forum

Yooh - Ice Angel [OsuMania]

posted
Total Posts
30
Topic Starter
midgy
This beatmap was submitted using in-game submission on 30 December 2021 at 04:17:58

Artist: Yooh
Title: Ice Angel
Tags: Eutopia Yoohsic Roomz c86
BPM: 184.8
Filesize: 38134kb
Play Time: 05:25
Difficulties Available:
  1. Marathon x1.1 - 4Key (4.95 stars, 5328 notes)
  2. Marathon x1.2 - 4Key (5.33 stars, 5328 notes)
  3. Marathon x1.3 - 4Key (5.72 stars, 5328 notes)
  4. Marathon x1.4 - 4Key (6.09 stars, 5328 notes)
  5. Marathon - 4Key (4.58 stars, 5328 notes)
Download: Yooh - Ice Angel
Information: Scores/Beatmap Listing
---------------
... - . .--. / --- -. / -- . / ..- .-- ..-

split trilly js with handstream for climax

bg artist
Mentholzzz
🌸 Ngeng Family Mania Queue 🌸



Crystalliszed
From 00:03:715 - until 00:26:126 - The note is too dense , i suggest to only add jump at only on the red line .
00:48:269 - and 00:48:447 - This should be single.
From 01:35:144 - until 01:40:144 - I suggest to add jump in only at the piano sound. (which is at 01:36:572 - 01:35:144 -01:37:286 - 01:38:001 - and so on.)
From 01:40:858 - until 01:45:858 - Same as above
03:03:001 (183001|3) - Move this to column 3
03:40:858 - Double here
From 03:40:858 - until 05:09:429 - I suggest to put jump on the synth sound instead of the kick & snare ex.>> http://osu.ppy.sh/ss/7079030
From 05:12:286 - until 05:33:536 - I suggest to re-pattern this part and put jump in both synth and snare ex.>> https://osu.ppy.sh/ss/7079102
From 05:46:572 - until 05:54:965 - The note is too dense , i suggest to only add jump at only on the red line .
Topic Starter
midgy

Mentholzzz wrote:

🌸 Ngeng Family Mania Queue 🌸



Crystalliszed
From 00:03:715 - until 00:26:126 - The note is too dense , i suggest to only add jump at only on the red line .
00:48:269 - and 00:48:447 - This should be single.
From 01:35:144 - until 01:40:144 - I suggest to add jump in only at the piano sound. (which is at 01:36:572 - 01:35:144 -01:37:286 - 01:38:001 - and so on.)
From 01:40:858 - until 01:45:858 - Same as above
03:03:001 (183001|3) - Move this to column 3
03:40:858 - Double here
From 03:40:858 - until 05:09:429 - I suggest to put jump on the synth sound instead of the kick & snare ex.>> http://osu.ppy.sh/ss/7079030
From 05:12:286 - until 05:33:536 - I suggest to re-pattern this part and put jump in both synth and snare ex.>>https://osu.ppy.sh/ss/7079102
From 05:46:572 - until 05:54:965 - The note is too dense , i suggest to only add jump at only on the red line .
Agreed with and applied everything thanks for this mod it helped out a lot :D
Sergal
So, just gonna give you a mod and a few suggestions.

00:03:537 - 00:08:715 - May want to have this all as a downwards staircase with quarter doubles. If you reference pporse's 7k, you'll notice the intro does just this for good reason. Melodically, it makes sense.

00:08:983 (8983|2) - Make this a double for consistency reasons.

00:08:715 (8715|1,8715|0,8804|3,8804|2,8894|0,8894|1,8983|2,9072|0,9072|3,9161|2,9161|1,9251|3,9251|0,9340|2,9340|1,9429|0,9429|3) - To be honest, I'd double jack this section like so. https://puu.sh/tUHcg/75076e3319.png It seems more fitting, and makes sense versus the current setup. You could also do https://puu.sh/tUHiI/96c1b9d72f.png something like that, or singles. This one is up to you, and if you feel it fits however.

00:09:519 - 00:14:429 - It seems like here, your alternations of your staircases switch at awkward and random times. Consider switching them every half beat, when the melody calls for it.

00:14:429 (14429|3,14429|0,14519|2,14519|1,14608|0,14608|3,14697|2,14786|0,14786|1,14876|3,14876|2,14965|1,14965|0,15054|2,15054|3,15144|0,15144|1) - Same as before. I feel that jacks fit here better.

00:14:697 (14697|2) - If you choose not to jack, make this a double for consistency.

00:15:233 - 00:20:144 - Your staircases should be downwards again here as well.

00:20:144 - 00:20:947 - Same thing as the previous times with this section.

00:20:947 - 00:25:679 - Your staircases are everywhere! Make them organized and consistent with the others.

00:25:679 (25679|3,25769|1,25858|0,25858|2,25947|3,25947|1,26036|2,26036|0,26126|1) - This pattern looks really messy. Change to something like this? https://puu.sh/tUHV9/e851abab39.png

00:26:229 - Just some ideas, if you could get someone to SV these four notes properly, it would be rad.

00:26:572 - 00:31:572 - Your staircases should be downwards again here as well.

00:31:572 (31572|3,31572|0,31661|2,31661|1,31751|3,31751|0,31840|2,31929|1,31929|0,32019|2,32019|3,32108|0,32108|1,32197|3,32197|2,32286|0,32286|1) - Same thing as the other sections like this.

00:32:465 - 00:37:286 - The staircases here are messy again, and I think some LNs could really compliment the map here.


00:37:286 (37286|0,37286|3,37376|1,37376|2,37465|3,37465|0,37554|2,37644|1,37644|0,37733|2,37733|3,37822|0,37822|1,37911|3,37911|2,38001|1,38001|0) - Same thing as the other sections like this.

00:42:644 (42644|1,42644|3,42733|2,42822|3,42822|1,42911|0,43001|1,43001|3,43090|2,43090|0,43179|3,43179|1,43269|2) - This seems really awkward for someone to play.

00:38:090 - 00:43:001 - Needs downwards staircases to fit the music.

00:43:001 - Alright, this part is confusing. Directly before the melody change, you have the same pattern, and it continues, before switching again. Change either the pattern here, or the one before it.

00:46:840 (46840|3,47019|3) - Make these two doubles for consistency and emphasis reasons.

00:48:715 (48715|0,48715|3,48804|2,48804|1,48894|3,48894|0,48983|1,49072|2,49072|3,49161|1,49161|0,49251|2,49251|3,49340|1,49340|0,49429|3,49429|2,49519|1,49608|2,49608|3) - Same thing as other sections like this.

00:49:429 (49429|3,49429|2,49519|1,49608|2,49608|3) - Staircases should resume here.

00:49:429 - 01:29:519 - The music reaaaaally focuses on those melodic LNs, so I HIGHLY suggest adding those here. If you don't the staircases here need to be desperately organized like the others.

01:31:036 (91036|0,91036|3) - This beat should be at 01:30:860

01:35:144 - 01:40:144 - Downwards staircases here.

01:40:144 (100144|3,100144|0,100233|2,100233|1,100322|3,100322|0,100411|2,100501|1,100501|0,100590|2,100590|3,100679|0,100679|1,100769|3,100769|2,100858|0,100858|1) - The usual here.

01:42:286 (102286|3,102286|2) - Consider making this a triple due to the heavy piano notes.

01:43:001 (103001|3,103001|1) - Same thing.

01:43:715 (103715|0,103715|1) - Same thing.

01:45:144 (105144|0,105144|1) - Same thing.

01:45:858 (105858|3,105858|2,105947|1,105947|0,106036|3,106036|2,106126|1,106215|3,106215|0,106304|1,106304|2,106394|0,106394|3,106483|2,106483|1,106572|0,106572|3) - Usual advice with this stuff.

01:46:661 - 01:51:483 - Downwards staircases.

01:51:483 (111483|3,111572|2,111572|0,111661|1,111661|3,111751|2,111751|0,111840|1) - This is usually super awkward and messy to play in short bursts. Change to something else?

01:51:483 (111483|3,111572|0,111572|2,111661|3,111661|1,111751|0,111751|2,111840|1,111929|3,111929|2,112019|0,112019|1,112108|3,112108|2,112197|1,112197|0,112286|2,112286|3) - The usual complaint here.

01:52:286 - 01:54:965 - The drum notes switch really rapidly here. Consider keeping the pattern together fora couple beats before changing pattern.

01:55:054 (115054|2) - Make this a double for consistency.

Will keep modding later, it's getting late and I'm getting sloppy.
Topic Starter
midgy
Thanks for the mod :D

00:03:537 - 00:08:715 - May want to have this all as a downwards staircase with quarter doubles. If you reference pporse's 7k, you'll notice the intro does just this for good reason. Melodically, it makes sense. - I want to keep the jumps on every red tick to emphasise them, but I made all go leftwards.

00:08:983 (8983|2) - Make this a double for consistency reasons.
00:14:697 (14697|2) - If you choose not to jack, make this a double for consistency.

Both of these aren't jumps because it would make an extremely awkward minijack which I don't really want to do.

00:08:715 (8715|1,8715|0,8804|3,8804|2,8894|0,8894|1,8983|2,9072|0,9072|3,9161|2,9161|1,9251|3,9251|0,9340|2,9340|1,9429|0,9429|3) - To be honest, I'd double jack this section like so. https://puu.sh/tUHcg/75076e3319.png It seems more fitting, and makes sense versus the current setup. You could also do https://puu.sh/tUHiI/96c1b9d72f.png something like that, or singles. This one is up to you, and if you feel it fits however.
00:14:429 (14429|3,14429|0,14519|2,14519|1,14608|0,14608|3,14697|2,14786|0,14786|1,14876|3,14876|2,14965|1,14965|0,15054|2,15054|3,15144|0,15144|1) - Same as before. I feel that jacks fit here better.
00:31:572 (31572|3,31572|0,31661|2,31661|1,31751|3,31751|0,31840|2,31929|1,31929|0,32019|2,32019|3,32108|0,32108|1,32197|3,32197|2,32286|0,32286|1) - Same thing as the other sections like this.
00:37:286 (37286|0,37286|3,37376|1,37376|2,37465|3,37465|0,37554|2,37644|1,37644|0,37733|2,37733|3,37822|0,37822|1,37911|3,37911|2,38001|1,38001|0) - Same thing as the other sections like this.
00:48:715 (48715|0,48715|3,48804|2,48804|1,48894|3,48894|0,48983|1,49072|2,49072|3,49161|1,49161|0,49251|2,49251|3,49340|1,49340|0,49429|3,49429|2,49519|1,49608|2,49608|3) - Same thing as other sections like this.
01:40:144 (100144|3,100144|0,100233|2,100233|1,100322|3,100322|0,100411|2,100501|1,100501|0,100590|2,100590|3,100679|0,100679|1,100769|3,100769|2,100858|0,100858|1) - The usual here.
01:45:858 (105858|3,105858|2,105947|1,105947|0,106036|3,106036|2,106126|1,106215|3,106215|0,106304|1,106304|2,106394|0,106394|3,106483|2,106483|1,106572|0,106572|3) - Usual advice with this stuff.
01:51:483 (111483|3,111572|0,111572|2,111661|3,111661|1,111751|0,111751|2,111840|1,111929|3,111929|2,112019|0,112019|1,112108|3,112108|2,112197|1,112197|0,112286|2,112286|3) - The usual complaint here.

I really don't like putting jacks here mostly because the song is so soft that jacks just feel wrong and out of place unless they're consistent throughout the whole map which isn't the mapping style I went for.

00:09:519 - 00:14:429 - It seems like here, your alternations of your staircases switch at awkward and random times. Consider switching them every half beat, when the melody calls for it.
00:20:947 - 00:25:679 - Your staircases are everywhere! Make them organized and consistent with the others.

No staircase here just a light jumpstream?

00:15:233 - 00:20:144 - Your staircases should be downwards again here as well.
00:26:572 - 00:31:572 - Your staircases should be downwards again here as well.
00:38:090 - 00:43:001 - Needs downwards staircases to fit the music.
00:49:429 (49429|3,49429|2,49519|1,49608|2,49608|3) - Staircases should resume here.
01:35:144 - 01:40:144 - Downwards staircases here.
01:46:661 - 01:51:483 - Downwards staircases.

This gets boring really quickly and when it's going on for a while it's becomes awkward to play and change from

00:25:679 (25679|3,25769|1,25858|0,25858|2,25947|3,25947|1,26036|2,26036|0,26126|1) - This pattern looks really messy. Change to something like this? https://puu.sh/tUHV9/e851abab39.png
00:42:644 (42644|1,42644|3,42733|2,42822|3,42822|1,42911|0,43001|1,43001|3,43090|2,43090|0,43179|3,43179|1,43269|2) - This seems really awkward for someone to play.
01:51:483 (111483|3,111572|2,111572|0,111661|1,111661|3,111751|2,111751|0,111840|1) - This is usually super awkward and messy to play in short bursts. Change to something else?

It's just an ordinary double trill it's common in jumpstream maps? it plays fine esp on this low bpm

00:26:229 - Just some ideas, if you could get someone to SV these four notes properly, it would be rad. - Nice idea!

00:43:001 - Alright, this part is confusing. Directly before the melody change, you have the same pattern, and it continues, before switching again. Change either the pattern here, or the one before it. - There is a beat in the background that starts to build up here.

00:49:429 - 01:29:519 - The music reaaaaally focuses on those melodic LNs, so I HIGHLY suggest adding those here. If you don't the staircases here need to be desperately organized like the others. - It's a jumpstream map so adding LN's with the jumpstream would be... disgusting to say the least and i don't really want to map the LN and just ignore other beats, keeping this as a jumpstream map sorry.

01:31:036 (91036|0,91036|3) - This beat should be at 01:30:860 - Nice catch!

01:42:286 (102286|3,102286|2) - Consider making this a triple due to the heavy piano notes.
01:43:001 (103001|3,103001|1) - Same thing.
01:43:715 (103715|0,103715|1) - Same thing.
01:45:144 (105144|0,105144|1) - Same thing.

If I did this I'd have to make the jumpstream after this into a handstream to keep it consistent and I prefer it to just be a jumpstream, they're already emphasized with the jumps anyways

01:52:286 - 01:54:965 - The drum notes switch really rapidly here. Consider keeping the pattern together fora couple beats before changing pattern. - Changes when the new beat starts

01:55:054 (115054|2) - Make this a double for consistency. - It's still building up into the jumptrill here
Emperor of Time
M4M QUEUE ><

Background : OK
timing and control points : use kiai in 00:26:661 - 00:48:001 , 03:40:858 - 04:03:715 you can put 3 kiai in marathon maps XD

4k Pattern : 1 | 2 | 3 | 4
00:03:537 (3537|2) - move to 2
00:07:911 (7911|0) - move to 3
00:08:001 (8001|2) - move to 1
02:18:894 (138894|3,138938|2,138983|1,139028|0) - are you use beat snap 1/8 ? seriously ? :D
03:40:679 (220679|2) - move to 1
05:10:144 (310144|1) - move to 05:10:054 (310054|1)
05:10:858 (310858|2) - move to 05:10:769 (310769|2)

Everything is OK
Topic Starter
midgy

Emperor of Time wrote:

M4M QUEUE ><

Background : OK
timing and control points : use kiai in 00:26:661 - 00:48:001 , 03:40:858 - 04:03:715 you can put 3 kiai in marathon maps XD No point in this song stands out apart from the kiai I already have no need to put 3 kiai if the song doesn't support it.

4k Pattern : 1 | 2 | 3 | 4
00:03:537 (3537|2) - move to 2 Applied, also moved 4 to 1
00:07:911 (7911|0) - move to 3 Applied
00:08:001 (8001|2) - move to 1 Applied
02:18:894 (138894|3,138938|2,138983|1,139028|0) - are you use beat snap 1/8 ? seriously ? :D Yes the song supports it
03:40:679 (220679|2) - move to 1 Want this to be a trill
05:10:144 (310144|1) - move to 05:10:054 (310054|1) I can;t hear any sound on 05:10:054 (310054|1)
05:10:858 (310858|2) - move to 05:10:769 (310769|2) Same as above

Everything is OK
ty for mod
Hestia-
hihi~

[Glaciana]
it feels really repetitive and is kinda boring in places
mod
00:38:001 - 00:41:394 - make one handed trills
why have jumpstream when you can have handstream =w=
actually though adding triples would make it less monotonous
or just more one handed trill patterns in places
00:15:144 - 00:43:269 - boring
00:49:608 - 01:29:429 - boring
01:58:001 - 02:14:786 - boring
03:40:858 - 04:22:822 - boring
04:38:001 - 05:05:858 - boring
other than these parts it's good
you could just like CTRL+H some of the sections in those parts
jump jump jumpstream weeeeee
01:12:286 - Add note
01:13:001 - Add note
01:13:715 - Add note
01:14:429 - Add note
01:15:144 - Add note
01:19:429 - Add note
01:20:144 - add note
01:20:858 - Add note
01:22:286 - Add note
01:23:001 - Add note
01:23:715 - Add note
01:25:144 - Add note
01:25:858 - Add note
01:26:572 - Add note
01:29:429 - Add note
01:30:858 - Add note
aaa idk
goodluck~
Topic Starter
midgy

Hestia- wrote:

hihi~

[Glaciana]
it feels really repetitive and is kinda boring in places
mod
00:38:001 - 00:41:394 - make one handed trills Not sure why you want me to only put one hand trills patterns here?
why have jumpstream when you can have handstream =w=
actually though adding triples would make it less monotonous
or just more one handed trill patterns in places
00:15:144 - 00:43:269 - boring
00:49:608 - 01:29:429 - boring
01:58:001 - 02:14:786 - boring
03:40:858 - 04:22:822 - boring
04:38:001 - 05:05:858 - boring
other than these parts it's good
you could just like CTRL+H some of the sections in those parts
jump jump jumpstream weeeeee
01:12:286 - Add note
01:13:001 - Add note
01:13:715 - Add note
01:14:429 - Add note
01:15:144 - Add note
01:19:429 - Add note
01:20:144 - add note
01:20:858 - Add note
01:22:286 - Add note
01:23:001 - Add note
01:23:715 - Add note
01:25:144 - Add note
01:25:858 - Add note
01:26:572 - Add note
01:29:429 - Add note
01:30:858 - Add note
aaa idk
goodluck~ Added hands throughout the entire map accordingly hopefully this makes it more fun :D thanks a bunch for the mod
Wonki
hi

Glaciana
00:03:715 - need timing point

00:21:394 (21394|0) - move to 4 for hand balance 00:21:215 (21215|0,21394|0,21572|0,21751|0) -

00:24:964 - add 1note for drum

00:47:197 (47197|3) - delete. like you did 00:46:482 (46482|1,46572|0) - 00:45:768 (45768|2,45857|3) -

00:55:054 (55054|0) - delete and add note 00:55:143 - to 1

01:00:768 (60768|3) - same as above 01:00:857 - to 4

01:06:482 (66482|2) - same 01:06:572 - to 3

01:12:197 (72197|1) - 01:12:286 - to 3

01:17:911 (77911|1) - 01:18:000 - to 2

01:23:625 (83625|3) - 01:23:714 - to 4

01:29:339 (89339|3) - 01:29:429 - to 4

01:55:768 -

05:09:697 - 05:09:875 - 05:10:411 - 05:10:589 - 05:11:125 - 05:11:304 - miss sound

05:34:072 (334072|2,334072|3) - no need 2note just 1
Topic Starter
midgy

Wonki wrote:

hi

Glaciana
00:03:715 - need timing point Isn't this just the same? Applied anyways

00:21:394 (21394|0) - move to 4 for hand balance 00:21:215 (21215|0,21394|0,21572|0,21751|0) - Applied

00:24:964 - add 1note for drum Applied

00:47:197 (47197|3) - delete. like you did 00:46:482 (46482|1,46572|0) - 00:45:768 (45768|2,45857|3) - Applied

00:55:054 (55054|0) - delete and add note 00:55:143 - to 1 Applied

01:00:768 (60768|3) - same as above 01:00:857 - to 4 Applied

01:06:482 (66482|2) - same 01:06:572 - to 3 Applied

01:12:197 (72197|1) - 01:12:286 - to 3 Applied

01:17:911 (77911|1) - 01:18:000 - to 2 Applied

01:23:625 (83625|3) - 01:23:714 - to 4 Applied

01:29:339 (89339|3) - 01:29:429 - to 4 Applied

01:55:768 - Not sure what you mean with this? The sound was building up and from 01:55:143 - it becomes strong enough to justify just jumptrill after

05:09:697 - 05:09:875 - 05:10:411 - 05:10:589 - 05:11:125 - 05:11:304 - miss sound I missed these sounds to further emphasise the quads since these sounds aren't noticeable in comparison

05:34:072 (334072|2,334072|3) - no need 2note just 1 Applied
Thanks for mod :D
Caput Mortuum
Ice Angel yiss

But I'm not good at modding jumpstream, so pardon my bad modding.

1|2|3|4

[Glaciana]
1. 00:36:750 (36750|3,36929|3,37107|3,37286|3,37464|3) - Anchor, I suggest moving 00:37:286 (37286|3,37464|3) - to 3 and 00:37:375 (37375|2,37554|2) - to 4

2. 00:42:643 (42643|3,42822|3,43000|3,43179|3,43357|3,43536|3,43714|3) - same, try moving 00:42:107 (42107|3) - to 3, 00:42:197 (42197|3) - to 4, 00:42:375 (42375|3) - to 3, 00:42:464 (42464|2) - to 4, 00:42:643 (42643|3) - to 3, 00:42:732 (42732|3) - to 4, 00:42:822 (42822|3) - to 1 and 00:42:911 (42911|0) - to 3

3. 01:19:964 (79964|3,80143|3,80322|3,80500|3,80679|3,80857|3,81036|3) - more anchor
01:21:750 (81750|0,81929|0,82107|0,82286|0,82464|0,82643|0) - ^ and both doesn't look intentional

I will stop mentioning long anchors here. But there might still be more.

4. 02:35:143 (155143|2) - same sound as 02:33:714 (153714|1) - , might want to make it the same column.
02:46:572 (166572|2) - ^

5. 02:55:143 - Might want to change this since it's a calm part.

6. 02:59:429 (179429|1) - Add? it is a chord, and there's a change of pitch in the long sound
03:00:857 (180857|1) - ^
03:02:286 (182286|3) - ^
03:03:714 (183714|0) - ^
03:05:143 (185143|1) - ^

7. 03:17:643 - this https://osu.ppy.sh/ss/7478050 or *something like* this https://osu.ppy.sh/ss/7478056 fits better imo

8. Starting from 03:18:089 - until 03:26:572 - I think you should keep it a normal stream (1 notes each line) without hands (2 notes). There are exceptions of course, like this one here 03:20:857 -

9. 03:40:500 (220500|2,220589|1,220679|2,220768|1,220857|3,220857|2,220857|0) - same with point 7.

10. 04:24:429 - add? there's a finish here

[ ]

That's it for now.
Good luck.
Topic Starter
midgy

Eraser wrote:

Ice Angel yiss

But I'm not good at modding jumpstream, so pardon my bad modding.

1|2|3|4

[Glaciana]
1. 00:36:750 (36750|3,36929|3,37107|3,37286|3,37464|3) - Anchor, I suggest moving 00:37:286 (37286|3,37464|3) - to 3 and 00:37:375 (37375|2,37554|2) - to 4

2. 00:42:643 (42643|3,42822|3,43000|3,43179|3,43357|3,43536|3,43714|3) - same, try moving 00:42:107 (42107|3) - to 3, 00:42:197 (42197|3) - to 4, 00:42:375 (42375|3) - to 3, 00:42:464 (42464|2) - to 4, 00:42:643 (42643|3) - to 3, 00:42:732 (42732|3) - to 4, 00:42:822 (42822|3) - to 1 and 00:42:911 (42911|0) - to 3

3. 01:19:964 (79964|3,80143|3,80322|3,80500|3,80679|3,80857|3,81036|3) - more anchor
01:21:750 (81750|0,81929|0,82107|0,82286|0,82464|0,82643|0) - ^ and both doesn't look intentional

I will stop mentioning long anchors here. But there might still be more. Applied these and looked for more anchors.

4. 02:35:143 (155143|2) - same sound as 02:33:714 (153714|1) - , might want to make it the same column.
02:46:572 (166572|2) - ^ Sounds different to me maybe it's just louder idk? keeping this the same

5. 02:55:143 - Might want to change this since it's a calm part. The stream is light enough to still be considered calm compared to the rest of the chart.

6. 02:59:429 (179429|1) - Add? it is a chord, and there's a change of pitch in the long sound
03:00:857 (180857|1) - ^
03:02:286 (182286|3) - ^
03:03:714 (183714|0) - ^
03:05:143 (185143|1) - ^

I like the way the calm part builds up into the kiai as is, with this sound being a chord after the small stream.

7. 03:17:643 - this https://osu.ppy.sh/ss/7478050 or *something like* this https://osu.ppy.sh/ss/7478056 fits better imo I see what you mean with this but I really don't want to put jacks in this song because of how soft it is, will keep this in consideration put svs instead for now.

8. Starting from 03:18:089 - until 03:26:572 - I think you should keep it a normal stream (1 notes each line) without hands (2 notes). There are exceptions of course, like this one here 03:20:857 - But the sound stays the same and with this the denser section would feel like it comes out of nowhere.

9. 03:40:500 (220500|2,220589|1,220679|2,220768|1,220857|3,220857|2,220857|0) - same with point 7. Disagree with this one because the sound is so quiet, a jack would emphasise it too much I feel.

10. 04:24:429 - add? there's a finish here The hands are all on the heavy piano sound which isn't here.

[ ]

That's it for now.
Good luck.
Thanks for the mod :D
_Stan
hello~

Glaciana
  1. 00:49:429 - add a note cuz ths chord, you make 2 notes to reflect chord like 00:50:857 - 00:51:572 - so on ( same problems 00:55:143 - 01:00:857 - 01:06:572 - 03:46:572 - and so on, check it)
  2. 03:23:268 - add a note, it's no reason make 1 here
  3. 03:40:589 (220589|1,220679|2) - Ctrl+G make more fun?

short mod sorry, it's really great can not find anything, shoot a star for you~

:) GOOD LUCK
Topic Starter
midgy

_Stan wrote:

hello~

Glaciana
  1. 00:49:429 - add a note cuz ths chord, you make 2 notes to reflect chord like 00:50:857 - 00:51:572 - so on ( same problems 00:55:143 - 01:00:857 - 01:06:572 - 03:46:572 - and so on, check it) This is true but I ignored these ones on purpose because it makes an awkward mini jack at the end of the jumptrills, if more people say I should change this then I will but gonna keep it as is for now.
  2. 03:23:268 - add a note, it's no reason make 1 here Applied
  3. 03:40:589 (220589|1,220679|2) - Ctrl+G make more fun? Don't like the idea of putting jacks here since the sound is so soft I feel it would emphasise it too much.

short mod sorry, it's really great can not find anything, shoot a star for you~
Tysm for the mod and star :D

:) GOOD LUCK
DustMoon
hi~ from CanPoint modding queue[mania]
1|2|3|4|
mod
00:03:537 (3537|1,3537|0) - delete
00:48:179 (48179|0,48179|1) - move to (3,4)
02:26:572 - add note to 1
03:17:643 (197643|2,197643|3,197732|0,197732|1,197822|3,197822|2,197911|0,197911|1) - jack
03:35:143 (215143|3,215143|2,215232|1,215322|3,215322|2,215411|1,215500|3,215500|2,215589|1,215679|2,215679|0,215768|3,215857|1,215857|0,215947|2,216036|0,216036|1,216125|2,216214|1,216214|0,216304|2,216393|3,216393|0) - ^
03:40:143 (220143|3) - move to 3
05:09:964 (309964|2,310143|3,310143|1,310143|0,310143|2) - 05:10:679 (310679|2,310857|2,310857|1,310857|0,310857|3) - change
05:57:554 (357554|2) - ^
Good luck! :)
Topic Starter
midgy

DustMoon wrote:

hi~ from CanPoint modding queue[mania]
1|2|3|4|
mod
00:03:537 (3537|1,3537|0) - delete But there is a distinct sound here? :s
00:48:179 (48179|0,48179|1) - move to (3,4) Applied.
02:26:572 - add note to 1 Not sure why? :s
03:17:643 (197643|2,197643|3,197732|0,197732|1,197822|3,197822|2,197911|0,197911|1) - jack Applied.
03:35:143 (215143|3,215143|2,215232|1,215322|3,215322|2,215411|1,215500|3,215500|2,215589|1,215679|2,215679|0,215768|3,215857|1,215857|0,215947|2,216036|0,216036|1,216125|2,216214|1,216214|0,216304|2,216393|3,216393|0) - ^ You mean to make this entire section jacks? o.o Disagree with this 100% it doesn't fit the style that I've done throughout the entire chart.
03:40:143 (220143|3) - move to 3 Moved 03:39:607 - to 3 instead.
05:09:964 (309964|2,310143|3,310143|1,310143|0,310143|2) - 05:10:679 (310679|2,310857|2,310857|1,310857|0,310857|3) - change Just saying change doesn't tell me enough, I don't understand what the problem with this is.
05:57:554 (357554|2) - ^ This is done this way throughout the entire chart so why change it now?
Good luck! :)
No_sync
hi!

From my NM/M4M queue.

Columns 4K 0|1|2|3



General
MP3: PASS
BG: PASS
Video: PASS
  1. Not needed.
BPM & Offset: MISS
  1. Why are there two Uninherited points(the red lines) so close to each other with the same BPM? Screenshot: https://puu.sh/uWOSa.jpg
Diff.Spread: PASS
Diff.Name: PASS?
  1. "Niflheim" is also good... just saying...
HP & OD: PASS
  1. So many jumpstreams... i think that the current values are correct.
Hitsound: MISS
  1. Skipping... . . .
Hitsound Volume: FAIL
  1. Use at least 10%. Not 0%.
Kiai Time: PASS?
  1. 04:26:572 to 05:12:286 Is better than current one.
Metadata: MISS
  1. Something... https://remywiki.com/Eutopia and http://yact001eutopia.tumblr.com
    1. In Tags add: "Yoohsic Roomz c86". That's all.
Widescreen Support: FAIL
  1. Uncheck Widescreen Support on Glaciana.
Preview Point: PASS
AiMod Things: PASS
  1. HS Volume too low, Above...

Mod!
[Glaciana]
00:26:214 (26214|2,26214|3,26304|1,26304|0,26393|3,26393|2,26482|0,26482|1,26572|2,26572|3) - Here the kicks sounds different to before to be honest. Try this: https://osu.ppy.sh/ss/7641859

00:49:072 (49072|2,49072|3,49161|0,49161|1,49250|2,49250|3,49339|0,49339|1,49429|3,49429|2) - https://osu.ppy.sh/ss/7641866

01:34:786 (94786|2,94786|3,94875|1,94875|0,94964|2,94964|3,95054|0,95054|1,95143|2,95143|3) - https://osu.ppy.sh/ss/7641885

01:46:214 (106214|0,106214|3,106304|1,106304|2,106393|0,106393|3,106482|1,106482|2,106572|0,106572|3) - https://osu.ppy.sh/ss/7641898

02:26:572 (146572|3) - I rather finish this Longnote on 02:32:286.

03:17:643 (197643|2,197643|3,197732|2,197732|3,197822|0,197822|1,197911|0,197911|1) - Nice, but what about this: https://osu.ppy.sh/ss/7641921

03:29:072 (209072|0,209072|1,209161|3,209161|2,209250|1,209250|0,209339|3,209339|2,209429|0,209429|1) - https://osu.ppy.sh/ss/7641931 ...so many notes there xD

03:34:786 (214786|2,214786|3,214875|0,214875|1,214964|2,214964|3,215054|0,215054|1,215143|3,215143|2) - https://osu.ppy.sh/ss/7641942

05:11:929 (311929|0,311929|1,312018|2,312018|3,312107|1,312107|0,312197|2,312197|3,312286|0,312286|1) - https://osu.ppy.sh/ss/7641966

05:34:786 (334786|2,334786|1,334875|3,334875|0,334964|2,334964|1,335054|3,335054|0,335143|1,335143|2) - https://osu.ppy.sh/ss/7641977

I saw that there are snares/kicks that are mapped different in the map (like 3 notes first for snare, and only one note for the second time that appear. Not too much consistent...Anyway that depends on you.)

That's all. I need s**k with jumpstreams, and i think this map is a good example to practice that xD (i will stop anytime i want if my hand hurts, just saying. My hand must live!!)

- - - - - - - - - -

You can skip this part if you want (if you already know)... hitsounds.
I will explain the "basics":

This is a cymbal/crash: 03:40:857 (220857|3,220857|0,220857|2).
This is a snare: 03:45:500 (225500|1,226214|2,226214|3) - Check what distance they have, is almost the same always...
This is a kick: 03:44:429 (224429|2,224429|3).
This is a hat: 03:44:518 (224518|0,224607|1).

If you hear the sounds that they have, try to search something like sounds (Exactly) like the instrument that you need. Not too difficult, but take time (a lot sometimes) to search and find the correct one.

Sorry for the late mod, irl stuff. Nice Esdeath BG :V

Good Luck! :)
Topic Starter
midgy

No_sync wrote:

hi!

From my NM/M4M queue.

Columns 4K 0|1|2|3



General
MP3: PASS
BG: PASS
Video: PASS
  1. Not needed.
BPM & Offset: MISS
  1. Why are there two Uninherited points(the red lines) so close to each other with the same BPM? Screenshot: https://puu.sh/uWOSa.jpg
I have no idea Wonki said to in his mod so I just did :s

Diff.Spread: PASS
Diff.Name: PASS?
  1. "Niflheim" is also good... just saying...
HP & OD: PASS
  1. So many jumpstreams... i think that the current values are correct.
Hitsound: MISS
  1. Skipping... . . .
Hitsound Volume: FAIL
  1. Use at least 10%. Not 0%.
Put it like this until it's hitsounded

Kiai Time: PASS?
  1. 04:26:572 to 05:12:286 Is better than current one.
Can't I put both? Added this one and left old one

Metadata: MISS
  1. Something... https://remywiki.com/Eutopia and http://yact001eutopia.tumblr.com
    1. In Tags add: "Yoohsic Roomz c86". That's all.
Added

Widescreen Support: FAIL
  1. Uncheck Widescreen Support on Glaciana.
Applied

Preview Point: PASS
AiMod Things: PASS
  1. HS Volume too low, Above...

Mod!
[Glaciana]
00:26:214 (26214|2,26214|3,26304|1,26304|0,26393|3,26393|2,26482|0,26482|1,26572|2,26572|3) - Here the kicks sounds different to before to be honest. Try this: https://osu.ppy.sh/ss/7641859 They do sound different but i don't want jacks in this chart at all >.<

00:49:072 (49072|2,49072|3,49161|0,49161|1,49250|2,49250|3,49339|0,49339|1,49429|3,49429|2) - https://osu.ppy.sh/ss/7641866

01:34:786 (94786|2,94786|3,94875|1,94875|0,94964|2,94964|3,95054|0,95054|1,95143|2,95143|3) - https://osu.ppy.sh/ss/7641885

01:46:214 (106214|0,106214|3,106304|1,106304|2,106393|0,106393|3,106482|1,106482|2,106572|0,106572|3) - https://osu.ppy.sh/ss/7641898

02:26:572 (146572|3) - I rather finish this Longnote on 02:32:286. It fades out too quickly to extend it this far imo it already feels kinda dragged out to me

03:17:643 (197643|2,197643|3,197732|2,197732|3,197822|0,197822|1,197911|0,197911|1) - Nice, but what about this: https://osu.ppy.sh/ss/7641921

03:29:072 (209072|0,209072|1,209161|3,209161|2,209250|1,209250|0,209339|3,209339|2,209429|0,209429|1) - https://osu.ppy.sh/ss/7641931 ...so many notes there xD

03:34:786 (214786|2,214786|3,214875|0,214875|1,214964|2,214964|3,215054|0,215054|1,215143|3,215143|2) - https://osu.ppy.sh/ss/7641942

05:11:929 (311929|0,311929|1,312018|2,312018|3,312107|1,312107|0,312197|2,312197|3,312286|0,312286|1) - https://osu.ppy.sh/ss/7641966

05:34:786 (334786|2,334786|1,334875|3,334875|0,334964|2,334964|1,335054|3,335054|0,335143|1,335143|2) - https://osu.ppy.sh/ss/7641977

I saw that there are snares/kicks that are mapped different in the map (like 3 notes first for snare, and only one note for the second time that appear. Not too much consistent...Anyway that depends on you.) The hands are for the piano sounds not the snares/kicks it should be consitent

That's all. I need s**k with jumpstreams, and i think this map is a good example to practice that xD (i will stop anytime i want if my hand hurts, just saying. My hand must live!!) GL with that jumpstreams are super fun to play :D

- - - - - - - - - -

You can skip this part if you want (if you already know)... hitsounds.
I will explain the "basics":

This is a cymbal/crash: 03:40:857 (220857|3,220857|0,220857|2).
This is a snare: 03:45:500 (225500|1,226214|2,226214|3) - Check what distance they have, is almost the same always...
This is a kick: 03:44:429 (224429|2,224429|3).
This is a hat: 03:44:518 (224518|0,224607|1).

If you hear the sounds that they have, try to search something like sounds (Exactly) like the instrument that you need. Not too difficult, but take time (a lot sometimes) to search and find the correct one.

Sorry for the late mod, irl stuff. Nice Esdeath BG :V

Good Luck! :) Ty for mod :)
AHHHHHHHHHHHHHH
Hi, I'm from the noobest modding q true
Let's start
0|1|2|3
Modding
Warning: Error - All of your timing section are bellow 5%. Consider changing it for ranking.
Overall: If you're going to use triple for really stressed bass then use it for all of the really stressed bass, not some of them.
Back to normal modding
02:19:429 (139429|1) - Add a note here
02:59:429 (179429|1) - Make this a double
03:00:857 (180857|1) - ^
03:01:572 (181572|2) - ^
03:02:286 (182286|3) - Make this a triple
03:17:286 - Would add an slider here
Sorry short mod. I'm bad at marathon and stream :(
Hope this help you and GL. Nice map too ;)
Topic Starter
midgy

[B A D] wrote:

Hi, I'm from the noobest modding q true
Let's start
0|1|2|3
Modding
Warning: Error - All of your timing section are bellow 5%. Consider changing it for ranking.
Overall: If you're going to use triple for really stressed bass then use it for all of the really stressed bass, not some of them.
Back to normal modding
02:19:429 (139429|1) - Add a note here Applied
02:59:429 (179429|1) - Make this a double Made this section a single for the piano and jumps during the streams
03:00:857 (180857|1) - ^
03:01:572 (181572|2) - ^
03:02:286 (182286|3) - Make this a triple
03:17:286 - Would add an slider here Don't like putting a LN here because of the way the sound builds up.
Sorry short mod. I'm bad at marathon and stream :(
Hope this help you and GL. Nice map too ;)
Rosemi

awesome map
Topic Starter
midgy

Trixta wrote:


awesome map
Thanks :)
Abraxos
ok so

Midgy wrote:

BPM is on the lower end but this map is pretty dense and relentless for its star rating, has extended jumpstream and only one break around halfway through.
i think the main issue that players have with the map isnt stamina, but patience
not saying that its your fault that its that boring and all, im not sure what yooh was doing like half the time in the song - it couldve been at most 3 minutes long but too bad he had to repeat some sections like idk 10 times?
i guess theres also the point about the difference in skill level but given its somewhat high(??) star rating i dont think a lot of lower end players would tackle the chart so only the mid-mid higher tier players will be challenged by it imo

but yeah just my 2 cents

legend
1[34] note on 1 1/4 tick before, then chord w/ notes on 3 and 4
1234 stream of notes going north east all on 1/4 tick
tick is 1/4 unless stated otherwise

general

05:12:286 - i really feel like you shouldve ended the chart right here, since the back part is quite literally the front part but reversed and it kinda saves people from the bore; this is dependent on what your intended audience of the chart is ofc (high ranked/low ranked etc.)


but yeah

00:03:537 - what the point of the red tick here
i dont think it matters to set 00:03:537 (3537|1,3537|0,3715|2,3715|3) - both of these beats on a white tick since you couldve just 00:03:715 - had the red tining point thing here and itll still work out

00:48:179 (48179|2,48179|3,48268|1) - isnt the synth louder on 00:48:268 - so why is the other beat doubled

chart couldve been a quadstream w/ wristjacks since the other ice angLe by eze isnt really that well structured but owell

01:55:143 - this is pretty boring lo having just a straight jumptrill up to 01:57:554 -
img
you can hide trills and stuff within jumpstreams and all etc. it doesnt always have to be 1[34]1[34]1[34]

01:57:643 - seems pretty balls on DT :CCCCCCCCCCCCCCCCCCCC

the LN portion is a snoozefest - you couldve done some LN wall thing idk
something like this 02:35:143 -
funny how i can zoom out so much

02:58:714 - sounds like the stream only at 02:59:964 -
03:10:857 - you went just a couple more notes further for this part, but the stream sounds like it ends at 03:11:572 -
maybe you can compare the two to keep the lengths consistent

03:11:572 - maybe change what column you anchor 03:11:572 (191572|0,191929|0,192286|0,192643|0,193000|0,193357|0,193714|0,194072|0) - the notes at every ding of the bell sound because currently its so fdsbhinouhio t34hiouwy45 boring

03:17:643 - weird how you kiai'd this part and 03:29:429 - the build-up together

dont think its fair to have 03:31:750 (211750|3,211750|0,211839|1,211839|2,211929|0,211929|3) - the synths and the bass beats be emphasized on the same level as 03:32:107 (212107|3,212107|0,212197|1,212197|2,212286|3,212286|0) - pure bass beats - there should at least be some form of distinction between them, since 03:32:107 (212107|3,212107|0,212197|1,212197|2,212286|3,212286|0) - is way more pronounced than 03:31:750 (211750|0,211750|3,211839|2,211839|1,211929|3,211929|0) - can ever be

03:37:643 - maybe you can like change up the bursts a bit ive seen this same shape mirrored and not mirrored quite a bit

03:46:036 -03:57:464 - you know there are 1/6s here right
might be your chance to spice things up a little dont ya think

04:24:607 - double here not 04:24:697 (264697|0,264697|1) -

04:26:214 - same burst again aaaaaaa

04:31:750 - same deal, 1/6s too

04:54:786 - i swear this is the first time youve used this jumptrill lmao
not sure what to make of it, maybe some form of variety thing idk

05:18:089 - till 05:19:786 - is the exact same [34][12] thing
05:23:714 - till 05:28:089 - same as above, this time its just [12][34]
05:30:411 - same deal
think you can at least vary some parts of this up without affecting density much, there isnt much to worry about in terms of density itself either since the chart is on 168 bpm

yeah thats all if people complain about anchors then thats somewhat good because i get to farm this chart even more if it gets ranked lol

pm me (preferably 12 hours> after the post) if you need further elaboration, dont think i was too detailed in this mod so there shouldnt be an issue
gl with rank
Topic Starter
midgy

Abraxos wrote:

ok so

Midgy wrote:

BPM is on the lower end but this map is pretty dense and relentless for its star rating, has extended jumpstream and only one break around halfway through.
i think the main issue that players have with the map isnt stamina, but patience
not saying that its your fault that its that boring and all, im not sure what yooh was doing like half the time in the song - it couldve been at most 3 minutes long but too bad he had to repeat some sections like idk 10 times?
i guess theres also the point about the difference in skill level but given its somewhat high(??) star rating i dont think a lot of lower end players would tackle the chart so only the mid-mid higher tier players will be challenged by it imo

but yeah just my 2 cents

legend
1[34] note on 1 1/4 tick before, then chord w/ notes on 3 and 4
1234 stream of notes going north east all on 1/4 tick
tick is 1/4 unless stated otherwise

general

05:12:286 - i really feel like you shouldve ended the chart right here, since the back part is quite literally the front part but reversed and it kinda saves people from the bore; this is dependent on what your intended audience of the chart is ofc (high ranked/low ranked etc.)


but yeah

00:03:537 - what the point of the red tick here
i dont think it matters to set 00:03:537 (3537|1,3537|0,3715|2,3715|3) - both of these beats on a white tick since you couldve just 00:03:715 - had the red tining point thing here and itll still work out Only did this cause Wonki said to and I had no reason to refuse, applied

00:48:179 (48179|2,48179|3,48268|1) - isnt the synth louder on 00:48:268 - so why is the other beat doubled There is another sound on the first one so I made it a jump but this is louder so I made them both jumps now

chart couldve been a quadstream w/ wristjacks since the other ice angLe by eze isnt really that well structured but owell

01:55:143 - this is pretty boring lo having just a straight jumptrill up to 01:57:554 - I built the sound up from 01:52:286 - here into a jumptrill when it got louder/more important, I like this as a jumptrill
img
you can hide trills and stuff within jumpstreams and all etc. it doesnt always have to be 1[34]1[34]1[34]

01:57:643 - seems pretty balls on DT :CCCCCCCCCCCCCCCCCCCC I'm not designing my chart for DT?

the LN portion is a snoozefest - you couldve done some LN wall thing idk That's the point the song slows down a whole lot and so I made this part a nice break with just simple stuff plus LN walls are disgusting
something like this 02:35:143 -
funny how i can zoom out so much

02:58:714 - sounds like the stream only at 02:59:964 -
03:10:857 - you went just a couple more notes further for this part, but the stream sounds like it ends at 03:11:572 -
maybe you can compare the two to keep the lengths consistent Made them both 3 measures long

03:11:572 - maybe change what column you anchor 03:11:572 (191572|0,191929|0,192286|0,192643|0,193000|0,193357|0,193714|0,194072|0) - the notes at every ding of the bell sound because currently its so fdsbhinouhio t34hiouwy45 boring Applied

03:17:643 - weird how you kiai'd this part and 03:29:429 - the build-up together Idea was that this part would be foreshadowing the the dense part with the hands and 32nd burst

dont think its fair to have 03:31:750 (211750|3,211750|0,211839|1,211839|2,211929|0,211929|3) - the synths and the bass beats be emphasized on the same level as 03:32:107 (212107|3,212107|0,212197|1,212197|2,212286|3,212286|0) - pure bass beats - there should at least be some form of distinction between them, since 03:32:107 (212107|3,212107|0,212197|1,212197|2,212286|3,212286|0) - is way more pronounced than 03:31:750 (211750|0,211750|3,211839|2,211839|1,211929|3,211929|0) - can ever be While this is true I can't think of a way to emphasise the pure bass beats more so without causing bad patterns

03:37:643 - maybe you can like change up the bursts a bit ive seen this same shape mirrored and not mirrored quite a bit Applied

03:46:036 -03:57:464 - you know there are 1/6s here right
might be your chance to spice things up a little dont ya think I can't hear them at all :s

04:24:607 - double here not 04:24:697 (264697|0,264697|1) - Applied

04:26:214 - same burst again aaaaaaa Applied, this was the only way I knew how to make a playable 32nd burst when I initially charted this

04:31:750 - same deal, 1/6s too Still can't hear them :s

04:54:786 - i swear this is the first time youve used this jumptrill lmao
not sure what to make of it, maybe some form of variety thing idk It actually is, I have no idea why this wasn't used before

05:18:089 - till 05:19:786 - is the exact same [34][12] thing
05:23:714 - till 05:28:089 - same as above, this time its just [12][34]
05:30:411 - same deal
think you can at least vary some parts of this up without affecting density much, there isnt much to worry about in terms of density itself either since the chart is on 168 bpm

yeah thats all if people complain about anchors then thats somewhat good because i get to farm this chart even more if it gets ranked lol

pm me (preferably 12 hours> after the post) if you need further elaboration, dont think i was too detailed in this mod so there shouldnt be an issue
gl with rank
Abraxos
calling something subject to taste and opinion as disgusting seems odd to me, not sure why you need to be so hostile lmaoooo

check the ranked version of the standard chart of ice angel if you want to see where the 1/6s come up (theyre essentially at where I pointed them out)

any reason why you ignored a couple of points too or do you feel like its not worth your time to respond to them?
Topic Starter
midgy
Didn't mean to come across as hostile sorry for that :( , I was just stating my distaste for LN walls.
As for the points I ignored i actually had responses but I guess I forgot to put them in cause i'm stupid so i'll put them here

05:12:286 - i really feel like you shouldve ended the chart right here, since the back part is quite literally the front part but reversed and it kinda saves people from the bore; this is dependent on what your intended audience of the chart is ofc (high ranked/low ranked etc.) I remember reading somewhere that if you don't chart so much you have to cut the mp3 and i'm not sure I could do so in way that wouldn't be abrupt so i just charted the entire thing

05:18:089 - till 05:19:786 - is the exact same [34][12] thing
05:23:714 - till 05:28:089 - same as above, this time its just [12][34]
05:30:411 - same deal Changed these up a bit

Also i'm aware that the chart is boring for most since it's pretty much the same thing throughout but I like this song and want to get it ranked anyways

I'll check out the standard ranked version, Thanks. :D
Abraxos
ah, alls good in the hood

good lick with the ranking thing then
genkicho
From NM que, sorry i cant mod this.. already good and i didnt find any error, plus i cant give pattern suggestion im suck at this kind of patterning style :/
lemme shoot star :>>
Topic Starter
midgy
Thanks for the stars :D
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply