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toby fox - Ruins

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8
Topic Starter
danger
This beatmap was submitted using in-game submission on 14 February 2017 at 19:33:03

Artist: toby fox
Title: Ruins
Source: Undertale
Tags: Undertale OST Ruins Wee EzPP
BPM: 120
Filesize: 2193kb
Play Time: 01:30
Difficulties Available:
  1. Hard (3.42 stars, 186 notes)
  2. Normal (1.85 stars, 131 notes)
Download: toby fox - Ruins
Information: Scores/Beatmap Listing
---------------
1st beatmap
My favourite song while I was playing this game, deicded to map it since noone else has!
^_^ thanks for playing
13/01/17 - updated hitsounds !
07/02/17 - Thanks PhoenixnerIK for help on both difficulties !
Den1al
I really love this beatmap. I would love to see it go ranked. Good job.
Topic Starter
danger

Den1al wrote:

I really love this beatmap. I would love to see it go ranked. Good job.
Aww thanks man :') means a lot!
Sergey_Maslov
YES WE DID IT!
Izzeee
Hard Difficulty
00:04:467 (1,2,3,4,5,6,7) - 1 too many 1/4 circle, remove 6th circle.
00:07:075 (1) - Reverse Slider repeats 1 too many times.
00:11:640 (5,6,7) - There is a beat during the white tick in the gap between these notes that has no object on it.
00:28:815 (5) - Slider is too long, place the end back 1 measure to the red tick in between the said measure and place a hit circle where the old slider end was on the timeline.
00:31:423 (5) - Slider is too long, place the end back 1 measure to the red tick in between the said measure, place a hit circle onto the red tick right next to the old slider end.
00:34:358 (1,2,3,4,5,6) - Overmapped, remove all circles on blue ticks and 6.
00:41:206 (1,2,3,4,5,6,7) - Overmapped, remove all circles on blue ticks and remove 6 and 7 and place a slider where 6 was and end it where 7 ended.
00:42:728 (8) - Make this hit circle a new combo.
00:41:858 (6,7) - Remove 6 and 7, make a new slider where 6 was and end it where 7 ended.
00:48:163 (9) - Make this Slider a new combo.
00:49:684 (12,13,14) - Slider is too long, place the end back 1 measure to the red tick in between the said measure and place a hit circle where the old slider end was on the timeline.
00:54:902 (1,2,3,4,5,6,7) - Overmapped, remove all circles on blue ticks.
00:57:076 (2,3,4,5,6) - Overmapped, remove all circles on blue ticks.
01:11:641 (9) - Make this hit circle a new combo.
01:10:989 (4,5,6,7,8) - Overmapped, remove 4 and 5
01:15:336 (2) - Remove slider, place 3 hit circles on the 3 ticks the slider is on.
01:20:119 (2,3,4,5,6,7,8,9) - Overmapped, remove circles 2,3,4,5, and 9
Normal Difficulty
00:19:684 (4,5) - 4 shouldn't be there, move 5 onto 4 on the timeline then remove 4, make 5 a reverse slider once.
00:22:727 (9) - Make hit circle a new combo.
Well that's my input :D
Topic Starter
danger

Charizard915 wrote:

Hard Difficulty
00:04:467 (1,2,3,4,5,6,7) - 1 too many 1/4 circle, remove 6th circle.
00:07:075 (1) - Reverse Slider repeats 1 too many times.
00:11:640 (5,6,7) - There is a beat during the white tick in the gap between these notes that has no object on it.
00:28:815 (5) - Slider is too long, place the end back 1 measure to the red tick in between the said measure and place a hit circle where the old slider end was on the timeline.
00:31:423 (5) - Slider is too long, place the end back 1 measure to the red tick in between the said measure, place a hit circle onto the red tick right next to the old slider end.
00:34:358 (1,2,3,4,5,6) - Overmapped, remove all circles on blue ticks and 6.
00:41:206 (1,2,3,4,5,6,7) - Overmapped, remove all circles on blue ticks and remove 6 and 7 and place a slider where 6 was and end it where 7 ended.
00:42:728 (8) - Make this hit circle a new combo.
00:41:858 (6,7) - Remove 6 and 7, make a new slider where 6 was and end it where 7 ended.
00:48:163 (9) - Make this Slider a new combo.
00:49:684 (12,13,14) - Slider is too long, place the end back 1 measure to the red tick in between the said measure and place a hit circle where the old slider end was on the timeline.
00:54:902 (1,2,3,4,5,6,7) - Overmapped, remove all circles on blue ticks.
00:57:076 (2,3,4,5,6) - Overmapped, remove all circles on blue ticks.
01:11:641 (9) - Make this hit circle a new combo.
01:10:989 (4,5,6,7,8) - Overmapped, remove 4 and 5
01:15:336 (2) - Remove slider, place 3 hit circles on the 3 ticks the slider is on.
01:20:119 (2,3,4,5,6,7,8,9) - Overmapped, remove circles 2,3,4,5, and 9
Normal Difficulty
00:19:684 (4,5) - 4 shouldn't be there, move 5 onto 4 on the timeline then remove 4, make 5 a reverse slider once.
00:22:727 (9) - Make hit circle a new combo.
Well that's my input :D
wow yeah I seemed to be overmapping a lot, thanks! 8-)
Izzeee
I realized also that there was some other issues that i forgot to cover because it was 10 pm for me then :P these are all for hard diff btw
00:04:902 (3,4,5,6) - Move the 3 hit circles closer to the slider, the spacing on the circles are good though.
00:13:163 (2,3,4,5) - From hit circle 3 to 4 there is a big gap that the other 2 don't share with those hit circles, either space out 3 and 5 or bring 4 and 5 closer to 2 and 3 or the other way around.
00:15:119 (8) - Make this hit circle a new combo.
00:32:510 (6) - Make this hit circle also a new combo.
00:46:423 (1,2,3,4,5,6) - Overmapped, remove ALL HIT CIRCLES, there isn't any beat at all in that stream.
00:47:076 (7) - The slider should end at the next red tick.
01:00:989 (8) - That circle has no beat on it, remove it.
01:04:250 (1,2,3,4,5,6,7,8,9,10) - Overmapped, remove all hit circles except for 5,7, and 9.
01:08:923 (5,6,7,8) - Overmapped, remove all hit circles as there isn't any beat on those.
01:11:206 (4,5,6,1) - Rhythm is good, just have it all spaced equally.
Alright, that's the rest of what I see that is wrong. :D
Sergey_Maslov
How about in hard CS 4 and OD 6?
Normal:
Kiai time change in 00:26:205 and in 00:35:336 and in 00:47:075 and in 00:58:379
Idk why you setup 00:36:858 I delete it.
Hard:
Delete BPM 120 in 00:00:000
Kiai time change in 00:35:336 and in 00:47:07 and in 00:58:379 and in 01:13:162
Idk why you setup 00:26:205 3 times a row and 00:25:181 and 00:36:858 I delete it.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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