OH, what's open, i'd love to gd :O
[A L P H A] wrote:can i gd?
I'm sorry I didn't see this earlier :c But yes to the both of you gding, I'll message the both in game or on the forums for any futher details! As for what difficulty, I don't mind any difficulty you want to map as long as it's something you are comfortable with.
Kujinn wrote:OH, what's open, i'd love to gd :O
Thanks for the short suggestions <3
RepliKaXe wrote:Hope you don't mind but I had a few suggestions regarding the light insane difficulty hehe01:00:390 - From the break time that was inserted, add in slow sliders. Was already planning to do that
01:35:886 - add in jumps or double click circles.
01:41:600 - add in streams For this and the one above I don't plan on mapping the break section
01:46:453 - 1 tap circledone
microism wrote:wuwubbwwubuwbuwuwbuwbuwbwbuwbuwbubwuwbuwuwbubwuwbuwbuwbuwbuwubwuwuwbuwbuwbuw windows shut down sound wuwbuwbuwubwubwubwubwubwubwu WEO WEO ddaa da WEOE WEO dad WEO WEO dudu WEOWEO du du WEO WEO
heh, thanks my dear pal <3
[ Drop ] wrote:good luck
S A V E R Y wrote:Win7 sounds
Ding and Dong
S A V E R Y wrote:Win7 sounds
Bluekrait wrote:MikasaSerket's free #modhelp request
Almost everything you suggested was applied.
- 00:19:542 (3,7) - I wish these weren't straight.
- 02:26:247 (1,1) - Spacing between slider bodies are a bit close.
- 02:32:247 (1) - Aww, do something more interesting...
- 02:54:836 (1) - lol
- 03:06:130 (2,3) - Feels pretty random. It was to the flute although that might not be as audible.
- I think the first kiai might be too hard for a light insane. My original intention for the difficulty was to be mapped out as if it was an insane with really slow slider velocity. The entire difficulty, the way it's mapped out and the settings are a clear indicator that it's "supposed" to be an insane. However, BECAUSE of the slower slider velocity I decided to intentionally use, it fucks with the star rating and makes it lower than I intended it to be. That's my assumption at least.
im going to do the mod tomorrow when im not about to fall asleep on my keyboard
Anxient wrote:m4m is a happy thing.light insane: aka the top diff
accepted all except for like one thing <3 <3 <3
00:19:542 (3) - not even NC?
00:21:659 (5) - NC
00:22:365 (1) - continue combo http://puu.sh/tu2YJ/9ed44ee284.jpg
00:22:365 (2) - 00:25:189 - make the wiggle stop at this time stamp.
00:45:659 - fuck this sound i thought something crashed.
00:49:542 (5,6,7) - i think doing this is better. http://puu.sh/tu35Y/0cbe196683.jpg
- 00:56:424 - My Documents has been opened
00:56:953 - osu!m4m reminders
00:57:130 - You do not have permission to open this file.
00:58:012 - Data has been corrupted. Shutting down...
00:55:895 - add a break time dad.
00:59:071 (1) - make this more round yo. http://puu.sh/tu3bf/4d3b567573.jpg
01:04:718 (1) - delete the second red note. do this instead, its 10x stronger. http://puu.sh/tu3d3/0625d35127.jpg
01:16:012 - after this point, i want you to map the parts i specify. currently, the map feels too boring. its already 1 minute into the map and the player has done jack shit. lemme point out some places so the map doesnt feel lazy.
- 01:19:012 - 01:19:365 - im lazy af but yes ill do
01:19:895 - 01:20:071 -
01:20:777 - 01:21:130 -
01:29:953 (5) - place this closer to 01:29:424 (4) - so you can give 01:30:130 (1) - a real emphasis! i recommend 122:299 for this situation.
01:30:836 (4,5,1) - same goes for 01:31:365 (5) - , but you probably already know what to do by now yeah?
01:35:424 - pls do more here lol.. use this rhythm. http://puu.sh/tu3pI/b47d796861.jpg ive given you placement as ot what i wouldve done.
01:46:365 - oh look its that sfx you get if you click something on neko atsume
01:49:718 (3) - place this at 01:48:836 (7) - sliderhead. 01:49:895 (1) - gives this one more emphasis coz distance contrast. i like the way it looks horizontally, disregarding the emphasis ;w;
01:51:130 (4,5) - why is the distance so big when the kick is so small? lower the ds lmao.. try this one http://puu.sh/tu3uR/ab8682f1d8.jpg
02:00:306 (4) - NC?
02:02:600 (5) - NC?
02:05:071 (5,6) - holy fuck this is beautiful thank
02:06:130 (7) - NC
02:07:365 (2) - not blanketting? BLASPHEMY! i suck at blanekts :c
02:08:953 (7) - no NC?
02:26:247 (1) - too far into fam. reduce this slider by 1/4.
02:37:718 (4,1) - blanket it better~ you can do it!
02:41:071 (3) - NC? since its technicaly different from 02:40:718 (1,2) -
02:52:718 (5) - NC!
02:54:836 (1) - HW is this you? my mapping style: make objective sense, and not make your sense.
03:06:130 (2,3) - shrink both of these by 1/4.
this map has nothing wrong play wise, just noted some small issues that can be easily fixed.
Seni wrote:Violet-Fox diff
02:29:424 (1,2) - fix overlap kds pls
01:47:777 (1) - ctrl G for better flow Intentionally made it to have bad flow
02:04:895 (4,5) - avoid overlap,. looks bad. I like the way it looks right now
02:08:953 (7,8,9) - Changed the pattern instead
02:26:424 - I think you should to express this beat Did something along those lines