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Beinero LITMUS - Rin Toshite Saku Hana no Gotoku (Long Versi

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Topic Starter
-zilva-
This beatmap was submitted using in-game submission on miércoles, 26 de abril de 2017 at 21:10:56

Artist: Beinero LITMUS
Title: Rin Toshite Saku Hana no Gotoku (Long Version)
Source: ポップンミュージック 15 冒険 (Pop'n Music 15 ADVENTURE)
Tags: 撫子ロック Nadeshiko Rock TOMOSUKE Asaki KANOKO Machiko Oka
BPM: 95
Filesize: 13725kb
Play Time: 03:09
Difficulties Available:
  1. Easy (1,4 stars, 164 notes)
  2. Hard (3,27 stars, 83 notes)
  3. Insane (5,2 stars, 1051 notes)
Download: Beinero LITMUS - Rin Toshite Saku Hana no Gotoku (Long Version)
Information: Scores/Beatmap Listing
---------------
- 22/01/2017 -
Insane Difficulty - 100% done - Combo Colors are messed up so don't point that out (will fix later)

- 23/01/2017 -
Added Easy Difficulty - 80% done

- 28/01/2017 -
Added Hard Difficulty - 5% done (don't even look at this right now)

Testplays, GD, Mods, Opinions are ALWAYS appreciated.
Elyci
Keep up the good work :D
SPOILER
2017-01-14 10:43 [ Time ]: i really liked all the blankets
2017-01-14 10:43 [ Time ]: but some parts felt weird
2017-01-14 10:43 marth0: ooh
2017-01-14 10:43 [ Time ]: i can point them out
2017-01-14 10:44 marth0: thanks!
2017-01-14 10:45 [ Time ]: 00:33:250 - right here it feels to me should be a triple
2017-01-14 10:46 marth0: mm you mean alternate more between singles and triples? or just that part?
2017-01-14 10:46 [ Time ]: right there specifically
2017-01-14 10:47 marth0: okay!
2017-01-14 10:47 [ Time ]: a few other parts also feel like they arent following the melody for me though
2017-01-14 10:47 [ Time ]: maybe im biased because this song was one of the first maps i played haha
2017-01-14 10:48 marth0: oh lol!
2017-01-14 10:48 [ Time ]: 00:36:195 (4) - i think it might be better if the note on here was a single, and then the slider was part of a triple
2017-01-14 10:48 [ Time ]: ill take a screenshot
2017-01-14 10:48 marth0: yeah, well tbh, I don't like much the ranked map lol
2017-01-14 10:48 [ Time ]: yeah haha its super old
2017-01-14 10:49 [ Time ]: https://osu.ppy.sh/ss/7057238
2017-01-14 10:50 marth0: okay!
2017-01-14 10:50 [ Time ]: 00:56:808 (1,2,3) - this was a really cool idea but it was hard to read
2017-01-14 10:50 [ Time ]: 00:59:753 (6,7,8) - same with this
2017-01-14 10:51 marth0: yeah i kind of want a "hard" to read pattern there, but I don't know how to make it also readable enough to be good
2017-01-14 10:52 [ Time ]: yeah i get what you mean
2017-01-14 10:52 [ Time ]: im not too sure myself or i'd suggest something
2017-01-14 10:52 [ Time ]: 01:20:735 - here sounds like its off
2017-01-14 10:52 [ Time ]: it sounds like to me 01:20:735 (5) - starts on the blue tick right beforehand
2017-01-14 10:53 [ Time ]: and the slider after it starts on the red
2017-01-14 10:53 [ Time ]: + some other stuff
2017-01-14 10:53 [ Time ]: 01:29:385 (9) - i think triple sounds better imo
2017-01-14 10:53 marth0: mm you're ritgh
2017-01-14 10:53 marth0: this part is a mess lol
2017-01-14 10:54 marth0: kay!
2017-01-14 10:57 [ Time ]: 01:35:458 (6) - this might be better as a triple, i did the slider into stream tool and it keeps what you were going for with the patterns
2017-01-14 10:58 marth0: sounds good!
2017-01-14 10:58 [ Time ]: 01:50:735 - missing a note here
2017-01-14 10:58 marth0: i don't think so?
2017-01-14 10:59 marth0: I hear a double then a single :(
2017-01-14 10:59 [ Time ]: hmm
2017-01-14 10:59 [ Time ]: i hear something on the red tick idk what its called
2017-01-14 10:59 [ Time ]: maybe not
2017-01-14 11:00 [ Time ]: idk sounds better to me with a note on red
2017-01-14 11:00 [ Time ]: but im also noob haha
2017-01-14 11:01 marth0: hah its ok! will leave as a double, thanks <3
2017-01-14 11:01 [ Time ]: :)
2017-01-14 11:03 [ Time ]: also one last thing, I think the offset is wrong
2017-01-14 11:03 [ Time ]: lemme test it a bit more
2017-01-14 11:03 [ Time ]: some of the streams felt like they were off for me
2017-01-14 11:03 marth0: aah pls do!
2017-01-14 11:04 marth0: I suck at that
2017-01-14 11:05 [ Time ]: lol :P
2017-01-14 11:05 [ Time ]: im a nerd for timing
2017-01-14 11:06 [ Time ]: comes with the name i think
2017-01-14 11:06 marth0: haha
2017-01-14 11:10 [ Time ]: yeah i think its off by +16
2017-01-14 11:10 [ Time ]: so 1:663 and 24,400
2017-01-14 11:10 marth0: will try
2017-01-14 11:12 marth0: perfect!
2017-01-14 11:14 marth0: thank you for the testplay and mod
2017-01-14 11:14 [ Time ]: np :)
2017-01-14 11:15 [ Time ]: let me know when you finish it so I can play it again :D
2017-01-14 11:15 [ Time ]: and keep up the good work, it was fun to play
2017-01-14 11:15 marth0: yes! I map slowly but carefully lol
Dawns
here for m4m

meow
00:10:189 (10) - move this down or rework entire 00:09:557 (8,9,10,11) - section because it looks bad :(
00:32:130 (2) - this and (5) are misaligned.
00:49:798 (3,4,5,6,7,8) - weird spacing, all 1 beat apart but spacing increase randomly
01:05:626 (9) - maybe better as a stream
01:11:148 (1) - looks ugly :(
01:21:363 (2,3) - hard to read
01:30:657 (1,2,3,4,5,6,7,8) - random spacing again
01:38:755 (7) - ugly slider again
01:46:669 (8) - random spacing increase
01:52:743 (1,2,3) - impossible to hit for me LOL

rest is fine imo
Liko
Hello!


Easy
  1. General: What about increasing the spacing to 1.2?
  2. 00:21:873 (1,1) - Hard to read for new players.
  3. 00:32:866 (2,3,4) - ^
  4. 00:35:811 (2,3,4) - ^
  5. 00:24:399 (1,2,3,4) - This four stacked notes is also hard for new players.
  6. 00:27:344 - Add break.
Insane
  1. 00:47:774 (7,8) - I don't think that this part needs that big jump as it is slow part of the song.
  2. 02:12:988 (3) - I dont like the angle of this slider. How about this: https://puu.sh/txqqo/322dcbb056.png https://puu.sh/txqoE/6e5114cb60.PNG ?
  3. 01:05:074 - Why ignore? Place a note here.
  4. 00:50:719 (8,9) - Lack of flow. How about 00:50:903 (9) - CTRL+G?
  5. 01:14:093 (5,6) - Lack of flow.
  6. 01:43:725 (3,4) - You can make a better blanket here.
Good song! I will add it to my playlist.
Good luck! :)
Topic Starter
-zilva-

Dawnsday wrote:

here for m4m

meow
00:10:189 (10) - move this down or rework entire 00:09:557 (8,9,10,11) - section because it looks bad :( done, remapped
00:32:130 (2) - this and (5) are misaligned. fixed
00:49:798 (3,4,5,6,7,8) - weird spacing, all 1 beat apart but spacing increase randomly thats because the vocal tone gradually increase, but maybe its a bit too much? scaled to 0.9
01:05:626 (9) - maybe better as a stream yeah
01:11:148 (1) - looks ugly :( ok :cry:
01:21:363 (2,3) - hard to read thats the point on that part.
01:30:657 (1,2,3,4,5,6,7,8) - random spacing again uhm, I follow the DS, which is 1.5, the entire section. as for the pattern, its a two ring pattern which every single alternate between them.
01:38:755 (7) - ugly slider again fixed :cry:
01:46:669 (8) - random spacing increase same vocal tone increment but scaled to 0.9
01:52:743 (1,2,3) - impossible to hit for me LOL I don't want to change this simply because I always hit it and feels good lol (before missing horribly on streams).

rest is fine imo
thank you :D
Topic Starter
-zilva-

Shaaazi420 wrote:

Hello!


Easy
  1. General: What about increasing the spacing to 1.2? yeah, that might be better.
  2. 00:21:873 (1,1) - Hard to read for new players. fixed
  3. 00:32:866 (2,3,4) - ^fixed
  4. 00:35:811 (2,3,4) - ^fixed
  5. 00:24:399 (1,2,3,4) - This four stacked notes is also hard for new players. fixed
  6. 00:27:344 - Add break. theres already a break no?
Insane
  1. 00:47:774 (7,8) - I don't think that this part needs that big jump as it is slow part of the song. you're right
  2. 02:12:988 (3) - I dont like the angle of this slider. How about this: https://puu.sh/txqqo/322dcbb056.png https://puu.sh/txqoE/6e5114cb60.PNG ? fixed
  3. 01:05:074 - Why ignore? Place a note here. no sound + no flow gameplay to follow.
  4. 00:50:719 (8,9) - Lack of flow. How about 00:50:903 (9) - CTRL+G? remapped 9,10,11
  5. 01:14:093 (5,6) - Lack of flow. there's a sudden change on vocals so I break the flow.
  6. 01:43:725 (3,4) - You can make a better blanket here. fixed
Good song! I will add it to my playlist.
Good luck! :)
thank you :D
yeah, the song is so good :oops:
Icekalt
Hello~

Hi from /modreqest

Insane
Your NCs are a bit messed up in this map. I try to fix them as i could^^
00:24:084 (1) - Remove note cause ur mapping sounds and not vocals
00:24:400 (2) - NC
00:25:872 (3) - NC
00:26:056 (1) - Remove NC
00:32:866 (1,2,3,4,5,6,1,2,3,4,5) - Try to put end of 3-stacks on a white tic, plays better imo
00:43:541 (2,3,4) - Change DS on 3 like here 00:44:277 (4,5,6) - (5)
01:11:516 (2) - NC
01:14:461 (6) - NC
01:15:289 (1) - remove NC
01:17:406 (3) - NC
01:17:682 (1) - remove NC
01:17:774 (2) - NC
01:29:185 (8) - NC
01:35:074 (5) - Would put 3-stack here + NC
01:40:780 (1) - remove NC
01:40:964 (2) - NC
01:42:436 (6) - NC
01:42:988 (1) - remove NC
02:01:393 (1) - remove NC
02:01:577 (2) - NC
02:04:154 (1) - Remove NC
02:04:522 (2) - NC
02:16:301 (3) - NC
02:21:087 (7) - NC
02:21:823 (1) - remove NC
02:25:136 (9) - NC
02:28:265 (7) - Your missing the sound on 02.28.173. Mybe place 3-stack or a note b4 the 1/4 slider + NC
02:31:025 (6) - NC
02:33:970 (7) - NC
02:38:387 (4) - NC
02:38:571 (1) - remove NC
03:33:602 (1,2) - Would make stream until 03.34.154. Your mapping the Sound in the refrain and not the vocals so i guess that would make more sense

Nice map dude^^
Played song years ago and still love it~
Bye and have a nice day :)
Topic Starter
-zilva-

IceKalt wrote:

Hello~

Hi from /modreqest

Insane
Your NCs are a bit messed up in this map. I try to fix them as i could^^
00:24:084 (1) - Remove note cause ur mapping sounds and not vocals fixed
00:24:400 (2) - NC
00:25:872 (3) - NC
00:26:056 (1) - Remove NC
00:32:866 (1,2,3,4,5,6,1,2,3,4,5) - Try to put end of 3-stacks on a white tic, plays better imo yeah you're right
00:43:541 (2,3,4) - Change DS on 3 like here 00:44:277 (4,5,6) - (5) fixed
01:11:516 (2) - NC
01:14:461 (6) - NC
01:15:289 (1) - remove NC
01:17:406 (3) - NC
01:17:682 (1) - remove NC
01:17:774 (2) - NC
01:29:185 (8) - NC
01:35:074 (5) - Would put 3-stack here + NC no, will keep all the sliders pattern.
01:40:780 (1) - remove NC
01:40:964 (2) - NC
01:42:436 (6) - NC
01:42:988 (1) - remove NC
02:01:393 (1) - remove NC
02:01:577 (2) - NC
02:04:154 (1) - Remove NC
02:04:522 (2) - NC
02:16:301 (3) - NC
02:21:087 (7) - NC
02:21:823 (1) - remove NC
02:25:136 (9) - NC
02:28:265 (7) - Your missing the sound on 02.28.173. Mybe place 3-stack or a note b4 the 1/4 slider + NC I don't hear anything :|
02:31:025 (6) - NC
02:33:970 (7) - NC
02:38:387 (4) - NC
02:38:571 (1) - remove NC
03:33:602 (1,2) - Would make stream until 03.34.154. Your mapping the Sound in the refrain and not the vocals so i guess that would make more sense yeah, it also looks good!

all NC are applied by default because I actually have no clue about them xD

Nice map dude^^
Played song years ago and still love it~
Bye and have a nice day :)
thank you :D
Blan_C
Hello there :v

NM from #modreqs
  • Insane
  1. i would change firsts redline bpm to 190
  2. 00:01:662 (1,2) - This blankets are off.
  3. 00:08:926 (7) - i would put circle instead and put slider there 00:09:241 - In overall, avoid placing sliders on red ticks because more important beats are on white ones.
  4. 00:08:294 (6) - this is kinda bad.try this http://puu.sh/tzN1Z/897a44e40d.jpg or that (imo best option) http://puu.sh/tzNg9/09d6cd1fc3.jpg
  5. 00:11:768 (2,4) - blanket is off
  6. 00:24:400 (1,2,3,4) - its nice but you missed beat here 00:25:412 - i would remap this fragment
  7. 00:29:369 (6) - this slider should start here 00:29:185 - imo
  8. 00:50:903 (9) - nc, nc's should be placed on big white ticks
  9. 00:53:847 (6) - nc
  10. 00:59:737 (6) - ^
  11. 01:01:209 (1,2,3) - this is nice but kinda too fast and confusing imo
  12. 01:21:639 (1,1,1,1,2,3,1) - so much nc's :v
  13. i think beat is here 01:38:295 - , not 01:38:111 (2) -
  14. 01:46:853 (9) - nc :v
  15. 01:51:271 (1,2,3) - very confusing
  16. 01:52:743 (1,2,3,4,5) - this speed-up is hard to play, try this: http://puu.sh/tzO97/52db6284ce.jpg
  17. 02:08:387 (7) - i would remove this and stack these 02:08:203 (6,1) -
  18. 03:03:418 (8) - nc
  19. 03:03:786 (9,10) - put slider here instead of circles
I played it and it showed me that i often clicked too fast. I am not good with timing so i cant help you, but i think you should find proper offset

Good luck.
Icekalt

Blan_C wrote:

Hello there :v

NM from #modreqs
  • Insane
  1. i would change firsts redline bpm to 190
  2. 00:01:662 (1,2) - This blankets are off.
  3. 00:08:926 (7) - i would put circle instead and put slider there 00:09:241 - In overall, avoid placing sliders on red ticks because more important beats are on white ones.
  4. 00:08:294 (6) - this is kinda bad.try this http://puu.sh/tzN1Z/897a44e40d.jpg or that (imo best option) http://puu.sh/tzNg9/09d6cd1fc3.jpg
  5. 00:11:768 (2,4) - blanket is off
  6. 00:24:400 (1,2,3,4) - its nice but you missed beat here 00:25:412 - i would remap this fragment
  7. 00:29:369 (6) - this slider should start here 00:29:185 - imo
  8. 00:50:903 (9) - nc, nc's should be placed on big white ticks
  9. 00:53:847 (6) - nc
  10. 00:59:737 (6) - ^
  11. 01:01:209 (1,2,3) - this is nice but kinda too fast and confusing imo
  12. 01:21:639 (1,1,1,1,2,3,1) - so much nc's :v
  13. i think beat is here 01:38:295 - , not 01:38:111 (2) -
  14. 01:46:853 (9) - nc :v
  15. 01:51:271 (1,2,3) - very confusing
  16. 01:52:743 (1,2,3,4,5) - this speed-up is hard to play, try this: http://puu.sh/tzO97/52db6284ce.jpg
  17. 02:08:387 (7) - i would remove this and stack these 02:08:203 (6,1) -
  18. 03:03:418 (8) - nc
  19. 03:03:786 (9,10) - put slider here instead of circles
I played it and it showed me that i often clicked too fast. I am not good with timing so i cant help you, but i think you should find proper offset

Good luck.
There is also a map ranked (it is old) with the same song which has the same bpm so it is right ^^ The offset is ok too i guess
Blan_C

IceKalt wrote:

There is also a map ranked (it is old) with the same song which has the same bpm so it is right ^^ The offset is ok too i guess
maybe you are right, maybe its just my hearing which can be wrong ^^.
Edit: Maybe this will catch you attention 01:25:504 (3,4,5) - play it on 25% speed. I think objects are a bit late here
Topic Starter
-zilva-

Blan_C wrote:

Hello there :v

NM from #modreqs
  • Insane
  1. i would change firsts redline bpm to 190 nah, I think its fine all high beats are white ticks.
  2. 00:01:662 (1,2) - This blankets are off. oops
  3. 00:08:926 (7) - i would put circle instead and put slider there 00:09:241 - In overall, avoid placing sliders on red ticks because more important beats are on white ones. you're right
  4. 00:08:294 (6) - this is kinda bad.try this http://puu.sh/tzN1Z/897a44e40d.jpg or that (imo best option) http://puu.sh/tzNg9/09d6cd1fc3.jpg mm I like this, but maybe its more actions than what it needs that slow part. I will change it. but if people complain I will change it back (to this actually http://puu.sh/tzN1Z/897a44e40d.jpg&#41;
  5. 00:11:768 (2,4) - blanket is off oops
  6. 00:24:400 (1,2,3,4) - its nice but you missed beat here 00:25:412 - i would remap this fragment I would skip that beat in favor of those opening sliders (its like counting 1, 2, 3, 4 lol) but I will change their position
  7. 00:29:369 (6) - this slider should start here 00:29:185 - imo ok.
  8. 00:50:903 (9) - nc, nc's should be placed on big white ticks not evey 4/4 should start a nc, its ok here.
  9. 00:53:847 (6) - nc no need, I will end the section then start a nc.
  10. 00:59:737 (6) - ^ ok
  11. 01:01:209 (1,2,3) - this is nice but kinda too fast and confusing imo it is cofunsing, but I find that the velocity helps thinking less than its necessary, since its hard to break combo with this pattern (if you follow the song)
  12. 01:21:639 (1,1,1,1,2,3,1) - so much nc's :v it is to emphatize the mess of that part :P
  13. i think beat is here 01:38:295 - , not 01:38:111 (2) - oops, you're right.
  14. 01:46:853 (9) - nc :v ok
  15. 01:51:271 (1,2,3) - very confusing my testplayers played it well that part :c
  16. 01:52:743 (1,2,3,4,5) - this speed-up is hard to play, try this: http://puu.sh/tzO97/52db6284ce.jpg nah, this pattern will live forever here 8-) toned it down a little bit (downscaled 0,9) since many are complaining xD
  17. 02:08:387 (7) - i would remove this and stack these 02:08:203 (6,1) - Its fine like that.
  18. 03:03:418 (8) - nc ok
  19. 03:03:786 (9,10) - put slider here instead of circles fixed
I played it and it showed me that i often clicked too fast. I am not good with timing so i cant help you, but i think you should find proper offset

Good luck.
Topic Starter
-zilva-

Blan_C wrote:

IceKalt wrote:

There is also a map ranked (it is old) with the same song which has the same bpm so it is right ^^ The offset is ok too i guess
maybe you are right, maybe its just my hearing which can be wrong ^^.
Edit: Maybe this will catch you attention 01:25:504 (3,4,5) - play it on 25% speed. I think objects are a bit late here
https://osu.ppy.sh/u/2102911 timed this, so Im pretty confident its right.
01:25:504 (3,4,5) sound start 3 ms before, but the highest sound its pretty accurate imo.
Lumario
Hey here's my part of our M4M
00:56:792 (1,2,3) - These sliders are hard to read because of the exact overlap you can choose if you fix them or not because it isn't too bad
01:01:946 (3) - Would be nice if you could slow down this slider (I know it's some slider art combined with the other sliders) while playing you probably will break here because it's a bit sudden
01:45:933 (4,5,6,7,8) - You increased DS here for every circle in this pattern but I think you could keep the same DS here because I don't think the song is "building up" and it would be more visually appealing
02:35:442 (1,2) - Either make this overlap clearer like http://puu.sh/tDP8U/c3d5df2423.jpg or do no overlap at all like here 02:40:596 (3,4) -
Try to make this circle 02:48:970 (6) - not touch the sliders around it (02:48:694 (5,7) - ) :3
02:54:676 (1,2,3,4,5,6,7,8,1,2,3,4,5) - This part feels to intense playing wise
02:59:001 (2,3) - This overlap is not perfect :3
03:01:485 (4,5) - These circles feel kinda out of place/random placed tbh I don't know how you could improve them either ¯\_(ツ)_/¯

I didn't look that much at Easy since it's not done yet but I'll leave this here :3
https://osu.ppy.sh/forum/t/517731


Well that's it, I liked the map gl continuing the mapset :3
Topic Starter
-zilva-

Lumario wrote:

Hey here's my part of our M4M
00:56:792 (1,2,3) - These sliders are hard to read because of the exact overlap you can choose if you fix them or not because it isn't too bad this as well as this 01:52:743 (1,2,3) are points where I "want" people to break xD they are kind of hard to read but I've tested them and also ask for testplays and generally they are confortable to play.
01:01:946 (3) - Would be nice if you could slow down this slider (I know it's some slider art combined with the other sliders) while playing you probably will break here because it's a bit sudden. well, I guess I should slown down a bit, but first slider is 1, second 1.2 and this third one is 1.4, so I don't think its sudden (also the following 3 rules the same way. 1.2 -> 1 -> 0.8) will make it 1 -> 1.15 -> 1.3 -> 1.15 -> 1 -> 0.8
01:45:933 (4,5,6,7,8) - You increased DS here for every circle in this pattern but I think you could keep the same DS here because I don't think the song is "building up" and it would be more visually appealing. I will have to seriously ask for more opinions because.. I legit hear a build up coming from the vocals.
02:35:442 (1,2) - Either make this overlap clearer like http://puu.sh/tDP8U/c3d5df2423.jpg or do no overlap at all like here 02:40:596 (3,4) oops, fixed
Try to make this circle 02:48:970 (6) - not touch the sliders around it (02:48:694 (5,7) - ) :3 fixed (tho, I want to keep it as close as possible since its a point where I miss too much for what I've planned xP)
02:54:676 (1,2,3,4,5,6,7,8,1,2,3,4,5) - This part feels to intense playing wise yeah, as it should imo 8-)
02:59:001 (2,3) - This overlap is not perfect :3 fixed c:
03:01:485 (4,5) - These circles feel kinda out of place/random placed tbh I don't know how you could improve them either ¯\_(ツ)_/¯ yeah this are just placed on sliderheads since I didn't know where to put them, so this way they are "not random" but just could be better. suggestions open

I didn't look that much at Easy since it's not done yet but I'll leave this here :3
https://osu.ppy.sh/forum/t/517731


Well that's it, I liked the map gl continuing the mapset :3
thank you :D
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