Hi N0thing, thank you very much for your mod ^^ ... i'll work on normal difficulty
N0thing wrote:
hey there, promised M4Mnormal00:22:677 (1,2) - copy paste to this part 00:26:427 (1,2) - and rotate. Else you have a different flow each time.- Fixed
00:28:302 (3,4,5,6) - I don't know why, but these squares bother me. Maybe because it was different before Fixed
00:24:552 (3,4,5,6) - where the slidertail was part of the square... Yeah, that's good ^^
00:55:958 (6) - out of place, check shape again (of the whole combo) i don't know why i have to check it, that's a triangle with a square
00:56:427 (1,2) - sliderposition just like above copy paste (decide which one you want to keep) They are already copied
01:00:177 (1,2) - And put that shape here too What?
the DS in the quiet part (at the beginning) is higher than the DS during the build up 00:37:677 (1) - . The DS is costant in all parts of map
The DS should be lower at the beginning, the DS during the build up a little bit higher. This difficulty is an easy-normal, is better let DS costant
00:38:731 (2,3,4) - change 4 to a slider too like the others and push everything to the white tick on the left side. http://puu.sh/t2KLp/1988261be9.jpg. It felt off timing when it was on the blue tick What? No!
Same goes for combo afterwards
00:47:052 (3,4) - I think it would be better if you play 3 and 4 like 1 and 2 (look at order ascending and descending of the shape) There are already ascending and descending like 1 and 2
01:01:114 (2,3,4,5,6) - not sure wether you should keep to one shape or that polythingy is ok too... up to you, but take a look at it again I checked this pentagon, seems good
01:09:552 (4) - looks kinda awkward in the corner. copy 1 and rotate it maybe? then you wouldn't need to map the only blanket in the whole map o.O is not the only blanket in this map
01:12:833 (3) - emphazise on 3 more please How i can enpazise a circle?
01:27:364 (2) - try ctrl + g It form a good triangle, i like it
Kiai Section: more DS Is an easy-normal difficulty
Generally I like the map and the music Ty. However especially maps for normal difficulity should be mapped with DS I mapped with ds(if you are going to map entire section with nearly one and the same DS then you might not note the difference, but during playing you will note something bothering you while playing.