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UNDEAD CORPORATION - Setsugetsu Ouka no Kuni

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Topic Starter
Cirno no Baka

TwillghtSparkle wrote:

Hi . I'm a new modder . Apply what u like
Sakura
00:00:667 (1,2,3) - Same distance snap Done
00:02:303 (4,5,6,7) - i would stack 4 with 6 and do something like this https://osu.ppy.sh/ss/7060612 The distance from the snap will not let me do it :T
00:12:667 (4) - Place in the 00:11:576 (1) - slider head Done
00:20:849 (2) - ugly slider Changed
00:26:849 (1) - Its wayyyy too fast , compared with song, pls change . Do like here 00:20:303 (1,2,3) - Done
00:41:031 (2) - NC here , slider velocity is changed . Done
00:51:648 (4) - This circle follow nothing here . You can delete it ?

Hard
00:24:667 (5,6) - do the same http://osu.ppy.sh/ss/7060713Done
00:26:849 (1,2,3) - maybe something like this https://osu.ppy.sh/ss/7060739 (stacked in editor so you can see better , but keep sliders on white ticks) Done
00:35:576 (4) - try to make it curved a bit , copy paste , ctrl shift R and rotate with 30 degrees . For next one 60 degrees and last 90. Do them in a blanket. http://osu.ppy.sh/ss/7060785 Done :D

Normal and easy
You can't change slider velocity or beat snap divisor in normal and easy ! Changed in easy diff and remap
THANKS FOR THE MOD >w< /
Chibi Maruko
hi. from my q

sakura
  1. 00:00:667 (1,2) - Since this is hard. Pls don't always using ds bcs this part look very hard to read for players. Decrease ds them
  2. 00:01:758 (3) - NC here bcs big white tick
  3. 00:02:849 (6,7) - There were no sound here. Pls avoid that
  4. 00:05:031 (1) - idk why are you put spinner here. I think it's unsuitable. Remove that and put note here
  5. 00:09:394 (3,4,5,6) - These is too why you add triples streams here instead you can't hear. Pls remove them into normal note 1/2
  6. 00:14:576 (1,1) - Why you spam nc here. Probably you accidentally or not. Remove it. This situation always same like 00:20:303 (1,1) 00:24:394 (1,1) 00:29:576 (1,1,1) 00:39:394 (1,1,1)
  7. 00:16:485 (1,2,3) - I think this is too much hard to read for players. Use ds
  8. 00:18:122 (1) - idk again, why you put spinner here. But recommend for put spinner for long rhythm, end song, etc. But this is unsuitable. Remove it
  9. 00:41:031 (1) - I think this slider are not allowed for hard i guess. Change it to blanket slider, sliderwave or do what do you want
  10. 00:51:357 (4) - More weird, unsuitable put clap at end part. Remove it

Good song but need to improve at hitsounds and pattern. That's all from me
Good luck!
LigerZero
No Kudosu

tags added "anco-0001 幻想郷から超鋼鉄重低爆音 Gens oukyo kara chyou koutetsu jyuuteii bakuon a land preslendent with nature's beauty pinetree パインツリー comiket78 c78"

Topic Starter
Cirno no Baka

LigerZero wrote:

No Kudosu

tags added "anco-0001 幻想郷から超鋼鉄重低爆音 Gens oukyo kara chyou koutetsu jyuuteii bakuon a land preslendent with nature's beauty pinetree パインツリー comiket78 c78"

Verry Thanks >w< / !!!!
Topic Starter
Cirno no Baka

Chibi Maruko wrote:

hi. from my q

sakura
  1. 00:00:667 (1,2) - Since this is hard. Pls don't always using ds bcs this part look very hard to read for players. Decrease ds them Done!
  2. 00:01:758 (3) - NC here bcs big white tickDone!
  3. 00:02:849 (6,7) - There were no sound here. Pls avoid thatUps!
  4. 00:05:031 (1) - idk why are you put spinner here. I think it's unsuitable. Remove that and put note hereok fixed in al parts
  5. 00:09:394 (3,4,5,6) - These is too why you add triples streams here instead you can't hear. Pls remove them into normal note 1/2 Changed!
  6. 00:14:576 (1,1) - Why you spam nc here. Probably you accidentally or not. Remove it. This situation always same like 00:20:303 (1,1) 00:24:394 (1,1) 00:29:576 (1,1,1) 00:39:394 (1,1,1) Done!
  7. 00:16:485 (1,2,3) - I think this is too much hard to read for players. Use ds only Changed SV
  8. 00:18:122 (1) - idk again, why you put spinner here. But recommend for put spinner for long rhythm, end song, etc. But this is unsuitable. Remove itI remember
  9. 00:41:031 (1) - I think this slider are not allowed for hard i guess. Change it to blanket slider, sliderwave or do what do you want Fixed
  10. 00:51:357 (4) - More weird, unsuitable put clap at end part. Remove it ok revome and ad in the spiner


Good song but need to improve at hitsounds and pattern. That's all from me
Good luck!
Thanks for the mod >w< / !!!
Artikash
Sakura
00:07:758 (2,3,4,5,6,7,1) - really weird to read, 4 and 5 overlap while the rest is dsed
00:12:940 (5) - delete this, empty beat emphasizes the next loud note and gives player a time to rest hand
00:42:667 (1,2,3,4,5) - inconsistent with 00:29:576 (1,2,3) -
00:51:357 (4) - overmapped, delete
00:51:940 (1) - at start of spinner theres few undermapped notes, also spinner lasts half beat after music stops
Hard
00:08:849 (1) - sounds nicer if this is a single circle, so u just have constant 1/1 rhythm
00:15:940 (4,5,1) - spacing here makes it look like theres a 3/4 or 1/1 gap between combos, ds this normally pls
00:46:485 (1,2) - questionalbe flow, maybe move first slider up and right?
Topic Starter
Cirno no Baka

Artikash wrote:

Sakura
00:07:758 (2,3,4,5,6,7,1) - really weird to read, 4 and 5 overlap while the rest is dsed Done!
00:12:940 (5) - delete this, empty beat emphasizes the next loud note and gives player a time to rest hand Done!
00:42:667 (1,2,3,4,5) - inconsistent with 00:29:576 (1,2,3) - Ups!
00:51:357 (4) - overmapped, delete It's Fine :T
00:51:940 (1) - at start of spinner theres few undermapped notes, also spinner lasts half beat after music stopsThere are no very distinctive sounds to follow the song
Hard
00:08:849 (1) - sounds nicer if this is a single circle, so u just have constant 1/1 rhythmChanged!
00:15:940 (4,5,1) - spacing here makes it look like theres a 3/4 or 1/1 gap between combos, ds this normally plsWell, I'm not so sure but thank you.
00:46:485 (1,2) - questionalbe flow, maybe move first slider up and right? Fixed!
Thanks for Mod >w</ !!
Flower Shop
New to modding, let's go :)
Sakura
00:08:303 (3,4,5,6) - You're mapping a lot of notes where there aren't any sounds. This applies to a lot of the map actually
00:08:849 (5,6,1,2) - There's a strong sound here but you don't really provide any emphasis to that, and you use the same rhythm pattern throughout. What I said above kind of applies, as it's hard to make that contrast when you have straight notes going like that
00:11:576 (1) - This slider velocity really isn't fitting at all imo, make it slower
00:14:031 (4,5,6) - The flow is interrupted here
00:29:576 (1,2) - ^, maybe try making the slider more horizontal
00:36:667 (3,4,5) - awkward spacing and angles
00:46:485 (1,2,3,4) - Spacing could be higher here
00:47:576 (5,6) - Where is this rhythm coming from?
00:49:212 (1) - This slider should go to the red tick
00:51:357 (4) - I don't know what this is doing here
Topic Starter
Cirno no Baka

Suzy- wrote:

New to modding, let's go :)
Sakura
00:08:303 (3,4,5,6) - You're mapping a lot of notes where there aren't any sounds. This applies to a lot of the map actuallyI have a good reason for this, besides I am giving more emphasis to follow a rhythm in the bottom of the song
00:08:849 (5,6,1,2) - There's a strong sound here but you don't really provide any emphasis to that, and you use the same rhythm pattern throughout. What I said above kind of applies, as it's hard to make that contrast when you have straight notes going like that Same ^
00:11:576 (1) - This slider velocity really isn't fitting at all imo, make it slower Fixed
00:14:031 (4,5,6) - The flow is interrupted here Fixed
00:29:576 (1,2) - ^, maybe try making the slider more horizontal Fixed
00:36:667 (3,4,5) - awkward spacing and angles UPS!
00:46:485 (1,2,3,4) - Spacing could be higher here i don't look the problem
00:47:576 (5,6) - Where is this rhythm coming from? Fixed
00:49:212 (1) - This slider should go to the red tick It is not necessary
00:51:357 (4) - I don't know what this is doing here
The same as the first (you hear well with the end of the piano)
Thanks for the mod >w< / !!!!!
Mr HeliX
Hi, M4M here :^)

[Easy]
  1. 00:13:212 (1,1) - Overlap is not so pretty
  2. 00:16:485 (2,3,4,1,2) - Same here
  3. 00:21:940 (2,3) - I don't really see why you would suddenly increase the spacing here
  4. 00:23:031 (4,5) - Meh overlap
  5. 00:27:940 (3) - I wouldn't recommend changing the slider velocity in easy difficulties (it might even be against the rules). Also there is nothing in the music suggesting a slider velocity change anyway
  6. 00:33:394 (2) - Same here
  7. 00:39:394 (1) - And here
  8. 00:41:031 (1) - And here
  9. 00:45:940 (4,1,2,3,4,5) - Another spacing change, I recommend against it for easy maps
  10. 00:48:667 (3) - This slider ends on a big white tick. While this is not wrong, it can be confusing and I suggest not doing them in easy difficulties. In normal difficulties they would be find imo
  11. 00:49:893 (4,5) - Replace these with hit circles or maybe a return slider?
  12. 00:51:940 (1) - Very long spinner, maybe make it a bit shorter :^) We don't want our new players to get RSI on their first map :^)
[Normal]
  1. There are some slider velocity changes that I deem unneccessary; there are no speed changes in the music to suggest a velocity change so I would remove them. There is one at 00:26:849 (1) for example.
  2. 00:03:394 (1,2,3) - Pull the sliderend of 2 a tiny bit to the right so it forms a right angle with 1 and 3, and maybe seperate them a bit more. Like this?
  3. 00:14:849 (1,2) - Move 2 a bit away from 1 to avoid awkward overlap
  4. 00:16:485 (4,5,6,7) - I am personally not a fan of "barely touching sliders" like these; I think it looks better if there is a bit of space between them but if you did it on purpose it's fine to leave it like that :^)
  5. 00:20:303 (2,3,4) - ^
  6. 00:19:758 (1) - Move away from the slider
  7. 00:27:940 (2) - NC here
  8. 00:32:849 (5,3) - Stack the sliderend of 3 on the 5, or slightly change the pattern to stack the 2 note before it on the 5
  9. 00:52:212 (1) - Might wanna shorten this spinner as well
[Hard]
  1. Again I think slider velocity change is not neccessary
  2. 00:02:576 (3,4,5) - These are all overmapped. I'm not sure if this is allowed or not but I would at least remove the 5.
  3. 00:22:485 (1,2,3,4) - Maybe a square here instead?
  4. 00:26:849 (1,3) - Stack 3 on the sliderend of 1
  5. 00:27:940 (3) - NC here
  6. 00:28:757 (5,6,7) - Same overmapping as I mentioned before, at least remove the 7 :S
  7. 00:37:212 (7) - If you move this a bit to the right the 4, 5, 6, 7 pattern will look better
  8. 00:42:667 (1,2) - I would mirror these (the 2 is slightly off now)
  9. 00:49:212 - I like how you made the sliders slower here, feels very natural to play. So don't remove the slider velocity change here :^)
  10. 00:51:940 (1) - Again kinda long spinner
[Sakura]
  1. 00:02:576 (3,4,5) - As in the hard diff, mapped to silence. At least delete 5 :^)
  2. 00:02:303 (2,3,4,5) - If you decide not to, then make this a nice square :^)
  3. 00:01:758 (1,5) - And in such a way that 5 is stacked on the sliderend of 1 for better overlap
  4. 00:07:758 (2,4) - Stack 4 on 2
  5. 00:22:212 (6,4) - Stack these two notes
  6. 00:26:031 (4,5) - Stack sliderend of 5 on note 4
  7. 00:28:758 (2,3,4) - Same overmapping as before
  8. 00:30:667 (3) - I think it looks prettier if you pull the sliderend a little bit upwards so it forms a right angle with slider 2
  9. 00:33:394 (1,2,3,4) - I think a diamond pattern would be nice here
  10. 00:41:849 (3,4,5) - Overmapping
  11. 00:41:849 (3,1) - Stack these
  12. 00:44:303 (4) - Move this slider further away from slider 3
  13. 00:47:576 (3) - NC here
  14. 00:48:667 (1) - Put this NC on the slider after it instead
  15. 00:48:394 (5,2) - Stack sliderend of 2 on 5
  16. 00:51:357 (5) - Remove this note; it is a bit awkward
Nice calm mapset; good luck with it! :D
Topic Starter
Cirno no Baka
MR. Helix

Mr HeliX wrote:

Hi, M4M here :^)

[Easy]
  1. 00:13:212 (1,1) - Overlap is not so pretty
  2. 00:16:485 (2,3,4,1,2) - Same here
  3. 00:21:940 (2,3) - I don't really see why you would suddenly increase the spacing here
  4. 00:23:031 (4,5) - Meh overlap
  5. 00:27:940 (3) - I wouldn't recommend changing the slider velocity in easy difficulties (it might even be against the rules). Also there is nothing in the music suggesting a slider velocity change anyway
  6. 00:33:394 (2) - Same here
  7. 00:39:394 (1) - And here
  8. 00:41:031 (1) - And here
  9. 00:45:940 (4,1,2,3,4,5) - Another spacing change, I recommend against it for easy maps
  10. 00:48:667 (3) - This slider ends on a big white tick. While this is not wrong, it can be confusing and I suggest not doing them in easy difficulties. In normal difficulties they would be find imo
  11. 00:49:893 (4,5) - Replace these with hit circles or maybe a return slider?
  12. 00:51:940 (1) - Very long spinner, maybe make it a bit shorter :^) We don't want our new players to get RSI on their first map :^)
[Normal]
  1. There are some slider velocity changes that I deem unneccessary; there are no speed changes in the music to suggest a velocity change so I would remove them. There is one at 00:26:849 (1) for example.
  2. 00:03:394 (1,2,3) - Pull the sliderend of 2 a tiny bit to the right so it forms a right angle with 1 and 3, and maybe seperate them a bit more. Like this?
  3. 00:14:849 (1,2) - Move 2 a bit away from 1 to avoid awkward overlap
  4. 00:16:485 (4,5,6,7) - I am personally not a fan of "barely touching sliders" like these; I think it looks better if there is a bit of space between them but if you did it on purpose it's fine to leave it like that :^)
  5. 00:20:303 (2,3,4) - ^
  6. 00:19:758 (1) - Move away from the slider
  7. 00:27:940 (2) - NC here
  8. 00:32:849 (5,3) - Stack the sliderend of 3 on the 5, or slightly change the pattern to stack the 2 note before it on the 5
  9. 00:52:212 (1) - Might wanna shorten this spinner as well
[Hard]
  1. Again I think slider velocity change is not neccessary
  2. 00:02:576 (3,4,5) - These are all overmapped. I'm not sure if this is allowed or not but I would at least remove the 5.
  3. 00:22:485 (1,2,3,4) - Maybe a square here instead?
  4. 00:26:849 (1,3) - Stack 3 on the sliderend of 1
  5. 00:27:940 (3) - NC here
  6. 00:28:757 (5,6,7) - Same overmapping as I mentioned before, at least remove the 7 :S
  7. 00:37:212 (7) - If you move this a bit to the right the 4, 5, 6, 7 pattern will look better
  8. 00:42:667 (1,2) - I would mirror these (the 2 is slightly off now)
  9. 00:49:212 - I like how you made the sliders slower here, feels very natural to play. So don't remove the slider velocity change here :^)
  10. 00:51:940 (1) - Again kinda long spinner
[Sakura]
  1. 00:02:576 (3,4,5) - As in the hard diff, mapped to silence. At least delete 5 :^)
  2. 00:02:303 (2,3,4,5) - If you decide not to, then make this a nice square :^)
  3. 00:01:758 (1,5) - And in such a way that 5 is stacked on the sliderend of 1 for better overlap
  4. 00:07:758 (2,4) - Stack 4 on 2
  5. 00:22:212 (6,4) - Stack these two notes
  6. 00:26:031 (4,5) - Stack sliderend of 5 on note 4
  7. 00:28:758 (2,3,4) - Same overmapping as before
  8. 00:30:667 (3) - I think it looks prettier if you pull the sliderend a little bit upwards so it forms a right angle with slider 2
  9. 00:33:394 (1,2,3,4) - I think a diamond pattern would be nice here
  10. 00:41:849 (3,4,5) - Overmapping
  11. 00:41:849 (3,1) - Stack these
  12. 00:44:303 (4) - Move this slider further away from slider 3
  13. 00:47:576 (3) - NC here
  14. 00:48:667 (1) - Put this NC on the slider after it instead
  15. 00:48:394 (5,2) - Stack sliderend of 2 on 5
  16. 00:51:357 (5) - Remove this note; it is a bit awkward
Nice calm mapset; good luck with it! :D
Wow Nice eye , All Fixed :D

Thanks for the mod >w</ !!
Darid
Hard
00:00:667 (1,2,3,4) - not sure about starting off a map with ghost notes. Feels difficult to get rhythm down without retrying a couple times. Try using some sliders for this part
00:09:394 (1,2,3,4) - perfect square
00:12:122 (1) - remove NC
00:22:485 (1,2,3,4) - check square again
00:25:212 (6,7) - adjust (7) so it lines up with the direction of the slider (6)
00:26:849 (1,2) - Make (2) perfect copy of (1) rotated 180 degrees
00:35:576 (1,2,3,4,5) - I think (2,3,4) should all slow down gradually and (5) should speed back up between (2) and (3) just based on the pitch of each piano key
00:40:485 (3) - maybe move this note to the left for flow

Sakura
00:06:667 (1) - remove NC
00:08:303 (3) - I'd think it would look nicer if it blankets (5) by lining up with approach circle at 8:712
00:11:576 (1) - increase spacing
00:16:485 (1,2,3) - it might feel better with the slider heads spread out a bit more. Why is slider velocity decreased here but not in other similar areas of the song?
00:24:394 (8,2) - blanket slider
00:29:303 (4) - I suggest you take this one out as the rest of the song only goes to 3 notes
00:30:667 (3) - make this a 90 degree copy of previous slider
00:33:394 (1,2,3,4) - make perfect square
00:37:758 (1) - although it looks nice, the pattern you were using prior was 50% slider velocity instead of 100%
00:39:940 (1,1) - remove NC
00:42:667 (1,2) - fix the blanket on (1) to fit tail of (2)
00:48:394 (3,3) - stack slider tail onto single

Nice to see some piano songs coming in. Gl doe
Akunosu
Hola, aqui esta el SB, espero que les guste
https://puu.sh/txslN/27ca27212a.rar
si se me ocurre cosas nuevas, lo actualizare :D
Topic Starter
Cirno no Baka

Acnos wrote:

Hola, aqui esta el SB, espero que les guste
https://puu.sh/txslN/27ca27212a.rar
si se me ocurre cosas nuevas, lo actualizare :D
Ty >w< / !!!!
batman98
Hi, shit mod xd

Hard

mod
00:27:940 (1,2) - blanket
00:35:303 (6,1) - adjusted distance
00:35:576 (1) - mirror with 00:36:122 (2) -
00:46:485 (1,2) - ajuste semi blanket
Topic Starter
Cirno no Baka

batman98 wrote:

Hi, shit mod xd

Hard

mod
00:27:940 (1,2) - blanket Done!
00:35:303 (6,1) - adjusted distance It's fine
00:35:576 (1) - mirror with 00:36:122 (2) - Fixed
00:46:485 (1,2) - ajuste semi blanket hum ok done!

Ty for the mod >w</ !!!
Ryuusei Aika
from queue

General
00:49:212 (2,3,4) - i suggest to use nc here for not confusing new players

Easy
check aimod for a constant ds
00:11:576 (7,1) - how about a blanket?
00:33:394 (2) - imo nc should at here

Hard
00:18:122 (1) - it's a little weird to skip this part as there have some audible piano sounds
00:44:303 (1) - ^

gl
Topic Starter
Cirno no Baka

Neanmoins wrote:

from queue

General
00:49:212 (2,3,4) - i suggest to use nc here for not confusing new players

Easy
check aimod for a constant ds
00:11:576 (7,1) - how about a blanket?
00:33:394 (2) - imo nc should at here

Hard
00:18:122 (1) - it's a little weird to skip this part as there have some audible piano sounds
00:44:303 (1) - ^

gl
All Fixed


Ty for the mod >w< /
Dokatu
M4M


General :

Delete the kiai in all the difficulties. In the song everything repeats and there are no strong moments.

Easy :

  1. 00:07:212 (2,3) - Try This. V


  2. 00:18:122 (3) - Finish the slider to 00: 18: 667 (3)

Normal :

  1. 00:00:667 (1,2,3) - Try to do it. V


  2. 00:11:576 (8) - Make the slider smoother.
  3. 00:20:303 (2) - Put here the slider - x:408 y:320 .
  4. 00:39:940 (2,3) - Copy/paste Slider (1)
  5. 00:27:940 (1,2,3) - Make an even square.

Hard :

  1. 00:18:122 (1) - Remove the Spinner, but do not miss the moment.
  2. 00:43:212 (2,3) - Blanket.
  3. 00:51:940 (1) - Delete Hitsound.

Good Map! o/

Good Luck!
Topic Starter
Cirno no Baka

XFroceS wrote:

M4M


General :

Delete the kiai in all the difficulties. In the song everything repeats and there are no strong moments.

Easy :

  1. 00:07:212 (2,3) - Try This. V it's fine


  2. 00:18:122 (3) - Finish the slider to 00: 18: 667 (3)
fix

Normal :

  1. 00:00:667 (1,2,3) - Try to do it. V fx


  2. 00:11:576 (8) - Make the slider smoother. fix
  3. 00:20:303 (2) - Put here the slider - x:408 y:320 . semi mirror whit (3)
  4. 00:39:940 (2,3) - Copy/paste Slider (1) fix
  5. 00:27:940 (1,2,3) - Make an even square.
fix

Hard :

  1. 00:18:122 (1) - Remove the Spinner, but do not miss the moment. fix
  2. 00:43:212 (2,3) - Blanket. fix
  3. 00:51:940 (1) - Delete Hitsound.
:o fx

Good Map! o/
Thank's
Good Luck!
Topic Starter
Cirno no Baka
after 2 years, i hope to rank this set T_T
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