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eufonius - narcissu

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Topic Starter
o0cannian0o

kanpakyin wrote:

Timing help..
offset:4891

Also you need to kds Some post if someone help you!!!
:) Thank you for suggestion~
Topic Starter
o0cannian0o
Insane- is finished
thank you for more suggestions~
Heatherfield
star first
edit: my brief mod
[General]
Timing:不准很显然 但是这个timing难度较大我做不了判定..有的地方vocal本身好像也唱off了..
Source:貌似这样写会准确一点? Narcissu -SIDE 2nd
tags:不加个Setsumi吗 xsk
Preview point:几个diff都没有设置
[Normal]
总体上来说因为一直在跟vocal的原因所以留有很多小段的空隙 打起来不是很连贯的感觉
另外既然是normal就全程开着DS来做吧,01:17:791 (1,2,3,4,5,6,7) - 这样的遮挡也就最好别放在normal里面坑爹了.
sv好像略高..?
01:21:466 (9) - 这个貌似是唱的就不准..我倒是觉得没必要完全跟vocal,放在01:21:691也可以
01:58:891 (2) - 不合音乐吧..这个3/4 自创节奏的话虽然不是不可以 但是在这个normal里好像蛮违和 而且也需要hitsound的支持
03:45:091 (7) - 这个不是很好看 而且这种程度的重叠应该也是不允许的
[Hard++]
难度名略猎奇 你要是想做跳图干脆改个叫jump神马的得了
AR过高 不合歌,打起来的话又因为节奏稀疏而感觉很突兀
00:18:466 (1,2) - 这个位置怎么跟normal里面还不一样咧..
03:38:491 (4) - 结束的位置不对
03:45:016 (4) - 嘛..这样的还是不用了吧
04:12:241 (1) - 延长到04:14:491
[Insane-]
diff名还是有点猎奇..
OA8 AR7好像有点蛋疼吧..OA-1
有比较多的无意义节奏,spacing也比较随意,首先是不好听,其次是打的时候不好判断,另外本身AR7 所以总体上感觉很难读
01:41:191 (2) - 这个..八分拍还是算了吧
03:54:091 (1) - ^
具体的节奏我就不一一说了,主要的看法就是这样,嗯.


笑一笑吧,濑津美..
kazumikos

Beatrice wrote:

LOL

Just let it go to graveyard then, even BATs have no right to del a map.
=>contact a BAT or a GMT to delete ur duplicated map

other while, no hitsound? try to add them O_o u'll get in trouble without hitsound

In general, ur map got quite a lot of spacing issues, fix them, especially in [normal], don't try to make hard jumps in there, use distance snap if u can.

And.. idk, offset seem to be late to me, try 4863? remember to resnap all notes
After fixing (and taking care of duplicated map >_>) pm me if u need a further mod
lkx_Shore
N难度和J难度都不错,相对来说I难度前期是不是单调了点...加油哦
Topic Starter
o0cannian0o
谢谢建议-。-立刻想办法去
Farmer_Player
快到中间有点节奏不明显
lj5525908
:) 加油 坏蛋支持~
konggejian
:D
Lost Magic
第一次作图不要贪快哟,想Rank不是几个月就能搞定的(炸
hez
Q_Q下不好了。
先给star好了
Xeon_old
Nice song and nice map.I like it especially jump diff :D
Personal Suggestions:
NORMAL diff:circle size +1,Approaching Rate +1
Insane diff:add one note at 00:57:391.Appoaching Rate +1
Fight!
Okamiroy
star~~
Xeon_old
i mean circle shuold be larger...
I used a vague way to say it before.
So Sorry...
Topic Starter
o0cannian0o

Xeon wrote:

i mean circle shuold be larger...
I used a vague way to say it before.
So Sorry...
童鞋你其实完全可以讲汉语的我看的懂 :cry:
Xeon_old

o0cannian0o wrote:

Xeon wrote:

i mean circle shuold be larger...
I used a vague way to say it before.
So Sorry...
童鞋你其实完全可以讲汉语的我看的懂 :cry:
其实我以为这里不能说汉语……
rs_fadeaway
我觉得jump那个难度中,把有些有直角的slider拉成弧形更好,比较符合该曲风,尤其是03:38:491,那个矩形完全破坏美感
Topic Starter
o0cannian0o

rs_fadeaway wrote:

我觉得jump那个难度中,把有些有直角的slider拉成弧形更好,比较符合该曲风,尤其是03:38:491,那个矩形完全破坏美感
:) 谢谢建议,我就去看
Fire Cirno
星星啊~~~月亮啊~~~变身啊~~~~
Level_9
good job
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