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Invertable wrote:
Hi i saw your request on our The Black Vultures Modding queue i liked the song so i wanted to give you some help ! Hi!
Lets say it like this usually you change the direction of the stream when the music changes or on some important beat and you put a New combo if its really important.First part of the mod
- 00:10:142 (8) - Lets say over here.You changed the direction on blue tick even tho it should change on white (NC) thick 00:10:217 (1) - on this one, and the reason I'm saying that is because you are trying to emphasize those important sounds!
00:18:842 (4) - ^
01:08:342 (8) - ^
01:11:642 (4,4,4) - ^
01:18:542 (8) - ^
02:09:242 (6) - ^
02:36:542 (8) - ^
03:38:192 (6) - ^
03:53:942 (8) - ^
03:55:142 (8) - ^
04:01:142 (8) - ^
04:03:542 (8) - ^
04:18:542 (8) - ^
04:20:342 (8) - ^
04:23:792 (6) - ^
04:49:142 (4) - ^
04:57:542 (8) - ^
04:59:942 (8) - ^
05:02:342 (8) - ^
I'l screenshot you example of what i mean by all that http://prntscr.com/dqmgvq that is the important sound and you need to change the direction of the stream on that circle not on this one http://prntscr.com/dqmh44 Oh i didnt noticed that in other maps, changed everything! Thx for very good explanation!
Lets go with other thingsSecond part of the modHopefully u found this mod somewhat helpful and Good Luck with the map ! Yes, that was very helpful, thx!
- 00:10:817 (9) - NC
00:50:717 (1,1) - Remove NC no need for that Disagree with this, why then you didnt say anything about 00:51:317 (1,1,1) - ?
00:53:417 (2,3,4,5,6,7,1,2,3,4,5) - I think this place should be mapped differently because you are mapping the guitar sound and its not that intense right now so don t change the direction so hard just put like a nice S I mapped vocal here, but maybe you're right
02:46:217 (8) - NC
03:48:617 (1,2,3,4,5,6,1,2,3,4,5,6) - Ok on this part you should either do slider jumps or put more DS in that stream because Its really intense part and you under mapped it
03:54:617 (1,2,3,4,5,6,7,8,1,2,3,4) - Increase the DS its intense part
03:55:817 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8) - You completly ignored all of this this should be one of the hardest parts of the song increase DS on every stream like a lot specially on this one 03:57:617 (1,2,3,4,5,6,7,8) and remove this slider 03:57:317 (5) - not needed I'll think about it, but probably you are right
04:18:617 (1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4) - Increase DS more
04:25:817 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ^
I really like DragonForce!
HML wrote:
hi Hi!modThanks for the mod!HP is way too low. I can pass the majority of this with 50% acc. Raise it to like 5.
00:07:217 (9) - NC because it's a new part/turn of the stream.
00:07:217 (9,10) - Space more so the map feels faster with the more than normal spaced streams. This is first part of the map so i dont want to do it hard
00:08:417 (9,10) - Same dealio here ^
00:10:817 (9) - NC so the sudden shift in speed is more readable?
00:12:017 (9,10,9,10) - You can figure it out
00:16:817 (5,6,7,8,9) - I feel like spacing this closer would add more of an impact on the guirat along with NCing 00:16:817 (5) - Not sure, will change if next modders say about it
00:17:117 (9,10) - NC
00:17:417 (1,2,3,4,1,2,3,4,5) - This angle is a bit small so it might be hard for players to shift the mostion do fast. Maybe make it bigger?
00:18:017 (5,6,7,8,9,10) - Same stuff as before with this
00:19:217 (5,6,7,8,9,10) - You know the drill?
00:21:617 (9) - NC
00:21:917 (10) - Ctrl+G makes this look better imo.
00:21:617 (9,10) - Space more There is blanket
00:22:817 (9,10) - ^
00:24:017 (1,2) - I think I know why you did this, but I think you went about it the wrong way. Making the flowey streams go into something straight makes the sound stick out more, but it doesn't play very well imo along with it not looking so good. I'd personally Make these half sliders and make them reflect like THIS Changed in other way, but your idea was good
00:24:917 (5) - NC because it's a sharp turn in the stream.
00:26:417 (2) - NC and drag more to the left so it plays less choppy?
00:34:667 (10) - This would be cool if you added a triangle jump here instead to really help show the vocals off more. Dont catch the idea
00:37:067 (9) - This is overmapped. There is no sound on 00:37:142 - There is "the"
00:39:317 (5) - I would have made this note the one it shifts on and not being shifted onto because you're giving 00:39:242 (4) - more of an impact than 00:39:317 (5) - because that's what note it's turning on.
00:46:667 (4) - This is an ugly slider imo. I'd appreciate it if you changed it up a bit
00:53:792 (7,1) - Remember what I said about emphasizing notes just two points ago? Yeah, do that here!
01:00:017 (9) - NC
01:00:317 (10) - Move down a smidge?
01:00:617 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - I'd remap these two streams. They look super ugly and turn with no rhythmical queue.
01:01:217 (9) - NC
01:02:417 (9) - I think you can NC the rest on your own
01:04:217 (1,2,3,4,5,6,7,8) - Remap this stream. Not only does it pivot without needing it to, but it also causes unnecessary 100's, 50's or even misses because you have notes stacked that you have to tap in a short amount of time. This can cause notelock and is very annoying when playing.
01:18:542 (8,1) - Woah
01:19:217 (9) - NC
01:19:217 (9,10) - Space more too keep the same fast motion feeling the stream give. There is a blanket
01:33:617 (3) - NC to emphasize this more
02:16:217 (9) - Last time I mention this, but NC these please.
03:03:017 (1,2,3,4,5,1,2,3,4) - Make these sliders so the transition from 1/4 to 1/3 streams is easier to read. I'll think about it!
03:39:017 (1,2,3,4,1,2,3,4) - I think back and forth slider jumps would fit better and not so much these boring circular ones. I like my idea
05:06:617 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - This is stupid. I don't care if Monstrata did it, it's too spaced and feels like it was added just for SR. It also adds like 0.8*'s to the map which can be warranted if you have a "Promethean Kings" situation where it changes BPM and tone drastically, unlike here. You can get just as much emphasis by making this as spaced as the rest of the map. I know that its maybe too spaced, but I can feel music is so much stronger than in previous moments that I really want to save this spacing
Streams are pretty cool, but I just differ in opinion as to where you should be turning them
kjlfaklf wrote:
00:25:817 (1,2) - почему они такие скучные? такие долгие слайдеры можно же исказить как-нибудь
https://www.youtube.com/watch?v=wgnVGw1STjo
Yep, it was very helpful, changed everything as you can see, thx!Kotori-Chan wrote:
:3Legend
00:31:592 - there is nothing pls replace by just a circle on the white tick
00:37:067 (9) - same here,mini slider isnt really necessary,simple circle is fine aswell,i dont really like the abuse or "overmap" with mini sliders
01:49:517 (6) - ^^^^
00:48:617 (1,2,3,4,5,1,2,3,4,5) - i see you made these spaced because on 00:49:067 - is new vocals but on 00:49:517 - isnt really something big or new like on 00:49:067 - suggestion make 00:49:067 (1,2,3,4,5,1,2,3,4) - make this one stream,without spacing
01:10:142 - 01:10:217 - this is some really tight window to hit the slider after spinner especially if the next pattern is some mini slider spam,this makes it really really easy to miss,would suggest to let the spinner either on 01:09:917 - or 01:10:067 -
02:27:092 (1,1) - ^^^^
04:46:292 (1,1) - ^^^^^^
04:12:617 (1,1,2) - again really tight window + that stream is pretty much starting right in the corner which makes it even easier to miss,better let it start closer to center
04:19:817 (14) - NC ?^
well,hope mod was somewhat helpful
dont forget to give kudos and to m4m https://osu.ppy.sh/b/1163540
good luck :3
Thx ProfessionalBox!ProfessionalBox wrote:
From my M4M que
Legend
01:11:417 (1,2,3,4,1) - This curve could be inproved
01:20:042 (4,5,6,7,8,1,2,3,4,5) - You should polish this to a more perfect circle to make it look cleaner
01:31:442 (12,1) - Something like this would flow much better No entrance to next stream, declined
01:34:217 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - You should emphasize the strong sounds here with a rhythm that follows the music better instead of a mindless stream Its ok to me
02:15:392 (6,7,8,1,2,3,4,5,6,7,8) - Here again one of these circular streams that could easily be made into perfect circleshapes by using the slider to stream conversion. I recommend you go through your map with using that and make these visually better to appeal to more people and to raise the overall quality!
02:21:917 (2) - Blanket to the stream?
02:27:017 (1) - Place this at around X:328 Y:253 for better movement and flow
02:28:217 (1,1,1,1,1,1) - Unnecessary NC spam that will probably just confuse people for no reason. You should cut out every other NC so that it's 1,2,1,2,1,2 (same at 01:10:217 (1,1,1,1,1,1,1) - )
03:03:017 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6) - Only the very best players can distinguish that this is 1/3 rhythm with this low spacing. Space them out A LOT more to be consistent with your previous spacing. Apply this to all of the 1/3 streams in the map I think its very subjective when it comes to 1/3 rhythm, I dont like weird spacing in this kind of streams, but maybe you are right, I will think about it
03:21:917 (1,1,1,1) - Super weird to play. Consider changing.
03:43:442 (4,1) - Ditch the idea of a blanket and follow the circlular movement until the end (you can still blanket it but the movement should be cirular and not cut off to the top suddenly for this slider)
03:45:242 (4,5,6,7,8,1,2,3,4,5,6) - This curve is a bit unappealing its ok
05:06:617 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - imo unreasonable since the solos don't even come close to this kind of spacing. This feels like a forced boost in star rating for pp. Will think about reducing spacing
That's it for the mod hope it helped!
Thanks Hysteria!Hysteria wrote:
Sorry for delay.
(From my queue)Legend00:29:192 - Could add a spinner here. Dont fit
01:14:417 (3,4) - ctrl+g for better flow (if fixed, should change the position of this 01:15:017 (1) - ) Wont change unless someone els will say it
01:16:817 (3,4) - ^
01:31:517 (1) - Should make this curve more so it plays better, example.
01:33:767 (2,3) - Flow issue. Its not issue, there is strong sound on 3 and I can break flow on it
01:48:617 (1) - Same as last time, should curve more for better flow and playability.
02:32:417 (3,4) - Same as last time, ctrl+g for better flow.(If fixed, might need to change position of 02:33:017 (1) - )
02:34:817 (3,4) - ^
02:51:017 (5) - Move slider forward 1/2 and add single at it's previous place, example.
04:09:617 (3,4) - Flow issue. same
04:12:617 (1) - Should add a single here and move spinner 1/4 forward to be consistent with the rest of the map Isnt necessary
04:19:217 - NC
04:19:817 - NC
04:20:417 (22) - NC
04:25:817 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - You havn't used these kind of extreme jumpstreams earlier in the map, would argue for consistency's sake that you should nerf the jump spacing between the streams themselves. This is to make it less hard to read or anticipate what's next. Its ok
04:51:617 (3,4) - ctrl+g for better flow.(Might need to fix position of next object.)
04:54:017 (3,4) - ^
05:06:617 (1,2) - Could make this first two hits into a kickslider to make the stream easier to get into. Right now due to the pause, it's incredibly difficult to get the aiming right within the two first notes. A slider would help the player by showing what speed he needs to aim at to be able to hit the notes. Not bad idea, will think about it
05:11:417 - Add circle and move spinner 1/4 forward, same reason as before.
Ending words:
Solid and well polished map. It was pretty difficult to find any major issues with it!
GL in the future.
-himei wrote:
плейсхолдер
сделаю мод через неделю, пофикси пока дистанции между реверсами и новыми ветками стримов
сделай нормальные смещения по х у Напиши про это всё в моде, для меня все ок в этих реверсах и стримах
00:09:017 (1,2,3,4,5,6,7,8) - вот здесь например http://puu.sh/tsFUv/06ef70abb7.jpg
в основном тут не очень продуман флоу, некоторые стаки тяжело прочитать
попроси кого-нибудь сыграть эту карту и дать фидбек