As one of the top-50 players, I have a bit different opinion to many others here.
The star rating is a bit broken, yes. The pp system is a bit broken, I can agree with that.
However, the very first reason we use the pp system is to measure the player's ability - then it makes good sense to give higher pp to DT plays over nomod ones for the same map, considering the actual difficulty of playing (SR goes up by 1.5~2.0, and it's actually usually harder than other nomod maps with similar SR)
And seeing that super players pass literally any mania map with DT (even Ascension to Heaven and TLDNR got DT passes), being seemingly unplayable is not an issue - they just play and take their score and pp, and they deserve the pp because they have the ability to do so.
For those who got discouraged due to the pp inflation, it will take some time to accept it, but IMHO, many players will eventually settle with a few "everyone's DT maps" like the standard players did (I'm not degrading them; they - and I - have their own playing styles and enjoy the game even though many of them cannot do the DT farms) and the ranking will stabilize at the point.
On the mapping side, I'm a newbie in the area but I see the point of Kyoka (and other mappers, not here).
Definitely, mapping in favor of DT is a bad thing (some of it is already done in std). However, just like lots of std mappers just don't bother with pp mapping (including DT-favor mapping), many mania mappers will just map as they did till now. And again, super players will pass non-DT-mapped maps with DT anyway, so DT mapping would not be something to consider as a mapper.
But yes, some modders will still want easier DT maps. Rejecting them is up to the mappers, and I hope they do so.
TL;DR -
1) As a player, the thing is not too bad, and it can differentiate top players' abilities to hard maps using pp.
2) For the mapping community, some care will be needed, but (hopefully) it will not be a disaster as many think.
The star rating is a bit broken, yes. The pp system is a bit broken, I can agree with that.
However, the very first reason we use the pp system is to measure the player's ability - then it makes good sense to give higher pp to DT plays over nomod ones for the same map, considering the actual difficulty of playing (SR goes up by 1.5~2.0, and it's actually usually harder than other nomod maps with similar SR)
And seeing that super players pass literally any mania map with DT (even Ascension to Heaven and TLDNR got DT passes), being seemingly unplayable is not an issue - they just play and take their score and pp, and they deserve the pp because they have the ability to do so.
For those who got discouraged due to the pp inflation, it will take some time to accept it, but IMHO, many players will eventually settle with a few "everyone's DT maps" like the standard players did (I'm not degrading them; they - and I - have their own playing styles and enjoy the game even though many of them cannot do the DT farms) and the ranking will stabilize at the point.
On the mapping side, I'm a newbie in the area but I see the point of Kyoka (and other mappers, not here).
Definitely, mapping in favor of DT is a bad thing (some of it is already done in std). However, just like lots of std mappers just don't bother with pp mapping (including DT-favor mapping), many mania mappers will just map as they did till now. And again, super players will pass non-DT-mapped maps with DT anyway, so DT mapping would not be something to consider as a mapper.
But yes, some modders will still want easier DT maps. Rejecting them is up to the mappers, and I hope they do so.
TL;DR -
1) As a player, the thing is not too bad, and it can differentiate top players' abilities to hard maps using pp.
2) For the mapping community, some care will be needed, but (hopefully) it will not be a disaster as many think.