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Funkist - Snow Fairy (TV Size) [Osu|Taiko]

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Kirino Kousaka
XDDDD
star~
Bobo_old
Why are you kudosing people for giving you stars?

Post lengthener.
Dino99
good~~~~
map~~~~~~~~~~~~~~~~~~~~~~~~~
:) hope you map can be RANKD~~~~~~~
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :)
Topic Starter
Jayel

Bobo wrote:

Why are you kudosing people for giving you stars?

Post lengthener.

I'm just giving kudosu because I want to appreciate their star cooperations. :D
Bobo_old

Jayel wrote:

Bobo wrote:

Why are you kudosing people for giving you stars?

Post lengthener.
I'm just giving kudosu because I want to appreciate their star cooperations. :D
That's alright but you're really not supposed to do it. :D

People put effort into modding maps so that they can earn kudosus and make the maps more likely to be ranked.
Not really fair on those people if you kudosu for a star...

Ah well, you can't star maps anymore anyway... :/
*is sad* :C
Topic Starter
Jayel
That's alright but you're really not supposed to do it. :D

People put effort into modding maps so that they can earn kudosus and make the maps more likely to be ranked.
Not really fair on those people if you kudosu for a star...

Ah well, you can't star maps anymore anyway... :/
*is sad* :C

Alright, then... I won't give kudosu to others any time....

but... may I ask you why I can't star maps anymore??
melomano
Nice map, I dont know how to give a star, but I will search how to just for this map haha ^^
Topic Starter
Jayel

melomano wrote:

Nice map, I dont know how to give a star, but I will search how to just for this map haha ^^
Thank you so much!! Your words mean a lot to me!!

and....


If you want to shoot a star to my map, there's one way...

Since the change of star system, it became really harder to shoot a star for the maps.
I can give you kudosu for this reply and you can shoot a star with the kudosu I give you.
But I don't think this is a good way.... sadly...
DerekMcD
Hey, here's my beatmap.

http://osu.ppy.sh/s/24043

  • Blue: You must fix this.
    Red: You better fix it!
    Orange: Screenshot ahead.
    Black: Just suggestions though.

    ~Easy~
  1. 00:55:047 (3): This is too close, don't you think?

    ~Normal~
  2. 01:05:802 (5): Turn off the grid snap and move this x:230 y: 244
  3. 01:08:632 (1): Move one grid up.

    ~Hard~
    It's good...

    ~Insane~
    Same thing,...

    Nice map, thank you and good luck
Topic Starter
Jayel

kokoroanime wrote:

Hey, here's my beatmap.

http://osu.ppy.sh/s/24043

  • Blue: You must fix this.
    Red: You better fix it!
    Orange: Screenshot ahead.
    Black: Just suggestions though.

    ~Easy~
  1. 00:55:047 (3): This is too close, don't you think? Fixed

    ~Normal~
  2. 01:05:802 (5): Turn off the grid snap and move this x:230 y: 244 As you wish :)
  3. 01:08:632 (1): Move one grid up. I reject this suggestion

    ~Hard~
    It's good...

    ~Insane~
    Same thing,...

    Nice map, thank you and good luck

Thank you for modding my map~~! I'll give you kudosu!!
Yabashiri
It should be ranked, just work a little on insane. Nice map though =) And I have a little present for you.
Use this as a comboburst image. It doesn't have any white spots and looks quite better.
Topic Starter
Jayel

Yabashiri wrote:

It should be ranked, just work a little on insane. Nice map though =) And I have a little present for you.
Use this as a comboburst image. It doesn't have any white spots and looks quite better.
Thank you for giving a little advice and for this picture for me! I'll make myself improved!
Hope this map can be ranked :)
SkyDevil
this beatmap is actually very good! but just like what yabashiri said, you should work on the insane diff, beacause i saw alot of times the same pattern, you can see it very well at the verse. try to avoid this so the beatmap can still be fun =3
CNM501
Is this ranked yet? I really like this map o-o Insane needs a little work but otherwise awesome map. :D
Topic Starter
Jayel

SkyDevil wrote:

this beatmap is actually very good! but just like what yabashiri said, you should work on the insane diff, beacause i saw alot of times the same pattern, you can see it very well at the verse. try to avoid this so the beatmap can still be fun =3
Thank you for your advice. :)
Topic Starter
Jayel

CNM501 wrote:

Is this ranked yet? I really like this map o-o Insane needs a little work but otherwise awesome map. :D
Oh, try not to ask me about ranking :(, I really hope this map can be ranked.
Anyways, thank you for your postings. :D
Kanari
._. I know you requested for me to mod your map but I cant find anything to fix.
Everything is well mapped and fine to me.
Keep up the work~ ;D
athiota33
Fairy tail~x3
Star~
Topic Starter
Jayel

xXCrystalMoonAnimeXx wrote:

._. I know you requested for me to mod your map but I cant find anything to fix.
Everything is well mapped and fine to me.
Keep up the work~ ;D
WOW!! It means a lot, thanks!!
I'll do my best till this map is ranked ~ ^^b
Topic Starter
Jayel

athiota33 wrote:

Fairy tail~x3
Star~
Thank you for the star~~@
athiota33

Jayel wrote:

athiota33 wrote:

Fairy tail~x3
Star~
Thank you for the star~~@
You're too kind ;w;
You don't have to give me a kudosu,'cause i don't mod your map...
Maybe some MAT/BAT will take that kudosu,'cause that post isn't help you.
Topic Starter
Jayel

athiota33 wrote:

You're too kind ;w;
You don't have to give me a kudosu,'cause i don't mod your map...
Maybe some MAT/BAT will take that kudosu,'cause that post isn't help you.
Yeah, I know that but..
since you used your kudosu to star my map, I just gave you star :/...
Guzzzzm4n
Hey! ~

[Easy]
Slider tick rate : 2
(00:09:690) : Resnap this green line.
(00:52:781) : ^
(00:52:781) [1,2,3] : Very Difficult for an easy.
(00:57:309) ^
(01:13:159) : This slider, finish here (01:14:291)
(01:26:744) : Finish

[Normal]
Slider tick rate : 2
(00:09:690) : Resnap this green line.
(00:12:875) [1,2] : Very difficult for a normal.
(00:52:781) : Resnap this green line.
(01:10:894) : ^
(01:14:008) [1,2] : Very difficult for a normal.
(01:26:744) : Finish

[Hard]
Slider tick rate : 2
(00:09:690) : Resnap this green line.
(00:52:781) : ^
(01:10:894) : ^
(01:14:149) : Fix this slider, this way it's better > http://puu.sh/bLQG
(01:26:744) : Finish

[Insane]
Slider tick rate : 2
(00:09:690) : Resnap this green line.
(00:52:781) : ^
(01:26:744) : Finish

Good luck! ~
Topic Starter
Jayel

darck360 wrote:

Hey! ~

[Easy]
Slider tick rate : 2
(00:09:690) : Resnap this green line.
(00:52:781) : ^
(00:52:781) [1,2,3] : Very Difficult for an easy.
(00:57:309) ^
(01:13:159) : This slider, finish here (01:14:291)
(01:26:744) : Finish

[Normal]
Slider tick rate : 2
(00:09:690) : Resnap this green line.
(00:12:875) [1,2] : Very difficult for a normal.
(00:52:781) : Resnap this green line.
(01:10:894) : ^
(01:14:008) [1,2] : Very difficult for a normal.
(01:26:744) : Finish

[Hard]
Slider tick rate : 2
(00:09:690) : Resnap this green line.
(00:52:781) : ^
(01:10:894) : ^
(01:14:149) : Fix this slider, this way it's better > http://puu.sh/bLQG
(01:26:744) : Finish

[Insane]
Slider tick rate : 2
(00:09:690) : Resnap this green line.
(00:52:781) : ^
(01:26:744) : Finish

Good luck! ~
Thank you for your mod! It really helps me!!
Changed some by your opinions.
hoLysoup
hi~
Thank you for modding my map,
Here is the promised mod:

[General]
Two Unrankable Things:
  1. Maximum BG size is 1024x768, please fix this.
  2. Comboburst.png has to be maximum 500x700, please fix this as well.
  3. Why is Easy diff the only difficulty that has a different BG? and the Easy BG is very low quality, I suggest just remove it and use the same BG for all the difficulties.
  4. Combo colours 2 and 3 are quite similar is there a reason for this? It's actually quite confusing when these two combo colours are such similar in shade. Might want to consider changing that.
Remember to Full Submit, after you made changes to the sizes.

[Insane]
OD7, OD8 is too high for a song like this
00:02:261 (8,1) - this placement is confusing because previously, all the beats were close together but now here's a gap
00:04:101 (6) - NewCombo
00:12:025 (9) - ^
00:46:837 (6) - ^
01:12:026 (7) - ^
01:18:819 (6) - ^

[Hard]
OD5
00:05:091 (5,1,2,3,4,5) - this is very confusing. Please fix this up a bit, so it's easier to read.
00:06:648 (6) - NC
00:17:120 (2,3) - fix this spacing please
00:36:932 (8) - NC
00:41:460 (7) - ^
00:43:158 (10,11,12,1,2) - might not want to overlap these because with the combobursts, the slider paths are hidden, which is not very good
00:46:271 (6) - NC
00:48:252 (1,2,3,4) - make this simpler? there are no beats like this in the music
00:49:385 (5) - NC
01:03:819 (8) - ^
01:07:781 (7) - ^
01:13:442 (10) - ^
01:17:687 (5) - ^
01:23:347 (10) - ^

The other 2 difficulties are fine, there's nothing to say

That's all, nothing else really. You need to work on the combo chains more I believe. Right now, the combos are way too long and it's unclear what part of the song you're following. So yea, just pay more attention to the combos.
:> Good Luck~
Topic Starter
Jayel

hoLysoup wrote:

hi~
Thank you for modding my map,
Here is the promised mod:

[General]
Two Unrankable Things:
  1. Maximum BG size is 1024x768, please fix this. Fixed
  2. Comboburst.png has to be maximum 500x700, please fix this as well. Fixed
  3. Why is Easy diff the only difficulty that has a different BG? and the Easy BG is very low quality, I suggest just remove it and use the same BG for all the difficulties. Fixed
  4. Combo colours 2 and 3 are quite similar is there a reason for this? It's actually quite confusing when these two combo colours are such similar in shade. Might want to consider changing that.
Well, I think they are fine... let me think about it.
Remember to Full Submit, after you made changes to the sizes.

[Insane]
OD7, OD8 is too high for a song like this Fixed
00:02:261 (8,1) - this placement is confusing because previously, all the beats were close together but now here's a gap I don't think so?
00:04:101 (6) - NewCombo
00:12:025 (9) - ^
00:46:837 (6) - ^
01:12:026 (7) - ^
01:18:819 (6) - ^ All fixed

[Hard]
OD5 Fixed
00:05:091 (5,1,2,3,4,5) - this is very confusing. Please fix this up a bit, so it's easier to read. Fixed.
00:06:648 (6) - NC
00:17:120 (2,3) - fix this spacing please
00:36:932 (8) - NC
00:41:460 (7) - ^
00:43:158 (10,11,12,1,2) - might not want to overlap these because with the combobursts, the slider paths are hidden, which is not very good
00:46:271 (6) - NC All fixed until here.
00:48:252 (1,2,3,4) - make this simpler? there are no beats like this in the music Nope, there is :p
00:49:385 (5) - NC
01:03:819 (8) - ^
01:07:781 (7) - ^
01:13:442 (10) - ^
01:17:687 (5) - ^
01:23:347 (10) - ^ All Fixed.

The other 2 difficulties are fine, there's nothing to say Thanks a lot.

That's all, nothing else really. You need to work on the combo chains more I believe. Right now, the combos are way too long and it's unclear what part of the song you're following. So yea, just pay more attention to the combos.
:> Good Luck~
Thank you for your modding~~!!
CNM501
Good luck, been waiting for this map for so long. Can't wait till it's officially done! :D
Topic Starter
Jayel

CNM501 wrote:

Good luck, been waiting for this map for so long. Can't wait till it's officially done! :D
Hey, if you cannot wait this map to be officially done, why don't you get in touch with any MATs to bubble this map? :P
I was kidding. I am doing my best to rank this map.
But still, you know, there seems to be some problems. :(
Teru21
Hi~ :3

[General]
clap sound are added at the red lines on the time line.. please use it constantly.. and dont u think that whistle sound is a bit annoying?

[Easy]
00:01:837 - copy paste from 00:00:705 (1)
00:36:082 (2,3) - make this into 1 slider
00:36:932 (4,5) - ^
00:38:064 (6,7) - ^
00:40:611 (2,3) - ^
00:42:026 (5,6) - ^
00:45:139 (2,3) - ^
01:13:159 (2) - end the slider 01:14:291
01:15:989 (2,3,4) - make this into a slider with a reverse

[Normal]
00:13:016 (5) - move to00:13:158
01:10:328 (6) - x:240 y:136
01:10:894 (1) - this one..... is unecessery.. :o delete it
01:10:894 - add a slider and end it 01:11:177
01:11:460 - ^
01:12:026 - ^
01:12:592 - ^ and add 1 reverse
01:14:149 (2) - move it to 01:14:291
01:22:074 (7) - move it to 01:22:215 or 01:21:649 (6,7) - make this as one slider

[Hard]
00:02:686 (8) - NC
00:07:497 (1) - tilt (ctrl + shift + r) write it -3
00:09:195 (2) - add finish
00:08:629 - ^
00:12:308 (3) - add clap
00:12:875 (5) - ^
00:14:007 (8) - ^
00:14:573 (2) - ^
*00:53:064 (2) - ^
00:54:196 (6) - ^
00:55:328 (10) - ^
00:53:630 (4) - ^ and remove whistle
00:54:762 (8) - ^
00:57:309 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5) - make it like ^

ooh.. GL :D
Topic Starter
Jayel

Teru21 wrote:

Hi~ :3

[General]
clap sound are added at the red lines on the time line.. please use it constantly.. and dont u think that whistle sound is a bit annoying?

[Easy]
00:01:837 - copy paste from 00:00:705 (1)
00:36:082 (2,3) - make this into 1 slider
00:36:932 (4,5) - ^
00:38:064 (6,7) - ^
00:40:611 (2,3) - ^
00:42:026 (5,6) - ^
00:45:139 (2,3) - ^
01:13:159 (2) - end the slider 01:14:291
01:15:989 (2,3,4) - make this into a slider with a reverse

[Normal]
00:13:016 (5) - move to00:13:158
01:10:328 (6) - x:240 y:136
01:10:894 (1) - this one..... is unecessery.. :o delete it
01:10:894 - add a slider and end it 01:11:177
01:11:460 - ^
01:12:026 - ^
01:12:592 - ^ and add 1 reverse
01:14:149 (2) - move it to 01:14:291
01:22:074 (7) - move it to 01:22:215 or 01:21:649 (6,7) - make this as one slider

[Hard]
00:02:686 (8) - NC
00:07:497 (1) - tilt (ctrl + shift + r) write it -3
00:09:195 (2) - add finish
00:08:629 - ^
00:12:308 (3) - add clap
00:12:875 (5) - ^
00:14:007 (8) - ^
00:14:573 (2) - ^
*00:53:064 (2) - ^
00:54:196 (6) - ^
00:55:328 (10) - ^
00:53:630 (4) - ^ and remove whistle
00:54:762 (8) - ^
00:57:309 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5) - make it like ^

ooh.. GL :D


Thank you for your modding~~!!
bmin11
[Insane]
00:17:686 (1) - 겹치지 않게 놓아주세요. 이 이후론 1/2들이 안겹쳐지니까요.
00:22:214 (1) - ^
00:24:761 (3,4,5,6,7) - ^ 스페이싱을 일관성 있게 해주세요. 0.9x를 쓰실꺼면 그 파트 내내 0.9x로 잡아주시고 1.0x 쓰실꺼면 1.0x으로 잡아준다는 식으로요.
00:26:743 (1) - ^
00:28:299 (2,3,4,5) - ^ 만약에 1.0x들이 점프들이라면 좀 더 티가 나게 둬주세요.
00:29:290 (7,8,9,10,11) - ^
00:31:271 (1) - ^
더 이상 스페이싱 지적은 하지는 않겠습니다.



이젠 해야겠네요
00:42:875 (7,8,9) - 여기는 0.9x인데 (2,3,4)는 1.0x이고. 일관성이 부족합니다 orz
00:45:988 (1,2,3,4,5) - 이젠 아예 0.7까지 나왔네요;;
00:51:649 (5) - 무슨 스페이싱을 사용하든 상관없으니 콤보내에서만은 같은 스페이싱을 유지해주세요.



[Hard]
01:05:517 (3) - 스페이싱
01:10:328 (9) - ^

[Normal]
00:04:384 (7) - 노트 지우세요. 리듬을 따라가기가 더 쉬울겁니다.
01:14:008 (1,2) - 좀더 좋은곳에 배치할수 있으리라 생각합니다.
Topic Starter
Jayel

bmin11 wrote:

[Insane]
00:17:686 (1) - 겹치지 않게 놓아주세요. 이 이후론 1/2들이 안겹쳐지니까요.
00:22:214 (1) - ^
00:24:761 (3,4,5,6,7) - ^ 스페이싱을 일관성 있게 해주세요. 0.9x를 쓰실꺼면 그 파트 내내 0.9x로 잡아주시고 1.0x 쓰실꺼면 1.0x으로 잡아준다는 식으로요.
00:26:743 (1) - ^
00:28:299 (2,3,4,5) - ^ 만약에 1.0x들이 점프들이라면 좀 더 티가 나게 둬주세요.
00:29:290 (7,8,9,10,11) - ^
00:31:271 (1) - ^
더 이상 스페이싱 지적은 하지는 않겠습니다.



이젠 해야겠네요
00:42:875 (7,8,9) - 여기는 0.9x인데 (2,3,4)는 1.0x이고. 일관성이 부족합니다 orz
00:45:988 (1,2,3,4,5) - 이젠 아예 0.7까지 나왔네요;;
00:51:649 (5) - 무슨 스페이싱을 사용하든 상관없으니 콤보내에서만은 같은 스페이싱을 유지해주세요.
인세인에서 노트 크기를 줄인 후 이런 현상이 발생한 것 같습니다. 귀찮아서 안했네여 ;;;



[Hard]
01:05:517 (3) - 스페이싱
01:10:328 (9) - ^

[Normal]
00:04:384 (7) - 노트 지우세요. 리듬을 따라가기가 더 쉬울겁니다.
01:14:008 (1,2) - 좀더 좋은곳에 배치할수 있으리라 생각합니다.
빠른 모딩 감사합니다~~!!
스페이싱 에러 없다 생각했는데 많았나 보네요..
고치겠습니다.
Cygnus
Hi there. Here's your mod.
EASY
  1. Overall Diff +1

  2. 00:05:233 - Move to x:176 y:374.

  3. 00:08:063 - If you followed my suggestion above, align this two notes to the slider like this: Click.

  4. 00:09:761 - Change this to a spinner instead. Start from 00:09:761 to 00:12:025.[/list
NORMAL
  1. Approach Rate +1

  2. 00:13:724 - Add a note here.

  3. 00:32:403 - ^

  4. 01:08:630 - (1,2,3,4,5) Inconsistent spacing. Please make the spacing equal for this combo.
HARD
  1. HP Drain -1
INSANE
  1. Reduce volume in Kiai Time to 35-40%.

  2. 00:19:950 - This is too near from the previous note. Use distance snap for this.

  3. 01:00:989 - New combo.
Topic Starter
Jayel

Philippines wrote:

Hi there. Here's your mod.
EASY
  1. Overall Diff +1

  2. 00:05:233 - Move to x:176 y:374.

  3. 00:08:063 - If you followed my suggestion above, align this two notes to the slider like this: Click.

  4. 00:09:761 - Change this to a spinner instead. Start from 00:09:761 to 00:12:025.[/list
NORMAL
  1. Approach Rate +1

  2. 00:13:724 - Add a note here.

  3. 00:32:403 - ^

  4. 01:08:630 - (1,2,3,4,5) Inconsistent spacing. Please make the spacing equal for this combo.
HARD
  1. HP Drain -1
INSANE
  1. Reduce volume in Kiai Time to 35-40%.

  2. 00:19:950 - This is too near from the previous note. Use distance snap for this.

  3. 01:00:989 - New combo.
Thank you for the really fast mod!!
Cygnus
No problem. As long as I'm online, I'm always available for anything. You may approach me if you have more questions or whenever you need some mod. :)
Topic Starter
Jayel
CNM501, PsychoSkill, Genkishi, Kirino Kousaka, athiota33
Can any MATs or BATs deny the kudosu granted to those five users, please....?
SkyDevil
I feel like Guest diffing this map >_< Can I make a guest diff? >_<
Topic Starter
Jayel

SkyDevil wrote:

I feel like Guest diffing this map >_< Can I make a guest diff? >_<
Sure, if you want. I am always welcomed~~! XD
shikyu
hi, can I make taiko diff fo this map?
oh, for tag you must change OP to opening because search will not work with only one/two ltter like OP or ED. give it a try
SkyDevil
Ah Finished~! But i have one problem~~ I had some problems with the ending~~ So i made two different endings~~ Please look at them both and choose one x3 Don;t download them both at the same time x3 only one at a time or else it will overwrite each other x3

Download: Funkist - Snow Fairy (TV Size) (Jayel) [Skydevil's insane].osu

Download: Funkist - Snow Fairy (TV Size) (Jayel) [Skydevil's insane].osu
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