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Kanon Wakeshima - Tsukinami [Taiko]

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Topic Starter
gaston_2199

Smallwu wrote:

Hello, mod from my queue
[General]
Source : ツキナミ
Tags : "J-POP" , "album" , "naotyu-" , and maybe "anime" ? Added only "J-POP", "naotyu-" and "anime". The album usually put it in the tags, but the name of the song itself is also the name of the album, so I do not see it as necessary
Source

Hmm, I think Lite Oni change to Oni, and Oni change to Inner Oni will be better :3? For me is better Lite Oni. I use Inner Oni in 5* or more and Oni in 3.8 or more only

01:46:995 - This Kiai Start move to 01:47:329 - Because the original place has no any big sound I have my doubts about this, I leave it for later

[Muzukashii]
Turn off Widescreen Support Ok

00:29:662 (75) - D? In Oni here is D, too. and do that makes me feel good :3 Ok

00:50:662 (168,169) - Ctrl+G Fixed

00:52:829 (177,178,179,180) - Ctrl+G to follow drums, I also suggest 00:53:162 add a don Applied

01:19:662 - Add d Because here have drums and piano. Whether you follow piano or drums, I really think you need to add a note here (Also, that can keep consistency!) Added

01:46:995 (389) - d Reason same as General - Here has no sound like 01:46:329 (387,388) , only low pitch piano and drums, so I think you should use d to highlight them. I'll see later

01:47:329 (390) - K Reason same as General - Here is the Kiai Start! Kiai start uses finisher is fine I think I'll see later
[Lite Oni]
00:25:579 (69) - Remove this Because the sound isn't obviously Removed
00:25:662 (70) - D or K But here is obviously I don't like this

00:25:495 (68) - Maybe can change this to k Changed

00:29:662 (90) - D Reason same as Muzukashii :3 Ok

01:19:662 - I think here need a note Added

01:46:995 (171) - d Reason same as Muzukashii I'll see later
[Oni]
Make sure your Slider Velocity is 1.40 (Open .osu file to check) Fixed

00:25:579 (95) - Move to 00:25:912 - Because 00:25:912 sounds louder than 00:25:579 Moved

00:26:745 (106,107) - dd to follow pitch Ok

01:19:662 - Add a note here? Added

01:46:995 (628) - d Reason same as Muzukashii I'll see later

=====
GL with Rank! :3
Thanks for mod!
Beatmap updated~
Diva Days


[General]

No timing/setup/etc Error

[Lite Oni]

00:20:329 (42) - fine here to delete, no sound here. i think this one artificially added for difficulty.
00:28:662 (86) - the finish sound should be on (85), better unfinish here.
01:08:995 (293) - d here, as u did on (294)
01:11:162 (305) - it's different than (302), better unfinish.
01:11:495 - ddkkdk is better to fit previous pattern and connect next pattern.
01:35:662 - kkd is messy, better fix to ddd

[Oni]

00:15:746 (31) - no sound here, also think this one artificially added for difficulty.
00:20:245 (57) - ^
00:25:579 (94) - how about move to 00:25:745
00:28:662 (115) - as i said on Lite Oni
00:33:745 (149) - same as 00:15:746 (31)
00:46:329 - kdddk is better
00:50:079 (262) - same as 00:15:746 (31)
01:11:162 (391) - as i said on Lite Oni

well, other parts fine to me.
Topic Starter
gaston_2199

Diva Days wrote:



[General]

No timing/setup/etc Error

[Lite Oni]

00:20:329 (42) - fine here to delete, no sound here. i think this one artificially added for difficulty. Consistence with 00:14:995 (17) -. But maybe I remove this, I'll see later
00:28:662 (86) - the finish sound should be on (85), better unfinish here. I don't like the sound in 00:28:495 (84) - But I remove finisher
01:08:995 (293) - d here, as u did on (294) This is kat (drum pitch)
01:11:162 (305) - it's different than (302), better unfinish. I hear same
01:11:495 - ddkkdk is better to fit previous pattern and connect next pattern. 01:11:662 (305) - is kat, I follow the drum pitch, no changes
01:35:662 - kkd is messy, better fix to ddd 01:35:829 (107) - Low sound, and in Oni here is don

[Oni]

00:15:746 (31) - no sound here, also think this one artificially added for difficulty. I hear a drum
00:20:245 (57) - ^ Deleted
00:25:579 (94) - how about move to 00:25:745 I don't like the sound
00:28:662 (115) - as i said on Lite Oni Finisher removed
00:33:745 (149) - same as 00:15:746 (31) Removed
00:46:329 - kdddk is better Applied
00:50:079 (262) - same as 00:15:746 (31) Removed
01:11:162 (391) - as i said on Lite Oni Same reason

well, other parts fine to me.
Thanks for mod!
Beatmap updated~
Kurai
[Oni]
  1. 01:51:995 (662,663,664,665,666) - I feel like a kkddk would suit the drums better here.
[Lite Oni]
  1. Why "Lite" and not "Light"? o.o
  2. Why is the HP drain higher than in the Oni here? 5 in the Muzu, 6 here, and 5 in the Oni.
  3. 01:40:329 (134) - Move this note to 01:40:495 ? (1/2 later) It's far more intuitive this way.
[Muzukashii]
  1. 00:37:662 (112) - I don't feel like this kat suits the music well as the beat is rather down compared to the previous ones. I would suggest to use a don here.
  2. 01:23:329 (294,295) - Why do you suddenly do a k d when it is d d twice before for the exact same pattern?
  3. 01:43:162 (375,376,377,378,379,380) - I'd suggest a k d d k k here. Having two k at the end of the pattern emphasizes the following K imo.
[Kantan]
  1. 00:49:662 (42) - This note feels out of place. I'd simply remove it even if it makes a long break.
Couldn't find much to point out, I enjoyed playing this map! Good job ~
Topic Starter
gaston_2199

Kurai wrote:

[Oni]
  1. 01:51:995 (662,663,664,665,666) - I feel like a kkddk would suit the drums better here. Applied
[Lite Oni]
  1. Why "Lite" and not "Light"? o.o There are no taiko mapsets that have a difficulty with that name. In addition, the 'Light' is used in STD and the 'Lite' in taiko (there are maps ranked)
  2. Why is the HP drain higher than in the Oni here? 5 in the Muzu, 6 here, and 5 in the Oni. Idk, I changed Oni with HP 6
  3. 01:40:329 (134) - Move this note to 01:40:495 ? (1/2 later) It's far more intuitive this way. Moved
[Muzukashii]
  1. 00:37:662 (112) - I don't feel like this kat suits the music well as the beat is rather down compared to the previous ones. I would suggest to use a don here. Changed to don
  2. 01:23:329 (294,295) - Why do you suddenly do a k d when it is d d twice before for the exact same pattern? idk, fixed
  3. 01:43:162 (375,376,377,378,379,380) - I'd suggest a k d d k k here. Having two k at the end of the pattern emphasizes the following K imo. Changed to d k d d d k
[Kantan]
  1. 00:49:662 (42) - This note feels out of place. I'd simply remove it even if it makes a long break. Removed
Couldn't find much to point out, I enjoyed playing this map! Good job ~ Thanks :D
Thanks for mod!
Beatmap updated~
Stefan
hi hi, let's see what can I find.

[General]
Not nitpicking about your difficulty names but wouldn't you just rename Oni to Inner Oni, and Lite Oni to Oni? This is by far more common to use.

[Oni]
00:51:495 (271,272,273,274,275) - actually I wanted to suggest swaping 00:51:829 (274,275) - since (274) is a more significant sound but I noticed that your kat follow is mainly for the drum beat, and k k is a silly idea for that case. However, you shouldn't use kkd but kdd instead. The sound at 00:51:495 - is rather short than long so kdd emphasize it better.

Very clean difficulty, really enjoyable to play.

[Lite Oni]
00:35:495 (120,121,122,123) - what about ddd k? the kkk sounds pretty weak since you previously used k at 00:35:329 - . Another alternative would be kdd but I am unsure how do you feel about a multi-color triplet here. Following that change, you may also change 00:35:829 - to kat.

[Muzukashii]
01:17:662 (276,277,278,279) - Should that be k ddd? This parts works very similar like 01:16:329 (272,273,274,275) - , I don't find you should change it here.
01:18:995 (280,281,282,283,284) - since you're going well with the background music, you could change this part to k kkddk; 01:19:829 - has an existing beat (it's quite calm however, like 01:19:662 - ) and should be mapped with d. 01:18:995 (280) - sounds strange as d, the piano is too light as you could use d properly imo.
01:27:829 (309) - I would prefer if you move the note to 01:27:995 - , the 1/2 rhythm is pretty weird and feels forced.
01:30:495 (318) - for the consistency I would stick with the background music and less for the vocals, remove this note if you applied above.

[Futsuu]
00:30:662 (45) - since the beat at 00:31:329 - due drums is imo more significant, I would prefer to emphasize this sound. Also, change the note to d afterwards.
00:42:995 - 00:45:329 - It's a weird decision to change your rhythm in a Futsuu so drastically, imo. I would keep it like that: https://derpovic.s-ul.eu/xAN8QIAt.png but it's your decision.
01:27:329 - 01:27:995 - While you mainly focused on the background music, it's odd you follow the vocals here. I mean, you can do that but I find the pattern are pretty flow-breaking. Try that instead: https://derpovic.s-ul.eu/j0AgL5Um.png
01:29:995 - 01:30:662 - either https://derpovic.s-ul.eu/y4r5H8qW.png with dd kk or https://derpovic.s-ul.eu/42bZ1d0l.png with dd k could be used here, both works very well since dd kk supports vocal and background and dd k has a bigger focus on vocal mapping.
01:41:329 (209,210) - You use kd on 01:42:662 (212,213) - for the same emphasis, I would do this with 01:41:329 - 01:41:495 - too. You may even use kdd but I think kd is better.

[Kantan]
00:21:662 - from here you could use oo as rhythm: https://derpovic.s-ul.eu/9ktM88si.png this adds some more variety since the music is "stronger" from here and worth to map denser. It's also closer to the Futsuu Difficulty.
00:26:995 (16,17,18,19) - (coming from 01:34:162 (93,94,95) - because I forgot to mention) - 1/2 should be avoided as much as possible, there are ways to avoid it, try this for example: https://derpovic.s-ul.eu/T1JMS28W.png
01:04:329 - here too, you may not want to use it before (means at 00:53:662 - ) since it boosts your SR up but eh.. SR barely means something. The Difficulty itself is easy, even with that rhythm since it's very simple to follow.
01:34:162 (93,94,95) - I wouldn't use 1/2 in that Kantan at all, use this rhythm instead: https://derpovic.s-ul.eu/lqsvbAnF.png You could make them to Big Kats, fits also well.
01:44:329 (98,99,100,101) - Same case, https://derpovic.s-ul.eu/XUWYHRPM.png this mainly focus on the Background Music tho.


edit: I've noticed that your thread had some double posts. I made a little clean-up so it's clearer now.
Topic Starter
gaston_2199

Stefan wrote:

hi hi, let's see what can I find.

[General]
Not nitpicking about your difficulty names but wouldn't you just rename Oni to Inner Oni, and Lite Oni to Oni? This is by far more common to use. For me is better Lite Oni (there are maps ranked). I use Inner Oni in 5* or more and Oni in 3.8 or more only

[Oni]
00:51:495 (271,272,273,274,275) - actually I wanted to suggest swaping 00:51:829 (274,275) - since (274) is a more significant sound but I noticed that your kat follow is mainly for the drum beat, and k k is a silly idea for that case. However, you shouldn't use kkd but kdd instead. The sound at 00:51:495 - is rather short than long so kdd emphasize it better. Well, changed to kdd

Very clean difficulty, really enjoyable to play. Thanks :D

[Lite Oni]
00:35:495 (120,121,122,123) - what about ddd k? the kkk sounds pretty weak since you previously used k at 00:35:329 - . Another alternative would be kdd but I am unsure how do you feel about a multi-color triplet here. Following that change, you may also change 00:35:829 - to kat. Ok, changes to ddd k

[Muzukashii]
01:17:662 (276,277,278,279) - Should that be k ddd? This parts works very similar like 01:16:329 (272,273,274,275) - , I don't find you should change it here. Changed
01:18:995 (280,281,282,283,284) - since you're going well with the background music, you could change this part to k kkddk; 01:19:829 - has an existing beat (it's quite calm however, like 01:19:662 - ) and should be mapped with d. 01:18:995 (280) - sounds strange as d, the piano is too light as you could use d properly imo. I accept this, but i applied with k dkddk
01:27:829 (309) - I would prefer if you move the note to 01:27:995 - , the 1/2 rhythm is pretty weird and feels forced. Removed
01:30:495 (318) - for the consistency I would stick with the background music and less for the vocals, remove this note if you applied above. Applied

[Futsuu]
00:30:662 (45) - since the beat at 00:31:329 - due drums is imo more significant, I would prefer to emphasize this sound. Also, change the note to d afterwards. Only added don in 00:31:329 -
00:42:995 - 00:45:329 - It's a weird decision to change your rhythm in a Futsuu so drastically, imo. I would keep it like that: https://derpovic.s-ul.eu/xAN8QIAt.png but it's your decision. Applied, is better
01:27:329 - 01:27:995 - While you mainly focused on the background music, it's odd you follow the vocals here. I mean, you can do that but I find the pattern are pretty flow-breaking. Try that instead: https://derpovic.s-ul.eu/j0AgL5Um.png Applied
01:29:995 - 01:30:662 - either https://derpovic.s-ul.eu/y4r5H8qW.png with dd kk or https://derpovic.s-ul.eu/42bZ1d0l.png with dd k could be used here, both works very well since dd kk supports vocal and background and dd k has a bigger focus on vocal mapping. I applied dd dk for consistence with another diff
01:41:329 (209,210) - You use kd on 01:42:662 (212,213) - for the same emphasis, I would do this with 01:41:329 - 01:41:495 - too. You may even use kdd but I think kd is better. Changed to kd, I prefer kdd here 01:41:329 - for drum pitch here 01:41:662 (215) -

[Kantan]
00:21:662 - from here you could use oo as rhythm: https://derpovic.s-ul.eu/9ktM88si.png this adds some more variety since the music is "stronger" from here and worth to map denser. It's also closer to the Futsuu Difficulty. Added notes
00:26:995 (16,17,18,19) - (coming from 01:34:162 (93,94,95) - because I forgot to mention) - 1/2 should be avoided as much as possible, there are ways to avoid it, try this for example: https://derpovic.s-ul.eu/T1JMS28W.png I don't not like it very much this. I prefer 1/2 because it looks better with the instrument and the tone of the battery. For now there will be no change.
01:04:329 - here too, you may not want to use it before (means at 00:53:662 - ) since it boosts your SR up but eh.. SR barely means something. The Difficulty itself is easy, even with that rhythm since it's very simple to follow. Hmmm, I applied the same 00:21:662 -
01:34:162 (93,94,95) - I wouldn't use 1/2 in that Kantan at all, use this rhythm instead: https://derpovic.s-ul.eu/lqsvbAnF.png You could make them to Big Kats, fits also well. The same that 00:26:995 (16,17,18,19) -
01:44:329 (98,99,100,101) - Same case, https://derpovic.s-ul.eu/XUWYHRPM.png this mainly focus on the Background Music tho . ^


edit: I've noticed that your thread had some double posts. I made a little clean-up so it's clearer now.
Thanks so much Stefan!
Beatmap updated~
frukoyurdakul
Hello from my modding queue!

Capital words like DON or KAT means finishers.

Kantan
It's good enough for me.

Futsuu
00:42:495 - Starting from here i think you can add 3 kats in 1/2 to support the drum attack.

00:53:995 - I think you can move this inherited point to 00:53:662 - here since the calm part starts at this place.

01:56:995 (18) - Mentioned in other diffs.

Muzukashii
00:29:162 (73,74) - Since these are not finishers, i think you can add a don 00:28:995 - here to support the kick sound.

00:31:662 (85) - You can remove this and 00:31:495 (84) - turn this into dd (1/4) since there is no drum sound on 00:31:662

01:14:995 - From here to kiai, I know the vocals are sounding lower than the other sections but the drums are not. So, if you don't follow the vocals I suggest making this part a bit denser with adding notes.

This diff is well mapped too.

Lite Oni
00:15:495 (20,22) - I think you can turn these to dons, since this is "Lite oni" and not the muzu diff.

00:18:246 - Add a kat here?

00:35:579 (121) - You can change this to kat.

00:42:329 - You can add a KAT here to emphasize the crash cymbal.

00:53:579 (210) - How about deleting this? There is no drum sound.

01:43:995 - Since this part is the kiai part, i think you can add kkd (1/4) here to emphasize the drum attack and make this part more denser.

01:54:662 - ^

02:00:829 (255,257) - Same as 00:15:495 (20,22).

02:08:329 (1) - Mentioned in oni.


Oni
00:20:412 - I think you need to add a don here to keep consistency with 00:15:079 (25) - this note.

00:40:995 (197,198,199) - There are 2 drum sounds that I can hear, maybe you can delete at the middle.

00:42:495 (206,207) - I think changing these 2 to kats will be good, since there are snare sounds on them.

00:47:579 (246) - k? Because the drums are actually going like dkk.

01:06:829 (360) - You can change this one to kat because 00:56:162 (300) - this one is kat too even the sounds are the same. If you apply this one, 01:01:495 (330) - you need to change this one also.

01:19:995 (443) - Well, i think a finisher will suit here because of the cymbal crash. But if you don't think it is loud enough, you can keep it too.

01:33:329 - Maybe it's just me but the SV increase on this place is not smooth. But it's your mapping style, so...

01:50:829 (653,654,655,656,657,658,659) - How about kkd kkd for this bit? It will emphasize the hi-hat sounds.

01:56:912 (705,706) - These 2 notes are excess imo. I think you can delete those.

02:02:245 (743,744) - Ctrl + g? The snare sound is on 743.

02:00:912 (733,734) - ^ with 733.

02:08:329 (1) - I think you can move this spinner to 02:08:495 - here and put a DON at 02:08:329 to emphasize the outro of the song.


Solid diff, fun to play!

Good luck on ranking~
Topic Starter
gaston_2199

frukoyurdakul wrote:

Hello from my modding queue!

Capital words like DON or KAT means finishers.

Kantan
It's good enough for me.

Futsuu
00:42:495 - Starting from here i think you can add 3 kats in 1/2 to support the drum attack. Is a bit hard put this, so for now i don't accept

00:53:995 - I think you can move this inherited point to 00:53:662 - here since the calm part starts at this place. Moved

01:56:995 (18) - Mentioned in other diffs. I like the sound here

Muzukashii
00:29:162 (73,74) - Since these are not finishers, i think you can add a don 00:28:995 - here to support the kick sound. Added don

00:31:662 (85) - You can remove this and 00:31:495 (84) - turn this into dd (1/4) since there is no drum sound on 00:31:662 I don't use dd in Muzukashii

01:14:995 - From here to kiai, I know the vocals are sounding lower than the other sections but the drums are not. So, if you don't follow the vocals I suggest making this part a bit denser with adding notes. I try follow the drum, so added more notes

This diff is well mapped too.

Lite Oni
00:15:495 (20,22) - I think you can turn these to dons, since this is "Lite oni" and not the muzu diff. Fixed

00:18:246 - Add a kat here? It's not very noticeable when playing, I don't add it

00:35:579 (121) - You can change this to kat. Changed

00:42:329 - You can add a KAT here to emphasize the crash cymbal. I don't like the sound

00:53:579 (210) - How about deleting this? There is no drum sound. Moved to 00:53:412 -

01:43:995 - Since this part is the kiai part, i think you can add kkd (1/4) here to emphasize the drum attack and make this part more denser. Added kkd

01:54:662 - ^ Ok

02:00:829 (255,257) - Same as 00:15:495 (20,22). Changed to dkd for consistence with 00:35:495 (120,121,122) -

02:08:329 (1) - Mentioned in oni. V


Oni
00:20:412 - I think you need to add a don here to keep consistency with 00:15:079 (25) - this note. Added

00:40:995 (197,198,199) - There are 2 drum sounds that I can hear, maybe you can delete at the middle. Moved to 00:41:079 (199) - 00:40:912 -

00:42:495 (206,207) - I think changing these 2 to kats will be good, since there are snare sounds on them. I don't like the sound

00:47:579 (246) - k? Because the drums are actually going like dkk. Ok

01:06:829 (360) - You can change this one to kat because 00:56:162 (300) - this one is kat too even the sounds are the same. If you apply this one, 01:01:495 (330) - you need to change this one also. Only applied in 01:06:829 (360) -

01:19:995 (443) - Well, i think a finisher will suit here because of the cymbal crash. But if you don't think it is loud enough, you can keep it too. Added for now

01:33:329 - Maybe it's just me but the SV increase on this place is not smooth. But it's your mapping style, so... I didn't put this. I have been suggested and liked. Maybe I'll goes some changes

01:50:829 (653,654,655,656,657,658,659) - How about kkd kkd for this bit? It will emphasize the hi-hat sounds. I follow the drum pitch, no changes

01:56:912 (705,706) - These 2 notes are excess imo. I think you can delete those. I like the way it is

02:02:245 (743,744) - Ctrl + g? The snare sound is on 743. Consistence with 00:36:829 (172,173,174,175,176) -

02:00:912 (733,734) - ^ with 733. Consistence with 00:35:329 (160,161,162,163,164) -

02:08:329 (1) - I think you can move this spinner to 02:08:495 - here and put a DON at 02:08:329 to emphasize the outro of the song. This before was a big don, but I changed it since sound makes it very short and start with the spinner here 02:08:495 - I don't liked . Instead the spinner is still in sync with the sound. For now there will be no changes


Solid diff, fun to play! :D

Good luck on ranking~
Thanks so much for mod!
Beatmap updated~
Raphalge
3 pages of mods already :o I'll do my best :?

[Kantan]
00:20:329 - sounds weird having a note here since the piano sound is at 00:20:162 - , maybe move it there?
00:32:329 - if you want to keep this 1.05x SV increase I strongly suggest ending it at 00:53:662 - instead of 00:53:995 -
00:51:495 - add note? to keep it consistent with 00:52:329 (47,48) -
01:28:995 (92) - k?
01:32:829 - move green line to 01:32:995 (97) -
01:33:329 - move green line to 01:33:662 (98) -
02:08:329 (1) - more spinner end to 02:14:162 - since that's where the sound actually ends.

I love the note placements in this diff

[Futsuu]
00:26:662 - add a note here maybe? I know there's the drum sound at 00:25:995 - , but adding in some vocal mapping might make it... cooler? idk.
00:36:995 (61,62,63) - invert?
00:45:995 (79,80) - ctrl g? really think 00:46:329 (80) - deserves a k
00:51:829 (94,95,96,97,98) - sounds better inverted imo
01:04:329 (123) - k?
01:17:995 (157) - k?
01:20:995 (164) - k again?
01:21:995 (166) - d
01:23:329 (169) - k?
01:32:829 - move green line to 01:32:662 (194) -
01:33:329 - move green line to 01:32:995 (195) - or 01:33:662 (198) -

[Muzukashii]
00:21:329 (42,43,44) - k k d?
00:23:829 (52,53) - ctrl g for variation?
00:28:495 (71) - change to k and move 00:28:995 (73) - to 00:28:829 - ?
00:36:662 (107,108,109,110,111,112,113) - sounds better as k d d k d d k imo
00:53:495 (183) - think this can be removed. Maybe change 00:53:329 (182) - to k if you do
00:53:995 - move green line to 00:53:662 -
00:53:995 - to 01:08:662 - cant this be made less repetitive? :(
01:10:495 (251,252) - ctrl g?
01:18:329 (282) - think this can be a k to keep things spicy, it'd look quite nice since you used one at 01:21:995 (295) -
01:29:829 (323) - k?
01:41:495 (374) - k, high pitch drum hit here
01:43:662 (386,387) - move to 01:43:829 - and ctrl g?
01:45:162 (391,392) - ctrl g?

[Lite Oni]
00:16:162 (25) - k?
00:36:162 (125) - k again
00:38:829 (139) - k for variation
00:49:495 (190) - k since the piano is pretty high pitch
00:58:829 (241) - k, i like k's
01:04:162 (269) - ^
01:09:162 (295) - ^
01:18:829 (19,20,21) - dkd?
01:29:829 (73) - k for variation?
01:32:162 (83) - think this can get away with being a d
02:01:495 (264) - k imo

[Oni]
here come the kat train chugga chugga choo choo

00:13:495 (16) - k
00:18:829 (50) - ^
00:24:162 (86) - ^
00:29:495 (120) - ^
00:37:495 (178) - ^
00:40:162 (194) - ^
00:48:162 (251) - ^
00:49:495 (259) - ^
01:06:829 (361,362) - ctrl g?

kiai looks awesome

After testplaying all the diffs I'd say the only diff that be improved with SV's is the Oni. In all the other diffs they just feel weird, so I'd say either adjust them for each diff or remove them.

Awesome song, gl with rank! :D
Topic Starter
gaston_2199

Raphalge wrote:

3 pages of mods already :o I'll do my best :?

[Kantan]
00:20:329 - sounds weird having a note here since the piano sound is at 00:20:162 - , maybe move it there? It's true, but if i moved this it's is not concistent with other notes. No changes for now
00:32:329 - if you want to keep this 1.05x SV increase I strongly suggest ending it at 00:53:662 - instead of 00:53:995 - Fixed
00:51:495 - add note? to keep it consistent with 00:52:329 (47,48) - Added
01:28:995 (92) - k? Sure
01:32:829 - move green line to 01:32:995 (97) - Moved
01:33:329 - move green line to 01:33:662 (98) - ^
02:08:329 (1) - more spinner end to 02:14:162 - since that's where the sound actually ends. Fixed

I love the note placements in this diff :D

[Futsuu]
00:26:662 - add a note here maybe? I know there's the drum sound at 00:25:995 - , but adding in some vocal mapping might make it... cooler? idk. Added don
00:36:995 (61,62,63) - invert? Follow the drum pitch
00:45:995 (79,80) - ctrl g? really think 00:46:329 (80) - deserves a k For me is better don :/
00:51:829 (94,95,96,97,98) - sounds better inverted imo Changed, but I placed kk in 00:52:662 (98,99) -
01:04:329 (123) - k?
01:17:995 (157) - k?
01:20:995 (164) - k again?
01:21:995 (166) - d
01:23:329 (169) - k? All applied ^
01:32:829 - move green line to 01:32:662 (194) - Moved
01:33:329 - move green line to 01:32:995 (195) - or 01:33:662 (198) - Moved to 01:33:662 (198) -

[Muzukashii]
00:21:329 (42,43,44) - k k d? Follow the drum pitch
00:23:829 (52,53) - ctrl g for variation? Changed to k d k
00:28:495 (71) - change to k and move 00:28:995 (73) - to 00:28:829 - ? I don't like this :/
00:36:662 (107,108,109,110,111,112,113) - sounds better as k d d k d d k imo Changed to k k d d k k d
00:53:495 (183) - think this can be removed. Maybe change 00:53:329 (182) - to k if you do Only removed this 00:53:495 (183) -
00:53:995 - move green line to 00:53:662 - Moved
00:53:995 - to 01:08:662 - cant this be made less repetitive? :( Mmm, i follow the drum, so I think no
01:10:495 (251,252) - ctrl g? Ok
01:18:329 (282) - think this can be a k to keep things spicy, it'd look quite nice since you used one at 01:21:995 (295) - Changed
01:29:829 (323) - k? Ok
01:41:495 (374) - k, high pitch drum hit here Fixed
01:43:662 (386,387) - move to 01:43:829 - and ctrl g? Applied
01:45:162 (391,392) - ctrl g? Follow the drum pitch

[Lite Oni]
00:16:162 (25) - k? I don't like the sound
00:36:162 (125) - k again Ok
00:38:829 (139) - k for variation ^
00:49:495 (190) - k since the piano is pretty high pitch Changed
00:58:829 (241) - k, i like k's Ok
01:04:162 (269) - ^ ^
01:09:162 (295) - ^ I don't like the sound
01:18:829 (19,20,21) - dkd? Changed
01:29:829 (73) - k for variation? Ok
01:32:162 (83) - think this can get away with being a d Ok, changed
02:01:495 (264) - k imo Ok

[Oni]
here come the kat train chugga chugga choo choo

00:13:495 (16) - k
00:18:829 (50) - ^
00:24:162 (86) - ^
00:29:495 (120) - ^
00:37:495 (178) - ^
00:40:162 (194) - ^
00:48:162 (251) - ^
00:49:495 (259) - ^
01:06:829 (361,362) - ctrl g? All applied for now

kiai looks awesome

After testplaying all the diffs I'd say the only diff that be improved with SV's is the Oni. In all the other diffs they just feel weird, so I'd say either adjust them for each diff or remove them. I need adjust some SV in low diffs, thanks!

Awesome song, gl with rank! :D
Thanks for mod!
Beatmap updated~
Skylish
Hi, it's Gaston! From my modding queue.

[General]

> Tag suggestion:

- '千葉 直樹' can be added since he's literally the real name of 'naotyu-'
- 'アニメマシテ' can be also be added since in this radio prog., Tsukinami was used as the main theme song in 2015 Jan.

Source:

http://tower.jp/item/3763719/%E3%83%84% ... 4%EF%BC%9E

https://ja.wikipedia.org/wiki/%E3%82%A2 ... 7%E3%83%86

https://ja.wikipedia.org/wiki/%E3%83%84 ... A%E3%83%9F

! REMOVE ALL SV CHANGES in all difficulties except Oni. Check Kantan's mod for detail.
[Kantan]

> 00:32:329 - / 01:57:662 - How about adding Finish here? There's a strong guitar chord as a new start of section (the 16th bar). A Finisher should match the dynamic well.

> From 00:37:662 - to 00:40:329 - , it's too porous and the density does not match with the patterns before. k k d d k should be sth expeceted.

> 01:11:162 - I would like this note shifted back 1/2 beat to match the strong piano sound at the on-beat. It sounds more comfortable and matches back to the melody in stead of following the drum set too stubbornly.

> From 01:30:995 - to 01:33:662 - , these SV changes should be removed. Kantan level players are likely unable to handle them. In case you want to show a gradual increase of intensity, you may just simply add a SVx1.0 at 01:30:995 - because the previous session from 01:14:995 - is SVx0.9. Simple SV change is acceptable, but not a complicated one.

> 01:33:662 - This should be a Finish due to the existence of loud cymbal crash.

> 01:35:162 - similar case at 01:11:162 - , same suggestion too.

> 01:35:662 - this can also be filled up with a kat because of the intensity of music in vocal and instrumental parts.

> 01:45:829 - / 01:46:329 - same case in 01:35:162 - and 01:35:662 -

> 01:55:662 - kat can be added here as well, similar to 00:39:662 -

> 02:04:995 - ummm, I think the 2nd and 4th (i.e. 02:04:662 - / 02:05:329 - ) beat should be mapped as k, there are also melody falling on them. 02:04:995 - can be emptyed then. A more rhythmic (jumpy) pattern is used here which looks less monotonus.

> 02:14:329 - end the spinner here. This is the timing where the melody stops.

[Futsuu]

> 00:20:329 - it is a strange note since the melody fall on its back and front. Using a structure like 00:25:662 - at 00:20:162 - , mapping as k dk k in 1/2 beat should fit the melody and match the consistency well.

> 00:29:995 - / 00:30:662 - filling/ emptying them up would be a better choice than the current half-half situation (in terms of mapping style and consistency). I prefer filling them up though.

> 00:31:495 - how about shift this don to 00:31:162 - ? It matches those 1/2 drum hits well, instead of leaving 00:31:162 - empty. Also, the note at 00:31:495 - sounds like masking the upcoming vocal too!

> 00:51:995 - shift it 1/2 forward to 00:52:162 - in order to match the melody better. Isolating 00:51:829 - is another benefit for this suggestion. This little stacato melody should be emphasized by isolation imo.

> 00:52:829 - k sounds better due to the relatively high pitch

> 01:00:829 - / 01:06:162 - how about matching these notes in order to get rid of boring 1/1 triplet patterns along these bars?

> 01:18:995 - how about d d k here? I can see a mirror pattern at 01:21:662 - & 01:24:329 - , you should also do so at 01:16:329 - & 01:18:995 - .

~ From 01:50:162 - to 01:52:329 - , I think you've noticed that the vocal and instrumental part are not in the same phrase lol. As you follow vocal part before, I expect you are going to the same here, though the base drum is very outstanding. It depends on you, I just wanna state this point out anyway.

[Muzukashii]

> 00:28:495 - It sounds like another note worthy for a Finish, comparing with 00:26:995 (65,67,69) -

> 00:29:162 (74,75) - K K? the instrumental sounds interesting originally and I think the note should also reflect it.

> 00:42:329 - there's a cymbal crash here and it's okay to use D k in 1/2 beat in Muzukashii. Consider adding a kat at 00:42:329 - and remaining the don at 00:42:495 - . The comparison of notes sound well.

> 00:42:995 - a new start of a session, Finish is preferred.

> 00:51:329 - / 00:51:495 - swap them for consistency along all difficulties, also for the sake of pitch of these two notes.

> 00:53:329 - / 00:53:662 - another pair for swapping as well: 00:53:329 - falls on the third kick although there's not really much at the background, k is still preferable and is expected by the players; 00:53:662 - changing it to d can match the mapping style according to the upcoming similar pace at 00:54:995 - / 00:56:329 - / ...

> 01:00:829 - / 01:06:162 - same stuff in Futsuu: how about matching these notes in order to get rid of boring 1/1 triplet patterns along these bars? Yay, in Muzukashii you can definitely do so.

> 01:12:329 - Finish missing, the vocal dynamic is euivalent to that of 01:09:662 - .

> 01:26:162 - / 01:28:829 - / 01:54:495 - don can be put at these two timings to enrich the patterns there. Leaving such 1/1 gap is quite weird because you did not do so in the previous mapping style.
* But it's fine here 01:30:995 - , I can see a building up phrase so it's alright.

> 01:42:829 - another Finish note missing...

> 01:57:329 - change it to k can show a huger contrast with the upcoming DON at 01:57:662 - , and again for every 3rd beat, it's commonly considered and expected of a kat. In this circumstance, kat also matches the bass guitar and the bass drum set too.

> 02:07:329 - umm.... It's about style again: look at 02:06:495 - , you used d k d k. Then how about another set of alternative colour from 02:07:329 - to 02:08:162 - ? i.e. k ddd kkk d

[Lite Oni]

> Basically it's a similar case as of Muzukashii, just refer to Muzukashii for some major parts. It's quite good already.


[]

I am very busy and I can see a bunch of updates of your map, so some of my points may be no longer valid. Sorry for such delay as well! :(
Topic Starter
gaston_2199

Skylish wrote:

Hi, it's Gaston! From my modding queue.

[General]

> Tag suggestion: Tags added

- '千葉 直樹' can be added since he's literally the real name of 'naotyu-'
- 'アニメマシテ' can be also be added since in this radio prog., Tsukinami was used as the main theme song in 2015 Jan.

Source:

http://tower.jp/item/3763719/%E3%83%84% ... 4%EF%BC%9E

https://ja.wikipedia.org/wiki/%E3%82%A2 ... 7%E3%83%86

https://ja.wikipedia.org/wiki/%E3%83%84 ... A%E3%83%9F

! REMOVE ALL SV CHANGES in all difficulties except Oni. Check Kantan's mod for detail. I'll see later if i remove some
[Kantan]

> 00:32:329 - / 01:57:662 - How about adding Finish here? There's a strong guitar chord as a new start of section (the 16th bar). A Finisher should match the dynamic well. Added, but I change to don for consistence with other diff

> From 00:37:662 - to 00:40:329 - , it's too porous and the density does not match with the patterns before. k k d d k should be sth expeceted. Hmmm, well. For now notes added

> 01:11:162 - I would like this note shifted back 1/2 beat to match the strong piano sound at the on-beat. It sounds more comfortable and matches back to the melody in stead of following the drum set too stubbornly. I've changed it

> From 01:30:995 - to 01:33:662 - , these SV changes should be removed. Kantan level players are likely unable to handle them. In case you want to show a gradual increase of intensity, you may just simply add a SVx1.0 at 01:30:995 - because the previous session from 01:14:995 - is SVx0.9. Simple SV change is acceptable, but not a complicated one. There has been much talk of this, for now I leave it as it is. I'll wait for a BN comment and probably change this

> 01:33:662 - This should be a Finish due to the existence of loud cymbal crash. Added finisher

> 01:35:162 - similar case at 01:11:162 - , same suggestion too. I've changed it

> 01:35:662 - this can also be filled up with a kat because of the intensity of music in vocal and instrumental parts. This is a break after 1/2, if I add another note is complicated.

> 01:45:829 - / 01:46:329 - same case in 01:35:162 - and 01:35:662 - I said it above ^

> 01:55:662 - kat can be added here as well, similar to 00:39:662 - For now added

> 02:04:995 - ummm, I think the 2nd and 4th (i.e. 02:04:662 - / 02:05:329 - ) beat should be mapped as k, there are also melody falling on them. 02:04:995 - can be emptyed then. A more rhythmic (jumpy) pattern is used here which looks less monotonus. This is similar to 00:50:329 (47,48,49) - . So I applied the same

> 02:14:329 - end the spinner here. This is the timing where the melody stops. The melody of the violin is cut there. What follows is the sound left in the air. And the STD version finish there

[Futsuu]

> 00:20:329 - it is a strange note since the melody fall on its back and front. Using a structure like 00:25:662 - at 00:20:162 - , mapping as k dk k in 1/2 beat should fit the melody and match the consistency well. Well, applied k dk k

> 00:29:995 - / 00:30:662 - filling/ emptying them up would be a better choice than the current half-half situation (in terms of mapping style and consistency). I prefer filling them up though. Added note in 00:29:662 - and remove from 00:30:662 -

> 00:31:495 - how about shift this don to 00:31:162 - ? It matches those 1/2 drum hits well, instead of leaving 00:31:162 - empty. Also, the note at 00:31:495 - sounds like masking the upcoming vocal too! Moved

> 00:51:995 - shift it 1/2 forward to 00:52:162 - in order to match the melody better. Isolating 00:51:829 - is another benefit for this suggestion. This little stacato melody should be emphasized by isolation imo. Lol, i forgot. Fixed

> 00:52:829 - k sounds better due to the relatively high pitch It was already in kat

> 01:00:829 - / 01:06:162 - how about matching these notes in order to get rid of boring 1/1 triplet patterns along these bars? I don't like the sound here :/

> 01:18:995 - how about d d k here? I can see a mirror pattern at 01:21:662 - & 01:24:329 - , you should also do so at 01:16:329 - & 01:18:995 - .

~ From 01:50:162 - to 01:52:329 - , I think you've noticed that the vocal and instrumental part are not in the same phrase lol. As you follow vocal part before, I expect you are going to the same here, though the base drum is very outstanding. It depends on you, I just wanna state this point out anyway.I added some notes here

[Muzukashii]

> 00:28:495 - It sounds like another note worthy for a Finish, comparing with 00:26:995 (65,67,69) - There is no consistency if I add finisher, due to this note 00:28:662 (71) - . If I remove 00:28:662 (71) - the sound is not very good

> 00:29:162 (74,75) - K K? the instrumental sounds interesting originally and I think the note should also reflect it. I don't like the sound, and here 00:29:662 (75) - is for drum pitch

> 00:42:329 - there's a cymbal crash here and it's okay to use D k in 1/2 beat in Muzukashii. Consider adding a kat at 00:42:329 - and remaining the don at 00:42:495 - . The comparison of notes sound well. Added don

> 00:42:995 - a new start of a session, Finish is preferred. Added Finisher

> 00:51:329 - / 00:51:495 - swap them for consistency along all difficulties, also for the sake of pitch of these two notes. Ok

> 00:53:329 - / 00:53:662 - another pair for swapping as well: 00:53:329 - falls on the third kick although there's not really much at the background, k is still preferable and is expected by the players; 00:53:662 - changing it to d can match the mapping style according to the upcoming similar pace at 00:54:995 - / 00:56:329 - / ... 00:53:329 - Changed to kat and 00:53:662 - to don

> 01:00:829 - / 01:06:162 - same stuff in Futsuu: how about matching these notes in order to get rid of boring 1/1 triplet patterns along these bars? Yay, in Muzukashii you can definitely do so. Sorry, but i don't like the sound here :/

> 01:12:329 - Finish missing, the vocal dynamic is euivalent to that of 01:09:662 - . Added finisher

> 01:26:162 - / 01:28:829 - / 01:54:495 - don can be put at these two timings to enrich the patterns there. Leaving such 1/1 gap is quite weird because you did not do so in the previous mapping style. Added notes
* But it's fine here 01:30:995 - , I can see a building up phrase so it's alright.

> 01:42:829 - another Finish note missing... Here no finisher imo

> 01:57:329 - change it to k can show a huger contrast with the upcoming DON at 01:57:662 - , and again for every 3rd beat, it's commonly considered and expected of a kat. In this circumstance, kat also matches the bass guitar and the bass drum set too. Sound better with don imo

> 02:07:329 - umm.... It's about style again: look at 02:06:495 - , you used d k d k. Then how about another set of alternative colour from 02:07:329 - to 02:08:162 - ? i.e. k ddd kkk d The drum is very prominent here, I don't think change this

[Lite Oni]

> Basically it's a similar case as of Muzukashii, just refer to Muzukashii for some major parts. It's quite good already. Ok, I see this


[]

I am very busy and I can see a bunch of updates of your map, so some of my points may be no longer valid. Sorry for such delay as well! :( No matter, you are help me :D
Thanks for mod SkyLish
Beatmap updated~
Etsu
Hi o/

Taiko mod request from my queue (NM)

[General]
Circle:
d = don - D = big don
k = kat - K = big kat

  1. Actualmente el tamaño de BG es "1366x768 o 1920x1080" digo por que la altura de tu BG es 1020.. deberias arreglarlo como se debe así para tener una buena calidad en este set.
[Oni]
  1. 00:31:995 (138) - siento que es mejor con d combina bien el vocal y el piano imo y 00:32:329 (139) - cambiar a K
  2. 00:37:662 (180) - enfatizar D? algo como esto 00:37:662 (180,253) - por el espacio
  3. 00:41:829 (204) - pondría un K suena bien para variar o tal vez en 00:42:162 (205) - para seguir el sonido de piano que incrementa.. solo es sugerencia imo
  4. 00:53:329 (287) - cambiar a k?
  5. 01:19:329 (441) - ^
  6. 01:57:662 (712) - cambiaría a K para el cymbal imo
  7. 02:07:495 (787,788,789,790,791,792,793) - este patron es igual que la diff anterior? mismo en muzu.. creo que deberías considerar otro patron para esta diff que es ultimo difícil.. tal vez un kdk o dkd imo
[Lite Oni]
  1. 00:31:995 (101) - cambiar a d?
  2. 00:37:662 (135) - también aquí pondría D para enfatizar
No encontré mas problema en esta diff.

[Muzukashii]
  1. 00:15:496 - aquí pusiste nota en futsuu pero en esta diff no tiene mismo en kantan? tal vez lo quite en futsuu así para mejorar un poco el spread imo
  2. 00:20:329 - missing note? como 00:14:995 (16) - para consistencia
  3. 00:20:829 - aquí pusiera triple 1/4 por esos tambores que escucho imo
  4. 00:42:329 (130) - tal vez eliminar? es mejor para esta diff también para variar esta sección en la diff siguiente que es similar?
  5. 00:50:495 - siento que falta una nota ahí
  6. 01:15:995 (273,274) - y si haces control + g and 01:17:329 (278) - cambiar a k? se escucha bien k con ese ritmo.. es mejor para esta diff imo (así mismo en las secciones similares) ya que siento que es demasiado d
  7. 01:38:329 - se siente vació aquí.. trata este patron: 01:37:495 (357) - mover en 01:37:162 - and 01:38:829 (363) - mover en 01:38:329 -
  8. 01:45:662 (395,396) - k D para variar? la sentí repetida xd
  9. 01:57:329 (448) - cambiar a k?
[Futsuu]
  1. 00:15:329 (11,13) - control + g? es preferible hacer un solo color 1/2 es un poco difícil para esta diff imo
  2. 00:25:995 (40) - cambiar a k?
  3. 00:30:329 (52) - la pobre mucha veces y me pareció que no es necesario.. mover en 00:30:662 - ?
  4. 00:42:495 - agregar K?
  5. 00:52:329 (102) - cambiar a d?
  6. 01:16:662 (166,167) - cambiar a k similar like 01:14:995 (162,163,164) -
  7. 01:18:995 (171,173) - ^
  8. 01:27:495 (191) - mover a 01:27:662 -
[Kantan]
  1. 00:25:662 (17,18) - control + g y 00:26:995 (19,20) - a k por el sonido que aumenta y 00:27:995 (21,22) - con d disminuye es mejor imo
  2. 00:59:329 (61) - cambiar a d por consistencia?
Topic Starter
gaston_2199

Etsu wrote:

Hi o/

Taiko mod request from my queue (NM)

[General]
Circle:
d = don - D = big don
k = kat - K = big kat

  1. Actualmente el tamaño de BG es "1366x768 o 1920x1080" digo por que la altura de tu BG es 1020.. deberias arreglarlo como se debe así para tener una buena calidad en este set. Pensé que había pusto 1200, ya que es lo máximo permitido. Pero lo cambié a 1080
[Oni]
  1. 00:31:995 (138) - siento que es mejor con d combina bien el vocal y el piano imo y 00:32:329 (139) - cambiar a K Se escucha bien, cambiado
  2. 00:37:662 (180) - enfatizar D? algo como esto 00:37:662 (180,253) - por el espacio Finisher agregado
  3. 00:41:829 (204) - pondría un K suena bien para variar o tal vez en 00:42:162 (205) - para seguir el sonido de piano que incrementa.. solo es sugerencia imo Me gusta tal como es
  4. 00:53:329 (287) - cambiar a k? Es el mismo sonido que 00:53:162 (286) -
  5. 01:19:329 (441) - ^ Ok
  6. 01:57:662 (712) - cambiaría a K para el cymbal imo Ok
  7. 02:07:495 (787,788,789,790,791,792,793) - este patron es igual que la diff anterior? mismo en muzu.. creo que deberías considerar otro patron para esta diff que es ultimo difícil.. tal vez un kdk o dkd imo Es verdad, lo he cambiado a kdk dkd
[Lite Oni]
  1. 00:31:995 (101) - cambiar a d?
  2. 00:37:662 (135) - también aquí pondría D para enfatizar
No encontré mas problema en esta diff. Todo aplicado

[Muzukashii]
  1. 00:15:496 - aquí pusiste nota en futsuu pero en esta diff no tiene mismo en kantan? tal vez lo quite en futsuu así para mejorar un poco el spread imo He movido la nota en 00:15:662 - (futsuu)
  2. 00:20:329 - missing note? como 00:14:995 (16) - para consistencia Nota agregada
  3. 00:20:829 - aquí pusiera triple 1/4 por esos tambores que escucho imo Agregado triple
  4. 00:42:329 (130) - tal vez eliminar? es mejor para esta diff también para variar esta sección en la diff siguiente que es similar? Nota eliminada
  5. 00:50:495 - siento que falta una nota ahí Nota agregada
  6. 01:15:995 (273,274) - y si haces control + g and 01:17:329 (278) - cambiar a k? se escucha bien k con ese ritmo.. es mejor para esta diff imo (así mismo en las secciones similares) ya que siento que es demasiado d He cambiado los patrones similares a lo que me sugeriste en esa parte, lo apliqué en todas las diff
  7. 01:38:329 - se siente vació aquí.. trata este patron: 01:37:495 (357) - mover en 01:37:162 - and 01:38:829 (363) - mover en 01:38:329 - He modificado esa parte (agregué un triple)
  8. 01:45:662 (395,396) - k D para variar? la sentí repetida xd El tono del drum es así, no creo que lo cambie
  9. 01:57:329 (448) - cambiar a k? Esto siempre va a ser don
[Futsuu]
  1. 00:15:329 (11,13) - control + g? es preferible hacer un solo color 1/2 es un poco difícil para esta diff imo Lo he cambiado a k d
  2. 00:25:995 (40) - cambiar a k? Cambiado
  3. 00:30:329 (52) - la pobre mucha veces y me pareció que no es necesario.. mover en 00:30:662 - ? Para mi si es necesario, se siente muy vacio si no hay alguna nota ahí
  4. 00:42:495 - agregar K? No quiero que sea muy extenso el 1/2
  5. 00:52:329 (102) - cambiar a d? Cambiado
  6. 01:16:662 (166,167) - cambiar a k similar like 01:14:995 (162,163,164) - Lo cambié a d d k para respetar el spread con las diff siguientes
  7. 01:18:995 (171,173) - ^ Cambiado a d k d por la misma razón ^
  8. 01:27:495 (191) - mover a 01:27:662 - Consistencia con 01:29:995 (197,198) -
[Kantan]
  1. 00:25:662 (17,18) - control + g y 00:26:995 (19,20) - a k por el sonido que aumenta y 00:27:995 (21,22) - con d disminuye es mejor imo Me gusta, aplicado
  2. 00:59:329 (61) - cambiar a d por consistencia? Cambiado
Muchas gracias por tu mod!
Beatmap updated~

Ready for BN? c:
Ozu
Hi, M4M~
Im noob at taiko modding so just refer my modding :)
I wrote down just word,not sentence, But it doesn't mean "you should fix it now x( " !!!
Because my English is poor, I can't write what i really want to say 100% ;w;


Kantan
00:19:995 (9) - add d
00:32:329 (27) - d
00:54:995 (53,54) - ctrl g
00:58:995 (59,60) - ctrl g
01:24:329 (90) - add k
01:44:329 (111,112,113,114) - K
01:46:995 (115,116) - ctrl g
02:08:329 (1) - so long

Futsuu
00:19:995 (24) - add d because little difficult in Futsuu
00:52:662 (103) - d
01:09:329 (146) - k
01:17:995 (169,170) - ctrl g
01:29:662 (196) - d
01:56:995 (18) - k
02:08:329 (1) - so long

Muzukashii
00:32:329 (90) - d
00:48:329 (159) - d
01:57:662 (444) - d
02:07:912 (491) - delete
02:08:329 (1) - so long

Lite Oni
00:12:329 (6) - delete
00:17:662 (31) - delete
00:32:329 (102,103) - ctrl g
00:42:995 (160) - d
00:44:329 (166) - delete
00:48:329 (185) - d
00:49:495 (192) - d
00:53:495 (215,216) - ctrl g
01:14:995 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51) - so many d so change some d to k
01:36:329 (108) - d
01:46:995 (175) - d
01:47:329 (178) - K
01:57:662 (242) - k
02:08:329 (1) - so long

Oni
00:11:829 (6) - k sound is 'd' but more feeling of end
00:14:495 (22) - k same reason
00:17:162 (40) - ^
00:19:829 (56) - ^
00:20:329 (58) - delete
00:26:829 (108,109) - add a circle between them
00:31:662 (137,138) - ctrl g
00:34:162 (153,154) - add d between
00:34:579 (157) - delete
00:45:662 (232,233) - d
00:57:995 (312) - k
01:01:495 (332) - k
01:05:662 (357) - delete
01:44:079 (609) - delete
01:56:829 (708) - k
01:56:912 (709) - delete
02:08:329 (1) - so long
Topic Starter
gaston_2199

404 AccNotFound wrote:

Hi, M4M~ When I requested M4M? Link of the map plz
Im noob at taiko modding so just refer my modding :) It's fine
I wrote down just word,not sentence, But it doesn't mean "you should fix it now x( " !!!
Because my English is poor, I can't write what i really want to say 100% ;w; My english also is bad


Kantan
00:19:995 (9) - add d 1/2 in a Kantan is unrankeable (except in very low bpm), because this is very hard to this diff
00:32:329 (27) - d The finisher here mark a new section, this mark difference with the above
00:54:995 (53,54) - ctrl g
00:58:995 (59,60) - ctrl g Applied
01:24:329 (90) - add k I don't add note here because I want make difference with these sections 01:22:995 - 01:25:662 -
01:44:329 (111,112,113,114) - K Ok
01:46:995 (115,116) - ctrl g This 01:46:995 (115) - is a snare, so I keep
02:08:329 (1) - so long I want keep this spinner for a better spread with the other diffs

Futsuu
00:19:995 (24) - add d because little difficult in Futsuu I don't see hard this, also I don't like the sound here
00:52:662 (103) - d Changed
01:09:329 (146) - k I listen a kick drum here, keep
01:17:995 (169,170) - ctrl g Don't like the sound, also is inconsistent with 01:14:995 (162,163,164) -
01:29:662 (196) - d Ok
01:56:995 (18) - k Don't like the sound
02:08:329 (1) - so long The sound finish here, keep

Muzukashii
00:32:329 (90) - d Same as Kantan
00:48:329 (159) - d New section
01:57:662 (444) - d Same as 00:32:329 (90) -
02:07:912 (491) - delete Follow the drum
02:08:329 (1) - so long You know

Lite Oni
00:12:329 (6) - delete I conside delete this, but no for now
00:17:662 (31) - delete ^
00:32:329 (102,103) - ctrl g Don't like the sound
00:42:995 (160) - d ^
00:44:329 (166) - delete Consistence with 00:38:329 (135,136,137,138,139) -
00:48:329 (185) - d New section and high pitch
00:49:495 (192) - d Follow the piano here
00:53:495 (215,216) - ctrl g Ok
01:14:995 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51) - so many d so change some d to k It's fine for me. I don't think neccesary add kat
01:36:329 (108) - d New section
01:46:995 (175) - d ^
01:47:329 (178) - K Don't like 1/4 with finisher
01:57:662 (242) - k New section
02:08:329 (1) - so long You know

Oni
00:11:829 (6) - k sound is 'd' but more feeling of end Don't like this, keep
00:14:495 (22) - k same reason keep
00:17:162 (40) - ^
00:19:829 (56) - ^ No
00:20:329 (58) - delete Removed
00:26:829 (108,109) - add a circle between them Don't like 1/4 with finisher in the final
00:31:662 (137,138) - ctrl g I follow the vocal here
00:34:162 (153,154) - add d between Ok
00:34:579 (157) - delete Removed
00:45:662 (232,233) - d Sounds good
00:57:995 (312) - k Changed
01:01:495 (332) - k Ok
01:05:662 (357) - delete Consistence with 00:59:662 (321,322,323,324,325) -
01:44:079 (609) - delete Obviously here has a snare
01:56:829 (708) - k Don't like the sound
01:56:912 (709) - delete Snare sound
02:08:329 (1) - so long You know
Thanks for mod!
Beatmap updated~
davidminh0111
Hello from my modding queue
  • [General]
  1. It would be great if you add this skin into taiko (although for all mode): https://osuskins.info/skin?s=321
  2. Would add the slider instead the spinner
  • [Lite Oni]
  1. 00:28:995: Remove this
  2. 00:58:829 (241, 242): change 241 to d and change 242 to k and add drum
  3. 01:23:576: Add d here
  4. 01:56:995: Add d here
  5. 02:05:662: Add Finish
I'm a bad modder if this one doesn't help you, ignore it
Good luck
Topic Starter
gaston_2199

davidminh0111 wrote:

Hello from my modding queue
  • [General]
  1. It would be great if you add this skin into taiko (although for all mode): https://osuskins.info/skin?s=321 I like the skin, but I don't see it's neccesary
  2. Would add the slider instead the spinner I don't like much the sliders xc
  • [Lite Oni]
  1. 00:28:995: Remove this I listen a kick here, but I remove this in Muzukashii
  2. 00:58:829 (241, 242): change 241 to d and change 242 to k and add drum Consistence with 00:58:995 (242,243) - (d k)
  3. 01:23:576: Add d here Added in 01:22:912 - to consistente with 01:21:329 (30,31,32,33) -
  4. 01:56:995: Add d here Added
  5. 02:05:662: Add Finish It's the same as 00:50:995 (197) - for now I keep this
I'm a bad modder if this one doesn't help you, ignore it You help me!
Good luck
Thanks for mod!
Beatmap updated~
Volta
heya promising map, but has some issues that need to be fixed, especially regarding lower difficulties

[General]
  1. I'd prefer if you rename Lite Oni to Oni, and current Oni to Inner Oni. Lite naming is ancient, and should be avoided when possible.
  2. Change HP Muzukashii to 6 and (Lite) Oni to 5 for better curve?
  3. You'll need to buff the kantan to have more balanced spread, Futsuu can also be buffed a bit, while Muzu can be nerfed and make some effective rest moments (2/1 for Muzu and 3/1 or 4/1 for Futsuu). Take a look at example notespread screenshot below
    There are some spots where gap between Kantan and Futsuu become too high. While Muzukashii and (Lite) Oni become too close. I'd recommend you to compare the diffs and add/remove notes where it fits to balance the spread. i'll give some suggestions.
[Kantan]
  1. 00:22:995 (13,14) - maybe swap this note to match the snare sound at (14) with k?
  2. 00:33:995 - , 00:34:329 - add something
  3. 00:38:329 - , 00:39:662 - , 00:39:329 - add something
  4. 00:46:329 - , 00:47:329 - add
  5. 00:49:662 - , 00:50:662 - add
    > 00:51:495 - move to white tick is more friendly (00:51:662 - )
    > 00:52:829 - can be removed for break
  6. 01:13:995 - add k
  7. 01:16:995 - , 01:19:662 - , 01:22:329 - add something
  8. 01:24:329 - , 01:24:995 - , 01:25:329 - add
  9. 01:27:329 - , 01:27:662 - add
  10. 01:31:995 - add
  11. 01:36:995 - , 01:37:995 - , 01:39:662 - add
  12. 01:42:329 - , 01:42:662 - add
  13. 01:48:662 - , 01:48:995 - add
  14. 01:52:995 - , 01:53:995 - add
  15. 02:01:329 - , 02:02:329 - add
  16. 02:04:329 - 02:05:329 - add
    > 02:06:162 - move to next white tick
[Futsuu]
  1. 00:33:995 - , 00:34:162 - , 00:34:662 - looking at muzu, you can try to add note there
  2. 00:37:995 - 00:39:329 - 00:40:662 - add?
  3. 01:26:662 - add
  4. 01:29:329 - add
  5. 01:31:329 - remove
  6. 01:39:329 - remove, kiai is very dense comparing with kantan
  7. 01:51:495 - remove
  8. 01:55:329, 01:55:495 - remove both
    > 01:55:829 - move to 01:55:662 -
[Muzukashii]
  1. i think Muzu's intro can be made less dense to make larger gap with (Lite) Oni. try to remove notes such as 00:12:996 - , 00:13:162 - , 00:18:329 - , 00:18:496 -
  2. 00:21:495 - move to 00:21:162 - and change to d? i find it more comfortable to give some space before the finisher, like you did at 00:26:829 -
  3. 00:31:995 - consider to remove this notes to give effective rest. just ignore the piano sound and let player enjoy it without tapping :^)
    > 00:28:995 - it's fine to add d here after that for the kick, or at 00:28:829 - for the vocal. i'd suggest the vocal though because sounds more natural
  4. 00:34:412 (1,2) - remove the triplet and change 00:34:662 - to d, i think it doesn't need to be this intense.
  5. 00:45:829 - remove and 00:45:662 - change to d?
  6. 00:54:329 (1,2) - really suggest to remove these notes to give another rest because pattern sequences from 00:32:329 - until end will somewhat tiring

  7. > 00:59:662 (1,2) - same, for consistency
    > 01:04:995 (1,2) - consistency ftw
    > 01:11:495 - can add d instead to increase the tension before next session.
  8. 01:15:329 (1,2) - nice rest spot here. and this session is relatively calmer, so less density would reflect the calmness better
    > 01:20:662 (1,2) - remove for consistency with ^
  9. 01:38:245 - remove, and 01:38:329 - move this to 01:38:829 - ?
  10. 01:59:745 (1,2) - remove triplet and 01:59:995 - change to d? same point as 00:34:412
  11. 02:00:995 - change to d? drum is low
that's it for now. i think it's better if you get couple more mods again to polish further. good luck (¦3[▓▓]
Topic Starter
gaston_2199

Volta wrote:

heya promising map, but has some issues that need to be fixed, especially regarding lower difficulties

[General]
  1. I'd prefer if you rename Lite Oni to Oni, and current Oni to Inner Oni. Lite naming is ancient, and should be avoided when possible. I thought about this a long time ago. I didn't want to change it because the current "Oni" doesn't have many extensive patterns to consider "Inner Oni". I changed my mind
  2. Change HP Muzukashii to 6 and (Lite) Oni to 5 for better curve? Changed
  3. You'll need to buff the kantan to have more balanced spread, Futsuu can also be buffed a bit, while Muzu can be nerfed and make some effective rest moments (2/1 for Muzu and 3/1 or 4/1 for Futsuu). Take a look at example notespread screenshot below
    There are some spots where gap between Kantan and Futsuu become too high. While Muzukashii and (Lite) Oni become too close. I'd recommend you to compare the diffs and add/remove notes where it fits to balance the spread. i'll give some suggestions. Eventually I realized about this, this is my first mapset and I admit, I'm not very good to have a consistent spread among other difficulties.
[Kantan]
  1. 00:22:995 (13,14) - maybe swap this note to match the snare sound at (14) with k? Sure, sounds is good
  2. 00:33:995 - , 00:34:329 - add something Added
  3. 00:38:329 - , 00:39:662 - , 00:39:329 - add something Added except 00:39:329 -, I try follow the melody
  4. 00:46:329 - , 00:47:329 - add Added
  5. 00:49:662 - , 00:50:662 - add Added
    > 00:51:495 - move to white tick is more friendly (00:51:662 - ) Ok
    > 00:52:829 - can be removed for break Deleted
  6. 01:13:995 - add k Added
  7. 01:16:995 - , 01:19:662 - , 01:22:329 - add something Added
  8. 01:24:329 - , 01:24:995 - , 01:25:329 - add Added
  9. 01:27:329 - , 01:27:662 - add Added
  10. 01:31:995 - add Added
  11. 01:36:995 - , 01:37:995 - , 01:39:662 - add Added
  12. 01:42:329 - , 01:42:662 - add Added
  13. 01:48:662 - , 01:48:995 - add Added only 01:48:662 -. The another note added here 01:49:329 - to follow the vocal and snare
  14. 01:52:995 - , 01:53:995 - add Added
  15. 02:01:329 - , 02:02:329 - add Added
  16. 02:04:329 - 02:05:329 - add Added
    > 02:06:162 - move to next white tick Moved
[Futsuu]
  1. 00:33:995 - , 00:34:162 - , 00:34:662 - looking at muzu, you can try to add note there Added except 00:34:162 - , don't like the sound here
  2. 00:37:995 - 00:39:329 - 00:40:662 - add? Added
  3. 01:26:662 - add Added
  4. 01:29:329 - add Added
  5. 01:31:329 - remove Removed
  6. 01:39:329 - remove, kiai is very dense comparing with kantan Removed
  7. 01:51:495 - remove Removed
  8. 01:55:329, 01:55:495 - remove both Removed
    > 01:55:829 - move to 01:55:662 - Moved
[Muzukashii]
  1. i think Muzu's intro can be made less dense to make larger gap with (Lite) Oni. try to remove notes such as 00:12:996 - , 00:13:162 - , 00:18:329 - , 00:18:496 - You're right, removed
  2. 00:21:495 - move to 00:21:162 - and change to d? i find it more comfortable to give some space before the finisher, like you did at 00:26:829 - I considered change it, ok
  3. 00:31:995 - consider to remove this notes to give effective rest. just ignore the piano sound and let player enjoy it without tapping :^) Removed, I think the same
    > 00:28:995 - it's fine to add d here after that for the kick, or at 00:28:829 - for the vocal. i'd suggest the vocal though because sounds more natural Vocal
  4. 00:34:412 (1,2) - remove the triplet and change 00:34:662 - to d, i think it doesn't need to be this intense. Applied
  5. 00:45:829 - remove and 00:45:662 - change to d? Sounds good, applied
  6. 00:54:329 (1,2) - really suggest to remove these notes to give another rest because pattern sequences from 00:32:329 - until end will somewhat tiring Removed

  7. > 00:59:662 (1,2) - same, for consistency Ok
    > 01:04:995 (1,2) - consistency ftw ftw
    > 01:11:495 - can add d instead to increase the tension before next session. Applied
  8. 01:15:329 (1,2) - nice rest spot here. and this session is relatively calmer, so less density would reflect the calmness better Applied
    > 01:20:662 (1,2) - remove for consistency with ^ Ok
  9. 01:38:245 - remove, and 01:38:329 - move this to 01:38:829 - ? Looks good, applied
  10. 01:59:745 (1,2) - remove triplet and 01:59:995 - change to d? same point as 00:34:412 Sure
  11. 02:00:995 - change to d? drum is low Changed
that's it for now. i think it's better if you get couple more mods again to polish further. good luck (¦3[▓▓]
Really thanks very much Volta, thanks to you mod I see more things to account. I'll try get more mods :D
Thanks for mod!
Beatmap updated~
Lumenite-
Hey there, NM on my queue.

This map is already really good as it is, and because I don't flood my mods with change [note] to d or k, this might be short, sorry.

[Inner Oni]
  1. 00:34:829 - A don note can be added here imo for the sake of keeping these patterns connected and flowing, some of the common 1/1 breaks throughout the entire map sound a little awkward and out of place to me, as this one is one of them. I won't jump on all the awkward pauses I see mainly because it'll flood the mod with too much of the same thing, and that's no bueno.
  2. 00:44:829 (227,228,229,230,231) - Imo, this pattern sounds weird starting on a red tick. I would move this one back to the white tick, either as a kdkkd.
  3. 00:57:662 (310,311,312,313,314,315,316,317) - I can see the purpose of the improvisation here, but there's no sound to support the need of 1/4. These few notes really bother me, they just stick out-the 5 plet pattern matches the vocal, but the triplets to me are just not necessary.
  4. 01:02:995 (340,341,342,343,344,345,346,347,348) - Same thing here, except you even changed the patterning. The 5 plet should definitely not be in the middle of this bar, and rather the end as you did it the first time.
  5. 01:08:329 (370,371,372) - The kat triplet matches a drum entrance, but this one doesn't match anything.
  6. 01:16:662 (428,429,430) - You're soiling consistency here-you're mapping the same 3 drum sounds, yet you change them every time they occur. Stick to the k d d.
  7. 01:27:829 (487) - I think you should move this note to 01:28:495 to follow the vocal hit that occurs there instead of leaving it blank.
That will be all, gl w/ rank.
Topic Starter
gaston_2199

Taikocracy wrote:

Hey there, NM on my queue.

This map is already really good as it is, and because I don't flood my mods with change [note] to d or k, this might be short, sorry. No matter, all count :D

[Inner Oni]
  1. 00:34:829 - A don note can be added here imo for the sake of keeping these patterns connected and flowing, some of the common 1/1 breaks throughout the entire map sound a little awkward and out of place to me, as this one is one of them. I won't jump on all the awkward pauses I see mainly because it'll flood the mod with too much of the same thing, and that's no bueno. I understand about it, actually I too seem rare these breaks. But I do not want to make such a long pattern, also seems to me weird. For now I do not add that note
  2. 00:44:829 (227,228,229,230,231) - Imo, this pattern sounds weird starting on a red tick. I would move this one back to the white tick, either as a kdkkd.I accept this but changed with kkddk to respect the snare here 00:45:329 (230) -
  3. 00:57:662 (310,311,312,313,314,315,316,317) - I can see the purpose of the improvisation here, but there's no sound to support the need of 1/4. These few notes really bother me, they just stick out-the 5 plet pattern matches the vocal, but the triplets to me are just not necessary. Here I try to follow the druml, guitar and piano. So for this I used 1/4. 00:57:662 (308,309,310) - This for piano and this 00:58:162 (312,313,314) - for guitar and drum
  4. 01:02:995 (340,341,342,343,344,345,346,347,348) - Same thing here, except you even changed the patterning. The 5 plet should definitely not be in the middle of this bar, and rather the end as you did it the first time. I moved this 01:03:745 (345) - to 5 plet 01:04:079 - , but the triplets is the same as avobe
  5. 01:08:329 (370,371,372) - The kat triplet matches a drum entrance, but this one doesn't match anything. Same as avobe, I follow the piano
  6. 01:16:662 (428,429,430) - You're soiling consistency here-you're mapping the same 3 drum sounds, yet you change them every time they occur. Stick to the k d d. Changed to k k d to follow better the vocal and to vary with 01:15:329 (419,420,421) -
  7. 01:27:829 (487) - I think you should move this note to 01:28:495 to follow the vocal hit that occurs there instead of leaving it blank. This break should be the same that 01:25:829 - , so I will keep to maintain consistency
That will be all, gl w/ rank.
Thanks so much for mod :)
Beatmap updated~
World Fraction
placeholder
Aisha
Hola! Bueno el mapa está buenísimo hasta ahora así que el mod será bien cortito (ojalá ayude xD).

[General]
  1. Bueno sobre los volúmenes siento que no son iguales en toda la canción; podrías partir con 70 y usar 80 en 00:32:329 - , volver a 70 en 00:53:662 - (o incluso 60, depende de ti, luego 80 01:09:662 - de nuevo, 01:14:995 - 60 acá y hacer algo ascendente desde 01:25:662 - hasta el kiai para llegar a 90 :P
  2. Es un poco raro que la Inner tenga más HP (6) que la Oni (5). Podrías bajarle a 5 también la Inner y queda bien el camino entre ellos :P
    El metadata, timing y todo está bien por lo demás :D
[Kantan]
  1. 00:14:995 (4,5) - podrías aplicar ctrl+g acá, siento que la segunda nota es más alta que la primera (o ddk sería mejor incluso)
  2. 00:39:329 - podrías agregar una nota acá para la consistencia con 00:33:995 (29) -
  3. 00:50:329 - no estoy seguro de esto, pero podrías intentar acá y suena bastante bien para el break
  4. 01:30:329 (111) - no sería malo que agregaras una nota acá, no creo que la deje tan densa, ya que siento que queda muy vacío sin algo ahí (o quizás borrando la próx mejor)
  5. 01:49:329 (142) - :arrow: 01:51:495 - suena mejor imo
  6. 01:56:329 - quizás usar un slider acá o algo por el estilo para seguir un poco ese stream podría ser mejor, además considerando que hay cambio de sección podrías darle un poco más de acción que un quiebre 4/1 :P. Si lo haces podrías dejar breaks en 01:57:662 - mejor (por ejemplo borrando 01:58:329 (155) - )
[Futsuu]

  • SliderMultiplier:1.40000000596046 :arrow: 1.4 (arreglen su juego por favor ?))
  1. 00:34:662 (57) - deberías borrar esta nota, deja muy difícil esta parte para un futsuu
  2. 00:35:495 (60,61) - o quizás podrías cambiar la primera por kat y borrar la segunda, fillea mejor :P
  3. 00:53:662 - esta sección se siente un poco rara, no deberías usar cuadruple taps como 00:54:662 (106,107,108,109) - , borrando 00:55:662 (109) - suena mucho mejor y no tan overmapped para la sección lenta
    Quizás 00:55:662 (109) - :arrow 00:55:995 - es una buena opción también
    Igual se aplica harto a lo largo de esta sección, están medios raros los patrones :c
    Nada más acá, buena diff ^^
[Muzukashii]
  1. 00:21:662 (35) - mm no estoy seguro si un finish es quizás muy fuerte :/
  2. 00:34:995 - mmm si es que estás siguiendo el sonido agudo podrías mover 00:35:662 (98) - :arrow: 00:35:829 -
  3. 00:42:495 (125) - podrías usar d acá, suena mejor que muchos kat seguidos
  4. 01:12:662 (240,241,242,243,244,245,246,247,248) - quizás 3 d d k seguidos es muy repetitivo (y siento que el sonido es distinto entre ellos), podrías probar d d d, d d k, d k k (o d d k también el último)
  5. 01:19:995 (265,266) - no sé si sean buenos los dos finishers, suenan muy fuerte creo :c (tienen casi el mismo tono que 01:22:662 (273,274) - )
  6. 01:40:495 - no sé si es muy difícil el patrón acá, pero es como el único que tiene tanta seguidilla de notas a través de todo el kiai (y la canción), sólo comento :P
  7. 01:57:662 - podrías intentar repetir la sección de notas en 02:00:329 - que calzan re bien
Sobre la Oni y la Inner te diré in game cuando las revise ^^, están bien hechas y sólo son un par de puntos (estoy algo cansado ahora la verdad xD). Me gusta harto la canción así que suerte! Ojalá te sirva!
Topic Starter
gaston_2199

xfraczynho wrote:

Hola! Bueno el mapa está buenísimo hasta ahora así que el mod será bien cortito (ojalá ayude xD).

[General]
  1. Bueno sobre los volúmenes siento que no son iguales en toda la canción; podrías partir con 70 y usar 80 en 00:32:329 - , volver a 70 en 00:53:662 - (o incluso 60, depende de ti, luego 80 01:09:662 - de nuevo, 01:14:995 - 60 acá y hacer algo ascendente desde 01:25:662 - hasta el kiai para llegar a 90 :P Buena idea! Sólo apliqué 2 SVs en 01:30:995 - para aumentar el volumen
  2. Es un poco raro que la Inner tenga más HP (6) que la Oni (5). Podrías bajarle a 5 también la Inner y queda bien el camino entre ellos :P Quiero que haya una diferencia en cuanto al HP para hacerlo más dificl ya que es un Inner Oni, lo mantendré
    El metadata, timing y todo está bien por lo demás :D Gracias~
[Kantan]
  1. 00:14:995 (4,5) - podrías aplicar ctrl+g acá, siento que la segunda nota es más alta que la primera (o ddk sería mejor incluso) Apliqué dkd para mantener el don consistente con 01:30:995 - (y con las demás diff también)
  2. 00:39:329 - podrías agregar una nota acá para la consistencia con 00:33:995 (29) - Agregado
  3. 00:50:329 - no estoy seguro de esto, pero podrías intentar acá y suena bastante bien para el break Aplicado
  4. 01:30:329 (111) - no sería malo que agregaras una nota acá, no creo que la deje tan densa, ya que siento que queda muy vacío sin algo ahí (o quizás borrando la próx mejor) No me gusta como queda el sonido ahí.
  5. 01:49:329 (142) - :arrow: 01:51:495 - suena mejor imo Me gusta que quede el break para que se vayan preparando para 01:52:329 -
  6. 01:56:329 - quizás usar un slider acá o algo por el estilo para seguir un poco ese stream podría ser mejor, además considerando que hay cambio de sección podrías darle un poco más de acción que un quiebre 4/1 :P. Si lo haces podrías dejar breaks en 01:57:662 - mejor (por ejemplo borrando 01:58:329 (155) - ) Lo mismo que arriba, dejo el break para que se vayan preparando para 01:57:662 (155) -
[Futsuu]

  • SliderMultiplier:1.40000000596046 :arrow: 1.4 (arreglen su juego por favor ?)) Siempre me olvido de esto
  1. 00:34:662 (57) - deberías borrar esta nota, deja muy difícil esta parte para un futsuu Eliminado
  2. 00:35:495 (60,61) - o quizás podrías cambiar la primera por kat y borrar la segunda, fillea mejor :P Cambié kat al segundo, se siente muy vacio si no hay nota ahí
  3. 00:53:662 - esta sección se siente un poco rara, no deberías usar cuadruple taps como 00:54:662 (106,107,108,109) - , borrando 00:55:662 (109) - suena mucho mejor y no tan overmapped para la sección lenta
    Quizás 00:55:662 (109) - :arrow 00:55:995 - es una buena opción también
    Igual se aplica harto a lo largo de esta sección, están medios raros los patrones :c No sé qué quise hace ahí xD. Corregido esa sección
    Nada más acá, buena diff ^^
[Muzukashii]
  1. 00:21:662 (35) - mm no estoy seguro si un finish es quizás muy fuerte :/ Lo agregué para hacer notar el cambio de sección, lo mantendré por ahora
  2. 00:34:995 - mmm si es que estás siguiendo el sonido agudo podrías mover 00:35:662 (98) - :arrow: 00:35:829 - Si, pero estaría rompiendo el break consistente con Futsuu, cambié unos patrones para que no se note mucho eso
  3. 00:42:495 (125) - podrías usar d acá, suena mejor que muchos kat seguidos Cambiado
  4. 01:12:662 (240,241,242,243,244,245,246,247,248) - quizás 3 d d k seguidos es muy repetitivo (y siento que el sonido es distinto entre ellos), podrías probar d d d, d d k, d k k (o d d k también el último) Aplicado tu sugerencia
  5. 01:19:995 (265,266) - no sé si sean buenos los dos finishers, suenan muy fuerte creo :c (tienen casi el mismo tono que 01:22:662 (273,274) - ) Para enfatizar la batería
  6. 01:40:495 - no sé si es muy difícil el patrón acá, pero es como el único que tiene tanta seguidilla de notas a través de todo el kiai (y la canción), sólo comento :P Quité un triplet ahí
  7. 01:57:662 - podrías intentar repetir la sección de notas en 02:00:329 - que calzan re bien
Sobre la Oni y la Inner te diré in game cuando las revise ^^, están bien hechas y sólo son un par de puntos (estoy algo cansado ahora la verdad xD). Me gusta harto la canción así que suerte! Ojalá te sirva! Me ha servido bastante, gracias!
Thanks for mod!
Beatmap updated~
Melanie
Hola~ espero esto ayude ;w;

[Futsuu]

00:48:329 (89) - añade K
00:53:662 (102) - D
01:41:662 (228) - K, sonido fuerte~
01:54:995 - D ?

[Muzukashii]
00:45:329 - añade k, solo es una sugerencia
00:53:662 (171) - cambia a D
01:41:662 (350) - K, esta parte se escucha fuerte
01:52:329 (399) - K ?

lindo mapa, me encantó, suerte~ :)
Topic Starter
gaston_2199

Melanie wrote:

Hola~ espero esto ayude ;w;

[Futsuu]

00:48:329 (89) - añade K Lo cambié a D, K suena muy fuerte a mi parecer
00:53:662 (102) - D No estoy seguro, lo agregaré luego
01:41:662 (228) - K, sonido fuerte~ Agregado
01:54:995 - D ? Agregado

[Muzukashii]
00:45:329 - añade k, solo es una sugerencia Dejo el break para que se note el cambio a esto 00:45:662 -
00:53:662 (171) - cambia a D Agregado
01:41:662 (350) - K, esta parte se escucha fuerte Lo cambié a D por el mismo motivo que te dije en Futsuu
01:52:329 (399) - K ? D

lindo mapa, me encantó, suerte~ :) Gracias~
Un consejo, trata de aclarar sobre el "por qué" de hacer tal cambio. Te lo digo ya que algunos mappers no aplican los cambios si no les aclaras el por qué.
Thanks for mod!
Beatmap updated~
Kith190
Hi NM as asked here
General
The whole mapset seems to me already good, so what I'm gonna do with this mod is only change some notes that imo could fit better
Kantan
00:41:495 - change to k k k or d k k (?)
00:45:662 (46,47) - control + g
00:55:329 (60) - change to k (?) cause the tone is the same as 00:54:995 - , thing that instead you noticed here 00:56:329 (61,62) - placing the same note
01:00:329 (67,68) - conrol + g (not sure)
01:09:995 - move to 01:10:162 - (as you did in futsuu)
01:29:995 - move to 01:30:162 -
01:32:329 - i think that d would be better, not for the music but to make """more fluid the ascension""" here 01:30:995 (113,114,115,116,117,118) -
Futsuu
00:35:662 - what about moving here 00:35:829 - and changing to d?
00:42:495 - this is not the kantan so you can put a D here
00:52:162 (98,99) - control + g (not sure)
01:18:329 - change to k (?)
Muzukashii
00:20:995 - change to d (?) it would make the sound mor fluid imo
00:34:995 (91,92,93,94,95,96,97,98) - change from: k d k k k k d d to k d d k k d k d or k d d k k d d d
00:36:829 (100,101) - control + g (not sure)
00:53:329 - change to k
01:50:995 - change to k
02:00:329 - same thing as 00:34:995 (91,92,93,94,95,96,97,98) -
02:08:162 - change to k (?)
Oni
00:16:162 - maybe change to k
00:53:329 (211,212,213) - change to kkd would make it more fluid to play but it is quite good even like this
02:08:162 - change to k like muzu
nice diff ;D
Inner Oni
00:26:745 - I know why you did put a d here but I think that k would give a better touch-feeling
00:37:162 - change to k ( no sure cause it would change the style of the map and that is not what I am here for )
00:38:829 (185,186) - and 00:40:162 (193,194) - imo should be the same thing, so both dd or kd are ok
00:48:162 - change to k
here 01:15:329 (419,420,421,422,423,424,425,426,427,428,429,430,431,432) - thinking about the right hand (if you are a kddk player) 01:16:662 (426,427,428) - this one is not coherent so i suggest k d d
01:22:162 - ^
really liked the song, good luck for ranking ;D
Ak1o
Hi! Here from mod queue!


[Kantan]

I didn't find that much for this diff, since I am not very experienced here myself and it looks mostly finished to me. There are still a few things I'd like to mention:
  1. 00:32:329 - 00:53:662 - Maybe it's just me, but I believe the density on some parts here varies too much. For example 00:32:329 (26,27,28,29,30,31,32,33) - is followed by a fairly (imo) uncomfortable empty bar, since you used 1/2 in those patterns before this feels kind of mismatched. I can't say how to improve this myself tho.
  2. 00:47:329 (49) - I see you're following the strings here, but this note seems out of place to me. It also creates the same issue I stated above, but removing this note should fix it. Maybe this could be the same solution for aforementioned problem.
  3. 01:40:995 - Since this is Kiai, maybe putting a note or two here wouldn't hurt too much I believe. Although I am very unsure, since the overall density on the Kiai is fine now as it is.
By adding a few notes you could buff this diff a bit like Volta mentioned before (if this is still the case), otherwise I think this should be good to go.


[Futsuu]

Also nothing much going on here, patterning and overall density looks good to me.

  1. 00:23:995 - 00:55:995 - 01:01:329 - 01:06:662 - Maybe it isn't necessary to add a note in the first timestamp, since that part is calmer than the other one. Consider putting a note (d) here at the other timestamps, as it would buff this diff at least a little.
  2. 01:14:495 (152) - d sounds better imo.

[Muzukashii]

Changed some parts where I believe it would sound better, also consistency.

  1. 00:23:662 (41) - Should be a k to be a bit more consistent with the other parts.
  2. 00:32:329 - 00:37:662 - Could be restructured, I dislike 00:35:662 (95) - this note in general; maybe move it 1/2 forward so it lines up with the strings?
  3. 00:48:829 (150) - Move to 00:48:995 - , I don't see much of a reason putting this pattern here.
  4. 01:32:329 (304,305,306,307,308,309) - I'd change this to kdk
    kkk to get a more intense build-up.
  5. 01:49:412 (383) - Move this to 01:49:579 - to match the snare at that part.
  6. 02:00:995 (440) - Same story as 00:32:329 - 00:37:662 - here.
  7. 02:03:495 (3) - Also move to 02:03:662 -. To avoid repetetiveness maybe change to d; it would also match 00:48:995 - then.

[Oni]

Again, most points are about better sound and consistency.

  1. 00:21:662 (52) - Change to d to match previous pattern, also to emphasize the k on the following upbeats.
  2. 01:06:829 (281,282) - Ctrl+g to match consistency.
  3. 01:18:662 (18,20) - Ctrl+g, there is no reason to change that pattern (or at least in this way).
  4. 01:48:412 (187) - Move to 01:48:579 - and change to d, works out even better if you move 01:48:995 (190) - to 01:48:829 -. That lines up with the upcoming patterns to give a pause at the 3rd upbeat.

[Inner Oni]

I didn't find anything to be out of place here, just one point that would fit better imo.

  1. 01:18:662 (436,438) - Same as in Oni. If you want to add more variety, I'd ctrl+g this and turn 01:18:829 (437) - to k. You could apply this on Oni as well (if you like it)

Hope I could be of help! And good luck!
Topic Starter
gaston_2199
Sorry for delay :o

Kith190 wrote:

Hi NM as asked here
General
The whole mapset seems to me already good, so what I'm gonna do with this mod is only change some notes that imo could fit better
Kantan
00:41:495 - change to k k k or d k k (?) The piano tone is lower here, keep
00:45:662 (46,47) - control + g I changed this to dd by lower tone (and consistency with futsuu)
00:55:329 (60) - change to k (?) cause the tone is the same as 00:54:995 - , thing that instead you noticed here 00:56:329 (61,62) - placing the same note 00:53:662 - This section is the same than 00:21:662 -
01:00:329 (67,68) - conrol + g (not sure) Following the piano and snare 01:00:662 (68) -
01:09:995 - move to 01:10:162 - (as you did in futsuu) How? I don't understand
01:29:995 - move to 01:30:162 - I try avoid use much 1/2 snap
01:32:329 - i think that d would be better, not for the music but to make """more fluid the ascension""" here 01:30:995 (113,114,115,116,117,118) - Changed
Futsuu
00:35:662 - what about moving here 00:35:829 - and changing to d? Look good
00:42:495 - this is not the kantan so you can put a D here I don't listen the same sound like 00:42:162 -
00:52:162 (98,99) - control + g (not sure) Yeah, also I change this 00:51:329 (95,96) -
01:18:329 - change to k (?) Drum tone
Muzukashii
00:20:995 - change to d (?) it would make the sound mor fluid imo I don't use triplets with two different colours in a Muzukashii. For make this the mapset have already Oni
00:34:995 (91,92,93,94,95,96,97,98) - change from: k d k k k k d d to k d d k k d k d or k d d k k d d d Changed to kdkkd dkd
00:36:829 (100,101) - control + g (not sure) Changed the pattern to kdddk by piano tone
00:53:329 - change to k Nope, drum tone
01:50:995 - change to k This has already kat
02:00:329 - same thing as 00:34:995 (91,92,93,94,95,96,97,98) - Same
02:08:162 - change to k (?) Drum tone
Oni
00:16:162 - maybe change to k Hmmm, for now keep
00:53:329 (211,212,213) - change to kkd would make it more fluid to play but it is quite good even like this I keep this by drum tone
02:08:162 - change to k like muzu Same as Muzukashii
nice diff ;D
Inner Oni
00:26:745 - I know why you did put a d here but I think that k would give a better touch-feeling Idk, but looks good
00:37:162 - change to k ( no sure cause it would change the style of the map and that is not what I am here for ) I follow the piano and drum tone
00:38:829 (185,186) - and 00:40:162 (193,194) - imo should be the same thing, so both dd or kd are ok dd
00:48:162 - change to k Changed
here 01:15:329 (419,420,421,422,423,424,425,426,427,428,429,430,431,432) - thinking about the right hand (if you are a kddk player) 01:16:662 (426,427,428) - this one is not coherent so i suggest k d d I try vary here, I don't like this has the same as 01:15:329 (419,420,421) -
01:22:162 - ^
really liked the song, good luck for ranking ;D Thanks :D

Ak1o wrote:

Hi! Here from mod queue!


[Kantan]

I didn't find that much for this diff, since I am not very experienced here myself and it looks mostly finished to me. There are still a few things I'd like to mention:
  1. 00:32:329 - 00:53:662 - Maybe it's just me, but I believe the density on some parts here varies too much. For example 00:32:329 (26,27,28,29,30,31,32,33) - is followed by a fairly (imo) uncomfortable empty bar, since you used 1/2 in those patterns before this feels kind of mismatched. I can't say how to improve this myself tho. I've done this to have a better spread with Futsuu. I think change some things here
  2. 00:47:329 (49) - I see you're following the strings here, but this note seems out of place to me. It also creates the same issue I stated above, but removing this note should fix it. Maybe this could be the same solution for aforementioned problem. Like I said avobe, to a better spread with futsuu. Maybe I change some things
  3. 01:40:995 - Since this is Kiai, maybe putting a note or two here wouldn't hurt too much I believe. Although I am very unsure, since the overall density on the Kiai is fine now as it is. I don't add the notes because I want keep the break
By adding a few notes you could buff this diff a bit like Volta mentioned before (if this is still the case), otherwise I think this should be good to go.


[Futsuu]

Also nothing much going on here, patterning and overall density looks good to me.

  1. 00:23:995 - 00:55:995 - 01:01:329 - 01:06:662 - Maybe it isn't necessary to add a note in the first timestamp, since that part is calmer than the other one. Consider putting a note (d) here at the other timestamps, as it would buff this diff at least a little. I think you don't update the map...? I removed these notes
  2. 01:14:495 (152) - d sounds better imo. Changed

[Muzukashii]

Changed some parts where I believe it would sound better, also consistency.

  1. 00:23:662 (41) - Should be a k to be a bit more consistent with the other parts. I do not think so, the other parts also have ddk (I speak of 00:12:996 (6,7,8) - 00:18:329 (23,24,25) - )
  2. 00:32:329 - 00:37:662 - Could be restructured, I dislike 00:35:662 (95) - this note in general; maybe move it 1/2 forward so it lines up with the strings? Yeah, look fine
  3. 00:48:829 (150) - Move to 00:48:995 - , I don't see much of a reason putting this pattern here. Moved
  4. 01:32:329 (304,305,306,307,308,309) - I'd change this to kdk
    kkk to get a more intense build-up. Applied
  5. 01:49:412 (383) - Move this to 01:49:579 - to match the snare at that part. Whoops, I don't make triplets with two different colours in a Muzukashii
  6. 02:00:995 (440) - Same story as 00:32:329 - 00:37:662 - here. Same
  7. 02:03:495 (3) - Also move to 02:03:662 -. To avoid repetetiveness maybe change to d; it would also match 00:48:995 - then. Moved

[Oni]

Again, most points are about better sound and consistency.

  1. 00:21:662 (52) - Change to d to match previous pattern, also to emphasize the k on the following upbeats. I have put a kat here for the high tone you have and the change of section
  2. 01:06:829 (281,282) - Ctrl+g to match consistency. My bad, fixed
  3. 01:18:662 (18,20) - Ctrl+g, there is no reason to change that pattern (or at least in this way). Fixed
  4. 01:48:412 (187) - Move to 01:48:579 - and change to d, works out even better if you move 01:48:995 (190) - to 01:48:829 -. That lines up with the upcoming patterns to give a pause at the 3rd upbeat. I moved 01:48:412 (188) - to 01:48:245 - and 01:48:995 (191) - like you said. I think is better

[Inner Oni]

I didn't find anything to be out of place here, just one point that would fit better imo.

  1. 01:18:662 (436,438) - Same as in Oni. If you want to add more variety, I'd ctrl+g this and turn 01:18:829 (437) - to k. You could apply this on Oni as well (if you like it) I like this, applied

Hope I could be of help! And good luck! You helped me a lot! Thanks :D
Thanks for mod!
Beatmap updated~
IControl
Hey m4m req

Kantan
00:10:996 (1) - Change to finisher. this first note sounds very strong and loud after coming out of the quite intro
00:16:329 (6) - this could also be a finisher
00:36:329 (32) - move to 00:36:995 - add k 00:36:662 - following the strong strings sound here
00:37:662 (33) - sounds strong enough to be a finisher
00:42:995 (43) - ^
00:47:662 (50) - move to 00:47:995 - to follow the drums here
00:48:329 (51) - finisher
01:52:329 (146) - ^
01:54:995 (151) - ^

Futsuu
00:31:329 (47,48) - move to 00:31:162 - 00:31:662 (49) - remove this note. This follows the drum better imo

Muzukashii
01:23:995 (4) - change to k to match this pattern structure 01:20:662 (264,265,266,267) -
01:24:662 (6) - this could be d to follow the previous pattern structure. the k at the end of the triple pattern, because of the strong vocal note
01:41:495 (86,87) - make this a triple kkk pattern? fits the drums
01:42:829 (94) - finisher
01:46:329 (107,108) - ^s
01:49:495 (120,121) - this could be kkk
01:50:912 (128,129) - remove these I dont hear any durms here
01:51:162 (128) - remove this too. Mapping to the vocals and drums here doesn't sound so good imo. I would just map to the vocals
some of patterns might be a little to long at the kai section

Oni
01:52:079 - add a note here. Nice place for a stream
01:52:495 (210) - this could be removed to give oni players a bit of a break
Topic Starter
gaston_2199

IControl wrote:

Hey m4m req

Kantan
00:10:996 (1) - Change to finisher. this first note sounds very strong and loud after coming out of the quite intro In my opinon,
this don't hears so stronger, is very calm as to add finisher

00:16:329 (6) - this could also be a finisher Same ^
00:36:329 (32) - move to 00:36:995 - add k 00:36:662 - following the strong strings sound here I don't like much this. I applied other pattern to follow this
00:37:662 (33) - sounds strong enough to be a finisher The sound is very stronger, I follow the violin sound here. No drum
00:42:995 (43) - ^ Added
00:47:662 (50) - move to 00:47:995 - to follow the drums here Don't like much the pattern here
00:48:329 (51) - finisher Added
01:52:329 (146) - ^ Very stronger, same as 00:37:662 (33) -
01:54:995 (151) - ^ Hmmm, for not now

Futsuu
00:31:329 (47,48) - move to 00:31:162 - 00:31:662 (49) - remove this note. This follows the drum better imo It's fine, also I follow the vocal added note on 00:31:662 (49) -

Muzukashii
01:23:995 (4) - change to k to match this pattern structure 01:20:662 (264,265,266,267) - Ok
01:24:662 (6) - this could be d to follow the previous pattern structure. the k at the end of the triple pattern, because of the strong vocal note Applied
01:41:495 (86,87) - make this a triple kkk pattern? fits the drums I follow the vocal
01:42:829 (94) - finisher Added
01:46:329 (107,108) - ^s I don't add finisher to this 01:46:662 (107) - because I want make more intense 01:46:995 (108) -
01:49:495 (120,121) - this could be kkk I do not like to use triples before a break
01:50:912 (128,129) - remove these I dont hear any durms here vocal
01:51:162 (128) - remove this too. Mapping to the vocals and drums here doesn't sound so good imo. I would just map to the vocals
some of patterns might be a little to long at the kai section I do not think so, combining drum with vocal can look pretty good in some cases imo

Oni
01:52:079 - add a note here. Nice place for a stream I feels a bit overmaped, for now I keep
01:52:495 (210) - this could be removed to give oni players a bit of a break Keep for reason as above
Thanks for mod!
Sorry if my answers are bad. I go to sleep :o
Beatmap updated~
toara_fict
Sorry late ;__;



Taiko Mod request from My Queue.


[ General]
  1. Okay.
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Kantan]
  1. none.
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Futsuu]
  1. SliderMultiplier:1.40000000596046 -> change 1.4 :3
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Muzukashii]
  1. 00:36:162 (97) - 02:01:495 (178) - delete ? ( I think can delete it. )

  2. 00:36:662 (99,100,101,102,103) - change kdkdk ? ( some as 02:01:995 (180,181,182,183,1) - ) or kdkkd ( follow back melody. )
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni]
  1. 01:14:995 (1) - ~ 01:25:662 (53) - It is a little boring because there are many similar patterns.

  2. others : None in particular. nice :3
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Inner Oni]
  1. funny diff :3
- - - - - - - - - - - - - - - - - - - - - - - - -

All diff :
  1. 01:19:995 - remove finish. ( some as 01:25:329 - )

  2. 02:05:662 - add finish or change kat ? ( follow back sounds. )

Nice mapset :3
Topic Starter
gaston_2199

toara_fict wrote:

Sorry late ;__; np :D



Taiko Mod request from My Queue.


[ General]
  1. Okay.
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Kantan]
  1. none.
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Futsuu]
  1. SliderMultiplier:1.40000000596046 -> change 1.4 :3 Fixed lol

- - - - - - - - - - - - - - - - - - - - - - - - -


[ Muzukashii]
  1. 00:36:162 (97) - 02:01:495 (178) - delete ? ( I think can delete it. ) Yeah, it's fine

  2. 00:36:662 (99,100,101,102,103) - change kdkdk ? ( some as 02:01:995 (180,181,182,183,1) - ) or kdkkd ( follow back melody. ) Changed to kdkdk
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni]
  1. 01:14:995 (1) - ~ 01:25:662 (53) - It is a little boring because there are many similar patterns. I changed it a bit

  2. others : None in particular. nice :3 ty~
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Inner Oni]
  1. funny diff :3
- - - - - - - - - - - - - - - - - - - - - - - - -

All diff :
  1. 01:19:995 - remove finish. ( some as 01:25:329 - ) Removed

  2. 02:05:662 - add finish or change kat ? ( follow back sounds. ) You're right, the sound is some strong. For now I test it, maybe I'll add or change

Nice mapset :3 Thanks :D
Thanks for mod!
Beatmap updated~
-Sh1n1-
just passing by~~
Que paso con el ultimo spin en la Futsuu? No tenia que acabar en 02:14:162 - como el resto de tus diffs?
Mucha suerte con el set~~
Topic Starter
gaston_2199

-Sh1n1- wrote:

just passing by~~
Que paso con el ultimo spin en la Futsuu? No tenia que acabar en 02:14:162 - como el resto de tus diffs?
Mucha suerte con el set~~
Se me había olvidado. Muchas gracias por el apoyo :D
Jonarwhal
hello m4m, sorry it's late. Remember to only apply what seems good to you.

[General]
  1. 02:13:995 - futsuu's spinner is shorter than the other spinners here
  2. Your spread it unbalanced: Muzu<<<<Oni<Inner Oni. Deleting Oni would be beneficial for the spread, because the Inner Oni being an Oni would make the gaps more even, but, if you don't want to do this, I understand. It only means you will have to further reduce the difficulty in your Muzukashii, and slightly reduce the dificulty in your Oni. Then maybe, slightly increase the difficulty in your Inner Oni.
[Muzu]
  1. 00:15:329 (13,14,15,16,17,18) - this is a relaxed part in comparison to the following, and it should be mapped as such, displaying less objects. But instead, it's mapped with 1/4 patterns. Remember that muzukashii should generally contain some 1/4, not throughout the map. I would wait until the intensity relatively increases, 00:32:329 - here, when there are more instruments and such, before using 1/4 patterns.
  2. Also, remember that you can emphasize certain things be reducing the things afterwards. For example, 00:20:829 - / 00:21:162 - here, you don't have to follow every detail of the drum. There are more options, for example, this option works for the drums and is still harder from futsuu, and here is a more lyric-oriented option that is also still harder than futsuu.
  3. Also, for reducing 1/2, consider turning triplets such as 00:12:996 (6,7,8) - these into doublets with the most important two, those being the latter two
  4. 00:30:329 (68) - & 00:31:079 (71) - can be removed for reasons above
  5. 00:31:662 (76) - you can remove this because you're following the drums and there isn't one here
  6. 00:33:829 (82) - optional remove to emph 00:33:662 (81) - this
  7. 00:32:329 - / 00:53:662 - although the density should remain mostly consistent throughout this section, you have lengthy 1/2 patterns towards the beginning that dye out quickly. This may be in line with the music, but it's not in line with the density, and it's quite a jump from the futsuu anyway.
    With all this in mind, please reduce your usage of longer 1/2 patterns in this section.
  8. 00:49:329 (154) - k might be better based on the drum there, perhaps 00:49:329 (154,155) - ctrl+g to prevent a duplicate.
Oni I won't really mod because you might be deleting it.

[Inner Oni]
  1. 00:11:996 - You missed a lyric / hat here, consider marking it with a d or k, either is fine really.
  2. 00:14:662 - ^, 00:17:329 - ^, This is optional because the spread is ok, without these changes.
  3. 00:42:329 (196,197,198,199) - kkdd seems to make more sense here, I don't really see the reason for kddd
  4. 01:36:329 - I think the first kiai could be denser, at least as dense as the part leading up to it, it's less dense than the following kiai
  5. not too bad I guess?
sorry this took so long ;w;
best of luck >w</~
Topic Starter
gaston_2199

Jonawaga wrote:

hello m4m, sorry it's late. Remember to only apply what seems good to you.

[General]
  1. 02:13:995 - futsuu's spinner is shorter than the other spinners here I fixed this before ^
  2. Your spread it unbalanced: Muzu<<<<Oni<Inner Oni. Deleting Oni would be beneficial for the spread, because the Inner Oni being an Oni would make the gaps more even, but, if you don't want to do this, I understand. It only means you will have to further reduce the difficulty in your Muzukashii, and slightly reduce the dificulty in your Oni. Then maybe, slightly increase the difficulty in your Inner Oni. The truth was I was afraid of this since I've been told before and I can not improve it (that's why I'm mapping only marathons). But I want rank it full spread... Ok, I'll nerf muzu and Oni. I think is possible rank it full spread
[Muzu]
  1. 00:15:329 (13,14,15,16,17,18) - this is a relaxed part in comparison to the following, and it should be mapped as such, displaying less objects. But instead, it's mapped with 1/4 patterns. Remember that muzukashii should generally contain some 1/4, not throughout the map. I would wait until the intensity relatively increases, 00:32:329 - here, when there are more instruments and such, before using 1/4 patterns. Well, I delete all 1/4 patterns here, except 00:26:162 (48,49,50) - because I think the drums are noticeable. I delete a lot notes to make too easy this part
  2. Also, remember that you can emphasize certain things be reducing the things afterwards. For example, 00:20:829 - / 00:21:162 - here, you don't have to follow every detail of the drum. There are more options, for example, this option works for the drums and is still harder from futsuu, and here is a more lyric-oriented option that is also still harder than futsuu. I applied some relationed with 00:57:662 -
  3. Also, for reducing 1/2, consider turning triplets such as 00:12:996 (6,7,8) - these into doublets with the most important two, those being the latter two I applied this in Oni
  4. 00:30:329 (68) - & 00:31:079 (71) - can be removed for reasons above Yeah, removed
  5. 00:31:662 (76) - you can remove this because you're following the drums and there isn't one here I thought a lot about this and I decide delete
  6. 00:33:829 (82) - optional remove to emph 00:33:662 (81) - this Removed
  7. 00:32:329 - / 00:53:662 - although the density should remain mostly consistent throughout this section, you have lengthy 1/2 patterns towards the beginning that dye out quickly. This may be in line with the music, but it's not in line with the density, and it's quite a jump from the futsuu anyway.
    With all this in mind, please reduce your usage of longer 1/2 patterns in this section. I deleleted a lot notes here and emphasizes some 1/2
  8. 00:49:329 (154) - k might be better based on the drum there, perhaps 00:49:329 (154,155) - ctrl+g to prevent a duplicate. Good, fixed
Oni I won't really mod because you might be deleting it. I'll nerf it

[Inner Oni]
  1. 00:11:996 - You missed a lyric / hat here, consider marking it with a d or k, either is fine really. This was intentional, I did it because it was the beginning of the song and after adding in this section 00:21:995 - . But to keep the consistency I added the notes
  2. 00:14:662 - ^, 00:17:329 - ^, This is optional because the spread is ok, without these changes. Added
  3. 00:42:329 (196,197,198,199) - kkdd seems to make more sense here, I don't really see the reason for kddd Fixed
  4. 01:36:329 - I think the first kiai could be denser, at least as dense as the part leading up to it, it's less dense than the following kiai I added some notes in the breaks 01:41:829 - 01:42:995 -
  5. not too bad I guess? I hope :/
sorry this took so long ;w; np, you helped me a lot :D
best of luck >w</~ Thanks for mod <3 You have opened my eyes with this mod on the subject of full spread mapset, I thank you so much!
I'll take few days to change some things. Modders still are welcome!
Beatmap updated~
Prophecy
[Kantan]
> No issue found.
> Very solid difficulty, Provide enough break for player. Good Job!

[Futsuu]
> 00:37:662 (59,61) - same pitch (kat)
> 01:34:162 (186) - Offbeat? I can't hear a heavy sound here, kat is enough
> 01:56:495 (13) - I suggest you to remove this and add a don at 01:56:995 instead because it can emphasize the finish of kiai (01:57:662 (14) - )

> Good.

[Muzukashii]
> 00:35:495 - add a kat here as you mapped 00:33:495 (73) - too
> 00:37:995 (91) - remove, no sound there
> 00:38:495 (92) - move to 00:38:329, follow the background music
> 01:34:162 (276) - same as Futsuu

> OK.

[Oni]
> 01:41:579 (130) - add a don, better rhythm
> 01:48:495 (164,165) -same as 01:48:162 (161,162,163) it should be ddk/ddk

> Fine :3
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