Rank my map la
thank you for moddingFresh Chicken wrote:
Other easy diffs are fine to go, have some check and judge'd that there's no need useless changes
[Final Judgment]
00:21:491 - 4 note crash? too hard imo
00:36:649 - ^ ok
00:45:965 - suggest to make all red timing here with double since u did catch these sound with double as well, till 00:48:018 - if 1/4 here i will just make it simple, and 2 notes when it's really necessary to
00:54:101 - 00:54:255 - quite obvious is a 1/4 stream here, suggest to add ok
01:03:807 (63807|2) - i think this should be 2 1/2 LN here for the sound, there is another one u can hear at 01:03:965 - kinda slighty, i was following the trumpet sound btw
01:06:334 (66334|0,66439|0,66544|0) - maybe double here would be nice for highest diff ok
01:42:176 - single? the kick start at 01:42:255 - it was intended in case anyone mislook one beat
01:43:281 - what about this? https://osu.ppy.sh/ss/10928486 lol tbh i can't read that
01:53:386 (113386|1,113386|3,113465|2,113544|1,113623|0,113702|2,113702|3,113781|1,113860|3,113939|2) - can try some normal notes + 1/4 ln combination > https://puu.sh/AkC3p/7c25c025d1.png rearranged
seems cool for me~~
thanks chicken 'W'Fresh Chicken wrote:
Other easy diffs are fine to go, have some check and judge'd that there's no need useless changes
CS'Another
00:37:597 - should consider reduce every triple note here for a better gap with hyper diff yes i also considering this one as well, fixed
00:39:491 - and so on till 00:44:228 - ^
01:19:676 - 01:24:570 - add a note for snare? u did map for those sound in this section some place are intended not to do so due to ln usage
01:30:649 (90649|2,90649|3,90649|0,91123|3,91123|1,91123|0) - try to reduce into 2 note? the pattern gap here is quite big compared to hyper diff yep
01:32:544 - same thing as i suggested , i suggest to reduce a note for each of this ok
seems cool for me~~
thank youezek wrote:
gratz!
but it's already ranked ...DDMythical wrote:
Final Judgement:
01:42:965 (102965|3) - this segment is stupidly hard in comparison to the rest of the chart
it's a 285bpm jumpstream burst with slightly easy patterning - sure you can mash through it reasonably but to actually play this file for an SS this segment is really silly in context with the difficulty curve of the chart (considering that the rest of the chart is 190bpm minijacks, jumpstream and 95bpm chordjacks - which are all significantly easier than this.)
and even then the song doesn't significantly more intense to call for a difficulty spike of this caliber.
however, if these were just simply single streams they would be ok from a difficulty curve perspective.
similarly, your emphasis in this jumpstream burst is all over the place - the jumps you place down have little to no emphasis due to the sudden sharp increase in difficulty and the
overarching stream patterns which actually work against the jumps for emphasis - they overshadow them.
therefore having jumps in this burst is illogical, as it detracts from the emphasis you'd want; it creates an unfair difficulty spike and it is generally unfair on the players (not due to uncomfortable patterning but due to the poor structure it creates)
i haven't looked at any of the other diffs