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Panda Eyes & Teminite - Highscore [OsuMania]

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Topic Starter
wamster2

Hydria wrote:

ok lets finish this off

Exterminate
02:14:565 (134565|3,134565|2,134701|2,134701|3,134837|3,134837|2,134974|3,134974|2,135110|2,135247|3,135383|2,135383|3,135519|2,135519|3) - ehhh? Fixed
02:18:792 (138792|2,138792|3,138928|0,138928|1,139065|2,139065|3) - seems so out of place, just change the jacks around aka Fixed

02:23:701 (143701|3,143837|3,143974|3) - not a good idea Fixed
02:27:247 (147247|1,147383|1,147519|1,147656|3,147656|1,147792|3,147928|3,148065|3,148337|3,148474|3,148610|3) - considering the other parts that sounded similar to this were more dense, this section should be too Fixed
02:29:837 (149837|1) - move to 1 because 02:29:565 (149565|1,149701|1,149837|1) - Fixed
02:30:247 (150247|2,150247|3,150383|3,150383|2,150519|0,150519|2,150656|3,150656|1,150792|0,150792|2) - ctrl-H to avoid too many one-handed jacks Fixed
02:32:156 - the following seems better fitted with the music >W<

02:34:337 (154337|0) - note but no sound Removed
02:34:610 (154610|3) - note doesn't need to be there OKay
02:36:519 (156519|2,156519|3,156656|1,156656|0,156792|3,156792|0) - same pattern as suggested before or something similar like [14][23][14]Fixed
02:38:974 (158974|2,159110|3,159247|0,159519|3) - I feel like this section is too unnecessarily dense I think Ill keep it
if you're going to have 02:54:247 (174247|3,174383|3) - as a jack, don't have the following jack (aka 02:54:656 (174656|3,174792|3) - ) in the same column because it doesn't feel right Fixed
03:06:656 (186656|1) - move to 4 for PR Fixed
03:07:474 (187474|1,187474|0,187747|3,187747|2) - make these full 1/2 Fixed
03:09:656 (189656|2,189656|0,189928|3,189928|1) - same Fixed
03:11:837 (191837|2,191837|1,192110|3,192110|0) - same Fixed
03:16:201 (196201|2,196201|3,196474|2,196474|3) - don't do this, make them different columns Fixed
if you decide against that, at least don't do this 03:18:383 (198383|3,198383|2,198656|2,198656|3,198928|3,198928|2) -
03:36:110 (216110|0,216247|0,216383|0,217474|0,217610|0,217747|0,217883|0,217883|1,218019|1,218156|0,218156|1,218292|0) - beware your hand-based jacks Okay, Im more aware of it since your previous mod XD
considering 03:44:565 (224565|2,224565|3,224701|2,224701|3,224837|2,224837|3,224974|3,224974|2) - are right hand, make 03:48:928 (228928|3,228928|2,229065|2,229065|3,229201|3,229201|2,229337|2,229337|3) - left hand and then change up 03:47:837 Fixed(227837|0,227837|1,227974|1,227974|0,228110|0,228110|1) - this pattern Fixed
03:52:201 - at least if you're gonna do mini LNs keep it going for the entire section OKI
03:57:110 (237110|2,237247|2,237383|2,237519|2,237792|2,237928|2,238065|2) - too many jacks Fixed
03:58:747 (238747|2,238883|2,239019|2,239156|2,239292|3,239428|3,239565|3,239701|3,239837|3,239974|3,240110|3,240247|3) - this poor right hand :( Oh right LMAO
04:15:110 (255110|2,255247|2,255519|2,255656|3,255656|2,255792|3) - hmmmm Fixed

I guess the only thing I can say is watch out for the density in those dense LN parts but considering it's 110bpm it might be fine
Hard
00:04:747 - until 00:44:019 - look back in the mod I posted yesterday
00:48:928 (48928|2,49065|0) - ctrl-G
00:53:565 (53565|0,53701|1,53974|1,54110|0,54247|1,54383|0) - hand balance
00:57:110 (57110|2) - move to 1 it just looks nicer
00:58:201 (58201|2,58474|2,58747|2,59019|2) - watch your anchors man
01:00:656 (60656|3) - move to 3 because inner trills > outer trills
01:01:065 (61065|1,61065|0,61201|1,61201|3,61337|2,61337|0) - just make this a regular [12][34][12] JT it'll play better in the long run
01:05:019 (65019|1,65292|1,65428|1) - be careful with this in a low star diff
01:07:883 (67883|1,68019|2) - ctrl-G to avoid too much stress on the left hand
01:11:565 (71565|3,71701|1) - being the same density as 01:10:883 (70883|2,71019|3,71156|1,71292|2,71428|0) - doesn't feel right, I'd just delete those notes
01:12:110 (72110|1,72247|2) - move over one column to the right for same reason as before, if you do that move 01:12:383 (72383|3) - to 1
01:13:201 (73201|2,73201|0,73610|2,73610|1) - why are these suddenly doubles, same 01:15:383 (75383|0,75383|2,75792|2,75792|3) -
01:20:156 (80156|2,80292|2,80565|2,80701|2) - would HIGHLY AVOID these patterns in a low star diff, these shields would prob be hard enough for the players to hit in the first place, go through this section and just sort out those patterns
main melody sounds are 01:28:201 (88201|1,88610|0,89019|1) - and 01:29:428 - which is completely ignored for some reason
01:30:383 (90383|1) - move to 1 and 01:30:656 (90656|2) - to 2 also see previous note on main melody sounds
01:32:292 (92292|2,92428|0) - what are these notes for?
01:34:201 (94201|3) - avoid on stuff lower than 3*
try and avoid having too many of 01:39:656 (99656|3,100474|3,100747|3) - in a row just because it gets boring, also, not every sound in this section corresponds to a 1/1 LN, please re-listen to the music and snap notes accordingly
01:45:928 (105928|1) - move to 3 and 01:46:201 (106201|2) - move to 4
01:53:360 (113360|3,113428|2,113497|1,113565|3,113633|2,113701|1,113769|0) - just have 2 1/2 LNs here instead, this is not suitable here
01:54:110 (114110|2,115201|0) - that's not where LN sounds are unless you're mapping that beeping noise in the background and I don't see why you would be that's just weird
02:01:815 (121815|3,121951|0) - remove
02:02:565 - to 02:09:110 - this section just doesn't follow the main melody at all, I can hear what you've mapped it just doesn't make any sense
02:14:701 (134701|3,134837|3,134974|3,135110|3,135247|2,135383|2,135519|2) - NO JACKS, remove jacks from this section
03:05:837 - if this section was following the main melody it would be like

consider this throughout the entire section
03:22:747 (202747|1) - what is this LN for?
03:28:474 (208474|2,208610|3,208747|2,208883|3,209156|2,209292|3,209565|3,209701|2) - watch this right hand
03:36:656 (216656|1) - note but no sound
03:38:837 (218837|0) - same
03:41:019 (221019|0) - same
03:48:383 (228383|1,228519|0,228656|1,228792|0,229065|0,229201|1) - watch hand
03:50:428 (230428|2,230565|3,230837|2,230974|3,231110|2,231247|3) - watch hand
04:00:383 (240383|1) - move to 1
04:01:474 - these and all subsequent kicks should be double notes
04:17:837 (257837|0) - delete
Applied all since im not fond of mapping hard and lower diffs XD, and I think it hit the spot
Normal
currently above 2* which makes this mapset unrankable, please either nerf below 2* or add an easier difficulty, a good start to either of these would be removing a decent chunk of the 1/4 notes available
Okay, Ill nerf it :D
V's Hard
looks good so far, only thing I'd be wary of is 00:58:747 (58747|3,58747|2,58883|2,59019|3,59156|3) - which can be fixed by switching which hands the jacks are on for this mini-section aka starting from 00:58:201 - and maybe moving 01:00:928 (60928|0,61065|0) - to 2, but that's just nitpicking
Thanks for the full mod! Its been a great help for me! thanks a lot :D
Topic Starter
wamster2

-SoraGami- wrote:

edit: welp, i didnt saw ^
there might some similar things that i may have pointed out too, but nvm i'm just gonna post it xD

Hi wamster~

here's my mod
pls reply every single of my mod so that i know what you accept/ reject :)

Column Format:
4K = |1|2|3|4|

[Terminate]
- 00:35:019 (35019|1,35292|2) - would prefer to ctrl + h this one, because 00:34:474 (34474|1,34747|0,35019|1,35292|0) feels monotonous Fixed

- 00:20:019 (20019|1) - 00:22:201 (22201|1) - 00:24:383 (24383|0) - 00:37:474 (37474|1) - etc... these should technically ends at 1/8, like this http://puu.sh/tuk4L.jpg I think Ill keep it at 1/4

- 00:41:292 (41292|1) - remove this, since the other parts like 00:36:928 - 00:39:110 are only single notes, unless you want to make them double notes too... Fixed

- 00:42:928 (42928|0) - this should be LN also to be consistent with the noise you've followed at 00:41:837 (41837|1) and also 00:43:610 Fixed

(43610|1,43747|1,43883|1,44019|1) - the sound is ascending so it would be better if you make something like this http://puu.sh/tukvl.png I think Ill keep it in that order, but I added LN

- 00:45:110 - jacks patterns like this that start on the blue line when the jack sound starts in the white lines can be confusing, should be like this http://puu.sh/tukPY.jpg for better execution, same case here 00:47:292 - 00:50:019 - and so on.. until the last pattern... also i suggest to make some [14] or [23] or [13] or [24] too for variation, repeated patterns can be quite boring if like that :) Made some variations, but Ill check again later to see if I have to make more variations XD..

- much better if you can maintain your starting pattern like 00:46:747 (46747|3,46747|1,46883|1,46883|3) in the other parts too for pattern consistency, as you can see here 00:48:928 (48928|1,49065|1,49201|1) there's a 3 consecutive note jack in column 2 would suggest like this http://puu.sh/tulw8.png, same here 00:51:110 (51110|2,51247|2,51383|2) etc... Changed it somehow, to avoid having 3 consecutive single jacks along the patterns

- 01:00:383 (60383|1,60383|0,60519|1,60519|0,60656|3,60656|2,60792|3,60792|2) - the melody stop for a moment, change these to single notes so that players can distinguish the difference of sounds between 01:00:383 (60383|0,60383|1) and 01:00:247 (60247|3,60247|1) and also 00:59:837 (59837|3,59837|2,59974|3,59974|2,60110|3,60110|2,60247|3) to be consistent with your other starting patterns, try this http://puu.sh/tulUU.png Okay

- 01:02:019 - onwards, you can notice that there are snare and kicks alternately in every 1/1 measure, i suggest to make the kick sounds double notes only like 01:02:565 so that, players can feel the difference of impact with the snare sounds here 01:02:019 - , there is also a kick sound here 01:03:656 and it is already a double note so it is ok, but i suggest you to add note here to become triple because the impact is so loud, it consists of kick + fx sound (dont what it is called xD) Oh I didnt notice some of that XD

- like i said above ^ 01:04:747 - double good, 01:05:837 - add; 01:06:928 - remove one, and so on... Okay

- 01:09:383 (69383|0) - move to 3, anchor at 01:08:837 (68837|0,69110|0,69383|0,69656|0) Fixed

- 01:10:747 - it has snare sound, so this should be triple to be consistent Fixed

- 01:12:110 (72110|2) - move to 4, that stacks at 3 can be bothersome Fixed

- 01:10:201 and 01:12:383 - add LN to be consistent with 01:14:565 (74565|0) Fixed

- 01:17:565 (77565|3) - move to 3, anchor at column 4 Fixed

- 01:17:837 (77837|2) - the melody ends at 01:18:383 - http://puu.sh/tunlH.png Fixed

- 01:18:928 - add note, strong sound Fixed

- 01:25:474 - add note here too... Fixed

- i cant find the difference between first part 01:19:883 (79883|3) and second part 01:28:201 (88201|3) - why does the others are 1/8? and the second part 01:28:201 tends to be more easier the first part because it has no notes in every end of the ln like here 01:28:337 - for me it would be much better if the first part is more easier than the 2nd part for proper diff curving Oh, I missed the second section of that, Ive made the two sections same density

- 01:34:201 - add 2 notes, you know why xD Haha yea ryt

- 01:35:292 - add 1 note here for kick sound Fixed

- i dont think the chord jack pattern doesnt fits here 01:53:837 - i suggest you try like this instead http://puu.sh/tuop0.png or http://puu.sh/tuoxS.png or something better Your suggestion was more comfortable for me, but I think I like chord jacks more, for density and intensity XD

i guess i'll stop here, run out of modding time, you can review the other similar parts that i may not have pointed out since i stop midway...

that's all for now i guess~
goodluck dude!
Thanks a lot dude!
Takeshi Hiroshi
Hi
NM request~

Terminate
01:11:565 (71565|1) - Delete this note
01:02:019 - Suggest

01:04:201 - Suggest

01:11:565 (71565|1) - Delete this note
01:21:928 - Put it like this

03:33:383 (213383|3) - 03:33:656 - extend LN
03:33:656 (213656|1) - 03:33:928 - ^
03:33:928 (213928|0) - 03:34:201 - ^
03:37:474 (217474|3) - 03:38:019 - ^
03:39:656 (219656|0) - 03:40:201 - ^
03:41:837 - 03:42:315 - 03:42:383 - Do not put that, fix it

Good luck :v
Topic Starter
wamster2

Takeshi Hiroshi wrote:

Hi
NM request~

Terminate
01:11:565 (71565|1) - Delete this note Fixed
01:02:019 - Suggest I think ill keep it as it is

01:04:201 - Suggest I think ill keep it as it is

01:11:565 (71565|1) - Delete this note Fixed
01:21:928 - Put it like this Fixed

03:33:383 (213383|3) - 03:33:656 - extend LN Fixed
03:33:656 (213656|1) - 03:33:928 - ^ Fixed
03:33:928 (213928|0) - 03:34:201 - ^ Fixed
03:37:474 (217474|3) - 03:38:019 - ^ Fixed
03:39:656 (219656|0) - 03:40:201 - ^ Fixed
03:41:837 - 03:42:315 - 03:42:383 - Do not put that, fix it Fixed

Good luck :v
Thanks man!
Fontes
Hello wamster! i hope ur internet be better :3

here for sloppy NM mod QwQ

first of all , my Eng is not good much, so if u cant understand wat i mean plz pm me.

and this mod is not absolute answer as you know, plz take it as just one opinion :3

General
  1. BG : 1366 x 768 ok

  2. mp3 : 192kb ok

  3. mapset : first diff must be under 2*. so if you wanna rank this map, make SR of Normal diff down or make easy diff more.
    and how about adjust OD,HP rate each diff ?



Normal, Hard, V's Hard
  1. V's Hard : this is not finished yet right? :s

  2. Normal : i think Normal diff seems too focused on drum sound. maybe this song is hard to make as Normal,
    but you can make it better with melody sounds. there is many parts has none should be exist.

  3. Hard : honestly, i felt this like Terminate diff that removed some notes except jump hand part n long notes.
    i think you should fix a lot with distinct patterns suited this diff.

  4. most of all, i wish u would keep notes at 'pitch' as posible and hav consistency of number of notes. (for the rank!)
    u can understand what i mean when u see terminate mod :3



Terminate
l1l l2l l3l l4l line set

  1. 00:04:747 - add a note likewise Hard diff or remove on the contrary.

  2. 00:09:110 (9110|2,9110|3) - and 00:11:292 (11292|2,11292|1) - has differant pitch so how about move latter notes at 2,3 line

  3. 00:11:837 (11837|2,11974|1,12110|3,12247|2,12383|1) - how about like this?

  4. 00:14:019 (14019|2,14156|1,14292|3,14428|2) - move 1 space left in groups like this.

  5. 00:20:974 (20974|3) - move 2 line.

  6. 00:22:883 (22883|0,23019|1,23156|2,23292|1) - ctrl H

  7. 00:25:474 (25474|0) - move 2 line.

  8. 00:27:928 (27928|3) - move 2line 00:28:201 (28201|2) - 1line 00:28:474 (28474|1) - 4line 00:28:747 (28747|0) - 2line pic

  9. 00:43:610 (43610|1,43747|1,43883|1) - how about move 4 line? and 00:43:610 (43610|1,43747|1,43883|1) - add a note.

  10. 00:48:383 (48383|1) - 00:48:383 (48383|1) - this part that has jacks , looks like you intend to do. right? 5 jacks hit same place -

  11. 00:48:383 (48383|1) - add a note

  12. 01:00:519 (60519|0,60656|1,60792|1) - how about avoid jack. it would be better

  13. 01:01:747 (61747|1) - delete it or 01:01:883 (61883|2) - both

  14. 01:02:019 - 01:03:110 - how about make this part like reverse of 01:04:201 - 01:05:292 - . not entirely, just to feel similar with 'reverse'

  15. 01:05:292 - 01:05:837 - how about like this. to avoid 3jacks

  16. 01:06:928 (66928|3) - move 1line.

  17. 01:07:474 - 01:08:019 - how about like this

  18. 01:08:292 (68292|3,68837|0) - delete it and 01:09:110 - add a note cuz this notes interrupt to feel 01:09:110 (69110|1,69383|2,69656|1,69928|1,70065|3) - this melody.

  19. 01:10:201 (70201|2) - delete and 01:10:201 - and 2notes or not delete LN n add a note

  20. if u do not delet that LN, plz avoid jack here 01:10:610 (70610|0,70747|0) - same at repeated part. and 01:12:656 - add a note

  21. 01:17:019 (77019|1,77565|2) - delete it and 01:17:837 (77837|2,78110|3,78383|2,78656|0,78792|1) - if u wanna LN here, make same under part

  22. 01:19:201 - delete a note

  23. 01:18:928 - 01:25:474 - i can see what u tried. but jack positions are little twisted so let me give you an example.
    01:18:928 - 01:21:110 - Pic 1 01:21:110 - 01:23:292 - Pic 2 01:23:292 - 01:25:481 - Pic 3

    The concept is , at 01:18:928 - 01:23:837 - , sheld jack on up LN, 01:23:837 - 01:25:474 - on the contrary, reverse, jack on down LN. beside there,
    avoid jack. same on repeated part latter.

  24. 01:27:519 - sound here so split 01:27:383 (87383|2) - up as 2 LN.

  25. 01:36:383 (96383|2) - kind of this LNs are Bass sound notes right? then
    01:36:656 (96656|1,96792|0,97201|1,97337|2,98292|2,98428|1,98974|1,99519|1) - 01:37:883 (97883|2) - delete it. and fix short notes location.

  26. 01:45:110 - 01:52:747 - this part, i think should be same as 01:36:383 - i mean use LN to express Bass sound. try some transformed pattern.

  27. 01:52:883 - and 01:53:769 - add a note.

  28. 01:55:474 - delete a note except LN. quad is too much. and 01:55:610 (115610|3) - delete it. 01:55:474 (115474|1) - lengthen at 01:55:474 (115474|1) -

  29. 01:56:701 (116701|2,116701|3) - delete it. and among 01:56:565 (116565|0,116565|3,116565|1) - , change LN at 01:56:837 -

  30. 01:57:247 (117247|0) - delete it

  31. 01:57:383 (117383|1,117519|0) - change as short note or 01:57:656 - and 01:57:792 - make one note as LN.

  32. 01:58:065 (118065|1) - move 1line, and 01:58:133 (118133|0) - move 2line.

  33. 01:58:133 (118133|1) - and 01:58:133 (118133|1) - delete a note 01:58:133 (118133|1) - add a note

  34. 01:58:133 (118133|1) - delete a note, 01:58:133 (118133|1) - add 2 notes

  35. 01:58:133 (118133|1) - like this sound, i recommand to delete at this part. and try use LN before snap. cuz that sound close to ghost notes

  36. 02:04:337 (124337|0) - delete it. 02:02:565 - 02:09:110 - this part has ghost notes. check it out :3

  37. 02:09:110 - 02:13:474 - this part, from 02:11:292 - you choose the 4snap sound right?
    but that sound start in 02:10:747 - here. and, how about add LN 02:09:110 - here for giving feel Bass like this.

  38. 02:13:474 - 02:14:019 - add LN. make same at 02:15:656 - other parts too.

  39. 02:30:928 - change a note as LN at 02:31:201 -or 02:31:474 - like 02:35:292 (155292|1,155565|0) - , and 02:31:201 (151201|1,151201|2) - delete a note

  40. 02:31:201 (151201|1,151201|2) - move to same line cuz this is same sound, locating at same line each notes wil be more gd.
    02:31:201 (151201|1,151201|2) - too. and 02:32:974 (152974|2) - lengthen at 02:32:974 (152974|2) -



How about this SV sample
00:44:019 - 01:01:474 - for sample.

4747,545.454545454546,4,2,0,50,1,0
44019,-166.666666666667,4,2,0,50,0,0
44428,-71.4285714285714,4,2,0,50,0,0
44565,-100,4,2,0,50,0,0
46201,-166.666666666667,4,2,0,50,0,0
46610,-71.4285714285714,4,2,0,50,0,0
46747,-100,4,2,0,50,0,0
48383,-166.666666666667,4,2,0,50,0,0
48792,-71.4285714285714,4,2,0,50,0,0
48929,-100,4,2,0,50,0,0
50565,-166.666666666667,4,2,0,50,0,0
50974,-71.4285714285714,4,2,0,50,0,0
51111,-100,4,2,0,50,0,0
52747,-166.666666666667,4,2,0,50,0,0
53156,-71.4285714285714,4,2,0,50,0,0
53293,-100,4,2,0,50,0,0
54928,-166.666666666667,4,2,0,50,0,0
55337,-71.4285714285714,4,2,0,50,0,0
55474,-100,4,2,0,50,0,0
57110,-166.666666666667,4,2,0,50,0,0
57519,-71.4285714285714,4,2,0,50,0,0
57656,-100,4,2,0,50,0,0
59292,-166.666666666667,4,2,0,50,0,0
59701,-71.4285714285714,4,2,0,50,0,0
59838,-100,4,2,0,50,0,0

you can use this at Terminate diff
try add this at timing point at .txt file
half done! il promise will finish it :)
Topic Starter
wamster2

Fontes wrote:

Hello wamster! i hope ur internet be better :3

here for sloppy NM mod QwQ

first of all , my Eng is not good much, so if u cant understand wat i mean plz pm me.

and this mod is not absolute answer as you know, plz take it as just one opinion :3

General
  1. BG : 1366 x 768 ok

  2. mp3 : 192kb ok

  3. mapset : first diff must be under 2*. so if you wanna rank this map, make SR of Normal diff down or make easy diff more.
    and how about adjust OD,HP rate each diff ?
Ok, on progress



Normal, Hard, V's Hard
  1. V's Hard : this is not finished yet right? :s Yep, i think Virtue-sama is busy right now

  2. Normal : i think Normal diff seems too focused on drum sound. maybe this song is hard to make as Normal,
    but you can make it better with melody sounds. there is many parts has none should be exist. Ill take note

  3. Hard : honestly, i felt this like Terminate diff that removed some notes except jump hand part n long notes.
    i think you should fix a lot with distinct patterns suited this diff. Yeah rightQWQ

  4. most of all, i wish u would keep notes at 'pitch' as posible and hav consistency of number of notes. (for the rank!)
    u can understand what i mean when u see terminate mod :3
okay



Terminate
l1l l2l l3l l4l line set

  1. 00:04:747 - add a note likewise Hard diff or remove on the contrary. added a note

  2. 00:09:110 (9110|2,9110|3) - and 00:11:292 (11292|2,11292|1) - has differant pitch so how about move latter notes at 2,3 line fixed

  3. 00:11:837 (11837|2,11974|1,12110|3,12247|2,12383|1) - how about like this? I think Ill keep it as it is

  4. 00:14:019 (14019|2,14156|1,14292|3,14428|2) - move 1 space left in groups like this. this too

  5. 00:20:974 (20974|3) - move 2 line. fixed

  6. 00:22:883 (22883|0,23019|1,23156|2,23292|1) - ctrl H fixed

  7. 00:25:474 (25474|0) - move 2 line. fixed

  8. 00:27:928 (27928|3) - move 2line 00:28:201 (28201|2) - 1line 00:28:474 (28474|1) - 4line 00:28:747 (28747|0) - 2line pic fixed

  9. 00:43:610 (43610|1,43747|1,43883|1) - how about move 4 line? and 00:43:610 (43610|1,43747|1,43883|1) - add a note. fixed

  10. 00:48:383 (48383|1) - 00:48:383 (48383|1) - this part that has jacks , looks like you intend to do. right? 5 jacks hit same place - Yeah I intended that

  11. 00:48:383 (48383|1) - add a note fixed

  12. 01:00:519 (60519|0,60656|1,60792|1) - how about avoid jack. it would be better Ill keep the jacks, but rearanged the position

  13. 01:01:747 (61747|1) - delete it or 01:01:883 (61883|2) - both fixed

  14. 01:02:019 - 01:03:110 - how about make this part like reverse of 01:04:201 - 01:05:292 - . not entirely, just to feel similar with 'reverse' fixed

  15. 01:05:292 - 01:05:837 - how about like this. to avoid 3jacks fixed

  16. 01:06:928 (66928|3) - move 1line. fixed

  17. 01:07:474 - 01:08:019 - how about like this fixed

  18. 01:08:292 (68292|3,68837|0) - delete it and 01:09:110 - add a note cuz this notes interrupt to feel 01:09:110 (69110|1,69383|2,69656|1,69928|1,70065|3) - this melody. fixed

  19. 01:10:201 (70201|2) - delete and 01:10:201 - and 2notes or not delete LN n add a note fixed, not deleting the LN

  20. if u do not delet that LN, plz avoid jack here 01:10:610 (70610|0,70747|0) - same at repeated part. and 01:12:656 - add a note I think Ill keep it as it is, I think the jacks there are just fine

  21. 01:17:019 (77019|1,77565|2) - delete it and 01:17:837 (77837|2,78110|3,78383|2,78656|0,78792|1) - if u wanna LN here, make same under part fixed

  22. 01:19:201 - delete a note fixed

  23. 01:18:928 - 01:25:474 - i can see what u tried. but jack positions are little twisted so let me give you an example.
    01:18:928 - 01:21:110 - Pic 1 01:21:110 - 01:23:292 - Pic 2 01:23:292 - 01:25:481 - Pic 3

    The concept is , at 01:18:928 - 01:23:837 - , sheld jack on up LN, 01:23:837 - 01:25:474 - on the contrary, reverse, jack on down LN. beside there,
    avoid jack. same on repeated part latter. fixed

  24. 01:27:519 - sound here so split 01:27:383 (87383|2) - up as 2 LN. fixed

  25. 01:36:383 (96383|2) - kind of this LNs are Bass sound notes right? then
    01:36:656 (96656|1,96792|0,97201|1,97337|2,98292|2,98428|1,98974|1,99519|1) - 01:37:883 (97883|2) - delete it. and fix short notes location. Changed it somehow

  26. 01:45:110 - 01:52:747 - this part, i think should be same as 01:36:383 - i mean use LN to express Bass sound. try some transformed pattern. I think Ill keep it as it is, to give a littlle breather for the intense part

  27. 01:52:883 - and 01:53:769 - add a note. fixed

  28. 01:55:474 - delete a note except LN. quad is too much. and 01:55:610 (115610|3) - delete it. 01:55:474 (115474|1) - lengthen at 01:55:474 (115474|1) - fixed

  29. 01:56:701 (116701|2,116701|3) - delete it. and among 01:56:565 (116565|0,116565|3,116565|1) - , change LN at 01:56:837 - fixed

  30. 01:57:247 (117247|0) - delete it fixed

  31. 01:57:383 (117383|1,117519|0) - change as short note or 01:57:656 - and 01:57:792 - make one note as LN. fixed, made it all LN

  32. 01:58:065 (118065|1) - move 1line, and 01:58:133 (118133|0) - move 2line. fixed

  33. 01:58:133 (118133|1) - and 01:58:133 (118133|1) - delete a note 01:58:133 (118133|1) - add a note fixed

  34. 01:58:133 (118133|1) - delete a note, 01:58:133 (118133|1) - add 2 notes Its the same part, did you put wrong section here?

  35. 01:58:133 (118133|1) - like this sound, i recommand to delete at this part. and try use LN before snap. cuz that sound close to ghost notes ^

  36. 02:04:337 (124337|0) - delete it. 02:02:565 - 02:09:110 - this part has ghost notes. check it out :3 I think its not ghost notes. its just covered by other sounds because its like a faint sound

  37. 02:09:110 - 02:13:474 - this part, from 02:11:292 - you choose the 4snap sound right? Yeah
    but that sound start in 02:10:747 - here. and, how about add LN 02:09:110 - here for giving feel Bass like this. fixed

  38. 02:13:474 - 02:14:019 - add LN. make same at 02:15:656 - other parts too. fixed

  39. 02:30:928 - change a note as LN at 02:31:201 -or 02:31:474 - like 02:35:292 (155292|1,155565|0) - , and 02:31:201 (151201|1,151201|2) - delete a note fixed

  40. 02:31:201 (151201|1,151201|2) - move to same line cuz this is same sound, locating at same line each notes wil be more gd.
    02:31:201 (151201|1,151201|2) - too. and 02:32:974 (152974|2) - lengthen at 02:32:974 (152974|2) -
fixed




How about this SV sample
00:44:019 - 01:01:474 - for sample.

4747,545.454545454546,4,2,0,50,1,0
44019,-166.666666666667,4,2,0,50,0,0
44428,-71.4285714285714,4,2,0,50,0,0
44565,-100,4,2,0,50,0,0
46201,-166.666666666667,4,2,0,50,0,0
46610,-71.4285714285714,4,2,0,50,0,0
46747,-100,4,2,0,50,0,0
48383,-166.666666666667,4,2,0,50,0,0
48792,-71.4285714285714,4,2,0,50,0,0
48929,-100,4,2,0,50,0,0
50565,-166.666666666667,4,2,0,50,0,0
50974,-71.4285714285714,4,2,0,50,0,0
51111,-100,4,2,0,50,0,0
52747,-166.666666666667,4,2,0,50,0,0
53156,-71.4285714285714,4,2,0,50,0,0
53293,-100,4,2,0,50,0,0
54928,-166.666666666667,4,2,0,50,0,0
55337,-71.4285714285714,4,2,0,50,0,0
55474,-100,4,2,0,50,0,0
57110,-166.666666666667,4,2,0,50,0,0
57519,-71.4285714285714,4,2,0,50,0,0
57656,-100,4,2,0,50,0,0
59292,-166.666666666667,4,2,0,50,0,0
59701,-71.4285714285714,4,2,0,50,0,0
59838,-100,4,2,0,50,0,0

you can use this at Terminate diff
try add this at timing point at .txt file Added this
half done! il promise will finish it :)

Thanks man! and sorry for being unavailable in IRC because of my internet :?
Pizza
Hello!

1 | 2 | 3 | 4

Normal
00:47:837 (47837|1) - move to 1
00:47:974 (47974|0) - this notes is unnecessary for normal diff
00:48:383 (48383|3) - move to 1
00:49:201 - try this https://puu.sh/tMFTZ/8aee5c1cce.png
00:51:110 (51110|3) - move to 1
00:52:474 (52474|0,52747|3) - ctrl+h
00:53:292 (53292|3) - does this notes should be double? like this part 00:51:110 (51110|0,51110|1) - or this part 00:48:928 (48928|3,48928|2) -
00:55:474 (55474|2) - ^
00:57:656 (57656|3) - ^
00:59:837 (59837|1) - ^
01:32:019 (92019|1) - delete this, this souldn't be on normal diff
01:45:110 (105110|1) - move to 1
03:04:747 - try this https://puu.sh/tMGn1/6437724914.png
03:07:474 (187474|0) - move to 4

Terminate
00:14:019 (14019|2,14156|1,14292|3,14428|2,14565|3) - coloumn 1 is seems empty here, try re-arrange this part
00:16:474 (16474|1,16610|0,16747|1) - make it 1-2-3
00:22:201 (22201|1) - move to 1
00:40:474 (40474|1,40610|3) - ctrl+j

nice maps!
Topic Starter
wamster2

Pizza wrote:

Hello!

1 | 2 | 3 | 4

Normal
00:47:837 (47837|1) - move to 1 I think Ill keep mine
00:47:974 (47974|0) - this notes is unnecessary for normal diff Oh ok
00:48:383 (48383|3) - move to 1 Ok
00:49:201 - try this https://puu.sh/tMFTZ/8aee5c1cce.png Ok
00:51:110 (51110|3) - move to 1 Ok
00:52:474 (52474|0,52747|3) - ctrl+h Ok
00:53:292 (53292|3) - does this notes should be double? like this part 00:51:110 (51110|0,51110|1) - or this part 00:48:928 (48928|3,48928|2) - Ok
00:55:474 (55474|2) - ^ Ok
00:57:656 (57656|3) - ^ Ok
00:59:837 (59837|1) - ^ Ok
01:32:019 (92019|1) - delete this, this souldn't be on normal diff Ok
01:45:110 (105110|1) - move to 1 Ok
03:04:747 - try this https://puu.sh/tMGn1/6437724914.png Ok
03:07:474 (187474|0) - move to 4

Terminate
00:14:019 (14019|2,14156|1,14292|3,14428|2,14565|3) - coloumn 1 is seems empty here, try re-arrange this part Ok, fixed
00:16:474 (16474|1,16610|0,16747|1) - make it 1-2-3 Ok
00:22:201 (22201|1) - move to 1 Ok
00:40:474 (40474|1,40610|3) - ctrl+j Ok

nice maps! Thanks for modding! XD
Cute Doggo
irc mod
12:04 wamster2: hello, can you take a look at my map, if youre not busy XD, im looking for suggestions and mods, heres the link https://osu.ppy.sh/s/550476 thanks a lot!!
12:04 saikooppai: uh sure
12:05 wamster2: thanks XD
12:15 saikooppai: hard diff
12:15 saikooppai: 02:17:292 (137292|0) - i dont think theres supposed to be a triple here
12:18 wamster2: oh ok
12:18 wamster2: fixed
12:19 saikooppai: 02:24:383 (144383|3) - fromhere on when theres the loud synth you have a triple
12:19 saikooppai: i think its ok to have a triple for every loud synth on here too
12:19 saikooppai: 03:25:474 (205474|3) -
12:19 saikooppai: also you should add kiai time
12:19 wamster2: should it be triples? or doubles?
12:19 wamster2: oh ok i always for gat kiai XD
12:19 saikooppai: triple
12:20 wamster2: forgot*
12:20 saikooppai: except when theres the ln
12:20 saikooppai: then i think you can just have a double + the ln
12:20 wamster2: oh ok
12:21 saikooppai: 03:36:383 - guessing u missed a note here
12:22 wamster2: fixed
12:23 saikooppai: 03:47:565 (227565|2) - i would move this note to not have a 1/2 jack
12:24 saikooppai: 03:28:883 (208883|3) - unintentional 1/4 jack here
12:25 wamster2: fixed
12:25 saikooppai: 03:34:883 (214883|3) - here too
12:26 wamster2: fixed
12:26 saikooppai: now ill take a look at the terminite diff
12:26 saikooppai: remember to add kiai time too
12:26 wamster2: ok XD
12:27 wamster2: yah yah haha ill not forget it this time
12:31 wamster2: did i disconnected?
12:31 saikooppai: no
12:31 saikooppai: im just trying to find stuff to change
12:31 saikooppai: xd
12:32 wamster2: oh ok i thought i disconnected hha
12:32 wamster2: my internet is slow XD
12:33 saikooppai: 01:48:383 (108383|2) - this part you could probably add some jacks here
12:34 saikooppai: test
13:35 saikooppai: rip

after dc

01:48:383 (108383|2) - this part you could probably add some jacks here
edit: terminite diff
Topic Starter
wamster2

saikooppai wrote:

irc mod
12:04 wamster2: hello, can you take a look at my map, if youre not busy XD, im looking for suggestions and mods, heres the link https://osu.ppy.sh/s/550476 thanks a lot!!
12:04 saikooppai: uh sure
12:05 wamster2: thanks XD
12:15 saikooppai: hard diff
12:15 saikooppai: 02:17:292 (137292|0) - i dont think theres supposed to be a triple here
12:18 wamster2: oh ok
12:18 wamster2: fixed
12:19 saikooppai: 02:24:383 (144383|3) - fromhere on when theres the loud synth you have a triple
12:19 saikooppai: i think its ok to have a triple for every loud synth on here too
12:19 saikooppai: 03:25:474 (205474|3) -
12:19 saikooppai: also you should add kiai time
12:19 wamster2: should it be triples? or doubles?
12:19 wamster2: oh ok i always for gat kiai XD
12:19 saikooppai: triple
12:20 wamster2: forgot*
12:20 saikooppai: except when theres the ln
12:20 saikooppai: then i think you can just have a double + the ln
12:20 wamster2: oh ok
12:21 saikooppai: 03:36:383 - guessing u missed a note here
12:22 wamster2: fixed
12:23 saikooppai: 03:47:565 (227565|2) - i would move this note to not have a 1/2 jack
12:24 saikooppai: 03:28:883 (208883|3) - unintentional 1/4 jack here
12:25 wamster2: fixed
12:25 saikooppai: 03:34:883 (214883|3) - here too
12:26 wamster2: fixed
12:26 saikooppai: now ill take a look at the terminite diff
12:26 saikooppai: remember to add kiai time too
12:26 wamster2: ok XD
12:27 wamster2: yah yah haha ill not forget it this time
12:31 wamster2: did i disconnected?
12:31 saikooppai: no
12:31 saikooppai: im just trying to find stuff to change
12:31 saikooppai: xd
12:32 wamster2: oh ok i thought i disconnected hha
12:32 wamster2: my internet is slow XD
12:33 saikooppai: 01:48:383 (108383|2) - this part you could probably add some jacks here
12:34 saikooppai: test
13:35 saikooppai: rip

after dc

01:48:383 (108383|2) - this part you could probably add some jacks here OK
edit: terminite diff
Thanks dude! XD
living yell
ye it took some time.

Terminate
Column 1 | 2 | 3 | 4
Pretty solid map.

02:26:019 (146019|3,146019|0) - why not triple?

02:27:247 (147247|0,147247|1,147383|0,147383|1,147519|1,147519|0) - why do you suddenly make these jacks but not here 02:22:883 (142883|2,142883|3,143019|2,143019|1,143156|0,143156|1) - ?

03:20:565 (200565|2) - add note to column 4?

03:43:474 - 03:58:133 - imo the LNS are placed kinda inconsistently.

Otherwise it looks good to me.

Good luck. 8-)
Topic Starter
wamster2

Herkkupala wrote:

ye it took some time.

Terminate
Column 1 | 2 | 3 | 4
Pretty solid map.

02:26:019 (146019|3,146019|0) - why not triple? Fixed

02:27:247 (147247|0,147247|1,147383|0,147383|1,147519|1,147519|0) - why do you suddenly make these jacks but not here 02:22:883 (142883|2,142883|3,143019|2,143019|1,143156|0,143156|1) - ? Fixed

03:20:565 (200565|2) - add note to column 4? Fixed

03:43:474 - 03:58:133 - imo the LNS are placed kinda inconsistently. Fixed it somehow

Otherwise it looks good to me.

Good luck. 8-)
Thanks a lot !! :D
Curiossity
Panda Eyes & Teminite - Highscore MOD

From Curiossity's Mania Modding Queue

Columns: 1|2|3|4

General disclaimer: This is just my opinion, sorry if I come across as harsh. Just trying to help :)

Only looking at the top diff here. Let's get going, then.

Terminate
00:27:110 (27110|1) - These notes starting here, they might be better as LNs since the sound changed.

00:43:474 (43474|2,43610|3,43747|3,43883|3) - Maybe move the last 3 notes to column 3, since they then follow the first note

00:45:110 (45110|1,45110|2) - So i think this is my biggest issue with the jack patterns you have, is that they don't always follow the first note. The sounds come in pairs of four, so it feels intuitive that these two notes would instead be on columns 3 and 4 to be the same as the notes that follow them.

00:45:656 (45656|2,45656|1) - Likewise, move a few of the notes here to be one column over so that the next four notes all have the same base.

This follows for all the jacks in the main chorus, as well as throughout the map I'd think. Make them more like 00:49:474 (49474|0,49474|1) - this, where they're the same as the first note.

In my opinion, having jacks structured that way makes playing them feel a bit better.

01:02:019 (62019|3,62156|0,62292|1,62428|0) - So this is cool, no jacks here cause the player gets a bit of a break, but then you have 01:06:383 (66383|1,66519|1,66656|1,66792|1) - this just a bit later which does have jacks. I understand that the notes are more intense here, but I'd still recommend you stay consistent in the patterning.

01:10:747 (70747|2,70747|1,70747|0,70883|2,70883|3,71019|0,71019|3,71156|0,71156|1) - Here, should you have the 1/8 LNs that you had last time? It's the same sound I think...

01:36:383 (96383|2,96928|3) - What do these long notes represent? If they map the melody, then there's places where they should be 1/2 and split up. Also, why don't they continue into 01:45:110 (105110|2) - this section?

02:10:747 (130747|0) - 1/2 LN?

02:13:474 (133474|3) - The SV here is good. Technically the slowdown and the speedup should average to 1.0x, which this doesn't, but the slowdown is long enough that the player can react. I think it's ok. Not really a criticism or anything, just wanted to say that I guess. @.@

02:27:656 (147656|2,147656|3) - In the previous two parts, like 02:25:474 (145474|3) - you had a kind of jump trill, where the notes went 14,23,14,23. But here you just have jacks. Why did the pattern change so suddenly?

02:30:247 (150247|1,150247|0) - Don't think these two should be 1/8 LNs, just notes.

02:30:928 (150928|2) - Also, here you could use some SVs like at 02:13:474 (133474|3) - it could look pretty cool.

02:39:519 (159519|3) - Stay consistent with the rest of the section; I don't think this note should be here.

02:53:019 (173019|2) - Maybe have a 1/4 LN here for the womp sound

03:25:474 (205474|2) - 1/1 LN here?

03:34:201 (214201|3) - Maybe here too

03:46:747 (226747|1,226747|0) - Kinda weird that here there's no jacks but before there were...

03:50:565 (230565|2,230565|3) - And now you have two sets of jacks. Pay attention to being consistent here.

03:51:656 (231656|2,231656|1) - This is a bigger sound than 03:52:201 (232201|1,232201|3,232201|0,232201|2) - imo

04:01:337 (241337|3,241337|2,241883|2,241883|0) - Why are notes like these jumps? I don't hear anything particularily loud about them. i guess it could be the clicking sound, but wouldn't that be the two sounds before the kick or snare, not just one?

04:17:701 (257701|0) - And wouldn't this note be a jump as well, in the case described above?

Overall, not a bad jack map, just a few things I thought I'd point out. Keep it up, and good luck getting this mapset ranked!

Ah, and don't hesitate to ask me if you've got questions about what I've suggested.
Topic Starter
wamster2

Curiossity wrote:

Panda Eyes & Teminite - Highscore MOD

From Curiossity's Mania Modding Queue

Columns: 1|2|3|4

General disclaimer: This is just my opinion, sorry if I come across as harsh. Just trying to help :)

Only looking at the top diff here. Let's get going, then.

Terminate
00:27:110 (27110|1) - These notes starting here, they might be better as LNs since the sound changed. Fixed

00:43:474 (43474|2,43610|3,43747|3,43883|3) - Maybe move the last 3 notes to column 3, since they then follow the first note Fixed

00:45:110 (45110|1,45110|2) - So i think this is my biggest issue with the jack patterns you have, is that they don't always follow the first note. The sounds come in pairs of four, so it feels intuitive that these two notes would instead be on columns 3 and 4 to be the same as the notes that follow them. Changed it somehow, well i placed it there to serve as a divider of some sort

00:45:656 (45656|2,45656|1) - Likewise, move a few of the notes here to be one column over so that the next four notes all have the same base. same here

This follows for all the jacks in the main chorus, as well as throughout the map I'd think. Make them more like 00:49:474 (49474|0,49474|1) - this, where they're the same as the first note. Changed somehow

In my opinion, having jacks structured that way makes playing them feel a bit better.

01:02:019 (62019|3,62156|0,62292|1,62428|0) - So this is cool, no jacks here cause the player gets a bit of a break, but then you have 01:06:383 (66383|1,66519|1,66656|1,66792|1) - this just a bit later which does have jacks. I understand that the notes are more intense here, but I'd still recommend you stay consistent in the patterning. Fixed

01:10:747 (70747|2,70747|1,70747|0,70883|2,70883|3,71019|0,71019|3,71156|0,71156|1) - Here, should you have the 1/8 LNs that you had last time? It's the same sound I think... Fixed

01:36:383 (96383|2,96928|3) - What do these long notes represent? If they map the melody, then there's places where they should be 1/2 and split up. Also, why don't they continue into 01:45:110 (105110|2) - this section? For this part, im not mapping for the flute-like sound there, theres something else that follows that LN. Instead, I mapped the flute-like sound here 01:45:110

02:10:747 (130747|0) - 1/2 LN? Fixed

02:13:474 (133474|3) - The SV here is good. Technically the slowdown and the speedup should average to 1.0x, which this doesn't, but the slowdown is long enough that the player can react. I think it's ok. Not really a criticism or anything, just wanted to say that I guess. @.@

02:27:656 (147656|2,147656|3) - In the previous two parts, like 02:25:474 (145474|3) - you had a kind of jump trill, where the notes went 14,23,14,23. But here you just have jacks. Why did the pattern change so suddenly? Fixed somehow

02:30:247 (150247|1,150247|0) - Don't think these two should be 1/8 LNs, just notes. Fixed

02:30:928 (150928|2) - Also, here you could use some SVs like at 02:13:474 (133474|3) - it could look pretty cool. Ok ill try

02:39:519 (159519|3) - Stay consistent with the rest of the section; I don't think this note should be here. Fixed

02:53:019 (173019|2) - Maybe have a 1/4 LN here for the womp sound Fixed

03:25:474 (205474|2) - 1/1 LN here? Fixed

03:34:201 (214201|3) - Maybe here too Fixed

03:46:747 (226747|1,226747|0) - Kinda weird that here there's no jacks but before there were... Fixed

03:50:565 (230565|2,230565|3) - And now you have two sets of jacks. Pay attention to being consistent here. Fixed

03:51:656 (231656|2,231656|1) - This is a bigger sound than 03:52:201 (232201|1,232201|3,232201|0,232201|2) - imo Fixed

04:01:337 (241337|3,241337|2,241883|2,241883|0) - Why are notes like these jumps? I don't hear anything particularily loud about them. i guess it could be the clicking sound, but wouldn't that be the two sounds before the kick or snare, not just one? Fixed somehow

04:17:701 (257701|0) - And wouldn't this note be a jump as well, in the case described above? I think ill keep it

Overall, not a bad jack map, just a few things I thought I'd point out. Keep it up, and good luck getting this mapset ranked!

Ah, and don't hesitate to ask me if you've got questions about what I've suggested.

Thanks for the help!!!
- Ly0572 -
back~

V's Hard
01:18:928 (78928|0,78928|1) - how about change one of then to 1/2 ln to cover the sound then just add one note here 01:19:337 -
01:19:337 - btw those are kinda awkward imo.. hmm~ maybe add another note ate the end of that ln's?
01:21:110 (81110|3,81110|0) - same as 01:18:928 change one note to 1/2 ln
01:21:519 - add
01:21:928 (81928|3,82337|2,82747|1) - same as 01:19:337 -
01:23:292 (83292|3,83292|0) - ^
01:23:701 - ^
01:24:110 (84110|3,84519|2,84928|3) - ^
--
01:25:337 - add ~ deserves a note based on what i hear~
--
01:27:656 (87656|1,87656|0) - 1/2 ln
01:28:065 - add
01:28:474 (88474|3,88883|2,89292|1) - note at the end of the ln~
etc..
--
01:46:201 (106201|2) - 1/2 ln?
01:55:747 (115747|3,115883|2) - 1/2 as well
01:57:928 (117928|1) - this one 1/4 ln's
--
01:59:428 - how about this?

looks more comfy

02:03:110 (123110|0) - change to 1/4 ln like the next notes
02:12:519 (132519|2,132656|3,132792|1,132928|0,133065|3,133201|2,133337|0) - y sudden change of patterns~
02:32:292 (152292|0) - move to |2| cuz it doesnt feel right to jack hue
02:36:656 (156656|3) - move to |3| ^
02:37:474 (157474|2) - 1/2 ln maybe? yep to cover the sound like 02:39:656 (159656|3) -
02:41:837 (161837|1) - ^
02:44:019 (164019|1) - ^
02:50:565 (170565|3) - ^
etc..
--
03:06:519 - add
03:06:792 - ^
03:06:928 (186928|3,187201|2) - change to LN ends here 03:07:474 -
03:07:474 - suggestion~ just to avoid the same style as hard

--
03:08:701 - add
03:08:974 - ^
03:09:110 (189110|0,189383|2) - ln ends here 03:09:656 -
03:10:883 - add
03:11:156 - ^
03:11:292 (191292|2,191565|1) - ln again end here 03:11:837 -
03:13:065 - add
03:13:337 - ^
03:13:474 (193474|3) - oh yes u did the ln here~ so maybe delete this 03:13:747 (193747|1) - since the sound is low
--
03:15:248 - add
03:15:519 - ^
03:15:656 (195656|0,195928|1) - ln ends here 03:16:201 -
03:17:428 - add
03:17:701 - ^
03:17:837 (197837|3,198110|1) - ln end here 03:18:383 -
--
03:19:610 - add
03:19:883 - add
03:20:019 (200019|1,200292|2) - ln ends here 03:20:565 -
03:21:792 - add
03:22:065 - add
03:22:474 (202474|2) - delete same reason as 03:13:747 (193747|1) -
03:23:019 (203019|2) - delete no sound to cover
04:09:110 - triple?
Virtue-

- Ly0572 - wrote:

back~

V's Hard
01:18:928 (78928|0,78928|1) - how about change one of then to 1/2 ln to cover the sound then just add one note here 01:19:337 -
01:19:337 - btw those are kinda awkward imo.. hmm~ maybe add another note ate the end of that ln's? well, it doesn't fit if i change it into LN
01:21:110 (81110|3,81110|0) - same as 01:18:928 change one note to 1/2 ln same reason as above
01:21:519 - add nope
01:21:928 (81928|3,82337|2,82747|1) - same as 01:19:337 - nope
01:23:292 (83292|3,83292|0) - ^ nope
01:23:701 - ^ nope
01:24:110 (84110|3,84519|2,84928|3) - ^ nope
--
01:25:337 - add ~ deserves a note based on what i hear~ nope
--
01:27:656 (87656|1,87656|0) - 1/2 ln nope
01:28:065 - add nope
01:28:474 (88474|3,88883|2,89292|1) - note at the end of the ln~ sure, more easier to play
etc..
--
01:46:201 (106201|2) - 1/2 ln? nope, for some reason. i just wanna focus on that main synth
01:55:747 (115747|3,115883|2) - 1/2 as well same as above
01:57:928 (117928|1) - this one 1/4 ln's same as above
--
01:59:428 - how about this? re-arrange

looks more comfy

02:03:110 (123110|0) - change to 1/4 ln like the next notes nope
02:12:519 (132519|2,132656|3,132792|1,132928|0,133065|3,133201|2,133337|0) - y sudden change of patterns~ well, u might wanna hear it in 25%. you gonna hear that sound
02:32:292 (152292|0) - move to |2| cuz it doesnt feel right to jack hue i want jacks right here
02:36:656 (156656|3) - move to |3| ^ same reason as above
02:37:474 (157474|2) - 1/2 ln maybe? yep to cover the sound like 02:39:656 (159656|3) - what?
02:41:837 (161837|1) - ^ nope, wanna make it easier
02:44:019 (164019|1) - ^ same as above
02:50:565 (170565|3) - ^same as above
etc..
--
03:06:519 - add
03:06:792 - ^
03:06:928 (186928|3,187201|2) - change to LN ends here 03:07:474 -
03:07:474 - suggestion~ just to avoid the same style as hard

--
03:08:701 - add
03:08:974 - ^
03:09:110 (189110|0,189383|2) - ln ends here 03:09:656 -
03:10:883 - add
03:11:156 - ^
03:11:292 (191292|2,191565|1) - ln again end here 03:11:837 -
03:13:065 - add
03:13:337 - ^
03:13:474 (193474|3) - oh yes u did the ln here~ so maybe delete this 03:13:747 (193747|1) - since the sound is low
--
03:15:248 - add
03:15:519 - ^
03:15:656 (195656|0,195928|1) - ln ends here 03:16:201 -
03:17:428 - add
03:17:701 - ^
03:17:837 (197837|3,198110|1) - ln end here 03:18:383 -
--
03:19:610 - add
03:19:883 - add
03:20:019 (200019|1,200292|2) - ln ends here 03:20:565 -
03:21:792 - add
03:22:065 - add
03:22:474 (202474|2) - delete same reason as 03:13:747 (193747|1) -
03:23:019 (203019|2) - delete no sound to cover
04:09:110 - triple?

from 03:06:519 - until 04:09:110 - rejected, well it seems u have to change your modding style. try not to change what are people already made.
thanks lyo for your mods >w<)b

OWO
Damaree
Ok I'm gonna point something on this map since I didn't much help before this map posted. First is having 2 hard diff's really necessary? Well might suggest if you make the other one to Hard+. Second, the SR gap, after the Hard(which is 2.7) then the last diff is 4*+, why there's no 3*?? Dunno if it's an issue but I feel that you need another diff that will reach 3.5+ up(well that's only my opinion).

Well that's all I can say. . . Just passing by
DustMoon
Hi~ from CanPoint modding queue
1|2|3|4|
Normal
00:17:292 (17292|0) - move to 2
00:19:474 (19474|1) - ……
00:33:656 (33656|2,33928|0,34201|1,34474|2) - idk you catch anything
00:42:519 (42519|1,42656|2,42792|3,42928|0) - change pattern to (1,2,3,4)
00:59:292 (59292|1) - move to 4
01:00:383 (60383|3,60656|1,60928|3,61201|2,61474|1,61474|3) - fuzzy mapping
01:06:383 (66383|2,66383|3) - move to (1,2)
01:11:837 (71837|0,71974|3,72110|1,72247|0) - change pattern to (4,3,2,1)
01:15:110 (75110|1) - move to 4
01:18:383 (78383|2,78656|0,78792|1) - change to single notes
01:31:747 (91747|3,91883|2,92019|0) - change pattern to (3,2,1)
01:35:292 (95292|1) - move to 3
02:00:519 (120519|3,120656|0,120792|2,120928|3,120928|1,121065|0,121201|2,121337|1,121474|3,121474|0) - ^
02:12:383 - https://puu.sh/v01SZ/48946c4224.jpg
02:19:474 (139474|2) - move to 3
02:29:974 (149974|3,150110|2,150247|1,150383|3,150519|0,150656|1,150792|0,150928|2,150928|3) - ^
03:23:292 (203292|2) - delete
03:22:747 (202747|1) - this LN should end 03:23:292 -
sorry, i'm too lazy
Good luck! :)
Topic Starter
wamster2

JooF12 wrote:

Ok I'm gonna point something on this map since I didn't much help before this map posted. First is having 2 hard diff's really necessary? Well might suggest if you make the other one to Hard+. Second, the SR gap, after the Hard(which is 2.7) then the last diff is 4*+, why there's no 3*?? Dunno if it's an issue but I feel that you need another diff that will reach 3.5+ up(well that's only my opinion).

Well that's all I can say. . . Just passing by

Thanks for noticing, anyways im planning to raise the SR for the hard diff and renaming it too XD
Topic Starter
wamster2

DustMoon wrote:

Hi~ from CanPoint modding queue
1|2|3|4|
Normal
00:17:292 (17292|0) - move to 2 Fixed
00:19:474 (19474|1) - …… Fixed
00:33:656 (33656|2,33928|0,34201|1,34474|2) - idk you catch anything I just divided the 1/4 notes to a 1/2 so i think its technically okay
00:42:519 (42519|1,42656|2,42792|3,42928|0) - change pattern to (1,2,3,4) Fixed
00:59:292 (59292|1) - move to 4 Fixed
01:00:383 (60383|3,60656|1,60928|3,61201|2,61474|1,61474|3) - fuzzy mapping Intended that tho
01:06:383 (66383|2,66383|3) - move to (1,2) Fixed
01:11:837 (71837|0,71974|3,72110|1,72247|0) - change pattern to (4,3,2,1) Fixed
01:15:110 (75110|1) - move to 4 Fixed
01:18:383 (78383|2,78656|0,78792|1) - change to single notes Ill keep it as it is
01:31:747 (91747|3,91883|2,92019|0) - change pattern to (3,2,1) Fixed
01:35:292 (95292|1) - move to 3 Fixed
02:00:519 (120519|3,120656|0,120792|2,120928|3,120928|1,121065|0,121201|2,121337|1,121474|3,121474|0) - ^ Fixed
02:12:383 - https://puu.sh/v01SZ/48946c4224.jpg
02:19:474 (139474|2) - move to 3 Fixed
02:29:974 (149974|3,150110|2,150247|1,150383|3,150519|0,150656|1,150792|0,150928|2,150928|3) - ^ Fixed
03:23:292 (203292|2) - delete Ill keep it
03:22:747 (202747|1) - this LN should end 03:23:292 - Fixed
sorry, i'm too lazy
Good luck! :)
Thanks for the mod dude!! :D :D
John Doe
From my modding queue

Just to clarify this, if i say something about 0/1/2/3, i mean the 4 keys you are using for playing (1 = most left key, 4 = most right key).
Anyways, let's go!!!

V's Hard
00:05:837 (5837|1) I can't here a sound adding to the one LN from the beginning, would delete that one
01:01:474 I would suggest mapping this sound with LN's
01:03:656 ^^ (Would do this for all of them, adds some variaty)
01:46:201 (106201|2) This should be split into 2 LN's
01:58:201 Why do you stop mapping like before here? I'd keep on mapping
02:05:292 - 02:08:019 Suggestion: https://puu.sh/v1p8G/b1371f8d69.PNG
02:08:565 (128565|0) Then move this to col [2]
02:29:974 (149974|0,150110|0,150247|0) Would not map a three-stack jack in this difficulty
02:30:656 (150656|3,150792|3,150928|3) ^^
02:32:156 (152156|0,152292|0,152428|0) ^^
02:36:519 (156519|3,156656|3,156792|3) ^^ (I stop mentioning this from here on)

Pretty solid map, would just nerf these jacks i mentioned at 2:29. Good Luck, hope i could help!
Virtue-

LordTimeWaste wrote:

From my modding queue

Just to clarify this, if i say something about 0/1/2/3, i mean the 4 keys you are using for playing (1 = most left key, 4 = most right key).
Anyways, let's go!!!

V's Hard
00:05:837 (5837|1) I can't here a sound adding to the one LN from the beginning, would delete that one i know there's no sound if u hear it with 100%, but hear it with 25% or u must hear a sound along with this LN 00:04:747 (4747|0) -
01:01:474 I would suggest mapping this sound with LN's nope, focus on crash
01:03:656 ^^ (Would do this for all of them, adds some variaty) nope, don't wanna add LN for some reason
01:46:201 (106201|2) This should be split into 2 LN's nope, because i follow the background sound so i put long LN
01:58:201 Why do you stop mapping like before here? I'd keep on mapping i'm just following this 01:53:837 (113837|0,114247|0,114656|3,115065|3) -
02:05:292 - 02:08:019 Suggestion: https://puu.sh/v1p8G/b1371f8d69.PNG nope, sorry
02:08:565 (128565|0) Then move this to col [2] why? give me the reason
02:29:974 (149974|0,150110|0,150247|0) Would not map a three-stack jack in this difficulty it's the same sound from the beginning until the last part of the jack
02:30:656 (150656|3,150792|3,150928|3) ^^ ^^
02:32:156 (152156|0,152292|0,152428|0) ^^ ^^
02:36:519 (156519|3,156656|3,156792|3) ^^ (I stop mentioning this from here on) ^^ (I stop mentioning this from here on)

Pretty solid map, would just nerf these jacks i mentioned at 2:29. Good Luck, hope i could help!
thanks for the mod, although it's rejected >w<)b
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