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Clarity - Can't Defeat Airboi

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Total Posts
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Topic Starter
aetwuns
This beatmap was submitted using in-game submission on Tuesday, July 18, 2017 at 8:50:37 PM

Artist: Clarity
Title: Can't Defeat Airboi
Tags: airman meme
BPM: 200
Filesize: 2696kb
Play Time: 01:15
Difficulties Available:
  1. Holy Shit! It's Airboi!! (6.45 stars, 347 notes)
Download: Clarity - Can't Defeat Airboi
Information: Scores/Beatmap Listing
---------------
HolyBOI

(If this ever comes up for loved, go ahead)
BlackViper2
1) Personally I think higher slider velocity would be better
2) 00:20:260 (17,18,19,20) - The D.S on these should be the same as these -- (00:19:960 (13,14,15,16) - )
3) 00:58:510 (13) - New Combo
4) 01:03:310 (13) - New Combo
5) 01:06:160 (11) - New Combo
6) 01:08:110 (23) - New Combo
7) 01:12:310 (12) - New Combo
8) 01:13:060 (16,17) - Set both to new combo or set the first one as a new combo so that its a 1,2,3 then spinner.

Good Luck with your map
BlackViper2
Topic Starter
aetwuns

BlackViper2 wrote:

1) Personally I think higher slider velocity would be better i don't think it's necessary
2) 00:20:260 (17,18,19,20) - The D.S on these should be the same as these -- (00:19:960 (13,14,15,16) - ) Applied
3) 00:58:510 (13) - New Combo v
4) 01:03:310 (13) - New Combo v
5) 01:06:160 (11) - New Combo v
6) 01:08:110 (23) - New Combo v
7) 01:12:310 (12) - New Combo v
8) 01:13:060 (16,17) - Set both to new combo or set the first one as a new combo so that its a 1,2,3 then spinner. v

Good Luck with your map
BlackViper2
Thanks friendo
EkosFox
Can I suggest this?

00:34:875 (1,2,3,4,5,6,7) 8 hit circles instead of 7 (I know that you want to prioritize the cymbal with the slider but seems better with the extra hit circle)
and snap the Kiai https://puu.sh/vutJN/39f9fe0e10.png (CTRL+SHIFT+A)

Anyways was just a suggestion, everything else is good.
Topic Starter
aetwuns

EkosFox wrote:

Can I suggest this?

00:34:875 (1,2,3,4,5,6,7) 8 hit circles instead of 7 (I know that you want to prioritize the cymbal with the slider but seems better with the extra hit circle) Doesn't feel right to me
and snap the Kiai https://puu.sh/vutJN/39f9fe0e10.png (CTRL+SHIFT+A) k

Anyways was just a suggestion, everything else is good.
T3rza
At 00:09:900 (7,8,9,10) there are no hitsounds. This is inconsistent with the similar part at 00:05:100 (7,8,9,10) where there are hitsounds.
Topic Starter
aetwuns

Tr3sLeches wrote:

At 00:09:900 (7,8,9,10) there are no hitsounds. This is inconsistent with the similar part at 00:05:100 (7,8,9,10) where there are hitsounds.I have no idea what you're talking about, i haven't hitsounded any of the map :thinking:
Alians
Airboi
HibikiDesu
I am here to not farm kudosu from my mutual o/

  1. 00:13:650 (2,3,4) - is not a straight line
  2. 00:14:250 (5,6,7) - ^
  3. 00:28:950 (8,9,10) - rotate this triangle slightly so that 10 lines up with slider end of 7
  4. 00:32:250 (6,8) - hitsound?
  5. 00:46:875 (10) - i know the slider end is on a sound but maybe turn it into a 1/2 slider instead. the 3/4 slider sounds out of place
  6. 00:58:800 (3) - move this down slightly to form a straight line. X:324 Y:249 looks good to me
  7. 00:59:700 (5) - overlay over 3 or something?
This is a very dank meme. I approve
Topic Starter
aetwuns

HibikiDesu wrote:

I am here to not farm kudosu from my mutual o/


00:13:650 (2,3,4) - is not a straight line
00:14:250 (5,6,7) - ^ true
00:28:950 (8,9,10) - rotate this triangle slightly so that 10 lines up with slider end of 7 done did it
00:32:250 (6,8) - hitsound? feck you i'm lazy
00:46:875 (10) - i know the slider end is on a sound but maybe turn it into a 1/2 slider instead. the 3/4 slider sounds out of place sounds weirder without the 3/4 imo
00:58:800 (3) - move this down slightly to form a straight line. X:324 Y:249 looks good to me k
00:59:700 (5) - overlay over 3 or something?na
This is a very dank meme. I approve
Gokateigo
DADDY !
Modderino
  1. 00:02:400 (7) - Rotate by -20° and overlap with the head of this 00:01:350 (4) -
  2. 00:03:150 (1) - NC ?
  3. 00:19:950 (13) - NC
  4. 00:35:400 - circle
  5. 00:35:700 - circle
  6. 01:08:100 (1,2,3,4) - make this more circular
Topic Starter
aetwuns

Gokateigo wrote:

DADDY !
Modderino
  1. 00:02:400 (7) - Rotate by -20° and overlap with the head of this 00:01:350 (4) - it was actually -10 but ok
  2. 00:03:150 (1) - NC ? nope
  3. 00:19:950 (13) - NC on 00:19:350 (1) - sure
  4. 00:35:400 - circle Every note after 00:25:650 - is expressing a syllable, there are no syllables on this time stamp so no
  5. 00:35:700 - circle ^^
  6. 01:08:100 (1,2,3,4) - make this more circular naaaaaaah
100th post \o/
-CD
only because you asked mr shoot for loved

boi

moderino of airboi
00:42:750 (3,4) - sudden jump in intensity is weird, make it flow like the rest

00:45:675 (6) - ew reverse slider on red ticks, maybe add a triple?

00:46:875 (10) - I would say this is on the 1/12 but NO ONE CAN USE IT EVER so it's fine, but look at how airman does this one, and basically do that.

00:59:700 (5) - move this down a bit for like idk slider flow or something

01:07:650 (11,12) - ow my hands and my eyes, move the 12 a BIT closer, up and right

01:10:650 (2) - This stack can be a bit hard to read because of low ar, but it's 1 whole beat away so idk it's probably fine, just make the 2 closer to the one

01:12:000 (7) - This should be stacked with the upcoming one (1)

01:13:050 (1) - Same thing here
Chronation
Hey JayJay-San did you ever play with a player on Clash of Clash named SirWilliam? He apparently was in a clan with you named AGB
Topic Starter
aetwuns

TwoTeeth wrote:

Hey JayJay-San did you ever play with a player on Clash of Clash named SirWilliam? He apparently was in a clan with you named AGB
what does this have to do with my map?
Faustas156

Smolboi wrote:

TwoTeeth wrote:

Hey JayJay-San did you ever play with a player on Clash of Clash named SirWilliam? He apparently was in a clan with you named AGB
what does this have to do with my map?
trIGGERED djfndsfkjsfdbsdkfbdofnbdsbgfk
BanchoBot
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