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sakuraburst - data corruption symphony

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OH, what's open, i'd love to gd :O
Topic Starter
MikasaSerket

[A L P H A] wrote:

can i gd?

Kujinn wrote:

OH, what's open, i'd love to gd :O
I'm sorry I didn't see this earlier :c But yes to the both of you gding, I'll message the both in game or on the forums for any futher details! :D As for what difficulty, I don't mind any difficulty you want to map as long as it's something you are comfortable with.
RepliKaXe
Hope you don't mind but I had a few suggestions regarding the light insane difficulty hehe

01:00:390 - From the break time that was inserted, add in slow sliders.
01:35:886 - add in jumps or double click circles.
01:41:600 - add in streams
01:46:453 - 1 tap circle
Topic Starter
MikasaSerket

RepliKaXe wrote:

Hope you don't mind but I had a few suggestions regarding the light insane difficulty hehe

01:00:390 - From the break time that was inserted, add in slow sliders. Was already planning to do that
01:35:886 - add in jumps or double click circles.
01:41:600 - add in streams For this and the one above I don't plan on mapping the break section
01:46:453 - 1 tap circledone
Thanks for the short suggestions <3
microism
wuwubbwwubuwbuwuwbuwbuwbwbuwbuwbubwuwbuwuwbubwuwbuwbuwbuwbuwubwuwuwbuwbuwbuw windows shut down sound wuwbuwbuwubwubwubwubwubwubwu WEO WEO ddaa da WEOE WEO dad WEO WEO dudu WEOWEO du du WEO WEO
Topic Starter
MikasaSerket

microism wrote:

wuwubbwwubuwbuwuwbuwbuwbwbuwbuwbubwuwbuwuwbubwuwbuwbuwbuwbuwubwuwuwbuwbuwbuw windows shut down sound wuwbuwbuwubwubwubwubwubwubwu WEO WEO ddaa da WEOE WEO dad WEO WEO dudu WEOWEO du du WEO WEO
wub
[ Drop ]
good luck :)
Topic Starter
MikasaSerket

[ Drop ] wrote:

good luck :)
heh, thanks my dear pal <3
Luel Roseline
Win7 sounds
Topic Starter
MikasaSerket

S A V E R Y wrote:

Win7 sounds
error
Violet-Fox
Light Insane
00:21:659 (7) - shouldn't end sliders on hard notes if it doesn't have a fitting reverse arrow, shorten and add a circle or a short slider
00:22:365 (1) - add the wiggle a tick or 2 earlier, closer to where the distortion starts

Micro's Insane
01:49:895 (1) - lengthen to the white tick or add a circle to it
Luel Roseline

MikasaSerket wrote:

S A V E R Y wrote:

Win7 sounds
error
Ding and Dong
Bluekrait
MikasaSerket's free #modhelp request

[Light Insane]
  1. 00:19:542 (3,7) - I wish these weren't straight.
  2. 02:26:247 (1,1) - Spacing between slider bodies are a bit close.
  3. 02:32:247 (1) - Aww, do something more interesting...
  4. 02:54:836 (1) - lol
  5. 03:06:130 (2,3) - Feels pretty random.
  6. I think the first kiai might be too hard for a light insane.


[Violet Fox's Distortion]
  1. 00:14:247 (2,1) - Distance between slider ends too close.
  2. 00:22:365 (1) - Same with the gap this makes when the slider comes back down.
  3. 00:22:365 (1,3) - Stack?
  4. 00:47:071 (5,6) - Too close.
  5. 00:48:483 (5,6) - ^ or make 00:45:659 (5,6) - touch.
  6. 01:32:071 (2,3) - 3 is hard to read.
  7. 01:44:247 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,1,2) - NC the white ticks.
  8. 01:47:953 (5,7) - Don't touch these.
  9. 01:49:012 (3) - What is this following? Why isn't it the same length as the other sliders in the same combo?
  10. 01:50:247 (3) - Stack on 01:49:630 (2)
  11. 01:50:865 (1) - Never ever ever start NCs on blue ticks please.
  12. 01:53:159 (4,5) - Don't jump this. With the complex rhythm, it makes i t hard to distinguish between a 1/4 and 1/2 beat.
  13. 01:54:747 (5,1) - ^
  14. 01:55:277 (4,5) - ^
  15. 01:57:571 (4,5) - ^
  16. 02:02:159 (5,1) - ^
  17. 01:57:218 (1) - Combo starting on blue tick... Not going to mention anything else about combos. Go through your diff and recombo so they start on white ticks or (rarely) red ticks. 01:58:012 (2,1,1) - This is fine though. BIG WHITE TICKS GET NCs.
  18. 02:02:247 (1,2,3,4,5,6,7) - y u do dis?
  19. 02:04:718 (5,6,1,2) - Same sound, very different pattern.
  20. 02:38:865 (3) - Don't hide this
  21. 02:41:336 (5) - ^
  22. 02:45:483 (3,4) - Decrease DS for these and all the following notes like this. The last half of this kiai is unnecessarily hard to read.
  23. 03:07:542 (1) - This is unrankable due to how the slider overlaps the end.
Manic by cYsmix

Topic Starter
MikasaSerket

Bluekrait wrote:

MikasaSerket's free #modhelp request

[Light Insane]

  • Almost everything you suggested was applied.
  1. 00:19:542 (3,7) - I wish these weren't straight.
  2. 02:26:247 (1,1) - Spacing between slider bodies are a bit close.
  3. 02:32:247 (1) - Aww, do something more interesting...
  4. 02:54:836 (1) - lol
  5. 03:06:130 (2,3) - Feels pretty random. It was to the flute although that might not be as audible.
  6. I think the first kiai might be too hard for a light insane. My original intention for the difficulty was to be mapped out as if it was an insane with really slow slider velocity. The entire difficulty, the way it's mapped out and the settings are a clear indicator that it's "supposed" to be an insane. However, BECAUSE of the slower slider velocity I decided to intentionally use, it fucks with the star rating and makes it lower than I intended it to be. That's my assumption at least.
Manic by cYsmix

Anxient
m4m is a happy thing.

light insane: aka the top diff

00:19:542 (3) - not even NC?
00:21:659 (5) - NC
00:22:365 (1) - continue combo http://puu.sh/tu2YJ/9ed44ee284.jpg
00:22:365 (2) - 00:25:189 - make the wiggle stop at this time stamp.
00:45:659 - fuck this sound i thought something crashed.
00:49:542 (5,6,7) - i think doing this is better. http://puu.sh/tu35Y/0cbe196683.jpg
  • 00:56:424 - My Documents has been opened
    00:56:953 - osu!m4m reminders
    00:57:130 - You do not have permission to open this file.
    00:58:012 - Data has been corrupted. Shutting down...

00:55:895 - add a break time dad.
00:59:071 (1) - make this more round yo. http://puu.sh/tu3bf/4d3b567573.jpg
01:04:718 (1) - delete the second red note. do this instead, its 10x stronger. http://puu.sh/tu3d3/0625d35127.jpg
01:16:012 - after this point, i want you to map the parts i specify. currently, the map feels too boring. its already 1 minute into the map and the player has done jack shit. lemme point out some places so the map doesnt feel lazy.
  • 01:19:012 - 01:19:365 -
    01:19:895 - 01:20:071 -
    01:20:777 - 01:21:130 -

01:29:953 (5) - place this closer to 01:29:424 (4) - so you can give 01:30:130 (1) - a real emphasis! i recommend 122:299 for this situation.
01:30:836 (4,5,1) - same goes for 01:31:365 (5) - , but you probably already know what to do by now yeah?
01:35:424 - pls do more here lol.. use this rhythm. http://puu.sh/tu3pI/b47d796861.jpg ive given you placement as ot what i wouldve done.
01:46:365 - oh look its that sfx you get if you click something on neko atsume
01:49:718 (3) - place this at 01:48:836 (7) - sliderhead. 01:49:895 (1) - gives this one more emphasis coz distance contrast.
01:51:130 (4,5) - why is the distance so big when the kick is so small? lower the ds lmao.. try this one http://puu.sh/tu3uR/ab8682f1d8.jpg
02:00:306 (4) - NC?
02:02:600 (5) - NC?
02:05:071 (5,6) - holy fuck this is beautiful
02:06:130 (7) - NC
02:07:365 (2) - not blanketting? BLASPHEMY!
02:08:953 (7) - no NC?
02:26:247 (1) - too far into fam. reduce this slider by 1/4.
02:37:718 (4,1) - blanket it better~ you can do it!
02:41:071 (3) - NC? since its technicaly different from 02:40:718 (1,2) -
02:52:718 (5) - NC!
02:54:836 (1) - HW is this you?
03:06:130 (2,3) - shrink both of these by 1/4.

this map has nothing wrong play wise, just noted some small issues that can be easily fixed.
VF's Distortion

i wont mod this yet, but ill give you a task thatll hopefully set this diff in the right direction. for now, make sure every single note in this diff has no overlaps.
http://puu.sh/tu3Na/4758a6e583.jpg: this is fine btw :3
http://puu.sh/tu3O9/a0ea2e9233.jpg: this is also fine.
http://puu.sh/tu3Pj/e797a63ee9.jpg: and this.

sorry if i sounded condescending >.<

BAAH
Seni
Violet-Fox diff

02:29:424 (1,2) - fix overlap kds pls
Topic Starter
MikasaSerket

Anxient wrote:

m4m is a happy thing.

light insane: aka the top diff
accepted all except for like one thing <3 <3 <3

00:19:542 (3) - not even NC?
00:21:659 (5) - NC
00:22:365 (1) - continue combo http://puu.sh/tu2YJ/9ed44ee284.jpg
00:22:365 (2) - 00:25:189 - make the wiggle stop at this time stamp.
00:45:659 - fuck this sound i thought something crashed.
00:49:542 (5,6,7) - i think doing this is better. http://puu.sh/tu35Y/0cbe196683.jpg
  • 00:56:424 - My Documents has been opened
    00:56:953 - osu!m4m reminders
    00:57:130 - You do not have permission to open this file.
    00:58:012 - Data has been corrupted. Shutting down...

00:55:895 - add a break time dad.
00:59:071 (1) - make this more round yo. http://puu.sh/tu3bf/4d3b567573.jpg
01:04:718 (1) - delete the second red note. do this instead, its 10x stronger. http://puu.sh/tu3d3/0625d35127.jpg
01:16:012 - after this point, i want you to map the parts i specify. currently, the map feels too boring. its already 1 minute into the map and the player has done jack shit. lemme point out some places so the map doesnt feel lazy.
  • 01:19:012 - 01:19:365 - im lazy af but yes ill do
    01:19:895 - 01:20:071 -
    01:20:777 - 01:21:130 -

01:29:953 (5) - place this closer to 01:29:424 (4) - so you can give 01:30:130 (1) - a real emphasis! i recommend 122:299 for this situation.
01:30:836 (4,5,1) - same goes for 01:31:365 (5) - , but you probably already know what to do by now yeah?
01:35:424 - pls do more here lol.. use this rhythm. http://puu.sh/tu3pI/b47d796861.jpg ive given you placement as ot what i wouldve done.
01:46:365 - oh look its that sfx you get if you click something on neko atsume
01:49:718 (3) - place this at 01:48:836 (7) - sliderhead. 01:49:895 (1) - gives this one more emphasis coz distance contrast. i like the way it looks horizontally, disregarding the emphasis ;w;
01:51:130 (4,5) - why is the distance so big when the kick is so small? lower the ds lmao.. try this one http://puu.sh/tu3uR/ab8682f1d8.jpg
02:00:306 (4) - NC?
02:02:600 (5) - NC?
02:05:071 (5,6) - holy fuck this is beautiful thank
02:06:130 (7) - NC
02:07:365 (2) - not blanketting? BLASPHEMY! i suck at blanekts :c
02:08:953 (7) - no NC?
02:26:247 (1) - too far into fam. reduce this slider by 1/4.
02:37:718 (4,1) - blanket it better~ you can do it!
02:41:071 (3) - NC? since its technicaly different from 02:40:718 (1,2) -
02:52:718 (5) - NC!
02:54:836 (1) - HW is this you? my mapping style: make objective sense, and not make your sense.
03:06:130 (2,3) - shrink both of these by 1/4.

this map has nothing wrong play wise, just noted some small issues that can be easily fixed.

BAAH <3~
im going to do the mod tomorrow when im not about to fall asleep on my keyboard
Topic Starter
MikasaSerket

Seni wrote:

Violet-Fox diff

02:29:424 (1,2) - fix overlap kds pls
*shoots you*
Affirmation
Q

[Light insane]
01:47:777 (1) - ctrl G for better flow
02:04:895 (4,5) - avoid overlap,. looks bad.
02:08:953 (7,8,9) - ^
02:26:424 - I think you should to express this beat

GL
Topic Starter
MikasaSerket

Neoskylove wrote:

Q

[Light insane]
01:47:777 (1) - ctrl G for better flow Intentionally made it to have bad flow
02:04:895 (4,5) - avoid overlap,. looks bad. I like the way it looks right now
02:08:953 (7,8,9) - Changed the pattern instead
02:26:424 - I think you should to express this beat Did something along those lines

GL <3
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