UN. Owen Was Mashup? - We Are The Strongest

posted
Total Posts
2
Topic Starter
EmeraldStar82
This beatmap was submitted using in-game submission on Thursday, 5 January 2017 at 6:19:13 PM

Artist: UN. Owen Was Mashup?
Title: We Are The Strongest
Source: Soundcloud
Tags: Cirno's Perfect Math Class Cirno Meme Robbie Robby Rotten Lazytown Lazy Town Number One
BPM: 162
Filesize: 4090kb
Play Time: 01:34
Difficulties Available:
  1. Strong (3.8 stars, 262 notes)
  2. Stronger (4.9 stars, 330 notes)
  3. Strongest (5.95 stars, 334 notes)


Download: UN. Owen Was Mashup? - We Are The Strongest
Information: Scores/Beatmap Listing
---------------
This beatmap was submitted using in-game submission on Wednesday, 4 January 2017 at 9:07:47 PM

Artist: UN. Owen Was Mashup?
Title: We Are The Strongest
Tags: Cirno's Perfect Math Class Cirno
BPM: 162
Filesize: 4064kb
Play Time: 01:34


Download: UN. Owen Was Mashup? - We Are The Strongest
Information: Scores/Beatmap Listing
---------------
Brodogs
General
Don't think Soundcloud is a valid source, I don't think this map needs a source?
MP3 needs to be max 192 kpbs currently yours is 320
If I talk about bigger spacing I mean relative to what you've mapped otherwise, not that the diff overall needs bigger spacing

Strong
00:05:925 (2,3,4) - not sure about this overlap, could space 2 and 4 bigger and possibly blanket since quite loud

00:07:962 (3) - sliderend is high pitch I think that's the same instrument imo should be clickable
00:10:740 (2) - same here but shorter slider

00:13:333 (1,2,3,4,5,6,1,2,3,4) - you might want other opinions here but imo the linear mapping here works even with the change in sound due to your use of NC here, I like linear mapping tho when done well xd

Following this kind of spacing lets you space 00:07:962 (3) and 00:09:444 (7) - bigger
00:13:888 (4) - and 00:15:370 (4) - more of these sliders

I think you kind of followed this idea here 00:11:851 (1,2,3) - where 1->2 is smaller than 2->3 but I could have bad eyes

00:16:296 (1,2,3,4,5,6) - 5 is again high pitched imo you could do a square pattern instead into a more spaced 5 and smaller DS 6, or make 4 a kick-slider if you think that rhythm/spacing is too hard for this diff which it probably is

00:17:777 (1,2,3) - space equally sounds are the same

00:20:370 (1,1) - these are different to 00:20:370 (1,1) - so I'm not sure this should be a square but you could argue you only start following the other instrument at the slider 00:20:740 (1) - which is very loud and and imo could be bigger space but this wrecks your pattern

00:22:037 (5,6) - not sure if this blanket can be improved, flow in this kinda sucks I think
00:57:777 (8) - same here

00:23:703 (4) - improve flow by blanketing 00:23:148 (1) - and possibly increase spacing

00:25:185 (9) - this could maybe be a bigger jump at the end of your pattern if following the normal instrument. I think for this line only in the chorus you're following vocals? Maybe get more opinions on this I agree vocals sounds more prominent here but not heaps more than the instrument you're normally following so since it's so short it might throw players off, especially the kick slider during what would otherwise sound like a longer slider. The change in rhythm here really throws me off.

00:29:629 (1,2,3,1,2,3,1,2) - flows badly, I get spacing should increase for every 1 but 1-> and 2->3 needs to be sharper to get 3->1 shorter while keeping aesthetic. I do think think you should decrease overall spacing here too though.

A lot of the spacing ideas will repeat just have a look for the copypasta patterns/rhythms

00:34:999 (1,2) - overlap possibly unintentional

00:40:555 (6) - mirror 5 by rotating approx 20 degrees clockwise

00:43:518 (5,6,1,2,3,4) - I'd consider ignoring spacing concepts I've been talking about here if you want to keep your pattern and apply them for the harder diffs - keep stuff simple of this pattern at this level of play imo but get more experienced mapper's opinions

00:45:370 (6) - these weird notes (I think they're flats?) imo could use smaller spacing
Looking back same here 00:33:518 (4) - and 00:33:888 (6) - here I did tell you before to increase spacing on 5 and 7 but I'd also make those intentionally smaller than the rest of the map
00:32:407 (5) - could be smaller

00:51:851 (6) - and 00:52:592 (8) - bigger spacing
00:53:333 (1) - and 00:54:074 (3) - ^

00:52:777 (9) - this sounds off to me but I'm pretty sure it's just the early part of the note being less prominent (I normally play with super weird offsets so get other people's opinion on timing, I think the song has the right offset and bpm).
01:04:629 (9) - same here, but again probably just my ears
These could be triples instead if you wanted to use them to show the drums clearly differently since you use kicksliders for other stuff too, in fact that'd be my suggestion... going back would make stuff like 00:25:555 (1) -

00:59:259 (4) - can't blanket with your pattern but imo needs bigger spacing

01:00:740 (9,1,2) - this overlap looks much nicer to me

01:00:740 (9) - not sure if possible to blanket

01:02:222 (2) - sliderend should maybe be clickable not sure

01:03:333 (4) - high pitch maybe high spacing by making this a zig-zag pattern instead

01:08:148 (1) - kiai should start here to match higher slider velocity

Still gotta finish this but hope this helps. I'll mod the other Stronger in another post but don't kudosu it just kudosu this post if helpful :D
Please sign in to reply.

New reply