 Saikoro: なるほど
21:11 Charlotte: 00:20:235 - を 00:20:450 - へ移動 & 00:20:664 - を 00:20:878 - へ移動
21:11 Charlotte: 今の音取より、よりfitするかと思います。
21:11 Saikoro: ここは違和感があったんだけど
21:12 Saikoro: 突然このタイミングでddkがきても大丈夫かな?
21:12 Charlotte: あれタイムスタンプ間違えてるかな...(?) ddkは来ないはず...
21:13 Charlotte: http://puu.sh/trGCM/19dae6698e.jpg
21:13 Saikoro: あれ 元のわからなくなった・・・
21:13 Charlotte: dd k k D → d d kk D
21:14 Saikoro: あ、わかりました
21:14 Saikoro: 確かにfitしてますね!
21:15 Saikoro: 01:08:021-もおなじなので直しました
21:15 Charlotte: ok です
21:15 Charlotte: 00:30:508 - ここdon 00:30:722 - 削除
21:16 Saikoro: ok それはほかの人にも言われました笑
21:19 Charlotte: 00:34:365 (65,66) - ん~入れ替えてkdk...?の方が合う気がしますがどうでしょうか?
21:19 Saikoro: たしかにそうですね
21:19 Charlotte: 00:36:293 - を 00:36:722 - 移動した後にkに変更
21:19 Saikoro: そうなるとそのまえのkはdにしたほうがいいかな?
21:21 Saikoro: それもokです
21:21 Charlotte: 00:33:508 (63,64) - このd kをk dに変更するのがよいかなと思います
21:22 Saikoro: d dがいいと思ったんだけどk dのほうがいいですかね?
21:22 Charlotte: 00:36:722 - ここへ移動した理由はこの後の音取と一貫性を保つためです
21:23 Charlotte: 00:33:508 - ここのvocalが力強い跳ね感があるのと00:34:365 - ここと同様の高さな感じがしたのでk dがいいかなとは思います
21:24 Saikoro: okです 納得
21:28 Charlotte: 00:49:164 - 削除 00:49:378 - kに変更 00:49:807 - ここからのkkkをddkに変更はどうでしょうか?
21:30 Saikoro: それでもいいね それにします!
21:30 Charlotte: 00:52:378 - ここからのddd kkkはd k kdk辺りに変更...?
21:31 Charlotte: お腹痛いのでちょっとだけ離れますね
21:32 Saikoro: そうですね~  採用
21:32 Saikoro: はい!まってます!
21:35 Charlotte: 戻り
21:38 Charlotte: 00:55:807 - ここからも同様に1/2 3連を続けて使うのではなく先ほどと同じく1回の使用にするほうがよいです
21:39 Saikoro: 1回目と全くおなじで良いですよね?
21:40 Saikoro: こういうのってパターン変えるべきなんですか?
21:41 Charlotte: 絶対変える必要はないです
21:41 Saikoro: じゃあ変えない!
21:41 Charlotte: 00:56:664 - ここはddk より dkkのほうがマッチする気がします。高さ的に
21:42 Charlotte: 後ろはさっきと同じでkdkでもいいかなとは思ってました
21:43 Saikoro: 一回目より高い?的な感覚がわからないのでやっぱりセンスないのかなと思いました
21:43 Saikoro: dkkにしてみました~
21:43 Charlotte: 01:03:521 - 01:06:950 - k入れてもいいかも。間奏がちょっと長い...(?)
21:45 Saikoro: 入れた!
21:48 Charlotte: 01:14:021 - を01:14:450 - へ 01:20:878 - を01:21:307 - へ
21:49 Saikoro: これはそうですね・・・w
21:49 Charlotte: 01:22:378 - k入れますか? 以上ですね
Saikoro
Code
osu file format v14

[General]
AudioFilename: hold.mp3
AudioLeadIn: 0
PreviewTime: 48722
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1.3

[Metadata]
Title:Hold on me ~Koi no Mahou~
TitleUnicode:Hold on me ~恋の魔法~
Artist:Utatsuki Kaori
ArtistUnicode:詩月カオリ
Creator:chaica
Version:Saikoro's Futsuu
Source:ラブライド・イヴ
Tags:short ver op opening eroge Love-Bride Eve LEVEL OCTAVE Girls Compilation C.G mix whitesoft I've Sound Saikoro
BeatmapID:1183491
BeatmapSetID:557842

[Difficulty]
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CircleSize:6
OverallDifficulty:4
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
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Topic Starter
Renka
all updated.
MidSoul
遅刻おじさん。

Kantan
00:20:664 - add k
・うまく言えないけれど個人的にはここにノーツがあった方が安心します。無理やり言葉で説明するとボーカルの最初をとってるのに間を埋めないとり方をしてる箇所ってたぶんほかにはあまりなくて、簡単な難易度ほどノーツを薄くのばして埋めるイメージがあるのでこういう偏り方をしていると特別に目立素オーケストラヒットとかミュートがあるわけじゃないのに違和感があるのかなと思います。

Saikoro's futsuu
00:20:021 (30,31,32,33) - d d kk > dd kkk
あとに3連も結構あるので単色踏みならアクセント強いところ欲張ってとってもいいかなと思いました。

短周期的にdとkが入れ替わるパターンマップ感が強いことを考慮した場合、他には特に目立って言うべきかなと思うところはありませんでした。うまく整ってると思います。

Muzukashii
00:38:865 (118,119) - del
・ここが3連なら 00:37:150 - 、00:37:258 - にもそれぞれたぶんadd kとなるようなパターンに組み直さないとボーカルにウェイト置いた配置だとしてもこの位置だけ特に理由なく難しくなっているかのような印象を与えるかなと思いました。 このあたり一帯をうまく配置換えするのも良いかなとおもうけどかなり難しそうです。

こちらもパターンマップ感が強いことを考慮しても他には特に目立って言うべきかなと思うところはありませんでした。うまく整ってると思います。

Oni
-1 00:08:235 (27,28,29,30,31) - kdkkd > k kkd or k kkk
-2 00:11:664 (39,40,41,42) - k dkk > kddkk or kdkkk
・この位置について、-2の方ではドラムの音が増えているのでこちらの方が長い複合系となっている形とするために-1、-2両方に修正を加える方法か、ボーカルの取り方として-1,-2パート双方で統一させるために-1,-2ののどちらかのみを修正する方法をとると、よりまとまった感じが得られるかなと思います。 それぞれの前部提案は単純にノーツを消すか追加するもの、後部提案は個人的に響きが良いかなと考える配置です。

00:20:235 (75,76,77,78) - d ddk > dd dk
・個人的にベース音の強い位置にノーツがあった方が響きがよさそうな感じがしました。
ボーカルの噛み合わせについて人によっては違和感を覚えるかもしれないので軽く一考程度にお願いします。

-1 00:27:508 (110,111,112,113) - kkd k > kkk d
-2 00:28:150 - add d
・ボーカルで切るなら-1を、パターン配色を狙うならこの位置でドラム配置を切るのは違和感があるような気がしましたので-2をとるとよくなる気がします。Aメロ入ってからはボーカル位置重視のパターン配色配置に見えるので個人的には-2採用してくれるとうれしいです。パターン配置って意味では-2は休憩を一定間隔に取っているので入れづらいかもしれないけどこの次に来るまとまりと同じくらいの長さにしかならないのでまだ合理的かと思います。

01:22:271 - add d
・キックうるさいのがあるので浮いていると違和感。

短周期的にdとkが入れ替わるパターンマップなんて妙な言い方してますが、要するにプレイヤーにとっては規則的で読みやすくいい譜面だと受け入れられやすい譜面構成だと思います。
特に低難易度不安とか言ってたけどほぼほぼ最高の状態だと思う。GJGLです!
Saikoro

MidSoul wrote:

遅刻おじさん。

Saikoro's futsuu
00:20:021 (30,31,32,33) - d d kk > dd kkk
あとに3連も結構あるので単色踏みならアクセント強いところ欲張ってとってもいいかなと思いました。 変更しました!01:08:021-についても同様です。

短周期的にdとkが入れ替わるパターンマップ感が強いことを考慮した場合、他には特に目立って言うべきかなと思うところはありませんでした。うまく整ってると思います。
嬉しいお言葉、ありがとうございます!

osu file format v14

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Title:Hold on me ~Koi no Mahou~
TitleUnicode:Hold on me ~恋の魔法~
Artist:Utatsuki Kaori
ArtistUnicode:詩月カオリ
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Version:Saikoro's Futsuu
Source:ラブライド・イヴ
Tags:short ver op opening eroge Love-Bride Eve LEVEL OCTAVE Girls Compilation C.G mix whitesoft I've Sound Saikoro
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Topic Starter
Renka

MidSoul wrote:

遅刻おじさん。

Kantan
00:20:664 - add k
・うまく言えないけれど個人的にはここにノーツがあった方が安心します。無理やり言葉で説明するとボーカルの最初をとってるのに間を埋めないとり方をしてる箇所ってたぶんほかにはあまりなくて、簡単な難易度ほどノーツを薄くのばして埋めるイメージがあるのでこういう偏り方をしていると特別に目立素オーケストラヒットとかミュートがあるわけじゃないのに違和感があるのかなと思います。 - ok


Muzukashii
00:38:865 (118,119) - del
・ここが3連なら 00:37:150 - 、00:37:258 - にもそれぞれたぶんadd kとなるようなパターンに組み直さないとボーカルにウェイト置いた配置だとしてもこの位置だけ特に理由なく難しくなっているかのような印象を与えるかなと思いました。 このあたり一帯をうまく配置換えするのも良いかなとおもうけどかなり難しそうです。 - 配置をいろいろ変更

こちらもパターンマップ感が強いことを考慮しても他には特に目立って言うべきかなと思うところはありませんでした。うまく整ってると思います。

Oni
-1 00:08:235 (27,28,29,30,31) - kdkkd > k kkd or k kkk
-2 00:11:664 (39,40,41,42) - k dkk > kddkk or kdkkk
・この位置について、-2の方ではドラムの音が増えているのでこちらの方が長い複合系となっている形とするために-1、-2両方に修正を加える方法か、ボーカルの取り方として-1,-2パート双方で統一させるために-1,-2ののどちらかのみを修正する方法をとると、よりまとまった感じが得られるかなと思います。 それぞれの前部提案は単純にノーツを消すか追加するもの、後部提案は個人的に響きが良いかなと考える配置です。- k kkdにしました、

00:20:235 (75,76,77,78) - d ddk > dd dk
・個人的にベース音の強い位置にノーツがあった方が響きがよさそうな感じがしました。
ボーカルの噛み合わせについて人によっては違和感を覚えるかもしれないので軽く一考程度にお願いします。- 00:16:807 (57,58,59,60,61,62,63,64) - と同じようにボーカルで取りたいのでno change,やっぱりここで偶数入れるとプレイする分には違和感があるかなと・・・

-1 00:27:508 (110,111,112,113) - kkd k > kkk d
-2 00:28:150 - add d
・ボーカルで切るなら-1を、パターン配色を狙うならこの位置でドラム配置を切るのは違和感があるような気がしましたので-2をとるとよくなる気がします。Aメロ入ってからはボーカル位置重視のパターン配色配置に見えるので個人的には-2採用してくれるとうれしいです。パターン配置って意味では-2は休憩を一定間隔に取っているので入れづらいかもしれないけどこの次に来るまとまりと同じくらいの長さにしかならないのでまだ合理的かと思います。- add dしました

01:22:271 - add d
・キックうるさいのがあるので浮いていると違和感。- 承諾

短周期的にdとkが入れ替わるパターンマップなんて妙な言い方してますが、要するにプレイヤーにとっては規則的で読みやすくいい譜面だと受け入れられやすい譜面構成だと思います。
特に低難易度不安とか言ってたけどほぼほぼ最高の状態だと思う。GJGLです!
modありがとうございました!all updated
Gemu-
Hi!

Request from Jessi, Thousand & Gemu's Taiko Queue


d
k
D (Big d)
K (Big k)


  • [ Kantan]

    OD: 2
  1. 00:20:021 (18) - This note sounds weird in this part, is better move to 00:19:807 -
  2. 00:54:521 (60) - Change to k because the voice is increasing.
  3. 01:02:235 (71) - Remove to keep similar consistency with 00:54:092 (59,60,61,62) - because you need a finish to consistency and sense with 00:55:807 (62) - or can you remove the finish in the note 62 and add a k 00:55:378 - to similar consistency in both parts and for the voice.
  • [ Saikoro's Futsuu]

    OD: 3
  1. 00:39:079 (77,78,79) - Can you change to k d d or d k d to follow the voice. Also to not repetited the same here 00:36:508 (69,70,71) -
  2. 00:59:664 (130) - Change to k for the similar "Clap" sound. Also, to keep sequence with the rhythm 00:57:092 (123,125,128) -
  3. 01:15:521 (168,169) - Ctrl G to emphasize the finish D 01:16:378 (170) -
  4. 01:18:092 (174,175) - Ctrl G, sounds very good.
  • [ Muzukashii]
  1. 00:33:936 - If you want can you add a k to keep the drums with 00:34:365 (102,103,104,105) -
  2. 00:40:793 - Same, add a k to keep the drums with 00:41:222 (124,125) -
  3. 00:52:700 (165,166) - Personally is better ddd because ddk is a bit hard for Muzukashii.
  4. 00:59:450 (189,190,191) - Same ^
  5. 01:22:592 (288,289,290) - Same but is better a kkk.
  • [ Oni]

    HP: 5
  1. 00:15:307 (50,51) - Change to kd or dk sounds very good the instrumental 00:15:628 (52,53,54,55,56) -
  2. 00:18:735 (66,67) - Same here to consistency in both parts.
  3. 01:08:450 (329,330,331,332,333) - Can give you some ideas, for example... ddkkd / dkkkd / dkkdd
  4. 01:13:807 (358,359,360,361,362) - For keep and manifest much better the voice and the drums change it to kkddk. Also, to keep consistency with 01:20:664 (398,399,400,401,402) -

I hope my mod has been helpful you, Good luck!
Topic Starter
Renka

game rock wrote:

Hi!

Request from Jessi, Thousand & Gemu's Taiko Queue


d
k
D (Big d)
K (Big k)


  • [ Kantan]

    OD: 2 - keep
  1. 00:20:021 (18) - This note sounds weird in this part, is better move to 00:19:807 - ok
  2. 00:54:521 (60) - Change to k because the voice is increasing. - ^
  3. 01:02:235 (71) - Remove to keep similar consistency with 00:54:092 (59,60,61,62) - because you need a finish to consistency and sense with 00:55:807 (62) - or can you remove the finish in the note 62 and add a k 00:55:378 - to similar consistency in both parts and for the voice. - fixed

  • [ Muzukashii]
  1. 00:33:936 - If you want can you add a k to keep the drums with 00:34:365 (102,103,104,105) - ok
  2. 00:40:793 - Same, add a k to keep the drums with 00:41:222 (124,125) - nope,Put a break.
  3. 00:52:700 (165,166) - Personally is better ddd because ddk is a bit hard for Muzukashii. - nope,but If there is a problem with this arrangement change it
  4. 00:59:450 (189,190,191) - Same ^ - ^
  5. 01:22:592 (288,289,290) - Same but is better a kkk. - change kkk
  • [ Oni]

    HP: 5 - no.
  1. 00:15:307 (50,51) - Change to kd or dk sounds very good the instrumental 00:15:628 (52,53,54,55,56) - nope,I think the dd dk is the best.
  2. 00:18:735 (66,67) - Same here to consistency in both parts. - ^
  3. 01:08:450 (329,330,331,332,333) - Can give you some ideas, for example... ddkk d / dkkkd / dkkdd - nope,Because I like this arrangement. I think that it is good as it is
  4. 01:13:807 (358,359,360,361,362) - For keep and manifest much better the voice and the drums change it to kkddk. Also, to keep consistency with 01:20:664 (398,399,400,401,402) - nope.I want to change the arrangement, so I changed the color scheme.

I hope my mod has been helpful you, Good luck!
thank you for modding!
Saikoro
:x

game rock wrote:

Hi!

Request from Jessi, Thousand & Gemu's Taiko Queue


  • [ Saikoro's Futsuu]

    OD: 3 - not this time sorry.
  1. 00:39:079 (77,78,79) - Can you change to k d d or d k d to follow the voice. Also to not repetited the same here 00:36:508 (69,70,71) - no change, fitting the sound as it is.
  2. 00:59:664 (130) - Change to k for the similar "Clap" sound. Also, to keep sequence with the rhythm 00:57:092 (123,125,128) - ok! nice change
  3. 01:15:521 (168,169) - Ctrl G to emphasize the finish D 01:16:378 (170) - fixed.
  4. 01:18:092 (174,175) - Ctrl G, sounds very good. no changed. i emphasize the pattern
thank you for your mod :)
osu file format v14

[General]
AudioFilename: hold.mp3
AudioLeadIn: 0
PreviewTime: 48722
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1.3

[Metadata]
Title:Hold on me ~Koi no Mahou~
TitleUnicode:Hold on me ~恋の魔法~
Artist:Utatsuki Kaori
ArtistUnicode:詩月カオリ
Creator:chaica
Version:Saikoro's Futsuu
Source:ラブライド・イヴ
Tags:short ver op opening eroge Love-Bride Eve LEVEL OCTAVE Girls Compilation C.G mix whitesoft I've Sound Saikoro
BeatmapID:1183491
BeatmapSetID:557842

[Difficulty]
HPDrainRate:7
CircleSize:6
OverallDifficulty:4
ApproachRate:9
SliderMultiplier:1.4
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Topic Starter
Renka
all update
yuzu__rinrin
omatasetonight
02:28 yuzu__rinrin: 干し芋
02:28 chaica: 今落花生食ってる
02:29 yuzu__rinrin: 一か所めっちゃ気になること押し付けていい?
02:29 *yuzu__rinrin is editing [https://osu.ppy.sh/b/1183429 Utatsuki Kaori - Hold on me ~Koi no Mahou~ [Kantan]]
02:29 chaica: もうどこでも違和感だしOK(
02:30 yuzu__rinrin: 00:51:950 (58) - ここ裏のvo取るのおかしいし00:51:521 - に移動した方分かりやすくね
02:30 chaica: やっぱり?
02:30 chaica: 変えるか
02:31 yuzu__rinrin: うん、わかりやすい方がいい
02:31 chaica: こういう一生スネアの音なってる曲、低難易度作りにくくね
02:31 yuzu__rinrin: 一生vocalに合わせてるからそこまで
02:32 yuzu__rinrin: Futsuuは無理
02:32 chaica: ボーカルに合わせたら合わせたで音拾いたくなってしまうニョ
02:32 yuzu__rinrin: ニョ
02:33 chaica: 実際この譜面どう思う?
02:33 yuzu__rinrin: さっきのとこ以外いいと思うよ
02:34 chaica: なるほど
02:34 yuzu__rinrin: ん~完璧主観だけど00:33:079 (36) - を00:34:793 - ?
02:36 chaica: なる
02:37 chaica: できるだけ大音符につなげたくないんだよね 00:33:936 - はどう
02:37 chaica: ちょっと待って
02:37 yuzu__rinrin: おう
02:37 chaica: 考えを改めたわよ
02:37 yuzu__rinrin: はい
02:38 chaica: 00:19:807 (18,19,20,21) -
02:38 chaica: みたいな感じになるな
02:38 yuzu__rinrin: たし蟹
02:39 chaica: 配色いじった
02:39 chaica: 00:34:365 (37,38,39) -  何がいいと思う
02:40 yuzu__rinrin: 音を忠実に取るならkdK ドラムに合わせていきたいならddK
02:40 chaica: 他の難易度みてkdkにした
02:41 yuzu__rinrin: kdkにするなら00:33:508 - dにした方が聞こえよさそう
02:41 chaica: 変えたよ
02:41 yuzu__rinrin: シイタケ
02:42 chaica: 噛み合ったね
02:42 yuzu__rinrin: イシンデンシン
02:42 chaica: 難しい見れる?
02:42 yuzu__rinrin: miyoutoomoeba
02:42 chaica: 00:52:378 (164,165,166,167) -
02:42 chaica: ダメ?
02:43 yuzu__rinrin: BNによっては×
02:43 chaica: このくらいいいと思うんだけど
02:43 yuzu__rinrin: 俺はいいと思う
02:44 chaica: 割とノーツも詰まってないし大丈夫だと思うんだよね
02:44 chaica: まあ変えろと言われたら変えるけど
02:44 yuzu__rinrin: 00:50:450 - 00:50:557 - 00:50:664 - 三連ここに乗せたほうきれいじゃね
02:46 chaica: それだとoniもいじらない完
02:46 chaica: かん
02:46 yuzu__rinrin: べつにかえなくていいか
02:46 chaica: たぶん
02:46 yuzu__rinrin: これ変えても後の方あってたし統一感無くなるわ
02:47 chaica: うむ
02:47 yuzu__rinrin: 00:54:521 (172) - 単発ならkに変えたほうがよさげ
02:47 yuzu__rinrin: dだった
02:47 yuzu__rinrin: dに変えろ
02:48 chaica: ok
02:51 yuzu__rinrin: 色々変えたほうがいい所は出てくるけど変えたら後がつらい
02:54 chaica: mapperの中で勝手に完成してるヤツだ わかるぞ
02:56 yuzu__rinrin: Oni 00:53:878 - k? なんかブツ切り感が否めない
02:58 chaica: あったほうがいいか
02:58 yuzu__rinrin: 個人的には。ノーツの戦いしてないなら入れても文句言われないだろ
02:59 chaica: 叩いた感じ合ったほうがいわかんはないしいれt
02:59 yuzu__rinrin: 01:00:735 - ireterutoomoukedo
03:00 chaica: もちろん入れた
03:00 yuzu__rinrin: やっぱ日本人のマップmodしてるの楽でいいわ
03:02 chaica: いちいちフォーラムに書くのめんどいしな ̄
03:02 chaica: vcだともっと楽だけど何があったか第三者に伝わらないから完
03:02 yuzu__rinrin: vcが一番楽だけど今の時間帯親が56しに来る
03:03 chaica: ポッチャマ・・・
03:03 yuzu__rinrin: 01:24:950 (426,427,428,429,430,431,432,433,434,435,436,437,438) - nice pp
03:04 chaica: ddkkddk(クソ叩きにくい)
03:04 yuzu__rinrin: 勝手にmod始めたけどクソス貰っていいか
03:05 chaica: フォーラムに貼りな 2億個送る
03:05 yuzu__rinrin: 5000兆欲しい
Topic Starter
Renka

yuzu__rinrin wrote:

omatasetonight
02:28 yuzu__rinrin: 干し芋
02:28 chaica: 今落花生食ってる
02:29 yuzu__rinrin: 一か所めっちゃ気になること押し付けていい?
02:29 *yuzu__rinrin is editing [https://osu.ppy.sh/b/1183429 Utatsuki Kaori - Hold on me ~Koi no Mahou~ [Kantan]]
02:29 chaica: もうどこでも違和感だしOK(
02:30 yuzu__rinrin: 00:51:950 (58) - ここ裏のvo取るのおかしいし00:51:521 - に移動した方分かりやすくね
02:30 chaica: やっぱり?
02:30 chaica: 変えるか
02:31 yuzu__rinrin: うん、わかりやすい方がいい
02:31 chaica: こういう一生スネアの音なってる曲、低難易度作りにくくね
02:31 yuzu__rinrin: 一生vocalに合わせてるからそこまで
02:32 yuzu__rinrin: Futsuuは無理
02:32 chaica: ボーカルに合わせたら合わせたで音拾いたくなってしまうニョ
02:32 yuzu__rinrin: ニョ
02:33 chaica: 実際この譜面どう思う?
02:33 yuzu__rinrin: さっきのとこ以外いいと思うよ
02:34 chaica: なるほど
02:34 yuzu__rinrin: ん~完璧主観だけど00:33:079 (36) - を00:34:793 - ?
02:36 chaica: なる
02:37 chaica: できるだけ大音符につなげたくないんだよね 00:33:936 - はどう
02:37 chaica: ちょっと待って
02:37 yuzu__rinrin: おう
02:37 chaica: 考えを改めたわよ
02:37 yuzu__rinrin: はい
02:38 chaica: 00:19:807 (18,19,20,21) -
02:38 chaica: みたいな感じになるな
02:38 yuzu__rinrin: たし蟹
02:39 chaica: 配色いじった
02:39 chaica: 00:34:365 (37,38,39) -  何がいいと思う
02:40 yuzu__rinrin: 音を忠実に取るならkdK ドラムに合わせていきたいならddK
02:40 chaica: 他の難易度みてkdkにした
02:41 yuzu__rinrin: kdkにするなら00:33:508 - dにした方が聞こえよさそう
02:41 chaica: 変えたよ
02:41 yuzu__rinrin: シイタケ
02:42 chaica: 噛み合ったね
02:42 yuzu__rinrin: イシンデンシン
02:42 chaica: 難しい見れる?
02:42 yuzu__rinrin: miyoutoomoeba
02:42 chaica: 00:52:378 (164,165,166,167) -
02:42 chaica: ダメ?
02:43 yuzu__rinrin: BNによっては×
02:43 chaica: このくらいいいと思うんだけど
02:43 yuzu__rinrin: 俺はいいと思う
02:44 chaica: 割とノーツも詰まってないし大丈夫だと思うんだよね
02:44 chaica: まあ変えろと言われたら変えるけど
02:44 yuzu__rinrin: 00:50:450 - 00:50:557 - 00:50:664 - 三連ここに乗せたほうきれいじゃね
02:46 chaica: それだとoniもいじらない完
02:46 chaica: かん
02:46 yuzu__rinrin: べつにかえなくていいか
02:46 chaica: たぶん
02:46 yuzu__rinrin: これ変えても後の方あってたし統一感無くなるわ
02:47 chaica: うむ
02:47 yuzu__rinrin: 00:54:521 (172) - 単発ならkに変えたほうがよさげ
02:47 yuzu__rinrin: dだった
02:47 yuzu__rinrin: dに変えろ
02:48 chaica: ok
02:51 yuzu__rinrin: 色々変えたほうがいい所は出てくるけど変えたら後がつらい
02:54 chaica: mapperの中で勝手に完成してるヤツだ わかるぞ
02:56 yuzu__rinrin: Oni 00:53:878 - k? なんかブツ切り感が否めない
02:58 chaica: あったほうがいいか
02:58 yuzu__rinrin: 個人的には。ノーツの戦いしてないなら入れても文句言われないだろ
02:59 chaica: 叩いた感じ合ったほうがいわかんはないしいれt
02:59 yuzu__rinrin: 01:00:735 - ireterutoomoukedo
03:00 chaica: もちろん入れた
03:00 yuzu__rinrin: やっぱ日本人のマップmodしてるの楽でいいわ
03:02 chaica: いちいちフォーラムに書くのめんどいしな ̄
03:02 chaica: vcだともっと楽だけど何があったか第三者に伝わらないから完
03:02 yuzu__rinrin: vcが一番楽だけど今の時間帯親が56しに来る
03:03 chaica: ポッチャマ・・・
03:03 yuzu__rinrin: 01:24:950 (426,427,428,429,430,431,432,433,434,435,436,437,438) - nice pp
03:04 chaica: ddkkddk(クソ叩きにくい)
03:04 yuzu__rinrin: 勝手にmod始めたけどクソス貰っていいか
03:05 chaica: フォーラムに貼りな 2億個送る
03:05 yuzu__rinrin: 5000兆欲しい
アリです update
yassu-
M4M

Kantan
・00:06:092 - change to d 声が低くなってる印象があります
・00:40:793 - delete and 00:41:650 - add k vocalの伸びがあるのでピアノの方に合わせたらどうかなぁ
・01:13:378 - 01:20:235 - delete kantanにしては5連符が多い気がしたので、同じくvocalの伸びを取る方針で
・01:00:950 (72,73,74,75,76) - BPM低いけど、dkkdk(1/1)は少し難しい気も。。。

Saikoro's Futsuu
・00:03:092 - change to d vocal合わせ
・00:06:521 (10,11,12) - Ctrl+G こっちのほうがvocalに合いそう
・00:38:008 - delete vocalが伸びているので
・00:41:650 - add k ピアノ
・00:48:079 - delete あってもいいけど、無い方が個人的に好きです
・01:03:521 - delete 何をfollowしているのかよくわかりませんけど、どっち道kiaiで長い1/2パターンが続いているので長い休憩が欲しいところです。
・01:06:950 - delete ^
・01:11:235 (159,160) - Ctrl+G 01:18:092 (176,177) - pattern
・01:11:878 - delete oo o o リズムパターンに持ち込んでもいいかも
・01:15:521 - move to 1/2 → ^
・01:18:735 - delete ^
・01:22:378 - delete ^

Muzukashii
・00:15:092 (40,41,42,43) - delete futsuuとの差を考えて無くしたほうがいいかも
・00:18:521 (47,48,49,50) - delete ^
・00:56:664 (170,171,172) - swap 00:49:807 (145,146,147,148) - と比べて良い変化になるかと
・01:02:235 - delete and 01:02:450 (193,194) - swap 小節の終わりをdに合わせたほうが次にうまくつなげれるかと
・01:10:378 - 01:11:878 - delete 1/2パターンが長いと飽きが来るので少し間を開けては?
・01:17:235 - 01:18:735 - delete ^
・01:24:950 (292,294) - change to d 同じ音なので

Oni
・00:28:150 - delete 小節の始まりを強調したいかな
・00:51:735 (235,236) - swap 00:51:735 - こっちを強調するべきかな
良い譜面です^^

good luck~~~ :) :) :)
Topic Starter
Renka

yassu- wrote:

M4M

Kantan
・00:06:092 - change to d 声が低くなってる印象があります - ok
・00:40:793 - delete and 00:41:650 - add k vocalの伸びがあるのでピアノの方に合わせたらどうかなぁ - 2回kkdが続くのは嫌なのとボーカルで取っているのでno change
・01:13:378 - 01:20:235 - delete kantanにしては5連符が多い気がしたので、同じくvocalの伸びを取る方針で
・01:00:950 (72,73,74,75,76) - BPM低いけど、dkkdk(1/1)は少し難しい気も。。。


Muzukashii
・00:15:092 (40,41,42,43) - delete futsuuとの差を考えて無くしたほうがいいかも - 41,42だけ削除
・00:18:521 (47,48,49,50) - delete ^ - 上と同じ感じで
・00:56:664 (170,171,172) - swap 00:49:807 (145,146,147,148) - と比べて良い変化になるかと - dkkdにしました
・01:02:235 - delete and 01:02:450 (193,194) - swap 小節の終わりをdに合わせたほうが次にうまくつなげれるかと - 01:02:664 (198) - の音はkで取りたいのでno change
・01:10:378 - 01:11:878 - delete 1/2パターンが長いと飽きが来るので少し間を開けては? - Oniでここにノーツは存在していなかったので1/2左にずらしました
・01:17:235 - 01:18:735 - delete ^ - ^
・01:24:950 (292,294) - change to d 同じ音なので - same as Oni

Oni
・00:28:150 - delete 小節の始まりを強調したいかな - ok
・00:51:735 (235,236) - swap 00:51:735 - こっちを強調するべきかな - suneあのおとをとりたいのでno change.
良い譜面です^^

good luck~~~ :) :) :)
thank you for modding!
Saikoro

yassu- wrote:

Saikoro's Futsuu
・00:03:092 - change to d vocal合わせ ほかの難易度に合わせる意味でも変更しました。00:09:950 も同様
・00:06:521 (10,11,12) - Ctrl+G こっちのほうがvocalに合いそう そうですね。fixed
・00:38:008 - delete vocalが伸びているので ここは音が強いので残したいです。また指摘されたら考えます。
・00:41:650 - add k ピアノ changed
・00:48:079 - delete あってもいいけど、無い方が個人的に好きです no changed
・01:03:521 - delete 何をfollowしているのかよくわかりませんけど、どっち道kiaiで長い1/2パターンが続いているので長い休憩が欲しいところです。
・01:06:950 - delete ^ 最初は無かったんですけどね~ また消します
・01:11:235 (159,160) - Ctrl+G 01:18:092 (176,177) - pattern
・01:11:878 - delete oo o o リズムパターンに持ち込んでもいいかも  fixed ちょっと難しすぎる気がしてたのでちょうどいいです。
・01:15:521 - move to 1/2 → ^ fixed 01:09:521 とパターンを合わせる意味があったのですがvocalをフォローする意味でもありですね
・01:18:735 - delete ^
・01:22:378 - delete ^
良くなったと思います。ありがとうございました!

osu file format v14

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AudioLeadIn: 0
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Title:Hold on me ~Koi no Mahou~
TitleUnicode:Hold on me ~恋の魔法~
Artist:Utatsuki Kaori
ArtistUnicode:詩月カオリ
Creator:chaica
Version:Saikoro's Futsuu
Source:ラブライド・イヴ
Tags:short ver op opening eroge Love-Bride Eve LEVEL OCTAVE Girls Compilation C.G mix whitesoft I've Sound Saikoro
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256,192,45508,1,4,0:0:0:0:
256,192,45936,1,8,0:0:0:0:
256,192,46150,1,0,0:0:0:0:
256,192,46365,1,8,0:0:0:0:
256,192,46793,1,0,0:0:0:0:
256,192,47008,1,8,0:0:0:0:
256,192,47222,1,0,0:0:0:0:
256,192,48079,1,0,0:0:0:0:
256,192,48508,1,12,0:0:0:0:
256,192,48950,1,4,0:0:0:0:
256,192,49378,1,8,0:0:0:0:
256,192,49807,1,0,0:0:0:0:
256,192,50021,1,0,0:0:0:0:
256,192,50235,1,8,0:0:0:0:
256,192,50664,1,0,0:0:0:0:
256,192,51092,1,8,0:0:0:0:
256,192,51307,1,0,0:0:0:0:
256,192,51735,1,0,0:0:0:0:
256,192,51950,1,8,0:0:0:0:
256,192,52378,1,0,0:0:0:0:
256,192,52807,1,8,0:0:0:0:
256,192,53235,1,8,0:0:0:0:
256,192,53450,1,0,0:0:0:0:
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256,192,54092,1,0,0:0:0:0:
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256,192,54950,1,8,0:0:0:0:
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256,192,56878,1,0,0:0:0:0:
256,192,57092,1,8,0:0:0:0:
256,192,57521,1,0,0:0:0:0:
256,192,57950,1,8,0:0:0:0:
256,192,58164,1,0,0:0:0:0:
256,192,58592,1,0,0:0:0:0:
256,192,58807,1,8,0:0:0:0:
256,192,59235,1,8,0:0:0:0:
256,192,59664,1,0,0:0:0:0:
256,192,60092,1,8,0:0:0:0:
256,192,60307,1,0,0:0:0:0:
256,192,60521,1,8,0:0:0:0:
256,192,60950,1,0,0:0:0:0:
256,192,61378,1,8,0:0:0:0:
256,192,61592,1,8,0:0:0:0:
256,192,62021,1,0,0:0:0:0:
256,192,62450,1,0,0:0:0:0:
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256,192,63521,1,8,0:0:0:0:
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256,192,64807,1,0,0:0:0:0:
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256,192,68235,1,0,0:0:0:0:
256,192,68664,1,8,0:0:0:0:
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256,192,70592,1,0,0:0:0:0:
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256,192,86235,1,8,0:0:0:0:
256,192,86664,1,4,0:0:0:0:
Topic Starter
Renka
all updated
Labyr
irc mod

SPOILER
22:36 chaica: ebihurai

14:36 chaica: こんw
14:37 chaica: やりましょう
14:37 Labyr: 昨日ircする気満々で言いたいことまとめてたのにもう忘れた
14:38 Labyr: オニから見る
14:38 chaica: おk

14:38 Labyr: 00:03:950 - delete?
14:39 Labyr: 00:10:807- ^
14:39 chaica: まあむずかしいみたかんじないほうがいいか
14:40 chaica: けした
14:40 Labyr: それもあるね 単純に無いほうがvocalとdrumの音ハッキリできて言いと思う
14:41 chaica: なるほどね

14:41 Labyr: 00:17:021 (58,59,60) -
14:41 Labyr: これdkdでもいいとおもった
14:44 chaica: 00:17:235 (58) - でまあまあ高い音鳴ってるくない?
14:44 chaica: 00:16:378 (54) - これみたいな
14:44 chaica: 00:17:450 (59) - とりあえずここdにした

14:45 Labyr: 00:21:092 (79) - add finish
14:47 chaica: Ng~~~~~~~~~~~~
14:47 chaica: んん~
14:47 Labyr: 言っておいてなんだけど
14:47 Labyr: そっから先似たような音無限になってるし
14:47 Labyr: 好みかもしれん イントロからAメロに切り替わるタイミングだし俺はBIGにしちゃう
14:48 chaica: 次すぐ大音符くるしいらないかな
14:48 chaica: 俺はそうおもう

14:50 chaica: 00:36:936 (157) - ここさ
14:50 chaica: dのほうが良くない?
14:50 Labyr: うん
14:50 Labyr: それでもあり
14:51 chaica: ok

14:51 Labyr: kiai time直前のさ
14:51 Labyr: 小節線あるじゃん 赤線引いてあるとこ
14:51 chaica: うん
14:51 Labyr: 00:48:936 -
14:51 Labyr: ここにも赤線ひいて
14:52 Labyr: timing setupからstyleってタブのomit first bar lineってのチェック
14:53 Labyr: 引いて無いと実際たたいてるときに線二重になってるじゃん それを消す コレ多分BNに指摘されると思う
14:54 chaica: けした

15:01 Labyr: 01:02:450 (294,295,296) - ここのdkk違和感あるきがする dddでもいいかもしらん
15:02 Labyr: それか01:02:557 (295) - こいつを
15:02 Labyr: 01:01:914 - ここにずらすか
15:02 chaica: 01:01:164 (285,286,287) - ここでddk置いたからもう1回ddk置くの避けたいん
15:03 chaica: ああ
15:03 Labyr: 01:02:450 - と01:02:664 - で
15:03 Labyr: ドラムのd dってなってるから故
15:04 Labyr: vocalもいれたいなら後者はkでもいいとおもう
15:07 chaica: kkdにした
15:07 Labyr: ok

15:08 Labyr: muzu~
15:12 Labyr: 00:26:008 (74) -
15:13 Labyr: 00:25:579 -
15:13 Labyr: こ↑こ↓に移動
15:13 Labyr: で00:25:579 (73,74) - こいつらをctrlG
15:14 Labyr: というのも
15:14 Labyr: k d k の配置が多く目立つな~って思ったから
15:14 chaica: ん~
15:14 Labyr: 別の配色を使いたいよねって言う話
15:15 chaica: kdk多いのは曲的に仕方ないと思ってる
15:16 chaica: 00:26:008 (74) - のボーカル取りたいからkeep

15:17 Labyr: 00:27:722 (78) - move to 00:28:150 -
15:17 Labyr: 同じ理由 and follow drum
15:20 chaica: ok

15:20 Labyr: 00:42:400 (124) - change d
15:20 Labyr: 00:44:437 (131,132) - ctrl G
15:21 Labyr: 最初は音的にD k k dなんだろうけど次にそれと同じ配置を使うからそれの逆色を使おうねっていうアレ
15:22 chaica: Oniの配置的に変えたくないなあ
15:22 chaica: ここいじるとOniとの統一性壊れる
15:22 Labyr: なら維持でいいかな
15:24 chaica: ok

15:25 Labyr:   01:02:450 (197,198) - ctrl G
15:27 chaica: 01:03:735 (203,204,205,206) - ,01:05:450 (211,212,213,214) - 的にdkdkがベストと思う
15:28 Labyr: 01:02:664 (198) - ここで曲調かわってるから選択肢としてはなくはないなとも思ったし
15:29 Labyr: oniをkkdにしたならアリだとは思うけどまああいりあさんの言ってることも百リアル
15:31 chaica: おにいじるとそれはそれでkdkが壊れる
15:32 chaica: 01:08:664 (330,331,332,333) - がkdkじゃない時点で壊れいる説あるけど
15:32 Labyr: drum的にはそこは1/4ぶっこんでもいいと思う
15:34 chaica: もしkdk守りたいならここはdkkdkよりdkkdd
15:34 chaica: しかし俺はdkkdkが死ぬほど置きたい
15:35 Labyr: そこまで細かくみる必要もないとおもうし許容されるとおもうよ
15:35 chaica: だよな
15:36 Labyr: うん

15:40 chaica: kantanいきますか
15:40 Labyr: ほい
15:41 Labyr: 00:17:235 (16) - d ?
15:41 Labyr: あー
15:42 chaica: 高い音がなんとやら
15:42 Labyr: sorena

15:46 Labyr: 01:22:378 (103) - delete
15:46 chaica: 01:09:521 (85,86,87,88,89,90,91,92,93) - みたいな感じで一区切りのほうが分かりやすいか
15:47 Labyr: 次のd k d k パターンも明白になるし消してよいと思われる
15:47 Labyr: 01:23:235 (103,104,105,106,107) -
15:47 Labyr: こいつらの話ね
15:48 chaica: k処刑完了

15:49 Labyr: 同じ理由で
15:49 Labyr: muzuに戻るんだけどW
15:51 Labyr: 01:22:164 - こっから1/4のドラム鳴ってるってのと
15:52 Labyr: 01:23:235 - ここから続くd k d k パターンを明白にしたいって理由で
15:52 Labyr: 01:22:700 (286) - move to 01:22:271 -
15:52 Labyr: 01:23:021 (288) - delete
15:52 Labyr: 01:22:164 (283) - change k
15:52 Labyr: っていうのはどうですか
15:54 chaica: 01:23:021 (288) - ここ
15:54 chaica: 消したくない
15:54 Labyr: ソマ~?
16:00 chaica: シンメトリー大好きマンだから01:20:450 (275,276,277,278,279,280,281) - と統一性持たせたくない
16:00 chaica: ?
16:00 chaica: k d ddd k d
16:02 Labyr: 01:22:378 - ここから
16:02 Labyr: ddd?
16:02 Labyr: 1/4
16:02 chaica: sou
16:02 Labyr: 01:22:164 - こっからのが
16:02 Labyr: よくない?
16:04 chaica: 01:22:271 - も01:22:485 - もどっちみち音鳴ってるし俺は01:22:485 - がいいかな
16:06 chaica: ここは完全に好みじゃない?前者も音に合うけどパターン的に
16:06 Labyr: そうだね
16:07 Labyr: 色的にはシンメトリー的な感じのほうがいい気がするし問題なさSO
Topic Starter
Renka

Labyr wrote:

irc mod

SPOILER
22:36 chaica: ebihurai

14:36 chaica: こんw
14:37 chaica: やりましょう
14:37 Labyr: 昨日ircする気満々で言いたいことまとめてたのにもう忘れた
14:38 Labyr: オニから見る
14:38 chaica: おk

14:38 Labyr: 00:03:950 - delete?
14:39 Labyr: 00:10:807- ^
14:39 chaica: まあむずかしいみたかんじないほうがいいか
14:40 chaica: けした
14:40 Labyr: それもあるね 単純に無いほうがvocalとdrumの音ハッキリできて言いと思う
14:41 chaica: なるほどね

14:41 Labyr: 00:17:021 (58,59,60) -
14:41 Labyr: これdkdでもいいとおもった
14:44 chaica: 00:17:235 (58) - でまあまあ高い音鳴ってるくない?
14:44 chaica: 00:16:378 (54) - これみたいな
14:44 chaica: 00:17:450 (59) - とりあえずここdにした

14:45 Labyr: 00:21:092 (79) - add finish
14:47 chaica: Ng~~~~~~~~~~~~
14:47 chaica: んん~
14:47 Labyr: 言っておいてなんだけど
14:47 Labyr: そっから先似たような音無限になってるし
14:47 Labyr: 好みかもしれん イントロからAメロに切り替わるタイミングだし俺はBIGにしちゃう
14:48 chaica: 次すぐ大音符くるしいらないかな
14:48 chaica: 俺はそうおもう

14:50 chaica: 00:36:936 (157) - ここさ
14:50 chaica: dのほうが良くない?
14:50 Labyr: うん
14:50 Labyr: それでもあり
14:51 chaica: ok

14:51 Labyr: kiai time直前のさ
14:51 Labyr: 小節線あるじゃん 赤線引いてあるとこ
14:51 chaica: うん
14:51 Labyr: 00:48:936 -
14:51 Labyr: ここにも赤線ひいて
14:52 Labyr: timing setupからstyleってタブのomit first bar lineってのチェック
14:53 Labyr: 引いて無いと実際たたいてるときに線二重になってるじゃん それを消す コレ多分BNに指摘されると思う
14:54 chaica: けした

15:01 Labyr: 01:02:450 (294,295,296) - ここのdkk違和感あるきがする dddでもいいかもしらん
15:02 Labyr: それか01:02:557 (295) - こいつを
15:02 Labyr: 01:01:914 - ここにずらすか
15:02 chaica: 01:01:164 (285,286,287) - ここでddk置いたからもう1回ddk置くの避けたいん
15:03 chaica: ああ
15:03 Labyr: 01:02:450 - と01:02:664 - で
15:03 Labyr: ドラムのd dってなってるから故
15:04 Labyr: vocalもいれたいなら後者はkでもいいとおもう
15:07 chaica: kkdにした
15:07 Labyr: ok

15:08 Labyr: muzu~
15:12 Labyr: 00:26:008 (74) -
15:13 Labyr: 00:25:579 -
15:13 Labyr: こ↑こ↓に移動
15:13 Labyr: で00:25:579 (73,74) - こいつらをctrlG
15:14 Labyr: というのも
15:14 Labyr: k d k の配置が多く目立つな~って思ったから
15:14 chaica: ん~
15:14 Labyr: 別の配色を使いたいよねって言う話
15:15 chaica: kdk多いのは曲的に仕方ないと思ってる
15:16 chaica: 00:26:008 (74) - のボーカル取りたいからkeep

15:17 Labyr: 00:27:722 (78) - move to 00:28:150 -
15:17 Labyr: 同じ理由 and follow drum
15:20 chaica: ok

15:20 Labyr: 00:42:400 (124) - change d
15:20 Labyr: 00:44:437 (131,132) - ctrl G
15:21 Labyr: 最初は音的にD k k dなんだろうけど次にそれと同じ配置を使うからそれの逆色を使おうねっていうアレ
15:22 chaica: Oniの配置的に変えたくないなあ
15:22 chaica: ここいじるとOniとの統一性壊れる
15:22 Labyr: なら維持でいいかな
15:24 chaica: ok

15:25 Labyr:   01:02:450 (197,198) - ctrl G
15:27 chaica: 01:03:735 (203,204,205,206) - ,01:05:450 (211,212,213,214) - 的にdkdkがベストと思う
15:28 Labyr: 01:02:664 (198) - ここで曲調かわってるから選択肢としてはなくはないなとも思ったし
15:29 Labyr: oniをkkdにしたならアリだとは思うけどまああいりあさんの言ってることも百リアル
15:31 chaica: おにいじるとそれはそれでkdkが壊れる
15:32 chaica: 01:08:664 (330,331,332,333) - がkdkじゃない時点で壊れいる説あるけど
15:32 Labyr: drum的にはそこは1/4ぶっこんでもいいと思う
15:34 chaica: もしkdk守りたいならここはdkkdkよりdkkdd
15:34 chaica: しかし俺はdkkdkが死ぬほど置きたい
15:35 Labyr: そこまで細かくみる必要もないとおもうし許容されるとおもうよ
15:35 chaica: だよな
15:36 Labyr: うん

15:40 chaica: kantanいきますか
15:40 Labyr: ほい
15:41 Labyr: 00:17:235 (16) - d ?
15:41 Labyr: あー
15:42 chaica: 高い音がなんとやら
15:42 Labyr: sorena

15:46 Labyr: 01:22:378 (103) - delete
15:46 chaica: 01:09:521 (85,86,87,88,89,90,91,92,93) - みたいな感じで一区切りのほうが分かりやすいか
15:47 Labyr: 次のd k d k パターンも明白になるし消してよいと思われる
15:47 Labyr: 01:23:235 (103,104,105,106,107) -
15:47 Labyr: こいつらの話ね
15:48 chaica: k処刑完了

15:49 Labyr: 同じ理由で
15:49 Labyr: muzuに戻るんだけどW
15:51 Labyr: 01:22:164 - こっから1/4のドラム鳴ってるってのと
15:52 Labyr: 01:23:235 - ここから続くd k d k パターンを明白にしたいって理由で
15:52 Labyr: 01:22:700 (286) - move to 01:22:271 -
15:52 Labyr: 01:23:021 (288) - delete
15:52 Labyr: 01:22:164 (283) - change k
15:52 Labyr: っていうのはどうですか
15:54 chaica: 01:23:021 (288) - ここ
15:54 chaica: 消したくない
15:54 Labyr: ソマ~?
16:00 chaica: シンメトリー大好きマンだから01:20:450 (275,276,277,278,279,280,281) - と統一性持たせたくない
16:00 chaica: ?
16:00 chaica: k d ddd k d
16:02 Labyr: 01:22:378 - ここから
16:02 Labyr: ddd?
16:02 Labyr: 1/4
16:02 chaica: sou
16:02 Labyr: 01:22:164 - こっからのが
16:02 Labyr: よくない?
16:04 chaica: 01:22:271 - も01:22:485 - もどっちみち音鳴ってるし俺は01:22:485 - がいいかな
16:06 chaica: ここは完全に好みじゃない?前者も音に合うけどパターン的に
16:06 Labyr: そうだね
16:07 Labyr: 色的にはシンメトリー的な感じのほうがいい気がするし問題なさSO

modありがとナス
Volta
Welcome back. From an old M4M.

[General]
I think the artist's preferred romanization is Kaori Utatsuki , as written in her record label's site: https://www.felislabel.com/artist

[Kantan]
00:16:378 (15,16,17,18) - how about change to d-dkd, because it think the kick at 00:18:092 - would be more emphasized with d
00:34:793 - maybe move to 00:33:936 - , 00:33:508 - change to k, and 00:35:222 - change to D. This way would flow more fluid and the end finisher is consistent with futsuu and muzu.
01:23:664 (103,105) - i think it would match the synth better if you put notes at 01:25:378 - and 01:26:235 - instead.

[Saikoro's Futsuu]
00:19:807 - maybe change this to k so it's consistent with 00:16:378 - ?
00:39:079 (79,80,81) - change to kdk? it would fits the vocal better and give more variation
00:41:222 - consider to change to d to reflect similar pitch with 00:40:365 -

[Muzukashii]
00:08:664 (22,23,24) - change to ddk for consistency with 00:01:807 (3,4,5) - ? or if you want a variation i think kkd like you did in Oni would be nicer.
00:26:650 - change to d? i think this would highlight relatively higher pitch at 00:27:508 - in a way better
00:32:650 (94,95,96) - change to kdk? sounds better to me.
00:41:222 - maybe change to d, since the pitch is same as 00:40:365 -

[Oni]
00:20:450 - move to 00:20:342? - i hear the drum is at this point.
00:32:972 - remove this note to make the vocal more clear and coherent with 00:26:008 (101,102,103,104) - ?
00:35:222 - how about change to D for consistency across the diffs?
00:50:128 - consider to add d for consistency with 00:56:985 -
01:01:807 (288,289,290,291) - how about make a kkddk 5-plet here? sounds better to me and the length is comparable with 01:05:021 (306,307,308,309,310) -


you may call me back after that~
Saikoro

Volta wrote:

Welcome back. From an old M4M.

[Saikoro's Futsuu]
00:19:807 - maybe change this to k so it's consistent with 00:16:378 - ? changed~
00:39:079 (79,80,81) - change to kdk? it would fits the vocal better and give more variation okay
00:41:222 - consider to change to d to reflect similar pitch with 00:40:365 - oki-
thanks for modding :D :D

osu file format v14

[General]
AudioFilename: hold.mp3
AudioLeadIn: 0
PreviewTime: 48722
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 2
GridSize: 32
TimelineZoom: 0.4999998

[Metadata]
Title:Hold on me ~Koi no Mahou~
TitleUnicode:Hold on me ~恋の魔法~
Artist:Utatsuki Kaori
ArtistUnicode:詩月カオリ
Creator:chaica
Version:Saikoro's Futsuu
Source:ラブライド・イヴ
Tags:short ver op opening eroge Love-Bride Eve LEVEL OCTAVE Girls Compilation C.G mix whitesoft I've Sound Saikoro
BeatmapID:1183491
BeatmapSetID:557842

[Difficulty]
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Topic Starter
Renka

Volta wrote:

Welcome back. From an old M4M.

[General]
I think the artist's preferred romanization is Kaori Utatsuki , as written in her record label's site: https://www.felislabel.com/artist - changed.

[Kantan]
00:16:378 (15,16,17,18) - how about change to d-dkd, because it think the kick at 00:18:092 - would be more emphasized with d - ok.
00:34:793 - maybe move to 00:33:936 - , 00:33:508 - change to k, and 00:35:222 - change to D. This way would flow more fluid and the end finisher is consistent with futsuu and muzu. - ok
01:23:664 (103,105) - i think it would match the synth better if you put notes at 01:25:378 - and 01:26:235 - instead. - 01:26:235 - add k.

[Muzukashii]
00:08:664 (22,23,24) - change to ddk for consistency with 00:01:807 (3,4,5) - ? or if you want a variation i think kkd like you did in Oni would be nicer. - umm..I make some changes Muzu and Oni. - 00:08:664 (22,23,24) - change dkk.and - 00:12:092 (31,32,33) - change ddk. 00:01:807 (3,4,5) - 00:05:235 (12,13,14) - I have the opposite color scheme.and and 00:13:164 (41) - change k.
00:26:650 - change to d? i think this would highlight relatively higher pitch at 00:27:508 - in a way better - ok
00:32:650 (94,95,96) - change to kdk? sounds better to me. - umm,no change.I think that it is good as it is.
00:41:222 - maybe change to d, since the pitch is same as 00:40:365 - ok

[Oni]
00:20:450 - move to 00:20:342? - i hear the drum is at this point. - ok.and 00:20:664 (75) - change d.Since the sound of the drum that is constant.
00:32:972 - remove this note to make the vocal more clear and coherent with 00:26:008 (101,102,103,104) - ? - ok
00:35:222 - how about change to D for consistency across the diffs? - ok
00:50:128 - consider to add d for consistency with 00:56:985 - no change.00:48:950 , 00:55:807 - Because it becomes exactly the same arrangement.
01:01:807 (288,289,290,291) - how about make a kkddk 5-plet here? sounds better to me and the length is comparable with 01:05:021 (306,307,308,309,310) - umm,I think there are a lot of kkddk in kiai of this map.To that end, here is changing dare color scheme. I changed to kdkdk to put 5-plet here.


you may call me back after that~
thank you for modding!
Volta
quick recheck (no kd)

[Oni]
01:01:807 (287,288,289,290,291) - your choice seems unfit here. if you want to change the color scheme, how about change to kdkkd instead? sounds more fitting with the vocal.
Topic Starter
Renka

Volta wrote:

quick recheck (no kd)

[Oni]
01:01:807 (287,288,289,290,291) - your choice seems unfit here. if you want to change the color scheme, how about change to kdkkd instead? sounds more fitting with the vocal. - ok.changed
thank you for modding!
Volta
~Bubbled~
Skylish
It is not from Rdmlish...., it is from Poplish ;w;

[Timing]

! 00:21:508 - You need not to shift the note forcefully. The timing should follow the drum set concretely. You may notice that early vocal notes happen as well at 00:00:950 - , but the sound is 'h-' so it is not that obvious comparing with 'ky-' sound at 00:21:508 - being quite clear. They ought to be omitted as a single out-standing vocal shifting.

The main point is, timing should follow a constant matter in a music (most commonly is drum set). Strong base drum solidly falls on 00:21:521 - , and so as the upcoming drum set elements. Therefore, only the initial red timing point is necessary, others could be removed.

(I will use old timing to mod, you can do the timing fix in your last step.)

[Kantan]

> 00:42:936 - add a don to balance the density spread within Kantan and balance with Futsuu as well

> 00:44:650 - same as above, kat this time for easy follow-up after Finisher

[Muzukashii]

> 00:37:365 - shift it 1/4 backward to match the vocal, same as 00:38:972 -

> 00:52:592 - / 00:59:450 - monochrome triplet is highly prefered. kkk perhaps, it still fits the high-pitch vocal well.

[Oni]

> 00:20:021 (71,72,73,74,75,76) - mono-don development seems a bit boring. Try adding some colour on 00:20:235 (72,73,74,75) - , dk kd is recommended.

> 01:22:378 - changing to k feels more natural with 01:21:950 -

> 01:03:092 - the pattern should be alike as the intro part which is vocal-empty too (00:15:092 - ). 01:03:521 - could be shifted to 01:03:628 - , the rhythm sounds better too. i.e.01:03:092 - k dd kkdk

> 01:06:521 - same as above, maybe k dd kdkk as a variety.

> 01:24:950 - / 01:25:378 - dkd sounds smoother, they are very different from 'ddk' at 01:23:235 - / 01:24:092 -

[]

Sorry I have to pop the bubble now. Call me back when you fix the things above.
Topic Starter
Renka

Skylish wrote:

It is not from Rdmlish...., it is from Poplish ;w;

[Timing]

! 00:21:508 - You need not to shift the note forcefully. The timing should follow the drum set concretely. You may notice that early vocal notes happen as well at 00:00:950 - , but the sound is 'h-' so it is not that obvious comparing with 'ky-' sound at 00:21:508 - being quite clear. They ought to be omitted as a single out-standing vocal shifting.

The main point is, timing should follow a constant matter in a music (most commonly is drum set). Strong base drum solidly falls on 00:21:521 - , and so as the upcoming drum set elements. Therefore, only the initial red timing point is necessary, others could be removed.

(I will use old timing to mod, you can do the timing fix in your last step.)

This song changes timing with 00:21:508 - and 00:48:950 - . These red lines are required for that.

[Kantan]

> 00:42:936 - add a don to balance the density spread within Kantan and balance with Futsuu as well - ok

> 00:44:650 - same as above, kat this time for easy follow-up after Finisher - ^

[Muzukashii]

> 00:37:365 - shift it 1/4 backward to match the vocal, same as 00:38:972 - - ok.

> 00:52:592 - / 00:59:450 - monochrome triplet is highly prefered. kkk perhaps, it still fits the high-pitch vocal well. - change kkk.

[Oni]

> 00:20:021 (71,72,73,74,75,76) - mono-don development seems a bit boring. Try adding some colour on 00:20:235 (72,73,74,75) - , dk kd is recommended. - change dk kd.

> 01:22:378 - changing to k feels more natural with 01:21:950 - 01:22:592 (409) - ,01:22:807 (411) - 01:23:021 (412) - I want to pick up only the sound that is ringing here at k.

> 01:03:092 - the pattern should be alike as the intro part which is vocal-empty too (00:15:092 - ). 01:03:521 - could be shifted to 01:03:628 - , the rhythm sounds better too. i.e.01:03:092 - k dd kkdk - okay,changed.

> 01:06:521 - same as above, maybe k dd kdkk as a variety. - ok.

> 01:24:950 - / 01:25:378 - dkd sounds smoother, they are very different from 'ddk' at 01:23:235 - / 01:24:092 - When playing this part,I feel uncomfortable with dkd.01:23:235 (413) ~ I think that it would be smoother to unify it with ddk.

[]

Sorry I have to pop the bubble now. Call me back when you fix the things above.
thank you for modding!
Skylish
The reason of removing unnecessary red timing points is that 00:21:521 - the pre-vocal starting sound should be ignored. No shifting of whole offset is required. Overall structure is clear. Spread looks good.

IRC re-check, Jan 12, 2018
2018-01-12 19:58 chaica: hi
2018-01-12 20:39 Skylish: こにちわ
2018-01-12 20:40 chaica: thank you for modding,I replied your mod
2018-01-12 20:41 Skylish: I saw that
2018-01-12 20:41 Skylish: about the timing
2018-01-12 20:42 chaica: hai
2018-01-12 20:43 Skylish: It only needs a single red timing point. 00:21:508 - the vocal starts extra early, but this is the only one off-timed note
2018-01-12 20:43 Skylish: the major melody is still constant along with 00:21:521 -
2018-01-12 20:44 Skylish: if you remove 00:21:508 - this red timing point, you can see that Kiai is perfectly matched the on-beat
2018-01-12 20:44 Skylish: it states that the BPM does not shift at all
2018-01-12 20:45 chaica: aa
2018-01-12 20:45 Skylish: I talked with Volta too
2018-01-12 20:46 Skylish: He agreed that the BPM is constant, but he does not mind that you make that little shifting
2018-01-12 20:46 Skylish: https://puu.sh/yZJqe/55648e2dae.png
2018-01-12 20:50 Skylish: My stance is clear: only 00:00:950 - is needed, other red timing points can be removed
2018-01-12 20:50 Skylish: What's your opinion? :D
2018-01-12 20:51 chaica: Offset will change in the middle of this song
2018-01-12 20:52 chaica: If it is only 00:00:950, the note will shift.
2018-01-12 20:52 Skylish: the offset at 00:21:508 - ?
2018-01-12 20:52 Skylish: It is not called 'change', it is called a natural vocal offset shift.
2018-01-12 20:53 Skylish: The vocal starts earlier than the original on-beat
2018-01-12 20:53 Skylish: same case happens at 00:00:950 - actually
2018-01-12 20:53 Skylish: but, reminded that: Timing should be based on a solid layer (commonly it is the instrumental layer)
2018-01-12 20:54 Skylish: The vocal shifting at 00:21:508 - can be ignored
2018-01-12 20:54 Skylish: because the drum set does not shift with the vocal sound
2018-01-12 20:56 chaica: u-n
2018-01-12 20:58 chaica: only red line 00:00:950 - ?
2018-01-12 20:58 Skylish: yes, you can hear two versions:
2018-01-12 20:59 Skylish: 00:21:508 - / 00:21:521 -
2018-01-12 20:59 Skylish: the drum set will be off if it starts from 508
2018-01-12 20:59 Skylish: I think you have experienced it when you map the music.
2018-01-12 21:00 Skylish: Simply speaking, only red timing point at 00:00:950 -
2018-01-12 21:00 chaica: eee
2018-01-12 21:01 Skylish: 日本語は読みます    you can use Japanese to speak
2018-01-12 21:01 chaica: あの
2018-01-12 21:02 Skylish: I can understand Japanese, but I can't write in Japanese only
2018-01-12 21:02 chaica: そうすると、譜面がずれると思うんですけど
2018-01-12 21:02 chaica: 昔にred lineを00:00:950のみで作りましたがどんどんずれていきました
2018-01-12 21:03 Skylish: はい…
2018-01-12 21:04 chaica: t/13795で聞いてこのオフセになりました
2018-01-12 21:04 chaica: 00:00:950だけならプレイしていても明らかにずれると思います
2018-01-12 21:05 chaica: *ずれると分かると思います
2018-01-12 21:06 Skylish: umm..
2018-01-12 21:07 Skylish: tadoeba, go to 00:00:950 -
2018-01-12 21:08 Skylish: and slow down the play rate to 50%, listen from 00:00:842 -
2018-01-12 21:08 Skylish: or even 25% if you like
2018-01-12 21:09 Skylish: 'H' no oto wa akiraka
2018-01-12 21:10 chaica: yes
2018-01-12 21:10 Skylish: onajini, 00:21:508 - 'Ky-o' no oto wa akiraka
2018-01-12 21:10 Skylish: but you won't say that 00:00:950 - is off
2018-01-12 21:11 Skylish: so as 00:21:521 -
2018-01-12 21:12 Skylish: kaki wa sono timing: 00:48:950 -
2018-01-12 21:13 Skylish: renzoku red timing point shifting wa hen na
2018-01-12 21:14 Skylish: If you need to re-shift the music back to 00:48:950 - , it means that the sudden shifting at 00:21:508 - is wrong.
2018-01-12 21:15 Skylish: **gomenne, boku no nihongo wa heta
2018-01-12 21:15 Skylish: You may need a Japanese friend to help you explain the words above....
2018-01-12 21:16 chaica: 今のままだと、00:21:521- からタイミングが早いってことですか
2018-01-12 21:19 Skylish: In another word, 00:21:508 - wa osoi desu
2018-01-12 21:20 Skylish: It slightly fall behind the drum set. 00:23:650 - / 00:24:079 - listen to these timings
2018-01-12 21:21 Skylish: the drum set fall on the right hand side slightly
2018-01-12 21:22 Skylish: Red markers = correct drum set falling points: https://puu.sh/yZKiB/9c915825d4.png
2018-01-12 21:23 chaica: そうか
2018-01-12 21:23 chaica: むずかしい
2018-01-12 21:24 chaica: 赤線を消してもいいかもしれない、
2018-01-12 21:26 chaica: playした感じは消しても消さなくてもあまり変わらないように感じた。
2018-01-12 21:26 Skylish: yes the change is not obvious (it is just 13 ms difference)
2018-01-12 21:27 Skylish: but any unnecessary red timing points should not be added
2018-01-12 21:28 chaica: はい。要らない時間を取らせて申し訳ありませんでした。
2018-01-12 21:28 Skylish: mondainai!
2018-01-12 21:29 Skylish: I don't want to be rude, or force you to change it. I just want to explain that the current setting is not okay only.
2018-01-12 21:29 Skylish: Thanks for your understanding ;w; (hope you won't feel too bad)
2018-01-12 21:30 Skylish: Please update the beatmap
2018-01-12 21:35 chaica: updated
My Japanese sucks

Re-bubbled~!
Volta
Qualified~
Charlotte
omedesu mendesu!
crim
オメw
yuzu__rinrin
やるじゃん。
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