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posted
This beatmap was submitted using in-game submission on 14 czerwca 2017 at 21:51:27

Artist: NicolArmarfi
Title: Generic Happy Music
Source: かたわ少女
Tags: hakamichi shizune shiina mikado misha hisao nakai visual novel eroge four leaf studios katawa shoujo lily satou emi ibarazaki hanako nozhomi krfawy
BPM: 120
Filesize: 2235kb
Play Time: 01:10
Difficulties Available:
  1. Easy (1,02 stars, 56 notes)
  2. Krfawy's Hard (2,72 stars, 168 notes)
  3. Normal (1,69 stars, 99 notes)
  4. Noz's Happy Insane (3,06 stars, 210 notes)


Download: NicolArmarfi - Generic Happy Music
Information: Scores/Beatmap Listing
---------------

Hard - by Krfawy
Happy Insane - by Nozhomi
posted
Mod from #modreqs

Hello!

  1. 00:06:158 (1,2,3) - this is bad :v. Try this: https://puu.sh/tgSpB/94b44f4be3.png
  2. ^ https://puu.sh/tgSve/c610f4d238.png
  3. ^ 00:10:158 (1,2) -
  4. ^ 00:17:658 (2,3) -
  5. Try to improve its design/placing 00:34:158 (4,5) -
  6. 00:41:658 (4,6) - These two are really close. Try to find better placing
    Horus
  7. I know that you did not change distance snap, but thats not good (imo). Song speed-up here so i think bigger distance between objects is good idea :v

I think your map need its overal design to be improved. Spacing, slider shapes etc. Try adding some more blanket combos :v

Good luck!
posted

Blan_C wrote:

Mod from #modreqs

Hello!

  1. 00:06:158 (1,2,3) - this is bad :v. Try this: https://puu.sh/tgSpB/94b44f4be3.png fixed blankets
  2. ^ https://puu.sh/tgSve/c610f4d238.png ^^
  3. ^ 00:10:158 (1,2) - ^^
  4. ^ 00:17:658 (2,3) - ^^
  5. Try to improve its design/placing 00:34:158 (4,5) - I think spacing is fine. Design as well.
  6. 00:41:658 (4,6) - These two are really close. Try to find better placing I think it's ok but i see your point, changed
    Horus
  7. I know that you did not change distance snap, but thats not good (imo). Song speed-up here so i think bigger distance between objects is good idea :v Actually DS is bigger.SV in kiai time is slightly bigger (x1.1), besides i don't think it's confusing enough for increase spacing.
posted
We made simple IRC mod about main stuffs

log
posted
- Easy -
00:38:158 (1) - Missed opportunity for red anchor to be on a white tick.
00:16:158 (1) - (EDGY OPTIONAL COMMENT NO NEED TO DO IT BUT-) Why are these sliders so complex? I mean I can see that some of red acnhors are on white ticks but this is on easy on a slow song. Some of them are bunched up and feel like crumpled paper... if that made sense. Attempt to make these sliders simpler.
00:12:158 (4,5) - Try to make these sliders look like this. Better asthetically and better flow.
http://imgur.com/a/ocN7f

- Normal -
01:00:158 (1 and everything after it.) - I feel liek these are spammed notes. Try this to change the rythm and fix the mood. Try replacing 01:03:158 (3) with two circles on the body and the tail of this slider and remove 01:03:908 (4). Or... just remove 01:03:908 (4). Probably better now that I think about it.

M4M: t/536476
posted

ViolentBoo wrote:

- Easy -
00:38:158 (1) - Missed opportunity for red anchor to be on a white tick. Uhh missed thx
00:16:158 (1) - (EDGY OPTIONAL COMMENT NO NEED TO DO IT BUT-) Why are these sliders so complex? I mean I can see that some of red acnhors are on white ticks but this is on easy on a slow song. Some of them are bunched up and feel like crumpled paper... if that made sense. Attempt to make these sliders simpler. Yea but i just want to make this sliders a little weird, simple slider is just too boring. They might be even ugly but it makes player at least think a bit to actually follow them.
00:12:158 (4,5) - Try to make these sliders look like this. Better asthetically and better flow. Nah i think it's better this way
http://imgur.com/a/ocN7f

- Normal -
01:00:158 (1 and everything after it.) - I feel liek these are spammed notes. Try this to change the rythm and fix the mood. Try replacing 01:03:158 (3) with two circles on the body and the tail of this slider and remove 01:03:908 (4). Or... just remove 01:03:908 (4). Probably better now that I think about it. Just removed 01:03:908 - Thx for mod

M4M: t/536476
posted
Hello... A little mod for you~

Easy

00:41:158 (2,3) - check DS (AImod)
00:44:158 (1,2,3,4) - I think you can do sth with it to make easier as for Easy...
00:48:158 (1,2,3,4) - ^
00:52:158 (1,2) - ^
In general, long sliders seems weird... (but only at appearance)

Normal

00:22:908 (2,3,4,5) - you can move them a bit upper to make smoother
00:47:158 (4) - one slider at the place where I hear many sounds... strange a little
00:51:158 (4) - ^
00:55:158 (4) - ^
01:06:158 (5) - I think that's boring, you can replace it with circles...

So, nice song, I think here can be at least Hard yet
Good luck!
posted

Morroni wrote:

Hello... A little mod for you~

Easy

00:41:158 (2,3) - check DS (AImod) Yea i know about this, aimod sometimes can be bugged i guess.
00:44:158 (1,2,3,4) - I think you can do sth with it to make easier as for Easy... Nah, it's still plays just fine, and it's kiai time so this can be a little more challanging
00:48:158 (1,2,3,4) - ^
00:52:158 (1,2) - ^
In general, long sliders seems weird... (but only at appearance) I agree, but somehow i like it lol, maybe i will change some sliders in the future tho

Normal

00:22:908 (2,3,4,5) - you can move them a bit upper to make smoother Nice catch
00:47:158 (4) - one slider at the place where I hear many sounds... strange a little I think it's fine to ignore some sounds, it's normal diff after all, but thanks to this i found other issue.
00:51:158 (4) - ^
00:55:158 (4) - ^
01:06:158 (5) - I think that's boring, you can replace it with circles... Dunno i will think about it

So, nice song, I think here can be at least Hard yet i know.. but i suc when comes to map something harder for rank ;x
Good luck!Thanks for mod :)
posted
Hello, M4M from #ModReqs

[Easy]

Timing

I really recommend 0,80 SV.

Because of this.

00:44:158 (1,2,3,4) - Your actual SV (0,60)

With 0,80 SV


You see the diferrence? In 1/1 is not possible make blankets, because the circles touch the other, is bad to compose.
And actually, people prefer maps with SV high in Low Difficult, it's more fun.

Timeline

00:02:158 (1) - delete
00:12:158 - add Circle
00:13:158 - Slide start here and end here 00:14:158 (Don't use red ticks in Easy)
00:15:158 - add Circle

If you change the timing, change this too:

00:45:158 - Make slide here at 00:45:658 (I think this have too much single tap) (Have a suggestive pattern in Compose)
00:49:158 - Make slide here at 00:49:658 (I think this have too much single tap) (Have a suggestive pattern in Compose)


Compose

You need to use more Straight Slides. You only use curve sliders, straight slides is cool.

Suggestive Pattern

00:09:158 (2,3) -
00:10:158 (3,4) -
00:12:158 (4,5) -

Suggestive Pattern

00:44:158 (1,2,3,4) -
00:48:158 (1,2,3,4) -

[Normal]

Timing

Again, we need to make the single taps split, to increase Difficult in Stars and make this more fun and organized (And your map don't diserve 1,7 it's more hard then that, your distance snap have made this map easy on stars, but difficult in compose)

SV = 1,20
Distance Snap = x1,2

I recommend then your remap this map and make beatiful pattern with this timing (You can made blankets now, easily)

Compose

00:06:158 (1,2,3) - The eye... i thinks this is not a good pattern and the blanket is wrong, you can make another pattern or fix this blanket, but remember you, the eye pattern is not cool.
posted

iHatePeople wrote:

Hello, M4M from #ModReqs

[Easy]

Timing

I really recommend 0,80 SV.I see your point, most likely I will change

Because of this.

00:44:158 (1,2,3,4) - Your actual SV (0,60)

With 0,80 SV


You see the diferrence? In 1/1 is not possible make blankets, because the circles touch the other, is bad to compose.
And actually, people prefer maps with SV high in Low Difficult, it's more fun.

Timeline

00:02:158 (1) - delete Nah there is sound i want to ephasize
00:12:158 - add Circle
00:13:158 - Slide start here and end here 00:14:158 (Don't use red ticks in Easy)
00:15:158 - add Circle
^I don't like this idea, but i see your point so i changed few things, differently tho
If you change the timing, change this too:

00:45:158 - Make slide here at 00:45:658 (I think this have too much single tap) (Have a suggestive pattern in Compose)
00:49:158 - Make slide here at 00:49:658 (I think this have too much single tap) (Have a suggestive pattern in Compose)
Actually i think it's fine to have these single tap pattern.

Compose

You need to use more Straight Slides. You only use curve sliders, straight slides is cool. I will consider this

Suggestive Pattern

00:09:158 (2,3) -
00:10:158 (3,4) -
00:12:158 (4,5) -

Suggestive Pattern

00:44:158 (1,2,3,4) -
00:48:158 (1,2,3,4) -

[Normal]

Timing

Again, we need to make the single taps split, to increase Difficult in Stars and make this more fun and organized (And your map don't diserve 1,7 it's more hard then that, your distance snap have made this map easy on stars, but difficult in compose) Interesting. I might change something.

SV = 1,20
Distance Snap = x1,2

I recommend then your remap this map and make beatiful pattern with this timing (You can made blankets now, easily) Dunno i don't like how ppl overusing blankets.

Compose

00:06:158 (1,2,3) - The eye... i thinks this is not a good pattern and the blanket is wrong, you can make another pattern or fix this blanket, but remember you, the eye pattern is not cool.
I kinda like it tho :/ I will think about it.
posted
taki tam chujowy mod z discorda xD

[Easy]
  1. 00:02:909 - błagam cię, dodaj tutaj przerwę, bo to nie ma sensu xd
  2. 00:06:158 (1) - spróbuj jebnąć tu taką idalną symetrię w osi Y


to na tyle XD
posted
Mod:
Easy
-00:44:158: Make the hitsounds smaller
-00:52:158: Make this faster, they thought it a kickslide.
-00:56:158: same as the second one
Normal:
Okay ;)
posted

davidminh0111 wrote:

Mod:
Easy
-00:44:158: Make the hitsounds smaller ??
-00:52:158: Make this faster, they thought it a kickslide. nope. i don't think it's necessary.
-00:56:158: same as the second one ^^
Normal:
Okay ;)


Thanks for your time tho.
posted
[General]
  1. combo color 3 and 4 is almost the same, please reconsider change or remove one of it.
  2. your bg is larger than 1366x768.


[Normal]
  1. Missing finish:
    - 00:12:158 (3) - head
    - 00:36:158 (3) - head
    - 00:56:158 (1) - head
  2. 00:14:158 (1,2,3,4,5) - I suggest you to make pattern more flow and smoothly. http://puu.sh/uCH5s/86dd76be9c.jpg
  3. 00:18:158 (1) - this one is like the only one that cymbal doesn't clickable. remove reverse and add note on 00:19:658 and 00:20:158 (3) sounds and plays better. it's more fit with the song because cymbal is clickable.
  4. 00:22:158 (1,2,3,4,5) - doesn't look neat enough :( copy slider and paste with 120 rotate like http://puu.sh/uCHno/477d3c3de0.jpg
  5. 00:27:658 (2,3,4,5) - make them blanket and symmetry like http://puu.sh/uCHHR/235ce03208.jpg
  6. 00:30:158 (5,6,7,8,9) - same as 00:14:158 (1,2,3,4,5)
  7. 00:34:158 (1,2,3) - make better blanket http://puu.sh/uCHVG/11c4155332.jpg
  8. 00:44:658 (3) - will be great if you make the direction of this slider as the same as 00:45:158 (4,2) l ike you did on 00:48:658 (3,4,2) . looks cool.
  9. 00:59:908 (4) - how about remove this note? to divide the kiai and normal part properly. sounds cool imo.
  10. 01:06:158 (5) - umm anything but two reverses. player won't expect this and kinda hard to play.


[Easy]
  1. add NC on every 4 big white ticks consistentcy is better imo, current one is pretty random for me.


neat map, good luck! :D
posted

P A N wrote:

[General]
  1. combo color 3 and 4 is almost the same, please reconsider change or remove one of it. Changed
  2. your bg is larger than 1366x768. oh right forgot about that


[Normal]
  1. Missing finish: Changed
    - 00:12:158 (3) - head
    - 00:36:158 (3) - head
    - 00:56:158 (1) - head
  2. 00:14:158 (1,2,3,4,5) - I suggest you to make pattern more flow and smoothly. http://puu.sh/uCH5s/86dd76be9c.jpg Changed
  3. 00:18:158 (1) - this one is like the only one that cymbal doesn't clickable. remove reverse and add note on 00:19:658 and 00:20:158 (3) sounds and plays better. it's more fit with the song because cymbal is clickable. Changed
  4. 00:22:158 (1,2,3,4,5) - doesn't look neat enough :( copy slider and paste with 120 rotate like http://puu.sh/uCHno/477d3c3de0.jpg
  5. 00:27:658 (2,3,4,5) - make them blanket and symmetry like http://puu.sh/uCHHR/235ce03208.jpg Changed
  6. 00:30:158 (5,6,7,8,9) - same as 00:14:158 (1,2,3,4,5) Changed
  7. 00:34:158 (1,2,3) - make better blanket http://puu.sh/uCHVG/11c4155332.jpg Changed
  8. 00:44:658 (3) - will be great if you make the direction of this slider as the same as 00:45:158 (4,2) l ike you did on 00:48:658 (3,4,2) . looks cool. Changed
  9. 00:59:908 (4) - how about remove this note? to divide the kiai and normal part properly. sounds cool imo. Changed
  10. 01:06:158 (5) - umm anything but two reverses. player won't expect this and kinda hard to play. Changed


[Easy]
  1. add NC on every 4 big white ticks consistentcy is better imo, current one is pretty random for me.I will consider this but tbh feels good to me as it is


neat map, good luck! :D Thanks :)
posted
Hi
[Easy]
• 00:02:158 (1) - hitfinish suits the place better imo
• 00:14:158 (5) - The slider seems odd and the flow from (5->1) is a bit tricky. Might wanna do sth like this?
• 00:16:158 (1,3) - would be better if the slider shapes are the same along with the constant rhythm. Besides the slider shape is a bit ugly.
• 00:41:158 (2,3) - no blanket?
• 00:52:158 (1,2) - You were using 4 circles, but then you use this. It makes the pattern weak while the rhythm is stronger, so what I want to say is that's not a good idea to use the pattern. You can either change 00:44:158 (1,2,3,4,1,2,3,4) - into 2 1/1 sliders for each 4 circles or do anything to reduce the tough pattern inb4
• 01:04:158 (1) - Check the spacing. Prev. is 1.21x while Next is 0.99x?
[Normal]
• 00:02:158 (1) - Same as easy
• 00:07:658 (2) - The blanket is not well-made at all. Fix it
• 00:09:658 (4,1,2) - same blanket issues
And there's a few more you might wanna check them all out.
• 00:24:158 (1,2,3) - Tricky pattern. I dont think it's suitable for the difficulty since it's hard to read for newcomers
• 00:25:658 (3,2) - They are not stacked properly
• 00:42:158 (1) - The slider is a bit out (2.08x spacing shows it). Fix it
• 00:52:158 (1) - Are you allowed to change the spacing like this in Normal diff? Because I don't think you are. Keep it 1.0x
Good luck
posted

Yamicchi wrote:

Hi
[Easy]
• 00:02:158 (1) - hitfinish suits the place better imo Yea i guess.
• 00:14:158 (5) - The slider seems odd and the flow from (5->1) is a bit tricky. Might wanna do sth like OK
• 00:16:158 (1,3) - would be better if the slider shapes are the same along with the constant rhythm. Good point Besides the slider shape is a bit ugly. Q.Q This slider is nice and crispy,Just like Hanako
• 00:41:158 (2,3) - no blanket? Yup, yet i changed it a bit.
• 00:52:158 (1,2) - You were using 4 circles, but then you use this. It makes the pattern weak while the rhythm is stronger, so what I want to say is that's not a good idea to use the pattern. You can either change 00:44:158 (1,2,3,4,1,2,3,4) - into 2 1/1 sliders for each 4 circles or do anything to reduce the tough pattern inb4 00:52:158 - there is change in music so to emphasize that i changed pattern. But i think that 4 circles are more intense so they are better after the change than at the begining of kiai. So just changed the order. First repeat sliders then 4-circles.
• 01:04:158 (1) - Check the spacing. Prev. is 1.21x while Next is 0.99x? k
[Normal]
• 00:02:158 (1) - Same as easy k
• 00:07:658 (2) - The blanket is not well-made at all. Fix it ok
• 00:09:658 (4,1,2) - same blanket issues ^
And there's a few more you might wanna check them all out.
• 00:24:158 (1,2,3) - Tricky pattern. I dont think it's suitable for the difficulty since it's hard to read for newcomers Yea.. tbh i don't even remember making something like this wtf xD
• 00:25:658 (3,2) - They are not stacked properly Changed whole pattern.
• 00:42:158 (1) - The slider is a bit out (2.08x spacing shows it). Fix it kk
• 00:52:158 (1) - Are you allowed to change the spacing like this in Normal diff? Because I don't think you are. Keep it 1.0x ok dad
Good luck Thanks For Mod <3
posted
#modreqs.

[Normal]- 00:28:158 (3,1) - Should fix this sliderwave. The red bezier tick should be at the center of the slider tick and the two white bezier ticks should be made to look symmetric in the two sides of the red bezier tick.
- It would be nicer to end the Kiai time at 00:51:408 and restart it at 00:52:158.
- 01:08:158 - Map this note and start the spinner at 01:08:283.

[Krfawy's Hard]- 00:04:158 (5) - Could we add an NC here? I see the combo 00:00:158 (1,2,3,4) - looks lonely here since the combo 00:02:158 (1,2,3,4,5,6,7,8) - is nearly its double combo but isn't cut into two.
- 00:17:158 (3) - 00:21:158 (2) - 00:33:158 (4) - 00:37:158 (2) - I don't know why you covered all 1/3-beat keysounds with reverse times of these sliders.
- 00:19:158 (4,5) - 00:35:158 (4,5) - These should follow the keys. The heads of every slider 5 is hitting no sound.

- 00:23:158 (4,5) - 00:39:158 (6,7) - Like above. The pattern can be like this or other visual patterns with the same timing notes.
- 00:44:408 (2,3) - It should follow the keys too. You may want to have notes at every white tick, but I think you shouldn't miss the keysounds as the sound at the upbeat 00:44:658 - is just too small (only a hit-hat and it doesn't express well if the players doesn't take any notice at it). Following the piano keys is a more viable choice in my opinion.

- 00:46:158 (1,2,3,4) - 00:48:408 (2,3) - 00:50:158 (1,2,3,4) - Like above.
- 00:56:408 (2,3) - Why don't make it the same pattern with 00:52:158 (1,2,3) - ? They share the same tone, you know, and it's also fun and a little tricky to play with.
- 01:10:158 (1) - Move it further to make a space emphasis since it's the finish.

Good luck. :3
posted

depzdai wrote:

#modreqs.

[Normal]- 00:28:158 (3,1) - Should fix this sliderwave. The red bezier tick should be at the center of the slider tick and the two white bezier ticks should be made to look symmetric in the two sides of the red bezier tick. Not everything have to be symmetrical :), still changed it a little :P
- It would be nicer to end the Kiai time at 00:51:408 and restart it at 00:52:158. nope
- 01:08:158 - Map this note and start the spinner at 01:08:283. Well.. yea.. added.

Good luck. :3 Thanks for mod :)
posted
[krfawy na ringu]
00:38:533 (3) - NC inconsistency w porównaniu np do 00:34:533 (1) - wiem, że krótsze combo ale no, przydałoby się gdyż tu się zaczyna od blue ticka, zwłaszcza że tu 00:21:158 (2,1) - tak samo a NC jest
00:42:658 (5,6) - jestem pewien że mógłbyś zrobić tak by się nie stykało
00:56:158 (1,2,3,4) - IMO 00:57:158 (4) - jest za daleko, wiem że stackujesz z początkiem slidera ale mi to nie pasuje jakoś xD
01:01:158 (4) - może ctrl+h i przestawić ponownie tam?

nie wiem co dalej jeny nie umiem modować
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