ONE OK ROCK - Konzatsu Communication [Taiko]

posted
Total Posts
58
show more
Jerry

Stefan wrote:

[Jerry's Oni]
00:16:653 - Strange you left this timestamp out. It also feels odd that 00:16:807 (97) - isn't connected to the combo pattern. :arrow:Originally thought that it'd be nice to have a little gap here to emphasize on the heavy beat at 00:16:807 -, but now that I look back at it I feel that it doesn't really change that much lolol. Fixed
Sorry for missing your mod, Stefan :p

Here's my update: http://puu.sh/uIdR4/46b3150a25.zip
cdhsausageboy

Stefan wrote:

[Futsuu]

Even AIMod is nagging, please fix that.
its a perfect 1.4 on my end though...?

00:20:499 (41) - Compared to 00:18:038 (36,39) - this feels strange to go 1/2 here, the music is slightly weaker when it's about to follow the 1/2 part. Instead, I would go ddk to 00:20:653 - . i was at a loss while mapping this so i went full lazy mode and copied 00:20:499 directly lol um changed into something that makes more sense
01:09:576 (61,69) - Might be a possibility to remove this notes. I find the breaks being created over this way pretty nice to have. yeah the notes were added initially since people thought that the map was too easy lol fixed!
wow its been a long time since ive fixed everything in a mod lol
Thanks a bunch for the mod Stefan!

Code here
davidminh0111
Mod:
Jerry's Oni:
-00:10:807: I think you messed it up
-00:44:961: Change to K
-00:46:192: Make it to K
-00:49:884: change to K

Sorry for short mod because this beatmap is too hard to mod
Jerry

davidminh0111 wrote:

Mod:
Jerry's Oni:
-00:10:807: I think you messed it up :arrow:Umm.. in what sense?
-00:44:961: Change to K :arrow:Going for a nice and consistent x o x - o x o pattern here for this whole part that goes fairly well with the vocals imo, so no change for this
-00:46:192: Make it to K :arrow:That's already a kat though? :?
-00:49:884: change to K :arrow:Same reason as the second reply, no change for this
No changes applied but thanks for the mod! :3
Ellyu
From my q
sry this is not my type of song so I would only mod 2 diffs ;w;(and they are short mod too)
Find more mod. I thought it could be polished a lot.

A rock song with cute girls in bg?

[Oni]
00:04:345 (13,14,15,16,17) - kkkkd or kkddd better.
00:17:884 (99,100,101) - kkd or kdd?
00:27:422 (151,152,153,154) - these pattern is really bad tbh u need to change it. continuous 1/2 circle doesn't fit the Oni,especially in this song.
00:30:038 (165) - move this to 00:30:345
00:53:268 (327,328,329) - ddd better imo cuz there's no special beat on the bluetick
00:55:115 (341) - 00:56:345 (351) - remove the finish cuz they are not the down beat
01:03:730 (33) - add finish
01:06:192 (48) - remove the finish. kkkkD is not usually happen in a 3* map. or you can remove 01:06:115 (47) -
01:06:345 (49) - remove finish

[Jerry's]
less objects than Oni. gud pp
OD-1,7 too high for a 4* map.
00:09:268 (45,46) - add a 5 circle stream here. this is the top diff,and u don't have to make this so easy.
00:17:115 add note here. 3/2 gap between two pattern is a little weird.
00:19:576 same as^
01:03:576 (28,29) - d k to emphasize the enhancing on the pitch
00:48:345 (259,260) - d k to fit the pitch
Jerry

Ellyu wrote:

[Jerry's]
less objects than Oni. gud pp

OD-1,7 too high for a * map. :arrow:The OD's at 5 tho? And OD 1 is way to low ._.

00:09:268 (45,46) - add a 5 circle stream here. this is the top diff,and u don't have to make this so easy. :arrow:I intended for this part to have the feel of a short break at 00:09:268 (45) - before "speeding up" with increased density of patterns at 00:09:576 (46) - onwards. It fits the feel of the song for this section imo.

00:17:115 add note here. 3/2 gap between two pattern is a little weird. :arrow:Agreed. Changed.

00:19:576 same as^ :arrow:No change for this one, I feel that landing the kat with the incomplete break fits the flow of the song for this section.

01:03:576 (28,29) - d k to emphasize the enhancing on the pitch :arrow:I'm following the two low "dun dun" drum sounds for these two notes at 01:03:730 (29,30) -, so no change for this.

00:48:345 (259,260) - d k to fit the pitch :arrow:The current pattern matches the vocal pitch's flow better imo
Thanks for the mod~

Here's my updated diff, donkat: http://puu.sh/vthSP/7db2c9d325.zip
Hitsu
hi there
came with check on Oni (though i didn't mod it last time, sry)
want to point some strange things
no kudosu

Oni

00:55:422 (342,343,344,345,346,347,348,349,350) - these triplets are messed up in all ways you can think. It breaks the flow very hard.
  1. You missed one kat on first one because 00:55:422 (342) this note is placed where both drum sound and high pitch of the voice appear. Also this 00:55:499 (343) one would be better with kat too because it is affected by the high pitch of the voice too since the sound "kyo" is kind of long and appears on both of the first notes of that triplet.
  2. Why is this one 00:56:192 (350) kat? No sign for that, literally. No drum sound or high pitch of the voice. The last one is going down on that part and continues to be mid-pitch till the beginning of the kiai section. So switch that to d.
  3. 00:56:345 (351) - for this there is also no sign to leave that as kat due to the reasons higher. Guitar pitch is also not that high.

Ok this 00:56:653 (352,353,354,355,356,357,358,359) part is the next.
  1. 00:56:961 (354,358) - pitch of these notes is equal and not that high though, it's lowering on that note that is closer to the kiai. I think that switching 00:57:422 (358) to don will make the situation better. It will keep the flow more straight in my opinion.

Kiai is ok but some things are weird too.
  1. 01:10:038 (71,72) - switch these notes (ctrl+g). 01:10:038 (71) has not that high pitch to follow the vocal there but 01:10:192 (72) is just asking to put kat there because you're just missing the drum sound and it breaks the flow.
  2. 01:10:961 (77) - i don't think that there's any cymbals sound to emphasize with this finisher. Considering other notes that you've emphasized with no cymbals they kinda was in place to follow the flow so they are okay. But this one is bothering me.
  3. 01:14:961 (101) - this one has kick sound not drum, switch 01:14:807 (100,101) (ctrl+g) to follow what i said, 100 has drum sound.
  4. 01:16:115 - why not to put a don to cover this break? You've missed kick sound there.
  5. 01:17:192 (114,115) - ctrl+g to follow the vocals as you do more of anything throughout all the song.
  6. 01:17:730 (118,119) - ^.


still gl to you
Topic Starter
Worldwide

Hitsu wrote:

hi there
came with check on Oni (though i didn't mod it last time, sry)
want to point some strange things
no kudosu

Oni

00:55:422 (342,343,344,345,346,347,348,349,350) - these triplets are messed up in all ways you can think. It breaks the flow very hard.
  1. You missed one kat on first one because 00:55:422 (342) this note is placed where both drum sound and high pitch of the voice appear. Also this 00:55:499 (343) one would be better with kat too because it is affected by the high pitch of the voice too since the sound "kyo" is kind of long and appears on both of the first notes of that triplet.
  2. Why is this one 00:56:192 (350) kat? No sign for that, literally. No drum sound or high pitch of the voice. The last one is going down on that part and continues to be mid-pitch till the beginning of the kiai section. So switch that to d.
  3. 00:56:345 (351) - for this there is also no sign to leave that as kat due to the reasons higher. Guitar pitch is also not that high.

Ok this 00:56:653 (352,353,354,355,356,357,358,359) part is the next.
  1. 00:56:961 (354,358) - pitch of these notes is equal and not that high though, it's lowering on that note that is closer to the kiai. I think that switching 00:57:422 (358) to don will make the situation better. It will keep the flow more straight in my opinion.

Kiai is ok but some things are weird too.
  1. 01:10:038 (71,72) - switch these notes (ctrl+g). 01:10:038 (71) has not that high pitch to follow the vocal there but 01:10:192 (72) is just asking to put kat there because you're just missing the drum sound and it breaks the flow.
  2. 01:10:961 (77) - i don't think that there's any cymbals sound to emphasize with this finisher. Considering other notes that you've emphasized with no cymbals they kinda was in place to follow the flow so they are okay. But this one is bothering me.
  3. 01:14:961 (101) - this one has kick sound not drum, switch 01:14:807 (100,101) (ctrl+g) to follow what i said, 100 has drum sound.
  4. 01:16:115 - why not to put a don to cover this break? You've missed kick sound there.
  5. 01:17:192 (114,115) - ctrl+g to follow the vocals as you do more of anything throughout all the song.
  6. 01:17:730 (118,119) - ^.


still gl to you
Thanks! fixed most things, especially the triplets bit before the chorus.
Username105
Hello I'm here for the nm surprise
[General]
  1. The file "oor.png" is unused, so either make use of it or delete it to save space.
  2. Change your HP in Oni and Inner Oni to 6, too much of a jump from muzu.
  3. Please include something to the effect of "18+ lyrics! Player's discretion advised!" in your description and add "profanity" to the tags. This not only affects the rankability of your map, but you can also get suspended for doing this without a proper warning.

[Kantan]
  1. 00:09:884 (7) - Remove this. Your kantan is overall pretty rough, so you will need to remove quite a few notes from it so that your spread will be more linear.
  2. 00:14:499 - / 00:16:038 - / 00:20:653 - / 00:21:268 - Here are a few examples of other notes you can remove in the section. Please feel free to change the color patterns after removing these notes.
  3. 00:27:115 (40,41) - remove both of these for consistency with the lighter, more introductory pattern 00:24:345 (35,36) - here. Remember you can change the colors after doing this for example, changing 00:28:038 (40) - this to a d would be fine.
  4. 00:30:499 (46) - Consider removing this too.
  5. 00:32:961 (1) - Consider removing this spinner, as this section could have simply been mapped with a d placed 00:32:961 - here and 00:33:576 - here. Also, do something similar to the other spinner 00:42:807 (1) - here.
  6. 00:51:115 (14) - / 00:51:115 (14) - This section is really nice! It demonstrates how you should be using patterns minimally in your kantan, while still following the rhythm. Use a similar density to the one you use there throughout this difficulty.
  7. 00:44:653 (2) - / 00:46:192 (6) - Remove both of these and I think you'll get a great rhythm for kantan there. >w<
  8. 00:49:884 (11) - / 00:51:115 (14) - sames here.
  9. 00:52:961 (18) - This note sounds more in line with the song placed with the lyric 00:53:268 - here.
  10. 00:54:192 - Apply the same suggestions lol.
  11. 00:57:576 (1) - I recommend mapping a single note here, and then letting the kantan player rest for four beats. Break like time should be seen in a kantan, and I feel that this is a perfect place to add some.
  12. 01:12:345 (7) - Again, this slider could be removed and be more effectively mapped as a d 01:12:345 - here and 01:12:961 - here.

[Futsuu]
  1. 00:03:730 - / 00:06:192 - You missed clear lyrics here, consider adding something to fill in for it.
  2. 00:12:345 - / 00:12:345 - / 00:14:807 - / 00:15:422 - Again, you could be adding notes here. Some of your patterns are short and they could be seen in Kantan. Make sure that your spread is nice and linear.
  3. 00:29:730 - Consider adding a note here. Even though it will be somewhat strange spacing, it is necesary for futsuu because it makes the spread more linear.
  4. 00:32:961 (17,18,1) - You need to add some 1/1 in between these. Consider possibly some 1/2 too, with moderation, to prepare the player for muzukashii more, and make the spread more linear.
  5. 00:39:576 - Same suggestion as earlier.
  6. 00:45:268 (4) - move to 00:44:345 - here and change the colors so that the map reflects the loud lyrics more accurately. Same for the following sections
  7. including 00:45:576 - this.
  8. You may be thrown off by the SR, but please ignore it. The difficulties themselves are more important than the SR.

[Muzukashii]
  1. 00:11:422 (31,32,33) - Remove finishers. Wait until the cymbal noise 00:21:730 - here before using finishers, that way the cymbal has more impact.
  2. 00:24:345 (78,79,80,81,82,83,84,85,86) - Consider changing some of these to k. For example, 00:24:961 (82) - / 00:25:884 (85) - or whatever you feel is natural for that section. Then, do the same 00:26:807 (90,91,92,93,94,95,96) - here.
  3. 00:34:038 (120,121,122) - Please keep your 1/4 patterns monochromatic. While they are allowed, they should be avoided at this high of a bpm, and can be jarring to muzukashii level players as they take much more skill than monochromatic triplets.
  4. 00:43:268 (163,164,165,166,167) - Remove this 5let.
  5. 00:44:345 (170,171,172,173,174,175,176) - Vocal finishers may be questionable here. Consider removing them. Ans same for where you repeated them.
  6. 00:56:345 (1) - Please remove the spinner and map the section normally. You can map most of the drums and vocals there normally on this muzukashii.

[Oni]
  1. 00:10:807 (56,57,58,59,60,61,62,63,64,65,66) - Please nerf this. This pattern is a fast, complicated stream that should only be seen in an Inner Oni.

sorry I'll have to stop early
lower diff spread is important
best of luck :D
cdhsausageboy

Jonawaga wrote:

Hello I'm here for the nm surprise :33
[Futsuu]
  1. 00:03:730 - / 00:06:192 - You missed clear lyrics here, consider adding something to fill in for it. The only vocal omitted is 00:06:192 tho? That note is left out since I wanted to start the pattern on a strong beat but ayyyyy I don't have my headphones now so I might be missing something ;w;
  2. 00:12:345 - / 00:12:345 - / 00:14:807 - / 00:15:422 - Again, you could be adding notes here. Some of your patterns are short and they could be seen in Kantan. Make sure that your spread is nice and linear. then i guess that Kantan isn't really beginner-friendly *runs* the main rhythm in the song here is really unclear, so i'd like to keep it simple to avoid confusing players
  3. 00:29:730 - Consider adding a note here. Even though it will be somewhat strange spacing, it is necesary for futsuu because it makes the spread more linear. the spacing is somewhat weird tho DDDDDDDD:
  4. 00:32:961 (17,18,1) - You need to add some 1/1 in between these. Consider possibly some 1/2 too, with moderation, to prepare the player for muzukashii more, and make the spread more linear. Added some 1/1!
  5. 00:39:576 - Same suggestion as earlier. ^
  6. 00:45:268 (4) - move to 00:44:345 - here and change the colors so that the map reflects the loud lyrics more accurately. Using my own patterns instead of following the vocals strictly here
    Same for the following sections
  7. including 00:45:576 - this. ^
  8. You may be thrown off by the SR, but please ignore it. The difficulties themselves are more important than the SR. I do have to agree with this ;w;

sorry I'll have to stop early
lower diff spread is important
best of luck :D
Thanks a lot! Some of the suggestions are really nice but I don't wannabump the difficulty of the map that much since its just a Futsuu ;w;
Still thanks for the help!
Code here
Topic Starter
Worldwide

Jonawaga wrote:

Hello I'm here for the nm surprise Thanks!
[General]
  1. The file "oor.png" is unused, so either make use of it or delete it to save space. Deleted, it was used for the previous STD diffs that I've already deleted.
  2. Change your HP in Oni and Inner Oni to 6, too much of a jump from muzu.
  3. Please include something to the effect of "18+ lyrics! Player's discretion advised!" in your description and add "profanity" to the tags. This not only affects the rankability of your map, but you can also get suspended for doing this without a proper warning. Sure.

[Kantan]
  1. 00:09:884 (7) - Remove this. Your kantan is overall pretty rough, so you will need to remove quite a few notes from it so that your spread will be more linear.
  2. 00:14:499 - / 00:16:038 - / 00:20:653 - / 00:21:268 - Here are a few examples of other notes you can remove in the section. Please feel free to change the color patterns after removing these notes.
  3. 00:27:115 (40,41) - remove both of these for consistency with the lighter, more introductory pattern 00:24:345 (35,36) - here. Remember you can change the colors after doing this for example, changing 00:28:038 (40) - this to a d would be fine.
  4. 00:30:499 (46) - Consider removing this too.
  5. 00:32:961 (1) - Consider removing this spinner, as this section could have simply been mapped with a d placed 00:32:961 - here and 00:33:576 - here. Also, do something similar to the other spinner 00:42:807 (1) - here.
  6. 00:51:115 (14) - / 00:51:115 (14) - This section is really nice! It demonstrates how you should be using patterns minimally in your kantan, while still following the rhythm. Use a similar density to the one you use there throughout this difficulty.
  7. 00:44:653 (2) - / 00:46:192 (6) - Remove both of these and I think you'll get a great rhythm for kantan there. >w<
  8. 00:49:884 (11) - / 00:51:115 (14) - sames here.
  9. 00:52:961 (18) - This note sounds more in line with the song placed with the lyric 00:53:268 - here.
  10. 00:54:192 - Apply the same suggestions lol.
  11. 00:57:576 (1) - I recommend mapping a single note here, and then letting the kantan player rest for four beats. Break like time should be seen in a kantan, and I feel that this is a perfect place to add some.
  12. 01:12:345 (7) - Again, this slider could be removed and be more effectively mapped as a d 01:12:345 - here and 01:12:961 - here.
    Overall changed most things, I will maybe remap this Kantan.

[Futsuu]
  1. 00:03:730 - / 00:06:192 - You missed clear lyrics here, consider adding something to fill in for it.
  2. 00:12:345 - / 00:12:345 - / 00:14:807 - / 00:15:422 - Again, you could be adding notes here. Some of your patterns are short and they could be seen in Kantan. Make sure that your spread is nice and linear.
  3. 00:29:730 - Consider adding a note here. Even though it will be somewhat strange spacing, it is necesary for futsuu because it makes the spread more linear.
  4. 00:32:961 (17,18,1) - You need to add some 1/1 in between these. Consider possibly some 1/2 too, with moderation, to prepare the player for muzukashii more, and make the spread more linear.
  5. 00:39:576 - Same suggestion as earlier.
  6. 00:45:268 (4) - move to 00:44:345 - here and change the colors so that the map reflects the loud lyrics more accurately. Same for the following sections
  7. including 00:45:576 - this.
  8. You may be thrown off by the SR, but please ignore it. The difficulties themselves are more important than the SR.

[Muzukashii]
  1. 00:11:422 (31,32,33) - Remove finishers. Wait until the cymbal noise 00:21:730 - here before using finishers, that way the cymbal has more impact.
  2. 00:24:345 (78,79,80,81,82,83,84,85,86) - Consider changing some of these to k. For example, 00:24:961 (82) - / 00:25:884 (85) - or whatever you feel is natural for that section. Then, do the same 00:26:807 (90,91,92,93,94,95,96) - here.
  3. 00:34:038 (120,121,122) - Please keep your 1/4 patterns monochromatic. While they are allowed, they should be avoided at this high of a bpm, and can be jarring to muzukashii level players as they take much more skill than monochromatic triplets.
  4. 00:43:268 (163,164,165,166,167) - Remove this 5let.
  5. 00:44:345 (170,171,172,173,174,175,176) - Vocal finishers may be questionable here. Consider removing them. Ans same for where you repeated them.
  6. 00:56:345 (1) - Please remove the spinner and map the section normally. You can map most of the drums and vocals there normally on this muzukashii.

[Oni]
  1. 00:10:807 (56,57,58,59,60,61,62,63,64,65,66) - Please nerf this. This pattern is a fast, complicated stream that should only be seen in an Inner Oni.
    Changed

sorry I'll have to stop early
lower diff spread is important
best of luck :D
PatZar
[General]
Spread pattern between Oni and Muzukashii is literally hard if i want to say.
Muzukashii introduces with single monotone with basic d d k k and etc and some triplet like ddd kkk, but your Oni style plays with difficult pattern such as ddk dkd kkd and some difficulty stream for me, i recommend you to call the modders to do so.

Untick widescreen support, since there's none of storyboarding on Kantan-Oni.

The first kiai tick literally at 00:02:191 - not at 00:02:268 - lol.

[Jerry's Oni]
00:19:730 (110,111,112,113,114) - i dont have idea what are you following to, but i know mostly at this section you mapped at instrumental sound, i recommend you to use like this if you want smthing better sequence 00:19:576 - http://puu.sh/waq5e/d6a0ee60ed.jpg .
00:37:268 (208) - delete this, since 00:34:807 - you didn't mapped there too, and also there is no sound at 00:37:268 - .
00:39:576 - you completely ignore the vocal sound but you mapped as a vocal, add k here if you literally following the vocal.
00:59:730 (5,6) - only my own opinion, the sound and better sequence is dk kd, 00:59:730 (5,6,7,8) - make more emphasis at there.
01:02:192 (19,20) - ctrl+g if you change above.
01:04:653 (33,34) - ^
01:10:653 (78) - k for emphasizing 01:10:961 (80) - .

Nice oni.


[Oni]
00:02:961 (5) - for me d k d placement like this is literally bad(in this section/song), move this 1/2 forward for better emphasize.
00:09:576 (48,52) - D? i mean, you mapped at muzukashii started with k, cdh d, kantan k, the spread is literally weird, and i suggest you to change this Oni to d. You force the sequences to get more stress at cymbal, but i think is bad for this song.
00:25:268 (137) - i recommend you to move this k 1/2 forward. the sequences timing with the sound is a bit weird, even though you're following the instrument, take a look mine.
00:27:422 (149) - ssame with above ^
00:32:653 (180) - using d d d d monotone is weird, and 00:32:653 (180) - have high pitch or vocal what can i say, change this to k.
00:35:884 (204,205,206,207,208,209) - worst 1/4 triplet, yes i know you're following the vocal one, but you literally force the sequence to get more streamy, i suggest you to delete the middle of the triplets.
00:37:422 (212,213,214,215) - i dont have idea why are you mapped like this, even though you follow the vocal but this is bad with spread, it's better you to move this 00:37:807 (214) - to 00:38:345 (216) - here.
00:39:961 (229) - delete please.
00:44:345 (260) - until 00:57:576 (354) - , wow please take a look at your Muzukashii and Jerry's Oni, the spread is broken i recommend you to map with singlet monotone with better sequence, Yes i know you mapped with your own idea, but if you want to rank this it's better to remap this section.
01:06:807 (50) - k is enough to make emphasize at 01:07:115 (51) - .
01:10:807 (76,77) - if you map for vocal ctrl + g this.

[Muzukashii]
if i want to say, your muzukashii needs more break, such as 00:27:730 (93) - should be deleted.

00:25:268 (83,91) - delete for break.
01:13:576 (71) - delete this since oni doesn't have this.


well i dont mod for this diff, i can break your muzukashii style tbh, try to delete some notes that are literally unnecessary for you.

futsuu kantan are fine with me, even though kantan i dont like smthing break pattern, but i think it's fine.. needs more mod if you want to rank this

good luck!
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply