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Hatsune Miku - BadBye

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Total Posts
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Topic Starter
eveless
This beatmap was submitted using in-game submission on 2011年8月20日 at 10:24:08

Artist: Hatsune Miku
Title: BadBye
Source: koma'n
Tags: Vocaloid koman eveless kiririn_ Riena
BPM: 140
Filesize: 13392kb
Play Time: 02:54
Difficulties Available:
  1. BadBye (4.39 stars, 285 notes)
  2. GoodBye (5 stars, 650 notes)
  3. kiri (1.86 stars, 131 notes)
  4. Riena (4.83 stars, 506 notes)
Download: Hatsune Miku - BadBye
Download: Hatsune Miku - BadBye (no video)
Information: Scores/Beatmap Listing
---------------
Badbye for a bad ending

map it for my new ID

[Goodbye] Finished - Insane
[Riena] Finished by Riena -Hard
[Badbye]Finished -Normal
[kiri]Finished by kiririn_ - Easy

and there is another diff mapped by Disoy
m i z u k i
:oops:
Regou
:D
miku
鬼畜map : DDDDDDDDDDDDDDDDD
kuyukiP
いい :)
KanbeKotori
:oops:
Cyril Scarlet
(。≖ˇェˇ≖。)
Kiiwa
BakaBye
Mystica
hello;goodbye for you
Clare
YO!
Colin Hou
LoL
y u c a
eveveveve(・∀・)ノ
S o r d a
@w@
Kyonko Hizara
:)
Disoy
終於完成了~
拖了很久~抱歉QAQ...
先看看吧^ ^

Download: Hatsune Miku - BadBye (goodbye) [Dis].osu
deepsea
o.o/
Banana
比我做的好多的我是来凑字数的、
star :D
NatsumeRin
[General]
tags要改
Hard改名成Normal+或者Badbye,首先Riena是真Hard,然后你这样会让人觉得你难度分布很差什么的。
offset:+7

[kiri]
作为Easy难度拉的有点高了,HP-1 OD-1建议
00:48:055 (6) - 这里开始降音量有些早了,要真消把后面一个1消了就行了,而且我怀疑消slider头还要被喷unrankable
01:33:912 (1) - 感觉接的太紧了,应该靠后1/2放
01:48:055 (1,1) - 作为Easy,这个距离有点短。要不要考虑两个spinner都提前1/1收
02:47:627 (3) - 这里spacing肉眼可见的不同了

[Hard]
在开始说了建议改名
00:18:484 (4,1,2) - 浪费梗
01:20:412 (4,1) - 这里应该有个很适合的两组1/2*2的梗。。。浪费
01:26:412 (2) - 这里我是觉得真不适合3/4因为vocal很急了
01:27:484 (2,3,4,5) - 这里莫名其妙,已经重心完全在3/4了你又搞别的去了
02:24:055 (1) - 这里不是应该3/4么。。。

[Riena]
AR-1(难度不高,歌不算快)?
00:18:484 (6,1,2,3) - 没任何错但觉得梗利用不充分。。我的话或许会摆这样
01:54:162 (1,2) - 1是不是换到右上方向比较好一点,现在也能看懂但感觉略近
02:28:984 (1,2,3,4) - 可能还不如纯粹摆成circle三连,这个打着并不舒服
02:37:984 (1,2,3) - ^
02:49:770 (3,1) - 一个是new combo的位置很奇怪(蓝线?),然后打到02:50:305 (1) - 这里手感也不舒服。一共11个音这一串我觉得分成2 4 5比较有层次一点。

[Goodbye]
00:48:698 (3,4) - 虽然也算种方法但我还是觉得这两个音被一头一尾的分实在有些奇怪
01:00:912 (6,7,1) - 这节奏实在猎奇我适应不了
01:29:520 (2,3,4,5) - 我建议别这样,至少note间勉强算贴合的程度会比较容易接受一点。至于那个slider倒没必要要。主要原因是你这难度的1/4普遍缩,这个又豪放的过头
01:42:055 (5,6) - 猎奇继续
02:16:448 - 加个音更顺的感觉
02:28:662 (5,1,2,3) - 按你之前的间距容易被当1/4处理
02:52:341 (1,2,3,4) - 这些建议不要叠,往旁边移动一个小间隔(note间不要有重叠部分那么远就好了)可能效果更好(也方便读)
Topic Starter
eveless

NatsumeRin wrote:

[General]
tags要改done
Hard改名成Normal+或者Badbye,首先Riena是真Hard,然后你这样会让人觉得你难度分布很差什么的。
offset:+7
k


[Hard]
在开始说了建议改名改了
00:18:484 (4,1,2) - 浪费梗?
01:20:412 (4,1) - 这里应该有个很适合的两组1/2*2的梗。。。浪费减星..
01:26:412 (2) - 这里我是觉得真不适合3/4因为vocal很急了k
01:27:484 (2,3,4,5) - 这里莫名其妙,已经重心完全在3/4了你又搞别的去了我始终觉得这边的3/4听起来没有1/2+1/2舒服啊...算了改就改了吧
02:24:055 (1) - 这里不是应该3/4么。。。这里你可以各种理解啊...不过改了

[Riena]

Fixed by Riena

[Goodbye]
00:48:698 (3,4) - 虽然也算种方法但我还是觉得这两个音被一头一尾的分实在有些奇怪这不是你当初给的吗我只是改了下排版..
01:00:912 (6,7,1) - 这节奏实在猎奇我适应不了233
01:29:520 (2,3,4,5) - 我建议别这样,至少note间勉强算贴合的程度会比较容易接受一点。至于那个slider倒没必要要。主要原因是你这难度的1/4普遍缩,这个又豪放的过头普遍缩的地方大部分是没连打的地方啊...我间距跟音乐来的 这边算是整曲第一个小高潮的感觉 所以为了突出这边
01:42:055 (5,6) - 猎奇继续233
02:16:448 - 加个音更顺的感觉我觉得还是不加好点..
02:28:662 (5,1,2,3) - 按你之前的间距容易被当1/4处理...这毕竟还有2.0左右的spacing在 而且这边音乐明显缓下来了
02:52:341 (1,2,3,4) - 这些建议不要叠,往旁边移动一个小间隔(note间不要有重叠部分那么远就好了)可能效果更好(也方便读)就是要这个效果...
kiririn_

NatsumeRin wrote:

[kiri]
作为Easy难度拉的有点高了,HP-1 OD-1建议
00:48:055 (6) - 这里开始降音量有些早了,要真消把后面一个1消了就行了,而且我怀疑消slider头还要被喷unrankable加了10%
01:33:912 (1) - 感觉接的太紧了,应该靠后1/2放
01:48:055 (1,1) - 作为Easy,这个距离有点短。要不要考虑两个spinner都提前1/1收感觉不合vocal
02:47:627 (3) - 这里spacing肉眼可见的不同了 其实spacing没变的只是摆得稍尴尬所以现在改了排列
thx

Download: Hatsune Miku - BadBye (goodbye) [kiri].osu
Sandpig
Goodbye

00:58:877 (3) - 去掉这个note似乎好点,感觉这个四连的位置不太对。忽略开头蓝线上那个音后面的三连是白线开始的感觉偏重了。
01:25:555 (2) - 按照前面加new combo的方法感觉加到这里好读一些
01:27:270 (2) - ^
02:53:627 (1,2,3,4,5) - 这坑爹(吐槽)


kiri

00:36:062 - 开头感觉没有处理好节奏,最明显的体现就是踩了一路红线过去233……00:38:848 (1) - slider太长带过的太多,感觉中间缺点东西 00:42:277 - 这里我感觉可以另起note了。


有什么可MOD的233……
Topic Starter
eveless

Sandpig wrote:

Goodbye

00:58:877 (3) - 去掉这个note似乎好点,感觉这个四连的位置不太对。忽略开头蓝线上那个音后面的三连是白线开始的感觉偏重了。考虑了下还是没改
01:25:555 (2) - 按照前面加new combo的方法感觉加到这里好读一些k
01:27:270 (2) - ^k
02:53:627 (1,2,3,4,5) - 这坑爹(吐槽)昨天找神触试了没问题!




有什么可MOD的233……
谢了o.o/
B r e e z e_old
yoyooooooooooooooooooooooooooooooooooooooooooooo
我来骗kudo的
【kiri】
圈大一点。。嗯哼?
哎呀真是不适合沙包的难度(抽
00:48:919 (1) - 别用5% :| +whis音效
00:58:348 (4) - NC
01:12:062 (2) - ^
01:13:776 (1) - ^
01:18:919 (2) - ^
01:31:562 (1) - 移位到白线那里把
真是难啊(拖出去
Normal
Fine >=<
yo
SPOILER
人参赢家...做得这么好让我如何mod
Topic Starter
eveless

B r e e z e wrote:

yoyooooooooooooooooooooooooooooooooooooooooooooo
我来骗kudo的
【kiri】
圈大一点。。嗯哼?
哎呀真是不适合沙包的难度(抽
00:48:919 (1) - 别用5% :| +whis音效
00:58:348 (4) - NC
01:12:062 (2) - ^
01:13:776 (1) - ^
01:18:919 (2) - ^
01:31:562 (1) - 移位到白线那里把
真是难啊(拖出去
Normal
Fine >=<
yo
SPOILER
人参赢家...做得这么好让我如何mod
嗯哼?
kiririn_

B r e e z e wrote:

yoyooooooooooooooooooooooooooooooooooooooooooooo
我来骗kudo的
【kiri】
圈大一点。。嗯哼?
哎呀真是不适合沙包的难度(抽
00:48:919 (1) - 别用5% :| +whis音效
00:58:348 (4) - NC
01:12:062 (2) - ^
01:13:776 (1) - ^
01:18:919 (2) - ^
01:31:562 (1) - 移位到白线那里把
真是难啊(拖出去
Normal
Fine >=<
yo
SPOILER
人参赢家...做得这么好让我如何mod
yo
B r e e z e_old
8-) 没骗到 果断溜走Your message is too short.Your message is too short.Your message is too short.Your message is too short.
xierbaliti
-kiri-
00:08:634 - 没用绿线
00:48:919 (1) - 无声slider尼玛的不让用了啊 加到10%吧
02:11:848 - 没用绿线

-Riena-
01:41:205 (1,1) - 似乎没啥用两个newcombo的必要 建议删掉1个
02:50:205 (1) - 额.. 去掉1个折返然后后面再加上一组串会比较顺吧? 尤其是配合这个spacing 像这样: http://osu.ppy.sh/ss/139968 (请无视spacing

-AwesomeBye-
00:49:341 (4) - 末尾+到10%吧
Topic Starter
eveless

xierbaliti wrote:

-kiri-
00:08:634 - 没用绿线删了
00:48:919 (1) - 无声slider尼玛的不让用了啊 加到10%吧k
02:11:848 - 没用绿线删了

-Riena-
01:41:205 (1,1) - 似乎没啥用两个newcombo的必要 建议删掉1个删了第二个233
02:50:205 (1) - 额.. 去掉1个折返然后后面再加上一组串会比较顺吧? 尤其是配合这个spacing 像这样: http://osu.ppy.sh/ss/139968 (请无视spacing去了一个折返 不过第二组串改成1/2note+3连打 毕竟hard那么长串连打有点233

-AwesomeBye-
00:49:341 (4) - 末尾+到10%吧k
xierbaliti
Ok, all fine to me now. here's your bubble!

D: tooshorttooshorttooshorttooshorttooshort
val0108
I want to make this...orz


Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.
EmbarrassedBook
Ah, nevermind. Hope your map gets ranked soon!

TooShortTooShortTooShortTooShortTooShortTooShortTooShortTooShort
Sakura
[General]
The Dark Blue color tends to blend with the background around the top left (no video)
The final spinner isnt following anything at all, so im not sure why it's even there the song has already ended

[Timing]
Offset -2 ms

[GoodBye]
00:37:984 (2,3,4) - Misleading as it's hard to know which note is the slider. (Same for other similar sections of the map)
01:00:912 (6) - Sorry but please dont overlap sliders into themselves, i dont see why did you even do this here, a regular slider would've worked fine o.o

[kiri]
01:56:634 (4) - This is a pretty awkward slider movement, i recommend you change this
02:49:348 (6,1) - Please avoid mini jumps on the easiest difficulty

Pretty decent maps, but there are some technical issues so imma have to pop this bubble sorry :<
Topic Starter
eveless

Sakura Hana wrote:

[General]
The Dark Blue color tends to blend with the background around the top left (no video)Changed
The final spinner isnt following anything at all, so im not sure why it's even there the song has already endedif you listen closely the gong sound hasn't vinished yet


[Timing]
Offset -2 msI think my offset is ok?

[GoodBye]
00:37:984 (2,3,4) - Misleading as it's hard to know which note is the slider. (Same for other similar sections of the map)from playing perspective, I did not find any problem when many players testing this map.nevertheless, there's a break before that...
01:00:912 (6) - Sorry but please dont overlap sliders into themselves, i dont see why did you even do this here, a regular slider would've worked fine o.ochanged

[kiri]
01:56:634 (4) - This is a pretty awkward slider movement, i recommend you change thischanged
02:49:348 (6,1) - Please avoid mini jumps on the easiest difficultychanged

Pretty decent maps, but there are some technical issues so imma have to pop this bubble sorry :<
Thanks for your mod o.o
Gonzvlo
[General]
  1. Metadata:
    1. Difficulty names are supposed to reflect the difficulty level. You'll probably refuse to change the names so... would you mind adding that information to the "Creator's Words"?
    2. Perhaps, ask a BAT to move the title to: 00:22:348? It would create a nice effect, just like Poker Face.
  2. Kiai Time: 02:54:162 - Just like the other Kiai Times, this one should end where the rhythm stops, aka: here.
[kiri]
  1. A bit hard to be the easiest diff, it fits this spread tho. I guess it's alright~
[BadBye]
  1. Well constructed, I don't see any major problems but:
  2. 02:54:277 (5) - Are you sure that you want to place this circle here? There isn't any rhythm or sound here, I think that it would be way better if you place it here: 02:54:169 - where you can clearly here a beat.
[Riena]
  1. 00:49:777 - Kiai Time is not snapped.
  2. 01:03:277 - Same issue here. ^
  3. 01:00:062 (3) - This slider is technically unrankable, the 2nd repeat-arrow is completely covered by the previous hit-burst. I'd suggest to remove 1 repeat, move the slider 1/4 later and then add another circle here (01:00:062)
  4. 01:30:491 (1) - Same as before, this slider is technically unrankable due to hidden arrows. Perhaps, remove it and continue with the last stream?
  5. 01:30:919 - Unsnapped Kiai... Just go through the diff and make sure all the Kiai points are snapped.
  6. 01:41:205 (1) - Same issue as before (2nd repeat-arrow). Sadly, I can't come up with a new solution for this one... perhaps same as "01:00:062" (Remove 1 repeat, move it 1/4 later and then add a circle there)?
  7. Basically, technical issues.
[GoodBye]
  1. 00:49:341 (4) - Hmm Anti-Jump + Speed up, would you mind using a NC here to re-mark these changes? It seemed a bit odd at first glance, still playable tho.
  2. 01:12:162 (1,2,3,4,5,6,7) - This reminds me of StrangeProgram. Anyhow, this kind of stuff shouldn't be acceptable anymore, the objects are completely covered by the previous slider-path and hit-bursts. Perhaps, turn the previous slider into a circle(it seems to fit the music)? this way the next pattern will be perfectly visible, you could also try other alternatives.
  3. 02:13:770 (1) - I've noticed a few hidden repeat-arrows through the mapset, most of those could slide tho (a little part is visisble). Anyhow, this one should be fixed, It's completely covered and the rhythms are different thus it's not intuitive enough.
  4. 02:15:055 (7) - Same issue here ^
  5. 02:30:484 (1) - I've noticed that you're really careful with your NCs. I wonder, why the random NC here?
  6. Even though some patterns seemed a bit iffy to me, I really liked this map, good job!
Call me back when you're done, good luck!
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